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13001  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23) on: February 24, 2009, 08:06:42 PM
I'm very seriously considering the 50 Cent game.  Every review I've read talks about how much damn fun it is.

The main thing holding me back is the soundtrack.  I'm not sure how much Fiddy I can take.
13002  Non-Gaming / Steals and Deals / Re: Steam Weekend Sale- Indie Game Pack on: February 24, 2009, 07:31:17 PM
So, I contacted Steam about having bought two of the five games the day before, hoping they'd let me exchange for the package or, at the very least, offer the two games I didn't have.  Instead, they basically told me to go screw myself.
13003  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23) on: February 24, 2009, 06:43:25 PM

Quote from: kronovan on February 24, 2009, 06:16:23 PM

Quote from: Ralph-Wiggum on February 24, 2009, 04:36:36 PM

Is the Legacy of Ys: Books I and II supposed to be any good? I remember lusting after that game when it was on the Turbografix 16 (I think), but I've never actually played it.

I'd recommend waiting for reviews to see if it's just a remake or has added content. If you have a Wii you can get the TG-16 game on VC for $8. I didn't bite the bullet on the download, but I did play it a bit at a friends. The story, graphics and music were all nice but the combat appeared to be all automated. It still worked, but it made the game sort of feel less hands-on to me.

Reviews have been out for a while on some sites.

From Metacritic:

Quote
85 RPG Fan
In the end, Legacy of Ys made the transition to DS well, presenting an enjoyable experience even to those who have played the games to death.

75Nintendo Power
Not everyone will appreciate Legacy of Ys's retro charm, but if you're looking for a solid adventure not bogged down by needless convolution this one fits the bill. [Feb 2009, p.90]

70GamePro
An RPG classic revitalized and re-engineered from the ground up, this decades-old adventure holds its own in this remarkably solid remake.

50 Game Informer
Legacy is a little too "classic" for its own good; it needs more than a facelift to appeal to the modern gamer. [Mar 2009, p.95]

There seems to still be a difference of opinion on how updated it is, though.
13004  Gaming / Console / PC Gaming / Re: Any known problems with the 120 GB drives? Or the Japser Systems? on: February 24, 2009, 06:40:04 PM
I have the 120 GB drive, and my menus do take a longer time than I'd like to populate.  Especially the Game Library.  It can take more than 15 seconds to load.  Drives me crazy.

My guide button only takes about 3 seconds, though, and I've never had the problems you're talking about with COD.  I don't have a Jasper, though.
13005  Gaming / Console / PC Gaming / Re: Got kicked out of Gamestop today! on: February 24, 2009, 03:35:18 PM

Quote from: Chaz on February 24, 2009, 03:00:32 PM

I think you get to see more sub-par employees in Gamestops because they simply don't pay their people terribly well.  When I ran an EB, I got around $32k.  That's to run a million-dollar a year store.  I'm pretty sure that the Gamestop managers made less than that.  For reference, both of my last two jobs (both entry-level) have paid slightly more than that.  If you're not paying well, you're not going to get and keep good people, as the good ones will eventually figure out that they're worth more, and jump ship.  Hence the equally high turnover rate at most stores.

And there was a definite shift away from knowledgeable gamers working in a store to people who would tow the line and push trade-ins and reserves.
13006  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: February 24, 2009, 02:09:43 PM

Quote from: TiLT on February 24, 2009, 01:46:53 PM

8 hours is probably very wrong (a lot of gaming geeks seem to have a strange desire to brag about rushing through games). The devs say the game is larger than RE4, and the length estimates I've seen so far in previews have been 20+ hours, probably more than that for most players.

Of course, knowing the GT crowd, someone in here will inevitably say "8 hours? I'm out!" based on a completely unverified claim about what "some sites are saying".  icon_razz

 icon_razz Back atcha.

http://www.computerandvideogames.com/article.php?id=208807&site=xbw

Quote
It seems our seven and a half hour completion time has upset many people, prompting some to step forward and label it false. Proof to the contrary, along with out latest podcast featuring plenty of Resident Evil 5 discussion, can be found inside...

As previously stated our first completion time, minus cut-scenes, was seven hours, thirty-six minutes and one second. For reference purposes, the total length of all the game's cut-scenes clocks in at 80 minutes. The time shown in these screens is slightly quicker because we've since replayed one chapter to retake a couple of corrupted screenshots, although our original time's proof is printed in issue 76, onsale now.
 
This time was achieved in single player and on the normal difficulty. This was not a speed-run, nor were we pressured for time, and was not, as suggested, merely the time to complete the first three chapters of preview code. We do not review games from preview code, and although other magazines reviewed a three act preview build we received the finished game for our exclusive review (see picture 1).

Our total game time, three-and-a-bit completions strong plus 'other' factors, currently stands at over 25 hours. That would not be possible if we were hurried at all. As an aside, we fully expect the time to have been quicker had we played through with a second player first time out.

The quicker time - the amateur time - was achieved when we replayed the game to search for the blue medallions (we found 23/30 on that run-through but have since secured the rest), and so involved lots of searching nooks and crannies. Again, this was not a speed-run. Note that the time for the final chapter (details of where these locations are have been blurred for obvious reasons) is much quicker because we were able to sidestep the design flaw which tripped us up first time around.

We wish to stress that you cannot see all there is to see in Resident Evil 5 in under ten hours - something which the review makes very clear. There are plenty of extras to unlock and reasons to keep playing. But the fact remains that the first run-through of the campaign is brief; especially when compared to 4's.

We can only suggest that those citing 20+ hour completion times need to brush up on their gaming skills. :-)
13007  Gaming / Console / PC Gaming / Re: Resident Evil 5 demo coming 26th on: February 24, 2009, 01:30:35 PM
Some sites are saying there's only about 8 hours of gameplay.  That won't make too much of a difference to me (I'm sure it'll take me longer), but I have no doubt it'll be a deal-breaker for some.

I still haven't heard anything about difficulty options, though.
13008  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23) on: February 23, 2009, 07:17:39 PM

Quote from: kronovan on February 23, 2009, 06:02:40 PM

Quote from: Bullwinkle on February 23, 2009, 05:04:04 PM

VC:

Onslaught - Alien bug FPS from Hudson, very-well received already  If I had room, I'd get it.


Wiiware:

The Last Ninja [C-64]
International Karate [C-64]
Pitstop II [C-64]

So, I guess the Commodore 64 games have started.

I think you got the download services wrong Bullwinkle; Last Ninja, Intl Karate and Pitstop are VC games and Onslaught is the Wiiware game. slywink
I have some fond memories of Intl Karate and The Last Ninja C-64 games. I would say that Intl Karate doesn't hold a stick to the better fighting games on the SNES or Genesis. The Last Ninja on the other hand was an excellent game; in fact one of the best I can remember from the C-64. The fact that it's only $5 makes it a definite download for me this week. That's about all for my purchases this week.

Oops!  Fixed that.  Thanks, krono.  I'm used to doing it the other way.
13009  Gaming / Console / PC Gaming / Re: Got kicked out of Gamestop today! on: February 23, 2009, 07:16:21 PM

Quote from: corruptrelic on February 23, 2009, 06:39:32 PM

Having a little extra money from my tax refund I thought I'd get a PS2 (again) and catch up some of the newer releases. Went into Gamestop where they were selling them for $59.99 for the fat ones and $69.99 for the slims.
Told them I'd take the fat one and went to look at some of the used games while the manager went into the back to get it.

Lady comes into Gamestop with a nearly brand new slim PS2 wanting to trade it in to get a PS3. Gamestop clerk (who looks like he just started) tells her they'll give her $30.00 credit for it. She says that's not what she was expecting but she'll go ahead with it.

Now I'm thinking, maybe I could just offer her $40 and get a slim instead? So I out of courtesy, I ask to the gamestop clerk if he'd mind if I bought it from her instead. He said he didn't care.
Great! Go ask the lady if she wanted to sell it to me for $40 cash instead, she says sure. Gamestop clerk starts unplugging everything (he was testing it to make sure it worked) when the manager comes out and asks what's going on. Clerk tells him I was interfering with the trade in (WTF?!) and I offered her more money than they did!
Manager starts going off on me about how I'm "stealing" his business and how he wasted all that time pulling a ps2 down for me.
I work in a county jail so I've got pretty thick skin, but now I start going off on him too telling him his "trainee" told me it was OK to buy it from her instead. The kid comes in and says he never said that.
Meanwhile, the lady is just watching us all go back saying she doesn't want any trouble.
Manager finally tells me to "Get the hell out of my store!" (his exact words) that didn't even deserve a response from me so I took my graceful exit without saying another word, slim ps2 in hand.

Well, looking back I don't think it's too big of a deal.. but a store manager shouldn't be talking to ANY customer like that. I'm almost inclined to file a compaint against him as he should be setting an example of how to interact with customers. I won't be shopping there anymore, that's for sure. And to think I was going to buy a good 5-10 used games from them too.. but instead they lost my business too.

I would file a complaint, too, but I bet corporate won't do anything.  Given the value they place on Used business, he'll probably get a commendation (never mind that they lost business with you).
13010  Gaming / Console / PC Gaming / Re: Need help - free horror game for kids on: February 23, 2009, 05:48:33 PM
There are some Goosebumps games, IIRC, but I'm not sure about online.
13011  Gaming / Console / PC Gaming / Re: Lost Planet 2 Announced on: February 23, 2009, 05:10:46 PM

Quote from: CeeKay on February 23, 2009, 03:37:29 PM

jeebus, how may planets can they lose?  Tongue

It's actually the same planet.  They grew a jungle in 10 years.
13012  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23) on: February 23, 2009, 05:09:17 PM
PS3:
Killzone 2 - IN

360:
50 Cent: Blood on the Sand - I've heard this is dumb fun, but it's bargain bin at best for me
Eat Lead: Return of Matt Hazard - IN for now, hoping to see revs/imps first.  Also, Best Buy has it coming next week
Stoked - Early reviews weren't great, but were they too early?  I hope to see some positive stuff, but I'll probably be OUT

Wii:
Dead Rising: Chop Till You Drop - I'm interested, as I never finished the 360 one, despite many attempts, but my hunch is I'll pass

DS:
Peggle: Dual Shot - Peggle is easily the best casual game since the original Bejewelled, but how many versions do I need?

PC:
Penumbra Collection - IN
13013  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/23) on: February 23, 2009, 05:04:04 PM
Wiiware:

Onslaught - Alien bug FPS from Hudson, very-well received already  If I had room, I'd get it.


VC:

The Last Ninja [C-64]
International Karate [C-64]
Pitstop II [C-64]

So, I guess the Commodore 64 games have started.
13014  Gaming / Console / PC Gaming / Re: Lost Planet 2 Announced on: February 23, 2009, 01:10:15 PM
On XBL the trailer is under Capcom Top Secret Game Announcement or somesuch.

Interesting about the jungle environment.  That kind of makes it not Lost Planet to me.  Hopefully, you won't have to be constantly aware of how warm you're getting.

It looks cool, though.  There's a nifty shield that stands out that should be good in multiplayer, and they seem to have added an MP co-op battle against a big-ass boss that looks pretty cool, too.  Can't tell if that's part of a story or something you can just do as part of Live.
13015  Gaming / Console / PC Gaming / Re: [DS] The best DS game no one is playing.... on: February 22, 2009, 10:42:15 PM
I picked this up cheap at Circuit City.  What a blast!  Agreed that the lightsaber duels are a little tedious (I sigh any time someone hops in with their saber), but the rest of it is a lot of fun.  There's a momentum to the game, too, that has me continuing with that "just one more mission" appeal.

Has anyone played the Wii version?  I've heard it's nowere near as good, but I finally saw the movie recently and kinda liked it (except for the padawan saying, "Artooie" - that grated on me every time).
13016  Gaming / Console / PC Gaming / Re: Eat Lead! on: February 22, 2009, 04:26:29 AM
I've been very into the idea for this game.  I hope they pull it off.
13017  Gaming / Console / PC Gaming / Re: 360 memory transfer? on: February 21, 2009, 10:32:54 PM
I hit the 1,000 mark with Oblivion.  Deleting most of those was a PITA.
13018  Gaming / Console / PC Gaming / Re: King´s Bounty: The Legend => Demo available!! on: February 21, 2009, 09:11:45 PM
Can someone help me?

I got the chest of rage, but I can't figure out how I'm supposed to use it or what it's supposed to do, even.

Additionally, I feel like I'm supposed to be able to copy spells into a spell book, but I can't figure that one out either.  Are they automatically copied?  Basically, I haven't been using spells (I'm usually more of a fighter anyway), but I hate having these scrolls and being afraid to waste them.
13019  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 08:19:17 PM

Quote from: Chaz on February 21, 2009, 07:47:27 PM

Quote from: Bullwinkle on February 21, 2009, 06:52:26 PM

Quote from: Chaz on February 21, 2009, 04:55:54 PM

When did we, as gamers, lose the desire to simply play? It's right there in the terminology, "Play a game".  Not every game needs to have a goal to be fun.  How many games of tag did you play as a child where there was a goal? How many games of catch? How many games of frisbee? I also enjoy games that have a set path, set goals, and a victory condition at the end.  However, I think it's also important that we also have games where the goal is simply to play.  That's where things like Flower, Flow, Noby Noby Boy, and all the other software toys come in.  Yes, Flower may be short, and failure is impossible.  But the enjoyment I get out of playing it is where its real value is.  I think it's a bit sad that we gamers tend to lose sight of the desire and enjoyment that comes from simply playing.

I agree with you on principal, Chaz, but I do think a "game" is defined as play with a goal.  Otherwise, it's just play.  If you're tossing a ball or frisbee around, you're not playing a game of those things, you're playing catch or playing frisbee.  Not that something like NNB, with its play not game aesthetic, doesn't have a place on the virtual shelf, but there is a difference.

As for Flower being short and failure not being possible, same holds true for the new Prince of Persia title.  Does that not apply?

I guess my point was that something just being play is perfectly fine, and something that offers just play versus a set goal is a worthy addition to the gaming culture.

I'm not sure what your point is about Flower and Prince of Persia.  I enjoyed both games for much the same reason: that the experience of playing them trumped my desire to be punished for failing at a set of goals.

Sorry, Chaz, the PoP thing wasn't directed at you.  I was streaming on to another thought, but didn't put another quote in.

As for the play/game thing, as I said, I generally agree with you, there's a place for both (I think I even said that earlier), but I think the distinction is important.  If NNB gets marketed as a game, I think complaints about it just being a toy are valid.  Everything I've seen does seem to point out that it's geared for play.
13020  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 06:52:26 PM

Quote from: Chaz on February 21, 2009, 04:55:54 PM

When did we, as gamers, lose the desire to simply play? It's right there in the terminology, "Play a game".  Not every game needs to have a goal to be fun.  How many games of tag did you play as a child where there was a goal? How many games of catch? How many games of frisbee? I also enjoy games that have a set path, set goals, and a victory condition at the end.  However, I think it's also important that we also have games where the goal is simply to play.  That's where things like Flower, Flow, Noby Noby Boy, and all the other software toys come in.  Yes, Flower may be short, and failure is impossible.  But the enjoyment I get out of playing it is where its real value is.  I think it's a bit sad that we gamers tend to lose sight of the desire and enjoyment that comes from simply playing.

I agree with you on principal, Chaz, but I do think a "game" is defined as play with a goal.  Otherwise, it's just play.  If you're tossing a ball or frisbee around, you're not playing a game of those things, you're playing catch or playing frisbee.  Not that something like NNB, with its play not game aesthetic, doesn't have a place on the virtual shelf, but there is a difference.

As for Flower being short and failure not being possible, same holds true for the new Prince of Persia title.  Does that not apply?
13021  Gaming / Console / PC Gaming / Re: Onechanbara and X-Blades on: February 21, 2009, 06:52:09 PM
Thanks, Shifty.
13022  Gaming / Console / PC Gaming / Re: 360 memory transfer? on: February 21, 2009, 06:44:44 PM
You want the XPort from Datel. 

Quote
The XPort for 360 comes with a 360 HDD to USB adapter with 360 memory card jack. An adapter cable from XBOX1 memory card to 360 memory socket. (Adapter does not work on 360 console file locations are different)

It might be hard to track down nowadays, but I'm sure it's out there.  It works great.
13023  Gaming / Console / PC Gaming / Onechanbara and X-Blades on: February 21, 2009, 03:20:35 PM
So these two "hot babes" games came out, and while X-Blades seems to get more favorable reviews, some people have actually liked the other one (which I always see as Chupacabra), too.  1Up and Gamerankings gave the latter solid Bs, but I've also seen major reviews in the 20s and 30s.

They seem a little too mindless for full-price, but X-Blades is already on my To-Get-Used list.  I'm still curious about both of them.

Shifty, what's the deal here?

Or anybody.
13024  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 21, 2009, 03:10:13 PM

Quote from: denoginizer on February 21, 2009, 12:46:27 AM

Quote from: TheMissingLink on February 20, 2009, 11:50:16 PM

Quote from: denoginizer on February 20, 2009, 08:47:57 PM

OK I'll bite.  What is the "innovation" in Noby Noby Boy besides getting people to pay $5 for zero gameplay?

Well...in terms of innovation...it's never been done before?  How's that for innovation?

Using the two "sticks" to control opposite end of a re-tractable "worm", all while everybody is feeding to a global score - this includes randomly generated maps, the ability to combine things you "eat" and a physics engine.

Meh. 

I was listening to the 1Up folks talking about Flower and Noby Noby a few weeks back.  I think these kinds of games get great reviews by critics who play tons of games and always get their games sent to them for free. Most real people who work for a living, have limited time to devote to gaming, and don't play every game released have better things to spend their time on than messing around in a piece of "interactive artwork" where there is no goal or structure. Or spending money on a game that can be completed in less than 2 hours.  I think alot of average gamers are going to see the meta scores for Flower and Noby Noby and be severely disappointed when they actually go out and play them.

If there were a demo of your first 15 minutes of Noby Noby Boy, would you have paid an extra $5 for the full version?  Or is the 1st 15 minutes enough to see everything worth seeing?  I got suckered into Flower and I can honestly say if there would have been a demo it would have saved me $10.

Just to repeat, Flower does have goals and is a game.  It may be short, but there is gameplay there.  Sorry if it wasn't your cup of tea.

And maybe you're right about the masses being disappointed if they play these games, but does that mean these games shouldn't exist?  You're closing in on the Roger Ebert side of things (games cannot be considered art). 
13025  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: February 20, 2009, 11:43:34 PM

Quote from: SensuousLettuce on February 20, 2009, 10:02:41 PM

Quote from: Isgrimnur on February 20, 2009, 09:07:30 PM

Spoiler for Hiden:
And I really wanted to see the goofball get popped by the sniper.

That would have been the better ending. smile

I was expecting that, too.  But otherwise, I thought it was pretty damned funny.  Sorry it missed you, stapler.
13026  Non-Gaming / Steals and Deals / Re: Steam Weekend Sale- Indie Game Pack on: February 20, 2009, 10:54:16 PM
I just yesterday spent $20 on two of those.
13027  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 08:27:27 PM
Annnnnnddd...flame on.

I applaud the effort for innovation.  Flower, to me, is a game.  Noby Noby Boy isn't.  Doesn't make it not worth $5, though.  And I'll happily pay that to reward trying something new.

However, these two back to back might seem a bit much to some.  Maybe Flower then Crash Commandos then NNB would balance it better.  On the other hand, you know they won't keep up on the originality side of things for a sustained period.

Anyway, there's room for both.  Calling Gears of Warn tripe is the exact same thing as griping about Japanese junk.
13028  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: February 20, 2009, 06:31:53 PM

Quote from: JayDee on February 20, 2009, 06:20:52 PM

OMG OMG OMG OMG OMG!! Not only are we getting JEW (one of my favourite bands throughout high school and university) but they've included Sweetness in the pack, which is one of my all time favourite songs. It will be a blast at parties!

Best. DLC. Yet. (for me anyway)


We are pleased to announce 8 tracks for next week's DLC offering. We have 5 tracks for the Alt-Country pack, including acts like Neko Case, Steve Earle, Old 97's, Drive By Truckers, and Lucinda Williams. We also have a Jimmy Eat World 3 pack (happy 10th Anniversary of Clarity!)


Tracks-

Drive By Truckers: 3 Dimes Down
Lucinda Williams: Can't Let Go
Neko Case: People Got a Lot of Nerve
Old 97s: Time Bomb (LIVE)
Steve Earle: Satellite Radio

Jimmy Eat World: Futures
Jimmy Eat World: Lucky Denver Mint
Jimmy Eat World: Sweetness

I'm wondering if Jimmy Eat World really thought out their acronym before they named themselves.
13029  Gaming / Console / PC Gaming / Re: New Alice game on: February 20, 2009, 05:21:52 PM

Quote from: MonkeyFinger on February 20, 2009, 05:12:13 PM

What exactly does a chash-in smell like?  icon_neutral

It's a lot like a cash-in, but with an extra H for Ho-ing.
13030  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 04:51:35 PM

Quote from: depward on February 20, 2009, 02:50:31 PM

Quote from: TheMissingLink on February 20, 2009, 09:09:40 AM

...a big pile of bizarre.

Good way to describe the game  Tongue

Eh, for $5, to just ding around and have some truly bizzaro-wacky stuff happen, I'm happy..

The price makes a huge difference on this, no question.  It's easy to get your money's worth.

My biggest gripe (apart from the lack of game - which isn't really a gripe, per se) is with the sound effects.  Frankly, the boy's stretching and walking sounds grate on me quickly.
13031  Gaming / Console / PC Gaming / Re: New Alice game on: February 20, 2009, 04:48:55 PM

Quote from: Gratch on February 20, 2009, 01:15:30 PM

Well, this makes me giddy as the proverbial schoolgirl!  We got word this morning that a new Alice game is in the works.  I'm a bit leery based on American McGee's track record since then, but the original Alice was nothing short of sheer brilliance.

Yeah, A McG has really fallen hard.  Honestly, I'm not IN until I see reviews now.  The original was absolutely phenomenal, but I get the impression that it was due to everyone but him.  This smells like a chash-in to me.
13032  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: February 20, 2009, 04:45:15 PM
Whitest Kids U'Know nail it:

http://www.videosift.com/video/Whitest-Kids-U-Know-Call-of-Duty
13033  Gaming / Console / PC Gaming / Re: Noby Noby Boy [PSN]? on: February 20, 2009, 02:54:04 AM
This is less of a game than flower was.  It's really more of a toy.  A sandbox to play in.  Emergent blah blah... You control the boy with both sticks and can stretch him.  Then you just see what you can do on random maps.  There doesn't seem to be any real goal, individually.  I guess there's a group goal where all players add to the length of the girl in the sky.  Eventually, she'll reach the moon, and you can go there.
13034  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: February 20, 2009, 12:31:59 AM

Quote from: kathode on February 19, 2009, 11:46:36 PM

We're showing the second DLC, "The Pitt," at DICE this week.  Here's a hands-on preview courtesy of the Escapist. 

Quote
First, some background: This second of three planned DLC packs is set in Pittsburgh, PA, which has become a center for raiders and ne'er-do-wells. The name, The Pitt, is a play on both the name of the city, as well as the dire conditions of life in this hole. Sure, life isn't really fab anywhere, there was a nuclear holocaust after all, but The Pitt brings things to a whole new level.

Is the house I grew up in going to be in it?

13035  Gaming / Console / PC Gaming / Re: Nintendo DSi US launch slated for April 5th, $169.99 on: February 20, 2009, 12:30:29 AM

Quote from: SensuousLettuce on February 19, 2009, 11:58:45 PM

Quote from: Bullwinkle on February 19, 2009, 11:14:26 PM

If I have a bit of extra cash, I may upgrade, just because my current DS isn't registering the stylus as precisely as it should. 

Does anyone know if this thing has rumble built in?  I'd be sad to lose the rumble feature.

1. You can recalibrate it in the options.

2. Sell it to Eel Snave in 'as is condition'  icon_twisted

As for 1, I have recalibrated it many times.  It's just off, somehow.

As for 2, er, um, it's as new as off the factory floor (assuming it dropped on the factory floor).
13036  Gaming / Console / PC Gaming / Re: [360]GTAIV:The Lost and Damned on: February 19, 2009, 11:23:35 PM

Quote from: hepcat on February 19, 2009, 09:22:27 PM

Quote from: Captain Caveman on February 19, 2009, 02:18:24 AM

that is the most pointless graph i've ever seen.

as pointless as this one?



That's a Dimitri Martin joke, but that doesn't look like his drawing.  Unless he stole it.
13037  Gaming / Console / PC Gaming / Re: Nintendo DSi US launch slated for April 5th, $169.99 on: February 19, 2009, 11:14:26 PM
If I have a bit of extra cash, I may upgrade, just because my current DS isn't registering the stylus as precisely as it should. 

Does anyone know if this thing has rumble built in?  I'd be sad to lose the rumble feature.
13038  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 08:42:11 PM

Quote from: wonderpug on February 19, 2009, 07:57:40 PM

I'd say Abel (French dude) is probably one of the more advanced characters to learn how to use.  He relies a lot on a command throw (throws that require a special motion) and specials that require built-in combo followup attacks.  If you're looking for a "default" character you're almost certainly looking for Ryu and Ken, who are more or less the same they've been for the last 18 years. 

I know Ken and Ryu are the standards, but it seems to me that the first character choice should be the one to ease you into the game.

Quote from: wonderpug on February 19, 2009, 08:15:56 PM

Quote from: skystride on February 19, 2009, 08:09:25 PM

Seth on easy 1 round match is still hard for us mere plebes.

Just to make sure we're all on the same page, the easiest difficulty is "Easiest," not Easy, not Very Easy.

Yeah, I started on Easy, but didn't get very far.  On Very Easy, it was a decent challenge for me.  The rival was a bit tough, but I was able to pull it out in a reasonable number of tries, and then Seth came along and pooped on my party.  I will try Easiest, and I'm dumping Frenchy, but I'm still very damned annoyed.

I remember people complaining about the final boss in the last Dead or Alive game.  Seth seems way worse than that to me.

Honestly, I may see if I can cry to Best Buy and return it.
13039  Gaming / Console / PC Gaming / Re: Burnout Paradise : DEMO IMPRESSIONS! (newfangled poll too!) on: February 19, 2009, 08:36:42 PM
Legendary Cars are out, too.
13040  Gaming / Console / PC Gaming / Re: Street Fighter IV Impressions on: February 19, 2009, 07:40:07 PM

Quote from: KePoW on February 19, 2009, 07:03:57 PM

Quote from: Bullwinkle on February 19, 2009, 04:41:15 PM

Quote from: Chaz on February 19, 2009, 04:33:33 PM

Keep posting, guys.  Every time I read a post about stupid cheesy characters or the details of combo executions/fighting tactics (how deep you have to hit, long vs. short versions of attacks, etc), the more I realize this game is totally not for me.  This is good, because, well, this game is totally not for me.  Bring it on!

Yeah, I wish I'd listened to my doubts.

Quote from: Simon on February 19, 2009, 06:45:37 AM

I think I'm out already. I'm on Easiest, getting my ass kicked all the time, and just generally being more frustrated than having fun. Shame.

Same here.

Sure does look cool, though.

Yall are talking about Seth on Easiest?

If so, I'm not quite sure what the problem is... who are yall using?  I've beaten it on Easiest with about half the characters so far, and it's never been frustating (Medium or higher is totally different, so I have no tips for that).

As wonderpug said, you can beat Seth with the good ol' Jumping High Kick to Crouching High Kick almost every time.  Guess it depends on the character though, but it definitely works for Ryu/Ken/Sagat/etc.  Any character with a long reaching jumping High Kick should be very easy to beat Seth.  With other characters it's harder... let me know who yall are trying it with, and I'll try when I get back home tonight.

Just make *sure* you're playing on Easiest because the difficulty does not get saved.

Iall was playing on Very Easy and was planning on Easiest tonight.  My guy was the French dude who is the first character that pops up when you start, so I always take that to be the default (even though I had a strong feeling that he was probably a lame choice for the default). 

Annoyingly, after, no joke, an hour on the bastard, I finally was able to sweep him down then use the charge mid-attacks to knock him down again and repeat.  Not cake, but it worked and I was very proud of myself.  Then we go into round two and the cheating son-of-a-bitch pulls out about eighty new moves.  WTF?!  And he's computing my moves and countering like there's no tomorrow.  I spent more than two hours on this and was beyond frustrated that I had to quit without completing one Single Player Arcade round.  Seriously, designer-jackasses, I'm already admitting my lameness by playing in the ridiculous VERY EASY mode.  You named it that.  Why the F am I playing a guy who can wipe the floor of the high-tech-in-a-60s-way room with my ass?!  You call that easy?!  My TV came close to gaining a controller-shaped hole right in the middle of its screen last night.  And I don't know where I'm going to put all the hair I pulled out.  Grr.
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