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13441  Gaming / Console / PC Gaming / Re: Rock Beatles? on: October 30, 2008, 08:16:53 PM
I'm going to address the elephant in the room.

Hey, jersoc, it's "The Beatles".  Not beattles.  Beatles.  B-e-a-single t-l-e-s.

That is all.
13442  Gaming / Console / PC Gaming / Re: Rock Beatles? on: October 30, 2008, 04:43:23 PM

Quote from: Chaz on October 30, 2008, 02:52:06 PM

Quote from: wonderpug on October 30, 2008, 02:49:07 PM

Quote from: Chaz on October 30, 2008, 02:42:27 PM

Of course, every music game Harmonix has put out has had new peripherals come out at the same time as well.

There is no way I would be able to resist a plastic Höfner violin bass peripheral.

Oh, and those peripherals for Frequency and Amplitude were awesome!  icon_razz

You mean you didn't get the special edition with the LSD cover? Man, that made those games so much better.  The cover is a peripheral, right?

It is if you lick it.
13443  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: October 30, 2008, 04:42:09 PM
I'm now officially in, as I just got the game at Best Buy.

BullwinkleJ if you want to add me.
13444  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: October 30, 2008, 04:40:43 PM
I find myself still crouching and jumping a lot, trying to increase those skills.  I have to keep reminding myself that this game isn't like Oblivion in that respect.
13445  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 30, 2008, 02:48:25 PM
I will get this, no question, but as I said, I hope these songs will also be playable in RB2.  The line "not just a Rock Band expansion pack" is encouraging, at least.
13446  Gaming / Console / PC Gaming / Re: Rock Beatles? on: October 30, 2008, 12:57:09 PM

Quote from: Misguided on October 30, 2008, 10:54:20 AM

I think this deserves its own topic. It's of interest to many who may not own Rock Band (yet).

Okay, but there's a lot of discussion going on in that other thread.  Some of it is even interesting.  Come check it out.
13447  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 30, 2008, 12:56:09 PM
For those who don't think Beatles tracks will work in Rock Band, I point you to "Nine in the Afternoon" by Panic at the Disco.  That is, essentially a Beatles song distilled to its fun roots (or, really, it's a Jellyfish song who themselves were nothing short of the best fun-Beatles imitators ever, but that muddles the point).  That is a fun song to play.  Sure, it's not angsty or complex, but it's fun.  The Beatles have a ton of music that is way more complex than that.  Their tunes are incredibly diverse.  Unless you just don't like them, there will be something for everyone.

I agree with jersoc, though.  I have a feeling this will be a separate entity.  I have no problem paying for a separate disc, I just hope you have the ability to save the songs to the hard drive and play them in RB.  Swapping would be a PITA.

Quote from: raydude on October 30, 2008, 07:10:10 AM

I took a Music Appreciation class in college that was colloquially known as "Clapping for Credit".

Where did you go?  We had the same course, but maybe that's a more universal thing than I imagined.
13448  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: October 30, 2008, 12:46:10 PM

Quote from: CeeKay on October 30, 2008, 07:20:32 AM

Quote from: Razgon on October 30, 2008, 07:04:22 AM

So, has anyone caught the GT references Kathode has snuck into the game yet?

Spoiler for Hiden:
Gotcha!! ;-)

yes I did.  it's there in Megaton if you look.

Between this and the dogmeat stuff, I feel like it's April 1st already, except that I don't owe $20,000 in taxes.  Yet.
13449  Gaming / Console / PC Gaming / Re: Saints Row 2 on: October 30, 2008, 12:44:51 PM

Quote from: Roscoe on October 30, 2008, 10:53:27 AM

OMG, Zero Punctuation LIKED Saints Row 2!

I suck at video capture, so just mentally enjoy the tiny bit of film where Yahtzee calls SR2 better than GTAIV. I agree.


Beat me to it. 

I totally agree.  I enjoyed the grey action figure of Niko with phoning cousin action.
13450  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: October 30, 2008, 03:38:39 AM
By the way, here are some quotes from Test Lead Chris Chamberlain at E3:

"...third title in the series...Every thing you could do in the previous games you can absolutely do in this one...All the platform elements from the previous game are in there, absolutely...Very similar to the classic Banjo games...It's definitely a platformer-type game..."

http://www.gametrailers.com/player/36864.html

That may be the idea where I got the idea that it was a platformer and part of the series.  In fact, this video reminded me that there was a bit of a panic when the game was announced that they were going away from the original feel, what with all the vehicle stuff coming out.  As is clear in the video, they were doing their best to assure everyone that it was, in fact, a platformer.
13451  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: October 30, 2008, 03:26:37 AM
Well, I certainly knew in advance that this was vehicle laden, I'll give you that, but I was under the impression that it was a platformer with vehicles.  Hell, I still think that, having played the demo.  I found the mini-games to be what mini-games usually are: a distraction from the meat of the game, in this case collecting stuff.  However, I realize the designers don't want you to think that, and so the mini-games are required to progress.  The only way to gain the whoozits that unlock the next world are through these vehicular games, near as I can tell..

And since the vehicles are so key to this whole thing, I don't think it's asking too much to wish they controlled a little more precisely.  Even in racing, some bit of my car got caught in someone else's bit and next thing I knew I was off the track with no chance in hell of catching up.  But it's not just racing.  It's driving on awkward curved surfaces that require tight turns and weapons in a vehicle that hasn't got much of either.  It's getting a ball into a net.  With a car.  That one wasn't hard, but it really felt forced to me.  Why am I doing this?

Sure, the Rare charm is in the game, though a little of it seems to have lost it's snap.  And, yes, it looks nice, though, as I've said, I wish they'd get a smoother framerate.  There's a murkiness or fuzziness or something to Rare graphics that I don't quite love.  Honestly, I'm hoping that there are other types of things to do as you open more worlds.  Maybe there will even be enough platforming.  As I said, I enjoyed my climb up the tower.  I was hoping for more of that.  I don't think I'll be alone.
13452  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 30, 2008, 03:13:05 AM

Quote from: EngineNo9 on October 30, 2008, 02:21:44 AM

...there is treasure everywhere!

Hey, shouldn't Calvin be saying that?
13453  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: October 30, 2008, 12:20:50 AM

Quote from: Dante Rising on October 29, 2008, 11:01:25 PM

Quote from: rrmorton on October 29, 2008, 10:45:23 PM

I'm messing around with the demo now and I am entirely unconvinced about this vehicle editor direction they've taken. It's awfully convoluted and it doesn't make for a good combination or juxtaposition with this kind of platformer gameplay.

Well, this game really was never advertised as a platformer, so hopefully people won't buy with any false sense of what to expect based upon the previous game. What did you find to be convoluted? I thought everything has fairly easy to digest, although I'd like to know if the various parts you acquire have a significant effect on how the vehicles respond to the controller. If this area is diluted, then what would be the point? However, if the controls are too slugglish/floaty until you upgrade, many people may be turned away in frustration. Its a fine line.

Banjo Kazooie: Nuts and Bolts is listed under the "Platformer" category on GameRankings, IGN, Gamespot...pretty much any gaming site you can name.  After two games of solid platforming, if this was not supposed to be a platformer, they should have spent time advertising that it's not a platformer.  This isn't like Crash Kart racing or something where it's very clearly not a platforming game.  Further, I remember some video where they were saying how it wasn't all about the racing, that the vehicles were part of the platforming, etc.  If you think people aren't assuming this is a platform game on at least some level, you're nuts.
13454  Gaming / Console / PC Gaming / Re: Rock Beatles? on: October 30, 2008, 12:08:54 AM
We heard.

http://www.gamingtrend.com/forums/index.php/topic,26180.0.html
13455  Gaming / Console / PC Gaming / Re: New 360 Dashboard on: October 30, 2008, 12:08:24 AM
There's an Endgadget hands-on that implies that everything loads seemlessly.  That'd be worth it to me.
13456  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 30, 2008, 12:07:15 AM

Quote from: mikeg on October 30, 2008, 12:03:01 AM

Okay, I am going to ask a stupid question, but can you play this game and be all you can be without doing the minutia?  I do not ever, and I mean ever, want to fish, cook, bartend, sing, dance, blacksmith, or ANYTHING else that smacks of a job (hell, that's why I game to get my mind off of boring crap like that).  I just want to complete the overarching story of saving the universe, or whatever it is, and make my character one bad mofo in the process.  A lean mean fighting machine who saves the world of Albion, or whatever it's called.   I am not in any sense an rpg gamer.  Can you play it and enjoy it if you are not?


Pretty sure you can, but you might need to earn some money early on with a job (though, conceivably, you could make enough through just fighting in one particular cave over and over), but once you start getting into real estate it doesn't seem like you'll need a job after that.
13457  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 29, 2008, 10:05:31 PM

Quote from: DragonFyre on October 29, 2008, 10:01:03 PM

Dear Forum Posters,

We can no longer be friends.

Brian.

Wait a minute, you can only be friends with people who are completely in the middle of the road on liking/not liking the Beatles?
13458  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: October 29, 2008, 10:00:49 PM
Honestly, it doesn't matter what your opinion of the Beatles is (though if you don't see them as one of the most seminal influences on music in the last 40 years, you're wrong), this is a coup no matter what.
13459  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: October 29, 2008, 05:48:10 PM
I forgot about the budget price.  That may change things, but I'm still waiting on reviews.  The gameplay was less platform, more driving in my experience, which I don't think is what I'm looking for.  Even wandering around the levels, it's clear you're supposed to be driving, for the most part.

As for the "nobody interested" part.  I can't help it if you people are lazy!  I wrote that last thing at @ 9:30 EST.
13460  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 05:13:17 PM

Quote from: The Grue on October 29, 2008, 02:06:13 PM

Quote from: Bullwinkle on October 29, 2008, 12:55:14 PM


I knew you could use the buttons, but I wasn't aware you didn't have to strum for those, either.  Thanks.

You can also use those buttons, but just tap the touch pad instead of strumming.

Well, now I'm confused.  Can you use the buttons without strumming during the stringed notes or not?
13461  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 12:55:14 PM

Quote from: denoginizer on October 29, 2008, 12:43:57 PM

Quote from: Bullwinkle on October 29, 2008, 12:25:49 PM

I played a little of both last night with the GH:WT guitar (bummed that I couldn't get the guitar without the game).  I'm with others, I definitely like GH:WT better than GHIII.  RB (both 1&2) are still the best experience, though. 

I only had a few minutes last night, but I assume the notes that are strung together with lines are where you use the tap pad.  I can see never, ever using that.  I can't even switch to the orange button.  There's no way I'll get all my fingers into the right spots to do that damn thing.  Plus the fact that there's no way to see on the edge of the neck where your fingers are supposed to go.  Dumb.  And I guess it doesn't really work consistently.  I get that they want to do things to make them stand out, but come on.  Someone somewhere along the way should have pointed out that they were biting off more than they could chew.

You don't have to use the touchpad on those sections.  You can use the normal buttons too.  You just don't have to strum the notes. It's like a long HO/PO section but you don't have to strum if you miss a note.

I knew you could use the buttons, but I wasn't aware you didn't have to strum for those, either.  Thanks.
13462  Gaming / Console / PC Gaming / Banjo Kazooie Nuts & Bolts on: October 29, 2008, 12:32:32 PM
The demo is up on XBLM. 

Just finished downloading.  I'll try to get back with a report soon.

EDIT TO ADD:

Well, I've started.  I'm not far enough in to say how I feel yet.  The collecting center in my brain is being triggered, but something feels off.  It could be the framerate, which is fine, but is at 30 fps.  That seems to be a next-gen Rare standard, but it always feels a little clunky to me.  Things look nice, at least.  The controls seem pretty good, so it's not that.  It's probably that the dialogue goes flying by a little fast, and there's no explanatory cut scene, so I'm not really sure why I'm doing the things I'm doing.  I have no doubt that won't be a problem in the main game, though.

One thing I think Rare fans will find interesting: I was talking to Mr. Bottles (I gather he's a returning character- I never played the original), and one of the questions you can ask him is, "What do you know about KI3?"  His response is "I've heard it's going to star mighty Bottles.  I'm knitting myself a bandana just in case that turns out to be true!"  There have been rumors of Killer Instinct 3 coming, but this feels like more of a confirmation than anything in the past.

EDIT TO ADD 2:  I guess no one's really interested in this. 

I played through most of the game.  There was one Jiggy I didn't pick up, but the mini-game to get it was an exercise in frustration.  Honestly, the driving thing is fine for moving around the level, but once in a race situation it's a bit frustrating.  Perhaps an improved vehicle would be better, but right now the controls are not as good as it would seem you'd need.  If every jiggy is achieved through a mini-game and every mini-game is vehicle-based, I think I may be OUT.  Or, at least, OUT until a price drop.  Good news for my wallet, anyway.

It's a shame, too, because there was a fun moment where I scaled a tower at the top of a hill and found a bunch of pieces and a parts box at the very top.  That box turned out not to hold much of interest, though.  And all the parts go to building vehicles.  I can see the vehicles just sucking the fun out of the game.  But you're meant to use them.  The game even says, basically, "You shouldn't be walking.  You should be driving.  That's why vehicles are in the game."  The driving thing feels forced.

There was a mini-game that had you driving soccer balls into a net, for example.  Not hard to do, necessarily, but it also made me wonder why I was doing it in a vehicle.  The answer is because the game wants me to.  Actually, the whole set-up for the game seems to be that exact thing.  Some guy with Pong for a face is making you jump through the hoops he's created for whatever reason.  He's the Lord of Gaming or somesuch.  So, basically, you're going through these levels because he wants you to.

Resounding "Meh" from me. 

13463  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 29, 2008, 12:30:12 PM

Quote from: Destructor on October 29, 2008, 05:41:38 AM

Having problems charging spells? I have two solutions:

1) Raise Dead. I always kept that on Tier 1. I toss that towards somebody and the AI wants to kill them and generally ignores you.
2) Slow Time. I always kept that on Tier 2. Takes only a second to charge, and between that and Raise Dead, the AI ignores me long enough to easily get a Tier 4 fired off.

The guide recommends both of those with either Inferno or Storm (or whatever the electric one is called) as the primary.  Looking at the stats, I went with electricity.  It seems to do more damage and stuns the enemy.
13464  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 29, 2008, 12:28:41 PM

Quote from: kronovan on October 29, 2008, 06:53:18 AM

Quote from: EddieA on October 28, 2008, 09:38:23 PM

I believe the full game starts out with Lara underwater, so it looks like the demo is a level from later in the game.

At the beginning of the demo Lara's talking with HQ about a connection between Norse mythology and a Thailand temple, so my guess is that it's very early on in the game if not at the very beginning. That's a pretty far out premise to base a story on, so if that's what they're going with they'll need lots of time and gameplay to spin the tale. I just finished the demo tonight and I have to say I was blown away by it. That has to be the best flora and fauna I've ever seen modeled in any game. The water was damn impressive too, in fact the whole environment WOWed me; it's as beautiful as Lara.  slywink I also loved the new moves and athletic abilities they've given Lara. They're subtle additions if anything, but their enhancement to an already excellent game mechanics is noticeable none the less. Excellent demo and if the rest of the game is as good this will be one of the best Lara Croft games yet.

Definitely a game I'll break my 'no offline mplay = no buy' rule for. Of coures I haven't heard if this is going to be available on gametap like the last in the series, so I'm not sure if it'll be a day 1 purchase or download.

The fact that they're talking about the connection between the Thailand temple and Norse mythology is what led me to believe that this may be a little further in.  Or that there are a lot of cutscenes before this.  You can't just start talking about Norse mythology without having done something with it previously.
13465  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 29, 2008, 12:25:49 PM
I played a little of both last night with the GH:WT guitar (bummed that I couldn't get the guitar without the game).  I'm with others, I definitely like GH:WT better than GHIII.  RB (both 1&2) are still the best experience, though. 

I only had a few minutes last night, but I assume the notes that are strung together with lines are where you use the tap pad.  I can see never, ever using that.  I can't even switch to the orange button.  There's no way I'll get all my fingers into the right spots to do that damn thing.  Plus the fact that there's no way to see on the edge of the neck where your fingers are supposed to go.  Dumb.  And I guess it doesn't really work consistently.  I get that they want to do things to make them stand out, but come on.  Someone somewhere along the way should have pointed out that they were biting off more than they could chew.
13466  Gaming / Console / PC Gaming / Re: [PS3] Resistance Fall of Man on: October 28, 2008, 11:03:11 PM
Yeah, that IGN review pissed me off.  I knew the game would be good, but come on, does every friggin game that comes out at the end of the year half to be so damn good?!
13467  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 28, 2008, 06:19:55 PM

Quote from: Pyperkub on October 28, 2008, 05:19:52 PM

Quote from: Bullwinkle on October 28, 2008, 03:37:31 PM

It is.  1.2 GB. 

I played about half way through so far.  There are some minor camera and control issues, and there are times when it wasn't clear where I sould be going, and I'm not talking about before embarking on a series of platforms, I'm talking about midway through said platforms.  I'd be on a pillar, looking around and couldn't, for the life of me, figure out where I was supposed to jump.  Sometimes it was a camera issue, but other times it was just that the route wasn't clear.

I went off on that last bit longer than I meant to, because it really seems to be quite good.  It's gorgeous, first of all, and it really recaptures that feeling from the very first game where you'd pull yourself up onto that last ledge and an amazing vista would suddenly, stunningly be revealed to you.  The controls are mostly very good.  There were a couple of jumps that seemed a little too unforgiving, but I think those could be tweaked by release.

It was on my IN list already, but now I'm more confident in that choice.

Does it start in the beginning (like the Legend demo did)?  I'd rather not jump in half way...

Can't tell for sure.  My hunch is that it's not right at the beginning, but it depends on how much info is given out in cutscenes before the level starts.
13468  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: October 28, 2008, 03:37:31 PM
It is.  1.2 GB. 

I played about half way through so far.  There are some minor camera and control issues, and there are times when it wasn't clear where I sould be going, and I'm not talking about before embarking on a series of platforms, I'm talking about midway through said platforms.  I'd be on a pillar, looking around and couldn't, for the life of me, figure out where I was supposed to jump.  Sometimes it was a camera issue, but other times it was just that the route wasn't clear.

I went off on that last bit longer than I meant to, because it really seems to be quite good.  It's gorgeous, first of all, and it really recaptures that feeling from the very first game where you'd pull yourself up onto that last ledge and an amazing vista would suddenly, stunningly be revealed to you.  The controls are mostly very good.  There were a couple of jumps that seemed a little too unforgiving, but I think those could be tweaked by release.

It was on my IN list already, but now I'm more confident in that choice.
13469  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 28, 2008, 01:56:17 PM
Are the drums available separately?  One thing no one likes about the drum kit is that the pedal can't go directly under the drums (the cross bars keep that from happening).  Depending on the trade-in, I may be able to upgrade from the RB1 set.
13470  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 10:09:32 PM

Quote from: Fellow on October 27, 2008, 08:46:21 PM

Damn, looks like I'm the only one springing for Fallout 3(PC) here, apparently! Along with Red Alert 3(PC) and Littlebig Planet(PS3). The most expensive gaming week for me in this mayhem of releases SO FAR.

FTFY
13471  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: October 27, 2008, 10:08:32 PM

Quote from: Elenkis on October 27, 2008, 08:50:16 PM

Quote from: The Grue on October 27, 2008, 08:08:31 PM

By the way, for those who don't know and were complaining about the rating system of levels, they added a ranking system of 1-5 stars you can rate a level.  The one thing I don't like, though, is that if you play the same level twice, it makes you rate it again.  Once you give it a star rating, you can then assign the word to it, but you also have an option to skip that part.

I'm sure I'm missing something really obvious here, but how do I see what rating a level has? I don't see it on any of the level information pages icon_confused

I was about to post that the level rating system is great news.  I do hope the ratings are available when looking for a level, though (and that you can search for ratings or maybe rating/word combos).
13472  Gaming / Console / PC Gaming / Re: Tom Clancy's EndWar on: October 27, 2008, 07:52:31 PM
http://www.gamingtrend.com/forums/index.php/topic,29435.0.html
13473  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 27, 2008, 03:12:22 PM

Quote from: denoginizer on October 27, 2008, 03:04:18 PM

Hopefully the ION patch hits soon. I am dieing to play the Tool songs on drums.  icon_biggrin

Ah, yes, Tool and die-ing.
13474  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 01:48:10 PM
Wii:
I wish they staggered the Strong Bad stuff a little more, but I'll get that, eventually.  Maybe Earthworm Jim

PS3:
Little Big Planet
MotorStorm: Pacific Rift  - waiting for next year and a price drop

360:
Fallout 3
Meteos Wars (XBLA)  - Maybe
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Episode Two (XBLA) - Someday
13475  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/27) on: October 27, 2008, 01:44:53 PM
VC = Earthworm Jim!!

Wiiware = Strong Bad: Ep 3 and Art Style: Rotohex.
13476  Gaming / Console / PC Gaming / Re: Midnight Club: LA Impressions on: October 27, 2008, 01:13:23 PM
I've always liked these games, but all the talk about the difficulty has me waiting until next year.  Besides, I wouldn't play it much at all right now.
13477  Gaming / Console / PC Gaming / Re: [Wii] recommend me a MP game on: October 27, 2008, 12:21:32 PM
Boom Blox!!
13478  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 27, 2008, 12:20:03 PM

Quote from: CeeKay on October 27, 2008, 05:00:56 AM

I love the references the game has.. I helped Max and Sam with the Deadites Hollow Men to find the Necronomicon Normanomicon (the book of the Extremely Dead) earlier, and I just helped Farmer Giles take out Ripper.

But Giles is Ripper.  icon_biggrin
13479  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - First Review Out - 7.9 on: October 27, 2008, 12:28:11 AM
Anyone seen any reviews of just the components?  Specifically, the guitar?  I have to get a new guitar, and I'm deciding between the RB2 one and the GH:WT one.  I greatly preferred the GH3 guitar to the RB one (though the games go the other way for me).  I'm still debating about these versions.
13480  Gaming / Console / PC Gaming / Re: Dead Space on: October 26, 2008, 06:49:00 PM

Quote from: Zinfan on October 26, 2008, 06:01:33 PM

Quote from: Ridah on October 20, 2008, 08:42:17 PM

Quote from: CeeKay on October 19, 2008, 10:55:07 PM


So... Basically we should stick to a gamepad if we plan to play on the PC.

After trying to play this on my PC with keyboard and mouse (the mouse is far too floaty and the keyboard makes moving around a chore) what do I need to connect my 360 controller to the PC?  I searched the web and found the     
 Microsoft Xbox 360 Wireless Gaming Receiver  .  Is that what I'm looking for?  Right now I'm more scared of trying to move around and interact with things than I am of the monsters.

That's what you're looking for.  Keep in mind you'll have to resync the controller with the 360 each time if you plan on going back and forth.  Otherwise, it works pretty well.
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