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13081  Gaming / Console / PC Gaming / Re: Ninja Blade on: March 11, 2009, 11:47:59 PM

Quote from: Dante Rising on March 11, 2009, 11:26:56 PM

Yeah, the one thing I'll say about From Software is that their games are usually very highly polished. They suffer in other areas (storyline, usually) but they are definitely a solid developer. Their latest Armored Core game was very intense.

<edit> If this game is as hard as Ninja Gaiden 2 (even on Acolyte) I'm in trouble. I could not finished that damned game despite my best efforts. I'm an Onimusha kinda guy....

Now if it is like Otogi, then I am definitely in.

Sadly, it's not like Otogi.

Again, I haven't played more of NG2 than the demo.  I'd heard it was easier than the first next gen one, though. 

It's way easier than NG1, though.
13082  Gaming / Console / PC Gaming / Re: Fable 3 kinda announced on: March 11, 2009, 09:53:58 PM

Quote from: Autistic Angel on March 11, 2009, 05:57:35 PM

Playing Fable 2 was like trying to solve a Rubik's Cube through thick woolen mittens while pushing through a sweltering hallway packed with people who believe they are extremely funny.  Its failures on every level of design are so abject and unashamed, they seem intentional: a high-budget experiment to test how discouraging a game needs to be before people finally take the hint.

If Fable 3 somehow demonstrates that it's interested in being more than a juvenile, contemptuous mockery of other, better games, I may give it a try.  Pending that, I'm definitely 100% out.

-Autistic Angel

Wuzzah...huh?  Did I wake up in another universe or something?
13083  Gaming / Console / PC Gaming / Re: Avalon Code for the DS - any Impressions yet? on: March 11, 2009, 09:48:37 PM
IGN really liked it.  8.3.

Quote
Avalon Code offers a unique experience among action RPGs. Capturing people and objects in the Book of Prophecy and playing with their attributes is a compelling mechanic you won't find anywhere else. The interface isn't perfect, but it's definitely engaging. Avalon Code is also paced very well, and doles out new abilities to the player at regular intervals over its 20+ hours. Players looking for a cinematic DS experience will find it here. Now that the groundwork has been laid, let's hope for a sequel that refines the interface.

1Up, not so much.  C+

Quote
As with so many boldly innovative games, Avalon proves that the main downside to new and untested ideas is that they've yet to be refined into something that works smoothly. There's a lot of quality content here for anyone with the patience to suffer through the clumsy implementation in which it's presented. Yet despite these incentives, Avalon ultimately feels like a promising prototype for a brilliant game that has yet to be created.

Gamepro was right in the middle.  3.5/5

Quote
Developer Matrix Software is the same team who has been doing the Final Fantasy DS remakes, and you definitely get the same quality 3-D graphics in Avalon Code -- by which I mean, not quite as muddy as most DS games, and recognizably cute, with some personality. Of course, the opening cinematic complete with Japanese theme song, is the best of both music and graphics.

Avalon Code is a pretty linear game with lots of hidden things to find, and some side tasks like giving presents to the NPC you like. Battles can get repetitive, but every now and then an encounter requires a bit of clever strategy. Unfortunately it's pretty easy to get bogged down in the code shuffling system, although the power of mix 'n matching your world is fancy enough to maybe warrant a shot.

PROS: Cool premise of chronicling a world before destruction, nifty enemy-juggling attack, balance of hack 'n slash and thinking battles
CONS: Code storage/use is a pain, possible to get stuck with no magic in some puzzles
13084  Gaming / Console / PC Gaming / Re: [PSN] Flower on: March 11, 2009, 05:13:57 PM

Quote from: somoflange on March 10, 2009, 10:59:24 PM

I thought I'd love it, but I just get Lair flashbacks.

It's definitely purty though.

Control-wise, not even in the same universe as Lair.

Quote from: TheMissingLink on March 11, 2009, 05:09:14 PM

I didn't realize 85/100 was an A.

I go with how my grades were calculated from elementary school --> college and an 85/100 = 85% = solid B

85 is definitely a B.
13085  Gaming / Console / PC Gaming / Re: Ninja Blade on: March 11, 2009, 05:12:33 PM

Quote from: Dante Rising on March 11, 2009, 02:36:50 PM

Quote from: TheMissingLink on March 11, 2009, 08:06:31 AM

This is what I got from my time with the demo:

1) Do you like QTE?
   If yes, go to question #2.  If no, don't consider Ninja Blade.

2) Do you like the idea of a less-refined Ninja Gaiden?
   If yes, download the demo.  If no, don't consider Ninja Blade.


I'm not familiar with the term QTE. I'm assuming it means "Quick Timed Event"? Those don't bother me as long as it doesn't send you too far back in the level if you miss one. How would you rate the difficulty of the demo compared to Ninja Gaiden? Even on the easiest setting NG tore me a new one and I was never able to complete it. I'm not terribly good at these games.

Much easier than NG1, possibly comparable to NG2, though I've only played the demo of that.  The boss can be a little rough, but he seemed doable to me.  Try the demo to see for yourself.

Yes, the Quick Time Events don't send you back very far at all.  My knee-jerk reaction is to hate them (as I'm sure is true of others here), but by the time I finished the demo, I didn't think they were too bad (though they sure as hell are frequent).

Quote from: TheMissingLink on March 11, 2009, 08:06:31 AM

This is what I got from my time with the demo:

1) Do you like QTE?
   If yes, go to question #2.  If no, don't consider Ninja Blade.

2) Do you like the idea of a less-refined Ninja Gaiden?
   If yes, download the demo.  If no, don't consider Ninja Blade.

If you can't get past #1, then I agree with you, but I don't know that I completely agree with your #2.  I think the game is very well polished.  The controls felt very responsive.  It may not be NG quality entirely, but that games gets placed on a pedestal, and I think you're doing NB a underestimating there.
13086  Gaming / Console / PC Gaming / Re: Star Trek : DAC? on: March 11, 2009, 02:28:09 PM

Quote from: sgoldj on March 10, 2009, 11:37:45 PM

Maybe "Secret of Vulcan Fury" will be released with the new movie?


(someday I will come out of the Dreamland that I live in.....)

Man, I was psyched for that game.  I'm kind of sure it would have sucked, though.
13087  Gaming / Console / PC Gaming / Re: Ninja Blade on: March 11, 2009, 02:24:53 PM

Quote from: semiconscious on March 11, 2009, 11:50:48 AM

Quote from: Bullwinkle on March 10, 2009, 01:21:23 PM

From Software has released a couple of games I loved (the Otogi series) and some that were kind of lacking (most of the recent Tenchu games) and some that I couldn't make up my mind about (Chromehounds, Enchanted Arms).

not to mention demon's souls smile ...

Where does it fall on the list, though.  Did you finally get that? 
13088  Gaming / Console / PC Gaming / Re: 100 best games to play today on: March 11, 2009, 02:23:02 PM

Quote from: Space Herpes on March 11, 2009, 01:39:36 PM

Quote from: KC on March 10, 2009, 07:57:19 PM


3.  Also some great PC games are missing entirely:
Diablo 1 and 2
Freespace 2
Sid Meier's Pirates
WoW

Interstate '76
Masters of Orion 1 or 2
I liked Fallout 3, but Fallout 1 would have been a better choice since it created the whole game and the story was superior.

I'm pretty sure I 76 doesn't play well on today's computers. 

That's the point of the list and may be some of the reason for the odd choices.  So these are games that can be played today (and I think don't feel like too much of a step backward).  That might also explain MoO and Pirates.  However, Diablo should definitely be on there.
13089  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: March 10, 2009, 10:18:35 PM

Quote from: Godzilla Blitz on March 10, 2009, 09:11:39 PM

Quote from: Bullwinkle on March 10, 2009, 01:18:37 PM

Quote from: Godzilla Blitz on March 10, 2009, 05:27:02 AM

...I've had the worst luck with online areas that use the shooting gun a lot...

What about the areas with the driving cars?

I don't think I played any of those multiplayer online. Did they not work well? People get so scattered on the car levels that I can't imagine they would be much fun to play with several people online.

I was mostly trying to make a snotty joke about the whole redundancy thing.  Probably should have tossed one of these in:  icon_wink
13090  Gaming / Console / PC Gaming / Re: 100 best games to play today on: March 10, 2009, 05:56:18 PM

Quote from: Autistic Angel on March 10, 2009, 05:38:26 PM

Quote from: JSL on March 10, 2009, 03:57:50 PM

Personally I liked Twilight Princess more the Ocarina of Time, but they were both great games.

I haven't perused the list yet, but I support this statement 100%.  Ocarina of Time was really good and Majora's Mask was better, but I thought Twilight Princess was a freaking masterpiece.  The lukewarm response it received has always been a mystery to me: it was gorgeous, featured some of the best level design of the entire series, and the Wii version had a fantastic control scheme that fixed every single problem I had with Wind Waker

Twilight Princess was one of the best games I've played in the last two console generations.  Huge, huge thumbsup from me!

-Autistic Angel

I just never felt compelled by TP like I did with OoT.  And I played OoT on the Gamecube.  I have yet to finish Twilight Princess, BTW.  It certainly has been picking up toward the end, but a lot of just seemed stretched out to me.  Not as much endless trecking as in WW, but there have been many times that I've stopped playing because I didn't feel like huffing it over so much terrain (even after transporting).  I feel it even more because I'm a collector.  Finding teeny tiny bugs in that big a landscape put me off.

EDIT TO ADD:

I feel like I ended on a big down note there.  I don't mean to say that I think TP is bad.  It's certainly an excellent game.  I can see why OoT ranked higher, is all.
13091  Non-Gaming / Steals and Deals / New Egg price slash on: March 10, 2009, 02:22:35 PM
It's not just SH4.

Cheapassgamer has a list of items on sale at NewEgg: http://www.cheapassgamer.com/forums/showthread.php?t=202250

Nearly everything under $15.  Some very good deals.

I guess the list is being updated frequently.  This is the standing on Tuesday morning: 
Quote
Perfect Dark Zero - $9.99
Kameo - $9.99
Prey - $9.99 [Back up to $20]
Dark Sector - $9.99
NBA Ballers: Chosen One - $9.99
The Simpsons - $7.99
NBA Homecourt - $9.99
Blue Dragon - $12.99
Arcade Unplugged - $9.99
NFL Head Coach 09 - $9.99 [OOS]
Viva Pinata - Party Animals - $12.99
Facebreaker - $14.99
Project Gotham Racing 4 - $14.99
 Crackdown - $12.99
 Dark Messiah - $13.99

UPDATE:
Fifa Street 3 - $14.99
Superman Returns $14.99


Condemned 2: Bloodshot - $13.99
Dark Sector - $9.99
Stranglehold - $9.99
NBA Ballers: Chosen One - $9.99
Fracture - $14.99
The Simpsons Game - $13.99
Tony Hawk's Proving Ground -$13.99
The Bigs - $13.99
Clive Barker's Jericho - $12.99
Haze - $13.99 [back up to $16.99]
LittleBigPlanet - $46.99
Ratchet & Clank: ToD - $37

Syphon Filter: Dark Mirror - $9.99
 Lumines 2 - $9.99
 Every Extend Extra - $9.99


Infernal - $5.99
Battlefield 2 - $9.99
Half Life 2: Episode 1 & 2 - $9.99
Half Life 2 - $9.99
Civilization III Gold Edition - $9.99
DiRT - $14.99
Neverwinter Nights 2 - $14.99


UPDATES:

Guild Wars Factions - $9.99
Rainbow Six Vegas 2 - $9.99
Brothers in Arms: Hell's Highway - $9.99
Lost ($9.99)
Silent Hunter 4 ($9.99)
Quake Wars ($7.99)
Guild Wars Platinum ($14.99)
13092  Gaming / Console / PC Gaming / Re: How many games do you buy (How often) on: March 10, 2009, 01:57:37 PM
It depends on the month.
13093  Gaming / Console / PC Gaming / Ninja Blade on: March 10, 2009, 01:21:23 PM
The demo is up for Ninja Blade on XBLM.  It doesn't seem to be in new releases, but you'll find it in one of the icon rows if you're a gold member.

I had to stop for a bit, so I only got to see the opening movie.  Looks like it starts with QTEs.

Okay, I've finished the demo now.  QTEs are all over this puppy.  "Do you like Devil May Cry?  Do you like Ninja Gaiden?  Would you like us to mash them together?"  Hey, thanks, From Software!

The production values are pretty damned good.  The controls are nice (though the camera got in the way a couple of times).  For the most part, this is a hack-and-slash, button-mash affair.  You have to pick the right weapon to hack with, though.  The d-pad switches swords.  One is fast and light (good for the bat swarm on part of the boss level), one is the default, and one is slow and heavy.  You'll need the last against the boss and some grunts with stone shields (the sword is the Stone Breaker or some such).  It's easy enough to swap them out, and that's good, because it seems to be a big part of gameplay.

I'm not a big fan of QTEs, but it's fairly satisfying here.  They rate you on your timing, but the moves are not too hard to pull off, and you don't get set back too far if you do miss.  The moves are tied to the appropriate button (in other words, they're not random), so if you have to repeat them, you'll be pulling of the same ones each time.

For an actiony hack fest, there's a decent amount of variety here.  Early on, it seemed like it was going to get repetetive as I slogged down a hallway with a few waves of basic enemies.  But then there was a surprise (with matching QTE), then some running, jumping and wall hugging, then some more QTEs, then some diving in a little mini-game event, then more QTEs, then a multi-stage boss fight, which was challenging, but not impossible at all.

There's a ninja vision button, which throws everything into an infrared-style mode, but I couldn't quite get the gist of what it was telling me.  Weak points, maybe?  But the whole boss seemed to be a weak point?  Anyway, I picked the right sword, finished off with some cool QTEs and, finally, MASSIVE DAMAGE.

Going into it, I didn't know what to expect.  The opening cinematic was a little meh.  The ninja mask is goofy looking.  From Software has released a couple of games I loved (the Otogi series) and some that were kind of lacking (most of the recent Tenchu games) and some that I couldn't make up my mind about (Chromehounds, Enchanted Arms).  Ninja Blade at least feels like a lot of effort has been put into it.  Hopefully, that will translate to a decent action game.
13094  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: March 10, 2009, 01:18:37 PM

Quote from: Godzilla Blitz on March 10, 2009, 05:27:02 AM

...I've had the worst luck with online areas that use the shooting gun a lot...

What about the areas with the driving cars?
13095  Gaming / Console / PC Gaming / Re: Zork Returns! on: March 10, 2009, 01:28:56 AM
I guess the idea was going around that this was going to be an MMO of some sort.  Instead, it's a casual adventure.

From the developer's mouth:

Quote
Now, a word about LoZ (as we affectionately call it). I've been reading a lot of speculation about what kind of a game this will be and I really want to set expectations correctly. LoZ is a casual adventure game. We've designed it to be the kind of game that sneaks into your soul and steals about 20mins of your time each day. It's not an MMO (collective sigh of relief, I'd imagine). We genuinely think it's a worthy addition to the Zork universe but at the same time we know that some of you won't agree. You'll have the opportunity to try it out very soon though.

Finally, I'll start posting some game details on the blog about game mechanics and other *actual* detail in the next few days (we've been annoyingly vague on it).
13096  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 10:20:13 PM

Quote from: pr0ner on March 09, 2009, 08:00:30 PM

MadWorld is calling to me.

IGN gave it a 9.0.  I was surprised.

Wow!  That's good/bad news.  Guess I'm IN as well now.
13097  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 07:25:14 PM
PSN will have Burn, Zombie, Burn this Thursday.

EDIT: No, it has Red Baron Arcade and Astro Tripper.
13098  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 04:56:57 PM

Quote from: Brendan on March 09, 2009, 04:53:25 PM

Quote from: PeteRock on March 09, 2009, 04:52:22 PM

Could someone tell me what Peggle is?  I think I've heard of it, but I've never played.  My wife is a huge fan of games like Jewel Quest, Zuma, now she's addicted to Carcassone, and I'm curious if Peggle is worth picking up for her and perhaps I may enjoy it as well.

It's pachinko with a cartoon unicorn.  There's a demo for the PC that'll give you an addictive taste.

It's completely unlike Bejeweled or Jewel Quest (or Zuma - although it does shoot a ball out of a cannon-thing), but if your wife likes the addictive quality of those games, she will love Peggle.  Honestly, it's as casual as casual gets, but I don't see how anyone could not like it.
13099  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 09, 2009, 02:58:30 PM

Quote from: denoginizer on March 09, 2009, 02:43:34 PM

Quote from: Razgon on March 09, 2009, 02:34:37 PM

So, if you rarely play, and buy the game in say about a month, will this be like every other damn shooter out there, where you will get insta-killed by the 12 year olds who have nothing better to do than play this game? (BF2 I'm looking at you!)

Yep.

You can also set the filter to look for games only at your ranked level.  That should help a bit.
13100  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 02:29:42 PM

Quote from: Gratch on March 09, 2009, 02:21:03 PM

Quote from: Bullwinkle on March 09, 2009, 12:56:04 PM

Here's what's on XBLA wednesday:

The brilliantly addictive Peggle and Square Enix's Crystal Defenders.

Is Crystal Defenders the same as the iPhone game?  It was basically Tower Defense with Final Fantasy characters, and rather 'meh'.  Might have to pick up Peggle though.  Loved that on PC.

It is.  That itself was just a port of a regular iPod game, I guess.  And it was not well-ported from what I hear.  Maybe this version will be better.
13101  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: March 09, 2009, 02:27:48 PM
There's a version of Left 4 Dead that is under 4K in size right here: http://www.mojang.com/notch/j4k/l4kd/

Extremely cool, though it's connection to L4D is limited to name and color palette.
13102  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 02:11:58 PM

Quote from: KC on March 09, 2009, 01:27:57 PM

Quote from: Bullwinkle on March 09, 2009, 12:56:04 PM

Here's what's on XBLA wednesday:

The brilliantly addictive Peggle and Square Enix's Crystal Defenders.


Is this the original Peggle or is there new content?  Either way, I'm probably in.

It looks like it's the original game (not Nights), but they've added multiplayer (and possibly co-op, but I've seen no confirmation).  Also, there will definitely be downloadable levels.  It's not clear if Nights will be part of that.  They've said they want to do themed levels (there were some Valve themed Peggle levels released in the PC version of The Orange Box, for example).

I'm probably more in for this than the DS version, though I've heard that's good, too.  I just don't need to replay the original (or Nights, for that matter) 3 times, but the downloads are appealing, even if they're bilk-tastic.
13103  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 12:56:04 PM
Here's what's on XBLA wednesday:

The brilliantly addictive Peggle and Square Enix's Crystal Defenders.

And, finally:

VC:

Alex Kidd: The Lost Stars [Sega Master System]

Wiiware:

Gradius ReBirth
13104  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/9) on: March 09, 2009, 12:45:30 PM
No Wii stuff up yet, so here's what I'm doing this week.

I thought there would be more locks this week, but the only one seems to be the Kororinpa sequel (what a horrible title).

360:
Resident Evil 5 - waiting to hear what's happening RE-wise for the Wii, though I doubt it'll be RE5, then I'll probably be IN
Trivial Pursuit - I think this should probably have been on XBLA.  The mobile version has added some surprisingly entertaining features.  Depending on reviews, I could be IN when it's cheap

Wii:
MadWorld - I want to be IN, but it's been looking repetitive lately, so I'm waiting for reviews.
Marble Saga Kororinpa - IN
Trivial Pursuit - see above, but I may go Wii for the family aspect of it

DS:
Avalon Code - I'm with Eddie, the reviews look good, but I'm still cranking through ChronoTrigger and haven't even started DQ5 yet
Docomodake BOING! - This looks interesting for $20, but I'm on the fence
ZUBO - looks like a good, pretty, and simple (kids) RPG...I could go for that
13105  Gaming / Console / PC Gaming / Re: Mirror's Edge on: March 08, 2009, 04:46:25 AM
The Time Trials add quite a bit to it.  No story, but there are a lot of missions to try in a free-floating landscape.  I've been finding them pretty entertaining.
13106  Non-Gaming / Steals and Deals / Re: Impulse Weekend Deals 03/06-03/08 - Mr. Robot for $3.99 on: March 07, 2009, 05:16:50 PM

Quote from: hitbyambulance on March 07, 2009, 11:30:34 AM

yeah, there are some other ones also available, but I very much recommend Mr. Robot... great little game. last year (before World of Goo came out,) GameTunnel rated it as "the best indie title of the last three years".

Quote
If you are one of the many who have been waiting for Moonpod's second game, following the 2003 Game of the Year Starscape, your wait is over. I recommend immediately buying the game on CD as you'll want to keep a copy of this one around indefinitely. Mr. Robot is a strange mix of a pseudo sokoban played isometric-ly and a super cool RPG that feels futuristic and retro all at the same time. It's all glued together with an immediately engaging storyline, cool upgrades, items and weapons that make the combat feel anything but repetitive. The music is solid, the visuals are top notch (the screenshots do no justice) and the game is worth every minute of time it will suck from your life. The only negative is the somewhat too loose control of the robot, that despite my tweaking of the controls still left me occasionally frustrated as I missed jumps over and over again. It's a pretty minor annoyance after you get some good play in, and it wasn't enough to dampen my enthusiasm for this amazing game.

I saw it on Impulse and ignored it.

It has and 84.71% average on GameRankings!  Yoink!

Thanks for this post.  I'll give it a try.
13107  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: March 07, 2009, 05:12:06 PM
Anyone try the Epilogue yet?
13108  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: March 07, 2009, 02:22:46 AM
IGN has three reviews up.  US: 9.0   AU: 8.7    UK: 9.0  The conversion rate is a little off for the Australian review point.

Here are the comments.

Quote
Closing Comments
With Resident Evil 5, Capcom has broken away from many of the survival horror conventions it pioneered. The creepy suspense of the earlier games has been replaced with an action-packed intensity that will instantly appeal to some gamers and disappoint others. As an action game, RE5 is a success, and there’s a wealth of replayability through item collection, weapon upgrades, score chasing and the unlockable Mercenaries mode. But this is no gentle nudge to the formula of the previous main RE games; it’s an evolution. And if you can accept it as that, you just might love Resident Evil 5.

Quote
Closing Comments
This review has been quite negative but that’s unavoidable when you’re discussing a good game that follows on from an incredible one. Obviously we wish Resident Evil 5 had achieved more but the bottom line is Capcom has created a solid sequel that is well worth the sticker price. Gorgeous visuals will assault your eyeballs, a great range of co-op options make it a very robust multiplayer experience and an insane wealth of unlockables will keep hardcore fans (like me) replaying it umpteen times.

Quote
Closing Comments
While it's occasionally hampered by outdated controls and problematic AI, it's the near-mandatory co-op and bombastic assault of visceral silliness that earns Resident Evil 5 its stripes. Sure, it might just be a shinier, snazzier retread of Resi 4 - and certainly, it lacks its forerunner's impressive sense of invention - but this is still big, dumb Grade A entertainment. Is it a classic like it's predecessor? No, but it's a gloriously daft amount of fun and sometimes that's enough.
13109  Gaming / Console / PC Gaming / Re: Beatles: Rock Band on: March 07, 2009, 12:03:31 AM
Kotaku (grain of salt, blah blah) talked to some marketing person at MTV and got some marketing speak:

Quote
an MTV Games spokesperson told me that the game would still be a "custom standalone dedicated game experience and completely brand new production that will be an unprecedented, experiential progression through and celebration of the music and artistry of The Beatles."

More interesting to me was this:

Quote
We hear that the game play itself and the interface in The Beatles will be relatively unchanged from Rock Band, but that there will be more to the game than just playing Beatles songs. Players will progress through settings made famous by the group, like Shea Stadium, the Cavern Club and 1969's rooftop concert. And those settings will be much more interactive than what gamers currently find in Rock Band.

The game will rely on realistic graphics to capture the mood and feel of the group, allowing players to see them mature both musically and physically as the game progresses.]We hear that the game play itself and the interface in The Beatles will be relatively unchanged from Rock Band, but that there will be more to the game than just playing Beatles songs. Players will progress through settings made famous by the group, like Shea Stadium, the Cavern Club and 1969's rooftop concert. And those settings will be much more interactive than what gamers currently find in Rock Band.

The game will rely on realistic graphics to capture the mood and feel of the group, allowing players to see them mature both musically and physically as the game progresses.

Harmonix has the rights to 300 songs, and they think we'll see "folksy Here Comes the Sun, classic rocker I Feel Fine, proto-metal Helter Skelter and even Ringo Starr‘s charming Octopus's Garden."

Linky: http://kotaku.com/5164901/realism-will-be-key-to-beatles-rock-band-experience
13110  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: March 06, 2009, 10:48:22 PM
http://www.joystiq.com/2009/03/06/wiis-resident-evil-fans-will-be-very-happy-very-soon-says-ca/

Interesting.  Not necessarily 5, but I'll be holding out, just in case.
13111  Gaming / Console / PC Gaming / Re: Beatles: Rock Band on: March 06, 2009, 09:30:02 PM
Honestly, it could be just "You Know My Name, Look Up the Number" and "Revolution No. 9," and I'd still be IN.
13112  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 06, 2009, 06:05:49 PM
I would like both the Cure and Dire Straits. 
13113  Gaming / Console / PC Gaming / Re: Beatles: Rock Band on: March 06, 2009, 06:04:36 PM
Well, I was going to post a comment about possible instruments and how gameplay might evolve from what we already have, but now there's no room.  Thanks, CeeKay.
13114  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 06, 2009, 04:37:58 PM

Quote from: CeeKay on March 06, 2009, 04:34:55 PM

Quote from: Bullwinkle on March 06, 2009, 04:27:55 PM

Quote from: CeeKay on March 06, 2009, 03:42:13 PM

definitely in for R.E.M., they need to release Shiny Happy People too!

Given that Stipe has said how much he hates the song and is involved in approving what gets released to VGs, I wouldn't count on that one.

but then I won't be able to go off into the Denis Leary rant during a downtime in the vocals!  crybaby

Don't you just do that with every song anyway?
13115  Gaming / Console / PC Gaming / Re: Halo Wars Impressions. on: March 06, 2009, 04:36:04 PM

Quote from: denoginizer on March 06, 2009, 03:56:17 PM

Quote from: animeshk on March 06, 2009, 03:46:46 PM

-- You can not create specific groups of units!  You can select a specific unit by pressing the "A" button.  You can select a bunch of units by holding down the "A" button and moving the left stick over the units.  You can select all units (which is what I tend to do).  You can select all units on the screen (which is what I should be doing).  And that's it.  When you select more than one unit, by the way, you can cycle through units in that selection by pressing the right trigger.  This is very useful.  This is supposed to help with using secondary abilities, but so far I haven't made much use of secondary abilities.  I guess they are designing this game to not need groups, but I've already encountered situations when it would have been nice.

That's my biggest beef with the interface too.  FYI you can also select all units of the same type by double clicking A on a unit.  My other main complaint is the use of secondary abilities.  For example if I select 4 ground soldier units and hit the special ability button I wish just one of them would use it's ability instead of all 4.  I don't need all 4 units to waste their grenades on a single enemy. 

Waste their grenades?  Are they limited in the number they have?  I missed that.

The unit selection feels limiting, but one of the reasons I get frustrated with RTS games is micromanagement.  In most games I usually wind up having one group roaming and another defending the base.  So far in HW, the base has never been attacked.  Still, I imagine I should be training myself to d-pad to various groups and select local units, but I am generally doing all units for everything, like animeshk.  I do use the special abilities quite a bit, though, and scrolling to unit types with the trigger couldn't be easier (although I'm always hitting the left trigger to scroll back, and that just doesn't work).

I'm on Mission 3, and I'm hoping to get to 4 today, too, just to see if it'll be too much for me, given the difficulty ramp up that appears to be coming.
13116  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 06, 2009, 04:27:55 PM

Quote from: CeeKay on March 06, 2009, 03:42:13 PM

definitely in for R.E.M., they need to release Shiny Happy People too!

Given that Stipe has said how much he hates the song and is involved in approving what gets released to VGs, I wouldn't count on that one.
13117  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: March 06, 2009, 03:40:12 PM

Quote from: denoginizer on March 06, 2009, 03:39:19 PM

I'm in for Losing My Religion.

+1
13118  Gaming / Console / PC Gaming / Wanted: Weapons of Fate on: March 06, 2009, 03:39:16 PM
The demo for Wanted is up on XBLM.

I played it, and I think I'm IN.  It's mostly a standard FPS, but the cover system, while not entirely new, works really well.  And curving bullets is a simple affair that's a lot of fun.

Graphically, it runs smoothly and looks nice.  The sound is decent, too, with some on the mark V/O work.  I don't think it's McAvoy, but it sounds pretty close.

The mission, set aboard a plummeting plane (which must have been flying at 800,000 feet, because it takes a long, long time to crash), is cool, from a set piece perspective, but it is pretty linear (well, it's a plane - there's only one way to go).  Hopefully, the full game will open up a bit more.

If they can keep it fresh and not boringly standard, I think it could be fun.  Along the lines of, say, Dark Sector or the Bourne game from last year.
13119  Gaming / Console / PC Gaming / Re: Amazon's taking game trade-ins? on: March 06, 2009, 03:23:16 PM

Quote from: Simon on March 06, 2009, 03:00:05 PM

$15 for 50 Cent: Blood on the Sand. I just traded that into Gamestop for $26 with my Edge card.

Don't they have some trade-in deal going on, though?
13120  Gaming / Console / PC Gaming / Re: XBLA Days of Arcade on: March 06, 2009, 02:27:30 PM

Quote from: metallicorphan on March 06, 2009, 01:58:22 AM

wow,talk about over promoting something

someone want to tell me what the difference this 'days of arcade' is to how it is now,except that we know what titles will be arriving in the next 6 weeks?

and where the hell is my south park game???

Too true, but with the Summer of Arcade, they had a bunch of weeks in a row of top quality games.  No filler in the bunch, and that made it special.  This doesn't feel the same.

Quote from: marcusjm on March 05, 2009, 11:14:45 PM

One has to be really desperate for games to play Yahtzee online.

I haven't reached that far in my XBOX backlog yet smile.
I want more strategy- & wargames on XBLA, not games that were fun about 30 years ago.

Fuck you.  I'm looking forward to Yahtzee.  Uno is still my number one favorite XBLA arcade game.  If they can pull off Yahtzee in an even close to similar vein, with a number of variations, I think it would be a perfect addition.
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