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13601  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 06, 2008, 04:38:50 PM

Quote from: Purge on March 06, 2008, 01:47:32 PM

Quote from: Bullwinkle on March 06, 2008, 06:54:51 AM

Quote from: leo8877 on March 06, 2008, 05:35:26 AM

Quote from: Bullwinkle on March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.


Official response from Rockstar, courtesy of Kotaku:

Quote
We have just become aware of the issues people are having with Bully Scholarship Edition on Xbox 360. It appears that some older 360s are experiencing framerate issues, freezes and other problems. You have our word that we never experienced any of this in QA - in any of our offices or at Microsoft. I am horrified, and we are now working around the clock to rectify this situation. Thanks to Neo-Gaf for bringing this matter to our attention. We love our games and put a huge amount of energy and care into making them all that they can be. We would never shove anything out the door - we never have and never will. We apologise to everyone affected for the inconvenience. Respectfully, Sam Houser

Well, that's nice to hear.  Hopefully there will be a swift resolution.  Damned old 360...

Who knew there were any left? icon_twisted

It's been in for repairs twice, and I kinda figured it had been swapped out at least once (though I didn't have any irreplaceable signatures on it to make sure).
13602  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 06, 2008, 06:54:51 AM

Quote from: leo8877 on March 06, 2008, 05:35:26 AM

Quote from: Bullwinkle on March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.


Official response from Rockstar, courtesy of Kotaku:

Quote
We have just become aware of the issues people are having with Bully Scholarship Edition on Xbox 360. It appears that some older 360s are experiencing framerate issues, freezes and other problems. You have our word that we never experienced any of this in QA - in any of our offices or at Microsoft. I am horrified, and we are now working around the clock to rectify this situation. Thanks to Neo-Gaf for bringing this matter to our attention. We love our games and put a huge amount of energy and care into making them all that they can be. We would never shove anything out the door - we never have and never will. We apologise to everyone affected for the inconvenience. Respectfully, Sam Houser

Well, that's nice to hear.  Hopefully there will be a swift resolution.  Damned old 360...
13603  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 03:41:36 AM

Quote from: Canuck on March 06, 2008, 03:25:47 AM

Does that pic make Link gay?

I think it makes me gay. 

I actually stared at every one of those pics this morning.  My favorite was the one with the blue link on the phone.  Those eyes...
13604  Gaming / Console / PC Gaming / Re: Good grief, enough witih the firmware updates! on: March 06, 2008, 01:30:13 AM
I had the same reaction as the subject line (except my response was a little less Charlie Brown-centric).
13605  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.
13606  Gaming / Console / PC Gaming / Re: Ninja Reflex? on: March 05, 2008, 08:11:32 PM
Because I'm a sucker, I picked it up.

Let me just say, the production value on this game is very high.  It looks gorgeous.  Great colors and lighting, sharp graphics.  Very nice.

Additionally, the controls are extremely fluid.  Really, some of the best Wiimote controlling I've seen.*

They also take the subject matter surprisingly seriously.  The sensei isn't silly at all.  Even the ninja names aren't the goofy collection I was expecting (though you unlock more over the course of the game, so who knows how that'll change).  There is even a meditation option.  If you choose it, it takes you to a serene, lilly pad-laden pool filled with koi.  Two dragon statues hold flickering torches in the twilight and between them is a shimmering yin-yang symbol.  You have the option to hear about meditation, go through a guided meditation or silently meditate for a chooseable number of minutes.  I did the guided for about five minutes (may have even been longer), and it's surprisingly effective, for something that's pre-recorded.  It's a totally frivolous addition, but an impressive one.

The only problem seems to come from the concerns I'd addressed earlier.  There really are only six core games. 
(From the game's website):
- Shuriken: Defend the courtyard from attacks on all sides with throwing stars
- Hotaru: Test your quickness against the flash of a firefly
- Hashi: One who can catch flies with chopsticks can accomplish anything
- Koi: Capture koi fish with your bare hands
- Nunchaku: Crush incoming aerial assaults with your nunchucks
- Katana: Strike down demons with your Samurai sword in a bamboo forest

There are variations aplenty as you progress (such as only catching red flies or avoiding the maidens with your shuriken or use the nunchucks to only hit objects in the strike zone and not off to the side), and the difficulty seems to ramp up, but it really only boils down to six games.  In single player, you're going through challenges to unlock your next belt (in a more challenging series of games that the sensei picks - there's no knowing how well you're doing until the end of the test, by the way).  I unlocked my first belt in about fifteen minutes.  Given that, and even allowing for having to repeat games as they get more challenging, I can't imagine the single player side of things will take that much time.

I haven't tried multiplayer yet.  I hope to give it a shot with my daughter later.  However, the semi-serious tone may take too much of the party feel out of it.  We'll have to see if the entertainment value holds up in MP.

In an evasive interview, a rep at Nunchuck games referred to this as Wii Sports meets ninjas.  That seems pretty accurate.  The controls are the most satisfying I've seen since Wii Sports.  And the game is also as simple.  However, Wii Sports was free.  Ninja Reflex costs $40.  This is a good game, but even a martial arts/zen freak wouldn't want to pay more than $30 for it.

* A side note:  The only game I found difficult was the nunchuck one, but not for the controls.  Rather, it could be quite difficult to gage how close objects were to you.  And timing when to swing became an issue.
13607  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: March 05, 2008, 04:34:51 PM

Quote from: Calvin on March 05, 2008, 03:08:55 PM

Quote from: Bullwinkle on March 05, 2008, 05:43:51 AM

Huh, no restart feature.

Dude, you know its not happening. You don't like it. WE ALL GET IT NOW. Come on, move on. It's not in the stars for this game. It's not the design.

You know, Calvin, I've been pretty straightforward in my opinions here.  I'm not sure why they're less valid of being stated.

There are certain aspects of this game that I truly love.  That makes the frustrating side even worse.  Add to that the arrogance of the designers forcing their style on you and utterly ignoring customer feedback, and, yeah, that leads to me actually hoping that they'll put the standard-in-other-games "feature" in.
13608  Gaming / Console / PC Gaming / Ninja Reflex? on: March 05, 2008, 02:33:30 PM
So, I know some people think these accessible games and the whole Wii revolution are the end of gaming as we know it, but I still like these mini-game collections.

The videos and screenies I've seen for Ninja Revoltion make it look pretty polished.  I'm extremely reluctant to plop down $40 for it, though, considering it's only 6 mini-games.  That doesn't seem like it'll have a lot of legs.  However, it's so small an amount, it makes me wonder if they haven't really focused on those games and made them shine.  Also, maybe there's a lot to unlock.  Maybe there are sub-challenges.  Maybe there's a story mode of some sort.

Has anyone tried this game or seen any kind of review anywhere?
13609  Gaming / Console / PC Gaming / Re: Notification of Enforcement Action on: March 05, 2008, 02:29:03 PM

Quote from: IkeVandergraaf on March 05, 2008, 02:12:43 PM

ATB FTW

ATB Fuck the What?!?   ban
13610  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 05, 2008, 02:28:23 PM

Quote from: Purge on March 05, 2008, 01:45:16 PM

It's neat how it almost harmonizes, but I've gotta say, nickelback did not invent mediocrity.

Hey, you're right!  They must be blameless!

That side by side vid was amazing.  Wow, that's suckage.
13611  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: March 05, 2008, 05:43:51 AM
Huh, no restart feature.
13612  Gaming / Console / PC Gaming / Re: Army of Two - it's gonna be coop fun ladies! on: March 05, 2008, 03:27:30 AM
Add another review to the fire.  IGN with a 7.9. http://xbox360.ign.com/articles/856/856967p3.html
13613  Gaming / Console / PC Gaming / Re: Army of Two - it's gonna be coop fun ladies! on: March 04, 2008, 09:16:14 PM
Here's another non-major-site review:  http://www.gemaga.com/2008/03/04/army-of-two-review  Quite a positive review.

And one from X-Play for the PS3 version: http://www.g4tv.com/xplay/reviews/1729/Army_of_Two.html  They give it a 4...out of 5.
13614  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 04, 2008, 09:05:54 PM
I kinda lean with Purge on these tangential musings.

However, I do hate Nickelback.  Now if we could get Nicklecreek, I'd be happy.  Of course, we'd need the wireless fiddle controller to make it work, but still...

Quote from: DragonFyre on March 04, 2008, 05:02:05 PM

Hey Chaz,

If you get me Lily Allen - Smile or LDN as DLC, I'll help you pay for some diamonds for your drum kit.

Yeah, I know they're pop-py and probably wouldn't work great, but hey - freezepop worked!

Love Lily Allen, but I'm not so sure it would work.  BTW, have you heard Kate Nash yet?  Similar, but even sharper lyrics.
13615  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 03, 2008, 06:08:45 PM

Quote from: CeeKay on March 03, 2008, 03:56:27 PM

Quote from: Bullwinkle on March 03, 2008, 03:20:55 PM

Smash and God of War plus Bully, but for which system?  I'll probably go 360, unless the Wii somehow pulls off better reviews.

I saw a Bully for the Wii review on IGN- 8.0.


As for me, I'll be getting Super Smash Bros.  Army of Two (360 of course) and Bully (Wii too!) are possibilities.

Yeah, and they gave the 360 an 8.7, so I guess I'm leaning that way.
13616  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: March 03, 2008, 03:27:23 PM
I finished last week.  I even went into another game on the bitter session (I think that's the one you unlock) and played through the first boss.  I don't think I'll continue that, though.  Still, what a bizarre, fun game. 

I popped in Killer 7 after and tried to pick up where I left off way back when on the 'cube.  Wow, was I lost.  I think I may just have to restart that.  I'm not so sure it'll be quite as accessible/fun as NMH, but I may give it a go.
13617  Gaming / Console / PC Gaming / Re: [Wii] New Smash Brothers info? on: March 03, 2008, 03:21:35 PM

Quote from: Destructor on March 03, 2008, 01:30:03 PM

Well, it's (technically) this week (Sunday), so it's almost there. biggrin

Actually, technically, Sunday is next week.
13618  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 03, 2008, 03:20:55 PM
Three locks:

Smash and God of War plus Bully, but for which system?  I'll probably go 360, unless the Wii somehow pulls off better reviews.

I'm interested in Army of Two and Ninja Reflex, but I will await some reviews on those.
13619  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 01, 2008, 10:03:01 PM

Quote from: denoginizer on March 01, 2008, 06:07:46 PM

Quote from: The Grue on March 01, 2008, 03:09:25 PM

Quote from: Gratch on March 01, 2008, 02:53:22 PM


That said, it's far past time for you clowns to give us some Tool, dammit!  slywink

Amen, brother!

Double Amen!!!


Um, no thanks?
13620  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: March 01, 2008, 10:01:50 PM

Quote from: metallicorphan on March 01, 2008, 07:22:45 PM

i didnt notice that Kate had clairs baby in the future....was that this season?(as it was doing some futureflashes at the end of the last season),i still have last weeks episode to watch(mum has recorded it for me,but she is putting this weeks episode on the same disc)

the smoke monster is something i wanna know as well.....oh,and while we are at it,why was jack seeing his dead dad on the island in season 1(if you remember,Jack was bringing his dad back to LA from australia,and his coffin was empty when he found it on the island)

Um, no.  We didn't spoil anything.  Heh.  No baby for Kate.  Certainly no baby that has a big reveal at the end that it's Claire's baby (though that was one of their more obvious surprises). 

Jack did see his father a few times in the first season.
13621  Gaming / Console / PC Gaming / Re: OMG. MS Repair royally screwed this kid on: March 01, 2008, 09:59:17 PM

Quote from: Lee on March 01, 2008, 09:21:16 PM

Quote from: Chaz on March 01, 2008, 06:21:53 PM

Obviously, this kid cares.  Really how often do you get to meet the people who helped make the entertainment that you enjoy?  This kid got the chance to, and the signatures were a physical reminder of those experiences.  Something that has sentimental value is pretty much defined as an object that is of little to no value to the world at large, but of immense personal value to the owner.  According to the story, the signatures were very valuable to the owner, and to dismiss their loss as "it was just a bunch of signatures from programmers and game designers and a lame sketch" is pretty heartless.

Also, there were signatures on both halves of the console shell.  The picture is just the more interesting of the two halves.

And you notice it never says that all the sigs were gone? Also the faceplate, that clearly had sigs too, is not in the "after" picture. Did he remove it for the picture because it still had sigs on it?

And I understand the kid cares. I don't understand why it was news worthy and the reaction here.

Yeah, I don't understand the reaction here, either.  Of course, I was talking about your posts...
13622  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: March 01, 2008, 02:47:42 PM

Quote from: mikeg on March 01, 2008, 01:16:05 PM

So, since you finished it, does it actually bring everything to closure or is it just season one?  Cause at $60 a game they have got to be on crack to think they will ever sell enough to justify another.  Quite honestly, I couldn't imagine ANYONE buying it, but that's neither here nor there.  Does it answer ANY of the shows questions? 

1. What is the smoke monster?
2. Just who the hell is Ben really and why are the new folks after him?
3. What is Dharma and what were they doing?
4. What is really under, or in, the island that makes it have all these strange properties?
5. Who will Kate end up with?  (for the ladies...)
6. Is Charlie really dead?
7. Who was in the coffin at the funeral Jack visited?
8. Why does Kate have Claire's baby back in the States in the future?
9. Why, in the future, is Saeed working with Ben to assassinate all these people?
10. Who is Jacob? 
11. Was the crash intentional or random event caused by Island magnetic anomaly?

and I could go on and on and on.  Does the game answer any of these?



Honestly?  Are you really expecting any of these things to really be revealed in a video game?  Something that maybe 1/10th of the shows audience will ever play (and I'm being extremely generous)?  No offense, mikeg, but you're a freaking loon.
13623  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 01, 2008, 04:49:45 AM
Yeah, I've never really liked the Grateful Dead (though that ep of Freaks & Geeks had me wondering if I was missing something), but I'm glad it's there.  Gives me hope for some other classic rock that I would look forward to.  A Clapton pack, for example (and I'll take an amazing yet obscure song like "The Core," by the way, though for gaming sessions the well known songs get played, the others not so much).

My wife about died and went to heaven on "Won't Get Fooled Again."  That song is what Rock Band was made for, IMO.

My four year old daughter, on the other hand, is kicking ass on "Blitzkrieg Bop," "Paranoid," and "Should I Stay or Should I Go."  God bless her.
13624  Gaming / Console / PC Gaming / Re: Professor Layton and the Curious Village Impressions on: March 01, 2008, 04:39:35 AM

Quote from: unbreakable on March 01, 2008, 01:30:09 AM

Quote from: The Grue on March 01, 2008, 01:00:39 AM

Quote from: unbreakable on March 01, 2008, 12:32:51 AM

So far, the only one I really hated was the chocolate one.

Spoiler for Hiden:
making you go look at a keyboard?  WTF?

Spoiler for Hiden:
It's because the bites in the chocolate point to the letter next to the letter sown on the chocolate.

Oh I know, I just kind of resented the fact that it requires having access to something in meatspace in order to actually solve the problem.  Sure, they are all over, but that's not exactly a puzzle you can solve on the bus or wherever.

Heh...meatspace.
13625  Gaming / Console / PC Gaming / Re: Professor Layton and the Curious Village Impressions on: February 29, 2008, 06:25:38 PM

Quote from: unbreakable on February 29, 2008, 05:29:38 PM

Quote from: Bullwinkle on February 29, 2008, 05:06:42 PM

Well, obviously it's a trick question, however
Spoiler for Hiden:
the key ingredient of the trick, i.e. the phrase "burn all night" in your summation, was missing from the puzzle set up.

I dunno, I just assumed that would happen.  However, if the hints weren't clear enough, that's a problem.  I've been doing puzzles and riddles since I was a kid, so stuff like this is "normal" for me.  Obviously the game has to be approachable for people who don't have the same hobbies as myself and others.

I, too, have been doing puzzles since I was a kid (an early subscriber to Games magazine, for example).  I pretty quickly understood that many of this games puzzles are tricks.  It makes a lot of them easy, when you see the pattern.  However, there are some that just aren't laid out correctly, or clearly enough (the chocolate one could have used a slightly clearer nudge, I think, but the info was there on the screen).  It could be translation, but it might be sloppy puzzle making.  When I find the trick on most of these, it's like a lightbulb goes off with an "Ah, I see," but there are some puzzles that just bring about a response of "Well, that's just dumb."  Thankfully, the majority of the game is made up of fun, precise puzzles.  That's the reason it's getting such a good response, but it also makes the clunkers stand out even more sharply.
13626  Gaming / Console / PC Gaming / Re: Professor Layton and the Curious Village Impressions on: February 29, 2008, 05:06:42 PM

Quote from: unbreakable on February 29, 2008, 04:43:58 PM

Quote from: Calvin on February 29, 2008, 02:08:24 PM

That arc and line puzzle was so stupid-got it about 5 minutes after getting home-I re-read the candle puzzle and still insist that the wording does not logically produce the answer. So there UB smile Love the game, but don't have much time for it now-still only on 15 puzzles solved (out of 15 natch).

I just viewed it as a trick question, since
Spoiler for Hiden:
if you let candles burn all night, the only ones "left" would actually be the ones which didn't blow out.

Well, obviously it's a trick question, however
Spoiler for Hiden:
the key ingredient of the trick, i.e. the phrase "burn all night" in your summation, was missing from the puzzle set up.
13627  Gaming / Console / PC Gaming / Re: OMG. MS Repair royally screwed this kid on: February 29, 2008, 05:04:08 PM

Quote from: DragonFyre on February 29, 2008, 04:58:32 PM

Quote from: Windows95 on February 29, 2008, 04:30:33 PM

I can actually believe that some grunt, believing he was doing his job, cleaned the thing spotless. 

It actually makes sense if you think about it.

The repair center spends all day receiving defective 360s, refurbishing them, and sending them back to the original owner.

I imagine that in the process of fixing this 360, they take the case off, and the case itself has to be cleaned (to remove stickers and writing) because the case and 360 do not normally go back to the same person. I'm pretty sure that after going through what has to be a million 360s by now if not more, these guys have it down to a brain-numbing science.

This person requested his original 360 back, and got the same fixed 360 serial # back. I highly doubt those smudges are from his permanent markers though - it could easily be from someone else's.

Someone dropped the ball clearly, but I imagine it's like going out to Burger King and asking for No Tomatoes. 50% of the time you still get tomatoes because that's just how the job is done. You can't hate the worker for missing that because their job is painful enough as it is.

Ah, see, that's where you and I differ.  I can hate the worker.
13628  Gaming / Console / PC Gaming / Re: Professor Layton and the Curious Village Impressions on: February 29, 2008, 03:46:09 PM
I agree, the wording of the candle one was horrible.  I had a real problem with finding the five sided shapes in the square within a square one.  Even after knowing the answer, it still didn't jibe with me.  I just didn't get what they were asking at all.  And even when I did, I feel like they fudged the definition of shape.  The shape should be closed off if the line touches another line.

Anyway, my wife got it in two attempts, so maybe I'm just an idiot.
13629  Gaming / Console / PC Gaming / Re: OMG. MS Repair royally screwed this kid on: February 29, 2008, 03:41:50 PM
I read that article this morning.  I loved how you thought you knew where the story was going and then it turned out much, much unbelievably worse.

The only thing against the theory that someone stole it is that the serial numbers on the case match the one he sent in.
13630  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 29, 2008, 03:33:00 PM
The hatch made me think that was the focus of the second season, but I guess it was both.  In my mind, the other survivors completely took over the show once they came on.
13631  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: February 28, 2008, 08:32:22 PM

Quote from: GatorFavre on February 28, 2008, 07:23:32 PM

Forces me to move on and try something else. 

"Forces" - yeah, that sums it up.
13632  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 28, 2008, 07:28:53 PM

Quote from: jersoc on February 28, 2008, 07:15:11 PM

Quote from: leo8877 on February 28, 2008, 04:25:14 PM

Quote from: GatorFavre on February 27, 2008, 09:25:02 PM

I finally picked this up after playing it a few times at a friend's house.  All I can say is that hard mode on Rock Band is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more fun than hard mode on GH3!

Yep and way more fun than GH2, imo.

I would say yes and no. Playing the drums is a blast, no doubt about it. However, the lack of metal and rock songs is really becoming disappointing for me. Sure, I like most of the DLC out there, but I want to just rock out hard style. Hook us up with megadeth and avenged sevenfold. I usually only play guitar when I'm feeling a few gold stars.

See, it's the exact opposite for me.  The plethora of metal on the GH games were wearing very thin.  In RB, it does my heart good to see that most of the songs in a set are tunes I like.
13633  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 28, 2008, 07:26:48 PM

Quote from: metallicorphan on February 28, 2008, 06:25:04 PM

Quote from: Kevin Grey on February 28, 2008, 05:54:12 PM

Quote from: metallicorphan on February 28, 2008, 05:09:25 PM

gutted that its only gonna go to 16 episodes if what CK says is right

No, no, no- 16 episodes per season, though S4 has now been cut to 13 episodes because of the writer's strike.

yeah,sorry thats what i meant......shit about the writers strike,Heroes suffered as well,having only half the season making up season 2,but at least that season ended well

Yeah, Heroes could have really used a longer season, too, to fully clear the awful taste of the first chunk of this season out of our mouths.

It just occurred to me that the Taillies were the start of the third season, not the second.  So that's what I meant.

I finished the second chapter of the game now.  I like it.  The gameplay elements are a little underwhelming
Spoiler for Hiden:
I did enjoy the tension while hiding from the black smoke, but it wasn't entirely clear when  that needed to happen, exactly.  They said to listen for audio clues and you could sometimes see it, but the exact danger sweet spot was hard to determine - same thing with some sniper dodging shortly thereafter...also the cave level was both cool and a little annoying
but the story is actually pretty interesting.  I enjoy the show structure format, but couldn't they have gotten a higher def version of the logo screen?
13634  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 28, 2008, 03:11:23 PM

Quote from: EddieA on February 28, 2008, 06:39:28 AM

Quote from: Chaz on February 28, 2008, 04:32:11 AM

Since I stopped watching Lost after season 2 because the producers seemed determined to create the show that filled the most airtime without advancing the plot at all.  I've heard it's gotten better, but I'll have to be pretty bored before I rent season 3 and find out.

You're really missing out on some great television.  Season 2 was an unfortunate anomaly.  The latter half of season 3 and the beginning of season 4 have been exceptional, and the season 3 finale was simply amazing.

I would go so far as to say the only serious misstep was the first part of Season 2.  "The Tailies" set up.  Get us to care about the characters on the island, then force us to relearn a whole other set?  That was cool for one ep, but to spend half a season on it was a bad idea.  Still, Mr. Echo was a great character.  The Nikki and Paulo misstep turned into something good when they got rid of those two.  And it felt like the exact opposite of filling airtime.  It felt like they tried something that didn't work, were aware of it and brought it to a satisfying conclusion.  Also on that front, since they've got a specific end in sight, they're more focused than ever.

As for the credits bit, I've only seen one "previously on," so I have no idea how they're going to use it.  I kind of expect them to refresh your mind and drop some hints.  Either way, it reminds me of the "Story So Far" segments of Professor Layton, which work well.  And the credits sequence is all of ten seconds long and is just the title card.  One of the best title sequences ever, IMO, and the fact that the network hasn't forced them to spice it up and add character pictures is simply amazing.  Because it's so short, it's hardly distracting.  Frankly, it's something that pulls me in, rather than out.  My only concern is playing multiple levels in a row, would that lose it's charm.  I feel the same way about watching multiple episodes of TV in a row, though.
13635  Gaming / Console / PC Gaming / Re: New PS3 Availability on: February 27, 2008, 10:40:30 PM

Quote from: Kevin Grey on February 27, 2008, 09:04:24 PM

Quote from: Bullwinkle on February 27, 2008, 09:01:07 PM

I'm seeing Q2 for the PS3 bundle.  What's the last month of Q2?  I'm still trying to convince the wife...

Also, are they slapping MGS4 images all over the PS3 in the bundle?  That'll bum me out.

PS3 Bundle is confirmed for June.  Yes, there will be an image of Solid Snake on the box, similar to the Motorstorm image on the current 80 Gig bundle.  A picture of the packaging is floating around somewhere. 

On the box is fine, I just want to make sure the console itself isn't cluttered up with MSG4 gewgaws.
13636  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 27, 2008, 10:39:31 PM
I played the first level today.  It captures the show pretty well, I think.  Opening credits and everything.  The first level is in the plane, then on the beach after the plane.  It's kind of cool to wander around and see, for example, Locke staring at his toes (by the way, the second character you meet is Vincent).

The graphics are not quite as dazzling as I was hoping.  The character models range from not bad to lame.  So far the fake voices haven't really bothered me.  No one is trying to do an imitation (except for the Locke guy), they're keeping it low-key and trying not to distract you.  Kind of like the guy who played Indy in the last Indiana Jones game.  He wasn't doing Harrison Ford, but he captured the essence of the character.

Oddly, the most interesting aspect of the game is the main character's story.  It's the typical video game character in search of his memory schtick, but given the setting, it works pretty well.  It also ties into flashbacks for the character.  And in the flashbacks, he has to use a camera to frame and focus on just the right moment to trigger a memory (or at least that's what you do in the first flashback I played).  That was a pretty cool mechanic, IMO.  It made the memory/flashback thing active.  The camera plays a larger role in the guy's story, too. 

There was a cool moment at the end of the first chapter where everything came to a crescendo, the music built and then they cut to the black Lost screen with the iconic music hit.  The next level loaded and the announcer said, "Previously, on Lost," then we got a brief recap of the previous level, followed by a cut scene, then opening credits.  That may make it difficult to play numerous levels in a row, but it seemed pretty cool to me.

Overall, if you're a fan of the show, it's definitely worth a rental, at least.  Only one level in, I hate to judge it too much, but I have a feeling it's not worth the full price.  Seems like a $30 game to me, max.  I have no doubt I'll enjoy it, though.
13637  Gaming / Console / PC Gaming / Re: New PS3 Availability on: February 27, 2008, 09:01:07 PM
I'm seeing Q2 for the PS3 bundle.  What's the last month of Q2?  I'm still trying to convince the wife...

Also, are they slapping MGS4 images all over the PS3 in the bundle?  That'll bum me out.
13638  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 27, 2008, 05:44:01 PM

Quote from: TheMissingLink on February 27, 2008, 05:31:24 PM

Quote from: Bullwinkle on February 27, 2008, 04:11:59 PM

I don't think I've had a real problem with any boss up to level 2 (the girl in the school or warehouse killed me once, but I got her the second time).  Man, is Bad Girl hard.  I've tried three times, at least.  And it's a long fight, too, so it's really frustrating to restart.  I was on track to get her on the last go 'round, but I got too close to her when I shouldn't have, if you know what I mean.  Hugely frustrating.

LOL, when that happened to me for the first time, I was in shock that they'd actually put that into the game.

But man, it just further define NMH as a classic, to me biggrin

Oh, I don't mean to say it ruined the game or anything (especially since I finally just beat her), but that boss was just so much harder than previous ones.  I constantly felt like there was some trick I was missing, especially when I finally got my first hit in, and her health bar went down a millimeter.  I do think that insta-death power is a little cheap, though.  Only because sometimes you fall victim to it completely by accident.
13639  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 27, 2008, 04:11:59 PM
I don't think I've had a real problem with any boss up to level 2 (the girl in the school or warehouse killed me once, but I got her the second time).  Man, is Bad Girl hard.  I've tried three times, at least.  And it's a long fight, too, so it's really frustrating to restart.  I was on track to get her on the last go 'round, but I got too close to her when I shouldn't have, if you know what I mean.  Hugely frustrating.
13640  Gaming / Console / PC Gaming / Re: God of War: Chains of Olympus on: February 27, 2008, 04:05:15 AM

Quote from: Canuck on February 27, 2008, 04:00:43 AM

So when's this game coming out for the DS? biggrin

Aaaand...scene.
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