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13361  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 01, 2008, 06:58:59 PM

Quote from: Isgrimnur on December 01, 2008, 06:50:53 PM

My sticking point is your repeated use of the word "dismissive."

To me, dismissive is looking at the screenshots/movies/ads and calling it crap.  Both of us played the game and made decisions based on our personal experiences.  We gave the game more of a chance than many others did. 

What may be key elements to you may not be something that is key to us.

Dismissive - indicating dismissal or rejection; having the purpose or effect of dismissing, as from one's presence or from consideration.

Maybe I'll try to have a thesaurus handy in future, but I calls 'em as I sees 'em.   icon_wink

And the key elements I'm talking about here are things that are cornerstones of the gameplay.  It's not a question of them being integral to the design or not.  They are key.  If you don't like them, that's another story, but if you missed them, they should be pointed out.
13362  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 01, 2008, 06:47:23 PM

Quote from: PeteRock on December 01, 2008, 06:12:29 PM

Quote from: Bullwinkle on December 01, 2008, 05:35:09 PM

Quote from: PeteRock on December 01, 2008, 04:52:02 PM

Quote from: Chaz on November 29, 2008, 08:40:15 PM

No, there is no storyline, but there isn't one in CoD multiplayer either.  The story and investment comes from working with your teammate to survive.  If you're playing on normal, then I can understand not seeing that, since surviving is so easy.

Not sure what difficulty we were playing on, but the difference between COD MP and Left4Dead is that in COD you're competing against other human players.  In Left4Dead you're merely playing against enemy AI.  Perhaps that is where it falls short for me.  You don't necessarily need a story in MP, but I like competition, and in COD you're competing directly against an opposing team.  Perhaps it's due to all of the sports I watch and play, but I like the competition aspect of versus MP and I just lost interest in fighting wave after wave of enemy AI.  There just didn't feel like much of a point.  At least in games like Halo 3 and Gears of War 2, yes you're still fighting against enemy AI, but there's a point to it all and a story unfolds. 

Left4Dead just isn't for me, and it seems rather simplistic and empty to be lauded as much as it has been. 

It's simplistic in the way that Halo was simplistic.  It gets to the root of what works and pulls it together extremely well.

The bigger issue for you, Pete, seems to be in the gameplay style.  If you're coming right off of COD and Halo and even GoW2, then you're going to be thinking in terms of run and gun, but that can get you in situations like the buddy Sensuous Lettuce and I were playing with.  This game is all about the teamwork, even in the Versus modes.  You've played it a couple of times, but didn't give it a chance to wow you on its own merits versus what you were expecting.  I think your defenses might be up about it now (since you're still dismissing it - instead of seeing that it's getting praise everywhere and wondering if you've missed something, you give the impression that millions of Elvis fans can, in fact, be wrong), so I don't know that you could be convinced, but there is a reason it's being lauded.

But because a game is liked by some, or even many, does not suggest that it should be liked by all.  It isn't the style of gameplay, as I don't run-and-gun in games like COD, but the very gameplay itself.  I attempted to play through the demo a number of times, constantly wondering what it was that I was missing, and on Thanksgiving I had an opportunity to play alongside a friend, and still didn't find the game to be any more appealing.  While teamwork is at the heart of the game's focus, and while playing alongside friends can be fun, there was simply something missing from the game to draw me in.  

It's not any one thing that turned me off or underwhelmed me.  Everything simply came together as a mediocre and oversimplified product.  For me.  While it may not be a bad game, I'm happy to finally be able to cross one off of my must-buy list.

You can overanalyze why I don't like it all you want.  But I want more from a game, and this one just unfortunately didn't live up to my own expectations, whether you think I wasn't playing it "right" or not.  I gave it a number of chances, and wanted to like it.  And even despite that I kept coming away underwhelmed, wondering what the fuss is about.  That's fine, as I don't feel I need to be defensive, and I don't think I'm missing out on anything as most MP games have a short lifespan (look at Gears 2 MP - it barely maintained popularity for a week).  I'm simply not impressed, and having played it a number of times, I'm in this case the rare voice of dissent.  

That's fine, and I didn't mean to imply that you would like it if you gave it a chance.  I understand not liking it, and it may be inherent in the gameplay style, was my point. 

Quote from: Isgrimnur on December 01, 2008, 05:54:12 PM

Some of us don't like the game.  This is an impressions thread.  We've read your pamphlet and it has not swayed us.  Calling us dismissive of it is being dismissive of our opinions.  Both Pete and I played the game and do not care for it. 

It is being lauded everywhere because a lot of people like it.  Everyone does not.  It can be lauded as a great game.  It doesn't mean everyone likes it.  Not everyone is an Elvis fanboy either. 

I'm the first to agree that negative impressions should be voiced in threads (see my comments on the various Little Big Planet threads -and that's a game I like, to a degree).  What I don't agree with is a dismissive tone that does seem to miss some key elements of the game, such as the one KG mentioned from Pete and your comment:
Quote
I got CoD:[email protected]  I'm covered on MP fun.
  That's like saying I eat Apple Pie, so I'm covered in the fruit department.  Okay, maybe not quite that.  And you're allowed to say that, but it implies that you've dismissed the game, because COD and L4D are very different experiences.
13363  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: December 01, 2008, 05:41:07 PM

Quote from: Kevin Grey on December 01, 2008, 04:59:17 PM

Quote from: kronovan on December 01, 2008, 04:49:41 PM

It's one of the things I didn't agree with Legend; her overall character was portrayed too softly.

See that's one of the things I appreciated about Legend- it actually gave some context to her character and made me feel like she really cared for these sites (especially with her line to the emtombed Arthur- "I wouldn't take Excalibur if I didn't need it so") but also made it clear that her family took even higher priority.  Combined with the radio commentary with Zip and Alister, Legend actually defined and developed her character more in one game than the rest of the series combined.  In the previous games I always felt she was a bit more of a blank slate. 

The relic smashing of Underworld *is* incongruous to that aspect of her character but I just chalk it up to a gameplay convention.  Given that Underworld finally introduced a tranq gun to alleviate that other long standing complaint that Lara is a bit too casual about harming animals in their natual habitats I won't be surprised if the relic smashing is altered/improved for the next game. 

Of course, it could also be that they've evolved her character to the casual wrecklessness that kronovan mentions because now she's pissed.  But I think it more likely that we're all reading too much into it and it was a simple way to plop shiny things into the game.
13364  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/1) on: December 01, 2008, 05:38:29 PM

Quote from: Farscry on December 01, 2008, 04:34:34 PM

Wow. You know, the DS has a solid batch of some of my favorite games over the last few years, and the Wii has a solid selection of AAA titles too, but GEEZ do they both get a lot of crapware released on them. saywhat

Nothing for me this week.

I saw a bunch of articles recently about how Wii titles hit the bargain bins faster than other the other console's games.  But I think that's a factor of being the most popular console and just having a slew of crap released for it.  It's a percentage thing.  I'd wager the same thing happened with the PS2.
13365  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 01, 2008, 05:35:09 PM

Quote from: PeteRock on December 01, 2008, 04:52:02 PM

Quote from: Chaz on November 29, 2008, 08:40:15 PM

No, there is no storyline, but there isn't one in CoD multiplayer either.  The story and investment comes from working with your teammate to survive.  If you're playing on normal, then I can understand not seeing that, since surviving is so easy.

Not sure what difficulty we were playing on, but the difference between COD MP and Left4Dead is that in COD you're competing against other human players.  In Left4Dead you're merely playing against enemy AI.  Perhaps that is where it falls short for me.  You don't necessarily need a story in MP, but I like competition, and in COD you're competing directly against an opposing team.  Perhaps it's due to all of the sports I watch and play, but I like the competition aspect of versus MP and I just lost interest in fighting wave after wave of enemy AI.  There just didn't feel like much of a point.  At least in games like Halo 3 and Gears of War 2, yes you're still fighting against enemy AI, but there's a point to it all and a story unfolds. 

Left4Dead just isn't for me, and it seems rather simplistic and empty to be lauded as much as it has been. 

It's simplistic in the way that Halo was simplistic.  It gets to the root of what works and pulls it together extremely well.

The bigger issue for you, Pete, seems to be in the gameplay style.  If you're coming right off of COD and Halo and even GoW2, then you're going to be thinking in terms of run and gun, but that can get you in situations like the buddy Sensuous Lettuce and I were playing with.  This game is all about the teamwork, even in the Versus modes.  You've played it a couple of times, but didn't give it a chance to wow you on its own merits versus what you were expecting.  I think your defenses might be up about it now (since you're still dismissing it - instead of seeing that it's getting praise everywhere and wondering if you've missed something, you give the impression that millions of Elvis fans can, in fact, be wrong), so I don't know that you could be convinced, but there is a reason it's being lauded.
13366  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/1) on: December 01, 2008, 04:08:06 PM

Quote from: wonderpug on December 01, 2008, 03:31:34 PM

Quote from: Chaz on December 01, 2008, 03:16:01 PM

Quote from: Autistic Angel on December 01, 2008, 02:11:26 PM

Despite the name, My Fitness Coach is secretly the long-awaited sequel to Yourself! Fitness.  I've started every morning with 30-45 minutes of Y!F for 2.5 years now, so I'm really looking forward to the follow-up! thumbsup thumbsup thumbsup
Huh, well that's interesting.  I used Yourself Fitness for a while.  A new version might be interesting.

Why is it so hard to find any information on My Fitness Coach?  All I could dig up are these screenshots on Gamespot, and from those the game looks almost identical to Yourself! Fitness.  Even the workout locations look exactly the same.  Is it just a straight port or did they new add features and exercises?  Can it use the Wii balance board?

Nothing on the box art or the Ubi website mention the balance board, and I would think that would be a big selling point, so I'm betting it doesn't use it.
13367  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/1) on: December 01, 2008, 02:40:27 PM
360:
Destroy All Humans! Path of the Furon  I'm hoping to see a review first, but I like these games
Prince of Persia Pre-ordered and very anticipated

Wii:
Cate West: The Vanishing Files  I like these types of games, and this is supposed to be a good one, on the PC.  I picked up the Mortimer game on the Wii, though, and I'm very disappointed in the resolution, so I'll need to wait on reviews
Mushroom Men: The Spore Wars Waiting for mainstream reviews or impressions, but I'm interested


PC:
A Vampyre Story is supposed to be out tomorrow.  It's by a LucasArts guy and is supposed to hearken back to the glory days of SCUMM gaming!
13368  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: December 01, 2008, 02:34:09 PM
Combat in Uncharted went on a little long, for my tastes.  I always felt like it was a distraction, more than a fun part of the game.  The gunfights in Underworld also go on a little too long, but for a different reason.  They are meant to be a distraction, I think, but since it's just flipping and shooting, not "sophisticated" gunplay, it should be over very quickly.  It drags a bit.  There are cool moments where you can flip off an enemy's head and such, but there aren't a lot of them, and so it's basically down to trying not to flip off a ledge and keep pulling the trigger.

As for getting lost, the sense of wonder entering a new place is there every time you pull up or drop down only to discover some incredible set piece.  The levels are pretty damn big (too big, maybe?), so there's plenty of opportunity to explore already.  Not knowing where to go next is fine, if there are choices available (as in you could head off in any one of these chambers to unlock the big puzzle), not when it's confusing.  A lot of these levels are confusing, not about choosing.  Some of that comes from a symmetry that the designers like to put in, but there have been a lot of times already where I've felt at a total loss on where to go, as opposed to giddily overwhelmed with possibility.  I'm not sure how that can be seen as a positive.

The camera is terrible.  That seems to be universal.  And the jumps that feel right when you make them, but send her off on a non-intended diagonal are kind of inexcusable in a platformer, IMO.  Also, aren't the pots valuable historical treasures in there own rights?  I can't imagine Laura would be breaking them (there have been treasures in normal looking pots on occaision, BTW, Chaz.  That may help on your treasure-seeking playthrough).  I wish there was more variety in treasure types/storage.

There's some evidence that the game was rushed for the holiday, but it's pretty close to done, and most of those issues can be overlooked, I think, when you're faced with the coolness of the experience.  I'll just need to take a break between levels, to keep the frustration down.
13369  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 01, 2008, 02:14:01 PM

Quote from: Turtle on November 30, 2008, 05:25:30 PM

Some tips for normal Versus mode play:

Boomers are the core of the infected team.  All strategies involve them either leading an attack with bile, or other players distracting the Survivors so that the boomer can get into position to cover them in bile.  Not only does Bile blur the vision of all survivors it hits, it also makes them unable to see Warnings and player outlines indicating that someone has been snared or pounced.  The common infected (commons) that come in also server as ammo sinks and damage multipliers, doing more damage and if you had just pounced or snared alone.  When playing as the boomer, note that your vomit attack has a longer range than you'd think, it's an arc attack, so if you want to hit distant targets aim higher, you'll be surprised how far it reaches.

A lone hunter, or even multiple hunters are often ineffective as he'll do a bit of damage then get knocked off.  However, a hunter combined with a horde is nasty.  Pounce on a target just as a horde reaches him and not only will you do damage, but the common infected will swarm around him also doing damage (that adds to your total), the Commons shield you from gunfire as well.  Just a few extra commons helping you on a pounce is enough to drop someone pretty quickly.

In places where there's a ledge nearby and survivors packed together.  If you land a pounce on someone it'll knock survivors away from the point of impact.  Pounce on someone and knock others off a ledge and now you have two people needing rescue, not just one.

Smokers should also consider the same.  Any place where there's a ledge or a drop, try to snare someone from across it so they're either dragged to a different level or hang onto the ledge for rescue.  The 4th level of No Mercy has plenty of places to do this.  Oh, but note that it takes a half second for the snare to attach properly, and some more due to lag, this was deliberate to keep smoker snares from being too powerful.  Try to snare from rooftops, exposing the minimal amount of yourself to the ground as possible.  Look for buildings with rails/rims on the roof, it restricts your view but makes it near impossible to hit you.

When you're the tank and you're faced with survivors out in the open, there will usually be objects that you can punt around to hit survivors.  These are usually cars, boxes, or a forklift.  A tank is slowed down by gunfire and being on fire, four survivors shooting at you at the same time with level 2 weapons will drop a tank quickly.  So, if you try to go for the melee attack you usually can't connect in the open, and if you try for the rock throw the wind up animation for it takes forever and most survivors will flee for cover.  But punting objects around works wonders as it'll usually take only 1 hit to down a survivor.

Good tips.  I've never been a Boomer, though.  Maybe they parcel those out a little less frequently?
13370  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/1) on: December 01, 2008, 02:09:55 PM
VC:  Metal Slug 2 [Neo Geo]

Wiiware: Pit Crew Panic! and Space Invaders Get Even

SIGE is supposed to be pretty cool, where you play the role of the aliens.
13371  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 30, 2008, 03:54:30 PM

Quote from: spigot on November 30, 2008, 06:13:54 AM

Quote from: SensuousLettuce on November 30, 2008, 05:59:04 AM

Had a hoot tonight playing with Bullwinkle and Spigot tonight.

Our 4th, who is a friend of mine from Gears of War, was playing Rambo rather than as a team, but the three of us operated pretty well.

I'm pretty miffed that the helo took off with me right outside of it and I was counted as dead, but that's the breaks.

Definitely fun!

Far more intense than I was expecting and far less humorous than I thought. 

Can't wait to try another level.

It was really fun. Glad to be able to play with you guys. Must do again.

It was a good time!  Thanks for setting it up, SL.

The humor comes from who you're playing with.  Personally, I found it hysterical that anytime someone wondered where your buddy was, we'd see his orange silhouette on a totally other floor getting the crap beat out of him.

As for the helicopter, I'm sorry to have been the only one to make it onto the helicopter, but not too sorry!  For next time, just keep in mind that you can keep firing from the helicopter.  At least you still got the survival achievement, SL.
13372  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 29, 2008, 11:26:36 PM

Quote from: SensuousLettuce on November 29, 2008, 10:59:13 PM

Will someone ANYONE be online to play this with me tonight?
!

Make sure I'm on your Friends list (I can't remember).  I'm BullwinkleJ on 360.  I will try to get on between 11 and midnight tonight, but it all depends on when the wife gets tired.  Or if I can convince her to kill some zombies, but that seems very unlikely.
13373  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 29, 2008, 10:57:19 PM

Quote from: PeteRock on November 29, 2008, 06:53:37 PM

Quote from: Dreamshadow on November 28, 2008, 03:18:18 PM



Wow Pete...that's a pretty amazing reaction.  I've really enjoying the game, and I've only played the No Mercy campaign.  I'm really determined to beat that one before I move on to another. I've been playing just with friends online and it has been all kinds of tense, funny, and downright edge of your seat a times.  Between this game and Horde mode in GoW2, I've been a happy co-op gamer!

(I've been enjoying it so much, I have L4D on PC and on 360)

My biggest problem was I just didn't feel any motivation or attachment to what was going on in the game.  There just wasn't anything to draw me in.  No storyline, no interesting characters, as we fought our way through wave after wave of zombies, there just seemed to be no point, no motivation.  Nothing to make me want to see what happens next.  I really wanted to like the game, and I was excited to play co-op with Knightshade.  But as we played I just lost interest and got bored.  While the gameplay may be tense and exciting, that's all there seemed to be to the game.  Fighting through zombies to survive.  But why?  I couldn't find a reason, and because there was no attachment I just didn't find any reason to continue.  I was amazingly underwhelmed and terribly disappointed with how little there was to the game. 

I've played through many, many shooters.  And this one just had no personality, nothing interesting to set it apart from any other generic shooter.  I can get the same experience from a quick add-on to COD:[email protected] 


I think L4D was made as a blank slate, personality-wise, on pupose.  The characters are archetypes.  For me, the storyline/characterization has always come from the people I'm playing with, and it's always been there to at least some degree.  I actually thought it would work better with someone sitting next to you, but maybe the anonimty helps with the goofy roleplaying that seems to happen.  Regardless, Chaz is right in that the game is beautifully designed to encourage team play.  Really, it's such a part of the gameplay that you barely notice it.  Seemlessly brilliant.
13374  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: November 29, 2008, 04:59:49 PM

Quote from: EddieA on November 29, 2008, 06:55:55 AM

Quote from: Bullwinkle on November 29, 2008, 01:20:13 AM

The only thing I know about this game is from the vids on XBLM.  They aren't very clear.  What is this, exactly?

It's a Battlefield/Star Wars : Battlefront style big-battle pick-your-unit-and-fight style game set in the LoTR universe.

Ah, well, that sounds...hmm, let's see if I can find le mot juste...fucking awesome.
13375  Gaming / Console / PC Gaming / Re: Did anyone pick up The Last Guy PSN game? on: November 29, 2008, 04:57:43 PM
There's this whole thread:  http://www.gamingtrend.com/forums/index.php/topic,28944.0.html  Only 7 posts, though.

I know a lot of people couldn't get over the fact that the zombies weren't zombies.  I just think of them as monsters with a bad translation job.

For myself, I got distracted by other games and didn't make it very far in, but I did enjoy it and expect to play it more during some slow periods.
13376  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: November 29, 2008, 04:52:15 PM
Hey, it's me again.  Guitar Hero World Tour got reviewed by Yahtzee on Zero Punctuation, and Harmonix got kind of bitch slapped in the process. 

http://www.escapistmagazine.com/videos/view/zero-punctuation/452-Guitar-Hero-World-Tour
13377  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: November 29, 2008, 01:20:13 AM
The only thing I know about this game is from the vids on XBLM.  They aren't very clear.  What is this, exactly?
13378  Gaming / Console / PC Gaming / Re: Prince of Persia screenshot on: November 28, 2008, 04:18:17 PM
I was really interested in this game (one of the very few times I've pre-ordered, and the first ever from Best Buy to get the CE upgrade), but now I'm beyond excited.  Like hoping it'll live up to the first console PoP excited.
13379  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 28, 2008, 03:48:33 AM

Quote from: PeteRock on November 28, 2008, 03:28:07 AM

Played with Knightshade.  Consensus?  Over...Rated.  Over...Rated.  Graphics?  Sub-par.  Sound?  Sub-par.  Gameplay?  Sub-par.  Mediocre all around.  Not even worth a rent let alone purchasing outright.  Waste of time.    Not even worth playing for free let alone for purchase.



Zombies aren't fabulous.
13380  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 27, 2008, 06:10:26 PM

Quote from: Purge on November 27, 2008, 04:31:33 PM

Quote from: Devil on November 23, 2008, 07:07:44 PM

The white shirt needs to go...


(it's gone)


Did you convince Lockdown to make a Scully avatar?

 icon_lol
13381  Gaming / Console / PC Gaming / Re: [xblive arcade] LODE RUNNER on: November 27, 2008, 06:05:31 PM
I think it's coming sometime after Hoop World.
13382  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: November 27, 2008, 06:04:36 PM

Quote from: The Grue on November 27, 2008, 01:21:09 AM

Tempted....the song they should have done instead of Cool For Cats.  Definite buy.

Cool for Cats is shockingly lame, gameplay-wise.
13383  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: November 26, 2008, 11:32:21 PM

Quote from: DragonFyre on November 26, 2008, 08:20:15 PM


Squeeze - Tempted is the pick of the week (Classic), and the only must-download in my opinion


A song best known for its piano section.

Still, I have no doubt I'll be getting it.
13384  Gaming / Console / PC Gaming / Re: Super Street Fighter II Turbo HD Remix on: November 26, 2008, 11:28:24 PM

Quote from: Captain Caveman on November 26, 2008, 09:24:22 PM

Thanks, Harkonis. I'll check out those links.

I just tried the demo and whoa, WORST DEMO EVAR. You can only play a multiplayer LOCAL match between Ryu and Ken. You can't even play single player. Meaning, if you only own one controller, you can't even try the game. I had to dig out my 2nd controller and sync it up just so I could see the actual game in action... and even then I didn't get to play against an actual opponent.

I did get to try out the controls, and as I feared, it's very difficult to pull off special moves with the 360 controller. I had a bit better success using the analog stick than the d=pad, but neither option was all that responsive.



I was so angry about the demo limitations, I'm not buying the game. 

You not only need another controller, you need another ID on the machine.  So annoying.
13385  Gaming / Console / PC Gaming / Re: Resident evil 5 360 co-op demo next week(maybe Japan only) on: November 26, 2008, 06:46:01 PM

Quote from: metallicorphan on November 26, 2008, 06:09:37 PM

Quote from: Bullwinkle on November 26, 2008, 05:14:21 PM

Here's my impression of your subject line, mo:

Free Ice Cream for Everyone! If you live in my house.



how else would you like it?LOL...i put the 'resi evil 360 demo' in the title and then put the 'japan only' in the post?..that would be even worse(look how Kotaku did it?)


i have a Hong Kong account and whenever Japanese stuff is released it is usually on there...so,free ice cream if you live in my house   icon_twisted  ...but then again its a silver account so i will still have to wait for a week

I'm just teasing you (or "jaggin' yinz," as we used to say in Pittsburgh).  I'm not sure you could have done it another way, but that was my reaction.
13386  Gaming / Console / PC Gaming / Re: Xbox 360 - Exceedingly Late to the Party on: November 26, 2008, 05:19:12 PM
How am I so far out of the loop that I've never heard of monoprice.  What's their deal?
13387  Gaming / Console / PC Gaming / Re: Resident evil 5 360 co-op demo next week(maybe Japan only) on: November 26, 2008, 05:14:21 PM
Here's my impression of your subject line, mo:

Free Ice Cream for Everyone! If you live in my house.
13388  Gaming / Console / PC Gaming / Re: Far Cry 2 on: November 26, 2008, 04:25:37 PM

Quote from: Roscoe on November 26, 2008, 11:33:59 AM

Just as a heads up, the Far Cry 2 DLC is now available, according to this post by Major Nelson (a few paragraphs from the top).
Quote
Title: Far Cry® 2

Content: Far Cry®2 Fortunes Pack
Price: 800 Microsoft Points
Availability: All regions except Hong Kong, Korea, Singapore, Taiwan
Dash Text: [ESRB: M (Mature) BLOOD,DRUG REFERENCE,INTENSE VIOLENCE,SEXUAL THEMES,STRONG LANGUAGE] Ramp up the terror with the Far Cry®2 Fortunes Pack. Loaded with 3 new weapons, 2 new vehicles and 4 new multiplayer maps. Silenced Shotgun – Power and stealth in one gun. Craftsman Shotgun – An ornamental shotgun with power and class to get people talking. Crossbow – Use explosive bolts to take out vehicles or start raging fires from a safe distance. ATV - Leave the roads and hit the fields with this All-terrain Vehicle. Utility Truck - Perfect for charging unsuspecting camps and taking out a couple of mercs. Plus 4 NEW MULTIPLAYER MAPS Get set to take out friends and enemies alike in these new environments: • Last Resort • Cheap Labour • Lake Smear • Fort Fury Let the mayhem begin… There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

I only tried MP one time in FC2 and wasn't impressed. So the question is, do I spend 800 MSP for three guns and two vehicles?

No.
13389  Gaming / Console / PC Gaming / Re: Valkyria Chronicles [PS3] on: November 26, 2008, 04:23:07 PM
Is there a lot of set-up involved before each mission?  Like what weapons or troops or characters to bring and where to place them?  That kind of stuff usually bogs me down in these types of games.
13390  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: November 26, 2008, 05:51:55 AM

Quote from: CeeKay on November 26, 2008, 05:27:59 AM

Quote from: kronovan on November 26, 2008, 05:17:43 AM

woW, wOW WOW...what a conclusion to a trilogy! That has to be the best TR story yet and one of the better stories I've played through in any game.

technically it's only been 2 games-  Anniversary was a remake of the first game and Underworld is the continuation to Legend.

Yeah, but the story was new to Anniversary, unless I really don't remember that original game.
13391  Gaming / Console / PC Gaming / Re: ChronoTrigger DS on: November 25, 2008, 11:11:18 PM

Quote from: JodoKast on November 25, 2008, 10:45:56 PM

Quote from: tylertoo on November 25, 2008, 02:08:55 AM


Actually, I guess the stores won't get it until Wed.    crybaby


I got my copy at Noon today at the local GameStop in case you really wanted it today, you might want to call.

Every Best Buy in my area except the one that is actually close to me received theirs by early afternoon.  Mine still does not have it.  I hate my store anymore.
13392  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 25, 2008, 07:21:55 PM

Quote from: Isgrimnur on November 25, 2008, 06:24:02 PM

Camp I can handle.  Camp implies humor.  I saw none of that to be had. 

I got CoD:[email protected]  I'm covered on MP fun.

Not the same at all, MP-wise.

And, for me, the campiness comes from fellow players, more than the enemies.  But I have to say, the enemy designs are simple in concept, but they work together fantastically.  Also, you're way oversimplifying the "ripping off HL tongue grabbers."  Those guys move around, whip a tendril out at you, and start pulling you in quickly.  Your self-defense window is very small, so they basically enforce teamplay.  In HL they hid, always in the ceiling and just waited for you to stupidly walk into them before slowly pulling you up.  The Smokers' attacks are more like a Spiderman thing than the HL baddies.   

Honestly, you've dismissed it, and I'm betting there is no convincing you, but I wasn't sold on it from the demo, either, and I've spent way more MP time playing L4D than either CoD or GoW this year.
13393  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: November 25, 2008, 04:11:52 PM
Being from Pittsburgh, I may have to make a significant detour and head to the Pitt when that gets released.  Holy shit.
13394  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: November 25, 2008, 06:02:52 AM

Quote from: spigot on November 25, 2008, 04:50:02 AM

I always knew there was something going on between Bill and Louis  saywhat

http://www.youtube.com/watch?v=NW8tE93Vx8Q

 icon_lol
13395  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: November 25, 2008, 04:29:07 AM

Quote from: Turtle on November 25, 2008, 01:26:00 AM

Hm... well, you could copy the developer level with stairs to your moon, then go into edit mode and use the Capture Object to capture both the stairs and its support structure, then take that into an empty level plop it down and edit it from there.

I do know about capturing, I'm just wondering if there aren't restrictions against using developer bits wholesale in your levels.

Edit to Add:  Okay, I've looked around.  I can't figure out how to get developer levels onto my moon.  Any ideas?
13396  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: November 24, 2008, 09:44:44 PM
Totally separate deal.  These Lips microphones look cool (my wife wants 'em, anyway), but I don't see myself bothering with them unless they work with Rock Band.  I have read that as of now they don't work, but could easily do so with a patch.  Any word on if said patch is even in the pipeline?
13397  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 24, 2008, 03:21:16 PM

Quote from: Purge on November 24, 2008, 02:06:13 PM

I am now a historical character. Guess who:



Gay Hitler?
13398  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/24) on: November 24, 2008, 01:40:01 PM
VC this week:  Boogerman [Sega Mega Drive].

On WiiWare: Boingz and the inevitable Sudoku Challenge.
13399  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: November 24, 2008, 01:38:45 PM
Thanks, guys.  I figured there had to be something going on in the background. 

I didn't know you could copy levels to the moon.  If I can just copy a set of stairs and tweak from there, that would save a lot of hassle.  Is that possible?
13400  Gaming / Console / PC Gaming / Re: ChronoTrigger DS on: November 24, 2008, 01:37:32 PM
Has anyone seen word of a strategy guide for this?  I usually like to have one for these types of game, mostly to keep my place in between sessions.
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