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13721  Gaming / Console / PC Gaming / Re: [XBLA] Exit on: October 24, 2007, 10:49:42 PM

Quote from: The Grue on October 24, 2007, 08:23:58 PM

Quote from: Misguided on October 24, 2007, 07:37:01 PM

I really looked forward to this game on PSP, then it came out and left me cold.
A big part of it was the exceedingly grating sound bites of the people you had to rescue.
Has that been changed at all?

The people were indeed annoying, but the game was too awesome on the PSP not to play it because of that.  I haven't downloaded the demo yet, but I was wondering the same thing you are.  Not sure I would buy this on the 360, since I have played both Exit and Exit 2 on the PSP.

That may have added to the musical theater-ness of the game.  They seem about the same from what I can remember.
13722  Gaming / Console / PC Gaming / Jericho on: October 24, 2007, 06:46:14 PM
The reviews are all over the damned map on this.  EGM and 1Up gave it super-low scores, calling it the Shame of the Month and giving it a 3, respectively.  Other sites are scoring it in the 7s and 8s, saying the biggest problem is that it's facing Halo 3, Bioshock, the Orange Box, and others.

Anyone here try it yet?  I'd love to get some real impressions. 
13723  Gaming / Console / PC Gaming / [XBLA] Exit on: October 24, 2007, 06:42:46 PM
Exit is up on XBLA.  I played the PSP version.  This feels very similar.  Not sure if they added new levels.

I like this game, but there's something about it that seems very musical theater.  Something about the way the guy moves, I don't know...

One thing I'm finding very frustrating is the default move speed.  It is way too slow.  The right bumper makes the guy run, but that doesn't count for ladders and there are many situations where you can't run.

Also, I don't remember the AI being so incredibly, frustratingly stupid in the original, but that may be the haze of memory.

But the level layout and puzzle design are still very good.

The graphics seem more polished, too.
13724  Gaming / Console / PC Gaming / Re: Battlestar Galactica is on Live!!! on: October 24, 2007, 06:39:41 PM
Yeah, this seemed like it would be in league with the crappy Wing Commander game.  It feels very similar, in fact.

I'm surprised you payed for it out of the gate.  Just a little trial play time convinced me my instincts were right.  Too bad, because this could be an incredible franchise. 

Frankly, I never understood why they went the XBLA route instead of releasing a whole game.  Maybe testing the waters.

BTW, Exit is a better game than this.
13725  Gaming / Console / PC Gaming / Re: Kane & Lynch on: October 24, 2007, 12:57:02 PM

Quote from: naednek on October 24, 2007, 04:01:30 AM

Quote from: EngineNo9 on October 24, 2007, 02:19:51 AM

Quote from: TheMissingLink on October 24, 2007, 12:24:47 AM

Game has never looked good for me.  Videos that come out look more and more disappointing.  Plus it's made by IO Interactive  banned

I don't know, I actually enjoyed Freedom Fighters from IO Interactive.  And as far as the video goes, it looks like the guy was just hiding behind the pillar thing after that incendiary grenade went off. 

you can clearly see him pop up, he wasn't even crouching behind anything, it's just poof, "hi, shoot me"

There's a guy at the front of the bridge who comes from behind a pillar and one on the other side who just pops in.  May be where the confusion is coming from.

That video doesn't scream "offensibly horrible game" to me.  In the middle of the action, one guy popping in will go unnoticed.  I also didn't think the AI was horrible.  They were pulling a nice surrounding maneuver that I probably would have missed during gameplay.  Other than that, it was hard to get a sense of the AI at all.

This feels like a Comic Book Guy complaint to me.

K&L seems like it's going to be hinge on the story to me.  If they can make the characters interesting and the story decent and not muck up the gameplay, I could be interested.  It's still too early to tell, though.
13726  Gaming / Console / PC Gaming / Re: Tony Hawk's Proving Ground for Wii on: October 24, 2007, 12:50:49 PM
I loved Downhill Jam, too.  The reviews haven't been great for the Wii version.  IGN just slammed it with a 4.0, saying it would have been a decent game if the controls worked, but they don't.  Gamespot didn't fare much better with a 5.0 saying, "This version of Proving Ground makes it pretty clear that the priority for the Tony Hawk series is not on this platform."
13727  Gaming / Console / PC Gaming / Re: Need for Speed ProStreet demo on: October 23, 2007, 05:33:04 PM
I played the demo.

I, too, was worried about the shift to "sanctioned" racing.  I'm still worried about that.  However, the races still seem to be on real world streets, so that's something. 

There's no free roaming world in the demo, but that was something I felt was unnecessary in the previous games.  I was never a fan of driving around to find races.  Just give me the races.  Of course, just 'cause it's not in the demo, doesn't mean it's not in the game, but that doesn't seem to be the direction it's heading.

Like others here, I really loved Most Wanted and was very disappointed by Carbon.  One of the big problems there was framerate.  In the demo, at least, the framerate seems solid (30 FPS, I'm guessing).  There was one spot in a tunnel where things got crystal clear for a second, as though the framerate suddenly went up, but then there was the smallest hint of a stutter.  Weird, but minor.  I'm sure they'll fix it for the final game.  Overall, the graphics were appealing, and I was never blinded by the sun, which was a constant problem in Most Wanted.

There are two races in the demo.  Speed King and Grip King.  Speed King was kind of cool.  Like a checkpoint race with the radar challenges from the past games mixed together.  You  race through a series of cool-looking checkpoints that register your speed.  They add the speeds at all checkpoints together to determine the race winner.  Grip King had a lot of corners.  Nothing too tough, but I was only able to place second.

Control seems to be pretty good.  The road is surprisingly narrow in Speed King, but I was able to maintain a pretty good speed throughout, almost losing control one time when a guy had an accident ahead of me that I had to avoid.  The sense of speed is once again damned cool.

There were no cops that I could see, and no indication that any would appear.  The enjoyably cheesy storyline isn't in the demo, either.

I'm still on the fence, but I certainly enjoyed this demo more than Carbon.
13728  Gaming / Console / PC Gaming / Re: Zack and Wiki review from IGN on: October 23, 2007, 03:40:33 PM

Quote from: kronovan on October 23, 2007, 01:44:52 PM

Wow, considering the reviews this game is getting, I can't believe how much it was off my radar. Either I wasn't paying attention or there's been very little marketing for this. I wasn't planning on picking it up, but that might change now; just not sure if it will be before the end of the holiday season.

Apart from the IGN stroking, there hasn't been a lot of hype for this.  At least not that I've seen.
13729  Gaming / Console / PC Gaming / Re: New Psychonauts Game?!? on: October 23, 2007, 03:38:45 PM

Quote from: EngineNo9 on October 23, 2007, 03:37:23 PM

As was said above, this will probably turn out to be a Wii port of the original game, and in that case I reserve the right to revoke my extreme excitement and replace it with "screw that". 

Either that, or it's just a new avatar pic for #9.
13730  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/22) on: October 23, 2007, 03:44:39 AM

Quote from: Bullwinkle on October 22, 2007, 02:49:05 PM

360:
Ace Combat 6: Fires of Liberation -YES, no sticks, though.
Clive Barker's Jericho -Waiting for reviews
Conan -Looking probable after the demo and some strong first impressions I've seen
Tomb Raider: Anniversary -YES

Wii:
EA Playground -Probably...I think this is looking good - the paper airplane levels look fun, at least)
Zack and Wiki: Quest for Barbaros' Treasure -YES, I've heard so many good things about this, it'd take some bad reviews to turn me away.
Namco Museum Remix is supposed to come out, too.  This could be interesting, as it's not just more old games ported to yet another console.
Mercury Meltdown Revolution -This thing has been coming out for months now.  The last two weeks it was a lock for release and then didn't appear in stores.  If I can find it, I'll get it.

DS:
Phoenix Wright: Ace Attorney Trails and Tribulations -After I finish the 2nd, which may be a while.
Front Mission is possible, too.
Dementium: the Ward is supposedly coming out this week as well, and I am very excited for it.

On second thought, I think I'm OUT on Namco Museum Remix: http://www.gamesradar.com/us/wii/game/reviews/article.jsp?articleId=20071022142118709081&sectionId=1000&pageId=20071022143423721076
13731  Gaming / Console / PC Gaming / Re: Zack and Wiki review from IGN on: October 23, 2007, 03:39:48 AM
I've been IN for awhile now, but good to see it looks like it's as good as the previews were hinting.
13732  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/22) on: October 22, 2007, 09:51:05 PM
I'll add Exit to my list.  Maybe BSG, if it's any good at all.
13733  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/22) on: October 22, 2007, 02:49:05 PM
360:
Ace Combat 6: Fires of Liberation -YES, no sticks, though.
Clive Barker's Jericho -Waiting for reviews
Conan -Looking probable after the demo and some strong first impressions I've seen
Tomb Raider: Anniversary -YES

Wii:
EA Playground -Probably...I think this is looking good - the paper airplane levels look fun, at least)
Zack and Wiki: Quest for Barbaros' Treasure -YES, I've heard so many good things about this, it'd take some bad reviews to turn me away.
Namco Museum Remix is supposed to come out, too.  This could be interesting, as it's not just more old games ported to yet another console.
Mercury Meltdown Revolution -This thing has been coming out for months now.  The last two weeks it was a lock for release and then didn't appear in stores.  If I can find it, I'll get it.

DS:
Phoenix Wright: Ace Attorney Trails and Tribulations -After I finish the 2nd, which may be a while.
Front Mission is possible, too.
Dementium: the Ward is supposedly coming out this week as well, and I am very excited for it.
13734  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 19, 2007, 02:37:57 PM
According to Major Nelson, there's some DLC up already.  Anyone know what these little things are?  They look like cheats to unlock things you'd unlock in normal gameplay, but it's not clear.
13735  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 19, 2007, 02:33:07 PM
In the video trailer (http://www.gametrailers.com/player/26653.html - uses PS2 gameplay footage), the developer talking mentions enhanced graphics. 

While extra features or more gameplay would have been nice, I'll be happy if they just nail the controls.  Upping the resolution a little will be just fine for me.
13736  Gaming / Console / PC Gaming / Re: [XBLA] Every Extend Extra Extreme on: October 19, 2007, 02:06:55 PM

Quote from: jersoc on October 18, 2007, 07:42:50 PM

The cancel button is B

I never played the PSP version, so the chaining time doesn't bother me much.  It does seem to go on a bit sometimes, but that's usually exciting.  There have been a couple of times when the clock was ticking down and I was chaining.  I tried to cancel to get the time bonuses, but I couldn't get it to work.  I still enjoyed the game, though.  Having no prior experience with it, it just feels like part of the game when you start a long chain before the clock stops.  Like there may be some strategy involved.  If I could figure out what exactly causes a chain to go on forever other than luck, I may even be able to use that strategy.
13737  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 18, 2007, 11:18:49 PM

Quote from: JCC on October 18, 2007, 09:08:50 PM

Quote from: Bullwinkle on October 18, 2007, 09:07:16 PM

Quote from: JCC on October 18, 2007, 08:53:22 PM

I am unsure if I want to go through Okami again just for the new controls. I would have preferred a Wii sequel to a simple remake. The game was perfectly suited for the Wii controls.

And I am extremely happy that they didn't do that, having never played the PS2 version.

How about a compromise? A new game that comes bundled with the original remade for the Wii! smile


I'd buy that for a dollar!
13738  Gaming / Console / PC Gaming / Re: Okami coming to the Wii! on: October 18, 2007, 09:07:16 PM

Quote from: JCC on October 18, 2007, 08:53:22 PM

I am unsure if I want to go through Okami again just for the new controls. I would have preferred a Wii sequel to a simple remake. The game was perfectly suited for the Wii controls.

And I am extremely happy that they didn't do that, having never played the PS2 version.
13739  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 18, 2007, 04:19:36 PM

Quote from: kathode on October 18, 2007, 03:51:05 PM

Yep, the katamari has always felt like a Mac truck when you're trying to do turns.  It's not agile by any stretch, and I think you're supposed to feel like you're straining to keep it under control.  Don't know if the controls are the same, but on the PS2 there was a move where you pressed both sticks at the same time to do a quick 180 flip.  I got a lot of mileage out of that one.  Other than that, I think it's pretty much a matter of practice.

Yeah, that's clearly a key move.  So key that it seems like it should have been mapped to a different button.
13740  Gaming / Console / PC Gaming / Re: [360] Beautiful Katamari on: October 18, 2007, 03:41:48 PM
Well, it's out, and I got it.  I never had a PS2, but this game always looked appealing to me.  I tried the PSP version, but it was too hard to control.  I thought the 360 version would be the answer, but I'm finding it hard to control, too.  Just in the sense of how slowly and awkwardly the katamari moves if you're not going forward.  I have a feeling that's just the way the game is designed, but it's frustrating.

I also feel like I must be missing something obvious in the basic gameplay, because, appart from the opening level, the King seems disappointed no matter what I do.  I surpassed his size requirement.  The majority has been what he's requested.  Yet my score at the end gets an "Awww" sound effect and a comment to learn to roll better.  I read somewhere that it's in the King's character to constantly be underwhelmed by your performance, but it doesn't come off as a character trait.  It comes off like the game is telling you that you haven't done a good enough job.  Honestly, though, I can't see how I can get the katamari much bigger than it already is in the time allotted, and I don't see how I can collect more of the items requested (it's already in the top spot...how much higher can I go?).  And I certainly don't see how I can do both.

The game is still compelling, though.  The music is fun, the style is neat.  The graphics are a little blockier than I would like, especially when you get to the larger objects/people, but they're bright and cheerful.  I wish there was a smidge more Americanization going on, because a lot of times I can't tell what an item is or, more importantly, what category it falls under.

Can someone who has played the previous versions toss up a primer for the game to let me know what I should be doing?  Thanks!
13741  Gaming / Console / PC Gaming / Re: [XBLA] Speedball II: Brutal Deluxe on: October 18, 2007, 03:31:33 PM
I thought it was odd that the demo doesn't give access to the updated graphics mode.  In old-style 2D mode, I can barely tell what's going on.  That may be due to my never having played the game before, though.  I did read the instructions, but I felt a little lost.
13742  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 17, 2007, 03:38:42 AM

Quote from: Kevin Grey on October 17, 2007, 01:57:07 AM

I like the tactical, use of cover shooters as much as the next guy but every FPS does not need to do that.  I'm fine with pure run and gun when it's executed as well as it is in Half Life 2 and Resistance. 

Quote from: Calvin
am not sure what is going on. Maybe it's me and I am not in the right mental place for the playthrough (as lame as that sounds I find that has a great deal to do with how much I enjoy the games I am playing).

That's not lame at all.  Happens to me all the time.  It can often be difficult for me to figure whether I flat out don't like a game or if I'm just not in the mood for it at that time.  RE4 is the most notable example for me.  Didn't click at all the first time I tried and I quit halfway through.  Came back to it many months later and it's now one of my favorite games. 

Same thing happened to me with RE4.
13743  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 08:22:24 PM

Quote from: DragonFyre on October 15, 2007, 08:18:16 PM

Quote from: Brendan on October 15, 2007, 04:40:12 PM

Every Extend Extra Extreme

Sweet. E3 was a fantastic, underrated game on the PSP. I look forward to taking E4 out for a spin. Might not be until next year though.

Is this going to be 800 or 1200 points? Anyone know yet?

800.
13744  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 15, 2007, 03:32:09 PM

Quote from: KePoW on October 15, 2007, 03:20:22 PM

Black was really that good?

how come I don't remember it getting great reviews...what were the downsides to the game?

It's pretty short.
13745  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 02:07:37 PM

Quote from: EngineNo9 on October 15, 2007, 02:06:05 PM

Quote from: denoginizer on October 15, 2007, 02:02:04 PM

Quote from: wonderpug on October 15, 2007, 01:54:52 PM

Not planning to buy something unless I hear that the Wiimake of Rockstar Table Tennis has really good waggle controls.

Me too.  Anyone going to be a guinea pig on that one?

I'm sure Bullwinkle is more than willing to take one for the team.  Again.  slywink

No no, this one had some production values and is from a known publisher.
13746  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/15) on: October 15, 2007, 02:06:48 PM
360:
Beautiful Katamari
Tony Hawk's Proving Ground

Wii:
Guilty Gear XX Accent Core*
Rockstar Games Presents Table Tennis**
Victorious Boxers: Revolution**
Legend of Spyro: The Eternal Night* is supposedly coming this week, too
Mercury Meltdown: Revolution is once again supposedly coming out.  We'll see.  I'll get it when it does come, though.

DS:
Touch Detective 2 1/2 Eventually, when I get around to finishing the first one.

*Waiting on reviews
**Waiting on waggle reviews

Victorious Boxers was looking good, but I heard mixed things about the Japanese Release
13747  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 15, 2007, 12:36:04 AM

Quote from: Ridah on October 14, 2007, 10:30:27 PM

I thought Silent Hill 2 was awesome when I played it, Resident Evil always felt more action-oriented while Silent Hill felt more about suspense. I haven't played Fatal Frame 2, but SH2 scared me pretty good back in the day and had a cool story to boot.

I have reservations about the Fatal Frame series though. I'm a huge fan of RE and SH, but when I tried to get into the first FF game I had trouble and quit early. Is FF2 supposed to be an improvement?

It is improved in most if not all ways.
13748  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 14, 2007, 08:00:16 PM
I am almost finished with my second playthrough of Portal.  I don't think I've ever done that.  I'm going to tackle the Advanced stages next (though the save system on those is pretty messed up).
13749  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 14, 2007, 07:55:48 PM
I should point out that Black looks really good on the 360, too.  Not next gen, but better than most Xbox BC games.
13750  Gaming / Console / PC Gaming / Re: Rate these bc xbox games on: October 14, 2007, 04:19:35 AM

Quote from: Vinda-Lou on October 14, 2007, 02:01:43 AM

I'm looking for a few xbox games for the 360.  Any opinions on the following? (Also, how well do they play on the 360?)

Black
Fatal Frame
Fatal Frame II
Battlestar Galactica
Conker
Mechassault 2
Pariah
Silent Hill 2
Silent Hill the Room

I'm particularly curious about the FF and SH games as Halloween is around the corner!
Muchas Thank You.


Don't get Battlestar Galactica or Pariah.  Mechassault 2 was meh.  The first one was better.  Silent Hill 2 was better than the Room, IMO, Fatal Frame 2 beats that.  I loved Black, personally.  And Conker is good if you like platformers, but hard.
13751  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 13, 2007, 08:57:17 PM

Quote from: CeeKay on October 13, 2007, 06:26:34 AM

I'd be majorly surprised if the Portal Gun doesn't appear in Episode 3.....

I was thinking the same thing.
13752  Gaming / Console / PC Gaming / Re: [XBLM] FEAR Files: Extraction Point Demo is up on: October 12, 2007, 11:14:27 PM

Quote from: metallicorphan on October 12, 2007, 09:47:36 PM

i didnt get far on the demo,i will play it again tomorrow,i finished the first game,and from what i saw in this its just more of the same.....but it seems Sierra have answered peoples claims that the first game wasnt scary...i am not saying that this had some pant wetting moments,but it had more of the ghost stuff in what i played...than i can even remember in the first game

i am also hoping i get out of the Offices sometime CK,the surroundings are starting to really bore me


but bravo for the 360 with the number of demos in the last few days
conan,PGR4,F.E.A.R,VF5,bladestorm,simpsons...its been a good week

My opinions seem to be exactly in line with yours, MO.
13753  Gaming / Console / PC Gaming / Re: Virtua Fighter 5 demo [360] on: October 12, 2007, 05:47:30 PM

Quote from: JuniorDan on October 12, 2007, 05:07:09 PM

Quote from: CeeKay on October 12, 2007, 02:56:10 PM

The real question is will VF5 be as insanely hard as DoA4 was.....

DOA4 was hard? It was my first fighting game since (of that genre) Mortal combat deception on the ps2 and I actually enjoyed and played through it reasonably well. That type of game is not my style at all I only got it because there was not many choices back then for the 360.
I will give VF5 a try.


Yes, for the reasons Destructor mentioned.  Especially the last boss.  It was notorious for cheating.
13754  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 12, 2007, 05:07:16 PM
You know, in that last post, I held back from using the word "perfect."  But then I saw this:  http://www.gamesradar.com/gb/pc/game/news/article.jsp?sectionId=1006&articleId=20071012145550468084&releaseId=2006071916229527001

I agree with so many of the points here.  Not the least of which is that when I fired up TF2 after finishing Portal, I was frustrated that I didn't have the Portal gun.

I fully expect to play through Portal again (and not years from now, either).  I may even make the wife give it a shot.

It's like the perfect meal, it gave me just enough to leave me wanting more.
13755  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 12, 2007, 03:17:22 PM
I finished Portal last night myself and also didn't have any control issues.  Smooth and easy.  And what a great damn game.  I'm in love with GLADoS.  I'm looking forward to some Marketplace Portal levels (though I doubt we'll see those for many months if at all).  No chunks blown, either, though there are plenty of moments where I couldn't tell my ass from my elbow.
13756  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 11, 2007, 06:28:47 PM

Quote from: Kevin Grey on October 11, 2007, 06:12:08 PM

Quote from: Bullwinkle on October 11, 2007, 04:44:53 PM

Quote from: Kevin Grey on October 11, 2007, 02:52:58 PM

Quote from: CeeKay on October 11, 2007, 02:43:21 PM

I'm kind of curious about the save system myself- did they go with save anywhere or did they go with a checkpoint system?

Both.  Checkpoints are frequent and appropriately placed but you can also save anywhere. 

But you only get, like, six, which kind of sucks.


Six saves?  Still doesn't seem like a big deal since in addition to your last two checkpoints (which prevents you from getting stuck) you can also select the beginning of a level at any time. 

Yeah, but with the huge levels, if I missed something an hour and a half into it, I'm not going to want to go all the way back to that point just to get it.  Also, there are no screen shots of where you saved the game.  Not a huge deal, but something helpful I miss from the PC version.
13757  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 11, 2007, 05:10:07 PM

Quote from: Brendan on October 11, 2007, 04:44:30 PM

Quote from: Bullwinkle on October 11, 2007, 04:37:00 PM

Quote from: EngineNo9 on October 11, 2007, 02:54:14 PM

Quote from: CeeKay on October 11, 2007, 02:25:14 PM

did they toss out a demo on XBLM too?

Every XBLA game has a free demo.  It's part of the deal.

Carcasonne didn't (or was it Catan?)

No, they both have demos.  Everything has a demo. smile

No. It was Catan.  Catan did not have a demo for a number of weeks when it was released.  I'm assuming it does now, though.
13758  Gaming / Console / PC Gaming / Re: Orange Box [360] - Thoughts and Impressions please. on: October 11, 2007, 04:44:53 PM

Quote from: Kevin Grey on October 11, 2007, 02:52:58 PM

Quote from: CeeKay on October 11, 2007, 02:43:21 PM

I'm kind of curious about the save system myself- did they go with save anywhere or did they go with a checkpoint system?

Both.  Checkpoints are frequent and appropriately placed but you can also save anywhere. 

But you only get, like, six, which kind of sucks.

Has anyone seen a list of the Lambda locations?  I want that achievement, but I forgot how damn long the levels are.  I'd hate to miss one and have to trudge back through.

I have to say, I wasn't really planning on playing through HL2 again, I was going to start with Ep 1 and go from there, but I was curious to see it and now I'm through the first two levels.  Whew.  Hooked again.
13759  Gaming / Console / PC Gaming / Re: Puzzle Quest coming to XBLA Wednesday on: October 11, 2007, 04:37:00 PM

Quote from: EngineNo9 on October 11, 2007, 02:54:14 PM

Quote from: CeeKay on October 11, 2007, 02:25:14 PM

did they toss out a demo on XBLM too?

Every XBLA game has a free demo.  It's part of the deal.

Carcasonne didn't (or was it Catan?)

Is it a problem, by the way, that I played against the second guy enough times to get to level 6 before moving on?  Will that help or is the game leveled?  Is there a level cap?
13760  Gaming / Console / PC Gaming / Re: Half Life 2 (360) Impressions and Discussions on: October 10, 2007, 11:07:59 PM

Quote from: Kevin Grey on October 10, 2007, 10:59:30 PM

Quote from: Bullwinkle on October 10, 2007, 09:22:03 PM

Speaking of MP, while TF2 is great, I thought I remembered hearing that there was MP in HL2 as well.  I know they released it for the PC, I had fun with it for a while.  But the only MP option I can find is TF2.  Am I missing something?

Counterstrike Source was HL2 mp. 

They also had a regular deathmatch mode that came later for Half Life 2 specifically.  It wasn't anything special, but it would be a nice option.
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