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13121  Gaming / Console / PC Gaming / Re: Animal Crossing City Folk (Wii) on: January 17, 2009, 10:27:04 PM
How's the reading in this for a pretty well-read five year old?
13122  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Left 4 Dead (360) Anyone in? on: January 16, 2009, 02:40:57 PM
Apparently, Eminem is tired of playas making the same damn mistake every time:  http://www.videosift.com/video/Eminem-Has-A-Message-for-Left-4-Dead-Players
13123  Gaming / Console / PC Gaming / Re: Tomb Raider Anniversary downloads for 360 on: January 15, 2009, 09:45:52 PM

Quote from: Caine on January 15, 2009, 07:27:02 PM

just cause definitely pales when compared against current games, but part of the fun is taking over the islands for the locals.  it's very repetitive, but if you like the thought of exploring a huge chain of islands and can accept the limitations, it's pretty enjoyable.  note that i never retook more than half of the island and the associated story missions, but i got it cheap, so i don't feel too disappointed. 

it would be hard to go back after far cry 2 though.  JC doesn't have nearly as much attention to detail and lacks variety in the environments.

But those environments are pretty stunning.  Agreed, it's an earlier next-gen game, so I'm sure it doesn't hold up, but it was pretty amazing at the time.  Also the device that let you hijack planes was pretty cool, once you figured it out.

Annoyingly, I hit some kind of hard crash in the game and couldn't continue.
13124  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: January 15, 2009, 06:42:05 PM
The reviews I've seen have been wishy-washy, but leaning negative, but GamesRadar just gave it a 2/10!  Oh, man!
13125  Gaming / Console / PC Gaming / Re: [PS3] Clean that sucker!! on: January 15, 2009, 04:39:10 PM

Quote from: Razgon on January 11, 2009, 12:49:05 PM

My Ps3 was getting annyoing, it was noisly like a couple of skeletons doing the dirty thing on a glasroof.

I live near a graveyard with a greenhouse.  They're actually surprisingly quiet about it.
13126  Gaming / Console / PC Gaming / Re: Skate 2 on: January 15, 2009, 04:37:57 PM
I watched CLANG CLANG three times and laughed harder each time.
13127  Gaming / Console / PC Gaming / Re: aquanaut's holiday on: January 15, 2009, 04:35:57 PM
Didn't that underwater Wii game sell decently?  That might prompt it as a possibility here, at least.
13128  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: January 15, 2009, 04:29:37 PM

Quote from: Bullwinkle on January 08, 2009, 01:30:23 PM

Quote from: CeeKay on January 08, 2009, 05:28:11 AM


Well, that may be my favorite example yet, apart from the Doom one from awhile back.

Spoiler for Hiden:
LMAO, CeeKay.  I'm sad to see your avatar change, but finding a naked Mister Burns shouldn't be too hard


Spoiler for Hiden:
I did a corporate event, recently, where someone had scripted a bit of Rickrolling in [the song came on out of nowhere, and a dancing monkey came in].  Well, the producer/stage manager clearly didn't understand what Rickrolling was.  Right before the moment happened, there was a Voice-of-God announcememnt: "Ladies and Gentlemen, you're about to be Rickrolled!"  LMAO, it was ridiculous.

Quote from: Godzilla Blitz on January 13, 2009, 08:12:39 PM

Quote from: TheMissingLink on January 13, 2009, 06:29:08 PM

Quote from: Godzilla Blitz on January 13, 2009, 05:31:14 PM

I played one called Dinosaur Island (I think) last night...

Yep, that's one of the better user-created levels out there.

After acing all of the MGS levels, I'm now going for all the story levels.  And I'm scared of that wheel of death...

I cleared the Wheel of Death over lunch, then cleared the next level too. I must be on the last level now. Lots of big bosses. If I can beat the main story, I'm going to buy that MGS content.

I did the first part of the Bunker level so many times that I can pretty much do everything up to the Wheel of Death in my sleep now. I don't think acing it is out of the question. Except for second part of the Wheel of Death, the level doesn't require any series of elaborate, time-based moves. The level requires precision, but it's mostly a series of one-step moves. Lots of time to think and get in the right place. The Wheel, however, requires a series of ten or so moderately precise jumps with little time to think in between. That's just tough.

I wonder, though, if there isn't a way to do the second section of the Wheel inverted, starting from the top of the wheel, so that you can avoid some of the difficult jumps at the end. I did that with the first section of the Wheel, and it makes it so much easier. I tried it a couple of times with the second half (right after you get the new lives), but it ended in spectacular deaths.

They should have given you a double checkpoint on the damn wheel, IMO.  It still would have been a PITA, but I think I would have gotten through it.

I don't think you can flip it because of the narrow timing for dropping out of the wheel.  Many times, I'd finally made all of the jumps, only to fail because I'd missed the small window of opportuntiy for getting out.  Damn, I hate that thing.
13129  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: January 15, 2009, 04:19:28 PM

Quote from: Teggy on January 14, 2009, 03:18:43 AM

Quote from: Harkonis on January 14, 2009, 12:19:18 AM

I haven't had any problems with either the rock band mic or the konami karoake rev mic with my mic stand.  maybe I have a non-standard stand though.

Well OK, technically, I don't know if there is really such thing as "standard" clip, but most stands I have ever used have had clips that pretty much matched a Shure SM57/58. I thought it was a little odd that they made their mic significantly fatter than the most common mic out there. In fact, I'm surprised they didn't work out some kind of endorsement deal like they did with the guitars.

Has that funky LiPS mic been patched in yet?
13130  Gaming / Console / PC Gaming / Re: Decent Games Based on Anime/Animation Licenses on: January 15, 2009, 04:18:15 PM

Quote from: kronovan on January 14, 2009, 04:38:58 AM

So...I was doing a new inventory of my DVD collection. When I started to work through my roughly 150 volumes of anime/animation I got to thinking; wow there's hardly been a decent video game based on any of these! The only titles I own that I recognize as having been translated into decent games are:

Robotech Battlecry (Although I only own the Macross Plus anime)
Dragon Ball Z
Gundam (thinking of the DC game)
Marvel Ultimate Alliance
Ultimate Spiderman
Justice League Heroes
Astroboy (thinking of the GBA game)

I have Naruto Rise of a Ninja which I consider to be an excellent game, but I don't own any of the anime series.  Other than the Ghost in the Shell game for the PS, I really can't think of any other anime/animations that have resulted in decent games. On the other hand, the feature films in my collection have faired much better. The sad thing is that I can think of a number of anime in my collection that could work very well as games. Surely there must be others I'm not aware of? And if there isn't, WTF is wrong with Japanese anime producers?

Naruto: RotN is great fun.

That Astroboy game is phenomenal, IIRC.
13131  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/12) on: January 15, 2009, 04:16:21 PM
Damn, I missed posting the VC/Wiiware stuff this week.  That'll teach me to go out of town.   icon_wink

I'm pretty sure I'll be in on Moon, but Best Buy doesn't seem to be getting it until next week.
13132  Gaming / Console / PC Gaming / Re: Singularity on: January 15, 2009, 04:13:48 PM

Quote from: Caine on January 14, 2009, 05:56:22 PM

sounds like a timeshift clone.  hope it fares better than 'good demo, bad game'.  i have more faith in raven though than whomever put TS out.
I had the exact opposite reaction to TS.  Horrible demo, fair to decent game.
13133  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: January 10, 2009, 03:35:56 PM

Quote from: JCC on January 10, 2009, 03:26:52 PM

AC was actually the first 360 game I bought (aside from the pack ins I got with the system). Overall I thought the game was great - with some really annoying parts. I would have probably preferred the game didn't have the future/flashback element, and simply told a long tale about Altair over multiple games. But, that's not the way Ubi did it, so I had to cope. I also didn't like the timed flag quests. And, I thought the ending sucked. There was way too much (frustrating) combat in the end, as they simply threw the stealth which was one of the cores of the game out the window. Plus, you got almost no closure/explanation of what the deal was in the present/future, which was frustrating to say the least (buy the sequel!)...

I will most likely buy the sequel since I loved the game 85% of the time. I loved the stealth/platforming elements, and thought the control system where buttons controlled a logical body part was very clever.

Actually, you've reminded me that one of the reasons I slowed down on the game was all the talk about the annoying battle(s) at the end.
13134  Gaming / Console / PC Gaming / Re: So...Killzone 2? on: January 10, 2009, 03:34:35 PM

Quote from: Bullwinkle on January 07, 2009, 06:09:07 AM

Quote from: CeeKay on January 07, 2009, 04:54:33 AM

I'm a completist when it comes to game series that have an overarching story, and seeing as I never got around to finishing KZ1 I won't be grabbing KZ2 unless they re-release the original to run on the PS3's w/o BC on them or I pick up a PS2 slim to play some games like Kingdom Hearts.

I have a BC PS3, and I'm having a hard time getting through it, honestly. 

I'm actually still trying to plug through (though I'm guessing I'll do what Turtle said and watch the vids), and I have to say more than the imprecise aiming, the brown visuals, the ho-hum level design, the all-over the place difficulty...more than any of that what I hate the most about this game are the incidental voice overs.  There seem to be four things people say while in battle, "Kill him!" "Diiiiie!" "COME OOONNN" and the inexplicable "Over their heads!"  Add to that the faux Brit accents on the Hellghast troops, and it really becomes difficult to go through multiple battles in one sitting.

Quick question for those who played it, which character did you wind up using most and how often did you use them.  I'm finding the main guy, the average soldier to be a mild PITA.  The last level I played would have been better with the sniper, but I wonder if I can get through the levels faster with the tank (I've heard the last one is pretty useless).
13135  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 10, 2009, 03:05:37 PM

Quote from: The Grue on January 10, 2009, 06:37:31 AM

Quote from: Bullwinkle on January 09, 2009, 07:28:20 PM


They talk about each of the horns doing something cool, but I'm a little nervous about the fake General Lee.

Probably going to play La Cucaracha or some other silly Mexican-themed song.

I bet you're right.
13136  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: January 10, 2009, 03:05:05 PM

Quote from: warning on January 10, 2009, 02:06:56 PM

WBS was just upset he didn't get the collector's edition with the Jade Raymond blow-up doll.

Now I'm upset, too.  I could really use that doll.  Really use it.

I also really liked the game, though it went on the back burner for a bit, due to other games, but I picked it up again recently and fell right back into it.  For me, what some are deeming repetetive is part of the rhythm of the game.  I get why not everyone liked that, though.  Or the setting.  I didn't like the futuristic stuff myself when it was announced (I probably still would have enjoyed a game that just took place in the past), but since that was where the meat of the story was, I quickly started enjoying it.
13137  Gaming / Console / PC Gaming / Re: [360] StokEd - is anybody....stoked? on: January 09, 2009, 07:36:21 PM

Quote from: Caine on January 09, 2009, 07:16:52 PM

as long as it's better than shaun white  icon_frown, i'm interested.  looks pretty too, and i also have been wanting for a good snowboarding game.

I wouldn't count on that.  It's published by Destineer, who have released some of the worst crap in recent memory, including Homie Rollerz, Indianapolis 500 Legends, Myth Makers: Orbs of Doom, some Kidz Sportz games and some John Deere games.  Also, the developers made two other games called Stoked Rider and Stoked Rider: Alaska Alien.  The second one got a 30% from PC Gamer.

Also, the Wii version of Shaun White wasn't bad, though it probably isn't the realistic snowboarding game you're looking for.
13138  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 09, 2009, 07:28:20 PM
http://www.joystiq.com/2009/01/09/burnout-dlc-adds-ecto-1-kitt-and-the-general-lee-parodies/

There's a video of the BTTF DeLorean in action.  They have also announced versions of Ecto-1, KITT, and the General Lee, there are some pics and rotating shots, but nothing really showing them off in motion. 

The bummer on these is that they had to tweak them.  So, obviously, the Ecto-1 doesn't have a ghostbusters logo (and has blue accents, but you can change that) and KITT's lights are blue (not sure if that can be changed).  The worst is the General Lee.  It's shown in white, but that can be changed.  However, it's got a Mexican flag on it.  Ugh.  I still appreciate the effort, and understand why they aren't exact dupes, but that one is a bit of a letdown.  Couldn't they have gotten away with stars and stripes that don't look exactly like the confederate flag? 

They talk about each of the horns doing something cool, but I'm a little nervous about the fake General Lee.
13139  Gaming / Console / PC Gaming / Re: Skate 2 on: January 09, 2009, 03:29:25 PM

Quote from: coopasonic on January 09, 2009, 03:08:23 PM

Quote from: El-Producto on January 09, 2009, 02:42:33 PM

I could care less about walking around, it's about skating not walking.  Although if it allows you to access more terrain, features then by all means.

The idea is that the walking around allows you to set up your environment. Some preview I read said you could grab a picnic table or something and drag it to the other end of the city if you so desired. if it isn't nailed down you should be able to put it wherever you want. Bullwinkle's comments on foot controls scare me though.

Much like I prefer the first two Amped games over SSX, I prefer Skate over Tony Hawk for realism.

That's pretty much it, but there seem to be some stairs that you won't be able to skate up (at least that was the case in one part of the tutorial).

Moving items around worked much better for me than the design mode they forced on you in the last (or was it last couple of) Tony Hawk game.  It might be a nice way to solve a How-do-I-get-there puzzle or two, but I hope they don't go crazy with it.  Personally, I'd prefer to be able to get nearly everywhere right off the bat.

As terrible as the walking controls are, I'm betting movement on foot requirements will be pretty limited, so I don't know that they'll ruin the game.
13140  Gaming / Console / PC Gaming / Skate 2 on: January 09, 2009, 01:43:41 PM
The demo is out for 360 (I guess it's next week for PS3).

It seems more forgiving than the last one, but it's not like you get to pull off a lot.  The ollies seem to get a little higher, too.  Nothing like in the Tony Hawk games, but just a bit more oomph.  It could just be that I'm more used to the controls.

I was really hoping that they'd swap out the A button for building up speed for the right shoulder button (or something else).  It just seems dumb to me to use any of the buttons in a game where the right stick is so important.

They let you get off the board this time around, but, man, you're not going to want to.  Remember how awkward the controls were when TH first let you walk around (and they never really got good)?  Those were like [insert famously tight control scheme here] compared to this.  Wow, it's bad.  Of course, that could be fixed for the retail release, I guess, or at least be better, but for now it's pretty awful.  Fortunately, it doesn't seem like it'll be a significant part of the game.

Graphics are pretty damned nice, though.

Overall, I think I'll be IN, but I'm a little more cautious than I hoped I'd be.
13141  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: January 08, 2009, 01:30:23 PM

Quote from: CeeKay on January 08, 2009, 05:28:11 AM


Well, that may be my favorite example yet, apart from the Doom one from awhile back.

Spoiler for Hiden:
LMAO, CeeKay.  I'm sad to see your avatar change, but finding a naked Mister Burns shouldn't be too hard
13142  Gaming / Console / PC Gaming / Re: *SHOCKER* Gamestop pisses me off again on: January 07, 2009, 04:44:35 PM

Quote from: The Grue on January 07, 2009, 04:31:04 PM

Quote from: Bullwinkle on January 07, 2009, 04:14:56 PM

But the bottom line these are two completely different things.  It's like if you took one kind of fruit that had a thin skin and was a primary color and tried to compare it to another kind of fruit that had a thick skin and was of a color that was derivative of the first color.  Untenable!

Sorry, I don't think they are.  In each, you are buying something at a new price and yet it isn't entirely new.  In the Gamestop case, someone has had the audacity to remove the shrink wrap from your purchase.  I go in all the time and get these things.  I take a look at them and they are in no way used.  They have no dust, no fingerprints, no scratches.  If they did, I wouldn't buy them.

In the other case, the car dealer has had the audacity to drive your car before you.  How dare they?  The car has no scratches, no dust (well, maybe some from being outside), no fingerprints.  In some ways it is worse than the Gamestop example, though, because someone actually used your car.  However, I do know that Gamestop employees can check out games to play.  In that case, it is identical to the car situation.  If they didn't play it, it is better than the car situation.

I'm not going to argue this anymore, though.  Just trying to show there are other examples of this in the world.  I go into Gamestop and if they give me the gutted copy, I don't care...doesn't bother me in the least.  In fact, they did the annoying job of getting the shrink wrap and security stickers off for me.

But, again, the car is being "used" in an entitrely necessary way to just get the vehicle to you.  Frequently, when buying a new car, you're not buying the display model on the lot.  If you do buy that model, they will knock a good chunk off, because it has been used above and beyond the "getting it to you" amount.  That may be the equivalent you're looking for, but it still doesn't translate, because you will get a price reduction in that case.

There.  Now you're free to not argue this any more.

As for taking the shrink wrap and stickers off, the gutted version is frequently worse, because it's store policy to put a new sticker on the box, which is harder to remove than the shrink wrap.  In fact, they used to use those horrible yellow stickers that were impossible to get off cleanly, not sure if they still do that.

13143  Gaming / Console / PC Gaming / Re: *SHOCKER* Gamestop pisses me off again on: January 07, 2009, 04:14:56 PM

Quote from: The Grue on January 07, 2009, 04:04:52 PM

Quote from: wonderpug on January 07, 2009, 03:47:16 PM



You know you also don't have to settle for a new car that's been test driven or relocated from one dealership to another.  Only miles you need on the odometer are from getting the car from the factory to the truck to a gas pump to the dealership.  If the only way to get a video game from the shipping box to your hands is to have the worker take the plastic off, take the disc out, then put the disc back in, then yes, this is the same thing.



But, but, they're selling it as new and yet there are even miles from the factory to the truck to the gas pump to the dealership!!!!!  I asked for a new car, not this used one.  You need to knock money off the cost of the car or I'm going directly to the factory to get this car off the assembly line!!!!!!

Honestly, I'm a little staggered that people are trying to compare a new car to a new video game.  Until we have levitation, your car has to get to you.  Additionally, you can haggle with a car dealer, easily.  In fact, it's expected.  If you want to use that line, I'm sure you could (you'd probably be laughed at, but I'll bet they'd knock a couple of bucks off).  Try haggling with a Gamestop employee.  Hell, I'll bet the car dealer would even let you get yourself to the factory to pick up a car fresh off the assembly line, if you were really an ass about it.  I can't imagine that would be worth it for any buyer who didn't live in the same town as a manufacturing plant, but I have no question that you could.

But the bottom line these are two completely different things.  It's like if you took one kind of fruit that had a thin skin and was a primary color and tried to compare it to another kind of fruit that had a thick skin and was of a color that was derivative of the first color.  Untenable!
13144  Gaming / Console / PC Gaming / Re: So...Killzone 2? on: January 07, 2009, 04:07:23 PM

Quote from: Turtle on January 07, 2009, 06:56:03 AM

Just watch all the Killzone 1 cutscenes on youtube, they're actually done quite well.

I do like the setting quite a bit.
13145  Gaming / Console / PC Gaming / Re: So...Killzone 2? on: January 07, 2009, 06:09:07 AM

Quote from: CeeKay on January 07, 2009, 04:54:33 AM

I'm a completist when it comes to game series that have an overarching story, and seeing as I never got around to finishing KZ1 I won't be grabbing KZ2 unless they re-release the original to run on the PS3's w/o BC on them or I pick up a PS2 slim to play some games like Kingdom Hearts.

I have a BC PS3, and I'm having a hard time getting through it, honestly.  But I think that was true for a lot of people, as there seems to be a general buzz of disappointment. I have a hunch they'll make sure you can play K2 without ever having looked at the first one.
13146  Gaming / Console / PC Gaming / Re: Next Lego Game? on: January 07, 2009, 12:19:07 AM

Quote from: metallicorphan on January 06, 2009, 10:06:49 PM

according to Kotaku(who seem to of changed their mind now) its Lego Rock Band


http://www.kotaku.com.au/games/2009/01/next_lego_game_islego_rock_band-2.html

which sounds a bit.....crap to me

I've heard that, too.  I can see this being a download pack for Rock Band or something someone's goofing with in-house.  I can also see a line of Rock Band Legos.  But releasing a full game of this doesn't really make any sense.  Even if it's very specifically marketed at kids.  Actually, never mind.  That could work.  Still would like it as DLC, though.
13147  Gaming / Console / PC Gaming / Re: Chrono Trigger- how far am I? on: January 06, 2009, 08:15:52 PM

Quote from: KC on January 06, 2009, 07:56:27 PM

Quote from: Bullwinkle on January 06, 2009, 01:43:19 PM

How's the grinding in CT?  I'm getting closer and closer to finishing DQ4, but the grinding is wearing on me a bit.  I'm not looking forward to going through that again right away.

There is one dungeon in DQ4 where you can fight Metal Slimes, which get you 1,000 XPs per kill and King Slimes, which get you 10,000 per kill.  They're not the easiest to kill because they have high defense and often flee, but they also pose little danger to your party.  Just find the dungeon and grind there.



Oh, I just plowed through a liquid metal slime filled dungeon.  But first you have to get to those spots, which often require grinding.  Then, track them down again when you need to level.  It's often too much of a pain to get there then get back to what you were doing.  Even then, you have to keep slogging through until you find the metal slimes which can take quite awhile.  Basically, grinding is grinding.  Early in a game I don't mind it too much, 'cause the mechanics are still new, but it gets old after a bit.  Of course, it doesn't help that I like to be a couple of levels above the recommended rank for an area.
13148  Gaming / Console / PC Gaming / Re: Next Lego Game? on: January 06, 2009, 08:11:41 PM

Quote from: kronovan on January 06, 2009, 08:02:12 PM

Quote from: Bullwinkle on January 06, 2009, 05:36:47 PM

Quote from: kronovan on January 06, 2009, 05:31:34 PM

Personally I'd love to see a Lego LotR, but I can't see New Line giving Lucasarts the license to do it.  Lego Matrix could be very cool, especially if they somehow managed to put bullet time in it. slywink I think Lego Harry Potter is the most likely and that's what I voted for.

It's not a LucasArts series.  That's how Warner Bros/DC can lend their characters, too.

Yup I was aware of that, I just figured it would be easier for LucasArts to strike a deal for Harry Potter since a licensing deal between Warner Bros and LEGO already exists. My understanding of these games is that an agreement has to be struck between the holder of the publishing or movie rights and LA as well as LEGO.

That's odd.  I don't see the LucasArts logo anywhere on the sites or the game.
13149  Gaming / Console / PC Gaming / Re: Next Lego Game? on: January 06, 2009, 05:36:47 PM

Quote from: kronovan on January 06, 2009, 05:31:34 PM

Personally I'd love to see a Lego LotR, but I can't see New Line giving Lucasarts the license to do it.  Lego Matrix could be very cool, especially if they somehow managed to put bullet time in it. slywink I think Lego Harry Potter is the most likely and that's what I voted for.

It's not a LucasArts series.  That's how Warner Bros/DC can lend their characters, too.
13150  Gaming / Console / PC Gaming / Re: Next Lego Game? on: January 06, 2009, 04:49:33 PM

Quote from: Toe on January 06, 2009, 03:08:20 PM

Quote from: Bullwinkle on January 06, 2009, 02:24:40 PM

I really wanted to vote for Lego Buffy, but, honestly, I think Lego Ghostbusters fits better with the series.  Lego LOTR could also be interesting, but the tone is all wrong.

...Lego Legolas...

Damn, how did I miss that?  You're right.  That has to happen.

Actually, thinking about it, Batman doesn't seem like a perfect fit, either, yet I think I like that one the best.
13151  Gaming / Console / PC Gaming / Re: Chrono Trigger- how far am I? on: January 06, 2009, 04:47:31 PM
Awesomely good news.  Thanks, gang.
13152  Gaming / Console / PC Gaming / Re: Next Lego Game? on: January 06, 2009, 02:24:40 PM
I really wanted to vote for Lego Buffy, but, honestly, I think Lego Ghostbusters fits better with the series.  Lego LOTR could also be interesting, but the tone is all wrong.
13153  Gaming / Console / PC Gaming / Re: Chrono Trigger- how far am I? on: January 06, 2009, 01:43:19 PM
How's the grinding in CT?  I'm getting closer and closer to finishing DQ4, but the grinding is wearing on me a bit.  I'm not looking forward to going through that again right away.
13154  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/5) on: January 06, 2009, 01:08:45 AM

Quote from: Destructor on January 06, 2009, 12:42:16 AM

Quote from: Windows95 on January 05, 2009, 05:45:27 PM

Ok, I thought Crayon Physics was some kiddie software, but watched a click youtube clip which convinced me to try the demo.

I played the demo a while back, and yeah, it's quite entertaining. There's something fun about designing your own ways of solving what looks to be a simple level.

The videos I've seen seem to demo on lappads with pens (whatever those are called, I can't remember).  Will this work on a regular PC?
13155  Gaming / Console / PC Gaming / Re: Resistance 2 Impressions on: January 05, 2009, 10:26:17 PM

Quote from: Teggy on January 05, 2009, 07:08:36 PM

...And the other thing was that I kind of wished they didn't jump ahead so far technologically. Something like 2 years pass between the first game and the second game and now they have wireless microphone/earpieces and all this fancy stuff. What was an alternate history shooter now seems more like a sci-fi shooter, at least in the beginning part.

That's probably my biggest gripe.
13156  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/5) on: January 05, 2009, 10:23:17 PM

Quote from: Captain Caveman on January 05, 2009, 09:01:43 PM

Quote from: Zinfan on January 05, 2009, 06:17:14 PM

I might get Saints Row 2 for the PC, undecided yet so I think I'll go read up on how the 360 version was received.

I love it. If you liked the first one, the 2nd is a must buy.

I've been reading some hate online (and in mags like EW) for SR2, and it shocks me.  I mean, I get if someone's irked at the gratuitousness of it, I guess, but the game is damned entertaining.  I just don't see how someone who claims to enjoy video games could have any gripes with the gameplay.
13157  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: January 05, 2009, 04:07:53 PM

Quote from: Turtle on January 05, 2009, 03:28:35 PM

Ending talk responses:
Spoiler for Hiden:
Taking that one step further, in my creative writing classes, we emphasized the "Show, don't tell" aspects of writing where you write the characters showing their emotions, but not outright telling the reader, or in this case the player or viewer.  Often times people in fiction and in real life say things skirting the real issue they want to talk about, or even say the complete opposite.  Often times if the acting is good enough you can understand what they mean.  Hemingway, one of my favorite writers, used this a lot in his work.

About 3/4ths through there's a scene where Elika admits she has a duty to her people to the Prince (after a concubine fight), after there had been a short build up pleasantries between the two.  The Prince then just says he's looking forward to leaving this whole mess behind and finding his donkey.  On the surface, that's all they said.  But, their emotions, and the way the dialog is delivered and the time which it was delivered says completely opposite, the two are falling for each other, ever so slightly, but neither can deny that their life purposes take them in different directions and they're trying to warn the other of that before they get too attached.

The prince has been a free spirit, it's fitting for him to screw the world for the woman he loves, especially so when the action she sacrifices herself for goes against all that he believes.  It's because of this that I didn't find his actions surprising, but I do admit that I wouldn't have found it surprising for him to just walk out of that canyon too.

Of course, it's not like I think PoP is a pinnacle of story telling, it's just that I think it worked really well.

Spoiler for Hiden:
I'm glad you brought that up.  I was going to mention that I thought it was interesting that the prince basically said nothing as he revived Elika.  Very appropriate.
13158  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/5) on: January 05, 2009, 01:51:16 PM
Ouch.  Although Moon looks like it might be interesting.

VC:

Kirby's Dream Land 3 [SNES]

Wiiware:

Sandy Beach - I guess you build and protect sand castles.
13159  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: January 05, 2009, 01:50:15 PM

Quote from: semiconscious on January 05, 2009, 04:47:07 AM

Quote from: Turtle on January 05, 2009, 04:21:04 AM

Ending talk...

Spoiler for Hiden:
"Simply put, if you don't talk to Elika, the ending won't make sense.  If you do a lot, the ending will make perfect sense."

i talked to elika at every opportunity, til there were no more responses. &, as i've already said, the ending made little if any sense to me - had the prince simply wined'n'dined her, they could've developed a nice relationship over dinner, & things would've basically ended up in exactly the same way smile . seriously, i felt the ending was very inappropriate, & disappointing...

Spoiler for Hiden:
I think you get enough information from the required video sequences to make the ending pay off the way it was intended.  Not to say that it's not more fully realized with the character chatter, but there's enough there for the ending to make sense.

Semi, are you talking about the ending not making sense from a character-motivation perspective?  Or you don't understand what happened?  I assume it's the former, and I can see where you're coming from.  However, I think the irony would have been neutered with more telegraphing of the prince's motivation. 

I took a writing class once and got a useful description.  A cardboard character is just in the story, while a three dimensional character does something that surprises you (but isn't totally unbelievable).  I'm guessing Semi found the prince's actions totally unbelievable.

Overall, I don't think the story is magical (like it was in SoT), but it worked fine.  I do think the "prince" is more of a rogue/thief and would totally act in his self-interest, throwing society under the train, as it were.  I can see where some might think he's meant to have a true heart and not go down that path, especially after spending the whole game seeing where that path leads, but I think the fact that he made the deal despite seeing where it lead makes it interesting.  Also, it seems to me the prince figured he stopped the bad guy once, he can do it again.  He has that sort of "no biggie" attitude.
13160  Gaming / Console / PC Gaming / Re: Cue Sports- Pool Revolution . . . Impressions? on: January 04, 2009, 12:48:19 AM

Quote from: Hrothgar on January 04, 2009, 12:22:28 AM

Bullwinkle?  Zaxxon?  Bueller?  Anyone?

It looks interesting, but I'm curious to how it plays.  I'd also like to know how many blocks it uses.  I don't even have that many games, but I'm running out of space on the Wii.

If it plays a decent game of 8 ball, I'll probably get it.  I might even try out snooker.  I'm worried that it might be another of those cell phone game ports.

The blocks issue is probably the main reason I haven't downloaded it (or really anything in a long time).  It's 179 blocks.

What I've heard is that it's fairly lackluster in features, but delivers a decent game of pool.

Here's a review: http://www.wiiware-world.com/reviews/2008/11/cue_sports_snooker_vs_billiards
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