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13081  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 04, 2009, 04:22:17 PM

Quote from: denoginizer on March 04, 2009, 04:14:20 PM

I understand that it's all subjective.  But I don't have any issues with the controls.  Certainly not enough to go messing around with my video settings.

I think the point is that it may not be subjective.  There may be an issue that is affecting some people and not others.
13082  Gaming / Console / PC Gaming / Re: Chronicles of Riddick: Assault on Dark Athena on: March 04, 2009, 04:21:30 PM

Quote from: Daehawk on March 04, 2009, 04:17:34 PM

DEMO is out on Xbox LIVE now. Spmeone tell me how it is till they give us a PC demo.

Do you read before you post, Daehawk?  icon_wink
13083  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 04, 2009, 01:52:00 PM

Quote from: Destructor on March 04, 2009, 01:40:05 PM

Quote from: CeeKay on March 04, 2009, 05:01:10 AM

other than the initial release of Lair- which I cannot remember if it could initially be played w/o 6axis- I cannot think of a single PS3 game where not having sixaxis would be a game stopper.

6axis control was absolutely mandatory in Lair - why it got murdered in reviews. And look, another game that forces 6axis control and it's been harped on constantly for its controls. Anyone sense a pattern here?

Well, okay, but the sixaxis in KZ2 is very minor.  It could be taken out and nothing about the main gameplay controls would change.

And for Lair, when they finally added more traditional controls, the game still sucked.
13084  Gaming / Console / PC Gaming / Re: Halo Wars Impressions. on: March 04, 2009, 01:29:34 PM

Quote from: kronovan on March 04, 2009, 06:12:21 AM

Some quick impressions after my 1st 3 missions. No surprise, I'm loving the game so far. Firstly, as you'd probably expect the production values are very high; cut scenes are damn impressive, character voices are great and the stories opening up nicely. The sound effects and music are very good and as expected there's the orchestral tunes we've come to know and expect from a Halo game. There's been the odd moment when the graphics slowed down and 1 time when the textures were less than perfect, but other than those they've been excellent. The 1 caveat is that the last mission, which I barely started before taking a break, is on a different planet and the opening location didn't look as good as the previous world.

So far the game mechanics and gameplay are great, leaning much more towards fun and entertaining as opposed to challenging and strategic. The game hand holds the player through the 1st 2 missions, clearly indicating where to go and what to initially build. That isn't too say you don't have to be strategic and logical, but that it isn't nearly as difficult as most RTS games; certainly the majority I've played on the PC. Being very much the novice RTS player, as I expected I'm not tearing up the game with my strategic prowess. So far I've scored 1 silver medal and fallen just short of silver twice and that was on normal difficulty. I can't imagine many people struggling with the early missions unless they've never played a RTS before. No doubt the more strategy game savvy GT'ers like Deno will get gold on most of the missions.

Anyhow...more later.

When you say "last mission," are you talking about of the whole game or the last one you played?  If the former, how long is the game that you came so close to finishing last night?
13085  Gaming / Console / PC Gaming / Re: New playstation.com features - trophy linking on: March 04, 2009, 01:26:23 PM

Quote from: CeeKay on March 04, 2009, 05:02:45 AM

Quote from: Teggy on March 04, 2009, 04:26:27 AM

However, it doesn't seem that you can compare to your friends.

just send your friends a picture of your penis for size comparison  icon_twisted

[insert peanut gallery joke about me needing a really good zoom feature here]

You're gonna need a really good...oh, wait.
13086  Gaming / Console / PC Gaming / Chronicles of Riddick: Assault on Dark Athena on: March 04, 2009, 01:22:06 PM
As mentioned on the front page, the Dark Athena demo is up today on XBLM.  I was a suprised to see it!

Downloaded pretty fast, but I haven't had a chance to play it yet.

When is it supposed to be coming now?

EDIT: Well, I played through the demo.  It's not as impressive as it felt on the Xbox, but I suppose that's to be expected.  The controls are still smooth, but advancements have been made there, too.  I couldn't really pull off a stealth kill (though I missed an opportunity at the beginning).  There is a drone segment that is basically suppsoed to be less stealth-oriented and more shoot every damn thing to clear a path.  But since the stealth was lacking in the rest of the demo, it didn't feel terribly different.  Well, okay, you don't have a gun before you get to the drone and there's a red hud, but compared to the rest of the gameplay, it didn't feel terribly different.

I guess I'm not quite as excited.  Especially if the majority of gameplay is the first game (can't remember what the percentage is supposed to be now).  It doesn't seem bad, it just didn't grab me.
13087  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 04, 2009, 04:27:15 AM
Destructoid is feeling your controller issues.  Well, not yours, CeeKay...

http://www.destructoid.com/guerrilla-games-are-investigating-killzone-2-controls-123584.phtml

Quote
Iíve been playing Guerrilla Gamesís Killzone 2 for over ten hours, and I still canít rip off a Helghast head without having to resort to strafing. I canít pinpoint my control-related issue, but I know that others are feeling my pain. Yesterday, we ran a story related to this subject. Guerillaís producer, Seb Downie, seemed adamant when he said that no changes would happen with the current control method: ď[Guerrilla Games] have come to the conclusion that there are no changes required to the [control] system.Ē
Today, he sang a different tune -- in bullet point format, no less -- in a post on the official PlayStation forums. He wrote (the stress is his) that Guerrilla is still analyzing the control method. If they find a problem, theyíll fix it:
Okay, before I start crying.
 
Quote
1. We have not decided if we are going to do anything to the controls.  We are investigating.

2. If we change them, we have not said how.  No reason to get upset.  We are not going to turn them on their head.  It would not be sweeping changes.

3. Any potential changes made will be carefully analyzed and tested to ensure they do not negatively affect players who do not experience any issues.

Are many of you experiencing issues? Iíve been told on numerous occassions that it takes time to get used to. Time happened, and I'm still a sad panda.
13088  Gaming / Console / PC Gaming / Re: Armageddon Riders on: March 04, 2009, 04:10:30 AM
They're not fooling anyone.  This is totally Carmageddon again.

Awesome!

The thread about old PC debelopers just had me longing for Carmageddon earlier today.
13089  Gaming / Console / PC Gaming / Re: Sing Star on: March 03, 2009, 10:51:32 PM
Has anyone tried LiPS?

When the promised patch comes out that lets us use the LiPS mics with Rock Band, I plan on picking that game up
13090  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 03, 2009, 05:04:45 PM

Quote from: depward on March 03, 2009, 04:31:45 PM

Quote from: Bullwinkle on March 03, 2009, 04:24:44 PM

Quote from: depward on March 03, 2009, 04:17:57 PM

Quote from: KePoW on March 03, 2009, 04:02:08 AM

Quote from: depward on March 02, 2009, 07:17:19 PM

Takes a few hours, sure, but I find the controls to be virtually perfect for an FPS.

lol, that's a total stretch

But I do think the people who complain about the controls are whining way too much... it controls and plays fine.  Great graphics and animation.

It's a stretch because it's a personal opinion.  Ok then!

I like my pizza with chicken and onions.  It's the perfect pizza in my mind.  Are you going to say I'm wrong with that opinion?

I think the stretch was getting from "Takes a few hours" to the controls being "virtually perfect for an FPS."

Well, it does take a few hours because they're different from the FPS norm.  After getting used to them, they're fine.  It becomes second-nature.  I have zero problems with the controls.

I don't disagree with you, dep, I'm just pointing out where the stretch came in.  For a lot of people, controls that take hours to familiarize yourself with are not perfect for an FPS.

I'll say that I think they're fine for this game, but I don't think I'd like all FPS control schemes to be like this.
13091  Gaming / Console / PC Gaming / Re: Gamerankings going away? on: March 03, 2009, 05:01:52 PM

Quote from: kronovan on March 03, 2009, 04:39:54 PM

Quote from: Gratch on March 03, 2009, 03:48:04 PM

The Platforms bar brings up a list of the top all-time reviews for the system, not just the most recent.  You have to manually sort it to get to games released within the last month. 

True, but the same thing was true for the old site; games that were listed when you 1st accessed 'The Rankings' were the all time top scorers for all platforms. You still had to select platform and the 'sort by' drop down if you wanted to get the most recent for any given platform as the sort order always defaulted to 'best to worst'. The other site did seem to recall your previous settings if you hadn't deleted your cookie, so maybe that's what you're finding different. I don't know if that recall feature is true for the new site.

But on the front page, without having to go into The Rankings, they had recent reviews broken down by platform.  It was very useful, and I checked it daily.  I think it was updated several times a day, too.
13092  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 03, 2009, 04:28:12 PM

Quote from: Chaz on March 03, 2009, 03:29:15 PM

Quote from: Bullwinkle on March 03, 2009, 02:14:32 PM

Damnit!  I hate when the wheels come off my fake rants because of typos.

No, that makes them all the more authentic.

Yeah, I planned that.
13093  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 03, 2009, 04:24:44 PM

Quote from: depward on March 03, 2009, 04:17:57 PM

Quote from: KePoW on March 03, 2009, 04:02:08 AM

Quote from: depward on March 02, 2009, 07:17:19 PM

Takes a few hours, sure, but I find the controls to be virtually perfect for an FPS.

lol, that's a total stretch

But I do think the people who complain about the controls are whining way too much... it controls and plays fine.  Great graphics and animation.

It's a stretch because it's a personal opinion.  Ok then!

I like my pizza with chicken and onions.  It's the perfect pizza in my mind.  Are you going to say I'm wrong with that opinion?

I think the stretch was getting from "Takes a few hours" to the controls being "virtually perfect for an FPS."
13094  Gaming / Console / PC Gaming / Re: Which old PC Game Developer would you bring back? on: March 03, 2009, 03:47:30 PM
This thread makes me feel old.

All of these great debelopers gone.  God, there were some good games.

Origin, Bullfrog, Looking Glass...I think I had to upgrade my PC for something every one of them put out.  I especially remember wondering what the hell a "pentium" was, but knowing I had to have it for Magic Carpet.  Imagine my utter dismay to find out I had to get a whole new PC.

I loved old Sierra stuff, too.  Microprose was great, but most of their stuff was too sim or strategy for me (though I'd still by all of them).

I'd add Westwood Studios into that mix, too.  Not so much for C&C as Legends of Kyrandia and Lands of Lore (and a little bit Blade Runner).  And, though they're not technically dead, I miss the old Interplay, too, though maybe more as a publisher.  Descent, MDK, Stonekeep, Carmageddon, Castles, Star Trek 25th Anniversary...  Hell, I'll just say I miss Infocom, too.

There was something about the boxes for all these games that was appealing.  They were branded (I can still picture that red, fading Microprose logo), which was smart marketing, yes, but it also let you know what to expect, and it got you excited.

EDIT TO ADD: I just went on an hour long trip down memory lane.  Mostly it was because I couldn't remember the name of an action/adventure horror game that I loved and who published it.  I finally tracked it down and again it was from Interplay: Realms of the Haunting.
13095  Gaming / Console / PC Gaming / Re: Gamerankings going away? on: March 03, 2009, 03:26:40 PM

Quote from: Gratch on March 03, 2009, 03:06:19 PM

Wow, I don't like this new layout at all.  I really liked having the separate sections for each system with the most recent reviews under each one.  Now we only get a list of the 15 most recent reviews all lumped into one box, and I can't see any way to expand things to see additional new reviews or browse new reviews by specific systems.

Blech.   thumbsdown

Yeah, I only just started looking into it.  The main page is kind of useless now.  The search section is lumped into that "Best of All Time" section, too, and it's more streamlined, but there are fewer filters.

I still prefer it to Metacritic, if only because it goes back further.
13096  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 03, 2009, 02:14:32 PM

Quote from: Purge on March 03, 2009, 02:10:21 PM

Quote from: Bullwinkle on March 03, 2009, 01:53:10 PM

Quote from: Chaz on March 03, 2009, 01:46:55 AM

Quote from: Eel Snave on March 03, 2009, 12:30:16 AM

Quote from: Kagath on March 02, 2009, 11:58:12 PM

DS:
Littlest Pet Shop: Spring

Not that I will be getting it since I have no kids nor DS, but I believe someone responsible for this is a member on OO. Butterknife I believe is the name.



What's the matter with that? I'm pretty sure that's why people around here keep buying Rock Band games.

By the way, thanks bunches, and make sure y'all keep that up.   thumbsup

It's time to come clean. 

No one like Rock Band.

Or anything Behtesda cranks out. 

Or the spell check.

I, for one, am tired of supporting you jackass losers just because you exist virtually in some glorified AOL chat room I use.

FTFY. slywink

Damnit!  I hate when the wheels come off my fake rants because of typos.
13097  Gaming / Console / PC Gaming / Re: Gamerankings going away? on: March 03, 2009, 02:13:00 PM
IT'S BACK UP!!!

They've redesigned it.  Looks nice, not terribly different, but I can't tell if the functionality is changed.
13098  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 03, 2009, 01:53:10 PM

Quote from: Chaz on March 03, 2009, 01:46:55 AM

Quote from: Eel Snave on March 03, 2009, 12:30:16 AM

Quote from: Kagath on March 02, 2009, 11:58:12 PM

DS:
Littlest Pet Shop: Spring

Not that I will be getting it since I have no kids nor DS, but I believe someone responsible for this is a member on OO. Butterknife I believe is the name.



What's the matter with that? I'm pretty sure that's why people around here keep buying Rock Band games.

By the way, thanks bunches, and make sure y'all keep that up.   thumbsup

It's time to come clean. 

No one like Rock Band.

Or anything Behtesda cranks out. 

I, for one, am tired of supporting you jackass losers just because you exist virtually in some glorified AOL chat room I use.
13099  Gaming / Console / PC Gaming / Re: Sing Star on: March 03, 2009, 01:48:05 PM
I bought this a while ago, hoping the mics would be straight-forward USB.  They aren't.  I returned it.  But only because it's not my thing.  It seemed very well polished and cool, and perfect for fans of karaoke.
13100  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 03, 2009, 01:45:04 PM
I'm starting to suspect that there's more to the controller issues than just difference of opinion.

For the upcoming patch, Guerilla has this note:
Quote
Controller Issues -- We have not stopped looking into the complaints and will see what we can do about it. Any possible changes will have to be carefully implemented and tested before being deployed though.

Maybe some people are having problems that others aren't, and it isn't just down to taste.

Either way, they're looking into it.
13101  Gaming / Console / PC Gaming / Re: Eat Lead! on: March 03, 2009, 01:32:31 PM
Never mind those great reviews.

IGN: 5.2

Quote
Closing Comments
Neil Patrick Harris, videogame-themed jokes, easy Achievements, and Will Arnett? I wanted Eat Lead: The Return of Matt Hazard to be good, but it just didn't happen. It's not bad, but it's nothing you need to be paying $50 for. The story isn't there, the gameplay is tedious, and there's nothing visually exciting about this one. There are a few laughs here and there and some Achievement padding, but this has "bargain bin" written all over it.

I may still pick it up when it's sub-$20.
13102  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 02, 2009, 08:59:51 PM

Quote from: denoginizer on March 02, 2009, 07:59:25 PM

I've been reading up on the multiplayer portions this afternoon.  It seems assbackwards to have to unlcock the different skill classes.  I could see improving your weapons or giving perks as you level up.  But only limiting new players to one class seems like a strange decison.  It seems like new people are going to have a tough time not getting their asses handed to them by people who have been playing for a few weeks. 

The class thing seems dumb to me, too.  But I guess it will have the added benefit of weeding out the newbies and giving the dedicated a game to really get into.  I'd rather have more people playing my game, but maybe that's just me.
13103  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: March 02, 2009, 08:57:09 PM

Quote from: TheMissingLink on March 02, 2009, 08:31:59 PM

Quote from: kathode on March 02, 2009, 05:13:29 PM

Quote from: TheMissingLink on March 02, 2009, 04:29:06 PM

Sold my opened, but never played gimped PS3 copy of the game for $32 on eBay last night.

Thanks Bethesda *thumbs up*

I can't interpret this post.  You sold for a loss without ever playing it?

Partially true.

Also, since I own a 360 now, there's really no reason to own a copy of an inferior product DLC and playbility-wise.  Liiiike, why would I continue to own a casette version of Future Sex/Love Sounds by Justin Timberlake if I just bought a cd-player?

I mean, I want to play it, and I'm sure the $32 will pay for a platinum collection version of it down the line...and I have pretty much zero gaming time to devote to it.

So, Thanks TML *thumbs up* might have been more appropriate?  slywink
13104  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: March 02, 2009, 07:27:19 PM
There was some kind of update today.
13105  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: March 02, 2009, 06:24:59 PM

Quote from: SensuousLettuce on March 02, 2009, 05:43:30 PM

Well it's mostly to allow me to play through some of my backlog slywink.

I really want to get back into Fallout3 which is far too different (at least to me) from COD to allow me to flip back and forth.

I also have Ninja Gaiden II (10.00 FTW) that is unopened. Would also like to finally get my money's worth out of Orange Box (I'm like 1/3 through half life 2).  Then there's the SP in BF:BC. And even the SP in COD5.  And I suppose I should play some Mercs... ANd I'd like to finish Dead Space. Oh and Braid. Also Condemned.  Oh and some achievements in L4D.  Also, Godfather 2 is coming out this month. I think. Also I need to re-rent and finish Mirror's Edge.

And then there's Resistance 2 on PS3...ugh...

Oh and God of War 2 on the PS2.

Did I mention my DS?  There's.... Tongue

Edit: And I may want to rent Killzone...  icon_lol

Did you get NG2 for $10 at Best Buy?

I tried to do it, but they didn't understand the deal (or corporate caught on to the people abusing the deal).
13106  Gaming / Console / PC Gaming / Re: Fallout 3 impressions thread on: March 02, 2009, 05:30:00 PM

Quote from: kathode on March 02, 2009, 05:13:29 PM

Quote from: TheMissingLink on March 02, 2009, 04:29:06 PM

Sold my opened, but never played gimped PS3 copy of the game for $32 on eBay last night.

Thanks Bethesda *thumbs up*

I can't interpret this post.  You sold for a loss without ever playing it?

I think the key word is "gimped."
13107  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: March 02, 2009, 04:50:25 PM

Quote from: Harkonis on March 02, 2009, 04:26:48 PM

Quote from: SensuousLettuce on March 02, 2009, 12:30:02 PM

I've put cod5 on the ban list for the month of march and have given it to my wife to hide. 

I did this way back when I played Halo3 nonstop and I never went back to it (but COD4 came out during that time so it wasn't necessarily the hiatus that resulted in it's death).

Time to explore some new gaming horizons.

that's really a strange concept to me.  You're basically forcing yourself to spend more money when you're perfectly happy playing what you've already paid for.   I'd be ecstatic about being so happy with what I already own that I play it too much and don't find myself buying new games.

It depends on how he behaves in his everyday life while obsessing.  It may be the healthier choice.
13108  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 02, 2009, 04:00:36 PM

Quote from: Farscry on March 02, 2009, 03:39:00 PM

Quote from: Bullwinkle on March 02, 2009, 01:58:49 PM

VC:

Ogre Battle: The March of the Black Queen (SNES)

 eek eek eek

OMG

Seriously?!

 nod

SOLD. OMGWTFBBQ SOLD.

There used to be an Oh My God What the Fuck BarbequeTM near my house, but it closed.
13109  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 02, 2009, 02:28:59 PM
360:
Halo Wars - Even though I just picked up two C&C games, I will probably be IN
Tom Clancy's H.A.W.X. - I'm still tempted, but I'm definitely waiting for reviews

Wii:
Sonic and the Black Knight - OUT unless I hear this is the one
We Ski and Snowboard - The first one was pretty cool...I'll be IN if I can find it cheap
13110  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 02, 2009, 02:12:17 PM

Quote from: denoginizer on March 01, 2009, 09:52:18 PM

The final chapter is a clinic on how to make a console based FPS not fun.  Infinite respawns, useless AI partners that require reviving constantly, infrequent save points, and inflexible level paths.  Other anoyances: 

* Only being able to carry one weapon at a time.  You will run out of ammo in your primary weapon ALOT.  Forcing you to break cover in order to get another one or some more ammo.  There were times where I didn't take a missile launcher or grenade launcher because with limited ammo I didn't want to give up my machine gun and be out of ammo after 3-6 shots. 

* At times it can be difficult to know where damage is coming from.  Most games use arrows to show you.  Killzone 2 uses blood splatters in the  direction areas of the screen .  The problem is once you start taking damage your whole screen gets splattered on all sides.  When you are taking damage and near death is exactly when you need to know the direction to turn the most.  And in this game that's when you get the least information.

* It takes FOREVER to reload your weapons.  Usually that doesn't bother me because instead of reloading in the middle of a firefight when I run out of ammo, I just switch to my other weapon to finish someone off.  Unfortunately your other weapon in this game is a useless six shooter.

*  Whoever decided to arm baddies with splash damage rocket launchers and place them out of range of most of your weapons needs to be shot.  There are areas where even if the guy misses you, you will die when the rocket hits the wall BEHIND you. 

*  There is a part with a mini boss battle that not only doesn't quick save after you kill it.  But you have to fight for a LONG while against a bazillion enemies before you get to said save point.

Now that I have finished the campaign I am wishing I would have rented the game.  Even if a co op patch comes out there is no way I would play through the campaign again. I almost never play online with the PS3 since none of the people I usually play with own one.  This game has gotten better reviews and more hype that Fear 2.  But having just played through both of them in my mind Fear 2 is the better game.  At least for single player.

The pistol is not useless at all.  It's very precise and pretty powerful.  Otherwise, your points are vailid.

I'm still liking the game, though.

I feel like a lot of the problems have been ignored by reviewers, though.  It's good, but not 95% good (maybe not even 91% like on Metacritic...I miss Gamerankings).
13111  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 02, 2009, 01:58:49 PM
VC:

Ogre Battle: The March of the Black Queen (SNES)

Wiiware:

Family & Friends Party
13112  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 01, 2009, 04:40:18 PM

Quote from: Big Jake on March 01, 2009, 04:12:01 PM

[pre-statement to this post: I'm poor to average at best at FPS shooters.]

OK, I've now played almost three hours in MP and thought the first four levels of sp.  I'm sorely regretting this purchase.  Clearly the most overrated game since Gears of War 1.

How is it that not one person has said the most obvious problem with this game?  In MP, I feel like Im playing in a COD room where everyone has a double helping of Juggernaut on.  Here me clearly: THAT'S FUCKING STUPID.  NO weapons in this game have punch.  (OK, the flamethrower does quick work, but that's it).  After playing COD hardcore, playing this is an abomination.  A bunch of pussies couldn't stay alive long enough in a regular deathmatch, so you 'fix' that by making it take a third of a clip to kill someone and loose aiming controls? LAME. LAME. LAME. LAME.

OK, sorry, got that out of my system.  I want everyone here to pay attention to the success ratio of any offensive missions in Warzone.  It's abysmal.  All night, my teams would get slaughtered on any offensive scenario, and then would clean house on the defensive ones.  Given how pathetic EVERY starting weapon is in this game, it's not surprising.  They fucked up the balance in this game, and I hope to god there is either an unlockable to do more weapon damage or they patch this thing.  AS it is now, It's nearly unplayable.  Engaging at long range is iffy at best since bullet spread combines with the natural weakness of EVERY weapon in MP now, and at close range, the camera controls make point blank range engagements even worse than knife fights in COD (I am *NOT* the only person I saw having this problem).

Oh, and don't give me bullshit 'well, it's the future so they're wearing armor' argument - the bullet technology will increase at exactly the same rate and the weapons will be just as lethal as they are now.  A shot from a rifle will kill someone.  Period.

I agree that the weapons feel ineffective, but not when they're being used against me!  I have also had the point blank camera problem.  And the issue where it seems impossible to achieve victory but easy to defend.  For that last one, I think it depends heavily on the map.

For the most part, though, I think you may be overreacting a bit too much and comparing it to what you've done before.  Controls-wise, I've heard a lot of people talking about a problem with them, but there is nearly always a comparison to Gears or COD.  But this game isn't Gears or COD.  It has its own control setup and it works, when you get used to it.  Keep in mind that the people you're playing against are using the exact same set-up (sure there's sensitivity tweaking, but that's available to you, too).

I felt the same way as you the first few times I played.  Honestly, as I said, I will undoubtably let myself lapse and have an impossible time getting back into it.  But I got to a point both nights I played where I wasn't fighting the game any more, and I was able to do what I needed to do.  I got a couple of awards for being in the top percent of killers and was frequently getting the multiple kill awards.  I even succeeded in some of the offensive strikes.

If you're too used to other control schemes (if those MP games have become your life), then you may never be able to get over it.  I don't know.  But there is fun to be had in this.

Quote from: Big Jake on March 01, 2009, 04:37:22 PM

icon_smile

Oh, btw, I hope no one gets to upset at my diatribe.  I'm going to try and see if I can get comfortable with how tough it is to kill anything in this game, so I will be playing it more.  Just don't be surprised if you here me belt out a 'no effin way!' every now and then.  By which I mean, like every 15 seconds.  icon_smile

I also said 'no effin way!' a hell of a lot.
13113  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: March 01, 2009, 03:40:18 PM

Quote from: SensuousLettuce on March 01, 2009, 03:18:29 PM

Quote from: Eduardo X on March 01, 2009, 02:12:41 PM

Quote from: CeeKay on March 01, 2009, 05:04:30 AM

Quote from: Eduardo X on March 01, 2009, 03:26:28 AM

I really didn't get this for SP. In fact, I doubt I'll play much of it at all, as I usually don't like FPS stories. But the MP is where it is at in this game, and I'm surprised to see people say they don't like the game without mentioning the MP.

some people don't care about MP.
Very true.

So Ed-  Is the MP out of this world awesome? Or if I'm pretty content right now with say COD should I bother?  I'm interested in the game but it didn't wow me...but truth be told I'm pretty much an MP gamer so what's so uber about this?

I've still yet to even play Resistance 2 yet...so maybe I'll do that.

You already have R2, I'm guessing SL?  Otherwise, don't bother.

I'm definitely more of an SP guy, but the MP in this is growing on me.  There's a curve in this game, and it takes a while to kick in.  It's not so much a difficulty curve as a familiarity curve.  There are some things I still don't understand, like how you become a medic.  I guess it's a badge you earn, but I'm not sure how.  I've yet to see anyone heal anyone on the battlefield, and you definitely need it.  I guess you unlock roles as you gain levels - and even the early levels take longer than I expected.

It's extremely possible to die within ten seconds of spawning, and that can be frustrating as hell.

One of the very cool and unique things, though, IMO, is that when you join a game, unless you've specified, you go through a gauntlet of game types.  You'll pop into a map (and I'm already tired of Pyrrus Rise - it's a good map, but it seems to be the default), then hear an announcement of the objective.  After you complete the objective (or don't), you'll get another, completely different objective.  So, you'll go from deathmatch  to assassination/attack to territories to bomb a location to assassination/defend to defend a location, etc.  It goes pretty fast, too.  Sometimes too fast.

The more you play, the better you get.  Of course, that's true of any game, but you need it here.  This is one of the reasons the MP is a slight fail for me (since I don't do it enough to keep my skills up and, as such, won't have the patience to unlock the key things I need to unlock - like roles), but I have no doubt that it's one of the reasons MP nuts will go, um, nuts for it.
13114  Gaming / Console / PC Gaming / Re: [360] StokEd - is anybody....stoked? on: March 01, 2009, 03:09:00 PM
TeamXbox gave it 7.1.

Quote
There are moments in Stoked when youíll feel like itís going to become that niche snowboarding game that all of the hip, young X360 players are going to play forever; like SSX back in the day. At other moments, though, youíll feel as if youíre back on the chair lift awaiting the next run.

For every clean run Stoked makes toward it becoming the premier snowboarding game on the X360, there comes some slop that reminds you that the mountain is still open to any and all competitors.
13115  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: March 01, 2009, 03:02:22 PM

Quote from: Eduardo X on March 01, 2009, 02:20:33 PM

Quote from: Bullwinkle on March 01, 2009, 07:41:39 AM

Girl has reached the moon!  Not quite as cool as I was hoping, but the gravity and sky are different.  And folks are wearing space suits.
I think those are monkeys wearing the space suits!
It could be that I saw monkeys on one level and assume they are all monkeys.

You may be right that they're all monkeys.
13116  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: March 01, 2009, 07:41:39 AM
Girl has reached the moon!  Not quite as cool as I was hoping, but the gravity and sky are different.  And folks are wearing space suits.
13117  Gaming / Console / PC Gaming / Re: [XBLA] Lost Cities - Any one know where it's gone? on: February 28, 2009, 09:43:59 PM
They backtracked from that whole delisting thing, though.  Nothing to date seems to be delisted. 

You can find Lost Cities on the XBox.com website, but there's no Marketplace link, and it's not listed in Marketplace at all.

It seems weird to me.
13118  Gaming / Console / PC Gaming / Re: Killzone 2 - Single Player embargo lifted, new SP impressions and video on: February 28, 2009, 04:56:49 PM
Seriously, what's up with the eye level in this game?  Is Sev a midget?

I keep hitting the crouch button, thinking I'm in the wrong stance.
13119  Gaming / Console / PC Gaming / Re: Strike Force Terra Nova retrospective on: February 28, 2009, 07:11:41 AM
The controls were spot-on.  The pacing was great, too.  I even remember liking the FMV, but it was all cheesy at the time.  It was what we were used to, and, damnit, we liked it!
13120  Gaming / Console / PC Gaming / Re: Grand Theft Auto: Chinatown Wars (DS) on: February 28, 2009, 07:05:35 AM

Quote from: GatorFavre on February 28, 2009, 07:02:55 AM

Quote from: The Grue on February 27, 2009, 11:33:53 PM

Quote from: GatorFavre on September 13, 2008, 07:35:07 PM

My guess is he wrote it in some sort of word processor and cut and pasted the text and it was automatically formated that way.  You taking the time to point this out is strange to me.  You're the professor correcting posts on this message board.


He always writes this way, so I don't think it is a copy/paste thing.

Yeah, thanks.  He answered that question 6 months ago.

The magic of resurrection!
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