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13801  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 04, 2007, 12:02:01 AM

Quote from: unbreakable on October 03, 2007, 11:47:10 PM

Quote from: Destructor on October 03, 2007, 08:11:08 PM

Quote from: TC Weidner on October 03, 2007, 06:21:58 PM

Mark my words. PS3 came very close to doing it this round.

And if they had done it, the PS3 would be in an even worse position than they are now. This will not happen, not this generation, not next, due to the backlash they'd get from retailers and consumers alike.

They should start with the PSP2.  I read something recently where Sony was thinking about download games to the PSP, and how B&M stores would be pissed.  So you know what I say?  Fuck em: make PSP2 a direct-order item, or go with online retailers.  Or make it exclusive to one big retailer... like WalMart (or, at the least, threaten to do so).

[edit]  On topic, I don't have a problem with pre-order nazism at my local Gamestopo, I've just been finding zero reason to even go there.  I would even prefer to buy there over BB: all things being equal, I'll help out the little guy, no problem.   But I can't buy there when they don't even have stuff to buy.

Little guy?  I think you underestimate the power of this conglomerate.
13802  Gaming / Console / PC Gaming / Re: FlatOut: Ultimate Carnage [360] on: October 03, 2007, 08:18:05 PM

Quote from: Roscoe on October 03, 2007, 07:07:29 PM

Picked up FUC (huh?)

You know I never noticed that.  I bet they did it on purpose.
13803  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 03, 2007, 07:37:30 PM

Quote from: Starshifter on October 03, 2007, 06:08:47 PM

You guys are unbelievable.  I have never had a bad experience at any Gamestops that I frequented.  I never had anyone in my face telling me to pre-order.  The most I had was "do you want to pre-order anything else" after I picked up my game.  I reply "no thanks" and he/she says "ok".  Nothing more.

As far as Best Buy, Circuit City and Targets go they are horrible for having new games anywhere near release day.  I have tried on several occasions only to have them tell me they sold out and check back next week.  F that.  And if they do have it you better damn well make sure you have at least 20 minutes to spend standing in line because out of the 12 registers only one will be operating at any one time.  Those stores suck to high heaven for buying video games.

And you are not "shackled" to your pre-order.  You can shift it to another game.  I've done this several times when other good deals pop up.  Case in point:  I pre-ordered Mario Party 8 at Gamestop.  Circuit City had it for $10 cheaper.  I bought it there and (star)shifted the pre-order to another game.  No big deal.

Like I said I simply like taking care of things ahead of time.  It's easier that way.  How is this so difficult to understand?

I'm not sure why we're unbelievable, Shifty.  When the majority is complaining about the ram-it-down-your-throat pre-order policy, you should maybe believe what you hear, even though your experience seems to be different.

In my local GS/EB stores, there are people I like, who know me, and they still ask every time about pre-ordering and put a disappointed look on their faces when I walk in asking for a game I didn't pre-order.  There is one guy who won't do that or go through the whole "Well, let me check to see if there are non-preorders" routine, but he's not always in.

On top of that and the bonuses elsewhere, Best Buy often gets things in before EB/GS in my area.  I like to play games when they come out, too.  At my BB, if something isn't on the shelf when I walk in, they'll go look for it in the back for me.  At EB/GS I get told to check back in a couple of hours while they go through inventory.  Even in the slow ass days of summer.  I worked retail.  Getting new product on the shelves is paramount.  If someone came in looking for something, we would damn well go through the couple of boxes we had, find the item and sell it.
13804  Gaming / Console / PC Gaming / Re: [DS] Glory Days 2 on: October 03, 2007, 07:26:54 PM
I could have sworn we had a post on this somewhere, but I guess not.

I had a lot of fun with this game for a while, but others took my attention.

It seems overwhelming when you start playing.  The controls take a bit of getting used to, but once you do it's a blast.  Choplifter with slight strategy elements.
13805  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 03, 2007, 05:29:34 PM

Quote from: jblank on October 03, 2007, 05:11:45 PM

Quote from: jament on October 03, 2007, 05:08:04 PM

I went to the local EB on Saturday evening to pick up a copy of Halo 3.  There were three stacks of them in the case behind the counter.  When I asked the guy for a copy he asked if I had it pre-ordered and I said No.  He smiled and told me that all the copies they had left are preordered.  I pointed at the case behind him and said - Really?  All 30 or 40 of those behind you are preordered?  He kind of laughed, looked at his counter buddy who shrugged, and said Yeah.  I said - Who would preorder and then not pick up their copy by the weekend?  He said - I don't know.  I'm just doing what I'm told.

So I leave, go around the corner and purchase a copy at Target.  For the life of me, I don't understand this policy.  There's no way all of those copies were sold on preorders. 


They weren't, believe me, they will lie right to your face. Apparently, they care more about the $5.00 preorder, than selling the $60.00 game, to you, after it comes out. The very same thing happened to me with the Splinter Cell release for the 360, they had boxes of them, BOXES, and said they were all for preorders..........bullshit, especially since this was a few days after the release.

It's because every one of those $5 pre-orders is generating interest for them.
13806  Gaming / Console / PC Gaming / Re: Come to this thread when you've beaten Halo 3 (ENTER AT YOUR OWN RISK) on: October 03, 2007, 04:37:17 PM
I didn't get the cut off bit at the end, either.  The pieces do add up (thanks for pointing them out here), but it would have been nice to actually see it happening so we wouldn't have to put it together.  Similarly, I think we should have seen an establishing shot of the replacement Halo being built.  It wasn't immediately clear what that big wall was.  I will say it seemed clear to me from the writing that there was a coda coming after the credits.  When you have an uberconfident character like Master Chief say "We'll make it" then they're going to make it. 

I've never liked the Flood.  They always seem like an ammo suck to me.  I was actually not minding them in this game until Level 8.  I can't tell you how much ammo I wasted before I decided to just run for it.  The Flood seemed to continuously regenerate.  There was no end.  Also, those spikey bastards on the walls were a royal pain in the ass.  If you didn't have the right kind of weapon, forget it.  Blowing up the ship was a lot of hopping around.  Then when I got to the new Halo and had to climb the tower, I was still in run-it mode, not realizing that I had to switch gears back to slow and methodical.  The Flood went back to being as annoying as ever.

However, taking that out of it, there were some incredible sequences in the campaign.  Overall, I found it excellent.  I think Bioshock is a better single player experience, but this was pretty damn good.
13807  Gaming / Console / PC Gaming / Re: Pre-order stance actually hurt GS/EB sales? on: October 03, 2007, 04:12:48 PM

Quote from: Kevin Grey on October 03, 2007, 02:40:09 PM

Quote from: Starshifter on October 03, 2007, 02:37:58 PM

I pre-order all the time.  I do it out of convenience.  I like paying for a game (in full) well before its release.  This way on release day I just walk in and walk out with my game.  It's all about convenience.

This makes zero sense to me.  The time taken is the same amount, just shifted...

You mean Starshifted...

I'm not agaisnt pre-orders, I'm just against the in-your-face pre-order policy.

If I pre-ordered, I'd feel obligated to get the game there, and I'd miss out on things like the free strategy guide I got yesterday for buying Zelda DS at Toys R Us.

I prefer Best Buy because I get $5 or $10 coupons depending on how much I spend with them, plus there are often 10% coupons for being in the Reward Zone.  Circuit City just started a program where you get 10% off every time, but my Circuit City sucks with shelves chock full of Dead or Alive Xtreme 2 next to Project Sylpheed.  New releases get crammed in "sometime in the next couple of weeks" after release.

BB is the way to go for me for now.
13808  Gaming / Console / PC Gaming / Re: Confessions on: October 03, 2007, 04:04:11 PM

Quote from: JuniorDan on October 03, 2007, 03:52:10 PM

paranoid I played the Thrillville Off the Rails demo and I really like it.  nod  As an amusement park fanatic l am impressed by the interactivity of this game with the people and enviroment. The building tool is not the best for those accustomed to the roller coaster tycoon style of building. It is very simple to use but frustrating to control at times. I ran out of energy in the demo so I could not build a full scale park and worst I could not ride the monster truck ride. The demo drops lots of cool hints ans features of the full version via guest conversations. This game just worked its way into my must have for the month plus my kids can enjoy it just the same.


Agreed, it was cool.  I'm worried about the information being overwhelming.  I never felt like I had the overview I needed.  I also ran out of power, and I couldn't find any information on how to get more power.  As much as I think doing things in park as the manager was great, it was also confining.  I'd like to be better able to scroll around the park.  The map is a jumble.

Still, being able to talk to anyone in the park was a neat feature.  I wonder how well that works in the full game.  When does repetition set in?

I heard the previous versions were good.  I was hoping for BC on the Xbox one, but so far no luck.  

I'm cautiously optimistic.
13809  Gaming / Console / PC Gaming / Re: Did you forget? Wal-Mart exclusive Chibi-robo Park Patrol out today [DS] on: October 03, 2007, 03:54:42 AM
IGN: 7.8

Not too shabby.  Maybe I will be entering the Wal.

http://ds.ign.com/articles/824/824571p2.html
13810  Gaming / Console / PC Gaming / Re: Did you forget? Wal-Mart exclusive Chibi-robo Park Patrol out today [DS] on: October 03, 2007, 12:46:49 AM
I loved the GC game.  I was looking very forward to this, but some reviews and impressions of the import weren't too good.  I'm waiting for reviews here before jumping in.
13811  Gaming / Console / PC Gaming / Re: The Simpsons Game Neverquest Trailer on: October 02, 2007, 11:17:25 PM
This game keeps looking better all the time.  I hope it doesn't disappoint.
13812  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/1) on: October 02, 2007, 10:52:33 PM
The guy at Toys R Us (who is more knowledgeable than you'd expect) said the MS rep told him today that PGR 4 had been delayed two weeks.  I guess we'll see tomorrow.
13813  Gaming / Console / PC Gaming / Re: MGS Mission Briefings, Nintendo Style on: October 02, 2007, 03:29:42 PM
Awesome!  That was worth it.
13814  Gaming / Console / PC Gaming / Re: [Super Metroid] Am I just dumb? on: October 02, 2007, 03:20:12 AM

Quote from: Teggy on October 02, 2007, 01:53:41 AM

Oh, I tried that but I guess I didn't shoot enough times.  The game needs more hand holding like Metroid Prime smile Gamers must have been smarter in those days.

Nah, we just read the manuals.

You can find that information by hitting the home button, by the way.
13815  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/1) on: October 01, 2007, 02:46:35 PM
360: (any one of these could drop off due to bad reviews, but PGR4 seems most likely to be a lock)
Crash of the Titans
FlatOut Ultimate Carnage
Project Gotham Racing 4
Spider-Man: Friend or Foe

Wii:
Ninjabread Man (was considering because of the great title, but it's from the people who made the horrible Anubis II)
MLB Power Pros (maybe)
Sin & Punishment (VC)

DS:
Kurupoto Cool Cool Stars (what is this game?)
The Legend of Spyro: The Eternal Night (slight possibility, but I think it's released now for the confused parent buy)
The Legend of Zelda: Phantom Hourglass

The only for sure game is Zelda.  Maybe PGR4, too.
13816  Gaming / Console / PC Gaming / Re: Dewy's Adventure on: September 30, 2007, 07:11:43 PM
I've noticed a few complaints online about the water not moving as expected.  I think a lot of people are expecting a Mercury Meltdown kind of thing, or one of the rolling ball type games and it's more of a platformer than that.  It's not as fluid as those other games.  However, they made one big mistake in the controls.  I was having a hard time with jumping, and I've figured out why.  When you jump, your trajectory is fixed.  In other words, you can't change direction mid-jump.  Maybe they were going for realism, but I'm not sure why you'd bother in a game about an anthropomorphic drop of water.  Jumping is pretty important to platform games, and while their choice doesn't ruin the game, it does make it quite frustrating at times.  I'd knock a whole point off for that alone.  It's still fairly good, though.  Maybe a 7.0 or even 7.5.
13817  Gaming / Console / PC Gaming / Re: New GH2 (yes, 2) content for the 360 on: September 29, 2007, 03:37:16 AM
I agree with most if not all of the complaints here, but song rights are tricky and expensive things - even if they're covers.  GHII DLC has still been a mess, so I'm not justifying, only pointing it out.
13818  Gaming / Console / PC Gaming / Anubis II on: September 28, 2007, 08:29:18 PM
Anubis II, which I believe is the first in a series about the dogheaded pharoah Anubis the Second, is purportedly a platformer for the Wii.  It's cleverly priced at $20 with bright, colorful pictures on the box.  It is very alluring in a Hey-it's-only-twenty-dollars-how-bad-can-it-be kind of way.  Of course, if you had the information before thinking that thought, you would know how bad it is: bad.

I love platformers.  Even mundane ones that get reviews like "typical" and "not innovative" and "jump around, shoot baddies, collect things - been there, done that."  I have been there, and it's a place I enjoy hanging out.  I'll do that again and again. 

Anubis II has made the monumentally poor decision to map the jumping controls to the nunchuck.  But wait, you say, though probably not out loud unless you're on a chatty basis with your computer, other games have mapped jumping to the chuck - even with a flick of the wrist.  Yes, but those other games weren't platform games about precision jumping.  They also didn't make you flick your wrists twice to double jump.  They also also didn't make you move with the chuck's control stick and jump at the same time in acrobatic maneuvering onto platforms that are very difficult to gage, distance-wise.

But that's not even the biggest problem, the Wii remote is used for all attacks in the same way as Zelda.  You know how satisfying it is to flick the remote and swing the sword as Link, knocking into the bad guys repeatedly?  Imagine if the remote didn't register your swing.  Frequently.  Add to that the whole "difficult to gage, distance-wise" bit from the last paragraph and apply it to approaching bad guys, and you have what my four year old calls a recime for disastoh. 

I'm going to go back to EB and beg the manager to let me do a rare exchange.  I'm hoping to get the untested Dragon Blade: Wrath of Fire.  Hell, I'm already $20 in the hole.  For $20 more, how bad can it be?
13819  Gaming / Console / PC Gaming / Re: Stuntman: Ignition! on: September 26, 2007, 09:59:15 PM

Quote from: Harkonis on September 26, 2007, 08:32:50 PM

I'm up for some multiplayer with you guys anytime you see me on my box. 

That's what she said!

Oh, snap, boyee!
13820  Gaming / Console / PC Gaming / Re: Jericho Demo tomorrow on: September 26, 2007, 07:47:51 PM
You mean the demo's coming out this week?  *cough* http://www.gamingtrend.com/forums/index.php/topic,22370.0.html I had no idea!
13821  Gaming / Console / PC Gaming / Re: Stuntman: Ignition! on: September 26, 2007, 07:45:00 PM

Quote from: Xmann on September 26, 2007, 05:59:31 PM

Is the controls done pretty well with the controller? 

They is!
13822  Gaming / Console / PC Gaming / Re: [PC/360/PS3]Clive Barkers Jericho demo this week on: September 26, 2007, 03:46:20 PM

Quote from: EngineNo9 on September 26, 2007, 02:37:49 PM

Quote from: Bullwinkle on September 26, 2007, 02:23:59 PM

Scrapland kinda blew.

ALTERNATE POST:

Scrapland = Crapland.

It was a hell of a lot better than American McGee's Bad Day LA!  Tongue

You mean Bad Day LA-me!
13823  Gaming / Console / PC Gaming / Re: Fishing Master [Wii] on: September 26, 2007, 02:31:46 PM
Gamespot liked it.  7.0

Quote
The Good
Great arcade-style take on fishing   Landing a huge fish is immensely satisfying   More than 100 vividly detailed fish.
The Bad
Fishing spots aren't very pretty   Fun only in short spurts.

http://www.gamespot.com/wii/sports/tsurimaster/review.html
13824  Gaming / Console / PC Gaming / Re: [PC/360/PS3]Clive Barkers Jericho demo this week on: September 26, 2007, 02:23:59 PM
Scrapland kinda blew.

ALTERNATE POST:

Scrapland = Crapland.
13825  Gaming / Console / PC Gaming / Re: [Wii]Medal of Honor Heroes 2...32 player online!!?? on: September 25, 2007, 04:02:32 PM
IN.

I liked the last one.

As for multiplayer, I find, more and more, that I'm getting too lazy to reach for that headset and plug it in.  Half the time it's some yammering kid telling me how gay I am anyway...
13826  Gaming / Console / PC Gaming / Re: skate. on: September 25, 2007, 12:35:42 AM

Quote from: coopasonic on September 24, 2007, 04:15:56 PM

Quote from: Zarkon on September 23, 2007, 05:14:11 PM

Personally...I just don't like the controls.  They don't feel intuitive.  Maybe it's me, though.

It's you. Feels great to me. Reminds me of Amped 1 & 2. I never got to be any good at Tony Hawk games, so I don't have that going against me.

Picked up the game over the weekend and loving it so for.. only 5 or 6 hours played so far I think, but I know more about skateboarding than I ever knew before. The game is pretty hard to me, but also forgiving of failure. I had a photo challenge where I needed hop onto a concrete slap, do a manual then gap to the street and I swear I tried that 50 or 60 times but at least I was able to keep making laps around trying rather than clicking through failure and retry prompts (though you do have to click a couple times for a video failure as it resets the start point each time).

Tough game, pretty game, lovin it.

I replayed that section a bunch, too.  Strangers kept walking into my path, which was very annoying.  I had a hard time circling around, so I did restart each time.

I have to say, the challenge level of this game will undoubtably be what eventually stops me from playing.  I've redone some challenges for more than an hour, and I know that's going to turn into diminishing returns.  At this point, though, I keep coming back to it.
13827  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/24) on: September 25, 2007, 12:28:15 AM
Dance Dance and Dragonblade if the reviews are good.  Getting Halo 3 tonight.
13828  Gaming / Console / PC Gaming / Re: Delayed on: September 23, 2007, 03:30:09 PM
For Mercs 2, I had been hearing rumblings that it didn't capture what the first game was.  The sandbox feel was missing, I think.  Hopefully, the delay is a realization that they have to provide what the fans are expecting if they want to milk this series to death...
13829  Gaming / Console / PC Gaming / Re: Yakuza 2 Coming to North America on: September 21, 2007, 03:22:06 PM
I was confusing this with Wreckless: The Yakuza Missions.
13830  Gaming / Console / PC Gaming / [XBLM] Viva Pinata: Party Animals Demo on: September 21, 2007, 03:20:44 PM
I tried this, not expecting much at all, but it's actually pretty fun.  From what I can gather, the mini-games are connected by a series of races with a Mario Kart feel (though you're on feet for the race).  You can also jump, which makes a bigger difference than you'd think.  The turning is a little spazzier than I would like, but it's not a deal breaker.  The mini-games were all pretty clever and fun.  Not an ugly mess like the crappy Fuzion Frenzy games.  I could see this one making an impact in the Party crowd.  Problem is, I don't know how big of a crowd that is anymore.
13831  Gaming / Console / PC Gaming / Re: Sega Rally Revo demo impressions on: September 21, 2007, 05:57:45 AM
Duh duh duh...

http://www.gamingtrend.com/forums/index.php/topic,22210.0.html
13832  Gaming / Console / PC Gaming / Re: PSP : Sydicate, Wing Commander, and Ultima 7?? on: September 21, 2007, 03:51:07 AM

Quote from: Daehawk on September 21, 2007, 03:44:45 AM

Why did'nt anyone tell me about this on the PSP?

'Cause the reviews were really bad: 57%

http://www.gamerankings.com/htmlpages2/935348.asp?q=ea%20replay
13833  Gaming / Console / PC Gaming / Re: Populous is coming to the DS! on: September 21, 2007, 03:39:25 AM

Quote from: Canuck on September 21, 2007, 02:41:00 AM

Quote from: Bullwinkle on September 20, 2007, 09:30:25 PM

Quote from: unbreakable on September 20, 2007, 03:44:53 PM

Playing Populous now would be pretty boring.  Unless they did one of the sequels, which might be fun since I never played them.

Many would say the same for SimCity, yet the DS version sold well enough that they're dipping into the game game well again.

Yeah except for the fact that SimCity for the DS was crap and people were either disappointed or didn't buy it.  Any search of these forums will back that up.  I think there was maybe one thread on it?

Gamerankings has it at 71%, and the two big sites each gave it 70%.  I can't speak for it myself.  As for the other part of your statement, clearly people did buy it, since that's why EA decided to release Populous, apparently.
13834  Gaming / Console / PC Gaming / Re: Populous is coming to the DS! on: September 20, 2007, 09:30:25 PM

Quote from: unbreakable on September 20, 2007, 03:44:53 PM

Playing Populous now would be pretty boring.  Unless they did one of the sequels, which might be fun since I never played them.

Many would say the same for SimCity, yet the DS version sold well enough that they're dipping into the game game well again.
13835  Gaming / Console / PC Gaming / Populous is coming to the DS! on: September 20, 2007, 02:34:04 PM
At least according to Fragland it is:

http://www.fragland.net/news.php?id=17625

This is fantastic news, IMO.  I remember my girlfriend driving us to a store an hour away to pick up Populous.  Somehow, I got her over that, and she married me anyway.

Even though they're different genres, it got me thinking that if this trend continues, maybe we'll see Syndicate?!  Or the Crusader series?! 
13836  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/17) on: September 20, 2007, 03:36:50 AM

Quote from: Tebunker on September 20, 2007, 02:55:45 AM

Quote from: Bullwinkle on September 18, 2007, 02:52:16 PM

360:
Blazing Angels 2: Secret Missions of WWII
Eternal Sonata

Wii:
Anubis II - I think I may take the plunge on this $20 platformer.  I've got to see the box screenshots in person, though, before I decide.  Hopefully, a scathing review will come out before I get a chance to buy it.
Cosmic Family - possible, if the reviews are okay.
Dewy's Adventure
Fishing Master
Mercury Meltdown: Revolution
X-My Sims The reviews haven't been that great.  It apparently drops the things that makes The Sims The Sims.  I'll wait for My Sims 2, probably.

DS:
Sonic Rush Adventure

I actually await your Dewey impressions. Looks like it could be fun, but not $50 fun.

I just posted them, actually!

http://www.gamingtrend.com/forums/index.php/topic,22273.new.html#new

I think it's well done.  Maybe not $50, but I don't think you have to wait for $20 on it.
13837  Gaming / Console / PC Gaming / Dewy's Adventure on: September 20, 2007, 03:33:50 AM
I played a couple of levels of Dewy's Adventure today.  It seems like a polished, fun game.  The voiceovers in the opening sequence are deadly, but that seems to be more of a framing sequence, so I don't think we'll hear much of them.  The cut scene graphics are static, but beautiful.  The game itself is colorful and cheery.  The mechanics are pretty neat.  You tilt the controller, of course, and control of the little guy seems fairly spot-on.  He jumps with the 2 button and can stomp from a jump with the 1.  There have been some misjudged jumps that have been frustrating, and I'm not sure what to attribute that to.  It may be the shadow comes into focus too late, but it may also be that I'm a clod.  You can make the world cold by pushing down on the d-pad.  This turns Dewy into ice, which seems to be better for fighting bad guys.  It also blankets snow on the world or freezes puddles that would otherwise absorb Dewy.  It can even affect some of the baddies, freezing them if they're stunned, for example.  How can you stun them, you ask?  By pushing up on the d-pad, the world gets hot and Dewy turns to steam.  He can't really move (unless you shake the controller to create wind, maybe, but I haven't tried that technique yet), but by holding the 1 button, you can cast lightning in an ever-increasing area.  That'll kill some baddies and stun others.  The goal seems to be freeing 100 little acorn-dudes on each level (or at least as many as you can).  The worlds seem to be growing more complex as it goes.  Hopefully, it won't get too confusing.  Or challenging.  I've already had to replay a couple of levels, and I know these are the walks in the park.  Time will tell if it gets too frustrating, but right now it's pretty fun.
13838  Gaming / Console / PC Gaming / Fishing Master [Wii] on: September 20, 2007, 03:23:29 AM
I'm hesitant to be too excited early on with this, because I don't want anyone to think it's a must have (and I'm sure bad reviews will come and make me look like an idiot who likes anything), but this game is fun like Sega Bass Fishing, though not quite as good.  Very arcady, but there are lots of fish (and other things) to catch, missions/challenges to complete, areas to unlock.  The biggest drawback is that it is not real time casting.  You throw the line as you'd expect (Hold B/Pull Back then Throw Forward/Release B) then watch the cast happen.  It feels pretty good, though.  I usually feel like a long cast happens because I released at the right time, for example.  Reeling in is done with the nunchuck (or with the d-pad if you don't feel like using the 'chuck).  The graphics are decent, but not fantastic.  I could have used more detail at the fishing spots.  And I would have preferred a more active shot for landing the fish.  Instead you get a cutscene of the thing leaping out of the water, then a shot with a stat screen.  There's nothing to really compare it to, though, so you have to go by the numbers for size.  Reeling it in is where the action is and they've made it active and pretty fun, so far.  You hook it by pulling back then watch a bar at the top of the screen as you reel-in.  If it drops too low, the fish will escape.  If it goes to high the line breaks.  Meanwhile, you respond to cues on the sides of the screen telling you to jerk left and right.  I've yet to try a tournament, as I'm still trying to land all the fish in at least one of the three areas I've unlocked so far.  If you've been interested in a fishing game on the Wii, this is worth a look.
13839  Gaming / Console / PC Gaming / Re: skate. on: September 19, 2007, 04:51:23 PM
My only wish at this point would be to switch the A+X buttons to the shoulders.  Picking up speed using the shoulder buttons would make the switch back to the right stick less awkward.
13840  Gaming / Console / PC Gaming / Re: Sega Rally Revo on: September 18, 2007, 02:59:03 PM

Quote from: IkeVandergraaf on September 18, 2007, 02:16:41 PM

OT, but this is why we have to get rid of the sports forum.  I thought racing games belonged in the general forum.

Edit:  Oops.  I should read other people's posts.

+1.  Seriously, Dirt and Forza are in Console Gaming, but the most arcadey racer to come down the pike gets banished (yes, banished) to sports?  Luh-ame indeed.

After watching the technical vids on XBLM, I was impressed.  The regular vids didn't do much for me, but the technical ones showed they've been putting a lot of effort in to get these to play right.

I placed sixth on both tracks.  It was a little too challenging for me, maybe, but some of that will change when I get used to the handling.  It'll help if there are difficulty options, too.

Overall, this seems like a tight little racer.  The reviews have been good so far, too.

Hesitantly IN.
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