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13161  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 31, 2008, 05:28:10 AM

Quote from: Turtle on August 30, 2008, 09:41:01 PM

Yeah, and I saw your comments as positive too.  But, it still really confused me as to why you just kept trying to force yourself to see more into the game.

Platforming is a hit or miss with me, I don't actually like pure platformers like Mario and such, which is why I skipped Mario Galaxy.  But I like content creation and artsy stuff so that's why I liked LBP.

A think one of the big reasons why people don't think there's a lot of game behind it is that the platforming and characters seem simple.  Unlike say, in a Mario game you see Mario pulling off all sorts of special moves, turning into racoons or ghosts, etc...  In LBP all we've seen so far are Sackboys running around, grabbing on to things, and hitting each other.

I suspect one of the big gameplay elements in LBP will be in the levels, not the creation, but rather the fun new moves will be part of the levels.  So where other games have the character get new moves, in LBP the move set of the character stays pretty limited, but the levels themselves have a lot more interactivity in them.

Apart from the fact that I do love platformers, and I'm hoping to love this game, one of the reasons I, and presumably people who don't like platformers, come here is that LBP has a crapload of buzz, and we're trying to get our heads around why.  Since it's a forum and not a sunshine magic happy factory, we figured our opinions would be allowed, too.  It's not like we're trolling and saying, "Your stoopid for likeing this gaem . It suckzass!"

As far as gameplay goes, I'm not looking for magic raccoon hats.  I'm more than happy with jumping and clever variety to level structure.  I understand that with the design tools, that clever variety will be possible.  I'm just hoping that the clever variety is there from the start in numerous progressive levels.  However, all of the talk I hear about this game and most of the vids I've seen seem to be talking more about the tools and the possibilities, rather than the gameplay.  People seem to like that.  That's the part I don't really "get."  I also have a hard time believing that Joe Gamer (or really, Joe Gamer's mom) is going to see a game where you have to build everything before you can play it as a system seller.  Yet that's the word I keep hearing.  So there's clearly something there that I'm not seeing, and I'm trying to figure out what it is, because I want to join in on the fun.
13162  Gaming / Console / PC Gaming / Re: LittleBigPlanet - looking better and better (CES 2008 vid) on: August 30, 2008, 07:23:27 PM

Quote from: mikeg on August 30, 2008, 05:38:58 PM

Yeah, I'm not getting it either.  Nice graphics and cut and all, but I have never enjoyed platforming.  But I can see how it would be a platforming guys dream come true.  No doubt it will be considered one of the cream of the PS3's crop in years to come.

Quote from: Turtle on August 30, 2008, 07:10:59 PM

That's fine if you don't get it, but I see people come into every LBP thread just to say they don't get it.  If you don't like platforming, don't bother with the game.

It's like hounding Mario or every other platformer, if you don't get it there, you're not going to.  Trying to force yourself to try and "get" it for LBP is just going to make your head hurt.  And that's something I don't get.

But I do love platforming.  It's one of my favorite genres.  I still don't quite get LBP.  The truth is, I want to get it.  Because I love platformers.  But this keeps seeming to me like not so much a game as a bunch of stuff for you to make a game, if you want.  I understand there will be levels pre-packed.  I'm just hoping those levels will be a full game and not just a tutorial to show you the kind of things you could do.

As for the new video.  It's cute.  At least there's some gameplay in it.  I think. 
13163  Gaming / Console / PC Gaming / Re: PSP Brite loses 30 min of battery time on: August 30, 2008, 07:16:46 PM
Until they get that second stick, I'm not getting another PSP.
13164  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 29, 2008, 09:16:30 PM

Quote from: JCC on August 29, 2008, 08:04:51 PM

Well being a lowly silver member, I finally got to give this a shot today. Look, I don't think it's perfect or anything, but the most overwhelming impression I got is that it's fun as shit. Yes I have some fears it might get repetitive, but lets hope they throw more force powers at you as the game goes on and/or new ways to use them.

Hurray for an easy difficulty level!

By far, the worst thing about the demo is the guy doing Darth Vader's voice. He is AWFUL. I can't believe that's the best James Earl Jones impersonator that they could find. Try harder.

This demo definitely left me more interested than I was before.

Honestly, the Vader voice didn't bother me at all.  It's not JEJ, but it's not AWFUL.
13165  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 06:09:38 PM
Wasn't this one made by a different group, not to mention a different publisher?
13166  Gaming / Console / PC Gaming / Re: Mario Super Sluggers (Wii) Impressions on: August 29, 2008, 01:35:42 PM

Quote from: Godzilla Blitz on August 29, 2008, 03:26:35 AM

I had a CostCo member award that was set to expire in a couple of days, so I picked up the newly released Mario Super Sluggers for the Wii yesterday. Gave it a spin with the kids tonight.

Only played a few games on very easy. Some initial reactions...

Seems like a polished game. Has a lot of the same vibe to it as Mario Super Strikers. Lots of characters to play. Visuals and action are not as crazy as in Mario Super Strikers, but that's probably more due to the nature of baseball's static play vs. soccer's constant motion.

Both my son and I are struggling with the sensitivity of the controls. You're supposed to pull back the WiiMote then move it forward to throw. Likewise, you pull back and swing forward to hit. But half the time when we try to pull back, it doesn't seem to register on the screen. And half the time the game seems to register the slightest motion as either a pull back or a swing. So quite often my pitcher is throwing the ball when I think I'm just starting my pitch, or my hitter can't get the bat in position to swing in time. It might be that I'm just a newbie at the game, but I'm hoping things get better. At higher levels of AI opposition, it would be frustrating.

The manual sucks. Only a few pages detailing the most basic features of the game.

Even with the control issues, we managed to have fun. My four-year-old daughter joined in for a bit and liked it. They didn't want to stop playing. I'm still on the fence with this one, and need more time with it. If I can get more consistent with the controls, I'd feel better about my purchase.

I've had the same issues with the controls, but I feel like it's just a matter of knowing how to hold the wiimote.  It should still work without having to find how they want you to hold it, but it's not too bad (maybe wiimotion plus will help).

I've spent a majority of my time in the surprisingly fun quest mode or adventure mode or whatever they call it.  It's not difficult by any means, but there's something charming about it.  Unfortunately, it seems like it'll be really, really short.  Also, I wish you played more full games.  Mostly it's challenges like hit the ball left, right or center.  The most I've had in this mode is a one inning game.  And yet, I keep coming back to it.  Honestly, this is the kind of thing I'm always looking for in these Mario Sports games.  Some sort of light RPG (though in this case, you're collecting teammates, not stats).  The handheld games always seem to have this, but they never make it to the big console games.
13167  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 01:19:38 PM

Quote from: JuniorDan on August 29, 2008, 01:33:53 AM

Quote from: Bullwinkle on August 29, 2008, 12:52:51 AM

Quote from: Destructor on August 29, 2008, 12:15:40 AM

Quote from: Caine on August 29, 2008, 12:04:10 AM

wth comes out on sep 7th?! 

I know exactly what they're keeping under wraps - The Price is Rightninja

EDIT: You bastard, posting before I could post my joke. Tongue

Also, that comes out on September 9.

http://www.ebgames.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=spore
September 7th

No, jackass.  The Price is Right.
13168  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 29, 2008, 12:52:51 AM

Quote from: Destructor on August 29, 2008, 12:15:40 AM

Quote from: Caine on August 29, 2008, 12:04:10 AM

wth comes out on sep 7th?! 

I know exactly what they're keeping under wraps - The Price is Right.  ninja

EDIT: You bastard, posting before I could post my joke. Tongue

Also, that comes out on September 9.
13169  Gaming / Console / PC Gaming / Re: Mercenaries 2 impressions thread on: August 28, 2008, 09:55:07 PM

Quote from: coopasonic on August 28, 2008, 08:22:42 PM

Quote from: Kevin Grey on August 28, 2008, 08:03:55 PM

Quote from: HankRaptor on August 28, 2008, 07:54:11 PM

Why wont they release this on sat? There is no sunday UPS delivery.....
ODD


It's street dated for Saturday so most stores should already have them in stock.  But if your ordering online, yeah you're probably screwed, though you might get lucky if they ship it early.  

Everything I see has the street date as 8/31 (Sunday).

UPS delivers on Saturday, but not everyone would get it at the same time on Saturday.  Some stores might not get their shipment until close to close on Saturday.  It evens out the playing field.

Of course, they also might be releasing on Sunday (with a hold on reviews until release day) thinking that, given the holiday, many sites won't put their reviews online until Tuesday.  Of course, they'd only do that if they were worried that the game wasn't any good...
13170  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 09:52:18 PM

Quote from: The Grue on August 28, 2008, 06:56:39 PM

Quote from: Bullwinkle on August 28, 2008, 06:54:52 PM

Wow!  A bunch of posts with no complaints about the Moving Pictures mess.

I's almost like they planned that...

You must have missed my various complaints in this thread.

No, I didn't.  My point was that no one had complained since that announcement was made.  Cynical me is thinking that may have been the exact plan.
13171  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:54:52 PM
Wow!  A bunch of posts with no complaints about the Moving Pictures mess.

I's almost like they planned that...
13172  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 28, 2008, 06:28:09 PM
In for everything except Megadeath and probably Foo Fighters (though I'll probably get a couple of tracks).
13173  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 28, 2008, 01:18:00 AM

Quote from: Scraper on August 28, 2008, 01:06:32 AM

IGN gave the Wii version 83%. The reviewer said the motion controls are in fact better this year, the graphics are slightly improved and the online play actually works and is fun. Still it is IGN so take it with a grain of salt.

They also said that it's as good as it can be without the true motion control.  I was tempted by the Wii version, but I think I'll wait for next year.
13174  Gaming / Console / PC Gaming / Re: Alone in the Dark impressions (processing) on: August 27, 2008, 10:24:04 PM

Quote from: Chaz on August 27, 2008, 07:23:53 PM

After reading a review that Bill Harris posted last week, I just picked this up.  I was planning on getting it anyway, but that pushed me over the edge.  Put in an hour last night, and got through to the second half of episode 2.

So far, I really like it.  There's definitely some technical problems, but nothing I haven't seen way worse before, and what is there is good enough that I'm definitely happy to overlook it. 

Some things I like so far:
-Immersion: from the get-go, you're in the middle of things.  You wake up from unconsciousness, and start getting led around.  It's the basic FPS tutorial, but it's different in that since you're still groggy, you have to constantly blink (by clicking RS) to clear your vision.  After the tutorial, this blurring effect goes away, but interestingly, you can still blink in first person.  From what I've seen so far, things don't let up, and having no loading screens at all certainly helps.

-Controls: Not so much something I really like, but since it's getting complained about by others, I'll talk about it.  Melee combat is unlike most other games in that moving the right stick pretty much causes your hands to go there.  Want to do an overhead smash? Pull back, then push forward.  Left>right sweeps are done by swinging the stick left, then right.  Pretty intuitive.  What's also neat is that weapons handle differently.  I picked up a velvet rope stanchion, and that was unsurprisingly good at smashing overhead, but not so good when swung.  Later, when fighting three zombies, I grabbed a ten-foot long pole.  That was great when swung horizontally, and kept them all back, while overhead not so good.  Controls aren't perfect, and third-person turning is a bit slow, but workable.  The worst offender I've seen so far is dragging things, mainly bodies.  Awkward, but not broken, so I can live with it.

-Fire: Fire is very well done.  It actually does slowly consume what it's burning.  You can pick up a chair, set it on fire, and use it as a torch, but you'll drop it when the fire gets to your hands.  It will then sit there burning, and continue to light the area around it.  Having to use a fire extinguisher in first person to quench fires also looks very neat.

-The setpieces: The first act has you escaping from a collapsing building, and throws you from one awesome sequence to the next.  Very well done. 

So I'm looking forward to pushing through.  Based on what I've seen so far, unless something goes drastically, drastically wrong, there's no way this game deserves some of the incredibly low scores that it's gotten.

Keep us posted as you get further in.  I'm still waiting for this one to come down in price...
13175  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 27, 2008, 06:05:29 PM

Quote from: jblank on August 27, 2008, 04:40:37 PM

Wii Version????????? BAH!!!!!!! icon_twisted  icon_razz Tongue

No, thats the 360 version I was describing.

Anyone have any specific questions they want answered though?

Actually, with all the graphic grumbling, I thought it was the Wii version you were describing, too.
13176  Gaming / Console / PC Gaming / Re: Elder Scrolls IV: Oblivion - Impressions on: August 27, 2008, 06:03:37 PM
For me, the worst part of the gates was that I saved the main quest until I had finished all of the side quests.  So, all I had left was monotony.
13177  Gaming / Console / PC Gaming / Re: Tiger Woods '09 on: August 27, 2008, 03:11:55 PM

Quote from: Devil on August 27, 2008, 11:56:40 AM

What's the story?

You're this young kid, fresh off of being a caddy, but Tiger's trainer sees a spark in your eye.  Unfortunately the man who murdered your dog is also in competition for a spot on the PGA tour.  He also has eyes for that woman who works in the concession stand, the one you've been building a relationship with (your cell phone will ring on the course, and you'll have to decide if you want to keep playing or go bowling or to a strip club or a stand-up comedy show).  There are funny cameos by Chevy Chase and Father Guido Sarducci.
13178  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 27, 2008, 03:06:37 PM

Quote from: Purge on August 27, 2008, 01:45:31 PM

WTF is N+ ? Have they given up giving names to games? I hated G*, but F% still holds up pretty good.

http://www.thewayoftheninja.org/n.html

Try the free version.  It's basically the same, but not as plussy.
13179  Gaming / Console / PC Gaming / Re: Fatal Frame 2: Crimson Butterfly on: August 27, 2008, 05:51:02 AM

Quote from: Destructor on August 27, 2008, 05:31:33 AM

Quote from: jcranmer on August 27, 2008, 03:33:35 AM

Can anyone confirm that FF2 will work correctly on an 80gb PS3?

I'd love to play it again.  I played it through on the xbox, but would rather give it a shot on the PS3 since I don't even have my xbox hooked up any more. (Yes I am lazy enough to buy the game again for a different platform, then just hook up the xbox)

Also has anyone tried playing #3 under emulation?  Was thinking about picking it up on ebay if it would work.

Via Sony's site:

Quote
Fatal Frame II: Crimson Butterfly
Publisher: TecmoProduct No: SLUS-20766
Description: During various FMV sequences throughout the title, the audio stutters.

Quote
Fatal Frame III: The Tormented
Publisher: TecmoProduct No: SLUS-21244
Description: Throughout gameplay, various environment graphics appear corrupt.

Make of it what you will.

On the other hand, it works fine with my 60gb.  Hmm, maybe I'll give 'em another try.
13180  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 27, 2008, 12:11:53 AM

Quote from: gellar on August 26, 2008, 10:38:34 PM

Against my better judgement, I purchased Tiger Woods PS3.

gellar

I had 360 Tiger Woods in hand, but thought I might get more play out of the Wii version with my kid.  But then I thought the Wii version might just be okay.  I decided to wait. 

1Up posted their 360/PS3 reviews.  A solid A!  I thought the demo was pretty good.

Now I'm kicking myself.  My kid doesn't like golf.
13181  Gaming / Console / PC Gaming / Re: prince of persia gameplay video on: August 26, 2008, 10:37:54 PM
I was never able to finish WW at all.  Couldn't get past about 1/3 of the way through, in fact.
13182  Gaming / Console / PC Gaming / Re: Silent Hill Homecoming on: August 26, 2008, 03:46:36 PM

Quote from: CeeKay on August 26, 2008, 03:27:38 PM

excuse me.... what does Pyramid Head's Half Brother need with a god?

He wants to be a whole brother.
13183  Gaming / Console / PC Gaming / Re: prince of persia gameplay video on: August 26, 2008, 03:25:00 PM
Loved it, with some caveats.

The Prince is a little quippy.  Still, I'll take that over brooding and tortured any day.

I'd prefer a more Persian setting.  Hopefully, there will be some of that, at least.  Looked pretty, though.

They'd better have that camera NAILED.  Looked pretty good in the vid, but it has potential for big time problems.
13184  Gaming / Console / PC Gaming / Re: The "no-penalty" death trend on: August 26, 2008, 03:14:18 PM

Quote from: SensuousLettuce on August 26, 2008, 11:56:23 AM

I never used the vita chambers in Bioshock- if I died I loaded up my most recent save (I'm just hardcore that way).  Also, I wouldn't allow myself to kill a big daddy unless I did it without dying...

Diablo II is the first game I can think of that I played that didn't really penalize you for dying...other than having to go back for your stuff. Maybe you lost some gold too?

I think it was a fine mix because you had to fight your way back to your corpse to get your equipment.  That'd be a fine norm for me.  You aren't penalized per se, but you do have to fight in a weakened state to get back to your good stuff...

What you just described is totally a penalty, IMO.  Fighting back to your loot in a weakened state through all the bad guys you just cleared?  PITA.
13185  Gaming / Console / PC Gaming / Re: Tales of Vesperia announced on: August 26, 2008, 03:11:46 PM

Quote from: CeeKay on August 26, 2008, 02:29:32 PM

Quote
even after 60-plus hours

<sigh>

I want this game but I know I'll never finish it in time for all the other fall releases.  They should make a law stating all games with playtimes longer than 40+ hours can only be released in the first half of the year when it's a slow release period.

Or you could just wait to buy it until then.

Just kidding.  I wouldn't be able to do that either.
13186  Gaming / Console / PC Gaming / Re: Silent Hill Homecoming on: August 26, 2008, 03:07:59 PM

Quote from: metallicorphan on August 26, 2008, 02:57:22 PM

finished Silent Hill 1 now,5 and a half hours....i was following a guide for most of the part and i got 197/204 items,not too shabby,LOL

got the good+ ending,but checked on youtube for the other 6(the sixth one being just a blooper real you get at the end of all the endings)


from what i hear SH:Origins,SH 1 and SH 3,all follow the story about the cult Alessa and Dahlia Gillespie..whereas silent hill 2 and 4 focus more on the wierdness of the town...so i am wondering what will be the main focus in Homecoming

I think Silent Hill V is the one where the town gets hijacked by Pyramid Head's half-brother who goes looking for a god.  William Shatner is lead developer.
13187  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 26, 2008, 12:58:03 AM
Looks like I'm IN on N+ for the DS.  IGN gave it a 9.0!

Quote
Closing Comments
This is an extremely polished game that fits the DS like a glove. It's got style, grace, and attitude, and it feels good to play. The physics are great, and almost every level is fiendishly clever. It's also one of the rare titles that are presented better on a handheld than on a console. No question, N+ is one of the best DS games of the year.

Another Take
N+ is an instant classic, and if you aren't convinced now, you will be minutes after booting the game up. It's all about where the product puts its priorities. Some titles on DS push the hardware, innovate with the touch screen, or expand the audience with new designs that stretch the definition of what a "game" is. Others, like this little pocket gem, simply strive to master its craft. You run. You jump. You love every second. N+ is a game in the purest sense of the word. Buy it.
13188  Gaming / Console / PC Gaming / Re: The "no-penalty" death trend on: August 25, 2008, 06:57:04 PM
The no death thing allows for a game to flow a lot better than abusing save/load.  I'm all for designers adding in a penalty option, but I'm against taking the option out.  I understand some people want incredible challenge in a game.  I'm not one of them, but let them have their cake, too.  I just don't have time any more, and I know from experience I will just stop playing.  Most recently, it happened with Contra 4 for the DS.  I didn't pick up Bangai-O Spirits or Final Fantasy IV for these very reasons.  I know these are supposedly phenomenal games, but I won't bother with themn when I have other, non-punishing games to play.  I'm even proudly (and slowly) playing through the first Ninja Gaiden in Ninja Dog mode.

A little rambly, but there you have it.  No death penalty =  thumbsup
13189  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 25, 2008, 06:42:18 PM
I wanted to say that I really enjoyed the Tiger Woods Demo.  I thought the changes to character improvement were very smart (they felt repetitive after a while in the demo, though, hopefully there will be a larger variety of tasks).

Still waiting for reviews, but I'm optimistic.
13190  Gaming / Console / PC Gaming / Re: Playing Metal Gear Solid 1 - 3 before MGS 4 - who is with me?! on: August 25, 2008, 02:39:11 PM

Quote from: Kevin Grey on August 25, 2008, 01:24:08 PM

The End is a polarizing boss?  I'm seen nothing but almost unanimous praise for that battle.

Well, I wasn't fond of it.

Also, I was getting very annoyed running around trying to find him the first time (I had my heat goggles at the ready for when I did),  so I went online to see if I was missing something else.  There were comments like this one:
Quote
While there are a lot of people that hate this boss fight (because it can take so long), it is personally one of my favorites. It is the first realistic sniper duel ever in a game. Although I will admit, it was a bitch to do for this FAQ.
 

A lot of griping about him in forums, too.
13191  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/25) on: August 25, 2008, 02:27:40 PM
360:
Infinite Undiscovery
Mercenaries 2: World in Flames
Need for Speed Undercover
Tales of Vesperia
Tiger Woods PGA Tour 09

At another time in my life, I would have been in on all of these, but I'm going to wait for reviews on most of them.  I think I may be out on IU and ToV (though the latter is pretty tempting).  I constantly buy these types of games and never come close to finishing them.

Wii:
Mario Super Sluggers IN
Freddi Fish: Kelp Seed Mystery; Pajama Sam in Don't Fear the Dark; Spy Fox in Dry Cereal (I'll probably get one or more of these for my daughter at some point)
Tiger Woods 09 If it's different enough from the 360 version, I may pick it up if the reviews are good

DS:
N+ (maybe, but the XBLA game is probably enough for me)


Also the Wiiware game is the rhythm game Helix.
13192  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 25, 2008, 05:16:27 AM
Just played the PS3 demo.  I didn't notice any difference, really.  The "dramatic" pauses are definitely there when saber slashing.
13193  Gaming / Console / PC Gaming / Re: Playing Metal Gear Solid 1 - 3 before MGS 4 - who is with me?! on: August 25, 2008, 01:04:52 AM

Quote from: Kevin Grey on August 24, 2008, 12:47:51 PM

thumbsup

If you love what you've played so far, just wait.  IMO the game really kicks into high gear with The End and just keeps escalating from there. 

The game definitely gets better after The End (he's a polarizing boss, to be sure).

I wouldn't over-hype it, though.  Honestly, some of the talk here made me expect more than I actually got.
13194  Gaming / Console / PC Gaming / Re: Siren: Blood Curse on: August 25, 2008, 01:01:31 AM

Quote from: semiconscious on August 24, 2008, 04:35:07 PM

Quote from: mikeg on August 24, 2008, 04:16:52 PM

Don't mind episodes either, but I think going the hard copy route would end up being cheaper...

no disagreement here - just saying that, in it's downloadable form, it actually works really well, & doesn't feel chopped-up at all...

I have a feeling it is still episodic on disc.

The format works well, and I don't think it's made to be taken as a whole without the episodes.
13195  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: August 24, 2008, 01:45:19 AM

Quote from: Pyperkub on August 22, 2008, 11:19:05 PM

Quote from: The Grue on August 22, 2008, 06:41:03 PM

Quote from: Mithridates on August 22, 2008, 05:48:16 PM



If I abandon a few $$$ at the end of the my XBox360 days...I think I'll manage to survive. smile

And honestly, what you are saying doesn't make sense.  If I have leftover points, like say 100, I realize I can't spend them on anything.  And that makes me want to buy more...but so would having 0 points.  The only effect at all is at the end of the line, and honestly losing a dollar or two doesn't seem like such a big deal.

There have been times when I was 10 points short that I didn't buy something, because I didn't want to put in 6.25 when all I really needed was 50 cents.  The system is convoluted and there is no good reason why they couldn't have had you just be able to spend exact money.  The PSN Store beats XBox Live's ass on this one point.

Except for one small bit - Sales

It's a brilliant move on Microsoft's part.  As brilliant as the guy who invented poker chips.  By using a points system, no one thinks about the money they're spending.  The spillover is just icing on their cake.

I have purchased many, many, many more things on XBLM than I have on PSN.  Some of that is availability, some of this is the slow download and the pain in the ass of downloading then installing, but every time I go into my PSN "wallet," I think about the money I'm spending.
13196  Gaming / Console / PC Gaming / Re: Tales of Vesperia announced on: August 23, 2008, 02:30:35 PM

Quote from: EddieA on August 23, 2008, 03:30:15 AM

IGN has posted their review - 8.2/10.

Their comments:

Quote
Tales of Vesperia is a strong anime-style Japanese RPG with a wide-ranging story, compelling characters and an intense real-time battle system that keeps you on your toes. Although it has a somewhat inconsistent visual style and is relatively low on graphical details, the character designs and animations are very good, and thereís a ton to explore in the world. The storyline isnít breaking any new ground and begins to unravel somewhat at the end, but thereís power here, and the characters will definitely stay with you after the battle ends.
13197  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 10:25:57 PM

Quote from: Doopri on August 22, 2008, 08:34:00 PM

Quote
oh,and i couldnt figure out how to select The Hoff or Bea Arthur as a main character,Larry the Cable guy was selectable straight from the start though

oh and sorry to double post but as a little know tidbit - bea arthur wont be using a lightsaber in this game - shes wielding her engorged phallus (props to the roast of pam or flava flav - for some reason that joke just never got old during the whole event smile)

That was actually a much earlier Roast.  Jerry Stiller, IIRC.  Jeffrey Ross about Sandra Bernhardt:  "I wouldn't fuck her with Bea Arthur's dick."  One of the most memorable zings of all time.
13198  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 04:42:06 PM

Quote from: CeeKay on August 22, 2008, 04:07:16 PM

Quote from: PeteRock on August 22, 2008, 03:51:22 PM

Quote from: Bullwinkle on August 22, 2008, 05:00:32 AM

....throwing a TIE made me giddy.........I bent one of the support beams outward.  Next TIE to come along=KABOOM.........

 icon_eek

I had no idea.  I force-threw a crate into a passing TIE but had no idea I could throw one or bend support beams. 

This demo looks like it is going to get a lot of play. 

as far as I can tell you can't throw the moving ones, but the ones hanging in the hangar bay are tossable (except for the Tie Bomber).  they're kind of hard to aim though.

Actually, you can throw the TIE Bomber.  You just have to see the body of it.  You can't lock on through the wings.
13199  Gaming / Console / PC Gaming / Re: [XBL/PSN]Star Wars :The Force Unleashed demo Impressions on: August 22, 2008, 03:21:49 PM

Quote from: Greggy_D on August 22, 2008, 01:07:30 PM

I have a feeling the overuse of force powers is going to be way over the top.  That's not how Jedi roll. 

The Force powers being over the top is not just the whole point of the game, it's the developers' mantra ("Kicking ass with the Force").  I think the over-powering will be explained, but I could be wrong, since it sounds like you start the game with full powers enabled (no spoilers).  Regardless, I'm sure there will be a slower ramp up, and you'll be eased into the uber mode.

But remember: "Size matters not."  The game is just taking that and running with it.
13200  Gaming / Console / PC Gaming / Re: Yes, Tiger Woods can in fact walk on water... on: August 22, 2008, 02:56:58 PM
Actually, I had seen this vid yesterday.  I have most recent posts set up top, so I was really surprised to see the negative comments at the bottom.  I think this is a very funny vid and a nice, humble move on EA's part.  They're basically owning up to the mistake by saying, "Nothing to see here..." paranoid  Brilliant.

EDIT:  I guess I was tired when I read this earlier.  I realize we're all in the same boat here.
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