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13041  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 24, 2009, 03:27:32 PM

Quote from: metallicorphan on January 24, 2009, 12:04:30 PM

i am pretty much with you on this Bull,i finished the first game but didnt really think it was anything special-office enviroments got boring and the creepiness/scare-o-meter just wasnt there for me

i still went ahead and downloaded the demo though,and quite enjoyed it,i dont actually remember any Mechs in the first game..but who knows,i have slept since then disgust

and yeah the little scary girl(which to me is The Ring)is a little old

the only thing i didnt like with the demo,which is a pet peeve of mine,is when everyone talks to your character 'yay,its great that you are still alive' ..'arrghh i dying and i am holding onto you,before getting sucked into oblivion'..etc'...your character says nothing...i hate that in video games,it was the one thing wrong with Bioshock IMO..but as i say,its pretty much an annoyance that seems to only effect me..other than that the demo was pretty cool(and suprising actually after said blandness of the first)

I understand why designers choose to give the main character no voice.  He's an avatar, they say, and it would be less immersive.  It's an old standard in video games, so I've gotten used to it (it's not a "peeve," in other words), but we've seen a bazillion examples since then of how that just isn't the case.  I can be just as engrossed playing as Laura Croft, for example, though I'm a portly 40 year old man.
13042  Gaming / Console / PC Gaming / Re: atlus' weekend email (012309) - ??? on: January 24, 2009, 01:21:40 AM
Or is it Demon Sackoner?
13043  Gaming / Console / PC Gaming / Re: What is it about KOTOR that I'm missing? on: January 23, 2009, 08:15:52 PM

Quote from: jersoc on January 23, 2009, 08:04:43 PM

it was bioware's last good game so far. The story was fairly compelling. I would say by today's standards it's pretty dated though. Also the plot twist was a big wtf. I think they did capture the star wars feel fairly well. oh, also it didnt include 20 elevators every 10 feet that would take a minute to load.

for a pure rpg it's really not all that great though. there wasn't a lot of extra stuff you could do. only a few characters stood out. best game ever? eh, hardly. good for it's time, sure.

Spoiler for Hiden:
The plot twist pushed the game from good to phenomenal, IMO.  Just talking about it is a spoiler, though.
13044  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 06:05:11 PM

Quote from: coopasonic on January 23, 2009, 05:15:10 PM

Quote from: Bullwinkle on January 23, 2009, 05:06:53 PM

This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.

The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?

But that will cause a loading screen. No don't do it!!!


Hey, it only took them a year to realize it was an asinine decision and fix it.

Now if only they'd put in a full-blown crash mode and made the map easier to read in intense racing, it could be perfect.  Still, this was my biggest gripe by far, so I'll take it.  Actually, I'm extremely impressed that they're doing so much for this game even a year later.
13045  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 23, 2009, 05:06:53 PM
This is from Kotaku, so reality's mileage may vary, but other indicators have pointed to it.

The most exciting change, however, is the ability to restart a race. It's the simplest feature for a racing game, yet it never quite made it in - until now, of course. It'll be like you've started all over again.

Is Feb 6 going to bring the perfect racing game?
13046  Gaming / Console / PC Gaming / Re: FEAR 2 on: January 23, 2009, 04:20:45 PM
Weren't there mechs in the first game, too?

I really liked the HUD effect in the mech, especially seeing the difference when climbing out of it.
13047  Gaming / Console / PC Gaming / Re: [XBLA] The Maw on: January 23, 2009, 01:43:29 PM

Quote from: The Grue on January 23, 2009, 04:54:53 AM

One cool thing, though, is as you beat levels it unlocks Gamer Pictures and even a Premium Gamer Theme for you to use. 

Honestly, I don't understand why more games don't do this.  It seems like a great way to promote your game.  If there was a gamerpic that was hard to unlock, people would use it because they're proud to have accomplished it.  Even for the easy ones like, say, completing the first level, it's a nice reward.  A lot better than the typical, Hey-look-at-this-pencil-sketch-that-someone-did-on-a-napkin-that-turned-into-your-character rewards.  I don't care about those at all.
13048  Gaming / Console / PC Gaming / FEAR 2 on: January 23, 2009, 01:38:03 PM
The demo is available.

I didn't have much interest in it after the last game.  It was too boxy/bland, the weapons weren't powerful enough and the creepy view changing bits felt like a gimmick.

I tried the demo and the they seem to have fixed all of that.  The game looks nice.  There's still running around offices, but they look less generic and there was a fair bit of running outside, too (the look of the opening sequence was very nice, IMO).  The weapons seemed to take out the bad guys in a reasonable amount of time (though they have the time thing mapped to the Y button now instead of one of the shoulder buttons, which felt weird).  The view changing stuff is still a gimmick at times, but it's more intense and, more importantly, the ghosties seem to be able to hurt you now.  On top of that, the ones that hurt you come at you in a scary way.  They kind of flicker toward you, disappearing then reappearing closer than you would have expected.  It's a great effect.  Hopefully, there's some variety to it.

The mech was cool, too.

I still find the creepy girl thing to be a dead cliche*, but it seems like they're going to delve into Alma's backstory and that may help.  In fact, I got the impression that there would be more of a story in general this go round, which is another plus and more of what I expect from Monolith.

Overall, I went from zero interest to very interested in the course of the demo.

*Hopefully, she won't start singing nursery rhymes off-key.
13049  Gaming / Console / PC Gaming / Re: UbiSoft: New Assassinís Creed, Ghost Recon, Splinter Cell, Red Steel... on: January 22, 2009, 11:10:05 PM

Quote from: Kevin Grey on January 22, 2009, 08:18:47 PM

More importantly on Wii (and DS): the Broken Sword (AKA Circle of Blood in the US) directors cut coming in March. 

This is the first one?  Updated graphics, I'm assuming?
13050  Gaming / Console / PC Gaming / Re: [XBLA] The Maw on: January 22, 2009, 03:10:19 PM
I'm enjoying it very much so far.  I like how they kind of throw you in to figure stuff out.  Not that it's hard to figure out what you're meant to do, but it adds to the experience.
13051  Gaming / Console / PC Gaming / Re: PS3 - A Sinking Ship? on: January 21, 2009, 05:58:39 PM

Quote from: Turtle on January 21, 2009, 05:54:03 PM

So, why was this thread resurrected?

Because the captains of the ship are blindly sailing to the bottom.

Really, Turtle?  You can't see anything wrong about their comments?
13052  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: January 21, 2009, 12:12:02 AM

Quote from: semiconscious on January 21, 2009, 12:09:59 AM

Quote from: The Grue on January 20, 2009, 11:57:45 PM

I was so proud of myself when I figured that out without any help as a kid.

same (& i wasn't a kid smile ) . otoh, gaming-wise, there was little else to do back then but figure out shit like that smile ...

That's the big difference.  I couldn't see myself attempting that game today, but I did love it at the time.
13053  Gaming / Console / PC Gaming / Re: Your Top 3 Games EVAR on: January 20, 2009, 09:05:31 PM
This is an ever changing list, but, if pressed (in no particular order):

Prince of Persia: Sands of Time
13054  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 20, 2009, 04:39:32 PM

Quote from: Brendan on January 20, 2009, 04:12:24 PM

Getting back to DLC:

Downloaded the Belly song (which I'd completely forgotten for the last fifteen years), and the Steve Miller songs.  The Joker's not hard on expert guitar, but it's certainly fun to play.

I got the same.

I was really psyched to see Belly.  Just another example of the benefits of the team working in and around the Boston music scene.
13055  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: January 20, 2009, 04:38:31 PM

Quote from: Razgon on January 20, 2009, 04:08:35 PM

Quote from: skystride on January 20, 2009, 03:33:12 PM

The demo mission is a training mission.  You are judging the single player game from a training mission?  What makes this game work are the settings like Helms Deep and Osgiliath (where you have to escort Frodo to safety).  Assaulting Sarumans tower with an Ent and then dueling Saruman with Gandalf.  There are also non button mashing classes like the Mage.

I'm still having fun with the game despite all it's flaws.  It's odd though that everyone seems to have had such high expectation for a movie license game.

judging the game by the demo and its MP as thats what demos are supposed to do ;-) And I expected more from a Pandemic game,and, having played similar styled games (BF, BF2,Starwarsbf as well) I expected it to be at least as good and fun as these, which, in my opinion, it wasnt :-)

But, I'm sure that if you like the doom arena type games, ala unreal tournament,then you'll love this game. Thats what the gameplay reminded me the most of

I like the Tournament games, but I was not fond of the demo.

IIRC, though, the single player level was training and the MP level was a regular level.  Seems to be enough to judge by.  Granted demos are not finished product and things like framerate or play balance can and probably will be tweaked.  However, with this game there was just too much that didn't click with me to warrant a purchase.  Enough positive revs/imps could sway me, but that hasn't really happened.
13056  Gaming / Console / PC Gaming / Aquaria on: January 18, 2009, 07:12:08 PM
Has anyone tried Aquaria yet?

I downloaded the demo a long time ago (before it was on Steam) and liked it, but it looked like it might be more than I was looking for.  I remember thinking it was a bit like an underwater Zelda, and while that sounds really cool, I don't generally spend enough time gaming on the computer to warrant it.
13057  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: January 18, 2009, 07:07:20 PM

Quote from: Simon on January 18, 2009, 05:19:05 AM

Got a letter in the mail today saying that I had won a third prize for their weekend play and win deal from a few months back. I'm getting a Rock Band hat and 2,000 MS points. Sweet!

Awesome!  I had a similar thing happen, except I never got a letter or e-mail or anything, just one day a long, thin package arrived.  Inside was a GTA IV aluminum bat and a tiny slip of paper that said, "Congratulations."  Weirded me out.
13058  Gaming / Console / PC Gaming / Re: [DS] Retro Game Challenge on: January 17, 2009, 10:32:08 PM
That looks great. 

On a similar note, you should check out Arcadia Remix for the PC.  At first, I thought Retro Game Challenge was going to be the same thing.  Basically, you play four 80s style games at the same time.  They're all basically one click affairs, so it's not as frustrating as it sounds, but it can get pretty crazy hectic as you play, and it's a hell of a lot of fun.
13059  Gaming / Console / PC Gaming / Re: Animal Crossing City Folk (Wii) on: January 17, 2009, 10:27:04 PM
How's the reading in this for a pretty well-read five year old?
13060  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Left 4 Dead (360) Anyone in? on: January 16, 2009, 02:40:57 PM
Apparently, Eminem is tired of playas making the same damn mistake every time:
13061  Gaming / Console / PC Gaming / Re: Tomb Raider Anniversary downloads for 360 on: January 15, 2009, 09:45:52 PM

Quote from: Caine on January 15, 2009, 07:27:02 PM

just cause definitely pales when compared against current games, but part of the fun is taking over the islands for the locals.  it's very repetitive, but if you like the thought of exploring a huge chain of islands and can accept the limitations, it's pretty enjoyable.  note that i never retook more than half of the island and the associated story missions, but i got it cheap, so i don't feel too disappointed. 

it would be hard to go back after far cry 2 though.  JC doesn't have nearly as much attention to detail and lacks variety in the environments.

But those environments are pretty stunning.  Agreed, it's an earlier next-gen game, so I'm sure it doesn't hold up, but it was pretty amazing at the time.  Also the device that let you hijack planes was pretty cool, once you figured it out.

Annoyingly, I hit some kind of hard crash in the game and couldn't continue.
13062  Gaming / Console / PC Gaming / Re: Lord of the Rings: Conquest on: January 15, 2009, 06:42:05 PM
The reviews I've seen have been wishy-washy, but leaning negative, but GamesRadar just gave it a 2/10!  Oh, man!
13063  Gaming / Console / PC Gaming / Re: [PS3] Clean that sucker!! on: January 15, 2009, 04:39:10 PM

Quote from: Razgon on January 11, 2009, 12:49:05 PM

My Ps3 was getting annyoing, it was noisly like a couple of skeletons doing the dirty thing on a glasroof.

I live near a graveyard with a greenhouse.  They're actually surprisingly quiet about it.
13064  Gaming / Console / PC Gaming / Re: Skate 2 on: January 15, 2009, 04:37:57 PM
I watched CLANG CLANG three times and laughed harder each time.
13065  Gaming / Console / PC Gaming / Re: aquanaut's holiday on: January 15, 2009, 04:35:57 PM
Didn't that underwater Wii game sell decently?  That might prompt it as a possibility here, at least.
13066  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: January 15, 2009, 04:29:37 PM

Quote from: Bullwinkle on January 08, 2009, 01:30:23 PM

Quote from: CeeKay on January 08, 2009, 05:28:11 AM

Well, that may be my favorite example yet, apart from the Doom one from awhile back.

Spoiler for Hiden:
LMAO, CeeKay.  I'm sad to see your avatar change, but finding a naked Mister Burns shouldn't be too hard

Spoiler for Hiden:
I did a corporate event, recently, where someone had scripted a bit of Rickrolling in [the song came on out of nowhere, and a dancing monkey came in].  Well, the producer/stage manager clearly didn't understand what Rickrolling was.  Right before the moment happened, there was a Voice-of-God announcememnt: "Ladies and Gentlemen, you're about to be Rickrolled!"  LMAO, it was ridiculous.

Quote from: Godzilla Blitz on January 13, 2009, 08:12:39 PM

Quote from: TheMissingLink on January 13, 2009, 06:29:08 PM

Quote from: Godzilla Blitz on January 13, 2009, 05:31:14 PM

I played one called Dinosaur Island (I think) last night...

Yep, that's one of the better user-created levels out there.

After acing all of the MGS levels, I'm now going for all the story levels.  And I'm scared of that wheel of death...

I cleared the Wheel of Death over lunch, then cleared the next level too. I must be on the last level now. Lots of big bosses. If I can beat the main story, I'm going to buy that MGS content.

I did the first part of the Bunker level so many times that I can pretty much do everything up to the Wheel of Death in my sleep now. I don't think acing it is out of the question. Except for second part of the Wheel of Death, the level doesn't require any series of elaborate, time-based moves. The level requires precision, but it's mostly a series of one-step moves. Lots of time to think and get in the right place. The Wheel, however, requires a series of ten or so moderately precise jumps with little time to think in between. That's just tough.

I wonder, though, if there isn't a way to do the second section of the Wheel inverted, starting from the top of the wheel, so that you can avoid some of the difficult jumps at the end. I did that with the first section of the Wheel, and it makes it so much easier. I tried it a couple of times with the second half (right after you get the new lives), but it ended in spectacular deaths.

They should have given you a double checkpoint on the damn wheel, IMO.  It still would have been a PITA, but I think I would have gotten through it.

I don't think you can flip it because of the narrow timing for dropping out of the wheel.  Many times, I'd finally made all of the jumps, only to fail because I'd missed the small window of opportuntiy for getting out.  Damn, I hate that thing.
13067  Gaming / Console / PC Gaming / Re: [Official] Rock Band 2 Impressions on: January 15, 2009, 04:19:28 PM

Quote from: Teggy on January 14, 2009, 03:18:43 AM

Quote from: Harkonis on January 14, 2009, 12:19:18 AM

I haven't had any problems with either the rock band mic or the konami karoake rev mic with my mic stand.  maybe I have a non-standard stand though.

Well OK, technically, I don't know if there is really such thing as "standard" clip, but most stands I have ever used have had clips that pretty much matched a Shure SM57/58. I thought it was a little odd that they made their mic significantly fatter than the most common mic out there. In fact, I'm surprised they didn't work out some kind of endorsement deal like they did with the guitars.

Has that funky LiPS mic been patched in yet?
13068  Gaming / Console / PC Gaming / Re: Decent Games Based on Anime/Animation Licenses on: January 15, 2009, 04:18:15 PM

Quote from: kronovan on January 14, 2009, 04:38:58 AM

So...I was doing a new inventory of my DVD collection. When I started to work through my roughly 150 volumes of anime/animation I got to thinking; wow there's hardly been a decent video game based on any of these! The only titles I own that I recognize as having been translated into decent games are:

Robotech Battlecry (Although I only own the Macross Plus anime)
Dragon Ball Z
Gundam (thinking of the DC game)
Marvel Ultimate Alliance
Ultimate Spiderman
Justice League Heroes
Astroboy (thinking of the GBA game)

I have Naruto Rise of a Ninja which I consider to be an excellent game, but I don't own any of the anime series.  Other than the Ghost in the Shell game for the PS, I really can't think of any other anime/animations that have resulted in decent games. On the other hand, the feature films in my collection have faired much better. The sad thing is that I can think of a number of anime in my collection that could work very well as games. Surely there must be others I'm not aware of? And if there isn't, WTF is wrong with Japanese anime producers?

Naruto: RotN is great fun.

That Astroboy game is phenomenal, IIRC.
13069  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/12) on: January 15, 2009, 04:16:21 PM
Damn, I missed posting the VC/Wiiware stuff this week.  That'll teach me to go out of town.   icon_wink

I'm pretty sure I'll be in on Moon, but Best Buy doesn't seem to be getting it until next week.
13070  Gaming / Console / PC Gaming / Re: Singularity on: January 15, 2009, 04:13:48 PM

Quote from: Caine on January 14, 2009, 05:56:22 PM

sounds like a timeshift clone.  hope it fares better than 'good demo, bad game'.  i have more faith in raven though than whomever put TS out.
I had the exact opposite reaction to TS.  Horrible demo, fair to decent game.
13071  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: January 10, 2009, 03:35:56 PM

Quote from: JCC on January 10, 2009, 03:26:52 PM

AC was actually the first 360 game I bought (aside from the pack ins I got with the system). Overall I thought the game was great - with some really annoying parts. I would have probably preferred the game didn't have the future/flashback element, and simply told a long tale about Altair over multiple games. But, that's not the way Ubi did it, so I had to cope. I also didn't like the timed flag quests. And, I thought the ending sucked. There was way too much (frustrating) combat in the end, as they simply threw the stealth which was one of the cores of the game out the window. Plus, you got almost no closure/explanation of what the deal was in the present/future, which was frustrating to say the least (buy the sequel!)...

I will most likely buy the sequel since I loved the game 85% of the time. I loved the stealth/platforming elements, and thought the control system where buttons controlled a logical body part was very clever.

Actually, you've reminded me that one of the reasons I slowed down on the game was all the talk about the annoying battle(s) at the end.
13072  Gaming / Console / PC Gaming / Re: So...Killzone 2? on: January 10, 2009, 03:34:35 PM

Quote from: Bullwinkle on January 07, 2009, 06:09:07 AM

Quote from: CeeKay on January 07, 2009, 04:54:33 AM

I'm a completist when it comes to game series that have an overarching story, and seeing as I never got around to finishing KZ1 I won't be grabbing KZ2 unless they re-release the original to run on the PS3's w/o BC on them or I pick up a PS2 slim to play some games like Kingdom Hearts.

I have a BC PS3, and I'm having a hard time getting through it, honestly. 

I'm actually still trying to plug through (though I'm guessing I'll do what Turtle said and watch the vids), and I have to say more than the imprecise aiming, the brown visuals, the ho-hum level design, the all-over the place difficulty...more than any of that what I hate the most about this game are the incidental voice overs.  There seem to be four things people say while in battle, "Kill him!" "Diiiiie!" "COME OOONNN" and the inexplicable "Over their heads!"  Add to that the faux Brit accents on the Hellghast troops, and it really becomes difficult to go through multiple battles in one sitting.

Quick question for those who played it, which character did you wind up using most and how often did you use them.  I'm finding the main guy, the average soldier to be a mild PITA.  The last level I played would have been better with the sniper, but I wonder if I can get through the levels faster with the tank (I've heard the last one is pretty useless).
13073  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 10, 2009, 03:05:37 PM

Quote from: The Grue on January 10, 2009, 06:37:31 AM

Quote from: Bullwinkle on January 09, 2009, 07:28:20 PM

They talk about each of the horns doing something cool, but I'm a little nervous about the fake General Lee.

Probably going to play La Cucaracha or some other silly Mexican-themed song.

I bet you're right.
13074  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: January 10, 2009, 03:05:05 PM

Quote from: warning on January 10, 2009, 02:06:56 PM

WBS was just upset he didn't get the collector's edition with the Jade Raymond blow-up doll.

Now I'm upset, too.  I could really use that doll.  Really use it.

I also really liked the game, though it went on the back burner for a bit, due to other games, but I picked it up again recently and fell right back into it.  For me, what some are deeming repetetive is part of the rhythm of the game.  I get why not everyone liked that, though.  Or the setting.  I didn't like the futuristic stuff myself when it was announced (I probably still would have enjoyed a game that just took place in the past), but since that was where the meat of the story was, I quickly started enjoying it.
13075  Gaming / Console / PC Gaming / Re: [360] StokEd - is anybody....stoked? on: January 09, 2009, 07:36:21 PM

Quote from: Caine on January 09, 2009, 07:16:52 PM

as long as it's better than shaun white  icon_frown, i'm interested.  looks pretty too, and i also have been wanting for a good snowboarding game.

I wouldn't count on that.  It's published by Destineer, who have released some of the worst crap in recent memory, including Homie Rollerz, Indianapolis 500 Legends, Myth Makers: Orbs of Doom, some Kidz Sportz games and some John Deere games.  Also, the developers made two other games called Stoked Rider and Stoked Rider: Alaska Alien.  The second one got a 30% from PC Gamer.

Also, the Wii version of Shaun White wasn't bad, though it probably isn't the realistic snowboarding game you're looking for.
13076  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: January 09, 2009, 07:28:20 PM

There's a video of the BTTF DeLorean in action.  They have also announced versions of Ecto-1, KITT, and the General Lee, there are some pics and rotating shots, but nothing really showing them off in motion. 

The bummer on these is that they had to tweak them.  So, obviously, the Ecto-1 doesn't have a ghostbusters logo (and has blue accents, but you can change that) and KITT's lights are blue (not sure if that can be changed).  The worst is the General Lee.  It's shown in white, but that can be changed.  However, it's got a Mexican flag on it.  Ugh.  I still appreciate the effort, and understand why they aren't exact dupes, but that one is a bit of a letdown.  Couldn't they have gotten away with stars and stripes that don't look exactly like the confederate flag? 

They talk about each of the horns doing something cool, but I'm a little nervous about the fake General Lee.
13077  Gaming / Console / PC Gaming / Re: Skate 2 on: January 09, 2009, 03:29:25 PM

Quote from: coopasonic on January 09, 2009, 03:08:23 PM

Quote from: El-Producto on January 09, 2009, 02:42:33 PM

I could care less about walking around, it's about skating not walking.  Although if it allows you to access more terrain, features then by all means.

The idea is that the walking around allows you to set up your environment. Some preview I read said you could grab a picnic table or something and drag it to the other end of the city if you so desired. if it isn't nailed down you should be able to put it wherever you want. Bullwinkle's comments on foot controls scare me though.

Much like I prefer the first two Amped games over SSX, I prefer Skate over Tony Hawk for realism.

That's pretty much it, but there seem to be some stairs that you won't be able to skate up (at least that was the case in one part of the tutorial).

Moving items around worked much better for me than the design mode they forced on you in the last (or was it last couple of) Tony Hawk game.  It might be a nice way to solve a How-do-I-get-there puzzle or two, but I hope they don't go crazy with it.  Personally, I'd prefer to be able to get nearly everywhere right off the bat.

As terrible as the walking controls are, I'm betting movement on foot requirements will be pretty limited, so I don't know that they'll ruin the game.
13078  Gaming / Console / PC Gaming / Skate 2 on: January 09, 2009, 01:43:41 PM
The demo is out for 360 (I guess it's next week for PS3).

It seems more forgiving than the last one, but it's not like you get to pull off a lot.  The ollies seem to get a little higher, too.  Nothing like in the Tony Hawk games, but just a bit more oomph.  It could just be that I'm more used to the controls.

I was really hoping that they'd swap out the A button for building up speed for the right shoulder button (or something else).  It just seems dumb to me to use any of the buttons in a game where the right stick is so important.

They let you get off the board this time around, but, man, you're not going to want to.  Remember how awkward the controls were when TH first let you walk around (and they never really got good)?  Those were like [insert famously tight control scheme here] compared to this.  Wow, it's bad.  Of course, that could be fixed for the retail release, I guess, or at least be better, but for now it's pretty awful.  Fortunately, it doesn't seem like it'll be a significant part of the game.

Graphics are pretty damned nice, though.

Overall, I think I'll be IN, but I'm a little more cautious than I hoped I'd be.
13079  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions (& mgs level pack info!)... on: January 08, 2009, 01:30:23 PM

Quote from: CeeKay on January 08, 2009, 05:28:11 AM

Well, that may be my favorite example yet, apart from the Doom one from awhile back.

Spoiler for Hiden:
LMAO, CeeKay.  I'm sad to see your avatar change, but finding a naked Mister Burns shouldn't be too hard
13080  Gaming / Console / PC Gaming / Re: *SHOCKER* Gamestop pisses me off again on: January 07, 2009, 04:44:35 PM

Quote from: The Grue on January 07, 2009, 04:31:04 PM

Quote from: Bullwinkle on January 07, 2009, 04:14:56 PM

But the bottom line these are two completely different things.  It's like if you took one kind of fruit that had a thin skin and was a primary color and tried to compare it to another kind of fruit that had a thick skin and was of a color that was derivative of the first color.  Untenable!

Sorry, I don't think they are.  In each, you are buying something at a new price and yet it isn't entirely new.  In the Gamestop case, someone has had the audacity to remove the shrink wrap from your purchase.  I go in all the time and get these things.  I take a look at them and they are in no way used.  They have no dust, no fingerprints, no scratches.  If they did, I wouldn't buy them.

In the other case, the car dealer has had the audacity to drive your car before you.  How dare they?  The car has no scratches, no dust (well, maybe some from being outside), no fingerprints.  In some ways it is worse than the Gamestop example, though, because someone actually used your car.  However, I do know that Gamestop employees can check out games to play.  In that case, it is identical to the car situation.  If they didn't play it, it is better than the car situation.

I'm not going to argue this anymore, though.  Just trying to show there are other examples of this in the world.  I go into Gamestop and if they give me the gutted copy, I don't care...doesn't bother me in the least.  In fact, they did the annoying job of getting the shrink wrap and security stickers off for me.

But, again, the car is being "used" in an entitrely necessary way to just get the vehicle to you.  Frequently, when buying a new car, you're not buying the display model on the lot.  If you do buy that model, they will knock a good chunk off, because it has been used above and beyond the "getting it to you" amount.  That may be the equivalent you're looking for, but it still doesn't translate, because you will get a price reduction in that case.

There.  Now you're free to not argue this any more.

As for taking the shrink wrap and stickers off, the gutted version is frequently worse, because it's store policy to put a new sticker on the box, which is harder to remove than the shrink wrap.  In fact, they used to use those horrible yellow stickers that were impossible to get off cleanly, not sure if they still do that.

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