http://gamingtrend.com
August 28, 2016, 12:19:21 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 328 329 [330] 331 332 ... 416
13161  Gaming / Console / PC Gaming / Re: Williams Pinball Classics News Post on: December 18, 2008, 03:34:10 PM

Quote from: Gratch on December 18, 2008, 02:10:39 PM

Doh!  I don't have a Wii, so I never payed any attention to the previous titles.

Thanks, I'll make the change.

No worries!  I don't know that PHoF is worth getting a Wii for, but if you happen to get one, it's a well done game.
13162  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 18, 2008, 01:48:19 PM

Quote from: ibdoomed on December 18, 2008, 01:33:14 PM

Quote from: Canuck on December 18, 2008, 06:15:49 AM

Poor PS3 just can't win.  People complained when there were no trophies and now it has trophies and people still complain.  You're playing a game where you can't die-how immersive is that?

How difficult would it be to add a switch to turn trophies off, I sure as hell never asked for them. The 360 turns them off doesn't it? I don't recall ever being annoyed by them anyway. It probably doesn't show them because I don't keep the consoles plugged into the network so how would that even work?

???

Achievements have nothing to do with Xbox Live.  However, I'm pretty sure you can turn off all notifications somewhere in the 360 settings.
13163  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: December 18, 2008, 01:19:01 PM

Quote from: Malificent on December 18, 2008, 12:59:21 PM

I know it probably sucks for guitar and drums but I can't resist a free download of Jonathan Coulton's Still Alive. I'm going to have lots of fun vocally mangling that one.

I actually found it kind of fun on guitar.
13164  Gaming / Console / PC Gaming / Williams Pinball Classics News Post on: December 18, 2008, 01:16:31 PM
To Whomever posted the News post on the main page about Williams Pinball Classics hoping that Black Knight would make it to the Wii, it already has.

Pinball Hall of Fame - The Williams Collection has the following tables:

Black Knight
Firepower
Funhouse
Gorgar
Pin*Bot
Space Shuttle
Taxi
Whirlwind
Jive Time
Sorcerer

It's a pretty good collection, and it's been out for awhile now.  Probably even cheap by now!
13165  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 18, 2008, 04:03:04 AM
The IGN PS3 review is out, and it got a 6.2.

The comments are completely different, for a change:

Quote
Closing Comments
It's great to see original intellectual properties try things a little differently, something that could be said of Liquid Entertainment's Rise of the Argonauts. With a storyline and characters rooted firmly in Greek mythology, there's an element for those who know or admire the Classics to enjoy. The problem is how the game's put together – so much has been stripped from what we traditionally think of as an RPG and an action game that the result feels like an awkward, neutered hybrid bloated by hours and hours of static dialogue sequences. Add a sloppy combat system in which the most basic moves serve you well all game long and some serious framerate issues, and the result is a frustratingly limited product that, even as it weaves an interesting tale of deceit and betrayal, fails to rise above the compromises made for its hybrid design.

Oh, wait...
13166  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 17, 2008, 04:54:16 PM

Quote from: ibdoomed on December 17, 2008, 04:19:05 PM

Quote from: CeeKay on December 17, 2008, 03:39:18 PM

are they that disruptive?  I have a PS3, but seeing as I haven't bought a game for it at all this year I haven't had any experience with the new trophy system yet.

I couldn't play POP for more than 10 minutes as the constant "OMG! CoNgRaTs! U PRSSD the STRT button!!!" popups completely ruined the immersion factor, which is the whole point I play games. I'm starting to regret the PS3.

The PoP achievement (and, I assume, trophy) wording was annoying.
13167  Gaming / Console / PC Gaming / Dash of Destruction XBLA on: December 17, 2008, 04:35:44 PM
So, this free Doritos thing came out.  It's much better than the Yaris deal, but I'm glad it's free.  I played through the dino levels in about 15 minutes.  I guess I'll try the trucks now.


EDIT: 

Well, I've done both sides now and unlocked every achievement except one.  I think I've spent a half hour total.

Of course, that one achievement is to win a multiplayer event.  The chaotic goofiness of this could make MP an amusing diversion.  However, I've been waiting online for a bit now, and no one's playing.

Overall, I never would have paid for this, but it's kind of dumb fun.
13168  Gaming / Console / PC Gaming / Re: Looks like the MGS4 360 port will be announced soon on: December 17, 2008, 04:33:11 PM

Quote from: CeeKay on December 17, 2008, 04:26:17 PM

Quote from: Laner on December 17, 2008, 04:03:59 PM

The international power symbol is associated with Apple?  Never heard that one before.

they invented it  paranoid

I'd read that rumor online, but it appears no one actually knows where it came from. 

It's actually officially a Stand-By symbol.  It is featured in the Applegeeks webcomic, I guess, but it's also been used by Gateway computers.

EDIT:  I was just randomly surfing after this, and here it is, dressed up in the Best Buy Geek Squad Service Protection Plan logo (whew!):

http://www.bestbuy.com/site/olspage.jsp?id=cat13508&type=page&pspPrdId=1218009788457&pspSkuId=8962438&cItemId=cid&ppId=1215819591748&pSkuId=8947964&pageType=PDPPage&h=387
13169  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 17, 2008, 04:07:06 PM

Quote from: Pharaoh on December 17, 2008, 03:27:54 PM

Impressions:

Its certainly not going to win any awards for AAA polish. The tutorial phase and intro sessions do a poor job of explaining the mechanics of the game, and the characters are placed without much background. The combat is very clunky at first (which I found out is intentional, more later), and the loading times are somewhat jarring. We aren't talking 10 seconds of load times, just everyone on the screen freezes while it loads, I'll have to test with an HD install.

However, past this, it really is God of War, Gladius, some Conan 360, and the Mass Effect conversation system. It tries to balance the line between basic RPG and action game, and while it never seems to excel at either, it does a respectable job bringing both genres to the table without either detracting from the experience. It has very stylized representations of many Greek myths and characters, and texture work is solid. The upgrade mechanics seem to be one of the best parts of the game, as the entire world has "deeds" hidden inside it, which are acts you perform in the world with a small clue of what they are. These deeds coincide to over 15 different constellations in the sky, each representing a part of the game. For example, after the intro level, you are placed on your home island, and can do little side quests like mourning your fallen soldiers, read info markers about Greek myths, discover flashbacks with your wife, train your city guard in a little combat tutorial, all sorts of stuff. Even conversation paths (displayed in the Mass Effect system) each place you further in a gods favor. Ares gives you Chaotic Neutral, Apollo is more Paladin Good, Hermes is Neutral, and Athena is Chaotic Good.

When these deeds are achieved, the star in the constellation is completeled, and you can then dedicate that deed to one of 4 Olympians. Ares, Hermes, Apollo, and Athena. This is turn fills up their dedication bar (think GoW soulbar) and unlocks a point you can use to fill in each gods 5 tier Diablo 2 skill tree system. Ares specializes in mace attacks, stuns, and aoe attacks, Hermes is about speed, critical, and sword combat, Apollo is about defense, healing, and shield combat, while Athena provides lightning powers, ranged combat, and spear attacks. After spending time filling up my Apollo tree, what started as clunky shield blocking and dodge combat became fluid, as I had finally upgraded it through its patron god, and therefore he rewarded me. Its a little annoying that you start out as such a scrub, but if you devote yourself to the right gods, you get powerful quick. On a side note, each god has 4 "god powers" that you can unlock, similar to GoW, except matching the theme of their deity. Your standard AoE Bomb, Heal, invincibility, Medusa head, etc.

The gameplay is structured with hub style levels. Once you acquire the Argos and start to populate its crew with the Argonauts (duh  icon_biggrin ), you can select the different islands to start on your quest for the Golden Fleece. Each island is visually unique and shows vivid colors and some great character work. In between, you can talk to your crew on the Argo (ala mass Effect) and learn more about them historically, and upon getting to your level, you can choose one of them to fight with you. So far they seem fine AI wise, I've never paid attention to Pan or Hercules, and they beat the crap out of the mobs that are near them.

Combat is different in that it really uses shields as defensive systems rather than just show. If a mob has a shield, you cant just button mash him until he dies (well, you can, but you break down his shield first, and the other mobs will break you down). You can find the weak point in the animation to strike, or use the games rock paper scissors mechanic (sword beats mace, mace beats spear, spear beats sword, etc, shield blocks and stuns). Its clunky at first like I said, but as your start to worship each weapons deity, the mechanics start to arrive.

Ragdoll items are upgradeable as well, as you start with the default Mace, Sword, Spear, and Shield and leather armor. By the end of the first island, I had upgraded all of them, and each is a full graphic overhaul, with actual stories behind the item. I didn't just find some new spear called "Heartrazor", I did a quest to honor one of the guards who died in the defense of my castle, and upon delivering it to his father to be used as a standard at his grave, the father told me my kindless (because I chose Apollo convo choices), it should go with me on my quest to find the Oracle of Delphi. I'm sure I'd get it either way, but the fact they have dialogue to react to how you speak to quest NPCs shows some passion.

Which I guess summarizes why I like it alot. Its got passion. The developers took the time to give each skill, weapon, god, constellation, deed, achievement a story you can read with the Y button. A new mace isn't a new mace, its got a story you can read that tells you where its from, etc....one of Apollos skills quotes Plato....each piece of the game obviously took alot of dedication and forethought to flush out as much as they did. Its certainly not perfect, it could have used a couple more weeks of polish, but from a content and gameplay perspective, if you are at all a fan of God of War, Greek Myth, Clash of the Titans, and some hybrid RPG/action gameplay, it could definitely be worth your time. With the Xmas season coming up, I certainly look forward to spending the couple days after Xmas to finish this bad boy up.

7.8/10



Let us know how it fairs with extended play.

It's off my Buy Now list, but it certainly is hovering in the Buy Cheap list.
13170  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 17, 2008, 01:45:32 PM

Quote from: Simon on December 17, 2008, 12:45:28 AM

I don't know. It seems like a completely average game but at the same time I feel like I might enjoy it quite a bit.

I keep thinking the same thing.  However, IGN's review came out: 6.2.

They said:

Quote
Closing Comments
It's great to see original intellectual properties try things a little differently, something that could be said of Liquid Entertainment's Rise of the Argonauts. With a storyline and characters rooted firmly in Greek mythology, there's an element for those who know or admire the Classics to enjoy. The problem is how the game's put together – so much has been stripped from what we traditionally think of as an RPG and an action game that the result feels like an awkward, neutered hybrid bloated by hours and hours of static dialogue sequences. Add a sloppy combat system in which the most basic moves serve you well all game long and some serious framerate issues, and the result is a frustratingly limited product that, even as it weaves an interesting tale of deceit and betrayal, fails to rise above the compromises made for its hybrid design.

A lot of that I could live with (though the lengthy static dialogue could get old), but sloppy combat and serious framerate issues have me thinking I'll pass.

Of course, the framerate could be a 360-only issue.
13171  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: December 17, 2008, 01:36:54 PM
My first ever level is up.  Now in (somewhat) private beta.  Or, really, (entirely) public beta.

There are still some things to tweak, but it's playable.

Also, my first comment was "Hilarious," but that may have been from someone here.  Since late last night 5 people have played and called it "Fun," "Funky," "Hilarious," "Satisfying," "Short," and the ever-popular "Single Path."

EDIT: In the time it took to write that sentence, 5 more people have played it.  That's kind of cool.

EDIT AGAIN:  I realize I should have given the name of the thing.  It is called "Generic Level!"  Right now, it is labeled as "Generic Level! BETA"
13172  Gaming / Console / PC Gaming / Re: Looks like the MGS4 360 port will be announced soon on: December 17, 2008, 01:34:37 PM

Quote from: Turtle on December 17, 2008, 06:35:26 AM

Heh, I know it'd be an iphone game when I saw the symbol.  Not that it couldn't of been other things, but that power symbol, despite being used in a lot of places, is actually most associated with apple products, almost as much as the apple logo.

Which is why everyone knew it'd be an iphone game, and there was no hungry rumormongering.   icon_wink

It's an international power symbol.  The green is what led people to the 360.
13173  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: December 17, 2008, 12:43:00 AM

Quote from: Isgrimnur on December 16, 2008, 10:47:25 PM

article

Quote
Our super sophisticated estimation process has it that a whole 2.89 of ya even care that Microsoft's Lips microphone won't work with Rock Band or Guitar Hero, but we're about to make just south of three Earthlings a lot happier. Harmonix and MTV Games have been working with Microsoft to provide compatibility (via a patch) with Rock Band 2, though there's no definite date to latch on to. Alright Activision, the bar has been set -- you up to the challenge?

Yeah, I knew it was in the works, but I was hoping there'd been an inkling of how close it might be now.  I'd get the game tomorrow if I knew the patch would be out by Xmas.
13174  Gaming / Console / PC Gaming / Re: Sonic Unleashed seems cool on: December 17, 2008, 12:42:00 AM

Quote from: Ridah on December 17, 2008, 12:29:02 AM

With WoW: Lich King taking up most of my gaming time I haven't had much time for consoles, I decided to download some demos and one of them was Sonic Unleashed on the 360. I don't know if anyone else has played this game, but the level I played in the demo was extremely cool. It felt like old-school Sonic with some elements of the newer games, I've played through the demo level three times and am seriously considering it for purchase. I see the consensus places it on the 60% range, what's holding the game back?

All of the non-old-school Sonic levels.  i.e. the werehog levels and wandering around the town.
13175  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: December 16, 2008, 10:33:42 PM
Wow, third time's the charm, hopefully.

Any word on that Lips mic patch?  I was hoping to get Lips for some holiday RB2 rocking!
13176  Gaming / Console / PC Gaming / Re: Rise of the Argonauts on: December 16, 2008, 10:23:36 PM
1Up's is even worse (although they've been grumpy lately): D.

Quote
Absolutely nothing about Rise of the Argonauts stands out as special, and just when you think the game's about to take a turn for the better (at least in terms of reworking the Jason and the Argonauts story), its fundamental and technical problems -- including some annoying loading times in the Xbox 360 version -- bring it way back down.


http://www.1up.com/do/reviewPage?cId=3171890&p=4
13177  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/15) on: December 16, 2008, 04:37:45 PM

Quote from: Simon on December 15, 2008, 05:09:21 PM

Quote from: Pharaoh on December 15, 2008, 02:31:09 PM

Rise of the Argonauts

Its an almost AAA title made by Liquid, with inspiration drawn from God Of War and more RPG elements. Suppossed to be released with the November rush, but they held it specifically to not be buried with everything else. I have high hopes for it!

I hadn't even heard of it but after checking out some previews it sounds like it has some great potential. Very interested in it now.

Maybe not...http://www.gamingtrend.com/forums/index.php?topic=30766.0
13178  Gaming / Console / PC Gaming / Re: Mushroom Men on: December 16, 2008, 04:37:31 PM

Quote from: kronovan on December 16, 2008, 04:05:25 PM

Thanks for the impressions and keep them coming. This game, not unlike many Wii games, got very little attention from reviewers. I'll eventually pick it up for the visual style alone, but I might just rent it for now. The biggest complaint in the reviews I've read was the combat controls, how are you finding them?

Like most of the game, they work, but are nothing innovative.  However, I've only unlocked a couple of weapons, so they could become more cumbersome down the road.
13179  Gaming / Console / PC Gaming / Rise of the Argonauts on: December 16, 2008, 03:59:20 PM
I was holding out some hope for this (still am, though it's diminished), but the first review of Rise of the Argonauts was posted by MSXboxWorld.com: 50%.  I don't really know these guys, so I'm still waiting for other revs/imps.

Here are the comments, though:

Quote
Rise of the Argonauts is not a terrible game, and in some respects is quite enjoyable, especially in regards to its story. However, the low production values in the gameplay and graphics department, does mean that you’ll possibly find enjoyment is severely hindered and your patience somewhat tested. There’s some really bad design choices which may help prolong the game, but ultimately could turn gamers off completely. If you like action/adventure, then there are probably a lot more games out there worth spending your money on. If you are a fan of Greek Mythology and can overlook some of the game’s negative issues, then you’ll garner some enjoyment, albeit somewhat muted. I would recommend this game as a rental only, because there’s really nothing worth shouting about here; it’s adventuring by numbers, and its only real saving grace is a semi-engaging storyline.

http://www.msxbox-world.com/xbox360/reviews/review/323/Rise-of-the-Argonauts.html
13180  Gaming / Console / PC Gaming / Mushroom Men on: December 16, 2008, 03:49:52 PM
I just wanted to drop a note in here saying I picked up Mushroom Men for the Wii.  I know some people were interested, as there was a mild amount of build up hype for the game. 

I've only played about three levels, but I like it.  It's certainly nothing special in any department other than graphics, but I like a good platformer, and this seems to fit that bill.

I've read in some places that the controls are weak, but they're more than serviceable.  I've been able to make some fairly precise jumps and my shots seem to go where I'm aiming.  The camera's still tied to the d-pad, which is not the best of the possible methods, but works okay.  When you're not controlling it, the camera works decently, though there have been a small number of frustrations. 

The characters and story are okay.  I've already forgotten what the main quest is, but the world is cool, if not unique (lots of milk carton houses and such).  The weapons are very cool, though the system could be a little better integrated, perhaps.  Each stage has a number of bits to collect, like a razor blade and twine and a toothpick, for example.  Once you find all of the pieces, you put them together into a new weapon.  And the weapons look like the bits you've collected cobbled together.  Kinda neat, but mostly just due to the graphics.

And that's where the heart of the game lies.  Some of the visuals here are really impressive, especially for a Wii game.  There are moments (wandering through a cave comes to mind) where it's a little bland, but you've still got the mushroom characters and the enemies to see.  I wouldn't go so far as to call the graphics breathtaking, but they are very good.

I keep comparing this to the Death Jr wii game that came out, which some sites scored higher (I know 1Up did).  Death Jr felt empty to me, and I keep thinking they go the wrong way with the world.  Mushroom Men, as a first step, is pretty darn good.  I hope that, if they sell enough to warrant a follow up (which may be unlikely) that they take more time with the characters and such.  A follow up could be a very charming game.
13181  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Left 4 Dead (360) Anyone in? on: December 16, 2008, 03:23:18 PM

Quote from: SensuousLettuce on December 15, 2008, 11:37:25 PM

Quote from: leo8877 on December 15, 2008, 11:35:42 PM

Quote from: Bullwinkle on December 15, 2008, 11:07:27 PM

Quote from: SensuousLettuce on November 13, 2008, 07:27:10 PM

Yeah. Most likely out.

Demo is underwhelming.


Hahahaha!

good find!

Ha!

There's a story behind why I ended not being out. See if you find that too Tongue

Well, I remember you pre-ordered it but couldn't cancel before it was shipped...
13182  Gaming / Console / PC Gaming / Re: New Xbox Experience on: December 16, 2008, 03:55:19 AM

Quote from: CeeKay on December 16, 2008, 02:03:07 AM

Quote from: hitbyambulance on December 15, 2008, 10:30:43 PM



the facial mole should be a little more to the side, but otherwise...

wait...

you're Conan O'Brien?

That was funny when I read it...two posts ago.
13183  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Left 4 Dead (360) Anyone in? on: December 15, 2008, 11:07:27 PM

Quote from: SensuousLettuce on November 13, 2008, 07:27:10 PM

Yeah. Most likely out.

Demo is underwhelming.


Hahahaha!
13184  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Castle Crashers [XBLA] on: December 15, 2008, 11:06:58 PM
Any word on the patch for this?  I still want to play it, but I don't want my info reset again.
13185  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: December 15, 2008, 06:24:24 PM

Quote from: mytocles on December 15, 2008, 05:27:49 PM

Quote from: Bullwinkle on December 15, 2008, 04:59:10 PM

There's an IGN Strategize vid up on XBLM that talks about three cool weapons, including the one you guys are talking about and one I'm going for right now in the History Museum.

I'm pretty sure I have the one you are talking about, but I was somewhat underwhelmed by it. 

Spoiler with lots of special weapons talk:
Spoiler for Hiden:
IF you are talking about Lincoln's Repeater, anyway. I think I had already gotten the Chinese Assault gun by then, which turned out to be one of my favorite weapons. I have one of those with me at all times.  Another one I carry with me always, is the Blackhawk, which I think there is only one of in the game, you get that one from a quest.  There is another gun I'm not going to bother with, I think... Xualong (I believe Assault rifle) - not sure on the spelling of it, but the quest is kinda long, I think.  Oh, and there's another one I may go for, the MIRV experimental something-or-other, possibly a FatMan - found in the National Guard Armory after you find five items elsewhere. Lots of "I think"s and "possibly"s, I know, lol.

I love this game!  nod

Spoiler for Hiden:
It was the Lincoln's Repeater, but I'm finding it better than the Chinese Assault Rifle I already had.  Haven't had much gunplay since I got it, though, so maybe I just got lucky when I did fire it.

Quote from: DamageInc on December 15, 2008, 05:44:03 PM

Quote from: mytocles on December 15, 2008, 05:27:49 PM

Quote from: Bullwinkle on December 15, 2008, 04:59:10 PM

There's an IGN Strategize vid up on XBLM that talks about three cool weapons, including the one you guys are talking about and one I'm going for right now in the History Museum.

I'm pretty sure I have the one you are talking about, but I was somewhat underwhelmed by it. 

Spoiler with lots of special weapons talk:
Spoiler for Hiden:
IF you are talking about Lincoln's Repeater, anyway. I think I had already gotten the Chinese Assault gun by then, which turned out to be one of my favorite weapons. I have one of those with me at all times.  Another one I carry with me always, is the Blackhawk, which I think there is only one of in the game, you get that one from a quest.  There is another gun I'm not going to bother with, I think... Xualong (I believe Assault rifle) - not sure on the spelling of it, but the quest is kinda long, I think.  Oh, and there's another one I may go for, the MIRV experimental something-or-other, possibly a FatMan - found in the National Guard Armory after you find five items elsewhere. Lots of "I think"s and "possibly"s, I know, lol.

I love this game!  nod

Spoiler for Hiden:
I found the suped up version of the Chinese assault rifle you are talking about along with 500 caps in a diner near the Jury Street Metro Entrance and it does super damage. I also have Sidney's Super SMG that can throw some pretty good 10 mm around
The one drawback with the Alien Blaster is that it has a chance to disintegrate your target so no loot, but a cool effect. I found that out when I used it on a Super Mutant Behemoth

Many people like the power armor, but the experimental one has a drawback, you can't repair it so I use the armor from the Riley's Rangers reward

As far as home items go I went with the Nuka-Cola machine (doubles the health of each cola), the Wasteland Adventurer Theme for the Bobblehead Trophy stand which displays each one as you find them, My Labratory which creates chems and cures your addiction and I got the Jukebox for the heck of it.

You can also buy more schematics because there are three of each one. The more you have the higher the quality of the item. Some you have to get from quests. i.e. There is a dead guy in Rockopolis (hard to find) that has a Deathclaw schematic on his body


Spoiler for Hiden:
I have a bobblehead stand, and I haven't purchased anything yet for my place, IIRC.
13186  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: December 15, 2008, 04:59:10 PM
There's an IGN Strategize vid up on XBLM that talks about three cool weapons, including the one you guys are talking about and one I'm going for right now in the History Museum.
13187  Gaming / Console / PC Gaming / Re: VGA New Game Previews Tonight! on: December 15, 2008, 04:57:13 PM

Quote from: The Grue on December 15, 2008, 03:30:31 PM

Quote from: Bullwinkle on December 15, 2008, 02:47:53 PM

It looks like they're all up at Game Trailers now, BTW.

One of these days, they will learn the lesson of the fall glut.  I'm sure of it.


I would imagine if they weren't seeing some kind of success monetarily, they wouldn't be doing it.  Sucks for people who have to buy every game, though.  It really makes you wonder, though.  If only we had time machines and could do something like release Far Cry 2 in the holiday season and then in March and compare the results.

This is a perfect example.  I imagine the games that make a lot of money make A LOT of money, but many others don't.  Maybe that roll of the dice is worth it.
13188  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/15) on: December 15, 2008, 02:51:54 PM

Quote from: wonderpug on December 15, 2008, 02:43:02 PM

Jeez they're really pumping out those Strongbads fast.  I know we usually complain that developers take their time too much on episodic releases but this seems too far in the other direction.

I agree.  I'm at the end of ep 2.
13189  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: December 15, 2008, 02:50:59 PM

Quote from: denoginizer on December 15, 2008, 04:24:40 AM

http://www.shacknews.com/onearticle.x/56366

Pearl Jam's Ten full album coming in March.

Probably in my personal top 5 albums of all time.  Great news. 

Yeah, that's good news.
13190  Gaming / Console / PC Gaming / Re: New Tales game coming to Wii on: December 15, 2008, 02:49:48 PM

Quote from: Destructor on December 15, 2008, 01:19:21 PM

How was the recent release of Symphonia 2 on the Wii? I thought I read somewhere that it had some serious loading issues, at least compared against the 360 Tales game that came out a bit back.

It has a 70% on Gamerankings (most of the major sites are below that), and I remember most of them saying it was a big disappointment compared to the original.
13191  Gaming / Console / PC Gaming / Re: VGA New Game Previews Tonight! on: December 15, 2008, 02:47:53 PM
It looks like they're all up at Game Trailers now, BTW.

I'm a little bummed out that every single one I watched said FALL 2009.  One of these days, they will learn the lesson of the fall glut.  I'm sure of it.

On the other hand, this year was a little disappointing compared to last year.  There were some very good games, of course, but nothing as momentous as the releases last year.  At least next year seems to be shaping up well with new, interesting games.
13192  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: December 15, 2008, 02:43:25 PM
Honestly, I'm shocked this hasn't been getting more attention on here.
13193  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/15) on: December 15, 2008, 02:41:32 PM
VC:
Enduro Racer [Master System]

Wiiware:
StrongBad 5: 8-bit is Enough
Big Kahuna Party


Oh, and I may be IN on Rise of the Argonauts, depending on revs/imps.
13194  Gaming / Console / PC Gaming / Re: Revisiting: Space Rangers 2 on: December 14, 2008, 11:17:57 PM

Quote from: tylertoo on December 14, 2008, 02:13:59 AM

The learning curve is fairly steep and requires some time investment.  I found these tips, from the end of one of the FAQs, helpful:

Quote
Newbie Tips from Qt3 (yes, there is no number 4)
...

Bold face mine. Also, don't buy maps early on.  They expand the amount of universe known to you, and then your missions can send you to those farther reaches, costing you valuable time and money.  While you build your cash reserves early on, keep your known galaxy small.

There's a lot learn, but there's a lot to do, and its great fun.

Thank you for that.  Extremely helpful.  I now feel like I can start.
13195  Non-Gaming / Steals and Deals / Re: Stardock Weekend Madness on: December 13, 2008, 11:05:15 PM

Quote from: Arkon on December 13, 2008, 11:54:29 AM

There was a really good FAQ on OO I will try and dig up.

And I do hope Impulse starts really expanding their catalog...Thankfully it looks like some developers are starting to get on board.  Not that it is really big or anything but Tilted Mill stuff is not on there day one, like Hinterland and that new civil war game they did.

Edit...found that thread on OO, really great info in here:

http://www.octopusoverlords.com/phpBB2/viewtopic.php?t=16820

Thanks for that link, though it's a bit of a bear if you're looking for something specific.


What have people had the most luck using for a starting race/ship?
13196  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 13, 2008, 11:03:20 PM
I think SL summed up the evening with the constant refrain:  Ridiculous.

One of the great things about Versus is that you can have just as much fun watching how the opposing team takes you down.  There was a moment before the cornfield where we were keeping our eyes on the car carrier and a Boomer puked on all of us from behind a tree across the road.  Brilliant.  At moments like that, I wish we could have open communication to say, "Well played, sir" or something less pompous.  And that happened a bunch of times last night, not just that once.
13197  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What's the L4D scene like around here? on: December 13, 2008, 06:44:32 AM
Yeah, I'm not able to do it regularly, but I try to get in there once a week, if possible.
13198  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Zombie Blasting Safe House Crashing Tongue Shooting Vomit Dodging Friday Night on: December 13, 2008, 06:42:54 AM

Quote from: Caine on December 11, 2008, 09:05:00 PM

Quote from: Bullwinkle on December 11, 2008, 08:50:17 PM

I'll join you on Friday, but it probably won't be until 11, unless the wife is extremely tired, then maybe 10.  She usually falls asleep on the couch, which lets me play "quiet" games until she heads into the bedroom.

not sure, but i don't think L4D is considered a quiet game, what with all the screaming zombies and all.   slywink

Yeah, that's why I have to wait.  Add to it the screaming Bullwinkle, and it's chaos.

I had a blast tonight doing versus, though.  Thanks for setting it up, SL!
13199  Gaming / Console / PC Gaming / Re: Looking for Group..great online comic on: December 13, 2008, 06:38:16 AM
I'll be shocked if this movie makes it past the Disney lawyer hit squad.

I'd never heard of this either.  It looks really good.  Thanks.
13200  Non-Gaming / Steals and Deals / Re: Stardock Weekend Madness on: December 13, 2008, 02:56:17 AM

Quote from: Daehawk on December 13, 2008, 01:08:45 AM

Im going to need updated info on what race/class to start with along with starting equipment to use. :")

I jumped in, too, and would love some starting tips.
Pages: 1 ... 328 329 [330] 331 332 ... 416
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 7.309 seconds with 21 queries. (Pretty URLs adds 1.028s, 1q)