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13321  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 26, 2009, 05:41:16 PM

Quote from: metallicorphan on January 26, 2009, 05:17:19 PM

i didnt like how it feel like a co-op game when i was playing the single player....and still not sure why my characater cant move when shooting,lets all the bad guys surround you,while you have to stop,aim and shoot...and no shooting on its own,you have to stop to aim(you can't just press the RT to shoot)..and manual loading can only be done through the item page,it only automatically reloads if you run out of bullets..other than that it was decent enough,second level was better than the first

finding the machine gun in the case at the bottom half of the first level was a big help

You can reload by aiming (LT) and pressing A.

I played through as much of the two levels as I could muster.  There'd better be an Easy mode, or I'm out.  I enjoyed RE4 on the Wii tremendously, but I had tried it on the Gamecube, and I couldn't get into it at all, due to controls and the difficulty.  But the Wii felt just right.

Movement's a little less awkward this time around, but it does feel like we should be able to shoot while running, in this day and age.  I'm sure the developers would say that it's the RE style, but so was the absolutely terrible movement scheme of RE 0-3 before that, and they got rid of that.  It's not as much a deal-breaker for me as the difficulty, though.  I just won't have the patience.
13322  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 26, 2009, 03:46:51 PM

Quote from: CeeKay on January 26, 2009, 03:13:23 PM

Quote from: metallicorphan on January 26, 2009, 10:57:11 AM

its now up..so go get....go,go,go

so, don't expect to have a decent XBL connection anytime today?  icon_wink

It's actually under 500MB.  Mine downloaded surprisingly fast (granted, it was at 8AM, so YMMV).
13323  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26) on: January 26, 2009, 01:24:24 PM
VC:
Wonder Boy in Monster Land (Master System)

Wiiware:
Niki - Rock 'n' Ball  Supposedly fun, but difficult action-platformer.
13324  Gaming / Console / PC Gaming / Re: Aquaria on: January 24, 2009, 10:27:25 PM

Quote from: Bullwinkle on January 18, 2009, 07:12:08 PM

Has anyone tried Aquaria yet?

So, I'm guessing not.
13325  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: January 24, 2009, 10:25:30 PM

Quote from: Pharaoh on October 01, 2008, 04:05:22 PM

Other tips Ive picked up, hope it helps:

3) Try to do the first 3 King Main quests before anything else. This will unlock your Chest of Rage which is a major mechanic in the game and will help things out a crapload. Talk to each summon inside the box as you level up to recruit them to your side. "Evil Shoal" = Your friend.


So, I've been trying to do this, but it seems the third quest is buried within a lot of over-my-head battles in new section.  Something about the King's brother?  (It's been a while since I've tried to tackle it again)  Can anyone remember where I need to go?  It's in a new zone, but I can't seem to find it.
13326  Gaming / Console / PC Gaming / Re: Duels of the Planeswalkers on: January 24, 2009, 08:23:28 PM

Quote from: Mithridates on January 24, 2009, 05:30:21 PM

Quote from: Cragmyre on January 24, 2009, 03:11:50 PM

I apologize if I missed any news about this, but I happened to find myself at the Magic the Gathering homepage and discovered that they are coming out with a game for the 360.  It is called Duels of the Planeswalkers - just like the old microprose game.  You can play in single player campaigns, two player co-op campaigns ( two headed giant ), and against others.  I guess you get cards by playing the campaigns, not sure on the details.  This http://www.wizards.com/magic/digital/article.aspx?x=mtg/digital/duels/whatis is the only information I've seen so far, but haven't searched any deeper yet.

Are we talking a LIVE Arcade game, or a full game?  Because if this is a 800 points kind of thing, I'd definitely try it.  Always been somewhat interested in Magic, but never got into it.

It says Arcade on the page.
13327  Gaming / Console / PC Gaming / Re: Got This E-mail From Nintendo Today... on: January 24, 2009, 05:47:03 PM

Quote from: Eel Snave on January 24, 2009, 05:22:53 PM

Quote from: CeeKay on January 24, 2009, 03:34:39 PM

Quote from: jcranmer on January 24, 2009, 02:30:54 AM

Quote from: Harkonis on January 23, 2009, 04:31:16 PM

why do the other websites have a .com at the end but not GT?

I was just wondering about that myself.

I think we need to go teach Nintendo a lesson!  boys, sweat up your balls- we're goin' teabaggin'!  icon_twisted

*plop* *plop* *plop*

...shudder...
13328  Gaming / Console / PC Gaming / Re: Got This E-mail From Nintendo Today... on: January 24, 2009, 03:29:39 PM

Quote from: The Grue on January 24, 2009, 06:48:30 AM

You better watch it.  I see there is a quote from 1Up.com and you know what happened to them.  Is GT next?

Ooh, Grue's been doing his lurk and strike exercises.  Nice.
13329  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 24, 2009, 03:27:32 PM

Quote from: metallicorphan on January 24, 2009, 12:04:30 PM

i am pretty much with you on this Bull,i finished the first game but didnt really think it was anything special-office enviroments got boring and the creepiness/scare-o-meter just wasnt there for me


i still went ahead and downloaded the demo though,and quite enjoyed it,i dont actually remember any Mechs in the first game..but who knows,i have slept since then disgust

and yeah the little scary girl(which to me is The Ring)is a little old

the only thing i didnt like with the demo,which is a pet peeve of mine,is when everyone talks to your character 'yay,its great that you are still alive' ..'arrghh i dying and i am holding onto you,before getting sucked into oblivion'..etc'...your character says nothing...i hate that in video games,it was the one thing wrong with Bioshock IMO..but as i say,its pretty much an annoyance that seems to only effect me..other than that the demo was pretty cool(and suprising actually after said blandness of the first)

I understand why designers choose to give the main character no voice.  He's an avatar, they say, and it would be less immersive.  It's an old standard in video games, so I've gotten used to it (it's not a "peeve," in other words), but we've seen a bazillion examples since then of how that just isn't the case.  I can be just as engrossed playing as Laura Croft, for example, though I'm a portly 40 year old man.
13330  Gaming / Console / PC Gaming / Re: atlus' weekend email (012309) - ??? on: January 24, 2009, 01:21:40 AM
Or is it Demon Sackoner?
13331  Gaming / Console / PC Gaming / Re: What is it about KOTOR that I'm missing? on: January 23, 2009, 08:15:52 PM

Quote from: jersoc on January 23, 2009, 08:04:43 PM

it was bioware's last good game so far. The story was fairly compelling. I would say by today's standards it's pretty dated though. Also the plot twist was a big wtf. I think they did capture the star wars feel fairly well. oh, also it didnt include 20 elevators every 10 feet that would take a minute to load.

for a pure rpg it's really not all that great though. there wasn't a lot of extra stuff you could do. only a few characters stood out. best game ever? eh, hardly. good for it's time, sure.

Spoiler for Hiden:
The plot twist pushed the game from good to phenomenal, IMO.  Just talking about it is a spoiler, though.
13332  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 06:05:11 PM

Quote from: coopasonic on January 23, 2009, 05:15:10 PM

Quote from: Bullwinkle on January 23, 2009, 05:06:53 PM

This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.  http://kotaku.com/5137908/free-february-burnout-update-detailed-+-restart

Quote
The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?

But that will cause a loading screen. No don't do it!!!

 icon_twisted

Hey, it only took them a year to realize it was an asinine decision and fix it.

Now if only they'd put in a full-blown crash mode and made the map easier to read in intense racing, it could be perfect.  Still, this was my biggest gripe by far, so I'll take it.  Actually, I'm extremely impressed that they're doing so much for this game even a year later.
13333  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 05:06:53 PM
This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.  http://kotaku.com/5137908/free-february-burnout-update-detailed-+-restart

Quote
The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?
13334  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 23, 2009, 04:20:45 PM
Weren't there mechs in the first game, too?

I really liked the HUD effect in the mech, especially seeing the difference when climbing out of it.
13335  Gaming / Console / PC Gaming / Re: [XBLA] The Maw on: January 23, 2009, 01:43:29 PM

Quote from: The Grue on January 23, 2009, 04:54:53 AM

One cool thing, though, is as you beat levels it unlocks Gamer Pictures and even a Premium Gamer Theme for you to use. 

Honestly, I don't understand why more games don't do this.  It seems like a great way to promote your game.  If there was a gamerpic that was hard to unlock, people would use it because they're proud to have accomplished it.  Even for the easy ones like, say, completing the first level, it's a nice reward.  A lot better than the typical, Hey-look-at-this-pencil-sketch-that-someone-did-on-a-napkin-that-turned-into-your-character rewards.  I don't care about those at all.
13336  Gaming / Console / PC Gaming / FEAR 2 on: January 23, 2009, 01:38:03 PM
The demo is available.

I didn't have much interest in it after the last game.  It was too boxy/bland, the weapons weren't powerful enough and the creepy view changing bits felt like a gimmick.

I tried the demo and the they seem to have fixed all of that.  The game looks nice.  There's still running around offices, but they look less generic and there was a fair bit of running outside, too (the look of the opening sequence was very nice, IMO).  The weapons seemed to take out the bad guys in a reasonable amount of time (though they have the time thing mapped to the Y button now instead of one of the shoulder buttons, which felt weird).  The view changing stuff is still a gimmick at times, but it's more intense and, more importantly, the ghosties seem to be able to hurt you now.  On top of that, the ones that hurt you come at you in a scary way.  They kind of flicker toward you, disappearing then reappearing closer than you would have expected.  It's a great effect.  Hopefully, there's some variety to it.

The mech was cool, too.

I still find the creepy girl thing to be a dead cliche*, but it seems like they're going to delve into Alma's backstory and that may help.  In fact, I got the impression that there would be more of a story in general this go round, which is another plus and more of what I expect from Monolith.

Overall, I went from zero interest to very interested in the course of the demo.


*Hopefully, she won't start singing nursery rhymes off-key.
13337  Gaming / Console / PC Gaming / Re: UbiSoft: New Assassin’s Creed, Ghost Recon, Splinter Cell, Red Steel... on: January 22, 2009, 11:10:05 PM

Quote from: Kevin Grey on January 22, 2009, 08:18:47 PM

More importantly on Wii (and DS): the Broken Sword (AKA Circle of Blood in the US) directors cut coming in March. 
 

This is the first one?  Updated graphics, I'm assuming?
13338  Gaming / Console / PC Gaming / Re: [XBLA] The Maw on: January 22, 2009, 03:10:19 PM
I'm enjoying it very much so far.  I like how they kind of throw you in to figure stuff out.  Not that it's hard to figure out what you're meant to do, but it adds to the experience.
13339  Gaming / Console / PC Gaming / Re: PS3 - A Sinking Ship? on: January 21, 2009, 05:58:39 PM

Quote from: Turtle on January 21, 2009, 05:54:03 PM

So, why was this thread resurrected?

Because the captains of the ship are blindly sailing to the bottom.

Really, Turtle?  You can't see anything wrong about their comments?
13340  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: January 21, 2009, 12:12:02 AM

Quote from: semiconscious on January 21, 2009, 12:09:59 AM

Quote from: The Grue on January 20, 2009, 11:57:45 PM

I was so proud of myself when I figured that out without any help as a kid.

same (& i wasn't a kid smile ) . otoh, gaming-wise, there was little else to do back then but figure out shit like that smile ...

That's the big difference.  I couldn't see myself attempting that game today, but I did love it at the time.
13341  Gaming / Console / PC Gaming / Re: Your Top 3 Games EVAR on: January 20, 2009, 09:05:31 PM
This is an ever changing list, but, if pressed (in no particular order):

KOTOR
Prince of Persia: Sands of Time
Portal
13342  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 20, 2009, 04:39:32 PM

Quote from: Brendan on January 20, 2009, 04:12:24 PM

Getting back to DLC:

Downloaded the Belly song (which I'd completely forgotten for the last fifteen years), and the Steve Miller songs.  The Joker's not hard on expert guitar, but it's certainly fun to play.

I got the same.

I was really psyched to see Belly.  Just another example of the benefits of the team working in and around the Boston music scene.
13343  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: January 20, 2009, 04:38:31 PM

Quote from: Razgon on January 20, 2009, 04:08:35 PM

Quote from: skystride on January 20, 2009, 03:33:12 PM

The demo mission is a training mission.  You are judging the single player game from a training mission?  What makes this game work are the settings like Helms Deep and Osgiliath (where you have to escort Frodo to safety).  Assaulting Sarumans tower with an Ent and then dueling Saruman with Gandalf.  There are also non button mashing classes like the Mage.

I'm still having fun with the game despite all it's flaws.  It's odd though that everyone seems to have had such high expectation for a movie license game.

judging the game by the demo and its MP as thats what demos are supposed to do ;-) And I expected more from a Pandemic game,and, having played similar styled games (BF, BF2,Starwarsbf as well) I expected it to be at least as good and fun as these, which, in my opinion, it wasnt :-)

But, I'm sure that if you like the doom arena type games, ala unreal tournament,then you'll love this game. Thats what the gameplay reminded me the most of

I like the Tournament games, but I was not fond of the demo.

IIRC, though, the single player level was training and the MP level was a regular level.  Seems to be enough to judge by.  Granted demos are not finished product and things like framerate or play balance can and probably will be tweaked.  However, with this game there was just too much that didn't click with me to warrant a purchase.  Enough positive revs/imps could sway me, but that hasn't really happened.
13344  Gaming / Console / PC Gaming / Aquaria on: January 18, 2009, 07:12:08 PM
Has anyone tried Aquaria yet?

I downloaded the demo a long time ago (before it was on Steam) and liked it, but it looked like it might be more than I was looking for.  I remember thinking it was a bit like an underwater Zelda, and while that sounds really cool, I don't generally spend enough time gaming on the computer to warrant it.
13345  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 18, 2009, 07:07:20 PM

Quote from: Simon on January 18, 2009, 05:19:05 AM

Got a letter in the mail today saying that I had won a third prize for their weekend play and win deal from a few months back. I'm getting a Rock Band hat and 2,000 MS points. Sweet!

Awesome!  I had a similar thing happen, except I never got a letter or e-mail or anything, just one day a long, thin package arrived.  Inside was a GTA IV aluminum bat and a tiny slip of paper that said, "Congratulations."  Weirded me out.
13346  Gaming / Console / PC Gaming / Re: [DS] Retro Game Challenge on: January 17, 2009, 10:32:08 PM
That looks great. 

On a similar note, you should check out Arcadia Remix for the PC.  At first, I thought Retro Game Challenge was going to be the same thing.  Basically, you play four 80s style games at the same time.  They're all basically one click affairs, so it's not as frustrating as it sounds, but it can get pretty crazy hectic as you play, and it's a hell of a lot of fun.
13347  Gaming / Console / PC Gaming / Re: Animal Crossing City Folk (Wii) on: January 17, 2009, 10:27:04 PM
How's the reading in this for a pretty well-read five year old?
13348  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Left 4 Dead (360) Anyone in? on: January 16, 2009, 02:40:57 PM
Apparently, Eminem is tired of playas making the same damn mistake every time:  http://www.videosift.com/video/Eminem-Has-A-Message-for-Left-4-Dead-Players
13349  Gaming / Console / PC Gaming / Re: Tomb Raider Anniversary downloads for 360 on: January 15, 2009, 09:45:52 PM

Quote from: Caine on January 15, 2009, 07:27:02 PM

just cause definitely pales when compared against current games, but part of the fun is taking over the islands for the locals.  it's very repetitive, but if you like the thought of exploring a huge chain of islands and can accept the limitations, it's pretty enjoyable.  note that i never retook more than half of the island and the associated story missions, but i got it cheap, so i don't feel too disappointed. 

it would be hard to go back after far cry 2 though.  JC doesn't have nearly as much attention to detail and lacks variety in the environments.

But those environments are pretty stunning.  Agreed, it's an earlier next-gen game, so I'm sure it doesn't hold up, but it was pretty amazing at the time.  Also the device that let you hijack planes was pretty cool, once you figured it out.

Annoyingly, I hit some kind of hard crash in the game and couldn't continue.
13350  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: January 15, 2009, 06:42:05 PM
The reviews I've seen have been wishy-washy, but leaning negative, but GamesRadar just gave it a 2/10!  Oh, man!
13351  Gaming / Console / PC Gaming / Re: [PS3] Clean that sucker!! on: January 15, 2009, 04:39:10 PM

Quote from: Razgon on January 11, 2009, 12:49:05 PM

My Ps3 was getting annyoing, it was noisly like a couple of skeletons doing the dirty thing on a glasroof.

I live near a graveyard with a greenhouse.  They're actually surprisingly quiet about it.
13352  Gaming / Console / PC Gaming / Re: Skate 2 on: January 15, 2009, 04:37:57 PM
I watched CLANG CLANG three times and laughed harder each time.
13353  Gaming / Console / PC Gaming / Re: aquanaut's holiday on: January 15, 2009, 04:35:57 PM
Didn't that underwater Wii game sell decently?  That might prompt it as a possibility here, at least.
13354  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: January 15, 2009, 04:29:37 PM

Quote from: Bullwinkle on January 08, 2009, 01:30:23 PM

Quote from: CeeKay on January 08, 2009, 05:28:11 AM


Well, that may be my favorite example yet, apart from the Doom one from awhile back.

Spoiler for Hiden:
LMAO, CeeKay.  I'm sad to see your avatar change, but finding a naked Mister Burns shouldn't be too hard


Spoiler for Hiden:
I did a corporate event, recently, where someone had scripted a bit of Rickrolling in [the song came on out of nowhere, and a dancing monkey came in].  Well, the producer/stage manager clearly didn't understand what Rickrolling was.  Right before the moment happened, there was a Voice-of-God announcememnt: "Ladies and Gentlemen, you're about to be Rickrolled!"  LMAO, it was ridiculous.

Quote from: Godzilla Blitz on January 13, 2009, 08:12:39 PM

Quote from: TheMissingLink on January 13, 2009, 06:29:08 PM

Quote from: Godzilla Blitz on January 13, 2009, 05:31:14 PM

I played one called Dinosaur Island (I think) last night...

Yep, that's one of the better user-created levels out there.

After acing all of the MGS levels, I'm now going for all the story levels.  And I'm scared of that wheel of death...

I cleared the Wheel of Death over lunch, then cleared the next level too. I must be on the last level now. Lots of big bosses. If I can beat the main story, I'm going to buy that MGS content.

I did the first part of the Bunker level so many times that I can pretty much do everything up to the Wheel of Death in my sleep now. I don't think acing it is out of the question. Except for second part of the Wheel of Death, the level doesn't require any series of elaborate, time-based moves. The level requires precision, but it's mostly a series of one-step moves. Lots of time to think and get in the right place. The Wheel, however, requires a series of ten or so moderately precise jumps with little time to think in between. That's just tough.

I wonder, though, if there isn't a way to do the second section of the Wheel inverted, starting from the top of the wheel, so that you can avoid some of the difficult jumps at the end. I did that with the first section of the Wheel, and it makes it so much easier. I tried it a couple of times with the second half (right after you get the new lives), but it ended in spectacular deaths.

They should have given you a double checkpoint on the damn wheel, IMO.  It still would have been a PITA, but I think I would have gotten through it.

I don't think you can flip it because of the narrow timing for dropping out of the wheel.  Many times, I'd finally made all of the jumps, only to fail because I'd missed the small window of opportuntiy for getting out.  Damn, I hate that thing.
13355  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: January 15, 2009, 04:19:28 PM

Quote from: Teggy on January 14, 2009, 03:18:43 AM

Quote from: Harkonis on January 14, 2009, 12:19:18 AM

I haven't had any problems with either the rock band mic or the konami karoake rev mic with my mic stand.  maybe I have a non-standard stand though.

Well OK, technically, I don't know if there is really such thing as "standard" clip, but most stands I have ever used have had clips that pretty much matched a Shure SM57/58. I thought it was a little odd that they made their mic significantly fatter than the most common mic out there. In fact, I'm surprised they didn't work out some kind of endorsement deal like they did with the guitars.

Has that funky LiPS mic been patched in yet?
13356  Gaming / Console / PC Gaming / Re: Decent Games Based on Anime/Animation Licenses on: January 15, 2009, 04:18:15 PM

Quote from: kronovan on January 14, 2009, 04:38:58 AM

So...I was doing a new inventory of my DVD collection. When I started to work through my roughly 150 volumes of anime/animation I got to thinking; wow there's hardly been a decent video game based on any of these! The only titles I own that I recognize as having been translated into decent games are:

Robotech Battlecry (Although I only own the Macross Plus anime)
Dragon Ball Z
Gundam (thinking of the DC game)
Marvel Ultimate Alliance
Ultimate Spiderman
Justice League Heroes
Astroboy (thinking of the GBA game)

I have Naruto Rise of a Ninja which I consider to be an excellent game, but I don't own any of the anime series.  Other than the Ghost in the Shell game for the PS, I really can't think of any other anime/animations that have resulted in decent games. On the other hand, the feature films in my collection have faired much better. The sad thing is that I can think of a number of anime in my collection that could work very well as games. Surely there must be others I'm not aware of? And if there isn't, WTF is wrong with Japanese anime producers?

Naruto: RotN is great fun.

That Astroboy game is phenomenal, IIRC.
13357  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/12) on: January 15, 2009, 04:16:21 PM
Damn, I missed posting the VC/Wiiware stuff this week.  That'll teach me to go out of town.   icon_wink

I'm pretty sure I'll be in on Moon, but Best Buy doesn't seem to be getting it until next week.
13358  Gaming / Console / PC Gaming / Re: Singularity on: January 15, 2009, 04:13:48 PM

Quote from: Caine on January 14, 2009, 05:56:22 PM

sounds like a timeshift clone.  hope it fares better than 'good demo, bad game'.  i have more faith in raven though than whomever put TS out.
I had the exact opposite reaction to TS.  Horrible demo, fair to decent game.
13359  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: January 10, 2009, 03:35:56 PM

Quote from: JCC on January 10, 2009, 03:26:52 PM

AC was actually the first 360 game I bought (aside from the pack ins I got with the system). Overall I thought the game was great - with some really annoying parts. I would have probably preferred the game didn't have the future/flashback element, and simply told a long tale about Altair over multiple games. But, that's not the way Ubi did it, so I had to cope. I also didn't like the timed flag quests. And, I thought the ending sucked. There was way too much (frustrating) combat in the end, as they simply threw the stealth which was one of the cores of the game out the window. Plus, you got almost no closure/explanation of what the deal was in the present/future, which was frustrating to say the least (buy the sequel!)...

I will most likely buy the sequel since I loved the game 85% of the time. I loved the stealth/platforming elements, and thought the control system where buttons controlled a logical body part was very clever.

Actually, you've reminded me that one of the reasons I slowed down on the game was all the talk about the annoying battle(s) at the end.
13360  Gaming / Console / PC Gaming / Re: So...Killzone 2? on: January 10, 2009, 03:34:35 PM

Quote from: Bullwinkle on January 07, 2009, 06:09:07 AM

Quote from: CeeKay on January 07, 2009, 04:54:33 AM

I'm a completist when it comes to game series that have an overarching story, and seeing as I never got around to finishing KZ1 I won't be grabbing KZ2 unless they re-release the original to run on the PS3's w/o BC on them or I pick up a PS2 slim to play some games like Kingdom Hearts.

I have a BC PS3, and I'm having a hard time getting through it, honestly. 

I'm actually still trying to plug through (though I'm guessing I'll do what Turtle said and watch the vids), and I have to say more than the imprecise aiming, the brown visuals, the ho-hum level design, the all-over the place difficulty...more than any of that what I hate the most about this game are the incidental voice overs.  There seem to be four things people say while in battle, "Kill him!" "Diiiiie!" "COME OOONNN" and the inexplicable "Over their heads!"  Add to that the faux Brit accents on the Hellghast troops, and it really becomes difficult to go through multiple battles in one sitting.

Quick question for those who played it, which character did you wind up using most and how often did you use them.  I'm finding the main guy, the average soldier to be a mild PITA.  The last level I played would have been better with the sniper, but I wonder if I can get through the levels faster with the tank (I've heard the last one is pretty useless).
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