http://gamingtrend.com
December 07, 2016, 12:31:21 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 328 329 [330] 331 332 ... 420
13161  Gaming / Console / PC Gaming / Re: Ok, maybe its just me but... on: February 01, 2009, 08:24:54 PM

Quote from: CeeKay on February 01, 2009, 07:19:35 PM

According to the Book of Daehawk 'search' is the anti-christ, and will lead the non-believers to a hell populated by Hello Kitties.

This is the first thing that came up when I searched for Hello Kitties on Google:

13162  Gaming / Console / PC Gaming / Re: Ok, maybe its just me but... on: February 01, 2009, 05:32:52 PM
I'm assuming you were too tired to use that little "Search" box at the top.

http://www.gamingtrend.com/forums/index.php?topic=31084.0

http://www.gamingtrend.com/forums/index.php?topic=21063.0

http://www.gamingtrend.com/forums/index.php?topic=30210.0

and, for some reason

http://www.gamingtrend.com/forums/index.php?topic=28118.0
13163  Gaming / Console / PC Gaming / Re: XBLA:Must have games? on: February 01, 2009, 05:30:16 PM
Uno is the single most played MP XBLA game for me.  I still go back to it.
13164  Gaming / Console / PC Gaming / Re: [XBLA] Wings of War info on: January 31, 2009, 07:49:49 PM

Quote from: Canuck on January 31, 2009, 12:54:07 PM

It's also available on PSN as well but I suspect I would still have trouble finding people to play since most of you will probably get it for the 360  icon_frown

*edit* oops sorry I didn't see that you had already mentioned PSN in the thread-I just saw XBLA in the title.

*edit*  by the way I see it says "Coming Winter 2008".  Doesn't that make it late? Spring isn't far off.  Or is there an imminent release?

Winter has two more months in it, so it's not late.
13165  Gaming / Console / PC Gaming / Re: XBOX Handheld - What are the chances? on: January 31, 2009, 07:48:40 PM
There have been rumors of a handheld from MS forever, but in this economy, I think it would be a terrible move.  OTOH, if the economy is still reeling by the time a new console cycle is supposed to start, it would be a good time then.
13166  Gaming / Console / PC Gaming / PS3 Enigma on: January 31, 2009, 07:42:45 PM
I don't actually have anything to ask about the PS3, I just thought with the Nintendo Pickle and the Xbox 360 Conundrum posts, we should complete the trilogy.
13167  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: January 30, 2009, 11:35:51 PM

Quote from: depward on January 30, 2009, 10:47:06 PM

Really excited about KZ2 but I really don't like seeing reviews A MONTH AWAY from the release date.  To me, it's almost like a little slap in the face... it's like hey, the game is finished, but we're not going to release it for a month so we can try to HYPE THE SHIT out of it!

But really, releasing reviews A MONTH BEFORE the release date is dumb.  Why?  Cos the impulse purchaser (I think) would rather pick up a game that they JUST read a review for.  Read a review, hey, this game seems fun... it releases this week?  Cool!

Really dumb move IMHO.
The whole thing seems odd to me, too.

Quote from: madpeon on January 30, 2009, 10:55:56 PM

I guess I'm in the minority but so far all the video reviews and such that I've watched have been pretty *meh*. Everything looks so 'marines in space fighting aliens' generic.

I'm way more pumped for Uncharted 2!

I hate to bite here, but, honest to G, I haven't seen a single review that wasn't bubbling over with praise.
13168  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 30, 2009, 07:01:37 PM

Quote from: metallicorphan on January 30, 2009, 06:46:27 PM

Quote from: KePoW on January 30, 2009, 06:41:36 PM

Quote from: PeteRock on January 30, 2009, 05:41:58 PM

I continue to struggle to understand why Capcom would be so stubborn in adhering to such an outdated control scheme.

Maybe because RE4 sold a shitload of copies?

For as much bitching on internet forums there is about the controls, how come it did so well across the board?

(I'm in the camp that loved RE4 btw)

i loved it on the Wii,after a while the controls really hit home with me,i didnt however try the Cube version...i havent actually heard a bad thing about the Wii controls for the game,maybe it was the cube version that the complainers were having a go at,and therfor are more or less in the same boat for Resi 5 controls



Having played both, I can testify that the Wii controls were infinitely superior to the Cube controls.
13169  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: January 30, 2009, 07:00:19 PM

Quote from: metallicorphan on January 30, 2009, 06:40:37 PM

looking forward to this,as much as i like Hamill's Joker voice,i also like Batmans voice in this

It's the Batman from the animated series (Kevin Conroy), where Hammill was the Joker, as well.
13170  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 30, 2009, 03:08:06 PM

Quote from: disarm on January 30, 2009, 01:01:39 AM

Quote from: Jeff on January 30, 2009, 12:09:11 AM


yep, debunked...and posted by me almost 24 hours ago icon_wink
Boys, boys...you're both morons.

Speaking of Boys, they're back in town.  Live.

Week of Feb 3:

Thin Lizzy - Boys Are Back In Town (Live)
Thin Lizzy - Cowboy Song (Live)
Thin Lizzy - Jailbreak (Live)
The Pretenders - Precious
Pat Benatar - Hit Me With Your Best Shot
Nikko - Break My Heart
Nikko - Don’t Tell Me

All songs will cost $1.99 (160 MP), except for the tracks by Nikko, which will be $0.99 (80 MP). The Thin Lizzy songs will also be available in a pack for $5.49 (440 MP).

I'd be into those Thin Lizzy songs, if they weren't live versions.  I will get the Pretenders tune (nice to have a non-cover) and the Benatar one.
13171  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: January 30, 2009, 01:47:43 PM
Wow, that looks cool.  The tone is right.  I can't really tell about the gameplay.  Looks good, but who knows.  Right now it's oozing potential, but that has been a problem in the past.  Still, I give them points for trying to make it right.
13172  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 29, 2009, 06:12:39 PM

Quote from: mikeg on January 29, 2009, 01:29:28 PM

Quote from: TheMissingLink on January 27, 2009, 06:21:30 PM

I honestly think sales will fall as a result of the demo.


Totally agree, but I will still be one getting it.  Just too much of a fan of the whole series.

I don't know about that.  I still think this'll sell buttloads and get amazing reviews.

For me, the controls aren't the thing making me question getting this, but they are a part of it.  The difficulty is just too much, frankly.  Some of that's the controls, sure, but other times, it feels like the developers hate the players and want to punish them.  RE4: Wii Edition fixed that very well, and I thought that was a good sign for the future, but maybe not.
13173  Gaming / Console / PC Gaming / Re: Skate 2 on: January 29, 2009, 06:09:54 PM
As for the game, I did pick it up, and I have a love/hate with it.  I get so annoyed early on retrying challenges over and over again, but that does make the success very satisfying.  The difficulty seems a little easier than the last go round, but it's still challenging.

And the walking still sucks ass.
13174  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26) on: January 29, 2009, 06:07:11 PM
PSN supposedly has Savage Moon, that Space Tower Defense game that people have been clamoring for today.
13175  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 29, 2009, 01:08:55 PM

Quote from: CeeKay on January 29, 2009, 07:46:13 AM

Quote from: Jeff on January 29, 2009, 05:46:21 AM

The Roy Orbison pack is quite good too, and would be very noob friendly.

P.S. so, Ceekay, how are you doing so far?



I've been playing on easy until I get my fingers used to the frets- I was having issues with the red one where my middle finger didn't seem to hit it when it was supposed to...

This line is making me wonder if you're not doing the beginner thing of trying to hit the button and strum at the same time, as opposed to holding the fret button down before the note comes and then strumming at the right time.  This is the single most frequent thing I have to explain to people who are playing the game for the first time.

Of course, it's probably just the way I read it and not what you meant, but just in case.
13176  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 28, 2009, 11:32:03 PM

Quote from: raydude on January 28, 2009, 09:43:34 PM

Quote from: Blackadar on January 28, 2009, 09:39:08 PM

For nice and easy, this ain't it.

I'd suggest the Boston pack, Jimmy Buffet and the Crue pack.  Those are good places to start.

I second the Boston pack. IMHO its got the right mix of fun and being "just difficult enough" to make you smile when you finally start 'getting it' on hard and expert difficulty. Especially on drums. The first time I felt like I was really "rockin' out" was on More than a Feeling on hard drums.

The Boston pack is the best release ever, assuming you can stand Boston.  Because of Rock Band, though, I've gone from thinking they were okay to, honestly, being addicted to them.  My whole family has.

I'd love the Buffet stuff more if they were originals, though (although some of the changes are very cool).
13177  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: January 28, 2009, 03:04:59 PM
Gamespy gave it 3.5/5 with a lot of the same comments.

I was hoping to get to this today, but it's a snow day, so my kid is home.

I've been thinking about it, though, and I guess I'm surprised that people were thinking this would have RPG elements and let you loot bodies.  I thought it was pretty clear that this thing was a simulation of a battle-that kind of said shooter to me right from the beginning.  And how, exactly, would you take stuff with you out of the sim?  Also, the length doesn't bother me, as I have no doubt that this kind of game would get tiresome at much longer.  Really, the only sticking point for me is the price.  I probably would have been more comfortable at 500 points versus 800.  But I'm in now, so I'll do my best to enjoy it.  I'm hoping the Pittsburgh DLC makes up for it, content-wise, though, and doesn't cost a lot more.
13178  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26) on: January 28, 2009, 02:56:06 PM

Quote from: EddieA on January 28, 2009, 09:36:25 AM

This week's XBLA game is Funtown Mahjong (the actual Mahjong game, not the tile-matching game).

I'm actually interested in that, if it is good and has a tutorial.
13179  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: January 27, 2009, 02:21:50 PM

Quote from: Arkon on January 27, 2009, 02:04:22 PM

Any idea when the DLC will be out today?

It was out at 8AM, at least.

There's a review up already, too.

Eurogamer was not a fan, giving it 5/10.  The biggest complaints seems to be that the game's not as fun with the role-playing taken out, the content is extremely short (he did not rush and finished in 2.5 hours), and the price doesn't meet the length or content.

I downloaded it before I saw the review.  I probably would get it anyway, but I do wish I'd waited for some impressions here, at least.
13180  Gaming / Console / PC Gaming / Re: Crash Commandos on PSN on: January 27, 2009, 01:21:50 PM

Quote from: somoflange on January 26, 2009, 11:11:56 PM

I picked this up this weekend. Best 10 bucks I've spent in a while.

The controls ARE a little weird, but you get used to them pretty quickly.

Imagine a hybrid of a Joust, Worms, and Unreal tournament.
It's got the frenzy of Unreal, the aiming of worms and the platforming brawling of joust. It's pretty chaotic and fun.

How many people are playing it online?
13181  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 27, 2009, 01:20:52 PM

Quote from: Turtle on January 27, 2009, 02:20:05 AM

I'm definitely fine with the most of the controls.  I've always seen the controls as a gameplay and pacing decision.  If you changed it so you could move and shoot, you would have to rebalance the zombies so they were much more difficult to balance it out.  That and I know first hand how hard it is to move and shoot in real life, but also for more casual gamers.

It sounds like, unfortunately, they didn't change much else besides the big switch to Africa.

That's true.  In real life, I do have to stop to shoot zombies, usually.

Like warning said, there are ways to compensate in design.

There are four control schemes available in the demo, but they all seem to require you to stop and shoot.
13182  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: January 27, 2009, 01:10:55 PM

Quote from: Pharaoh on January 25, 2009, 12:34:38 AM

Quote from: Bullwinkle on January 24, 2009, 10:25:30 PM

Quote from: Pharaoh on October 01, 2008, 04:05:22 PM

Other tips Ive picked up, hope it helps:

3) Try to do the first 3 King Main quests before anything else. This will unlock your Chest of Rage which is a major mechanic in the game and will help things out a crapload. Talk to each summon inside the box as you level up to recruit them to your side. "Evil Shoal" = Your friend.


So, I've been trying to do this, but it seems the third quest is buried within a lot of over-my-head battles in new section.  Something about the King's brother?  (It's been a while since I've tried to tackle it again)  Can anyone remember where I need to go?  It's in a new zone, but I can't seem to find it.


IIRC you should have to visit some astrolab directly east of the starting zone. I could have sworn you can stick to the main roads and do the quest without fighting anything worse than some wolves, but its been a few weeks since Ive played. If possible try to hit the swamps and yoink some royal snakes, those things are absolute beasts in the early game, and maybe you'll get lucky and be able to add some inquisitors too. That should help a ton before you get off the first continent.

I did find it, thanks for the help.  You have to go over the bridge on the left and up a hill, though.

I'm finding red flowers in the swamp right now.  Can I ask where you got the snakes?  My army could do with some beefing up.  I hear bears are good, too.
13183  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26) on: January 26, 2009, 10:49:43 PM

Quote from: pingwrx on January 26, 2009, 10:36:50 PM

In on the DLC for FO3

Quite rightly.
13184  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 26, 2009, 09:02:43 PM

Quote from: metallicorphan on January 26, 2009, 07:41:06 PM

Quote from: Bullwinkle on January 26, 2009, 05:41:16 PM


I played through as much of the two levels as I could muster.  There'd better be an Easy mode, or I'm out.  I enjoyed RE4 on the Wii tremendously, but I had tried it on the Gamecube, and I couldn't get into it at all, due to controls and the difficulty.  But the Wii felt just right.


damn it Bull.....that could of been written by me...

You are my doppleganger from across the pond.  Maybe next time we're at camp, we should get our parents together.


Quote from: metallicorphan on January 26, 2009, 07:41:06 PM

and yeah the reload,i just meant you couldnt reload your gun outside of the inventory unless you ran out of bullets...if i had two bullets left,i would of liked to of reloaded fully before i start shooting again,without having to go into the menu...reminds me of the Garand in the Call of Duty games,LOL

Actually, though, you can reload in-game.  Just hit A while you're aiming.
13185  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 26, 2009, 05:41:16 PM

Quote from: metallicorphan on January 26, 2009, 05:17:19 PM

i didnt like how it feel like a co-op game when i was playing the single player....and still not sure why my characater cant move when shooting,lets all the bad guys surround you,while you have to stop,aim and shoot...and no shooting on its own,you have to stop to aim(you can't just press the RT to shoot)..and manual loading can only be done through the item page,it only automatically reloads if you run out of bullets..other than that it was decent enough,second level was better than the first

finding the machine gun in the case at the bottom half of the first level was a big help

You can reload by aiming (LT) and pressing A.

I played through as much of the two levels as I could muster.  There'd better be an Easy mode, or I'm out.  I enjoyed RE4 on the Wii tremendously, but I had tried it on the Gamecube, and I couldn't get into it at all, due to controls and the difficulty.  But the Wii felt just right.

Movement's a little less awkward this time around, but it does feel like we should be able to shoot while running, in this day and age.  I'm sure the developers would say that it's the RE style, but so was the absolutely terrible movement scheme of RE 0-3 before that, and they got rid of that.  It's not as much a deal-breaker for me as the difficulty, though.  I just won't have the patience.
13186  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: January 26, 2009, 03:46:51 PM

Quote from: CeeKay on January 26, 2009, 03:13:23 PM

Quote from: metallicorphan on January 26, 2009, 10:57:11 AM

its now up..so go get....go,go,go

so, don't expect to have a decent XBL connection anytime today?  icon_wink

It's actually under 500MB.  Mine downloaded surprisingly fast (granted, it was at 8AM, so YMMV).
13187  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26) on: January 26, 2009, 01:24:24 PM
VC:
Wonder Boy in Monster Land (Master System)

Wiiware:
Niki - Rock 'n' Ball  Supposedly fun, but difficult action-platformer.
13188  Gaming / Console / PC Gaming / Re: Aquaria on: January 24, 2009, 10:27:25 PM

Quote from: Bullwinkle on January 18, 2009, 07:12:08 PM

Has anyone tried Aquaria yet?

So, I'm guessing not.
13189  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: January 24, 2009, 10:25:30 PM

Quote from: Pharaoh on October 01, 2008, 04:05:22 PM

Other tips Ive picked up, hope it helps:

3) Try to do the first 3 King Main quests before anything else. This will unlock your Chest of Rage which is a major mechanic in the game and will help things out a crapload. Talk to each summon inside the box as you level up to recruit them to your side. "Evil Shoal" = Your friend.


So, I've been trying to do this, but it seems the third quest is buried within a lot of over-my-head battles in new section.  Something about the King's brother?  (It's been a while since I've tried to tackle it again)  Can anyone remember where I need to go?  It's in a new zone, but I can't seem to find it.
13190  Gaming / Console / PC Gaming / Re: Duels of the Planeswalkers on: January 24, 2009, 08:23:28 PM

Quote from: Mithridates on January 24, 2009, 05:30:21 PM

Quote from: Cragmyre on January 24, 2009, 03:11:50 PM

I apologize if I missed any news about this, but I happened to find myself at the Magic the Gathering homepage and discovered that they are coming out with a game for the 360.  It is called Duels of the Planeswalkers - just like the old microprose game.  You can play in single player campaigns, two player co-op campaigns ( two headed giant ), and against others.  I guess you get cards by playing the campaigns, not sure on the details.  This http://www.wizards.com/magic/digital/article.aspx?x=mtg/digital/duels/whatis is the only information I've seen so far, but haven't searched any deeper yet.

Are we talking a LIVE Arcade game, or a full game?  Because if this is a 800 points kind of thing, I'd definitely try it.  Always been somewhat interested in Magic, but never got into it.

It says Arcade on the page.
13191  Gaming / Console / PC Gaming / Re: Got This E-mail From Nintendo Today... on: January 24, 2009, 05:47:03 PM

Quote from: Eel Snave on January 24, 2009, 05:22:53 PM

Quote from: CeeKay on January 24, 2009, 03:34:39 PM

Quote from: jcranmer on January 24, 2009, 02:30:54 AM

Quote from: Harkonis on January 23, 2009, 04:31:16 PM

why do the other websites have a .com at the end but not GT?

I was just wondering about that myself.

I think we need to go teach Nintendo a lesson!  boys, sweat up your balls- we're goin' teabaggin'!  icon_twisted

*plop* *plop* *plop*

...shudder...
13192  Gaming / Console / PC Gaming / Re: Got This E-mail From Nintendo Today... on: January 24, 2009, 03:29:39 PM

Quote from: The Grue on January 24, 2009, 06:48:30 AM

You better watch it.  I see there is a quote from 1Up.com and you know what happened to them.  Is GT next?

Ooh, Grue's been doing his lurk and strike exercises.  Nice.
13193  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 24, 2009, 03:27:32 PM

Quote from: metallicorphan on January 24, 2009, 12:04:30 PM

i am pretty much with you on this Bull,i finished the first game but didnt really think it was anything special-office enviroments got boring and the creepiness/scare-o-meter just wasnt there for me


i still went ahead and downloaded the demo though,and quite enjoyed it,i dont actually remember any Mechs in the first game..but who knows,i have slept since then disgust

and yeah the little scary girl(which to me is The Ring)is a little old

the only thing i didnt like with the demo,which is a pet peeve of mine,is when everyone talks to your character 'yay,its great that you are still alive' ..'arrghh i dying and i am holding onto you,before getting sucked into oblivion'..etc'...your character says nothing...i hate that in video games,it was the one thing wrong with Bioshock IMO..but as i say,its pretty much an annoyance that seems to only effect me..other than that the demo was pretty cool(and suprising actually after said blandness of the first)

I understand why designers choose to give the main character no voice.  He's an avatar, they say, and it would be less immersive.  It's an old standard in video games, so I've gotten used to it (it's not a "peeve," in other words), but we've seen a bazillion examples since then of how that just isn't the case.  I can be just as engrossed playing as Laura Croft, for example, though I'm a portly 40 year old man.
13194  Gaming / Console / PC Gaming / Re: atlus' weekend email (012309) - ??? on: January 24, 2009, 01:21:40 AM
Or is it Demon Sackoner?
13195  Gaming / Console / PC Gaming / Re: What is it about KOTOR that I'm missing? on: January 23, 2009, 08:15:52 PM

Quote from: jersoc on January 23, 2009, 08:04:43 PM

it was bioware's last good game so far. The story was fairly compelling. I would say by today's standards it's pretty dated though. Also the plot twist was a big wtf. I think they did capture the star wars feel fairly well. oh, also it didnt include 20 elevators every 10 feet that would take a minute to load.

for a pure rpg it's really not all that great though. there wasn't a lot of extra stuff you could do. only a few characters stood out. best game ever? eh, hardly. good for it's time, sure.

Spoiler for Hiden:
The plot twist pushed the game from good to phenomenal, IMO.  Just talking about it is a spoiler, though.
13196  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 06:05:11 PM

Quote from: coopasonic on January 23, 2009, 05:15:10 PM

Quote from: Bullwinkle on January 23, 2009, 05:06:53 PM

This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.  http://kotaku.com/5137908/free-february-burnout-update-detailed-+-restart

Quote
The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?

But that will cause a loading screen. No don't do it!!!

 icon_twisted

Hey, it only took them a year to realize it was an asinine decision and fix it.

Now if only they'd put in a full-blown crash mode and made the map easier to read in intense racing, it could be perfect.  Still, this was my biggest gripe by far, so I'll take it.  Actually, I'm extremely impressed that they're doing so much for this game even a year later.
13197  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 05:06:53 PM
This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.  http://kotaku.com/5137908/free-february-burnout-update-detailed-+-restart

Quote
The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?
13198  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 23, 2009, 04:20:45 PM
Weren't there mechs in the first game, too?

I really liked the HUD effect in the mech, especially seeing the difference when climbing out of it.
13199  Gaming / Console / PC Gaming / Re: [XBLA] The Maw on: January 23, 2009, 01:43:29 PM

Quote from: The Grue on January 23, 2009, 04:54:53 AM

One cool thing, though, is as you beat levels it unlocks Gamer Pictures and even a Premium Gamer Theme for you to use. 

Honestly, I don't understand why more games don't do this.  It seems like a great way to promote your game.  If there was a gamerpic that was hard to unlock, people would use it because they're proud to have accomplished it.  Even for the easy ones like, say, completing the first level, it's a nice reward.  A lot better than the typical, Hey-look-at-this-pencil-sketch-that-someone-did-on-a-napkin-that-turned-into-your-character rewards.  I don't care about those at all.
13200  Gaming / Console / PC Gaming / FEAR 2 on: January 23, 2009, 01:38:03 PM
The demo is available.

I didn't have much interest in it after the last game.  It was too boxy/bland, the weapons weren't powerful enough and the creepy view changing bits felt like a gimmick.

I tried the demo and the they seem to have fixed all of that.  The game looks nice.  There's still running around offices, but they look less generic and there was a fair bit of running outside, too (the look of the opening sequence was very nice, IMO).  The weapons seemed to take out the bad guys in a reasonable amount of time (though they have the time thing mapped to the Y button now instead of one of the shoulder buttons, which felt weird).  The view changing stuff is still a gimmick at times, but it's more intense and, more importantly, the ghosties seem to be able to hurt you now.  On top of that, the ones that hurt you come at you in a scary way.  They kind of flicker toward you, disappearing then reappearing closer than you would have expected.  It's a great effect.  Hopefully, there's some variety to it.

The mech was cool, too.

I still find the creepy girl thing to be a dead cliche*, but it seems like they're going to delve into Alma's backstory and that may help.  In fact, I got the impression that there would be more of a story in general this go round, which is another plus and more of what I expect from Monolith.

Overall, I went from zero interest to very interested in the course of the demo.


*Hopefully, she won't start singing nursery rhymes off-key.
Pages: 1 ... 328 329 [330] 331 332 ... 420
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 3.364 seconds with 21 queries. (Pretty URLs adds 0.524s, 1q)