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13601  Gaming / Console / PC Gaming / Re: SONY Introducing Pay For Demo Exclusive content Programme on: June 03, 2008, 07:30:20 PM

Quote from: coopasonic on June 03, 2008, 06:52:50 PM

Quote from: metallicorphan on June 03, 2008, 06:28:29 PM

EDIT:how do you guys spell programme..for TV programmes? it different than a PC/computer Program?

Program, programs, shows. smile

And they run in seasons, not series, with airdates like 6-3-08, not 3-6-08. 

Oh, and we play Clue, not Cluedo.

13602  Gaming / Console / PC Gaming / Re: Rock Band 2 Rumors on: June 03, 2008, 04:45:43 PM

Quote from: DragonFyre on June 03, 2008, 02:45:45 PM

I'm pretty confident at this point that Rock Band 2 is coming for November, and I'm a rumor whore for all things Rock Band.

I found this over at

He recently joined with Billy Gibbons of ZZ Top to create the Billy-Bo-Jupiter Thunderbird guitar for Gretsch, a model based on the instantly recognizable cigar-box shape of Bo Diddley's classic instrument that will be featured in the impending video game, "Rock Band 2."

That guitar looks like this:

Not too shabby!

The only way I'm buying another damned guitar is if the include a belt buckle clip and let me spin it.  It's a ZZ Top thang!
13603  Gaming / Console / PC Gaming / Re: SONY Introducing Pay For Demo Exclusive content Programme on: June 03, 2008, 04:42:23 PM
When I saw the word "Programme," I knew this post was from Metallicorphan.  He's a horse of a different colour.

As to this muckety muck with the whole online mag and demo kaffuffle, I liken it to the exclusive demos in Official Xbox Magazine, except you don't even get a disc or hard copy to read articles that will be everywhere else.

At first, it'll suck because there will be some exclusive demos, but when nobody buys the damn thing it'll go away.
13604  Gaming / Console / PC Gaming / Re: Crash Time Demo XBM on: June 02, 2008, 06:29:57 PM

Quote from: EddieA on June 02, 2008, 06:08:12 PM

Had anyone heard of the game before this?  I hadn't and I can't find any retailer that has it listed for sale.  I'm halfway convinced it doesn't actually exist slywink

I hadn't.  According to IGN's recently updated release list, though, it's coming August 8th.
13605  Gaming / Console / PC Gaming / Re: Anyone else playing the BF:BC Demo? on: June 02, 2008, 05:22:21 PM
I did not know.

You deserve a Webby for that performance.

Brava!  Author!
13606  Gaming / Console / PC Gaming / Re: Crash Time Demo XBM on: June 02, 2008, 05:21:20 PM

Quote from: Simon on June 02, 2008, 04:56:57 PM

I thought it was awful and turned it off after a few minutes.

How few?  Did you make it past the admittedly (and perhaps purposefully[?]) bad dialogue to do more than one mission?
13607  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/2) on: June 02, 2008, 04:19:09 PM

Quote from: The Grue on June 02, 2008, 04:10:14 PM

Quote from: Bullwinkle on June 02, 2008, 03:16:37 PM

I've heard very good things about Toki Tori, but again, I'm out of room.

Seriously, just delete stuff to make room.  I had to do it to get Lost Winds and My Life as King and I haven't looked back since.

It infuriates me that I have to, and there are a few games that I am still working through which I don't want to delete.

Also, this is just going to be a further problem down the road.
13608  Gaming / Console / PC Gaming / Re: [Xbox 360 and PS3] The Bourne Conspiracy Demo Available... on: June 02, 2008, 03:33:25 PM
Apparently, the awful driving level is still awful in the game, but it only happens once.

That changes things for me, but I'm not sure why the hell they put it in the demo, if it isn't representative of the rest of the game.  Seems like a horrible decision to me, especially since it's the last level, and so it's the impression you leave with.
13609  Gaming / Console / PC Gaming / Re: Crash Time Demo XBM on: June 02, 2008, 03:24:05 PM

Quote from: JuniorDan on June 02, 2008, 12:55:02 AM

...just plain fun...

I smell box quote!
13610  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/2) on: June 02, 2008, 03:16:37 PM
Fatal Inertia EX - waiting for reviews.  I didn't like the demo when it was on the 360, but that wasn't indicative, apparently.  Still, the reviews are going to have to be pretty good.

Hot Shots Golf 2: Open Tee 2 - one day, when the price drops, or if I start playing the PSP more

Kung Fu Panda
Lego Indiana Jones: The Original Adventures
Ninja Gaiden 2
Robert Ludlum’s The Bourne Conspiracy
The Incredible Hulk
There's not a single thing on that list that's a definite NO (though Bourne comes close after the demo - if I see more good reviews [Gamespy had one] I could be convinced to get it, though probably used at a later date).  GRiD, Indy and NG2 are the only definites (though I hear NG2 is a mildly disappointing).

Oh, and on VC this week are Ninja Combat and on Wiiware, Protöthea And Toki Tori.

I've heard very good things about Toki Tori, but again, I'm out of room.
13611  Gaming / Console / PC Gaming / Crash Time Demo XBM on: June 01, 2008, 06:13:13 PM
Anyone else try the Crash Time demo on XBLM? 

It's cheesy in that Sega way.  The dialogue is awful and poorly delivered.  The graphics are decent, but arcadey.  And yet I had a hell of a lot of fun with it.

The set up is that you're a cop and you drive around solving crimes (in the demo, you're getting to the bottom of an accident that seems to be the result of a shoddy suspension).  You don't see the characters, but you do hear them.

What works is the variety and the way they tie the missions into the story.  For example, as the rookie cop, you have to prove yourself by getting to the crime scene before the lead detectives.  Then you go through checkpoints to get to the manufacturer of the suspension.  He claims that their rigorous testing makes the faultiness impossible on his end.  You run through the test course, having to hit the ramps just right, meanwhile the rookie sees the manufacturer slip out while the test is going on, so he follows him (closely, but not too close).  None of these missions are unique, exactly, but there's something fun in the way they're tied together.  If they can mantain that, it could be fun.

The controls are pretty good, too.  It's not a sim AT ALL.  Definitely arcade racing, but I never had a problem doing what I needed to do.  There's a lot of traffic, but I navigated it with relative ease. 

If you're into the idea of a cheesy fun arcade racer, give it a download.  I was expecting nothing but garbage and came away thinking I could be interested, if they handle the whole game right.
13612  Gaming / Console / PC Gaming / Re: [ds] world ends with you impressions on: June 01, 2008, 06:02:53 PM
This game never really got its hooks in me.  I think I've moved on from it.
13613  Gaming / Console / PC Gaming / Re: Death Jr Wii on: June 01, 2008, 06:01:05 PM

Quote from: biggercup on June 01, 2008, 03:01:08 AM

How's it compare to PSP version, I liked the game but hated the camera angel.

Well, he said condescendingly, I don't know about the camera angel, but the camera angle seems improved. slywink Or, at least, I don't seem to have any problems with it.

I played a bit more, and it is a completely serviceable platformer.  Nothing amazing, but fun at least.  I wouldn't recommend it at full price, but it might be worth picking up marked down if you like platformers.

The big problem I have with Death Jr is the underrealized concept.  It's such a great idea, and they don't really do anything with it.
13614  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: May 30, 2008, 06:30:17 PM
Holy crap...Buffet?!

They picked the best three possible, crowd-pleasing-wise.

I'm a little concerned about the "new original recording" aspect, though.
13615  Gaming / Console / PC Gaming / Re: The PS3 - Right time to buy? on: May 30, 2008, 05:58:00 PM

Quote from: Kevin Grey on May 30, 2008, 05:37:19 PM

I own all three consoles and they are all worth it to me.  Some of my favorite franchises and developers are exclusive to Sony so I don't mind that the exclusive lineup is sparse when those titles are Uncharted, Metal Gear Solid, Ratchet & Clank, and Resistance or upcoming games in the God of War series or Infamous by Sucker Punch.  The PS3 is also a damn fine piece of hardware.  I love the Blu-ray of course but what I really love is the visual boost from upscaling PS2 games.  However I've got the 60 Gig edition so that's going to skew my opinion more than the 80 Gig or 40 Gig unit would. 

So, personally, the PS3 is a tremendous value to me and I'm a very happy owner.  However if the ancillary stuff isn't important to you then it really does come down to how important Sony-specific developers are for you. 

I should point out that I also have the 60GB version.
13616  Gaming / Console / PC Gaming / Re: The PS3 - Right time to buy? on: May 30, 2008, 05:15:27 PM
I am also a 360 owner (and a Wii owner).

It was worth it for me for PS2 BC, since I never owned a PS2.  I spend most of my PS3 time playing PS2 games!

I thought it'd be worth it for Blu-Ray as well.  That's how I convinced the wife, after HD-DVD died, but there just aren't that many Blu-Ray discs yet, and I only have a 720p set.  Honestly, I'm not convinced that Blu-Ray will make it's mark.  I think it may be the Laserdisc of this gen.  I'm not convinced it'll gain mass market appeal.  Everyone still seems satisfied with DVD.

Drake's Fortune is pretty damn good, though.
13617  Gaming / Console / PC Gaming / Death Jr Wii on: May 30, 2008, 04:27:39 PM
I picked up Death Jr for the Wii last night and played through a few levels.  First off, let me say that I was dead tired while playing, so I need to try again with fresh eyes before locking in on some opinions.

The controls are pretty good.  The feel responsive and tight (more so than the PSP version, IIRC).  I wish you could move the camera with the wiimote while in non-shooter mode, but they have added a camera feature that is so amazingly obvious now that it's out there, I'm surprised no one else thought of it.  Everyone seems to want to rotate the camera with the d-pad, but, frankly, I think the d-pad should be mostly ignored, since it's in an awkward position.  You kind of have to stop what you're doing to use it.  Death Jr maps the camera rotation to the + and - buttons.  Brilliant.  They're right there, and it's quite easy and nearly natural to do.  The wiimote would have been better, but I would expect to see this from now on.  It makes that much sense.

The graphics are clean and serviceable.  Even pretty in some places, but they are definitely not at the 360 or PS3 level of blahblahblah.  Same story, of course.  Really though, does it matter?  The look of the game fits the style of the game and pulls it off well.

The sound feels a little empty and some of the voices grate just a touch, but they work.  The pacing in the cut scenes feels a little off and there are times when things don't quite feel finished, but again, a lot of that could be down to my being very, very tired.

I've only unlocked two moves, so far.  Flick the wiimote left and flick it up.  The up move seems useful, especially against spider ladies.  The left one doesn't add much at all, but it was the first one unlocked, so maybe it wasn't meant to do much more than introduce the concept.  Hopefully, the right move won't be something crazily different, because that will start feeling weird.  Also, I'm hoping that if they use 'chuck flicking, it won't be a problem like it seems to be in other games.  There's one move that hampers my enjoyment a bit.  Or, really, it's the lack of a move.  This game's a platformer, but there is no double jump (at least not yet - please let it come).  That in itself isn't a problem, but when you instinctively hit the A button a second time, you go into hover mode with the scythe.  This can mess you up in all kinds of ways.  I remember there being a similar problem on the PSP, but it was even worse, I think.  The main problem is it doesn't feel natural.  It would be better to hit A then hold B to go into hover mode, since the B button puts the scythe into action anyway.  It's a minor quible so far, and maybe I'll have a better time remembering when I'm not tired, but years of platforming has me set in my button-pushing ways, so I'm not so sure.

Overall, I like it but I don't love it.  I actually am having a better time with the Wii Destroy All Humans game than this, though I think Death Jr is more polished and has better controls.  It comes down to the story.  DAH has been amusing, DJ, not so much.  However, I haven't played much beyond the tutorial levels and I fell asleep in one of those, so I'll give it another go soon.
13618  Gaming / Console / PC Gaming / Re: Anyone else playing the BF:BC Demo? on: May 30, 2008, 03:37:04 AM

Quote from: wonderpug on May 30, 2008, 02:27:49 AM

Are preorder bonuses silly?  They get people to preorder, money in pocket for the publisher, without the buyer looking at a review.  Playing the game early is a nice bonus, and it hardly costs anything extra for the developer/publisher.

Preorder bonuses are silly when said bonus is a demo.
13619  Gaming / Console / PC Gaming / Quake Wars Impressions? on: May 30, 2008, 03:35:47 AM
Anyone try Quake Wars for the consoles?

I was surprised by IGN's slam, but other sites seem to be giving it higher scores.

Is this full-on MP with SP tacked on, or is there value in the single player side?
13620  Gaming / Console / PC Gaming / Re: Guitar Hero DS on: May 28, 2008, 11:56:06 PM
While that trailer was awful, I still don't see how that makes this a bad game, per se.  Sure, I see that the screen flipping would be confusing, but how many people here would actually play the non-touch screen?  Also, I'm a little surprised there isn't a motion sensor in the unit, but maybe the DS gets rocked around too much with everyone rocking to make it functional.

Granted, I'm not IN until I see reviews, but I could still see this being fun.  Just never show me that lame non-rock rock guy again.
13621  Gaming / Console / PC Gaming / Re: Prince of Persia (Prodigy?) screenshot on: May 28, 2008, 11:39:30 PM

Quote from: EddieA on May 28, 2008, 07:28:48 PM

Gametrailers has a new trailer for the game, although it's a realistic CG movie and not in the game's graphic style.  There's also an article at IGN detailing how your companion works, as well as some new screenshots.

I was bummed out by that trailer, visually, but it sounds like the game is still going to be in that heightened cel-shaded style? Weird that they released a vid without that style, though.
13622  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/26) on: May 27, 2008, 06:06:11 PM

Quote from: EngineNo9 on May 27, 2008, 12:37:57 AM

Quote from: Bullwinkle on May 26, 2008, 11:53:05 PM

Probably Quake Wars and Death Jr.

Hehe, I knew I could count on you.  Let us know how Death Jr is if you try it out. 

I'm out of town until Friday, though, so I won't get a chance to play until the weekend (maybe Thursday).  But I am hoping to see reviews before then, and maybe I'll get to avoid them altogether.
13623  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/26) on: May 27, 2008, 04:33:32 PM

Quote from: Caine on May 27, 2008, 12:49:17 AM

Quote from: EddieA on May 27, 2008, 12:45:02 AM

According to a post at the XBox forums, this week's XBLA game is Commando : Wolf of The Battlefield, but I'm not sure if it's accurate or not.

that could be fun.

if anything, i might get the penny arcade game, assuming i can score a few of those cheaper points cards ala target.

Turns out it's Buku Sudoku and Warlords.
13624  Gaming / Console / PC Gaming / Re: Any interest in GRID? on: May 27, 2008, 01:09:43 PM
I'm assuming I just haven't "got" the drifting yet.  I usually like it fine in other games.

I will be iN on GRiD.
13625  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/26) on: May 26, 2008, 11:53:05 PM
Probably Quake Wars and Death Jr.
13626  Gaming / Console / PC Gaming / Re: WiiWare Impressions on: May 26, 2008, 02:54:49 AM

Quote from: semiconscious on May 25, 2008, 08:37:00 PM

finished mlak (seriously over-leveled thanks - i'm thinking - to the extra dungeons). surprised by the amount of stuttering when trying to do stuff once my town was built up (how weak is the wii?), but i easily got my $30 worth out of it (& i stand corrected - there is a game+ save, & 2 more difficulty levels, once you finish - plus, you can put that save in another slot, in case you wanna pick up from the pre-final boss battle as new content is released)...
  How long did it take?
13627  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: May 23, 2008, 06:18:56 PM

Quote from: Chaz on May 23, 2008, 02:23:46 AM

Quote from: wonderpug on May 22, 2008, 03:33:00 PM

Quote from: Chaz on May 22, 2008, 03:29:27 AM

Well, we are a (nearly) Boston-based developer.  We're slightly biased.  There's a reason that the hometown for any created band is Boston.  Also, did you know that the address for The Establishment, the second venue in Boston in the world tour, is for our office?  Now you know, and knowing is half the battle!

I had an out-of-state guest visiting last weekend and discovered he's a huge Rock Band addict.  I pointed out the Harmonix office when we were on our way to the Red Line and he was exceedingly disappointed in the place's mundaneness.  He insists you guys install a giant Hard Rock Cafe guitar or something on the front of the building.

Game developers don't really want to be noticed.  We'd need a full-time crew to fend off the internet fanboys who would camp out at our doorstep to demand that their awesome ideas be integrated into the game.  Heck, I spent a full year living 1/2 mile from Irrational while they were working on Bioshock, and probably could have gotten a job there when I was looking when I first moved there, and had no clue until after moving away from there.  I even walked past it on my way to and from work every day for a month.

As opposed to the internet fanboys hounding you with suggestions right here.
13628  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: May 21, 2008, 06:07:15 PM
So The Cars The Cars is the next album.  Man, there must be a lot of Boston, MA guys on the Harmonix team.

Personally, I'm psyched for this.

Now let's line up some Pixies, Breeders and Blake Babies (?), maybe?
13629  Gaming / Console / PC Gaming / Re: Haze gets 4.5 from IGN on: May 21, 2008, 04:27:38 PM

Quote from: somoflange on May 21, 2008, 03:21:56 PM

I guess when you compare it to other games that were really nothing but generic shooters with a questionable story (Resistance and Turok for example) I have to question why the other games get a pass and this one doesn't.

It does offer excellent controls, good framerate and decent online deathmatch and coop. These things aren't that common on the PS3. I suppose it's a matter of timing, if it came out when it was originally scheduled to I think it would have fared better.

I must admit when the best thing they can hype is that Korn likes it they are probably in trouble.

But then I really like Free Radical and I'm probably just in denial that they made a total turd.  crybaby

I'm shocked with Free Radical failing, too.

I've been saying for a while that we got spoiled in the fall by some exceptional games that raised the bar, but that we shouldn't condemn the more straightforward ones just because there were a handful of amazing games.

But then I played Turning Point: Fall of Liberty.

There were some amazing set pieces in that game, but it really was extremely lackluster.  It wasn't just average, it was below average.

I'd be interested to here how Haze compares to that one.  It sounds like the control and framerate are better, at least.

However, I was expecting Free Radical to deliver on story, and it sounds like they didn't live up to the potential there, either.
13630  Gaming / Console / PC Gaming / Re: Haze gets 4.5 from IGN on: May 20, 2008, 03:26:51 PM
Wow, I really didn't hate the demo as much as some others, but that is a bad score.  I guess the potential just gets squandered.
13631  Gaming / Console / PC Gaming / Re: WiiWare Impressions on: May 19, 2008, 08:09:42 PM
I have a couple of questions on MLAK.

1st, I've seen the install size listed as 287 (!).  I'm assuming that does not include the downloadables.  How many blocks do those take up?

Also, how long does it take to complete?  I moved some stuff around for Lost Winds, and I'm enjoying it, but one of the reasons I did is because I felt like I could finish it and take it off in a reasonable amount of time.  I'm still completely irritated that I had to go through all this, but the game kept calling to me.
13632  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/19) on: May 19, 2008, 03:53:05 PM
Wii Fit and Penny Arcade Adventures YES.

I will probably get Haze, but I'm waiting to see if a 360 version gets announced.
13633  Gaming / Console / PC Gaming / Re: The Multi-Platform Juggle (Gaming Gluttony?) on: May 18, 2008, 06:51:04 PM

Quote from: EngineNo9 on May 18, 2008, 05:40:18 PM

Quote from: JSL on May 18, 2008, 04:48:18 PM

Quote from: Bullwinkle on May 17, 2008, 02:35:42 PM

I would like to point out that Boom Blox is the perfect type of game for this.  It's something that you can play for ten or twenty minutes before getting back to your obsession.  While it's very addictive, it hasn't taken me away from GTA IV.

I've put over an hour into some puzzles on Boom Blox. I think this has to do with my obsessive compulsive nature, but my point is that it is not a 10 to 20 minute quick fix for me.

I don't necessarily spend an hour on one puzzle, but I agree that it is not a game I can only play for 10 or 20 minutes. 

You know, Boom Blox is probably a bad example.  It's a game that seems like you can hop on for twenty minutes or so, but, yeah, it does wind up sucking a lot more time. 

However, no matter the time commitment, it's still a palate cleansing game.  It's not "deep" at all.  There's a story mode, but it's not going to win any awards or keep you up wondering what'll happen next.  When I play, I don't feel like it's taking me away from some other game.
13634  Gaming / Console / PC Gaming / Re: WiiWare Impressions on: May 17, 2008, 05:38:44 PM

Quote from: Lee on May 17, 2008, 05:09:33 PM

Interesting Gamespot seems not to like WiiWare games while everyone else is giving them decent scores. They gave Life as a King a 5/10 and Lost Winds a 5.5/10. Both games are getting 7.5+ from everyone else. Did Nintendo refuse to advertise with them or something?

Gamespot seems to a negative bias to the Wii anyway.  I thought that more to do with Gerstmann who couldn't be bothered to get off the couch to play Wii Sports, but clearly it runs deeper than that.
13635  Gaming / Console / PC Gaming / Re: The Conduit - could have some potential - video link inside on: May 17, 2008, 02:38:21 PM
Wow, that's on the Wii?  eek

I'm looking forward to that.

I wonder if everyone will be named after presidents.
13636  Gaming / Console / PC Gaming / Re: The Multi-Platform Juggle (Gaming Gluttony?) on: May 17, 2008, 02:35:42 PM

Quote from: Chaz on May 17, 2008, 11:53:58 AM

Just stop buying games for everything.  I have all the current consoles except the PS3, and large collections of games for each.  Since I have very wide gaming tastes, I found myself picking up a lot of games, to the point where games that I really, really enjoyed would get put aside to play the new thing I just got. 

I've only been on my game buying hiatus for a month or so, but I've already seen it allow me to devote time to GTA4, whereas were I still buying games, I'd have picked up Boom Blox at least, and stopped playing GTA.  Much as I want to play Boom Blox, I have to get used to the idea that the vast majority of games will be available for a long time, and I should only buy a new one when I can't find something to play in the games I already own.

Though Atlus titles do make me nervous with their tendency to become rare very fast.

I'm like Chaz in the sense that a new game will put me off finishing a game I'm enjoying.  To compound this problem is the notion that I need to savor games.  I don't like games I'm enjoying to end, so I stretch out playing them for longer than I should and I lose the plot, as the English say.

There are some games, though, that need a break.  FPS is a genre where it happens a lot, since the mechanics don't change much, even in the best of them.  So, I need a breather from the same activity.

I would like to point out that Boom Blox is the perfect type of game for this.  It's something that you can play for ten or twenty minutes before getting back to your obsession.  While it's very addictive, it hasn't taken me away from GTA IV.
13637  Gaming / Console / PC Gaming / Re: The Multi-Platform Juggle (Gaming Gluttony?) on: May 16, 2008, 04:23:43 PM
I'm in the same boat you're entering.  I find that after that initial bout of being overwhelmed, things settle into a rhythm.  Consoles drop off the radar because there are no good games for them or they're more trouble than they're worth.  

The nice thing about having too many consoles is that it keeps me from buying too many games.  I often buy a mediocre game just to have something new.  Now I find myself passing on the question marks and only jumping on ones I know I'll give some time to.  The PSP get very little playtime from me, for example, but I did buy Chains of Olympus and played through it.  I also gave a fair amount of time to Patapon before that came out, but I haven't been back to it since finishing CoO (I think it may still be in the PSP, in fact).

My wife would never believe the argument, but I've found that since jumping in on the PS3, I've become more selective.  It helps that I never had a PS2, and I'm working through some of the more classic games from that system, too.

Of course, I'm wired wrong, and I'm sure that need for something new itch will hit over the summer and I'll pick up games I don't really need/want just to see what they're like.
13638  Gaming / Console / PC Gaming / Re: Great Story Driven Games? on: May 16, 2008, 03:38:29 AM

Quote from: Kevin Grey on May 15, 2008, 11:18:17 PM

Plot doesn't need to be complicated to be executed well.  I know you don't dig Kratos as a character which is going to have a dramatic impact of whether you enjoy God of War's story. Sands of Time is nother game that is rather simple in terms of story but deserves it's place on this list because the execution is so good. 

Sands of Time was the pinacle for me of a story that is perfectly woven into the game.

Then Portal topped it.
13639  Gaming / Console / PC Gaming / Re: Great Story Driven Games? on: May 15, 2008, 10:58:49 PM

Quote from: semiconscious on May 15, 2008, 10:35:56 PM

Quote from: ATB on May 15, 2008, 03:55:10 PM

I have re-re-re-preorderd the Kratos bundle...

Speaking of: I would even consider GOW a great story driven game. I thought the story was incredible...not to mention the awesomeness of the setting...

seriously - if you thought the story of gow was incredible, i'm not sure there're many other games in existence that would disappoint you smile ...

I think the story of God of War is very good, too.  I was actually moved by the PSP version.

Maybe the story isn't deep, but it fits the game very well giving it more weight than you'd expect.
13640  Gaming / Console / PC Gaming / Re: [PS3]Haze requires 5gig install on: May 15, 2008, 08:31:35 PM

Quote from: gellar on May 15, 2008, 08:24:59 PM

5GB?  Holy crap.


Hey, thanks for buying Haze!  Please wait while we install the game.

Feel free to put on the long, white beard we've included in the box.

Your game will be available to play sometime next week.  Please do not turn off the PS3
or attempt to use it for anything else in the meantime.

[Optionally, you could wait for Haze to finally come out on Xbox 360.
It should be available by the time this install finishes]

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