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13561  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 29, 2008, 10:00:49 PM
Honestly, it doesn't matter what your opinion of the Beatles is (though if you don't see them as one of the most seminal influences on music in the last 40 years, you're wrong), this is a coup no matter what.
13562  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: October 29, 2008, 05:48:10 PM
I forgot about the budget price.  That may change things, but I'm still waiting on reviews.  The gameplay was less platform, more driving in my experience, which I don't think is what I'm looking for.  Even wandering around the levels, it's clear you're supposed to be driving, for the most part.

As for the "nobody interested" part.  I can't help it if you people are lazy!  I wrote that last thing at @ 9:30 EST.
13563  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 05:13:17 PM

Quote from: The Grue on October 29, 2008, 02:06:13 PM

Quote from: Bullwinkle on October 29, 2008, 12:55:14 PM


I knew you could use the buttons, but I wasn't aware you didn't have to strum for those, either.  Thanks.

You can also use those buttons, but just tap the touch pad instead of strumming.

Well, now I'm confused.  Can you use the buttons without strumming during the stringed notes or not?
13564  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 12:55:14 PM

Quote from: denoginizer on October 29, 2008, 12:43:57 PM

Quote from: Bullwinkle on October 29, 2008, 12:25:49 PM

I played a little of both last night with the GH:WT guitar (bummed that I couldn't get the guitar without the game).  I'm with others, I definitely like GH:WT better than GHIII.  RB (both 1&2) are still the best experience, though. 

I only had a few minutes last night, but I assume the notes that are strung together with lines are where you use the tap pad.  I can see never, ever using that.  I can't even switch to the orange button.  There's no way I'll get all my fingers into the right spots to do that damn thing.  Plus the fact that there's no way to see on the edge of the neck where your fingers are supposed to go.  Dumb.  And I guess it doesn't really work consistently.  I get that they want to do things to make them stand out, but come on.  Someone somewhere along the way should have pointed out that they were biting off more than they could chew.

You don't have to use the touchpad on those sections.  You can use the normal buttons too.  You just don't have to strum the notes. It's like a long HO/PO section but you don't have to strum if you miss a note.

I knew you could use the buttons, but I wasn't aware you didn't have to strum for those, either.  Thanks.
13565  Gaming / Console / PC Gaming / Banjo Kazooie Nuts & Bolts on: October 29, 2008, 12:32:32 PM
The demo is up on XBLM. 

Just finished downloading.  I'll try to get back with a report soon.

EDIT TO ADD:

Well, I've started.  I'm not far enough in to say how I feel yet.  The collecting center in my brain is being triggered, but something feels off.  It could be the framerate, which is fine, but is at 30 fps.  That seems to be a next-gen Rare standard, but it always feels a little clunky to me.  Things look nice, at least.  The controls seem pretty good, so it's not that.  It's probably that the dialogue goes flying by a little fast, and there's no explanatory cut scene, so I'm not really sure why I'm doing the things I'm doing.  I have no doubt that won't be a problem in the main game, though.

One thing I think Rare fans will find interesting: I was talking to Mr. Bottles (I gather he's a returning character- I never played the original), and one of the questions you can ask him is, "What do you know about KI3?"  His response is "I've heard it's going to star mighty Bottles.  I'm knitting myself a bandana just in case that turns out to be true!"  There have been rumors of Killer Instinct 3 coming, but this feels like more of a confirmation than anything in the past.

EDIT TO ADD 2:  I guess no one's really interested in this. 

I played through most of the game.  There was one Jiggy I didn't pick up, but the mini-game to get it was an exercise in frustration.  Honestly, the driving thing is fine for moving around the level, but once in a race situation it's a bit frustrating.  Perhaps an improved vehicle would be better, but right now the controls are not as good as it would seem you'd need.  If every jiggy is achieved through a mini-game and every mini-game is vehicle-based, I think I may be OUT.  Or, at least, OUT until a price drop.  Good news for my wallet, anyway.

It's a shame, too, because there was a fun moment where I scaled a tower at the top of a hill and found a bunch of pieces and a parts box at the very top.  That box turned out not to hold much of interest, though.  And all the parts go to building vehicles.  I can see the vehicles just sucking the fun out of the game.  But you're meant to use them.  The game even says, basically, "You shouldn't be walking.  You should be driving.  That's why vehicles are in the game."  The driving thing feels forced.

There was a mini-game that had you driving soccer balls into a net, for example.  Not hard to do, necessarily, but it also made me wonder why I was doing it in a vehicle.  The answer is because the game wants me to.  Actually, the whole set-up for the game seems to be that exact thing.  Some guy with Pong for a face is making you jump through the hoops he's created for whatever reason.  He's the Lord of Gaming or somesuch.  So, basically, you're going through these levels because he wants you to.

Resounding "Meh" from me. 

13566  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 29, 2008, 12:30:12 PM

Quote from: Destructor on October 29, 2008, 05:41:38 AM

Having problems charging spells? I have two solutions:

1) Raise Dead. I always kept that on Tier 1. I toss that towards somebody and the AI wants to kill them and generally ignores you.
2) Slow Time. I always kept that on Tier 2. Takes only a second to charge, and between that and Raise Dead, the AI ignores me long enough to easily get a Tier 4 fired off.

The guide recommends both of those with either Inferno or Storm (or whatever the electric one is called) as the primary.  Looking at the stats, I went with electricity.  It seems to do more damage and stuns the enemy.
13567  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 29, 2008, 12:28:41 PM

Quote from: kronovan on October 29, 2008, 06:53:18 AM

Quote from: EddieA on October 28, 2008, 09:38:23 PM

I believe the full game starts out with Lara underwater, so it looks like the demo is a level from later in the game.

At the beginning of the demo Lara's talking with HQ about a connection between Norse mythology and a Thailand temple, so my guess is that it's very early on in the game if not at the very beginning. That's a pretty far out premise to base a story on, so if that's what they're going with they'll need lots of time and gameplay to spin the tale. I just finished the demo tonight and I have to say I was blown away by it. That has to be the best flora and fauna I've ever seen modeled in any game. The water was damn impressive too, in fact the whole environment WOWed me; it's as beautiful as Lara.  slywink I also loved the new moves and athletic abilities they've given Lara. They're subtle additions if anything, but their enhancement to an already excellent game mechanics is noticeable none the less. Excellent demo and if the rest of the game is as good this will be one of the best Lara Croft games yet.

Definitely a game I'll break my 'no offline mplay = no buy' rule for. Of coures I haven't heard if this is going to be available on gametap like the last in the series, so I'm not sure if it'll be a day 1 purchase or download.

The fact that they're talking about the connection between the Thailand temple and Norse mythology is what led me to believe that this may be a little further in.  Or that there are a lot of cutscenes before this.  You can't just start talking about Norse mythology without having done something with it previously.
13568  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 12:25:49 PM
I played a little of both last night with the GH:WT guitar (bummed that I couldn't get the guitar without the game).  I'm with others, I definitely like GH:WT better than GHIII.  RB (both 1&2) are still the best experience, though. 

I only had a few minutes last night, but I assume the notes that are strung together with lines are where you use the tap pad.  I can see never, ever using that.  I can't even switch to the orange button.  There's no way I'll get all my fingers into the right spots to do that damn thing.  Plus the fact that there's no way to see on the edge of the neck where your fingers are supposed to go.  Dumb.  And I guess it doesn't really work consistently.  I get that they want to do things to make them stand out, but come on.  Someone somewhere along the way should have pointed out that they were biting off more than they could chew.
13569  Gaming / Console / PC Gaming / Re: [PS3] Resistance Fall of Man on: October 28, 2008, 11:03:11 PM
Yeah, that IGN review pissed me off.  I knew the game would be good, but come on, does every friggin game that comes out at the end of the year half to be so damn good?!
13570  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 28, 2008, 06:19:55 PM

Quote from: Pyperkub on October 28, 2008, 05:19:52 PM

Quote from: Bullwinkle on October 28, 2008, 03:37:31 PM

It is.  1.2 GB. 

I played about half way through so far.  There are some minor camera and control issues, and there are times when it wasn't clear where I sould be going, and I'm not talking about before embarking on a series of platforms, I'm talking about midway through said platforms.  I'd be on a pillar, looking around and couldn't, for the life of me, figure out where I was supposed to jump.  Sometimes it was a camera issue, but other times it was just that the route wasn't clear.

I went off on that last bit longer than I meant to, because it really seems to be quite good.  It's gorgeous, first of all, and it really recaptures that feeling from the very first game where you'd pull yourself up onto that last ledge and an amazing vista would suddenly, stunningly be revealed to you.  The controls are mostly very good.  There were a couple of jumps that seemed a little too unforgiving, but I think those could be tweaked by release.

It was on my IN list already, but now I'm more confident in that choice.

Does it start in the beginning (like the Legend demo did)?  I'd rather not jump in half way...

Can't tell for sure.  My hunch is that it's not right at the beginning, but it depends on how much info is given out in cutscenes before the level starts.
13571  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 28, 2008, 03:37:31 PM
It is.  1.2 GB. 

I played about half way through so far.  There are some minor camera and control issues, and there are times when it wasn't clear where I sould be going, and I'm not talking about before embarking on a series of platforms, I'm talking about midway through said platforms.  I'd be on a pillar, looking around and couldn't, for the life of me, figure out where I was supposed to jump.  Sometimes it was a camera issue, but other times it was just that the route wasn't clear.

I went off on that last bit longer than I meant to, because it really seems to be quite good.  It's gorgeous, first of all, and it really recaptures that feeling from the very first game where you'd pull yourself up onto that last ledge and an amazing vista would suddenly, stunningly be revealed to you.  The controls are mostly very good.  There were a couple of jumps that seemed a little too unforgiving, but I think those could be tweaked by release.

It was on my IN list already, but now I'm more confident in that choice.
13572  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 28, 2008, 01:56:17 PM
Are the drums available separately?  One thing no one likes about the drum kit is that the pedal can't go directly under the drums (the cross bars keep that from happening).  Depending on the trade-in, I may be able to upgrade from the RB1 set.
13573  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 10:09:32 PM

Quote from: Fellow on October 27, 2008, 08:46:21 PM

Damn, looks like I'm the only one springing for Fallout 3(PC) here, apparently! Along with Red Alert 3(PC) and Littlebig Planet(PS3). The most expensive gaming week for me in this mayhem of releases SO FAR.

FTFY
13574  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: October 27, 2008, 10:08:32 PM

Quote from: Elenkis on October 27, 2008, 08:50:16 PM

Quote from: The Grue on October 27, 2008, 08:08:31 PM

By the way, for those who don't know and were complaining about the rating system of levels, they added a ranking system of 1-5 stars you can rate a level.  The one thing I don't like, though, is that if you play the same level twice, it makes you rate it again.  Once you give it a star rating, you can then assign the word to it, but you also have an option to skip that part.

I'm sure I'm missing something really obvious here, but how do I see what rating a level has? I don't see it on any of the level information pages icon_confused

I was about to post that the level rating system is great news.  I do hope the ratings are available when looking for a level, though (and that you can search for ratings or maybe rating/word combos).
13575  Gaming / Console / PC Gaming / Re: Tom Clancy's EndWar on: October 27, 2008, 07:52:31 PM
http://www.gamingtrend.com/forums/index.php/topic,29435.0.html
13576  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 27, 2008, 03:12:22 PM

Quote from: denoginizer on October 27, 2008, 03:04:18 PM

Hopefully the ION patch hits soon. I am dieing to play the Tool songs on drums.  icon_biggrin

Ah, yes, Tool and die-ing.
13577  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 01:48:10 PM
Wii:
I wish they staggered the Strong Bad stuff a little more, but I'll get that, eventually.  Maybe Earthworm Jim

PS3:
Little Big Planet
MotorStorm: Pacific Rift  - waiting for next year and a price drop

360:
Fallout 3
Meteos Wars (XBLA)  - Maybe
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Episode Two (XBLA) - Someday
13578  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 01:44:53 PM
VC = Earthworm Jim!!

Wiiware = Strong Bad: Ep 3 and Art Style: Rotohex.
13579  Gaming / Console / PC Gaming / Re: Midnight Club: LA Impressions on: October 27, 2008, 01:13:23 PM
I've always liked these games, but all the talk about the difficulty has me waiting until next year.  Besides, I wouldn't play it much at all right now.
13580  Gaming / Console / PC Gaming / Re: [Wii] recommend me a MP game on: October 27, 2008, 12:21:32 PM
Boom Blox!!
13581  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 27, 2008, 12:20:03 PM

Quote from: CeeKay on October 27, 2008, 05:00:56 AM

I love the references the game has.. I helped Max and Sam with the Deadites Hollow Men to find the Necronomicon Normanomicon (the book of the Extremely Dead) earlier, and I just helped Farmer Giles take out Ripper.

But Giles is Ripper.  icon_biggrin
13582  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 27, 2008, 12:28:11 AM
Anyone seen any reviews of just the components?  Specifically, the guitar?  I have to get a new guitar, and I'm deciding between the RB2 one and the GH:WT one.  I greatly preferred the GH3 guitar to the RB one (though the games go the other way for me).  I'm still debating about these versions.
13583  Gaming / Console / PC Gaming / Re: Dead Space on: October 26, 2008, 06:49:00 PM

Quote from: Zinfan on October 26, 2008, 06:01:33 PM

Quote from: Ridah on October 20, 2008, 08:42:17 PM

Quote from: CeeKay on October 19, 2008, 10:55:07 PM


So... Basically we should stick to a gamepad if we plan to play on the PC.

After trying to play this on my PC with keyboard and mouse (the mouse is far too floaty and the keyboard makes moving around a chore) what do I need to connect my 360 controller to the PC?  I searched the web and found the     
 Microsoft Xbox 360 Wireless Gaming Receiver  .  Is that what I'm looking for?  Right now I'm more scared of trying to move around and interact with things than I am of the monsters.

That's what you're looking for.  Keep in mind you'll have to resync the controller with the 360 each time if you plan on going back and forth.  Otherwise, it works pretty well.
13584  Gaming / Console / PC Gaming / Re: New 360 Dashboard on: October 26, 2008, 03:56:20 PM

Quote from: Misguided on October 26, 2008, 02:31:26 PM

Quote from: JCC on October 25, 2008, 11:44:05 PM

I think the new dashboard does give you the option of using the old interface. I thought I read/heard that somewhere. I'm not against the new interface so much as just leery of MS downloading a large, possibly buggy, update for hardware already prone to failure.

I just love the blade interface as is. It's simple, elegant, and not bogged down with unnecessary animations.
There's something that always stuck with me from one of my college classes. I was working on a research paper and showing a draft to my professor. I had presented a chart as a 3-D bar graph because I thought it looked neat. He asked me what additional information was conveyed by presenting it in that fashion. When I replied that there wasn't anything, he suggested that if an element didn't convey information in a meaningful way that it was extraneous and I didn't need it.

For some reason that always stuck with me. It drives me crazy, for instance, with all the animated garbage they use on NFL telecasts. None of it helps me find scores or stats more easily and is annoying as hell after the first umpteen times (I'm talking to you, idiotic Fox football robot dude). On the game side, while I liked the shop update for the PS3 they did a while back, but the zooming animation between screens makes me nauseous.

From what I've seen on the 360 update, it looks like there's a bunch of superfluous animation that needlessly complicates an interface that I really enjoy using.

That sums up my fear for this update, as well (and Home, for that matter).  Though I do think a little flash can have value.  I think the zooming feature of PSN gives you an idea about how you're diving into each section, then need to back out to get back to the start, for example.  From what I've seen of the XBE menus, they might be cool, however, if it takes longer for my 360 to load or to get to the info or section I need, then the extra dazzle ain't worth it.  As it stands now, though, it takes too long for the XBLA games to list, and the new system is said to be faster in that regard, so who knows.
13585  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 26, 2008, 03:49:06 PM

Quote from: Kevin Grey on October 26, 2008, 03:35:11 PM

Quote from: The Grue on October 26, 2008, 03:32:57 PM

Anyone know of a good way to judge weapons in the merchant screen?  When you loot a weapon it tells you if it is better than what you have.  Unfortunately, it doesn't do that when you are buying a weapon.  I see things that say "Best," but I will often see a few items labeled that.  If something is the best, how can there be multiples?

Yeah, this a major UI oversight (even more shocking because IIRC the first game did show stat improvements over current weapons).  Best is supposed to help with that but it's not a complete replacment IMO because it just looks at damage modifiers I believe and I sometimes prefer other types of weapons.

As for why multiple weapons would be tagged BEST, I'm guessing maybe they all have the same attack rating? 

Can't you switch to the second page on a weapon for more detailed information?  Or am I remembering that wrong?

As for the multiple bests, I've found them to be different classes (ranged vs melee or sword vs mace), but they do seem to average out to more or less the same.  You just have to pick what fits your style better.  One might be slow but a little more powerful, or it reloads faster but has a smaller ammo capacity.

I haven't played in a couple of days, though, so I may be confusing it with some other games I'm playing.
13586  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 25, 2008, 05:35:12 PM

Quote from: semiconscious on October 25, 2008, 03:06:45 PM

Quote from: Bullwinkle on October 25, 2008, 02:46:36 PM

Just rename this one.  There's a lot of good stuff in here.  Someone tell TML.

too late smile ...

boo.
13587  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 25, 2008, 02:46:36 PM
Just rename this one.  There's a lot of good stuff in here.  Someone tell TML.
13588  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 25, 2008, 04:56:55 AM

Quote from: Jeff Jones on October 25, 2008, 04:17:13 AM

Question about Spinnerbox ...

I started out with 100 gold, and promptly lost it all. However, when I went to "pay debt", it said I owed 200. Why?


I had a really cool moment when I stumbled on a bard in a pub, and paid him 10g to sing me a song. As he sang, townsfolk who were milling about outside, began to gather to the bard. Some began singing along, others were dancing, and people were commenting. The song was about my adventures and increased my renown. I just thought it was really neat that the townsfolk who were outside were attracted to the music and came in to enjoy it. After the song, they went back to what they were doing, but making comments about the song and about me.

This game continues to wow me.

That's a good time to pull out a trophy.
13589  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 24, 2008, 09:52:26 PM

Quote from: denoginizer on October 24, 2008, 08:33:29 PM

Quote from: DragonFyre on October 24, 2008, 08:22:39 PM

Well Thought Out Twinkies? Is that a song about level 19 World of Warcraft characters in warsong gulch?  thumbsup

 icon_biggrin

Actually they have hit on 2 of the 5 songs I requested when I registered my free 20 code a few weeks back with Kickstart My Heart and now Well Thought Out Twinkles. 

If they can also get Stars by Hum, Bleak by Opeth, and Sober by Tool I will be walking on air.   icon_biggrin

I've heard of Tool...

You kids and your damn newfangled music!  Get off my lawn!
13590  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 24, 2008, 08:16:22 PM
Tues:

Siouxsie and the Banshees - "Hong Kong Garden"
Siouxsie and the Banshees - "The Killing Jar"
Siouxsie and the Banshees - "Kiss Them For Me"
Blink-182 - "Dammit"
The Psychedelic Furs - "Pretty In Pink"
Silversun Pickups - "Melatonin"
Silversun Pickups - "Well Thought Out Twinkles"


I'm totally to the max all over Siouxsie and the Psych Furs!  Blink 182 might be good, too.
13591  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 24, 2008, 06:19:59 PM

Quote from: kathode on October 24, 2008, 06:04:11 PM

So is there something more to jobs than I'm seeing?  I was doing the blacksmith job last night and I got promoted.  It said "press B to take the promoted job" or something like that.  I press B and it just exits the job.  I start up again and I'm doing the same old thing, just with a lot longer to go for a promotion.  Did I miss something or is that how it works? 

The timing is faster, and you start out at a higher payout per sword.
13592  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 24, 2008, 02:34:07 PM

Quote from: Kevin Grey on October 24, 2008, 01:42:03 PM

Dammit Bullwinkle!  Couldn't you have tagged that with "BIG SPOILER" or something??!? 

Nevermind me, I'm just venting because I'm pissed at myself for clicking on that without thinking. 

EDIT- Completely and totally ignore my stupid and misguided comment.  I confused two characters and didn't realize that Bullwinkle was referring to the prologue.  Apologies!

No problem.  Actually, I was sitting there wondering if there was a way to tag it as BIG SPOILER.  I'm sure there is, but I never know how to do those things.  I figured since it happens in the prologue it wouldn't matter too much.
13593  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 24, 2008, 01:27:52 PM

Quote from: Starshifter on October 24, 2008, 01:05:28 PM

Quote from: CeeKay on October 23, 2008, 11:56:18 PM

so, does Lockdown read worse than Devil?  maybe they're the same person.....

I too have wondered about this.  There are some disturbing similarities between the two...  ninja

Wonderpug - saw you at the Bandit Camp last night!  I guess you were doing the same thing I was.

Spoiler about the bandit camp battle:
Spoiler for Hiden:
Holy crap was I pissed off when that bandit leader kicked my dog.  I wanted to destroy him after that!  And I did!!!  thumbsup

Had the same reaction to the bandit, myself.  Had a similar reaction to
Spoiler for Hiden:
Lucien killing Rose.
13594  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 24, 2008, 01:26:17 PM
GamesRadar spent a lot of time recreating four "8 bit" levels.  Donkey Kong, Zelda II, Space Invaders (the reason for the quotes on 8 bit), and Megaman.

The Space Invaders one looks pretty cool, actually.  Zelda II looks kinda lame, but the other two are fairly decent, though missing something.

http://www.gamesradar.com/f/8-bit-levels-in-littlebigplanet/a-200810211259662053
13595  Gaming / Console / PC Gaming / Re: Silent Hill Homecoming on: October 24, 2008, 12:52:51 PM
Yahtzee has his review up:  http://www.escapistmagazine.com/videos/view/zero-punctuation/284-Silent-Hill-Homecoming

I don't usually stick around for the bit after the credits, but this one was pretty funny.
13596  Gaming / Console / PC Gaming / Re: Spider-Man Web of Shadows on: October 23, 2008, 07:50:06 PM
1UP: C+

Quote
Shadows is halfway there. I experienced plenty of cool "Spider-Man" moments throughout thanks to the basic locomotion and combat and the occasional well-done cut-scene...but Shadows never really hits any sort of stride. Rather, it settles into a rhythm of repetition and drags out as its third act self-destructs. And without the unlockable costumes or artwork (despite seeing it behind the closing credits) of most superhero games, you've no reason to power past the bad bits. Shadows might be the best Spider-Man game yet, but that's just a testament to the series' mediocre standards.

That last line makes me suspect, though.  The only really not great game was Spidey 3.  I could see not liking Friend or Foe (though I enjoyed it), but 2 and Ultimate were great and the first game was good at the time.
13597  Gaming / Console / PC Gaming / Re: Far Cry 2 on: October 23, 2008, 06:12:11 PM

Quote from: Roscoe on October 23, 2008, 05:37:38 PM

Quote from: Bullwinkle on October 23, 2008, 05:12:54 PM

What kind of info does the guide give on diamons (and those tapes)?  Is there a map only?  Is there a checklist (with pictures)?  Do they give descriptions on how to get the tough ones?

There is lots of info on all the items in the game, although I didn't come across a mention of the Jackal tapes, but then I didn't want to read any spoilers myself. In the back there are maps of each 1x1 km square with locations of the diamond briefcases and other objects. There's no checklist per say, but it does list all 360 Achievements and PS3 Trophies.

Every mission is described in detail, so if you get really stuck it would help. Again, I'm trying not to spoil the game for myself so I just skimmed the pages.

All the MP maps are also shown with some hints, not that this is going to help me too much.

Speaking of MP, has anyone given it a go on XBL? I'm a bit burned out on COD4 but I suppose I could wait till COD:WaW arrives in... gosh, less than three weeks!

I tried MP last night for a round.  Fun, but nothing super-remarkable.  Granted, it was only team deathmatch, so other modes may be more entertaining.
13598  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 23, 2008, 06:10:19 PM
Honestly, I could play this for 24 hours straight.  Had to stop when my kid came home from school.  I'm trying to convince her to take a nap, so I can maybe play again.  Hey, what are those little devil horns doing over my head?
13599  Gaming / Console / PC Gaming / Re: Far Cry 2 on: October 23, 2008, 05:12:54 PM

Quote from: Roscoe on October 23, 2008, 04:55:44 PM

Quote from: Bullwinkle on October 23, 2008, 04:36:11 PM

Anyone have comments on the diamonds or using the strat guide?  I'd rather avoid picking it up, but I'm worried I may need to.

The diamonds are money, so the more you have the better. Finding the ones out in the wild is a bit of a nuisance, but then it's like the GTA tags or oysters or whatever, except that your GPS gizmo has an indicator that flashes when you are near one. It's possible to walk with the map open so you can see the indicator, and it's on your GPS dashboard box when you drive. I'm guessing that pretty much these diamond containing suitcases are only found in buildings, so that might help, but that's a guess. Now you do get diamonds as payment for missions as well, the briefcases can be thought of as supplemental income.

I got the strategy guide cause I'm a guide-whore slywink but so far I've only skimmed it... well, I just read the sections on diamonds and learned a couple of things. I'll put it in a spoiler box, but really it's just info on how to find the diamonds, it doesn't affect any missions.

Spoiler for Hiden:
Diamonds in suitcases can be hidden on roofs, in the bottom of pits, on ledges, under things, or inside of buildings that have no obvious apparent access. There *is* a way to reach each one, but it may need some head scratching.

I usually never read the guide sections on the actual missions unless I'm positively stuck, but I do like the intro sections that give the background and such. In the FC2 guide it talks about the political situation, your buddies, malaria, weapons, vehicles, the economy, etc. Do you *need* the guide? No. The intro sections do round out the experience of the game, but they aren't needed to play it, IMHO.

At this point we can broach the usual complaints about skimpy manuals and the way "they" try to get you to pay more for a game by making a guide a necessity, but I think that between the forums, the FAQs and the info on the official Far Cry 2 Help site the guide is just a "nice to have".

UPDATE: Regarding the lack of ability to lean, I guess after all those hours in COD4 I've learned to do without lean. I rationalize it in FC2 by accepting that whatever I would be leaning around probably wouldn't stop a bullet anyway.

What kind of info does the guide give on diamons (and those tapes)?  Is there a map only?  Is there a checklist (with pictures)?  Do they give descriptions on how to get the tough ones?
13600  Gaming / Console / PC Gaming / Re: Far Cry 2 on: October 23, 2008, 04:36:11 PM
Anyone have comments on the diamonds or using the strat guide?  I'd rather avoid picking it up, but I'm worried I may need to.
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