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13361  Gaming / Console / PC Gaming / Re: Professor Layton and the Curious Village Impressions on: February 29, 2008, 03:46:09 PM
I agree, the wording of the candle one was horrible.  I had a real problem with finding the five sided shapes in the square within a square one.  Even after knowing the answer, it still didn't jibe with me.  I just didn't get what they were asking at all.  And even when I did, I feel like they fudged the definition of shape.  The shape should be closed off if the line touches another line.

Anyway, my wife got it in two attempts, so maybe I'm just an idiot.
13362  Gaming / Console / PC Gaming / Re: OMG. MS Repair royally screwed this kid on: February 29, 2008, 03:41:50 PM
I read that article this morning.  I loved how you thought you knew where the story was going and then it turned out much, much unbelievably worse.

The only thing against the theory that someone stole it is that the serial numbers on the case match the one he sent in.
13363  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 29, 2008, 03:33:00 PM
The hatch made me think that was the focus of the second season, but I guess it was both.  In my mind, the other survivors completely took over the show once they came on.
13364  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: February 28, 2008, 08:32:22 PM

Quote from: GatorFavre on February 28, 2008, 07:23:32 PM

Forces me to move on and try something else. 

"Forces" - yeah, that sums it up.
13365  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 28, 2008, 07:28:53 PM

Quote from: jersoc on February 28, 2008, 07:15:11 PM

Quote from: leo8877 on February 28, 2008, 04:25:14 PM

Quote from: GatorFavre on February 27, 2008, 09:25:02 PM

I finally picked this up after playing it a few times at a friend's house.  All I can say is that hard mode on Rock Band is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more fun than hard mode on GH3!

Yep and way more fun than GH2, imo.

I would say yes and no. Playing the drums is a blast, no doubt about it. However, the lack of metal and rock songs is really becoming disappointing for me. Sure, I like most of the DLC out there, but I want to just rock out hard style. Hook us up with megadeth and avenged sevenfold. I usually only play guitar when I'm feeling a few gold stars.

See, it's the exact opposite for me.  The plethora of metal on the GH games were wearing very thin.  In RB, it does my heart good to see that most of the songs in a set are tunes I like.
13366  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 28, 2008, 07:26:48 PM

Quote from: metallicorphan on February 28, 2008, 06:25:04 PM

Quote from: Kevin Grey on February 28, 2008, 05:54:12 PM

Quote from: metallicorphan on February 28, 2008, 05:09:25 PM

gutted that its only gonna go to 16 episodes if what CK says is right

No, no, no- 16 episodes per season, though S4 has now been cut to 13 episodes because of the writer's strike.

yeah,sorry thats what i meant......shit about the writers strike,Heroes suffered as well,having only half the season making up season 2,but at least that season ended well

Yeah, Heroes could have really used a longer season, too, to fully clear the awful taste of the first chunk of this season out of our mouths.

It just occurred to me that the Taillies were the start of the third season, not the second.  So that's what I meant.

I finished the second chapter of the game now.  I like it.  The gameplay elements are a little underwhelming
Spoiler for Hiden:
I did enjoy the tension while hiding from the black smoke, but it wasn't entirely clear when  that needed to happen, exactly.  They said to listen for audio clues and you could sometimes see it, but the exact danger sweet spot was hard to determine - same thing with some sniper dodging shortly thereafter...also the cave level was both cool and a little annoying
but the story is actually pretty interesting.  I enjoy the show structure format, but couldn't they have gotten a higher def version of the logo screen?
13367  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 28, 2008, 03:11:23 PM

Quote from: EddieA on February 28, 2008, 06:39:28 AM

Quote from: Chaz on February 28, 2008, 04:32:11 AM

Since I stopped watching Lost after season 2 because the producers seemed determined to create the show that filled the most airtime without advancing the plot at all.  I've heard it's gotten better, but I'll have to be pretty bored before I rent season 3 and find out.

You're really missing out on some great television.  Season 2 was an unfortunate anomaly.  The latter half of season 3 and the beginning of season 4 have been exceptional, and the season 3 finale was simply amazing.

I would go so far as to say the only serious misstep was the first part of Season 2.  "The Tailies" set up.  Get us to care about the characters on the island, then force us to relearn a whole other set?  That was cool for one ep, but to spend half a season on it was a bad idea.  Still, Mr. Echo was a great character.  The Nikki and Paulo misstep turned into something good when they got rid of those two.  And it felt like the exact opposite of filling airtime.  It felt like they tried something that didn't work, were aware of it and brought it to a satisfying conclusion.  Also on that front, since they've got a specific end in sight, they're more focused than ever.

As for the credits bit, I've only seen one "previously on," so I have no idea how they're going to use it.  I kind of expect them to refresh your mind and drop some hints.  Either way, it reminds me of the "Story So Far" segments of Professor Layton, which work well.  And the credits sequence is all of ten seconds long and is just the title card.  One of the best title sequences ever, IMO, and the fact that the network hasn't forced them to spice it up and add character pictures is simply amazing.  Because it's so short, it's hardly distracting.  Frankly, it's something that pulls me in, rather than out.  My only concern is playing multiple levels in a row, would that lose it's charm.  I feel the same way about watching multiple episodes of TV in a row, though.
13368  Gaming / Console / PC Gaming / Re: New PS3 Availability on: February 27, 2008, 10:40:30 PM

Quote from: Kevin Grey on February 27, 2008, 09:04:24 PM

Quote from: Bullwinkle on February 27, 2008, 09:01:07 PM

I'm seeing Q2 for the PS3 bundle.  What's the last month of Q2?  I'm still trying to convince the wife...

Also, are they slapping MGS4 images all over the PS3 in the bundle?  That'll bum me out.

PS3 Bundle is confirmed for June.  Yes, there will be an image of Solid Snake on the box, similar to the Motorstorm image on the current 80 Gig bundle.  A picture of the packaging is floating around somewhere. 

On the box is fine, I just want to make sure the console itself isn't cluttered up with MSG4 gewgaws.
13369  Gaming / Console / PC Gaming / Re: the only review for lost via domus is... on: February 27, 2008, 10:39:31 PM
I played the first level today.  It captures the show pretty well, I think.  Opening credits and everything.  The first level is in the plane, then on the beach after the plane.  It's kind of cool to wander around and see, for example, Locke staring at his toes (by the way, the second character you meet is Vincent).

The graphics are not quite as dazzling as I was hoping.  The character models range from not bad to lame.  So far the fake voices haven't really bothered me.  No one is trying to do an imitation (except for the Locke guy), they're keeping it low-key and trying not to distract you.  Kind of like the guy who played Indy in the last Indiana Jones game.  He wasn't doing Harrison Ford, but he captured the essence of the character.

Oddly, the most interesting aspect of the game is the main character's story.  It's the typical video game character in search of his memory schtick, but given the setting, it works pretty well.  It also ties into flashbacks for the character.  And in the flashbacks, he has to use a camera to frame and focus on just the right moment to trigger a memory (or at least that's what you do in the first flashback I played).  That was a pretty cool mechanic, IMO.  It made the memory/flashback thing active.  The camera plays a larger role in the guy's story, too. 

There was a cool moment at the end of the first chapter where everything came to a crescendo, the music built and then they cut to the black Lost screen with the iconic music hit.  The next level loaded and the announcer said, "Previously, on Lost," then we got a brief recap of the previous level, followed by a cut scene, then opening credits.  That may make it difficult to play numerous levels in a row, but it seemed pretty cool to me.

Overall, if you're a fan of the show, it's definitely worth a rental, at least.  Only one level in, I hate to judge it too much, but I have a feeling it's not worth the full price.  Seems like a $30 game to me, max.  I have no doubt I'll enjoy it, though.
13370  Gaming / Console / PC Gaming / Re: New PS3 Availability on: February 27, 2008, 09:01:07 PM
I'm seeing Q2 for the PS3 bundle.  What's the last month of Q2?  I'm still trying to convince the wife...

Also, are they slapping MGS4 images all over the PS3 in the bundle?  That'll bum me out.
13371  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 27, 2008, 05:44:01 PM

Quote from: TheMissingLink on February 27, 2008, 05:31:24 PM

Quote from: Bullwinkle on February 27, 2008, 04:11:59 PM

I don't think I've had a real problem with any boss up to level 2 (the girl in the school or warehouse killed me once, but I got her the second time).  Man, is Bad Girl hard.  I've tried three times, at least.  And it's a long fight, too, so it's really frustrating to restart.  I was on track to get her on the last go 'round, but I got too close to her when I shouldn't have, if you know what I mean.  Hugely frustrating.

LOL, when that happened to me for the first time, I was in shock that they'd actually put that into the game.

But man, it just further define NMH as a classic, to me biggrin

Oh, I don't mean to say it ruined the game or anything (especially since I finally just beat her), but that boss was just so much harder than previous ones.  I constantly felt like there was some trick I was missing, especially when I finally got my first hit in, and her health bar went down a millimeter.  I do think that insta-death power is a little cheap, though.  Only because sometimes you fall victim to it completely by accident.
13372  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 27, 2008, 04:11:59 PM
I don't think I've had a real problem with any boss up to level 2 (the girl in the school or warehouse killed me once, but I got her the second time).  Man, is Bad Girl hard.  I've tried three times, at least.  And it's a long fight, too, so it's really frustrating to restart.  I was on track to get her on the last go 'round, but I got too close to her when I shouldn't have, if you know what I mean.  Hugely frustrating.
13373  Gaming / Console / PC Gaming / Re: God of War: Chains of Olympus on: February 27, 2008, 04:05:15 AM

Quote from: Canuck on February 27, 2008, 04:00:43 AM

So when's this game coming out for the DS? biggrin

Aaaand...scene.
13374  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 26, 2008, 10:22:15 PM
By the way, as I head into the last two ranks, I am suddenly completely out of money.  There was a blade upgrade that was $999,999.  I'm assuming that's what you were talking about, CS.  Definitely worth it, but I've been heading into the alley mission multiple times to up my dough.  I'm regretting not having hunted down the dumpsters and buried loot, but there didn't seem to be any benefit to the new clothes (at least I got all of the benwa balls or whatever they were).  I'm dreading coming out of the 2nd ranking to find I need to buy a $999,999 sword.  Ugh.  But I'm thinking I may have bought the last blade already, given how sparse they were.
13375  Gaming / Console / PC Gaming / Re: Where's the No More Heroes impressions? There they are! on: February 26, 2008, 06:51:25 PM
I'm at Rank 3 now, and something that was nagging the back of my mind the whole game has been confirmed.  You know that music that plays in the background of many encounters?  The pop song that has some chippy singing in an extremely sing-songy voice?  That is "Heavenly Star" from Genki Rockets.  Amazingly, I've heard the song before.  It was part of a free download for Lumines Live on XBLA last year.  Incredibly insipid song.  It gets locked in your head with just one listen.  And they use it seemingly exclusively in NMH.

Here's the video that distracts you while you try to play it in Lumines:  http://www.youtube.com/watch?v=XL2od1AF_Cs  The girl looks cute, at least.*

* Just a smidge of research revealed that she's not a girl in the traditional sense.  She's computer generated (or in hologram form in concert - I guess they appeared in Live Aid) and her voice is samples from different artists.  Genki Rockets is one of those concept groups.  None of the musicians are named except the ficitonal lead singer, Lumi, who is from 30 years in the future and has never been to earth.
13376  Gaming / Console / PC Gaming / Re: Witches [X360/PS3] on: February 26, 2008, 06:32:20 PM

Quote from: ATB on February 26, 2008, 06:19:38 PM

Quote from: Starshifter on February 26, 2008, 06:06:32 PM

What the hell is going on with this site?  I post information about a new game coming that looks fun and different and predictably the same dip-poopoos show up to urinate on the parade.

Sad.

See ya.


Lighten up, Francis.

Starshifter is understandably sensitive.  He's been the butt of a lot of jokes here (I've made a few myself).  And he's been made to feel like his opinions don't matter.  They do matter, Shifty. 

I've been getting frustrated lately at people labeling games as the worst possible game ever from screenshots or gameplay vids.  Hell, even some demos that aren't AAA titles have been getting the negative hyperbole treatment from people on this site, which I assume is made up of people who chose gaming as a main hobby because they love it.  How you can trash decent facets of a hobby you love so severely is beyond me.

I also love movies.  I enjoyed every one of this year's best picture nominees (well, maybe not Atonement), but guess what?  I also loved Cloverfield.  I was trying to explain that to some supposed movie lovers recently and was met with blank stares.  I was dismissed, partly becuase I also tried to convince these people that Battlestar Galactica is one of if not the best shows on television.  None of them have bothered to watch the show, but I get the idea that my opinion doesn't hold much weight with them.  It's extremely frustrating.

Now, I'm not saying that Witches is comparable to BSG, but I am saying that we don't know.  I'm also saying that it may not be a AAA title, but that doesn't mean it's not worth your attention.

We had a kick ass year in gaming last year, which was undeniably a good thing, but it has the negative side effect of every game released since some brilliant ones being seen (and labeled) as garbage.  We've become spoiled, I think.

Anyway, one of these days Starshifter is really going to mean it when he says Goodbye.  I will be sorry to see him gone.
13377  Gaming / Console / PC Gaming / Re: A night with XBOX backwards compatibility on: February 26, 2008, 05:03:50 PM

Quote from: deadzone on February 26, 2008, 04:54:19 PM

Quote from: Destructor on February 26, 2008, 04:37:47 PM

Quote from: deadzone on February 26, 2008, 04:36:25 PM

So is BC something that is continuously worked on so that more and more older titles are compatible or is it just abandoned completely at a certain point?  Seems like BC is a really nice perk to have with a console, at least IMHO it would be.   

Microsoft has pretty much said that they're done with BC. Sony is in the same boat if you have the 80GB version (and you're just out of luck if you have the 40GB one).

Really?  Wow, it just seems like something that a lot of people would like to have.  Is it hard or something to make games backwards compatible?  Or maybe they are just trying to transition the consumer from the old to the new?

They say this every couple of months.  Usually, however, the BC team says, "No, no...we're still working."  I don't think I've heard from this time, but I'm holding out hope.  The next batch would be due any time now, if it's coming.
13378  Gaming / Console / PC Gaming / Re: I hate it when the Wii updates on: February 26, 2008, 04:59:48 PM
I usually have a secret glimmer of hope that an update's going to let me play games from the SD card I have. 

This one, not so much.
13379  Gaming / Console / PC Gaming / Re: The Club. Anyone grab it? on: February 25, 2008, 11:06:56 PM

Quote from: denoginizer on February 25, 2008, 05:24:13 PM

Quote from: Bullwinkle on February 25, 2008, 05:03:59 PM

I played through three of the tournament levels.  It's a lot of fun.  I'm creaming the competition, but I have a feeling it'll get harder as I go.

What level are you playing on? I am playing on the second easiest level (experienced???), but I haven't been able to finish higher than 2nd in the 1st tournament.  The 1st place guy is crushing me every time.  I guess the fact that I have played through the 1st tournament three times means I am enjoying the game though.

Oh, there's every chance I'm playing the easy level.
13380  Gaming / Console / PC Gaming / Re: Atlus.com countdown - FES coming April 22 for $29.99 on: February 25, 2008, 05:05:59 PM
This is for PS2, I'm assuming?
13381  Gaming / Console / PC Gaming / Re: The Club. Anyone grab it? on: February 25, 2008, 05:03:59 PM
I played through three of the tournament levels.  It's a lot of fun.  I'm creaming the competition, but I have a feeling it'll get harder as I go.  The hardest thing for me is not trying to find all of the skull icons when trying to play through the tournament.  I'm wired to find hidden stuff.  When I discovered there were hidden skull icons, the happy center in my brain made the runs even more difficult.  But I've decided the levels are short enough that I don't mind playing through again and finding the icons on a future run.  I wish there was a tally of how many you'd found on each level, though.
13382  Gaming / Console / PC Gaming / Re: Console Games You Were Surprised You Loved on: February 25, 2008, 04:26:33 PM

Quote from: Eduardo X on February 25, 2008, 01:31:21 AM

Metal Gear Solid series: I always thought the shitty stories and bad voice acting, not to mention the insanely long cut scenes, would turn me off. But somehow, it all adds on to itself in a super-campy way and I like it.

Hulk: Ultimate Destruction:
A comic book game? Sounds bad already. Another GTA clone? Meh. Smashing the hell out of everything and throwing cops and buses (and vice-versa)? SIGN ME UP!

Hulk:UD was an amazing game.  Has me excited for Prototype, for sure.
13383  Gaming / Console / PC Gaming / Re: apollo justice: aa impressions... on: February 25, 2008, 04:25:29 PM

Quote from: semiconscious on February 25, 2008, 04:06:55 PM

Quote from: The Grue on February 25, 2008, 02:47:00 PM

Quote from: wonderpug on February 25, 2008, 02:38:32 PM

Quote from: semiconscious on February 25, 2008, 01:14:26 AM

yikes! - can you feel the excitement up here for this game smile ...

I know I'll be getting it eventually, but I kind of burned myself out on the series when I tried to finish the first three all in a row.  I think these games are much better played spaced out.

I agree.  I enjoy them immensely, but by the end of one, I am ready to play other things for a while.  It's why I am just now getting to the 3rd one.

agreed...

Yeah, I'm still in the second game.  These are huge time sucks.  They're good, but finishing just one case can feel like a marathon.  Especially on a handheld, which still feels designed for quick sessions to me (though I don't think the read-a-plenty gameplay would work well on a console).
13384  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/25) on: February 25, 2008, 04:23:00 PM
PSP:
Blokus Portable: Steambot Championship - I love the board game, but I don't think so (though I might buy it as an XBLA release, if that happens)
Patapon - Yes (It'll let me dust off the system in prep for GoW)

360:
Frontlines: Fuel of War - Yes.  IGN just gave it a 7.6, and I liked the SP demo (didn't get a good MP session, but I hear it's good)
Lost: Via Domus - For some reason, I'm interested in this.  I've seen one 9/10 review, but it wasn't a known source.  I'm waiting for reviews, for sure.
Turning Point: Fall of Liberty - Reverse forum effect has me waiting for reviews, but I, for one (only one, it seems), enjoyed the demo.

Wii:
Agatha Christie: And Then There Were None - I'm on the fence here, leaning towards no.  My wife might like it, and I love good adventure games, but the graphics are bleh and the gameplay looks stale.  Wii could be the place for the adventure game resurgence, but I don't think this game'll lead the charge.
Destroy All Humans! Big Willy Unleashed - I love this franchise, but it's not by Pandemic, so I'm waiting for reviews.
Sega Bass Fishing - Oddly, this is the game I'm most excited about this week.

DS:
Spitfire Heroes: Tales Royal Air Force - I haven't heard anything about this, but I'm curious.
13385  Gaming / Console / PC Gaming / Re: Lost Odyssey - new trailer and impressions on: February 24, 2008, 08:54:41 PM
I thin k Xmann and I have the same attitude towards buying weapons in RPGs.  Notice he used the word "find."  I'm the same way.  I almost never buy weapons.  I've had too many experiences where I buy a weapon only to stumble on a better one in the next area.  Honestly, in most RPGs gold is pretty useless to me.  I almost always rely on what I find in the wild.  And I rarely use potions (other than healing or mana regen, but usually I rely on spells and resting over the bottles).
13386  Gaming / Console / PC Gaming / Re: Puzzle Quest 2? coming on: February 24, 2008, 04:05:40 PM
I'm glad for that.  I love PQ, but it's the type of game I pick up every once in a while.  I don't know that I'll ever finish it.  A sequel would feel like overkill.  A different type game would be easier to swallow, for me.
13387  Gaming / Console / PC Gaming / Re: Console Games You Were Surprised You Loved on: February 24, 2008, 01:55:11 AM
Chibi Robo on the Gamecube was a big one for me.  I thought I would like it okay.  It turned into a huge addiction.  I played nothing else until I finished it.

The same thing happened with Bomberman Land Touch on the DS.  I haven't tried the sequel yet, though.

I'm experiencing the same addiction to Professor Layton, but I wouldn't say I'm surprised, exactly.
13388  Gaming / Console / PC Gaming / Lunia - Action Arcade MMORPG on: February 23, 2008, 07:10:59 AM
Any one try Lunia?  They describe it as an entirely new genre: An action arcade MMORPG. 

The graphics look nice, and it's free, but I'm not sure if I'm ready to commit to something like this just now.  Unless everyone says it's awesome.
13389  Gaming / Console / PC Gaming / Re: Audiosurf on: February 23, 2008, 07:08:02 AM
All my files are in AAC.  Nothing can see those.  Frankly, I'm amazed my ipod can play them.
13390  Gaming / Console / PC Gaming / Re: GameTrailers does their most anticipated on: February 22, 2008, 08:25:09 PM
I am surprised that Force Unleashed isn't on there.  There's an image for it in the opening, IIRC.  Did it not fit the criteria they layed out or something?
13391  Gaming / Console / PC Gaming / Re: GameTrailers does their most anticipated on: February 22, 2008, 06:37:20 PM
Kind of fascinating that Wii has one exclusive, 360 has one exclusive (which will probably go PS3 at some point), while Sony has 3.
13392  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 21, 2008, 10:42:45 PM

Quote from: jersoc on February 21, 2008, 07:17:33 PM

Quote from: Bullwinkle on February 21, 2008, 04:12:13 AM

Quote from: WalkingFumble on February 21, 2008, 03:41:00 AM

Quote from: Calvin on February 21, 2008, 01:10:21 AM

Quote from: Chaz on February 20, 2008, 10:27:11 PM

Another one bites the dust joins the fold.  Welcome brother!  About damn time.

Well I have been tempted for several weeks and haven't been willing to pull the trigger-then I got ready to pull the trigger and got to a point where I am not sure whether I am moving or staying put, and I am waiting on news outside my control to find that out-so I can't buy Rock Band until I know where I will be (since I think shipping it is needlessly expensive if I end up moving in two weeks). But yeah, consider it 10cents of royalties in your pocket smile

while your waiting, you should consider buying these.  i ordered them after i got rock band (just the game) but before i ordered the drums.  i knew i was gonna give them a beating, so i figured these could help.  i also read a lot about problems people were having and figured anything that would help cushion the impact of the sticks would prolong the lifespan. 

Actually, I just bought these: http://www.drumshhh.com/  They have some good designs and do the trick very well.

According to the FAQ they are foam? If so, those suck automatically. I did the foam mod when it first hit the net. Since then I've gotten gum rubber pads. The difference is night and day. The gum rubber is not only quieter, but gives a better bounce. The added weight helps with allowing softer hits too. They offer way more protection since they're sturdier. I would only recommend gum rubber for hard/expert players.

They definitely aren't foam.  They seem to be a tightly-woven fiber-like material.  I don't have my tricorder handy, so I'm not going to be clearer than that.  The pads are thin to the point where they come flush with the outer plastic lip (which helps, since I seem to be hitting those regularly).  They reduce clacking quite a bit.

I got a lot of time with the Drumshhh pads today as I spent the entire afternoon calibrating my drums.  I still have to try it with the guitar.  It's not perfect, but it's better than it was.

Quote from: Purge on February 21, 2008, 07:24:19 PM

Give us a link for said product.
 
I'm about to get into the drumming and I hate it sounding like a Starship Troopers alien mating session.

The link is already in my original post and in every post that quoted that post, including this post.  Post.
13393  Gaming / Console / PC Gaming / Re: XNA Creators Club Launched with 7 "FREE" games on: February 21, 2008, 10:38:57 PM

Quote from: Jumangi on February 21, 2008, 09:30:26 PM

You don't pay $100 a year to get these games...Geez would it hurt people to actually read some about a subject before doing the usual "This is lame...this sucks" lines?

These will be DL games just like other Arcade titles. You pay for them or not just like anything else. You won't have to sell your souls just to look at them...

The current method of distribution doesn't make that clear.  Nor did the screen that told me I had to be a member when I tried to launch the launcher.

I'm not sure where the information is on how these things will roll out, but it is far from laid out concisely.
13394  Gaming / Console / PC Gaming / Re: The Club. Anyone grab it? on: February 21, 2008, 07:13:18 PM
I picked it up today, too.  I hope to get an hour or so in today, but it may have to wait until this evening.
13395  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 21, 2008, 06:12:49 PM

Quote from: WalkingFumble on February 21, 2008, 04:22:51 AM

^^^
same thing.  any kind of mouse pad material on the pads are gonna help.  next i need to find something to keep the kick pedal from snapping in half.  there are a few things on ebay but i dont see any mass production so it looks sketchy.

Same thing, but better...
13396  Gaming / Console / PC Gaming / Re: XNA Creators Club Launched with 7 "FREE" games on: February 21, 2008, 06:09:36 PM

Quote from: DragonFyre on February 21, 2008, 04:10:51 AM

Quote from: GatorFavre on February 21, 2008, 12:46:55 AM

2 of the 7 were mildly entertaining to me.  Jelly Car and the Dishwasher.  Everything else I thought was pretty bad.  Honestly, even though I enjoyed both the games mentioned, I don't think I would pay money for them.

I liked The Dishwasher for about 10 minutes - although I can't see playing a full game like that - just not my style. It was the only game of the bunch that was potentially worth playing, IMO.
Jellycar, I didn't "get" - it seemed overly simplistic.
One of them (culture?) didn't even load on my 360. It gave a black screen the three times I tried to load it, and then sent me back to the game select screen.  I don't think it helped that this was the first one I tried to play.
Trifeca, or whatever it was called, didn't have any tutorial so I had no idea what I was doing. I imagine it was something simple but I can't be arsed to figure it out.
Little Gamers... the graphical style was amusing for about 15 seconds. Then I realized the combat was lame. I played up to about halfway through the jump up the building level and had to stop.
Another one was multi-player only, and didn't let you exit out of the player select screen when you realize that you're the only one sitting there about to single player a multiplayer game.
The last one - rocketball - was a really really dumb game of dodgeball, with a whopping two vertical points to dodge attacks from. The attacks come so fast, it's virtually undodgeable though.

For $100 for a year, or $50 for four months, I'd rather just flush the money down the toilet. These games are all the kind of thing you'd expect to find in a java-style applet posted in everything but gaming labelled as 'amusing time waster' - you'd kill 5 minutes at work playing this crap, but would you really sit at home playing this crap when you have good, 'full' games sitting unplayed or unfinished?

There is a tutorial in Trilinea and if you play the story mode, it seems to take you through how to play.  The whole thing seemed too involved for me to bother with, though.
13397  Gaming / Console / PC Gaming / Re: Lost Odyssey - new trailer and impressions on: February 21, 2008, 04:15:27 AM

Quote from: Kevin Grey on February 21, 2008, 02:05:47 AM

Yeah, the game is actually very anti-grind since it reduces experience based on your level in a given area.  So the vast majority of the people should be doing encounters within several levels of everyone else. 

Honestly the constant level cap is a love/hate thing for me.  On the one hand, I'm offended that they decide how easy or challenging I can make the game for myself.  On the other hand, I don't waste hours grinding, thus increasing my boredom with the game.

I hope it's not a trend, because I'm not sure everyone could pull off the balance as well as Lost Odyssey seems to.
13398  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: February 21, 2008, 04:12:13 AM

Quote from: WalkingFumble on February 21, 2008, 03:41:00 AM

Quote from: Calvin on February 21, 2008, 01:10:21 AM

Quote from: Chaz on February 20, 2008, 10:27:11 PM

Another one bites the dust joins the fold.  Welcome brother!  About damn time.

Well I have been tempted for several weeks and haven't been willing to pull the trigger-then I got ready to pull the trigger and got to a point where I am not sure whether I am moving or staying put, and I am waiting on news outside my control to find that out-so I can't buy Rock Band until I know where I will be (since I think shipping it is needlessly expensive if I end up moving in two weeks). But yeah, consider it 10cents of royalties in your pocket smile

while your waiting, you should consider buying these.  i ordered them after i got rock band (just the game) but before i ordered the drums.  i knew i was gonna give them a beating, so i figured these could help.  i also read a lot about problems people were having and figured anything that would help cushion the impact of the sticks would prolong the lifespan. 

Actually, I just bought these: http://www.drumshhh.com/  They have some good designs and do the trick very well.
13399  Gaming / Console / PC Gaming / Re: Dragon Quest Swords Impressions? on: February 20, 2008, 10:41:38 PM
Anyone try this at all or have plans to?
13400  Gaming / Console / PC Gaming / Re: XNA Creators Club Launched with 7 "FREE" games on: February 20, 2008, 10:35:54 PM
Yeah, this went from mildly interesting to lame in one swoop.

I tried everything except Trilinea which looked to complicated for the time I had.

Most of them are pretty good.  There was one I didn't like at all (Rocketball).  The flower one was pretty and fun.  Jelly Car was frustrating, but I liked the idea and style.

I spent the most time with the two Metal Slug/Alien Hominid rip offs.  Little Gamers was a lot fun with a suprising amount of variety.  I played to the end of that demo, though, which took the wind right out of those sails.

The Dishwasher has an amazing style and was a ton of fun to play.  I didn't get very far, as I had to sign off, but I will come back to that game later and try to play through it.  Very cool.

I wish I knew what the hell they were planning with these games.  Do I have to join the Creators Club?  At $100/year, that doesn't seem likely for these dinky games.  Although they do say there will be 1,000 of them by year's end, so who knows.  Maybe if they broke up the pricing, I wouldn't feel I was taking such a big hit.
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