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13081  Gaming / Console / PC Gaming / Re: Eat Lead! on: February 22, 2009, 04:26:29 AM
I've been very into the idea for this game.  I hope they pull it off.
13082  Gaming / Console / PC Gaming / Re: 360 memory transfer? on: February 21, 2009, 10:32:54 PM
I hit the 1,000 mark with Oblivion.  Deleting most of those was a PITA.
13083  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: February 21, 2009, 09:11:45 PM
Can someone help me?

I got the chest of rage, but I can't figure out how I'm supposed to use it or what it's supposed to do, even.

Additionally, I feel like I'm supposed to be able to copy spells into a spell book, but I can't figure that one out either.  Are they automatically copied?  Basically, I haven't been using spells (I'm usually more of a fighter anyway), but I hate having these scrolls and being afraid to waste them.
13084  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 08:19:17 PM

Quote from: Chaz on February 21, 2009, 07:47:27 PM

Quote from: Bullwinkle on February 21, 2009, 06:52:26 PM

Quote from: Chaz on February 21, 2009, 04:55:54 PM

When did we, as gamers, lose the desire to simply play? It's right there in the terminology, "Play a game".  Not every game needs to have a goal to be fun.  How many games of tag did you play as a child where there was a goal? How many games of catch? How many games of frisbee? I also enjoy games that have a set path, set goals, and a victory condition at the end.  However, I think it's also important that we also have games where the goal is simply to play.  That's where things like Flower, Flow, Noby Noby Boy, and all the other software toys come in.  Yes, Flower may be short, and failure is impossible.  But the enjoyment I get out of playing it is where its real value is.  I think it's a bit sad that we gamers tend to lose sight of the desire and enjoyment that comes from simply playing.

I agree with you on principal, Chaz, but I do think a "game" is defined as play with a goal.  Otherwise, it's just play.  If you're tossing a ball or frisbee around, you're not playing a game of those things, you're playing catch or playing frisbee.  Not that something like NNB, with its play not game aesthetic, doesn't have a place on the virtual shelf, but there is a difference.

As for Flower being short and failure not being possible, same holds true for the new Prince of Persia title.  Does that not apply?

I guess my point was that something just being play is perfectly fine, and something that offers just play versus a set goal is a worthy addition to the gaming culture.

I'm not sure what your point is about Flower and Prince of Persia.  I enjoyed both games for much the same reason: that the experience of playing them trumped my desire to be punished for failing at a set of goals.

Sorry, Chaz, the PoP thing wasn't directed at you.  I was streaming on to another thought, but didn't put another quote in.

As for the play/game thing, as I said, I generally agree with you, there's a place for both (I think I even said that earlier), but I think the distinction is important.  If NNB gets marketed as a game, I think complaints about it just being a toy are valid.  Everything I've seen does seem to point out that it's geared for play.
13085  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 06:52:26 PM

Quote from: Chaz on February 21, 2009, 04:55:54 PM

When did we, as gamers, lose the desire to simply play? It's right there in the terminology, "Play a game".  Not every game needs to have a goal to be fun.  How many games of tag did you play as a child where there was a goal? How many games of catch? How many games of frisbee? I also enjoy games that have a set path, set goals, and a victory condition at the end.  However, I think it's also important that we also have games where the goal is simply to play.  That's where things like Flower, Flow, Noby Noby Boy, and all the other software toys come in.  Yes, Flower may be short, and failure is impossible.  But the enjoyment I get out of playing it is where its real value is.  I think it's a bit sad that we gamers tend to lose sight of the desire and enjoyment that comes from simply playing.

I agree with you on principal, Chaz, but I do think a "game" is defined as play with a goal.  Otherwise, it's just play.  If you're tossing a ball or frisbee around, you're not playing a game of those things, you're playing catch or playing frisbee.  Not that something like NNB, with its play not game aesthetic, doesn't have a place on the virtual shelf, but there is a difference.

As for Flower being short and failure not being possible, same holds true for the new Prince of Persia title.  Does that not apply?
13086  Gaming / Console / PC Gaming / Re: Onechanbara and X-Blades on: February 21, 2009, 06:52:09 PM
Thanks, Shifty.
13087  Gaming / Console / PC Gaming / Re: 360 memory transfer? on: February 21, 2009, 06:44:44 PM
You want the XPort from Datel. 

Quote
The XPort for 360 comes with a 360 HDD to USB adapter with 360 memory card jack. An adapter cable from XBOX1 memory card to 360 memory socket. (Adapter does not work on 360 console file locations are different)

It might be hard to track down nowadays, but I'm sure it's out there.  It works great.
13088  Gaming / Console / PC Gaming / Onechanbara and X-Blades on: February 21, 2009, 03:20:35 PM
So these two "hot babes" games came out, and while X-Blades seems to get more favorable reviews, some people have actually liked the other one (which I always see as Chupacabra), too.  1Up and Gamerankings gave the latter solid Bs, but I've also seen major reviews in the 20s and 30s.

They seem a little too mindless for full-price, but X-Blades is already on my To-Get-Used list.  I'm still curious about both of them.

Shifty, what's the deal here?

Or anybody.
13089  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 03:10:13 PM

Quote from: denoginizer on February 21, 2009, 12:46:27 AM

Quote from: TheMissingLink on February 20, 2009, 11:50:16 PM

Quote from: denoginizer on February 20, 2009, 08:47:57 PM

OK I'll bite.  What is the "innovation" in Noby Noby Boy besides getting people to pay $5 for zero gameplay?

Well...in terms of innovation...it's never been done before?  How's that for innovation?

Using the two "sticks" to control opposite end of a re-tractable "worm", all while everybody is feeding to a global score - this includes randomly generated maps, the ability to combine things you "eat" and a physics engine.

Meh. 

I was listening to the 1Up folks talking about Flower and Noby Noby a few weeks back.  I think these kinds of games get great reviews by critics who play tons of games and always get their games sent to them for free. Most real people who work for a living, have limited time to devote to gaming, and don't play every game released have better things to spend their time on than messing around in a piece of "interactive artwork" where there is no goal or structure. Or spending money on a game that can be completed in less than 2 hours.  I think alot of average gamers are going to see the meta scores for Flower and Noby Noby and be severely disappointed when they actually go out and play them.

If there were a demo of your first 15 minutes of Noby Noby Boy, would you have paid an extra $5 for the full version?  Or is the 1st 15 minutes enough to see everything worth seeing?  I got suckered into Flower and I can honestly say if there would have been a demo it would have saved me $10.

Just to repeat, Flower does have goals and is a game.  It may be short, but there is gameplay there.  Sorry if it wasn't your cup of tea.

And maybe you're right about the masses being disappointed if they play these games, but does that mean these games shouldn't exist?  You're closing in on the Roger Ebert side of things (games cannot be considered art). 
13090  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: February 20, 2009, 11:43:34 PM

Quote from: SensuousLettuce on February 20, 2009, 10:02:41 PM

Quote from: Isgrimnur on February 20, 2009, 09:07:30 PM

Spoiler for Hiden:
And I really wanted to see the goofball get popped by the sniper.

That would have been the better ending. smile

I was expecting that, too.  But otherwise, I thought it was pretty damned funny.  Sorry it missed you, stapler.
13091  Non-Gaming / Steals and Deals / Re: Steam Weekend Sale- Indie Game Pack on: February 20, 2009, 10:54:16 PM
I just yesterday spent $20 on two of those.
13092  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 08:27:27 PM
Annnnnnddd...flame on.

I applaud the effort for innovation.  Flower, to me, is a game.  Noby Noby Boy isn't.  Doesn't make it not worth $5, though.  And I'll happily pay that to reward trying something new.

However, these two back to back might seem a bit much to some.  Maybe Flower then Crash Commandos then NNB would balance it better.  On the other hand, you know they won't keep up on the originality side of things for a sustained period.

Anyway, there's room for both.  Calling Gears of Warn tripe is the exact same thing as griping about Japanese junk.
13093  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: February 20, 2009, 06:31:53 PM

Quote from: JayDee on February 20, 2009, 06:20:52 PM

OMG OMG OMG OMG OMG!! Not only are we getting JEW (one of my favourite bands throughout high school and university) but they've included Sweetness in the pack, which is one of my all time favourite songs. It will be a blast at parties!

Best. DLC. Yet. (for me anyway)


We are pleased to announce 8 tracks for next week's DLC offering. We have 5 tracks for the Alt-Country pack, including acts like Neko Case, Steve Earle, Old 97's, Drive By Truckers, and Lucinda Williams. We also have a Jimmy Eat World 3 pack (happy 10th Anniversary of Clarity!)


Tracks-

Drive By Truckers: 3 Dimes Down
Lucinda Williams: Can't Let Go
Neko Case: People Got a Lot of Nerve
Old 97s: Time Bomb (LIVE)
Steve Earle: Satellite Radio

Jimmy Eat World: Futures
Jimmy Eat World: Lucky Denver Mint
Jimmy Eat World: Sweetness

I'm wondering if Jimmy Eat World really thought out their acronym before they named themselves.
13094  Gaming / Console / PC Gaming / Re: New Alice game on: February 20, 2009, 05:21:52 PM

Quote from: MonkeyFinger on February 20, 2009, 05:12:13 PM

What exactly does a chash-in smell like?  icon_neutral

It's a lot like a cash-in, but with an extra H for Ho-ing.
13095  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 04:51:35 PM

Quote from: depward on February 20, 2009, 02:50:31 PM

Quote from: TheMissingLink on February 20, 2009, 09:09:40 AM

...a big pile of bizarre.

Good way to describe the game  Tongue

Eh, for $5, to just ding around and have some truly bizzaro-wacky stuff happen, I'm happy..

The price makes a huge difference on this, no question.  It's easy to get your money's worth.

My biggest gripe (apart from the lack of game - which isn't really a gripe, per se) is with the sound effects.  Frankly, the boy's stretching and walking sounds grate on me quickly.
13096  Gaming / Console / PC Gaming / Re: New Alice game on: February 20, 2009, 04:48:55 PM

Quote from: Gratch on February 20, 2009, 01:15:30 PM

Well, this makes me giddy as the proverbial schoolgirl!  We got word this morning that a new Alice game is in the works.  I'm a bit leery based on American McGee's track record since then, but the original Alice was nothing short of sheer brilliance.

Yeah, A McG has really fallen hard.  Honestly, I'm not IN until I see reviews now.  The original was absolutely phenomenal, but I get the impression that it was due to everyone but him.  This smells like a chash-in to me.
13097  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: February 20, 2009, 04:45:15 PM
Whitest Kids U'Know nail it:

http://www.videosift.com/video/Whitest-Kids-U-Know-Call-of-Duty
13098  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 02:54:04 AM
This is less of a game than flower was.  It's really more of a toy.  A sandbox to play in.  Emergent blah blah... You control the boy with both sticks and can stretch him.  Then you just see what you can do on random maps.  There doesn't seem to be any real goal, individually.  I guess there's a group goal where all players add to the length of the girl in the sky.  Eventually, she'll reach the moon, and you can go there.
13099  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: February 20, 2009, 12:31:59 AM

Quote from: kathode on February 19, 2009, 11:46:36 PM

We're showing the second DLC, "The Pitt," at DICE this week.  Here's a hands-on preview courtesy of the Escapist. 

Quote
First, some background: This second of three planned DLC packs is set in Pittsburgh, PA, which has become a center for raiders and ne'er-do-wells. The name, The Pitt, is a play on both the name of the city, as well as the dire conditions of life in this hole. Sure, life isn't really fab anywhere, there was a nuclear holocaust after all, but The Pitt brings things to a whole new level.

Is the house I grew up in going to be in it?

13100  Gaming / Console / PC Gaming / Re: Nintendo DSi US launch slated for April 5th, $169.99 on: February 20, 2009, 12:30:29 AM

Quote from: SensuousLettuce on February 19, 2009, 11:58:45 PM

Quote from: Bullwinkle on February 19, 2009, 11:14:26 PM

If I have a bit of extra cash, I may upgrade, just because my current DS isn't registering the stylus as precisely as it should. 

Does anyone know if this thing has rumble built in?  I'd be sad to lose the rumble feature.

1. You can recalibrate it in the options.

2. Sell it to Eel Snave in 'as is condition'  icon_twisted

As for 1, I have recalibrated it many times.  It's just off, somehow.

As for 2, er, um, it's as new as off the factory floor (assuming it dropped on the factory floor).
13101  Gaming / Console / PC Gaming / Re: [360]GTAIV:The Lost and Damned on: February 19, 2009, 11:23:35 PM

Quote from: hepcat on February 19, 2009, 09:22:27 PM

Quote from: Captain Caveman on February 19, 2009, 02:18:24 AM

that is the most pointless graph i've ever seen.

as pointless as this one?



That's a Dimitri Martin joke, but that doesn't look like his drawing.  Unless he stole it.
13102  Gaming / Console / PC Gaming / Re: Nintendo DSi US launch slated for April 5th, $169.99 on: February 19, 2009, 11:14:26 PM
If I have a bit of extra cash, I may upgrade, just because my current DS isn't registering the stylus as precisely as it should. 

Does anyone know if this thing has rumble built in?  I'd be sad to lose the rumble feature.
13103  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 08:42:11 PM

Quote from: wonderpug on February 19, 2009, 07:57:40 PM

I'd say Abel (French dude) is probably one of the more advanced characters to learn how to use.  He relies a lot on a command throw (throws that require a special motion) and specials that require built-in combo followup attacks.  If you're looking for a "default" character you're almost certainly looking for Ryu and Ken, who are more or less the same they've been for the last 18 years. 

I know Ken and Ryu are the standards, but it seems to me that the first character choice should be the one to ease you into the game.

Quote from: wonderpug on February 19, 2009, 08:15:56 PM

Quote from: skystride on February 19, 2009, 08:09:25 PM

Seth on easy 1 round match is still hard for us mere plebes.

Just to make sure we're all on the same page, the easiest difficulty is "Easiest," not Easy, not Very Easy.

Yeah, I started on Easy, but didn't get very far.  On Very Easy, it was a decent challenge for me.  The rival was a bit tough, but I was able to pull it out in a reasonable number of tries, and then Seth came along and pooped on my party.  I will try Easiest, and I'm dumping Frenchy, but I'm still very damned annoyed.

I remember people complaining about the final boss in the last Dead or Alive game.  Seth seems way worse than that to me.

Honestly, I may see if I can cry to Best Buy and return it.
13104  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: February 19, 2009, 08:36:42 PM
Legendary Cars are out, too.
13105  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 07:40:07 PM

Quote from: KePoW on February 19, 2009, 07:03:57 PM

Quote from: Bullwinkle on February 19, 2009, 04:41:15 PM

Quote from: Chaz on February 19, 2009, 04:33:33 PM

Keep posting, guys.  Every time I read a post about stupid cheesy characters or the details of combo executions/fighting tactics (how deep you have to hit, long vs. short versions of attacks, etc), the more I realize this game is totally not for me.  This is good, because, well, this game is totally not for me.  Bring it on!

Yeah, I wish I'd listened to my doubts.

Quote from: Simon on February 19, 2009, 06:45:37 AM

I think I'm out already. I'm on Easiest, getting my ass kicked all the time, and just generally being more frustrated than having fun. Shame.

Same here.

Sure does look cool, though.

Yall are talking about Seth on Easiest?

If so, I'm not quite sure what the problem is... who are yall using?  I've beaten it on Easiest with about half the characters so far, and it's never been frustating (Medium or higher is totally different, so I have no tips for that).

As wonderpug said, you can beat Seth with the good ol' Jumping High Kick to Crouching High Kick almost every time.  Guess it depends on the character though, but it definitely works for Ryu/Ken/Sagat/etc.  Any character with a long reaching jumping High Kick should be very easy to beat Seth.  With other characters it's harder... let me know who yall are trying it with, and I'll try when I get back home tonight.

Just make *sure* you're playing on Easiest because the difficulty does not get saved.

Iall was playing on Very Easy and was planning on Easiest tonight.  My guy was the French dude who is the first character that pops up when you start, so I always take that to be the default (even though I had a strong feeling that he was probably a lame choice for the default). 

Annoyingly, after, no joke, an hour on the bastard, I finally was able to sweep him down then use the charge mid-attacks to knock him down again and repeat.  Not cake, but it worked and I was very proud of myself.  Then we go into round two and the cheating son-of-a-bitch pulls out about eighty new moves.  WTF?!  And he's computing my moves and countering like there's no tomorrow.  I spent more than two hours on this and was beyond frustrated that I had to quit without completing one Single Player Arcade round.  Seriously, designer-jackasses, I'm already admitting my lameness by playing in the ridiculous VERY EASY mode.  You named it that.  Why the F am I playing a guy who can wipe the floor of the high-tech-in-a-60s-way room with my ass?!  You call that easy?!  My TV came close to gaining a controller-shaped hole right in the middle of its screen last night.  And I don't know where I'm going to put all the hair I pulled out.  Grr.
13106  Non-Gaming / Hardware / Software Hell / Re: Upgrading laptop HDD on: February 19, 2009, 05:08:59 PM
I'm sure I don't need everything, but if I get the right kind of HDD kit, it should be an easy matter to do the backup and just plug in the new drive, yes?  Or maybe I'm missing a step.

I'm really more curious about the laptop upgrade, though.

Has anyone had experience with this?


Also, I saw these on Monoprice:

http://www.monoprice.com/products/product.asp?c_id=103&cp_id=10315&cs_id=1031502&p_id=5153&seq=1&format=2
http://www.monoprice.com/products/product.asp?c_id=103&cp_id=10315&cs_id=1031502&p_id=5157&seq=1&format=6#faq
http://www.monoprice.com/products/product.asp?c_id=103&cp_id=10305&cs_id=1030503&p_id=2205&seq=1&format=2

Which of these would work best for cloning? 
13107  Gaming / Console / PC Gaming / Re: [DS] Fire Emblem: Shadow Dragon impressions on: February 19, 2009, 04:45:00 PM

Quote from: farley2k on February 19, 2009, 02:30:49 PM

The graphics are ....ok.  FE has never been about graphics but personally I find this one to look a bit worse than the GBA versions.  I know this is a remake of the first game and somehow it feels like the "blew up" the graphics to fit on the screen.  They are a bit blurry which reminds me of when I play a SNES in emulation.  So graphics are not a high point but they are good enough.

It's the graphics on the fight animations that look terrible, IMO.  Exactly as you described, blown up.  Not that it ruins gameplay, but it is a letdown.

The game itself is pretty cool, and I'm going to give it a bit of a try, but I have a feeling I'll start feeling very minorly overwhelmed and ChronoTrigger and DQ5 will get more of my time.
13108  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 04:41:15 PM

Quote from: Chaz on February 19, 2009, 04:33:33 PM

Keep posting, guys.  Every time I read a post about stupid cheesy characters or the details of combo executions/fighting tactics (how deep you have to hit, long vs. short versions of attacks, etc), the more I realize this game is totally not for me.  This is good, because, well, this game is totally not for me.  Bring it on!

Yeah, I wish I'd listened to my doubts.

Quote from: Simon on February 19, 2009, 06:45:37 AM

I think I'm out already. I'm on Easiest, getting my ass kicked all the time, and just generally being more frustrated than having fun. Shame.

Same here.

Sure does look cool, though.
13109  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 06:06:30 AM
So, I picked this up, and I just wanted to pop on and say this: Fuck Seth.  Fuck his cheap ass hard.
13110  Non-Gaming / Hardware / Software Hell / Re: Upgrading laptop HDD on: February 19, 2009, 01:17:08 AM

Quote from: MonkeyFinger on February 19, 2009, 12:25:56 AM

Well... on the PS3 front, you can use any "laptop", i.e. 2.5" form factor SATA hard drive. Pretty painless, I put a 250GB WD into mine, was pretty dang painless. Biggest thing is deciding what you really need to backup/restore and getting a large enough thumb drive.

Yeah, I kind of want to move everything over.  Looks like I'd need @ 50GB to back it up. 
13111  Gaming / Console / PC Gaming / Re: [DS] Fire Emblem: Shadow Dragon impressions on: February 18, 2009, 07:09:46 PM
I'm thinking about picking it up with SFIV, but I've never been able to get into SRPGs.  I've heard they've made this one much more accessible now, so that's up my alley.
13112  Gaming / Console / PC Gaming / Re: Afro Samurai on: February 18, 2009, 06:25:25 PM
The demo came out yesterday on XBL.

I enjoyed it a lot more than I thought I would.  The art style is pretty great.

I will probably pick it up when it comes down a little in price.
13113  Non-Gaming / Hardware / Software Hell / Upgrading laptop HDD on: February 18, 2009, 06:10:38 PM
So, I used to be good at this stuff.  I tore apart my desktop PC with little hassle.  Laptops scare me, though.

I've heard you can now easily clone your drive, and I'm wondering the way to go about it.  I was at Best Buy yesterday, eyeing the Thermaltake Black Widow Blacx HDD USB docking station and the Rocketfish 2.5" HDD enclosure kit.  I have a feeling I should be leaning towards enclosure kits.  Do these things come with cloning instructions?  I've never cloned before, is it an easy/painless procedure?  It seems like I'd have to put the new one into the enclosure, clone, then remove the new drive from the enclosure and get it into the laptop.  Maybe the Thermaltake would make that easier (it's a unit where you can just slip the drive in).

Not too far down the road, I'm hoping to upgrade my PS3 HDD, too.  Perhaps I can use the old HDD from my laptop (I haven't checked the format yet to see if it's SATA, though - It's an ASUS G1)?

More importantly, I'm wondering what other peoples experiences/recommendations are on the cloning/upgrading the laptop HDD thing.
13114  Gaming / Console / PC Gaming / Re: Dead Space on your Wii on: February 18, 2009, 05:30:34 PM
I've been enjoying the light-gun games on the Wii so far.  If this is any good, I'll be IN.
13115  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/16) on: February 18, 2009, 04:11:50 PM

Quote from: EddieA on February 18, 2009, 07:44:50 AM

In addition to Death Tank, Exit 2 is coming to XBLA this week for 800 points.

I didn't even know they were making Exit 2.
13116  Gaming / Console / PC Gaming / Re: Gamerankings going away? on: February 18, 2009, 04:10:37 PM
I think it's weird that metacritic has become an industry standard.  Or at least, it seems to have a lot of influence.  I've seen reference to metacritic scores in a number of articles (off the top of my head, there was the one about MS dropping some arcade games, and one of the factors was the metacritic score, but there have been more recent ones than that).  For my money, Gamerankings is not only way more convenient, it also has more information.  And it goes back a lot farther, too (which has helped me stockpile my PS2 collection in recent months).  Also, I can get it on my phone.  Boo if it actually goes away.
13117  Gaming / Console / PC Gaming / Re: I take back all the negative things I said about Elite Beat Agents. on: February 18, 2009, 04:02:53 PM
I thought that was great.
13118  Gaming / Console / PC Gaming / Re: Deadly Creatures [Wii] on: February 18, 2009, 03:58:17 PM

Quote from: mytocles on February 17, 2009, 05:47:31 PM

I'm afraid that I must confess my one "fear" in life... spiders.  I'm not really afraid of them, per se, I just cannot bear to look at them or think about them, and the feeling is quite visceral.  Lizards, snakes, fish guts, scorpions, beetles, etc. - none of those bother me, but I can barely even say the whole name of The Eight Legged . I usually refer to one as a "Spuh" - uggh.

Maybe they will make a sequel to the game someday, but with snakes or lizards, or anything else, then I'd be IN!

I have a similar reaction on a smaller scale, but it mostly doesn't get bad until I face Giant Spiders in RPGs.  Then I have a full-on, uncontrollable willies shiver.  Something about the spiders in this game doesn't bug me.  Haha.  Bug.

I'm still loving this game, BTW, though I've had to take a break due to my child's winter vacation.
13119  Gaming / Console / PC Gaming / Re: [360]GTAIV:The Lost and Damned on: February 17, 2009, 05:03:33 PM

Quote from: Brendan on February 17, 2009, 04:11:27 PM

Quote from: Bullwinkle on February 17, 2009, 04:08:39 PM

Quote from: metallicorphan on February 17, 2009, 12:22:42 AM

the big suprise
Avatar Biker gear now on NXE

Do the pants have that same bulge?


I have a question on saves.  Does TL&D create its own save files or do you have to choose from the ones already in the game?  If I have to overwrite my pre-existing saves, I'll probably be OUT until I finish the game.

You choose from the same save slots - but there's, what, 15 of them?  Are you actually using all of them?

Yes, but only in the sense that I save to a new one after each mission.  It increases the chance that I'll copy over one I'm using, though, so I'll probably wait.
13120  Gaming / Console / PC Gaming / Re: [360]GTAIV:The Lost and Damned on: February 17, 2009, 04:08:39 PM

Quote from: metallicorphan on February 17, 2009, 12:22:42 AM

the big suprise
Avatar Biker gear now on NXE

Do the pants have that same bulge?


I have a question on saves.  Does TL&D create its own save files or do you have to choose from the ones already in the game?  If I have to overwrite my pre-existing saves, I'll probably be OUT until I finish the game.
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