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13041  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 20, 2008, 06:33:32 PM
IGN has two reviews in. 

USA: 8.8
Quote
Closing Comments
I have been waiting a long time for a return to Albion. The past four years were well spent by Lionhead. Fable II has a great combat system, some excellent atmosphere, a smart experience system, and lots to do. Itís only when you start exploring the social aspects that things take a downturn. The expressions system is too goofy for the more serious tone of Fable II and almost every interaction feels artificial. The sandbox elements arenít nearly as enjoyable as the adventure aspects

UK: 9.5
Quote
Closing Comments
Invest in Albion, its inhabitants and its history; embrace the power youíre afforded to shape yourself and the world around you and Fable II is an astonishing achievement. Itís not an easily definable, singular vision but an impressive, unparalleled attempt at empowering the player in ways no other game has before. While individual elements might struggle to shine on close scrutiny, itís their harmonious integration that makes Fable II such a captivating, unforgettable experience. Yes, it breaks little new ground by traditional RPG standards but no game has come close to offering the kind of surprising, compelling, emotional immersion that permeates Fable II. Itís a game that rewards experimentation and exploration, not dogged single-minded persistence, in subtly brilliant ways. And while itís true that my fat, greedy whore-killing hero has probably had his time in Albion, the worldís constant flux means the game still has other stories to tell Ė and Iím looking forward to hearing them all.
13042  Gaming / Console / PC Gaming / Re: Fable II Impressions thread on: October 20, 2008, 06:10:53 PM
All of those look good to me.
13043  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 20, 2008, 05:21:24 PM
Well, it looks like people are selling it for $250.  That doesn't mean people are buying it for $250.
13044  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 20, 2008, 03:05:16 PM
If you have it, you may want to stop playing.  Apparently, they're selling for $250 on ebay.

13045  Non-Gaming / Hardware / Software Hell / Re: question on a remote control?? on: October 20, 2008, 01:52:09 PM
Also, take a look at the Harmon Kardon TC 30.  I tried the Harmony and was disappointed (though I'd be hard pressed to remember why now - programming?  screen?).  The Total Control 30 did everything I needed and would still be the perfect remote, if it had bluetooth and could control the PS3.
13046  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/20) on: October 20, 2008, 01:46:10 PM
Wiiware:

Tetris Party
The Incredible Maze



VC:

Gradius II
Digital Champ: Battle Boxing


I see Tetris Party already made it to the list, but there are the others.
13047  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/20) on: October 20, 2008, 01:42:26 PM
360:
Fable 2
Far Cry 2

Midnight Club: Los Angeles - Someday next year
Spider-Man: Web of Shadows - Maybe, waiting on reviews, but probably next year
The Legend of Spyro: Dawn of the Dragon - at another time, I would have been IN, but now probably not

Wii:
Carnival Games: Mini Golf - tempting, but probably not, unless reviews are really good
Wii Music - the one good review scared me, but unless I see good impressions here, I'm probably out

DS:
Castlevania: Order of Ecclesia - down the road, yes, but I'm concentrating on DQ IV


Not too bad, then, really.  Only two for sure.  

Also I thought Legendary (no longer The Box) was coming this week.  If so, I'm waiting on reviews, but I'm interested.
13048  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - Reviews? - New Videos on: October 19, 2008, 11:11:49 PM
As a game, I prefer RB to GH by an extremely wide margin.  However, the black wireless GH guitar was far and away my preferred instrument.  The RB guitar was a) ugly (Pete, I'm surprised this wasn't a bigger issue for you - though I know the RB2 guitars look much nicer) and 2) clicky and iii) awkward with the whammy bar, plus I was constantly hitting select and using up my star power when I didn't want to. 

My beloved GH guitar started crapping out, though, due to a loose neck, so I'm trading it in (with a couple of leftover wired guitars).  I had them at Gamestop, buying the RB2 guitar, when it suddenly occurred to me that I'd only have to wait a couple of weeks for the GH:WT one.  I'm waiting to see instrument reviews now to pick the right one, but I'm still leaning to GH.
13049  Gaming / Console / PC Gaming / Re: Saints Row 2 on: October 19, 2008, 04:45:33 PM
So, I'm actually a little mad at SR2 for the dumbest, yet annoying reason.  When I was customizing my character (went with a lady for the extra comedy value), I picked a ponytail hairstyle.  Unfortunately, when it loaded, the gave her an oily, slicked-back look.  I thought maybe it was because she was in prison.  Later, I figured I'd just get it changed at the barber.  Then I realized the only place to do it is at the Plastic Surgeons?!  For $500?!?!  I know eventually $500 won't seem like much, but I'm annoyed that I've got to watch her wandering around with a crappy style when I didn't give her that crappy style.  Grr.

Otherwise, great game.
13050  Gaming / Console / PC Gaming / Re: Guitar Hero World Tour - Reviews? - New Videos on: October 19, 2008, 05:57:00 AM
Anyone see reviews of the instruments even yet?
13051  Gaming / Console / PC Gaming / Re: Saints Row 2 on: October 19, 2008, 05:55:59 AM

Quote from: metallicorphan on October 17, 2008, 05:44:27 PM

okay i just got in

i just got this game and i got the game with the free vehicle codes

and apparently they are the same for everyone(360 and PS3)

so here you go

#4976
for the GyroDaddy

#7266837
PeeWee minibike


go to cheats menu and type these numbers in

these will NOT disable Achievements,but the full health and full ammo type cheats WILL disable achievements


and also,for registering your game at THQ.com you get the UFO

the code is #728237

and that works for everyone as well,apparently(and again wont disable achievements)

i have registered my game but have yet to get that UFO code,but on the PS3 forums they said its the same for everyone and they listed all 3 numbers,and the first two numbers were the same as MY two pre-order vehicle numbers.

Thanks for the #s, MO.  For me the UFO number unlocked Destroy.  Different name, same vehicle?
13052  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 18, 2008, 07:13:05 PM
Costco wised up and isn't selling it.
13053  Gaming / Console / PC Gaming / Re: The latest Horse Armor - Soul Calibur IV on: October 18, 2008, 04:22:23 AM

Quote from: ChrisGrenard on October 18, 2008, 03:29:02 AM

The difference between normal DLC and bullshit DLC:

Rock Band - Harmonix licenses a new song, codes it into the game and sells that for $2, or essentially $1 over ITunes pricing.

Soul Calibur 4 - Namco puts stuff in the game, but rather than unlock it with a cheat code like every other decent developer makes you pay to unlock it.  Namco developers high five each other on making an extra $5 for doing no work.

Soul Calibur 7 - The game costs $80 and includes only two characters on one map.  Each additional map unlock is $2 and each additional character unlock is $5.  This is despite that all of the content is on the disk when you buy it.  Namco developers high five each other for making an extra $180 for doing no work.

No.  Because no one would pay that.  Many, many people would pay $5 to unlock the other Star Wars character.  Would it have been cool if they'd done it for free?  Yes.  There may be more going on here, though.  There may be some sort of deal set up with Sony and Microsoft and the money goes to offset that.  Even if not, though, it's not a charity.  It's a business. It's not just the company, either.  There are investors that need to be pleased, too.

As for the Harmonix comparison, Harmonix is trying to gain a foothold in a market where a competitor is stomping their ass (I read recently that GH outsells RB something like 60:1 or some crazy ass number).  They're no doubt eating some of the licensing fee to gain support.  It helps that the company seems to be made up of cool rock guys, and I'd like to believe they would go that route anyway if they were the only game in town.  Additionally, a song on iTunes is $.99.  You and I know that they go through a hell of a lot of work to get their tracks working as well as they do, but Joe Gamer doesn't.  Frankly, he would balk at paying what they should be charging.  Hell, I would balk, and I know they deserve it.
13054  Gaming / Console / PC Gaming / Syndicate?!?!! Yes, please!!! on: October 18, 2008, 02:43:24 AM
http://www.computerandvideogames.com/article.php?id=199521

Oh, I hope this is true.
13055  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 17, 2008, 10:35:43 PM

Quote from: disarm on October 17, 2008, 10:25:16 PM

Quote from: Bullwinkle on October 17, 2008, 06:10:23 PM

Quote from: Devil on October 17, 2008, 05:49:39 PM

What does this mean for people who already have a copy?
It's a worldwide recall, but they can't take your personal copy away.  However, if you haven't opened it, don't.  Imagine the value that thing'll have years from now.

By the way, apparently one song has some creepy lyrics from the Qu'ran (as everyone seems obliged to call it).  The lyrics translate to: "Every soul shall have the taste of death" and "All that is on earth will perish."

sounds like that original copy won't have any extra value at all...

Media Molecule has already released a statement on their official blog regarding the delay.  in addition to recalling discs already sitting in stores, they've also prepared a day-0 patch that will be downloaded and fix the offending music the first time you play the game.  gamers who get the 'original' release will have the song patched out immediately, while Sony has chosen to protect those without their PS3 connected to the internet by recalling the discs.

Lame.
13056  Gaming / Console / PC Gaming / Re: The latest Horse Armor - Soul Calibur IV on: October 17, 2008, 10:35:09 PM

Quote from: Destructor on October 17, 2008, 10:29:17 PM

Yeah, it was a really, REALLY poorly kept secret, but Namco has finally confirmed that you'll be able to 'purchase' the other secret character in Soul Calibur IV:

Quote
Namco announced this morning that Yoda and Darth Vader will soon be offered as downloadable content for Soul Calibur IV on the consoles in which they didn't already appear. Yep, we all saw this one coming.

The content is scheduled to hit on October 23 and you can expect to pay $4.99 for Yoda on PS3 and 400 Microsoft Points ($5.00) for Vader on 360.

Let's reiterate: $5.00 for a new character. Is Namco asking too much? Admittedly, I'll be downloading Vader onto my 360 (strict orders from my girlfriend), but I'll do it with a grimace on my face and an icky taste in my mouth.

$5 for a single bit which flags your game has having the other character? Oh come now - everybody knows that the other secret character is on the disc already. You're just paying for that bit.

I know I won't be buying it (as I haven't really played SCIV much since I got it cheap via a forum member here). Howabout you?

Well, aren't you buying bits any time you download something.  Isn't that what these computer thingies trade in?

Also, let me explain a little something called economics.  There's this system called supply and demand.  Now, with bits, the supply is unlimited, basically, but the demand for these characters is probably worth about, oh, $5 to the average gamer.
13057  Gaming / Console / PC Gaming / Far Cry 2 on: October 17, 2008, 10:32:34 PM
I'm surprised this Subject doesn't exist yet.  I know a lot of people are anxious for the game.

The first online review is out.  Games Radar gives it a 9 on all platforms.

They say:

Quote
You'll love

    * Breathtaking environments
    * Massive freedom of play style
    * Loads of variety and depth

You'll hate

    * Not simple to pick-up-and-play
    * Harshly punishes mistakes
    * Cumbersome health recovery

Apparently, it's much harder than the average shooter until you get into its mindset.  For some, that's a good thing.  For me, I'm not so sure anymore.  I didn't see any mention on if the levels are of the "too long" category, which the last one seemed to be.
13058  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 17, 2008, 10:19:25 PM
Annoyingly, my Costco got it in today, but they can't get it off the truck.  This is either because a) there's a lot on the truck, and it's going to take them a long time to go through it or b) somebody locked the truck, and they can't even open it until a manager gets there tonight.  The guy at Costco essentially gave me both answers.  Now I've got to try to go back tomorrow, because I know if I wait until Monday, they are going to get the word that the game's been recalled.  But, man, there's nothing worse than Costco on a Saturday.
13059  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 17, 2008, 06:10:23 PM

Quote from: Devil on October 17, 2008, 05:49:39 PM

What does this mean for people who already have a copy?

It's a worldwide recall, but they can't take your personal copy away.  However, if you haven't opened it, don't.  Imagine the value that thing'll have years from now.


By the way, apparently one song has some creepy lyrics from the Qu'ran (as everyone seems obliged to call it).  The lyrics translate to: "Every soul shall have the taste of death" and "All that is on earth will perish."
13060  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 17, 2008, 04:49:30 PM
Though I haven't seen it physically, I do know that Best Buy has listed the game as available in-store for a couple of days now.  It's there currently, too.
13061  Gaming / Console / PC Gaming / Re: PS3 and PSP Firmware on Wed 10/15 on: October 17, 2008, 12:31:28 PM

Quote from: Shkspr on October 17, 2008, 05:43:09 AM

Quote from: Bullwinkle on October 16, 2008, 11:46:24 PM


I'm sure that is the case.  But the 360 doesn't do that.  Harrumph.

The PS2 emulation on the 360 isn't as robust, though. slywink

Hell, for a couple years, the XBox emulation wasn't that hot, either.

Good one. 

Actually, I'd say the Xbox BC is half-assed.  And there's been no update in a year, so they've kicked it to the curb.

Of course, I guess it depends which PS3 model you have to figure out which is better.
13062  Gaming / Console / PC Gaming / Re: Dead Space on: October 17, 2008, 12:29:55 PM

Quote from: ChrisGrenard on October 17, 2008, 05:22:40 AM

The game still isn't "scary" for me, but the level of tension it generates has skyrocketed.  Early game was, "This is pretty tense..." and now I'm at, "This is GODDAMN TENSE HOLY SHIT WHAT WAS THAT THUMP OH IT WAS JUST MY NEIGHBOR GOING UP STAIRS."

That's what "scary" is. 

We've been weaned on seeing in-your-face horrible things happen to people in movies and things jumping out and startling you (the "boo" effect).  That's not horror.  Horror is tension building while your mind fills in the blanks of what could be out there.  When you're scared, you're anticipating.  Think about it, if you're out late at night, and you hear something moving around out there, but you don't know what it is, you're scared.  Then when your buddy jumps out and says, "Boo," you're startled.  You're no longer scared when that girlie scream comes out of your mouth.  That's the release of the fear.  When that release happens, what almost always happens right after?  You laugh.  Because the tension has dissipated, and you're giddy from the adrenaline that was flowing while you were scared.

What's scarier?  Seeing a guy getting his limb hacked off or wondering what's happening to that guy's ear as the camera pans away?  Your imagination can scare you way more than seeing something.  Seeing something explains it.  When it's visually in front of you, it's no longer unknown.  That, of course, is our biggest fear.  The unknown.  All fear really stems from that.

I've been having this argument since The Blair Witch Project came out.  Many people were saying it wasn't scary, but then I asked them how they felt while it was going on.  There were no "Boo" moments in that film.  In fact, there's no release at all.  It's nothing but tension building slowly over an hour and a half with an ending where you don't know what exactly happened, but your brain can make up all kinds of shit that'll freak you out.

I haven't played Dead Space yet (I'll be starting tonight), but if you're worried about external noises while you're playing (what you described is literally "things going bump in the night"), then you're scared.
13063  Gaming / Console / PC Gaming / Re: 3 Red Rings to round out my week on: October 17, 2008, 12:11:42 PM

Quote from: Turtle on October 17, 2008, 11:10:17 AM

It's not a multiplayer game, if you had a PS3 you should have bought it for that system since it's single player.  Support MS for its excellent online and community suite, but you know you'd get another red ring in the middle or just before a major release.

My friend just got his 360 back and it red ringed again within 2 hours.

Eh, just send it in, the repairs are free and the turnaround is fast these days.

Any multi console release still goes to 360 for me.
13064  Gaming / Console / PC Gaming / Re: PS3 and PSP Firmware on Wed 10/15 on: October 16, 2008, 11:46:24 PM

Quote from: Destructor on October 16, 2008, 11:30:54 PM

Quote from: Bullwinkle on October 16, 2008, 10:41:50 PM

For that matter, why do I have to resync it every time I go into or come out of a PS2 game?

How the emulation core is designed methinks. Personally, I think the console is 'rebooting' into PS2 emulation, thus this is why you have to resync the controllers whenever you do that.

I'm sure that is the case.  But the 360 doesn't do that.  Harrumph.
13065  Gaming / Console / PC Gaming / Wii Music on: October 16, 2008, 10:49:29 PM
So, this comes out next week (I think).  I was kind of hoping it would be lame, so I wouldn't have to get it.  Apparently not.  1Up slapped it with an A-.

Quote

Wii Music may have a hard time winning over the skeptics who just want to laugh at it, but give the game the chance it deserves. You just might realize it's pretty damn fun being in on the joke.

13066  Gaming / Console / PC Gaming / Re: Resistance 2 revealed (8 player co-op, 60 player multiplayer) on: October 16, 2008, 10:45:55 PM

Quote from: leo8877 on October 16, 2008, 10:27:09 PM

I can't access the PSN store...is the R2 beta to blame!?!?!?

http://www.gamingtrend.com/forums/index.php/topic,29691.msg473228.html#msg473228

"unscheduled maintenance"
13067  Gaming / Console / PC Gaming / Re: PSN down [10/16] on: October 16, 2008, 10:42:20 PM
Glad I wasn't the only one.  It's back up now, BTW*.  But still no update.

Apparently, it was "unscheduled maintenance."

http://www.1up.com/do/newsStory?cId=3170711


* Actually, I would have to describe its status as "intermittent."
13068  Gaming / Console / PC Gaming / Re: PS3 and PSP Firmware on Wed 10/15 on: October 16, 2008, 10:41:50 PM
Why oh why can't I use the PS button to power on the machine or sync the controller (switching to/from a PS2 game, for example) when it's plugged into a USB port?

For that matter, why do I have to resync it every time I go into or come out of a PS2 game?
13069  Gaming / Console / PC Gaming / PSN down [10/16] on: October 16, 2008, 09:58:09 PM
Anyone else having trouble getting into PSN tonight?

For the last hour I've been getting the vague message that "An error has occurred."
13070  Gaming / Console / PC Gaming / Re: xbox originals -GTA:San Andreas on: October 16, 2008, 08:43:21 PM

Quote from: metallicorphan on October 16, 2008, 08:40:41 PM

hmm,i wont be getting it like this as i already have the disc version and i played it on the 360 about last January,had no problems at all,all the way through(well,to the last part of the map...las vegas type)

Yeah, San Andreas worked fine for me, as well.
13071  Gaming / Console / PC Gaming / Re: [360] MGS4 on: October 16, 2008, 03:35:42 PM

Quote from: Kevin Grey on October 16, 2008, 05:32:48 AM

Quote from: Bullwinkle on October 16, 2008, 04:31:23 AM

So, you're equating the possibility that they're not thinking about with a quite high demand that they're looking into?

Sure, it all means the same thing- if it's lucrative enough we'll port it later once our exclusivity contract runs out.  It's common sense for any company.

Quote
They don't slip unless they mean to. 

Sure they do.  No one is perfect at their jobs.  Gimme a break.  Look at the amount of times that politicians put their foot in their mouth when speaking in public. 

Quote
If you honestly think that this statement getting made the week that the first of the AAA holiday titles start coming out is a coincidence, you're crazy. 

It was at TGS which occurs in Japan the same time every year.  A reporter asked a Konami rep a direct question about the game and he answered.  No conspiracy theories, super secret marketing plans, etc needed.  Further, it was made to a Japanese Stock investor magazine.  The Japanese market is hardly bracing for the onslaught of Dead Space, Saints Row 2, Fallout 3, Fable 2, and Far Cry 2.  Since it was reported by a Japanese stock bulletin it could very well have gone unnoticed by the American press.  Had Konami orchestrated the announcement with the care in which you are implying, they would likely have made the comment to an western oriented journalistic entity. 


That's how big announcements are made.  Announcements that you want to control, you give to something like a Japanese stock bulletin.  The statement itself is clearly not off the cuff.  And I don't know much about worldwide sales, it's true, but isn't there an end of the year sales spike in Japan as well?

Again, I'm not talking conspiracy.  I'm not talking super-secret marketing strategies.  I'm talking marketing strategies.  Simply that.  These are very common tactics.

But shall we agree to drop it and not bog this forum down any longer?
13072  Gaming / Console / PC Gaming / Re: Bioshock 2 - Sea of Dreams on: October 16, 2008, 03:31:08 PM
Looking at the Big Daddy doll she's holding, I think it's going to be a Little Big Planet level.  slywink
13073  Gaming / Console / PC Gaming / Re: Any Socom Confrontation impressions? [PS3] on: October 16, 2008, 03:26:06 PM

Quote from: CeeKay on October 16, 2008, 03:05:12 PM

the headset looks cool (and looking at how much it costs it might be better to get the game with it for an extra 10 bucks), but what is up with the large 'Not for Resale' on the box?  Is that Sony's attempt at trying to stop used game sales?

That's fairly common in bundled games.  It's supposed to come with the package, not be sold individually.  It's more a deterrent for the stores than for the used game industry.  They don't want anyone breaking a bundle down and selling the individual parts.
13074  Gaming / Console / PC Gaming / Re: [360] MGS4 on: October 16, 2008, 04:31:23 AM

Quote from: Kevin Grey on October 16, 2008, 03:53:08 AM

Quote from: Bullwinkle on October 16, 2008, 03:44:01 AM

That's not a flub.  That's a prepared statement.

What I mean is that if a port *is* currently being worked on but isn't ready to be announced yet but will be in the near future then when directly asked about a 360 port, then a PR person basically can only say:

"It's not currently being worked on" 

"We're evaluating all of our options" (basically what he said)

"Er, Next Question!"

Further, it could be that the exclusivity window is about to run out and Konami has yet to decide whether it's worth the time and expense of porting it.  In which case what the PR guy said was a completely true statement.  None of these somehow necessitate some sort of under the table compensation from Microsoft. 

As an example, here is a direct quote from a developer when Tales of Vesperia was announced:

Quote
Can you see Vesperia getting ported to PS3 some time in the future, like Eternal Sonata?
YH: Yes, I won't deny the possibility. But we're not thinking about it yet-there are so many other things to concentrate on first.

Now, was that Sony giving Namco some kind of payoff to unofficially announce that Vesperia would make it's way to the PS3 eventually?  Or was that a developer acknowledging the reality of current market conditions and multiplatform development?  Personally, I think it's the latter and I think it's the same thing the Konami PR rep was saying. 

So, you're equating the possibility that they're not thinking about with a quite high demand that they're looking into?

Also, no, it would not surprise me if Sony offered some things to the Namco rep to drop a hint about a PS3 version.  Again, I'm not talking about cash under the table.  It's all about ad sales and positioning placement and the like.  These PR guys get off on this stuff.  And it's not necessarily nefarious, either (though it can be tricky in exclusivity deals).  But basically, these guys are all about the message and what gets said when.  They don't slip unless they mean to.  If you honestly think that this statement getting made the week that the first of the AAA holiday titles start coming out is a coincidence, you're crazy. 
13075  Gaming / Console / PC Gaming / Re: [360] MGS4 on: October 16, 2008, 03:44:01 AM

Quote from: Kevin Grey on October 16, 2008, 01:35:40 AM

Quote from: Bullwinkle on October 16, 2008, 12:49:16 AM

They must have had a very good reason for saying that then.


Or it's just a PR flub.  They've been known to happen. 

The quote:

Quote
ďThe worldwide demand for an Xbox 360 version of MGS4 is quite high, and it is something we are currently looking in to.Ē

That's not a flub.  That's a prepared statement.
13076  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 16, 2008, 03:37:13 AM

Quote from: Devil on October 16, 2008, 12:53:25 AM

Quote
Apparently, the street date's been broken, by the way.

What!?!? Where!?!? You don't drop that type of info and not give some details!!
 slywink





smile  Sorry about that.  I was posting from my PS3 and didn't have the link handy.  Anyway, it was from Kotaku...I know, I know...but there's a picture.  Hopefully, this won't stay localized, and I can use LBP for my free TRU game.

Here's the link:

http://kotaku.com/5063989/yes-littlebigplanet-street-date-is-being-broken
13077  Gaming / Console / PC Gaming / Re: LittleBigPlanet - Play. Create. Share. Now in (somewhat private) beta! on: October 16, 2008, 12:51:16 AM
Apparently, the street date's been broken, by the way.
13078  Gaming / Console / PC Gaming / Re: [360] MGS4 on: October 16, 2008, 12:49:16 AM

Quote from: Kevin Grey on October 15, 2008, 06:41:55 PM

Quote from: Bullwinkle on October 15, 2008, 06:40:10 PM

I was just doing some speculating there, but my entire argument is that it doesn't reallt seem to benefit Konami; it does, however, benefit Microsoft.  This type of comment doesn't make any sense unless MS is behind it, somehow.

But it can hurt Konami as well if people who were planning on buying it in the near term (holiday) put it off from some future time but don't follow through later. 

They must have had a very good reason for saying that then.
13079  Gaming / Console / PC Gaming / Re: PS3 N00b Has Questions on: October 15, 2008, 07:21:08 PM

Quote from: semiconscious on October 15, 2008, 07:10:41 PM

Quote from: Bullwinkle on October 15, 2008, 04:32:36 PM

Honestly, it's ridiculous that it doesn't just do this.

all i can tell ya is: i just downloaded wipeout, using the auto-shutdown. when i restarted my ps3, the game had installed, & was good to go...

Well, that is good news.  I still wish it would auto-install when done downloading, but at least it's something.
13080  Gaming / Console / PC Gaming / Re: [360] MGS4 on: October 15, 2008, 06:40:10 PM

Quote from: Kevin Grey on October 15, 2008, 06:16:26 PM

Quote from: Bullwinkle on October 15, 2008, 05:24:34 PM

So you don't think it odd at all that this comment came out exactly as we're heading into the big rush of holiday sales?

Um, no? 

Quote
Also, where is the guarantee that this is coming next spring/summer versus next holiday?  PS3 is a dying console, there is a major financial crisis happening.  Konami may well be securing it's bottom line for future quarters, if they're confident enough in this one.  However, I think it more likely that Microsoft has made them some ad sales guarantee and that the slip is based on that.

I don't even understand this paragraph.  How is slipping that MGS4 is coming to 360 now secure their bottom line for future quarters?  If MGS4 is coming to 360 sometime next year then it will be announced whenever the exclusivity window is up.  Slipping it today doesn't materially effect the ultimate sales potential of MGS4 on 360.

That's what I don't get about your entire argument.  How does Konami materially gain from accidentally releasing word of a port early? 

As to who did the slipping, according to the article in the OP, it was "Konami PR mouthpiece". 

I was just doing some speculating there, but my entire argument is that it doesn't reallt seem to benefit Konami; it does, however, benefit Microsoft.  This type of comment doesn't make any sense unless MS is behind it, somehow.  That's where the benefit to Konami is, then, in benefitting Microsoft for whatever they receive in return.  This isn't who killed Kennedy type stuff.  This is common business practice.  These slips don't just happen.  Especially from PR Mouthpieces whose job it is to leak information in a beneficial way.
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