http://gamingtrend.com
November 27, 2014, 02:56:31 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 337 338 [339] 340 341 ... 393
13521  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 13, 2008, 07:46:18 PM
We're almost at a week!  I'm getting withdrawl...
13522  Gaming / Console / PC Gaming / Re: (Smash Bros) Favorite Character? on: March 13, 2008, 06:10:49 PM
I'm starting to enjoy the brutality of Donkey Kong.  I like his glowing ball move (it took me a while to figure out that it's a mini rhythm game), and I love his ground pound.  Moves lose impact the more you use them, but I find I can deal a lot of damage to anyone who wanders into the pound zone repeatedly.
13523  Gaming / Console / PC Gaming / Re: HOLY SHI- Valkyrie Profile game coming out for the DS on: March 13, 2008, 05:03:03 PM
I know the Japanese like their leads androgynous, but if that silver haired character in the screenshot is the silver haired male soldier described, I'm going to have to turn in my dude card. 

It's already on the line:http://www.gamingtrend.com/forums/index.php/topic,25295.0.html
13524  Gaming / Console / PC Gaming / Re: Condemned 2 impressions on: March 13, 2008, 03:37:40 PM

Quote from: leo8877 on March 13, 2008, 02:16:36 PM

The trailer for this was creepy as shit. 

I'd hate to see what you eat that gives you such creepy shit.
13525  Gaming / Console / PC Gaming / Re: Condemned 2 impressions on: March 13, 2008, 05:35:42 AM
Did you make sure your Best Buy had the item in stock before you ordered it? 

I always have a problem with my local BB on release day.  I wait until the computer says they have it in, then head to the store.  It's never on the shelf.  Ever.  I have to hunt down a guy, and despite the fact that I'm in there every week sometimes multiple times, I have to go through the whole process of looking at the shelves, then being told it's not in, then telling them it is in, they just have to go and get it.  They grumble, look it up in the system, then go in the back, then come out all triumphant with the games in hand.  At least they don't ask me to preorder or bring in my trades.

There was one guy a while ago who cut through all that garbage with me because he knew that I knew what I was looking for.

Just recently I decided to try the old store pick-up thing.  I've done it three times.  So far, it's been great.  I get two e-mails very shortly after ordering (within a half an hour, I'd say, which is about how long it takes to go through the painful route mentioned above).  Turn around time in store is less than five minutes.

By the way, did you get the $10 gift card for ordering Condemned 2?

13526  Gaming / Console / PC Gaming / Re: Final Fantasy: Crystal Chronicles impressions on: March 13, 2008, 03:50:11 AM
Has anyone tried single player?  Personally, I'd prefer a story with cutscenes to just endless play, but if the MP solo game is really the way to go, I'll do that.

Also, for RPGs, especially on handhelds, I usually pick up a guide, if only to remember where the hell I was and what I was supposed to be doing when I get back to the game.  I wouldn't need a guide for Diablo, though.  How linear is this game?
13527  Gaming / Console / PC Gaming / Re: Final Fantasy: Crystal Chronicles impressions on: March 12, 2008, 05:52:46 PM

Quote from: semiconscious on March 12, 2008, 04:16:43 PM

Quote from: Bullwinkle on March 12, 2008, 04:01:15 PM

Quote from: semiconscious on March 12, 2008, 03:50:35 PM

Quote from: Gratch on March 12, 2008, 03:25:08 AM

I have no problem with a mechanic that keeps everyone on the same screen.  It's a must for that sort of game.  My biggest problem was the actual effort involved in moving the bucket.  When you have to actively walk over, pick up the bucket, move it, put it down for the next fight, then repeat the cycle every 10 steps, it was aggravating.  Granted, it only took a maybe 10 seconds each time, but add that up over several hours, and it really starts to grate on you.

Believe you me, our group had many a discussion about 'the bucket'.  The general consensus is that Square could have easily simplified it and made the game a lot more enjoyable.  For example:  have one player equip a medallion that served the exact same function, but that you didn't have to physically pick up ever time you wanted to move.  Had they made that design decision instead, I think the original FF:  CC might be one of my favorite games as well.  But...to each their own.

the medallion sounds cool, until you realize it would effectively halve the maximum distance between the person wearing it & everyone else. which, in 2-player, would've meant my wife, who played a spellcaster, would've only been able stay back, at the most, half the distance from me that having the bucket allowed for...

How do you figure that?  The medallion could have had a different effective radius than the bucket, you know.

well, yeah - but, if the radius is lengthened, then you're breaking the whole point of the thing, which was to keep everyone in one screen...

Then I guess I don't understand your point.
13528  Gaming / Console / PC Gaming / Re: Final Fantasy: Crystal Chronicles impressions on: March 12, 2008, 04:01:15 PM

Quote from: semiconscious on March 12, 2008, 03:50:35 PM

Quote from: Gratch on March 12, 2008, 03:25:08 AM

I have no problem with a mechanic that keeps everyone on the same screen.  It's a must for that sort of game.  My biggest problem was the actual effort involved in moving the bucket.  When you have to actively walk over, pick up the bucket, move it, put it down for the next fight, then repeat the cycle every 10 steps, it was aggravating.  Granted, it only took a maybe 10 seconds each time, but add that up over several hours, and it really starts to grate on you.

Believe you me, our group had many a discussion about 'the bucket'.  The general consensus is that Square could have easily simplified it and made the game a lot more enjoyable.  For example:  have one player equip a medallion that served the exact same function, but that you didn't have to physically pick up ever time you wanted to move.  Had they made that design decision instead, I think the original FF:  CC might be one of my favorite games as well.  But...to each their own.

the medallion sounds cool, until you realize it would effectively halve the maximum distance between the person wearing it & everyone else. which, in 2-player, would've meant my wife, who played a spellcaster, would've only been able stay back, at the most, half the distance from me that having the bucket allowed for...

How do you figure that?  The medallion could have had a different effective radius than the bucket, you know.
13529  Gaming / Console / PC Gaming / Re: Alpha Protocol, a spy RPG from Obsidian on: March 12, 2008, 03:43:59 AM

Quote from: kathode on March 11, 2008, 10:20:13 PM

Quote from: Dante Rising on March 11, 2008, 09:06:11 PM

-Lots of girls and romance subplots. You'll meet tons of different girls on missions and yes you can bag them all.



And this, ladies and gentlemen, is why the general population, and women in particular, have a hard time showing respect to the gaming community.

If it's done in kind of a Bond-girl way I don't think it will be bad.

Impressive that they landed the GI cover.  Hopefully it'll be as good as it sounds!

It's the "bag" term that offends, not the concept.  Glad to hear it's some dorky poster not the company line.
13530  Gaming / Console / PC Gaming / Re: Super Smash Brothers Brawl Impressions on: March 11, 2008, 07:52:55 PM

Quote from: kronovan on March 11, 2008, 06:37:35 PM

Quote from: jersoc on March 11, 2008, 06:25:40 PM

Quote from: Turtle on March 11, 2008, 10:27:36 AM

Argh, I'm so torn on getting this.

I like the game, I think it's a great party game at its core that then takes it a step further with a lot of fighting game depth on top.  I didn't really play previous iterations, so I'm not that good at the game, but I'm definitely willing to learn, probably as Snake or Sonic (just because Snake is Snake, and I appreciate the irony of Sonic being in a Nintendo game).

I think it's just a matter of, who do I play this with?  How's the online mode.  If I added all of you to my wii friend code list, how easy would it be to jump into a game with you guys?  Would I see a list of people playing?  Invites?  etc...

There's also my friends on campus, but we're usually too busy to play.

There's plenty to unlock in solo play too.

So true, the solo play is far better than any of the previous Super Smash games and any other fighting game I've played for that matter. The gameplay is fantastic and the cut scenes are outstanding. In fact as I play it I find myself regretting that Namco didn't make the adventure mode in Soul Calibur II as good.

SCII Adventure mode (or Weapons Master mode or something) was great.  It really only lacked the cutscenes.
13531  Gaming / Console / PC Gaming / Re: Alpha Protocol, a spy RPG from Obsidian on: March 11, 2008, 05:22:20 PM

Quote from: Laner on March 11, 2008, 04:40:13 PM

Sounds very cool... I've always wanted a Cold War-era spy RPG, and this sounds like the next best thing, assuming Obsidian can pull it off.

I just wish Monolith would go back to No One Lives Forever.
13532  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: March 11, 2008, 03:56:42 PM

Quote from: Xmann on March 11, 2008, 12:57:01 PM


So if the DLC is all available over a bridge, does that mean that if I want to drive one of the new vehicles I can only do it on the other side of said bridge? 
13533  Gaming / Console / PC Gaming / Re: Final Fantasy: Crystal Chronicles impressions on: March 11, 2008, 03:51:13 PM
Well hopefully we'll start seeing some impressions after tomorrow when the game is released.
13534  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 10, 2008, 11:57:45 PM

Quote from: leo8877 on March 10, 2008, 11:51:35 PM

Quote
Here are the songs for DLC this week (3/11)

All songs are $.99 (80 Microsoft Points).


"Shockwave" by Black Tide (Master)


"Crushcrushcrush" by Paramore (Master)


"Beethoven's C***" by Serj Tankian (Master)


Enjoy!


DLC credits will be made available here upon release.

Check back Tuesday at rockband.com/life for the DLC blog, too!

Ah, well, now the delay makes complete sense.   icon_wink
13535  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/10) on: March 10, 2008, 09:54:05 PM

Quote from: Destructor on March 10, 2008, 06:23:51 PM

And grabbed via the front page, here's this week's VC titles:

Quote
DoReMi Fantasy: Milon's DokiDoki Adventure (Super NES®, 1 player, Rated E for Everyone – Alcohol Reference and Comic Mischief, 900 Wii Points): This is an action game where an energetic boy named Milon sets off on a great adventure in a cute fairy-tale world. Piccolo is a village in the country of Fantasia. One day, they hear from the fairy Alis that songs and music have disappeared from the forest. Suddenly, the wizard Amon appears, grabs Alis and vanishes with her. The brave Milon must now go on a journey to rescue his kidnapped friend, with his bubble shooter as his only weapon. Along the way, he'll need to retrieve five legendary instruments and stars by defeating Amon's minions. Get ready to enjoy the fun and comical action of this charming game.

Puyo Puyo 2: Tsuu (Sega Genesis, 1-2 players, Rated E for Everyone, 900 Wii Points): The object of this head-to-head puzzle game is to clear your grid of falling patterns called puyos by forming chains of four or more same-colored puyos in a straight line or one of several geometric patterns. What makes this a challenging two-player contest is the fact that when you clear a chain of puyos from your grid, it drops a random piece of filler onto your opponent's grid. The more puyos you clear, the more you fill your opponent's grid, and if you can clutter up his grid enough to fill it to the top, you've won the game. An intriguing backstory makes this an amusing experience for one or two players.

I thought I've heard of every SNES title ever released, but...WTF is DoReMi Fantasy?

It was previously import only.  It's a platformer and supposedly very good.
13536  Gaming / Console / PC Gaming / Re: (Smash Bros) Favorite Character? on: March 10, 2008, 02:05:56 PM

Quote from: Eel Snave on March 10, 2008, 03:37:19 AM

I'm having difficulty finding my guy in Smash Bros.  I usually used Captain Falcon (just because he was so flamboyantly gay), but now I can't find anyone who matches what I like to do.  The closest I've found is Diddy Kong or Meta Knight.

Who are you using now?

I'm kind of in the same boat.  No one's jumped out at me yet, though I'm leaning toward Meta Knight myself.
13537  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/10) on: March 10, 2008, 02:04:09 PM
360:
Condemned 2: Bloodshot

Wii:
House of the Dead 2 & 3 Return

DS:
Final Fantasy Crystal Chronicles: Ring of Fates

The reviews for CC have been excellent.  Condemned 2 has already seen some decent ones, too, in the UK.  House of the Dead will be just guilty fun.
13538  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: March 09, 2008, 03:34:25 PM

Quote from: Autistic Angel on March 09, 2008, 02:50:33 AM

Quote from: Bullwinkle
Definitely worth it, but I've been heading into the alley mission multiple times to up my dough.  I'm regretting not having hunted down the dumpsters and buried loot....

I don't think the dumpsters and buried loot would have been valuable enough to justify the time and effort to root them out.  Buried treasures are only worth 1,000 LBs and dumpsters were...what...2,000?

By contrast, that alley mission only takes three minutes to complete and, once you're comfortable with the controls, will net you roughly 90,000 every time.  And, since its right around the corner from the start point, it's easy, quick, and fun to run through as often as you need.  A few thousand LBs in dumpsters really can't compare to that sort of earning potential.

Quote from: mikeg
and how long did it take you?

No More Heroes took me about 17 hours to finish, but that's because it took me several tries to score Gold on some of the tougher side missions.  If you just focus on the main plot and earning money for upgrades, you could easily finish it in much less time.

-Autistic Angel

The alley was definitely a supreme grind spot.  Clearly designed as such right when I needed it.  Nicely done.
13539  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 08, 2008, 08:40:03 PM
Honestly, it seems like the thing that slows it down is the MS certification.  Overall, though, I think that's a good thing.
13540  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 07, 2008, 10:25:54 PM

Quote from: leo8877 on March 07, 2008, 05:52:03 PM

More from Rockstar:

Quote
We are very aware of the problems some people have been experiencing with the Xbox 360 version of Bully: Scholarship Edition and have been doing everything within our powers to resolve these issues as quickly as possible. We will be releasing a title update through Xbox Live within the next week that we are confident will rectify the problem. We apologize wholeheartedly for the inconvenience that this matter has caused some owners of the game.

That is quite a relief.  I think Rockstar have handled this extremely well.
13541  Gaming / Console / PC Gaming / Re: Wiimote recharger suggestions? on: March 07, 2008, 03:52:20 AM
The only drawback to the nyko charge station is that the wrist straps sometimes make it difficult for the wiimote to settle in the cradle, but a little fiddling usually does the trick.  Otherwise, it's very good.
13542  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 09:30:02 PM
I'm actually not sure where the idea came up that they are so young.  I got the impression that they were both college aged if not post-college.

As for bust-size, they are supposed to look like a boy.  Have you ever heard of ace bandages?
13543  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 07:23:25 PM

Quote from: Purge on March 06, 2008, 07:03:05 PM

Your welcome.

Hold onto it though, perhaps even quote it. I am known to change mine at both whim and circumstance.

Keep in mind, that is now on 6132 messages on this board, and I've just flagged google to cache our forums.
Soon, the internet will know the flaming of Dragonfyre. slywink

That's some funny quotin', Purge.  I'm glad you got him and not me.
13544  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 05:19:22 PM
I wasn't going to post this here, but I found this recently and thought it was equally amazing: http://garfieldminusgarfield.tumblr.com/

It gets more brilliant the more you read, too.
13545  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 05:04:09 PM

Quote from: depward on March 06, 2008, 04:54:46 PM

Quote from: IkeVandergraaf on March 06, 2008, 04:38:41 PM

I'm not sure where else to post this, so I guess I'll put it here.

The thoughtful Lance pic is awesome.

That was great.  "Dude wore a tie for nothing" had me laughing hard, but I think "It's a vagina, madam, not a clown car" will actually work its way into general usage for me.

PS The second pic below is the one that got me.
13546  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 06, 2008, 04:54:20 PM

Quote from: GatorFavre on March 05, 2008, 11:20:51 PM

Quote from: Bullwinkle on March 04, 2008, 09:05:54 PM

I kinda lean with Purge on these tangential musings.

However, I do hate Nickelback.  Now if we could get Nicklecreek, I'd be happy.  Of course, we'd need the wireless fiddle controller to make it work, but still...

Quote from: DragonFyre on March 04, 2008, 05:02:05 PM

Hey Chaz,

If you get me Lily Allen - Smile or LDN as DLC, I'll help you pay for some diamonds for your drum kit.

Yeah, I know they're pop-py and probably wouldn't work great, but hey - freezepop worked!

Love Lily Allen, but I'm not so sure it would work.  BTW, have you heard Kate Nash yet?  Similar, but even sharper lyrics.

Kate Nash is the devil, I've had that Foundations song stuck in my head for days and I don't even like it!

Wait until you hear Dickhead.  It's on an endless loop in my brain.
13547  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 06, 2008, 04:38:50 PM

Quote from: Purge on March 06, 2008, 01:47:32 PM

Quote from: Bullwinkle on March 06, 2008, 06:54:51 AM

Quote from: leo8877 on March 06, 2008, 05:35:26 AM

Quote from: Bullwinkle on March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.


Official response from Rockstar, courtesy of Kotaku:

Quote
We have just become aware of the issues people are having with Bully Scholarship Edition on Xbox 360. It appears that some older 360s are experiencing framerate issues, freezes and other problems. You have our word that we never experienced any of this in QA - in any of our offices or at Microsoft. I am horrified, and we are now working around the clock to rectify this situation. Thanks to Neo-Gaf for bringing this matter to our attention. We love our games and put a huge amount of energy and care into making them all that they can be. We would never shove anything out the door - we never have and never will. We apologise to everyone affected for the inconvenience. Respectfully, Sam Houser

Well, that's nice to hear.  Hopefully there will be a swift resolution.  Damned old 360...

Who knew there were any left? icon_twisted

It's been in for repairs twice, and I kinda figured it had been swapped out at least once (though I didn't have any irreplaceable signatures on it to make sure).
13548  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 06, 2008, 06:54:51 AM

Quote from: leo8877 on March 06, 2008, 05:35:26 AM

Quote from: Bullwinkle on March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.


Official response from Rockstar, courtesy of Kotaku:

Quote
We have just become aware of the issues people are having with Bully Scholarship Edition on Xbox 360. It appears that some older 360s are experiencing framerate issues, freezes and other problems. You have our word that we never experienced any of this in QA - in any of our offices or at Microsoft. I am horrified, and we are now working around the clock to rectify this situation. Thanks to Neo-Gaf for bringing this matter to our attention. We love our games and put a huge amount of energy and care into making them all that they can be. We would never shove anything out the door - we never have and never will. We apologise to everyone affected for the inconvenience. Respectfully, Sam Houser

Well, that's nice to hear.  Hopefully there will be a swift resolution.  Damned old 360...
13549  Gaming / Console / PC Gaming / Re: Link looks... hot? on: March 06, 2008, 03:41:36 AM

Quote from: Canuck on March 06, 2008, 03:25:47 AM

Does that pic make Link gay?

I think it makes me gay. 

I actually stared at every one of those pics this morning.  My favorite was the one with the blue link on the phone.  Those eyes...
13550  Gaming / Console / PC Gaming / Re: Good grief, enough witih the firmware updates! on: March 06, 2008, 01:30:13 AM
I had the same reaction as the subject line (except my response was a little less Charlie Brown-centric).
13551  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/3) on: March 05, 2008, 10:28:41 PM

Quote from: Old Negus on March 05, 2008, 10:08:02 PM

Quote from: Kevin Grey on March 05, 2008, 10:01:45 PM

Anyone considering getting Bully on the 360 might want to wait.  I'm seeing some pretty widespread reports that it's a buggy mess (crashes, audio issues, godawful framerate, etc). 

Good thing it's now so easy to patch console games!  crybaby

I can confirm at least one hard freeze during play.  Framerate has been pretty good, though.  There are patches where it gets smoother, but normal framerate is fine.

EDIT TO ADD:  Man, this sucks.  I know I won't keep playing now and wait for a patch.  This will totally kill any momentum I had.  Same thing happened with the Shivering Isles.  That item leak issue kept me from playing for months, and when it was fixed, I didn't have anywhere near as much interest in playing.
13552  Gaming / Console / PC Gaming / Re: Ninja Reflex? on: March 05, 2008, 08:11:32 PM
Because I'm a sucker, I picked it up.

Let me just say, the production value on this game is very high.  It looks gorgeous.  Great colors and lighting, sharp graphics.  Very nice.

Additionally, the controls are extremely fluid.  Really, some of the best Wiimote controlling I've seen.*

They also take the subject matter surprisingly seriously.  The sensei isn't silly at all.  Even the ninja names aren't the goofy collection I was expecting (though you unlock more over the course of the game, so who knows how that'll change).  There is even a meditation option.  If you choose it, it takes you to a serene, lilly pad-laden pool filled with koi.  Two dragon statues hold flickering torches in the twilight and between them is a shimmering yin-yang symbol.  You have the option to hear about meditation, go through a guided meditation or silently meditate for a chooseable number of minutes.  I did the guided for about five minutes (may have even been longer), and it's surprisingly effective, for something that's pre-recorded.  It's a totally frivolous addition, but an impressive one.

The only problem seems to come from the concerns I'd addressed earlier.  There really are only six core games. 
(From the game's website):
- Shuriken: Defend the courtyard from attacks on all sides with throwing stars
- Hotaru: Test your quickness against the flash of a firefly
- Hashi: One who can catch flies with chopsticks can accomplish anything
- Koi: Capture koi fish with your bare hands
- Nunchaku: Crush incoming aerial assaults with your nunchucks
- Katana: Strike down demons with your Samurai sword in a bamboo forest

There are variations aplenty as you progress (such as only catching red flies or avoiding the maidens with your shuriken or use the nunchucks to only hit objects in the strike zone and not off to the side), and the difficulty seems to ramp up, but it really only boils down to six games.  In single player, you're going through challenges to unlock your next belt (in a more challenging series of games that the sensei picks - there's no knowing how well you're doing until the end of the test, by the way).  I unlocked my first belt in about fifteen minutes.  Given that, and even allowing for having to repeat games as they get more challenging, I can't imagine the single player side of things will take that much time.

I haven't tried multiplayer yet.  I hope to give it a shot with my daughter later.  However, the semi-serious tone may take too much of the party feel out of it.  We'll have to see if the entertainment value holds up in MP.

In an evasive interview, a rep at Nunchuck games referred to this as Wii Sports meets ninjas.  That seems pretty accurate.  The controls are the most satisfying I've seen since Wii Sports.  And the game is also as simple.  However, Wii Sports was free.  Ninja Reflex costs $40.  This is a good game, but even a martial arts/zen freak wouldn't want to pay more than $30 for it.

* A side note:  The only game I found difficult was the nunchuck one, but not for the controls.  Rather, it could be quite difficult to gage how close objects were to you.  And timing when to swing became an issue.
13553  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: March 05, 2008, 04:34:51 PM

Quote from: Calvin on March 05, 2008, 03:08:55 PM

Quote from: Bullwinkle on March 05, 2008, 05:43:51 AM

Huh, no restart feature.

Dude, you know its not happening. You don't like it. WE ALL GET IT NOW. Come on, move on. It's not in the stars for this game. It's not the design.

You know, Calvin, I've been pretty straightforward in my opinions here.  I'm not sure why they're less valid of being stated.

There are certain aspects of this game that I truly love.  That makes the frustrating side even worse.  Add to that the arrogance of the designers forcing their style on you and utterly ignoring customer feedback, and, yeah, that leads to me actually hoping that they'll put the standard-in-other-games "feature" in.
13554  Gaming / Console / PC Gaming / Ninja Reflex? on: March 05, 2008, 02:33:30 PM
So, I know some people think these accessible games and the whole Wii revolution are the end of gaming as we know it, but I still like these mini-game collections.

The videos and screenies I've seen for Ninja Revoltion make it look pretty polished.  I'm extremely reluctant to plop down $40 for it, though, considering it's only 6 mini-games.  That doesn't seem like it'll have a lot of legs.  However, it's so small an amount, it makes me wonder if they haven't really focused on those games and made them shine.  Also, maybe there's a lot to unlock.  Maybe there are sub-challenges.  Maybe there's a story mode of some sort.

Has anyone tried this game or seen any kind of review anywhere?
13555  Gaming / Console / PC Gaming / Re: Notification of Enforcement Action on: March 05, 2008, 02:29:03 PM

Quote from: IkeVandergraaf on March 05, 2008, 02:12:43 PM

ATB FTW

ATB Fuck the What?!?   ban
13556  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 05, 2008, 02:28:23 PM

Quote from: Purge on March 05, 2008, 01:45:16 PM

It's neat how it almost harmonizes, but I've gotta say, nickelback did not invent mediocrity.

Hey, you're right!  They must be blameless!

That side by side vid was amazing.  Wow, that's suckage.
13557  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: March 05, 2008, 05:43:51 AM
Huh, no restart feature.
13558  Gaming / Console / PC Gaming / Re: Army of Two - it's gonna be coop fun ladies! on: March 05, 2008, 03:27:30 AM
Add another review to the fire.  IGN with a 7.9. http://xbox360.ign.com/articles/856/856967p3.html
13559  Gaming / Console / PC Gaming / Re: Army of Two - it's gonna be coop fun ladies! on: March 04, 2008, 09:16:14 PM
Here's another non-major-site review:  http://www.gemaga.com/2008/03/04/army-of-two-review  Quite a positive review.

And one from X-Play for the PS3 version: http://www.g4tv.com/xplay/reviews/1729/Army_of_Two.html  They give it a 4...out of 5.
13560  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: March 04, 2008, 09:05:54 PM
I kinda lean with Purge on these tangential musings.

However, I do hate Nickelback.  Now if we could get Nicklecreek, I'd be happy.  Of course, we'd need the wireless fiddle controller to make it work, but still...

Quote from: DragonFyre on March 04, 2008, 05:02:05 PM

Hey Chaz,

If you get me Lily Allen - Smile or LDN as DLC, I'll help you pay for some diamonds for your drum kit.

Yeah, I know they're pop-py and probably wouldn't work great, but hey - freezepop worked!

Love Lily Allen, but I'm not so sure it would work.  BTW, have you heard Kate Nash yet?  Similar, but even sharper lyrics.
Pages: 1 ... 337 338 [339] 340 341 ... 393
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.215 seconds with 21 queries. (Pretty URLs adds 0.077s, 1q)