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13001  Gaming / Console / PC Gaming / Re: Kingīs Bounty: The Legend => Demo available!! on: December 13, 2008, 12:39:42 AM
I've turned into a mostly casual gamer on my PC (ie lots of little games like the stuff at Big Fish Games).  Since moving to consoles, I rarely have time to sit at the PC.

I bought this game on a whim.

I've sat for hours straight already, and I'm just getting started.  I love this.  Best PC game I've played in forever.

I just wish I could play it without the DVD in the drive (should've bought it through Steam, I know).
13002  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 12, 2008, 08:09:46 PM

Quote from: denoginizer on December 12, 2008, 07:36:03 PM

Quote from: Bullwinkle on December 12, 2008, 07:11:46 PM

Games Radar has named it the best Co-Op of 2008, over Gears 2, COD:WAW, Resistance 2, Saints Row 2, and Fable 2.

Quote
Final Verdict 
After playing through this holidayís outstanding selection of co-op games, I have to give the nod to Left 4 Dead for providing the most consistently enjoyable experience. Left 4 Dead hits all the right notes. Itís easy to pick up and play, but develops by stages as new weapons and enemies are introduced. Teamwork and player interaction are vital, and add to the satisfaction of clearing a stage. The minute details create an organic setting that feels uncomfortably real. Each chapter fluidly escalates to a crescendo of gore-drenched fury as the players struggle to hang on till their saviors arrive to whisk them away to safety. By the end of it, you feel a real sense of camaraderie with your teammates. The only negative anyone could come up with was wanting more. Propers to Valve for creating the best co-op experience in a holiday season crowded with top-notch titles.

http://www.gamesradar.com/f/whose-co-op-is-best/a-20081210102356489020

It sounds like that guy hasn't played Gears 2's hoard mode with 3 other friends.  IMHO it does most of those things bettar than Left 4 Dead.  Plus it offers co-op through the entire campaign and full bot support for all of the other multiplyer modes.

It's not a guy, it's a team of 10 people.  The first thing they talk about in the GoW2 discussion is Horde mode, even comparing it to Helm's Deep.  They say it's great.  But there are some drawbacks.  And there are comments that co-op in Gears 2 can be more difficult than single player.

Here are some specific summing up comments:

Quote
Gears has always felt as if it was designed from the beginning with co-op in mind, rather than just throwing a second guy into the action. The frustrating parts are over quickly so they donít really bother me much in the greater scheme of things. I think Gears is the first series to really get co-op right...

...Horde is really the shining star that Iíll go back to play again and again. Campaign co-op is good, but in the same way all co-op play has been since Halo. Horde draws you in and really creates new gameplay experiences based on how your team is clicking or not clicking. The well-designed maps are more open tactically and let you try more stuff, rather than just proceeding down another corridor to the next shooting gallery.

It's not like they're saying Gears 2 is bad.  L4D is a really polished package, very specifically designed for co-op, is all.
13003  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 12, 2008, 07:11:46 PM
Games Radar has named it the best Co-Op of 2008, over Gears 2, COD:WAW, Resistance 2, Saints Row 2, and Fable 2.

Quote
Final Verdict 
After playing through this holidayís outstanding selection of co-op games, I have to give the nod to Left 4 Dead for providing the most consistently enjoyable experience. Left 4 Dead hits all the right notes. Itís easy to pick up and play, but develops by stages as new weapons and enemies are introduced. Teamwork and player interaction are vital, and add to the satisfaction of clearing a stage. The minute details create an organic setting that feels uncomfortably real. Each chapter fluidly escalates to a crescendo of gore-drenched fury as the players struggle to hang on till their saviors arrive to whisk them away to safety. By the end of it, you feel a real sense of camaraderie with your teammates. The only negative anyone could come up with was wanting more. Propers to Valve for creating the best co-op experience in a holiday season crowded with top-notch titles.

http://www.gamesradar.com/f/whose-co-op-is-best/a-20081210102356489020
13004  Gaming / Console / PC Gaming / Re: Xbox NXE Snowglobe! on: December 12, 2008, 04:19:30 PM

Quote from: jblank on December 12, 2008, 03:04:34 PM

Quote from: Canuck on December 12, 2008, 01:45:46 PM

And just like that Microsoft has been able to trump Home.  Didn't take much  icon_lol

icon_lol

That was funny. smile
+1
13005  Gaming / Console / PC Gaming / Re: PS HOME - IT'S OUT! on: December 12, 2008, 02:54:44 PM

Quote from: The Grue on December 12, 2008, 02:39:45 PM

Quote from: wonderpug on December 12, 2008, 02:28:35 PM


I think its biggest failing is that its prime target audience is the demographic that loves the Wii, and that demographic would rather buy a $250 Wii than a $400 PS3. 

I'm not sure that Wii people are their target demographic. 

I think pug means the casual crowd that Nintendo has successfully courted.
13006  Gaming / Console / PC Gaming / Xbox NXE Snowglobe! on: December 12, 2008, 01:38:46 PM
There's a snow globe available when you log in.  It plops all your friends in it with you, and you can shake them up and make it snow.  With goofy music, too.  And Happy Holidays scrolling in a bunch of languages. 

I love it.
13007  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: December 12, 2008, 01:37:00 PM
I enjoyed seeing all of you guys having a little party last night.  Cute.
13008  Gaming / Console / PC Gaming / Re: PS HOME - IT'S OUT! on: December 12, 2008, 01:36:04 PM

Quote from: Chaz on December 12, 2008, 05:30:45 AM

...Hey, arcade machines! Oh, only one person at a time can be on them...

As lame as Home is, this was the single most WTF moment to me.
13009  Gaming / Console / PC Gaming / Re: PS HOME starts on Dec 11 on: December 11, 2008, 09:58:07 PM

Quote from: Razgon on December 11, 2008, 09:38:26 PM

Well,perhaps they meant the OTHER 11th of december?

Although I believe the plan was to have Home out earlier in the day (I read some report where they were having last minute hiccups), the PSN store rarely gets updated until the evening (EST) on Thursdays, sometimes late.
13010  Gaming / Console / PC Gaming / Re: New 360 owner - suggestions please on: December 11, 2008, 09:56:04 PM

Quote from: Caine on December 11, 2008, 09:54:06 PM

full list of BC games, straight from the horse's mouth

from this, i recommend
crimson skies - fun take on air combat with good action and humor.  still stands up pretty well graphically.
indigo prophecy - if she didn't play it on the pc, it's worth a shot here
dreamfall - same as above
conker's bad fur day - a raunchy take on the mario 64 style of game

the only problem i see is being able to find good copies of many games these days. 

i recommend the saints row games.  1 is dirt cheap, and 2 is a ton of fun and has co-op.  (i forget if it's split screen though)

So sad that it hasn't been updated in more than a year.
13011  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 11, 2008, 08:55:27 PM

Quote from: denoginizer on December 11, 2008, 08:01:50 PM

Quote from: Caine on December 11, 2008, 07:52:47 PM

yup, and i found this out first hand after completing 3 or 4 of 5 parts of blood harvest.  it's kind of disappointing actually, but no matter.  it gives me more motivation for getting the genocidest achievement biggrin

not really, but i do keep track of my kill count.

We're both tired of playing through the first 4 levels of each campaighn.  This game really could use more content. I'm not really interested in versus mode and I've played all of the campaigns at least 4 times each while technically only "finishing" one of them. 

Have you tried versus?  At least give it a shot.  It adds something new to the mix.

Also, they are planning on dropping new content.  Possibly even soonish?  Do I remember that right?
13012  Gaming / Console / PC Gaming / Re: The 360 survival rate thread on: December 11, 2008, 08:53:06 PM

Quote from: skystride on December 11, 2008, 08:46:58 PM

Quote from: Purge on December 11, 2008, 05:48:18 PM

Quote from: skystride on December 11, 2008, 05:47:18 PM

# of 360's: 1
Longest streak: Launch unit


DOOM

Bring it on!  I'm taking bets mine survives until Xbox 3 comes out  icon_cool

You mean the Xbox 480.
13013  Gaming / Console / PC Gaming / Re: New 360 owner - suggestions please on: December 11, 2008, 08:52:32 PM

Quote from: mytocles on December 09, 2008, 10:48:34 PM

There is a newer Oddworld game - maybe even for the 360, but it's name escapes me now.  It has a character that looks a bit like Joe Camel, someone will know the name, lol.  The one I recommend, especially for anyone who isn't necessarily into shooters, is Munch's Oddysey for the original XBox.  It has a little of everything (even a bit of gore, but not realistic type yucky gore) and it's funny as well.

And you are right, going out is extremely overrated.  It's not bitterly cold and windy in Fallout 3!  Actually, it might be, but it's quite comfortable in my den...

Sleep well, don't let the zombies bite!  icon_razz

The awesome Oddworld: Stranger's Wrath is not backwards compatible, sadly.
13014  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Zombie Blasting Safe House Crashing Tongue Shooting Vomit Dodging Friday Night on: December 11, 2008, 08:50:17 PM
I'll join you on Friday, but it probably won't be until 11, unless the wife is extremely tired, then maybe 10.  She usually falls asleep on the couch, which lets me play "quiet" games until she heads into the bedroom.
13015  Gaming / Console / PC Gaming / Re: PS HOME starts on Dec 11 on: December 11, 2008, 03:50:06 PM

Quote from: Chaz on December 11, 2008, 03:39:08 PM

Quote from: Turtle on December 11, 2008, 02:18:57 PM

The point is that it's still extra features on top of its expanding library of games, and increased functionality that firmware brings.

Sure, pimping some home space is useless, but so are space points tied to achievements, as are trophies.  Nevertheless, it's often still fun and still cool to try.  Because let's face it, even if you're not interested in achievements, I sure you've gone out of the way to get at least one.

No one would ever buy a PS3 just to use home, just like no one would by a 360 just for avatars.  Everyone buys based on a variety of features and games.


The main difference between achievements and pimping your Home apartment is that achievements are directly tied into playing a game, which most of use buy consoles to do.  Pimping your Home space really doesn't have anything to do with playing a game (unless games start supporting trophies granting in-Home items).  Moreover, when you get an achievement, it adds to your gamerscore.  Whether you actually care about this or not, it's a metric that's instantly accessible by anyone looking at your gamercard.  If I want to see your Home apartment, I have to boot Home and then load into your apartment and wander around.  I suspect most people will do this once, and then not again.  Accessibility is important.

So even if I have gone out of my way to get a particular achievement, I've done so in the context of playing a game.  If I spend an hour decorating my apartment in Home, that's not really the same thing.

Supposedly, there will be a place in your Home space where you can display your trophies, so you playing can unlock stuff for Home, in a sense.  But even if it gave me a couch, I doubt I'd rush into my space to see it.
13016  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: December 11, 2008, 03:47:18 PM

Quote from: Brendan on December 11, 2008, 03:44:21 PM

With each DLC release, kathode will be receiving a lump sum payment enabling him to build out his classic car collection and finally make that move into Georgetown.

Seriously though - three releases in three months is fantastic support for the game.

Especially since they all sound like they could be near full games in and of themselves.
13017  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: December 11, 2008, 03:05:12 PM

Quote from: Turtle on December 11, 2008, 02:52:18 PM

Oh you poor thing.  Didn't I say there was a set of those stairs as a prize?

Now make your level so I can play it!  Tongue

Oh and, are you using the Grids?  When making anything that requires very exact fits and movements from parts, such as the supports for those stairs, use the grids.  I was having a ton of problems getting this piston, box, and magnetic switch setup working consistently since the I couldn't get the pistol aligned at a perfect 90 degrees, it would always end up off slightly and the friction and impact would eventually destroy the whole thing.

I am using grids.  Usually they work great and are very helpful.
13018  Gaming / Console / PC Gaming / Re: [ps3] littlebigplanet impressions... on: December 11, 2008, 02:43:29 PM
Well, I've spent weeks on these damn stairs.  I'd hate to think of the time spent trying to put it together.  Finally, I just gave up and, using some dissolve material and a button, I now have them drop in from above.  It actually worked out really well.  Of course, as soon as I'd finished and moved onto the next part, I found the exact kind of stairs I was looking for in, sitting there available as an item in the poppit.  I laughed until the tears were all gone.
13019  Gaming / Console / PC Gaming / Re: favorite game character 'relationships' on: December 11, 2008, 02:05:13 PM

Quote from: TheGameAh on December 11, 2008, 01:53:28 PM

George and Nicolet (I think that's her name) from the Dragon adventure series.

It's just Nico, isn't it?

That is a good pair.
13020  Gaming / Console / PC Gaming / Re: Fallout 3 -- DL content on: December 11, 2008, 01:35:04 PM

Quote from: kathode on December 11, 2008, 04:21:03 AM


Aw, I was hoping for screenshots of your haircut.
13021  Gaming / Console / PC Gaming / Re: [360] 1 year, 10,000 Gamerscore - an adventure on: December 11, 2008, 01:33:22 PM
I've had a shift in my achievement attitude lately.  While I don't think I was ever someone who actively sought out achievements, I would pull up the list at the start of the game, just to see what to keep an eye out for.  Most games do a good job of hiding the spoilers, but it's happened, so I stopped doing that.  But I'd still try to be aware of what might be coming up.  Now, though, I much prefer the surprise of them.  Not knowing it's coming and getting that little bloop is a nice little smile in the middle of a game.
13022  Gaming / Console / PC Gaming / Re: Left 4 Dead Impressions on: December 11, 2008, 01:29:10 PM
Yahtzee has his review up on Zero Punctuation.  He's pretty spot on (and overall very positive):

http://www.escapistmagazine.com/videos/view/zero-punctuation/459-Left-4-Dead
13023  Gaming / Console / PC Gaming / Re: PS HOME starts on Dec 11 on: December 11, 2008, 01:27:58 PM
This was the top tech headline in my news feed this morning.  I don't think Sony has made it into the top 5 news stories there all year.  They must be putting a lot of lettuce behind the marketing push.  Poor Sony.
13024  Gaming / Console / PC Gaming / Re: (Wii) Dragon Quest X Sorta Announced on: December 10, 2008, 10:14:43 PM

Quote from: Kevin Grey on December 10, 2008, 07:25:50 PM

Quote from: Bullwinkle on December 10, 2008, 07:24:29 PM

Quote from: Farscry on December 10, 2008, 07:17:14 PM

Quote from: kronovan on December 10, 2008, 06:52:13 PM

Quote from: Bullwinkle on December 10, 2008, 04:18:02 PM

Quote from: Farscry on December 10, 2008, 03:08:34 PM

Dragon Quest Swords on the Wii was gorgeous...

How was the gameplay?

I'm curious too. I passed on it because all the reviews I read mentioned it was short and over simplified.

It was a good rental from Gamefly. Short, fairly simple, but entertaining. It's basically a puzzle "shooter" (yes, you slash and stuff with the sword, but it's essentially a modified form of FPS when you boil it down to the basics) rpg. Puzzle, because half the challenge is figuring out the best way to tackle each combat situation. Shooter for obvious reasons. RPG because you still have some rudimentary equipment and levelling up, though it's not a particularly significant part of the game.

It was fun to play through once, but not really something I'd want to purchase.

I was thinking it would be down to $20 (or even $10) by now, but it's still $40 most places.

FWIW, I've seen it at Best Buy for $20.  But yeah I was surprised by how much it was going for most places.  I actually paid $20 for a copy on Ebay and was waiting for it to arrive when I saw it in BB. 

I was going to check at BB this week.  It's not even listed on their site, which often means it's in the bargain bin.
13025  Gaming / Console / PC Gaming / Re: [360] 1 year, 10,000 Gamerscore - an adventure on: December 10, 2008, 07:30:41 PM
You know, this came up for me the other day.  I was playing Left 4 Dead with someone, and he basically said, "Holy shit, that's some gamer score you've got there!"  I was flummoxed.  I'd never really thought about my score before.  I checked friends on my list, and my score is leaps and bounds above most of them.

I think it's because I play a lot of games.  Those little freebies in so many of them add up quickly.  Still, it's a little staggering.  Not 45,000 in less than a year, but closing in on 30K since launch is still pretty high, I think.
13026  Gaming / Console / PC Gaming / Re: (Wii) Dragon Quest X Sorta Announced on: December 10, 2008, 07:24:29 PM

Quote from: Farscry on December 10, 2008, 07:17:14 PM

Quote from: kronovan on December 10, 2008, 06:52:13 PM

Quote from: Bullwinkle on December 10, 2008, 04:18:02 PM

Quote from: Farscry on December 10, 2008, 03:08:34 PM

Dragon Quest Swords on the Wii was gorgeous...

How was the gameplay?

I'm curious too. I passed on it because all the reviews I read mentioned it was short and over simplified.

It was a good rental from Gamefly. Short, fairly simple, but entertaining. It's basically a puzzle "shooter" (yes, you slash and stuff with the sword, but it's essentially a modified form of FPS when you boil it down to the basics) rpg. Puzzle, because half the challenge is figuring out the best way to tackle each combat situation. Shooter for obvious reasons. RPG because you still have some rudimentary equipment and levelling up, though it's not a particularly significant part of the game.

It was fun to play through once, but not really something I'd want to purchase.

I was thinking it would be down to $20 (or even $10) by now, but it's still $40 most places.
13027  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: December 10, 2008, 05:03:54 PM

Quote from: Mithridates on December 10, 2008, 01:48:40 AM

Quote from: jersoc on December 10, 2008, 12:08:49 AM

played most of the no doubt cd, good stuff. i'm just a girl is a blast to play. also ex-girlfriend is now featured in 2 HMX games. fun fact to toss out to your friends if you want.

"Hey, guess what?  This guy that I don't actually know from an online gaming board, his ex-girlfriend is now featured in 2 HMX games.  What does she do? No idea.  Isn't that amazing though?"   icon_biggrin

This gave me a giggle fit.  I was going to use some sort of LOL thing, but, embarrassingly, nothing really described it as well as "giggle fit."
13028  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: December 10, 2008, 04:57:30 PM

Quote from: Knightshade Dragon on December 10, 2008, 01:51:38 PM

To all of these endgame discussions I pose the questions that I put in my review:

More than any other Prince of Persia game, this title has more questions than answers.  The game takes place in Persia (at least that much is clear, voice acting notwithstanding), but little else is known.  Is this the same Prince?  Is his donkey Farah actually a donkey, or is this the Prince trying to find Princess Farah?  What about the gauntlet?  What it its origins?  Where did the Prince obtain it?  Is it a hold-over from Prince of Persia: Warrior Within or Two Thrones?  There is so much that is unexplained, and having completed the game I canít promise you that much of it will be any more clear at the end.


I think there are ties to previous titles based on the ending.  I think we'll find a lot of answers to those questions above in the next title.

Answers:  No.  A donkey.  It's a game device.  It was created to allow for gameplay (like the plates).  Somewhere in the past that let him use it for gameplay.  No.

Mostly I'm being goofy.  There may be something to the gauntlet.  In general, though, I think you're creating questions where there aren't any.
13029  Gaming / Console / PC Gaming / Re: PS HOME starts on Dec 11 on: December 10, 2008, 04:48:42 PM

Quote from: CeeKay on December 10, 2008, 04:20:26 PM

Quote from: The Grue on December 10, 2008, 03:18:47 PM

you have to purposely launch into it

at least they're doing something right.  that reminds me, I'll have to check and see if someone has done a NXE theme for the PS3 to replace my old 360 Blades theme.

I think they would have a massive revolt on they're hands if you had to use Home as the main interface.

Where did you find said Blades theme?
13030  Gaming / Console / PC Gaming / Re: (Wii) Dragon Quest X Sorta Announced on: December 10, 2008, 04:18:02 PM

Quote from: Farscry on December 10, 2008, 03:08:34 PM

Dragon Quest Swords on the Wii was gorgeous...

How was the gameplay?
13031  Gaming / Console / PC Gaming / Re: PS HOME starts on Dec 11 on: December 10, 2008, 04:14:44 PM

Quote from: Godzilla Blitz on December 10, 2008, 02:22:52 PM

I wonder if this is a move of desperation to bolster PS3 sales for the holidays. Be interesting to see how functional things are.

Things are functional, just boring.

However, I'm not completely sure it'll bomb.  Second Life was HUGE, and I never played it more than a couple of minutes.  I know Home isn't my thing, but it's exactly right for many people out there.

On the other hand, Second Life worked on a system that people already had.  And, I'm guessing here, but I don't think the PS3's current install base includes the casual gaming crowd.

Never mind.  It'll bomb.
13032  Gaming / Console / PC Gaming / Re: The 360 survival rate thread on: December 10, 2008, 04:10:41 PM
I'm on my third.  However, this last time was not a RROD.  The video just crapped out.  I called customer support a number of times, hoping to get one of the extra-helpful guys who would do me a favor, but it just didn't happen.

On the extremely plus side, I was able to exchange my 360 at Costco!  And now, due to their extremely member-benefitting exchange policy, I can have an "instant repair" if it ever happens again.
13033  Gaming / Console / PC Gaming / Re: Mirror's Edge on: December 10, 2008, 04:06:23 PM

Quote from: Chaz on December 10, 2008, 03:42:14 PM

I think if they'd made the runner vision draw paths for all the potential routes when you were under fire (but not when you weren't), it would have given you the "escape by the skin of your teeth" feeling during those sections, while maintaining the puzzle platforming element of the rest of the game.

That would have been a great addition.
13034  Non-Gaming / Off-Topic / Re: What do you read, or post, on GT? on: December 10, 2008, 12:16:39 AM

Quote from: mytocles on December 09, 2008, 07:57:47 PM

Quote from: Bullwinkle on December 09, 2008, 05:47:30 PM

Quote from: CeeKay on December 09, 2008, 04:09:52 PM

I post in the correct forums  Tongue

Hey, yeah, shouldn't this be in Off Topic??

 ban Or would that bring our female quotient dangerously low?   icon_wink

O-M-G... sry, srsly, rly srsly sry...

Hello, my name is Myto and I have a problem... no, not that one - insomnia.   The first step of my 12-step recovery will be to never start a new thread at whatever ungodly hour it was that I started this one!  And since my memory stinks as well, the other 11 steps will be the same as the first, if I remember that there are supposed to be 12. icon_redface

Plus, I will somehow manage to BAN myself, with no help from the rest of you clowns (staring down Bullwinkle here, do you feel my Rays of Wrath on the back of your neck yet?)

Actually, I am from GT Quality Control, and I was just testing you - most of you Failed!

Now, wtf was this topic about?   Tongue

Oh, and +1 to Pug for his answer.  I love succinct irony.  icon_lol

I was just kidding, really.

I'm glad it was in Consoles, or I never would have seen it.   icon_biggrin
13035  Gaming / Console / PC Gaming / Re: favorite game character 'relationships' on: December 10, 2008, 12:10:09 AM

Quote from: Autistic Angel on December 09, 2008, 10:19:07 PM

In Sands of Time, I always liked the way that Farrah would exclaim, "Look, a crack!" and immediately wedge herself into the tiniest, most claustrophobic hole she could find.  It always made me think, "Wow, she'll do almost anything to get time away from the Prince!"

Also, I'd like to add Minsc and Boo from the Baldur's Gate games to the list. thumbsup

-Autistic Angel


These are probably my two favorites.
13036  Gaming / Console / PC Gaming / Re: [Wii]Sweet Jeebus! on: December 10, 2008, 12:09:16 AM

Quote from: Autistic Angel on December 09, 2008, 07:23:21 PM

Quote from: kronovan on December 09, 2008, 07:19:39 PM

BTW We haven't had Loblaws in BC for over 30 years.

It's been nearly three years, here, though I understand there's a movie in the works.



-Autistic Angel

Bob Loblaw may be my favorite character name of all time.  Arrested Development also has my favorite name for a boat: The Sea Ward.
13037  Gaming / Console / PC Gaming / Re: Midnight Club: LA Impressions on: December 09, 2008, 07:23:44 PM
http://www.evilavatar.com/forums/showthread.php?p=1691020#post1691020


Quote
Midnight Club: LA Being Patched to be Easier

--------------------------------------------------------------------------------

The biggest complaint that I hear over and over about Midnight Club: Los Angeles is that its just so groin grabbingly difficult that its not fun. While the series has always been hard, it hasn't garnered this much ire for being so unforgiving. So, Rockstar is going to be throwing a patch out at us that'll address this aspect. N'Gai Croal over at Newsweek has this interesting news.

Quote
Quote:
"Obviously, we like to listen to our fans," says Barrera. "We've done a bit of tuning on the dynamic race structure so that early on, it will be easier for novice players to get to the later races." Asked how they achieved this, Barrera says they wanted to keep it feeling natural, so they focused on how and how often the computer-controlled cars screw up on turns and intersections rather than on the rubber-band approach to A.I. that typifies many racing games. The tweaks, we're told, cover roughly the first third of the game.
 


Color me interested.
13038  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/08) on: December 09, 2008, 07:19:03 PM

Quote from: Caine on December 09, 2008, 07:02:09 PM

Quote from: Bullwinkle on December 08, 2008, 09:49:49 PM

Quote from: Caine on December 08, 2008, 07:53:28 PM

possibly meteos wars, but after the demo is played. 

as persona 3 fes is still in the shrinkwrap, i will not be getting p4.  my honeymoon with jrpg's is over.

I'm in the same boat, but I haven't given up entirely on JRPGs.  Slogging through DQ4 is wearing me down a little.

damn, what are we, the same person?  i am about halfway through chapter 2 of dq4.  i hope it keeps my attention the way dq8 didn't. 

Maybe I'll change my username to Able.
13039  Non-Gaming / Off-Topic / Re: What do you read, or post, on GT? on: December 09, 2008, 05:47:30 PM

Quote from: CeeKay on December 09, 2008, 04:09:52 PM

I post in the correct forums  Tongue

Hey, yeah, shouldn't this be in Off Topic??

 ban Or would that bring our female quotient dangerously low?   icon_wink
13040  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: December 09, 2008, 05:45:22 PM
I see what Semi is saying (and the repeated use of fur-tile was rubbing my ears the wrong way, too).  The whole buddy/romantic dialogue system takes a lot of the weight off of the story (although I also agree that it adds weight to the ending).  And because of the non-linearity of the worlds, there's no build to that romantic tension, really (though somehow they managed a little bit of it).  It's nowhere near as layered and slow building as Sands of Time.  However, it is snappy, amusing dialogue, for the most part and elevates the whole effort, IMO.

The graphics cannot be praised enough.  There haven't been a lot of comments about the art style (and the evolution of cel-shading which I, too, have always loved), but I think that's because it's a given.

I never really liked the fighting in any of the last gen PoPs, but this is worse.  Combos could be really amazing, but frequently you couldn't go into combo mode because you had to block after your first hit.  I also found that the game would put the boss into a non-Elika state after I had sent her their way.  Frustrating.  And the QTE button presses in the middle of button mashing fighting is just ridiculous.  The best things about the battles was that there weren't a lot of them, and you could usually tell when they were going to come.

It seems like there are sounds that come from the orbs, but they're pretty ineffective.  For the next game, I hope they implement a system closer to the one in Crackdown.  Or maybe you can have Elika guide you to them.  I ended with a number in the 850s I think.  The completionist in me would have liked all of them, but I spent way too long early on trying to do that and there were some that I just never, ever found.

The plate system is also a big weak spot.  I still don't get why there are three that boil down to the same thing (a jump, a longer jump, and a fly) especially since they can all be any length and send you off into any random direction.  The green one was okay.  These things disrupted the flow, to me.

But the flow is what really worked for the game, apart from the story (and graphics, as I almost forgot to mention again).  There's a rhythm to it that's really wonderful and gets me past the above annoyances.

I have a question on the ending, which I will ask with the reinstated spoiler tag:

Spoiler for Hiden:
Is it possible to just walk off, back the way you came into the place, maybe?  It doesn't seem right that they would let you just shut off the console with things left to do.  That's not really an ending that way.
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