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121  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/16) on: June 16, 2014, 02:06:18 PM

Quote from: EddieA on June 16, 2014, 01:28:04 PM

Quote from: Bullwinkle on June 16, 2014, 01:15:08 PM

Quote from: EddieA on June 16, 2014, 12:52:40 PM

Pushmo World looks good, but I still haven't finished the first game or Crashmo on 3DS.  It doesn't look like they're doing the discount for owning Pushmo, so I'll probably wait on that.  Battle Princess of Arcadia is a maybe based on price.

Pushmo World isn't a port, though.  It's a new game.

Are you referring to the discount?  In Europe, they're offering 30% off Pushmo World if you own either of the 3DS games.  It doesn't look like they're offering the discount in the US.

Ah.  Hadn't heard about that.  Probably in their best interests that I hadn't.
122  Gaming / Console / PC Gaming / Re: Wii U on: June 16, 2014, 02:05:26 PM

Quote from: Lordnine on June 14, 2014, 01:53:10 AM

Quote from: Fireball on June 13, 2014, 08:31:26 PM

rkm1977
Not found.  icon_cry

Quote from: Fireball on June 16, 2014, 02:00:13 PM

Sorry, try rkm1701

How old are you?!
123  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/16) on: June 16, 2014, 01:15:08 PM

Quote from: EddieA on June 16, 2014, 12:52:40 PM

Pushmo World looks good, but I still haven't finished the first game or Crashmo on 3DS.  It doesn't look like they're doing the discount for owning Pushmo, so I'll probably wait on that.  Battle Princess of Arcadia is a maybe based on price.

Pushmo World isn't a port, though.  It's a new game.
124  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 16, 2014, 12:26:56 PM
Interesting Eurogamer article about the shift in messaging from "the power of the cloud" to "dedicated servers" and what that means, if anything.

It turns out, by the way, that the cloud demo shown a few months back with a building being blown into little bits was directly related to Crackdown.
125  Non-Gaming / Off-Topic / Re: Casey Kasem passed away today at the age of 82 on: June 16, 2014, 12:11:28 PM
No one said "Zoinks" like Casey Kasem.
126  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: June 16, 2014, 12:10:02 PM
Level 8 came way faster than I was expecting.  Also, I didn't know that was the cap, and I was a little irked, since I had just bought some sweet Level 9 gear in anticipation.  Why are they even available??
127  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/16) on: June 16, 2014, 12:06:49 PM
Pushmo World
128  Non-Gaming / Off-Topic / Re: [FILM] The Interview - Rogen and Franco kill Kim Jong-Un on: June 14, 2014, 06:10:56 AM

Quote from: EngineNo9 on June 13, 2014, 10:28:08 PM

Also, I'm not sure I would go so far as to call this a "FILM".  slywink

I guess I saw the bracketed information as an overall category that whatever comes after falls under. "Film" is a category, "Movie" would be a specific item under that category.

May have just been a quirk of my mind for the day, though.
129  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: June 13, 2014, 08:48:23 PM

Quote from: Roguetad on June 13, 2014, 08:41:22 PM

Quote from: msteelers on June 13, 2014, 07:23:08 PM

I've been toying with Sky Force, but I'm really not good at the game. That's probably what has prevented the game from getting its dirty hooks into me.
It has an old school feel to it.  I think that's what keeps pulling me in.  It's not easy.  When I upgraded to Wing Cannons, and then Missiles, it got noticably easier.  I think we're meant to go back and replay earlier levels after upgrades to unlock more medals (and earn more stars).  I'm still impressed with the graphics.  It's one of the best looking games that I have on the iPad.   

I actually haven't even played anything but the first level!

The completionist in me wants to get all of those shiny trophies (for saving all the guys, shooting all the guys, not getting hit by the guys and something else guy-related) which increase multipliers.  I just got the shoot all the guys one, which leaves me with not getting hit and I've done them all, then level 2!
130  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: June 13, 2014, 03:47:47 PM
Did you have to do anything to get in the alpha or did it just kind of happen?
131  Non-Gaming / Off-Topic / [FILM] The Interview - Rogen and Franco kill Kim Jong-Un on: June 13, 2014, 01:24:05 PM
Yeah, that's the concept.

TRAILER


Although I was originally given the impression that Rogen and Franco would be playing themselves, that turns out not to be the case.  Still, looks good.
132  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: June 13, 2014, 03:46:02 AM

Quote from: Roguetad on June 12, 2014, 04:13:19 PM

I've been playing a lot of Sky Force recently.  It's very polished.  Excellent graphics.  IAP is typical timers for upgrades, silly prices for upgrade components, etc.  I'm still able to enjoy the game without dropping any money.  With that said, like other freeware IAP games, I wish there was an option to just buy the app.  I'd like to reward the developers, but I'm not rewarding the IAP model.

https://itunes.apple.com/nz/app/sky-force-2014/id717233547?mt=8


Sky Force has been eating a lot of my time lately, too.  I keep coming back to it.

I've maxed out health and the weapon, but everything else is insanely priced.  Still, I expect I'll get to some of them as I can't seem to stop.
133  Non-Gaming / Off-Topic / Re: [Film] Christopher Nolan - Interstellar on: June 12, 2014, 01:17:46 PM
So, NASA put together a prototype of a warp drive spaceship that could get us to Alpha Centauri in two weeks.



Sexy and powerful.

And of course they named it Enterprise.

Lines like this from Dr. White have me in an OMG state:

Quote
Perhaps a Star Trek experience within our lifetime is not such a remote possibility.

134  Non-Gaming / Off-Topic / Re: Dumb and Dumber To on: June 12, 2014, 12:45:02 PM

Quote from: EngineNo9 on June 12, 2014, 12:22:34 AM

Quote from: Gratch on June 11, 2014, 10:01:00 PM

Quote from: Bullwinkle on June 11, 2014, 12:07:10 PM


I wasn't expecting to, but I laughed.  Heartily, even.

I didn't.  I think those 20 years have just been too long, not into that humor at all.

Count me among the laughing crowd.  I was surprised at how easily I forgot about all that time, honestly.  

I thought I might have moved past this type of humor, too, but the catheter thing had me guffaw.  The old lady thing was a little borderline, but in the end, I laughed.
135  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: June 12, 2014, 12:38:31 PM

Quote from: TiLT on June 12, 2014, 05:29:56 AM


That seemed to clearly be the intention from all the "one last time" dialogue in the trailer and the subtitle of the damned game.
136  Gaming / Console / PC Gaming / Re: [PS4] Bloodborne (previously known as Project Beast) on: June 12, 2014, 12:36:43 PM

Quote from: Roguetad on June 11, 2014, 08:28:13 PM

Quote from: Greg Wak on June 10, 2014, 11:35:19 PM

God Damn it! I so want to love these games. But to those people who say with Dark Souls if you just take your time and learn the moves you will not have a problem I call BS. At least BS for me. I'm a very methodical player and yet in DS I just died over and over and over. I grind my way to a new area like New Lordos and just get wiped immediately. I've been playing these games for 30+ yrs. I'm not an idiot. But DS just crushed me. Yet I love the idea of these games and 80% of them I love. I so wish they would have a real easy mode. The purists would scream bloody murder but if it's optional I can't see who it would hurt. Go ahead and flame me if you want.
I got sucked into Dark Souls when it first came out.  It's very unforgiving, and at times incredibly frustrating.  It's also a dreary gaming experience without much sense of hope, by design.  It requires a level of precision that most rpgs don't.  The biggest requirement is dying...a lot.  Just as you said.  Dying over and over again to learn what to do (unless you consult a walk through guide).  The player has to be ok with that...dying a ton. 

As soon as I started to feel confident I would enter a new area and be humbled again until I learned what to do.  Or I would struggle to match what my brain knew it had to do with the timing and precision of actually doing it.  I think you have to be a tenacious glutton for punishment, or have a really good sense of humor to make it through the Souls games (or both).     

If you like that style of gameplay, but are not a fan dying over and over again, Dragon's Dogma is a nice alternative.  It's a bit easier, with faster paced combat.

I don't know how FromSoft could preserve the esscence of the unforgiving game experience while having an easy option.  I think that's their entire marketing hook.  Be prepared to die and all that.

   

   

This is basically it.  Dying is a tool.  You don't get punished significantly for it, except for being put back much further than you'd probably like. 

I got pretty far into the first one, but the second one just seemed a little much to me, for some reason.  It may be because I put enough time into the first one that the idea of really doing it again was exhausting.  That's the thing: you've got to have time and patience to make it through these.  I don't have enough of either any more.

Although I do wish they did away with the background aspects of the game.  There was that whole system in the first game with the white something that would build up and it would trigger something and there were some weird hoops to jump through to increase your stats.  That whole side of it was overly complicated and mind numbing.  I'm still confused by it, clearly.  The second one had the campfires but you also had to have the kindling for it or something.  IIRC, they streamlined that for the third one, but I stopped paying attention by then (Was there a third one?).

Of course, the setting for Bloodborne seems like something I'll respond to more, and I have essentially skipped everything since the first one, so I'm sure I'll try it again.


137  Gaming / Portable Gaming & Apps / Re: Apple banning apps that reward video ads/sharing on: June 12, 2014, 12:26:28 PM
I don't mind the videos (though I generally don't use them), but I really can't stand being nagged to log my idle hours on FB.  I also hate being given the impression sometimes that I'm missing out on some aspect of the game by not doing so.
138  Non-Gaming / Off-Topic / Re: Dumb and Dumber To on: June 11, 2014, 08:05:32 PM

Quote from: Roman on June 11, 2014, 06:15:04 PM

At work now so I haven't clicked the link but last night on Fallon they showed a trailer. 
Suffice it to say that I laughed - in the trailer I saw there was an instance of them looking for diamonds under an old lady. There was talk of a turkey and giblets and some dust. 
I'll remember that for quite some time to come.

From what I've heard, this is the same trailer.

139  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Battlefield: Hardline on: June 11, 2014, 12:20:23 PM

Quote from: ATB on June 11, 2014, 12:16:19 PM

Quote from: EngineNo9 on June 11, 2014, 04:23:12 AM

I played a few matches of each type today.  I know I tend to be a bit cynical and negative in general anyway, but it's really hard not to just rip on this game for being basically a straight up Battlefield mod.  Same UI and everything. 

BLERG!

This make me sad sad sad.

But without the same UI, there is no reason to call this Battlefield at all.
140  Gaming / Console / PC Gaming / Re: E3 2014 on: June 11, 2014, 12:10:23 PM

Quote from: Autistic Angel on June 11, 2014, 11:16:50 AM

Quote from: Bullwinkle on June 11, 2014, 04:29:59 AM

There was also a comment about not needing the right tool  to progress.  Not sure how that'll work and keep the Zeldaness.


Isn't that more or less what they did with the 3DS game A Link Between Worlds?  Offer item rentals so that players had more flexibility in how they wanted to progress through the game?

That's an earnest question -- I'm only relaying what I've read about that game.

As far as the WiiU game, I'll go on record right now that I'll be shocked if it meets the expectations people are forming after hearing Nintendo compare it to Skyrim.  I bet their goal is to make the world a lot bigger, with more distance between destinations and lots of little secrets and challenges to complete as you explore.  Unfortunately, the comparison point they've chosen also implies it'll have hundreds of quests, crafting systems, and lots of freedom of choice -- all RPG mechanics which Nintendo has zero experience implementing and, frankly, would fit a Zelda game very poorly.

Let me be clear: I own a WiiU, Zelda is one of my all-time favorite game franchises, and I would probably slide-tackle Destructor-kun out of the way to get my hands on this game even a few seconds earlier.  In fact, I'll probably go out of my way to make sure that exact thing happens.  I just don't think the finished product will make anybody say, "Wow, comparing this to an Elder Scrolls game wasn't ill-conceived at all!"

-Autistic Angel

Nintendo never compared it to Skyrim.  They only were mentioning how you could visit the mountains in the distance when referencing how big the world is (which is something that triggers thoughts of Skyrimfor a lot of people, I think).

Also, you're right about the item rental shop in the latest 3DS Zelda, but that world was a lot smaller, which made that a manageable system.  Also, as you got into a dungeon, it usually became clear which tool you needed to go rent.

141  Non-Gaming / Off-Topic / Re: Dumb and Dumber To on: June 11, 2014, 12:07:10 PM
TRAILER
142  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Battlefield: Hardline on: June 11, 2014, 04:34:01 AM
I liked the modes on offer here quite a bit (though, yeah, they'd better have a lot more to offer if they're making it a full release).

However, I found the current balance to be waaaay too chaotic.  There were a number of times where I spawned and couldn't even get close to having my bearings before I was dead (it may not be one shot like R6, but it feels awfully close).  The wait to respawn is quite painful.  In the moments where I did get in the fray, it was nearly impossible to keep track of what was going on or who was where.
143  Gaming / Console / PC Gaming / Re: E3 2014 on: June 11, 2014, 04:29:59 AM

Quote from: EngineNo9 on June 11, 2014, 04:25:54 AM

Quote from: Ralph-Wiggum on June 11, 2014, 04:16:17 AM

Haven't most Zelda games been open world? It seems like in most of the ones I've played, you could pretty much go anywhere you want except certain areas were blocked off until you found whatever tool you needed (bombs, boomerang, etc.). How is this Zelda going to be different?

They have all been sort of illusions of open world, with the content in locked off dungeons or like Wind Waker had you going on the boat to small islands and still locked off by needing certain items.  Supposedly this is going to be more like Skyrim, just a giant open world and you can truly go anywhere.  I'm certainly hoping for that.

There was also a comment about not needing the right tool  to progress.  Not sure how that'll work and keep the Zeldaness.
144  Non-Gaming / Steals and Deals / Re: PSN Best of E3 sale on: June 11, 2014, 12:38:25 AM
It looks like the prices have changed.  If you click on the link in your quote, it takes you to the same page, but with different prices listed.
145  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 10:36:28 PM
Anyone there (or trolling the web for E3 news) hear anything about Stick of Truth coming to PS4?
146  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 08:26:24 PM

Quote from: farley2k on June 10, 2014, 08:07:42 PM

10 minutes of Captain Toad

Well worth watching.

That really does look great.  And it looks ready to go!  Is this another 2015 release?

EDIT TO ANSWER:  No!  According to Game Rankings, Toad will see the light of day his headlamp in Q4 2014!
147  Non-Gaming / Off-Topic / Re: Marvel + Netflix = Daredevil, Iron Fist, Luke Cage, Jessic Jones, Defenders on: June 10, 2014, 08:21:08 PM
Kingpin has also been cast.

IMO, Vincent D'Onofrio is an interesting choice.  The good kind of interesting.
148  Non-Gaming / Steals and Deals / Re: PSN Best of E3 sale on: June 10, 2014, 08:09:29 PM

Quote from: Scraper on June 10, 2014, 07:04:04 PM

MGSV on the PS4 is showing up as 20.99 for me. The PS Blog says it should be $18.99.

I'm seeing Ground Zeroes at $18.99 (but it looks like it should be $14.69).
149  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:45:34 PM
Apart from Splatoon, which didn't look like much of anything when it started and turned into the game I'm most interested in, this didn't do enough.

Like everyone else, too many games coming in 2015.  And not enough surprises.  Not even enough expected reveals (although Zelda looked cool).

And nothing about price drops or early adopters reward programs.

Still, there was very little that didn't interest me at least a little, and some of it looked quite cool.

Also, Nintendo does tend to leave some stuff for the show floor, so we'll see if there's more.
150  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:34:47 PM
Xenoblade Chronicles and now something called Mario Maker which is looking like Mario meets Little Big Planet in which you design your own Mario levels.

That could be cool, though the clip was a little bland feeling, IMO.


And now Splatoon, which is 4x4 area control action game where you're spraying an area with your color, trying to dominate with your color.  Also, you can switch between a shooting human and a squid (who can swim in the colored ink).

You can also use the evolving Wii U pad map to hop to your allies' location.

Lots of innovative ideas in this one.  I think this could be something.

Also, 2015.
151  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:31:11 PM
Looks like they're resurrecting one of the best Kirby games from the original DS in Kirby and the Rainbow Curse.
152  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:29:52 PM
I'm excited about Hyrule Warriors, but this presentation is fluffy and boring.

They're saying the same things over and over.
153  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:27:20 PM
Bayonetta 2 will include Bayonetta 1.

I may make it through the first one this time.

Did Bayonetta get a haircut at the end of the first game?
154  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:24:09 PM
Link is in aqua, not green.  And he looked even more feminine than usual.

To the point that I wonder if this isn't a new character (or at least our first female Link).
155  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:21:46 PM

Quote from: Caine on June 10, 2014, 04:20:56 PM

Legend of Zelda, talking about world creation.  Sounds like they are going to expand the world out a lot

Looks gorgeous, too.

Quote from: Caine on June 10, 2014, 04:21:36 PM

They are taking a page from Skyrim.  "Walk to those mountains."   Nice. 

They said this same thing in Witcher 3 last night, IIRC
156  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:19:30 PM
Captain Toad looks cool.  I liked those bits from the recent Mario game.
157  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:17:23 PM

Quote from: Caine on June 10, 2014, 04:14:05 PM

Yoshi's Wooly World.  Filled with the same charm as LBP and has a great look

It's weird that they tried to distance this from Kirby's Epic Yarn (which was good), when they're clearly from the same DNA.

The Yoshi game seems to be doing a lot more, though.

And 2015.
158  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:11:13 PM
Miiis will fight in Super Smash Bros.

And Wii has co-opted Skylanders with Amiibo.  Interestingly, it'll work in other games and will work with Skylanders and Disney Infinity characters and is already built into the Wii U controller.
159  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 04:05:40 PM

Quote from: Caine on June 10, 2014, 04:01:11 PM

well, Nintendo started off their event with an odd sequence

With his pounding on his boss and getting his ass kicked by Mario in an empty black space, it felt like we were getting insight into Reggie's psyche.
160  Gaming / Console / PC Gaming / Re: E3 2014 on: June 10, 2014, 03:27:16 PM

Quote from: Caine on June 10, 2014, 02:49:02 PM

Quote from: leo8877 on June 10, 2014, 01:37:35 PM

Quote from: TiLT on June 10, 2014, 01:36:48 PM

Quote from: Scraper on June 10, 2014, 01:34:29 PM

Doesn't the remote play go from the PS4 to the router and then to the Vita?

I think it supports both going through a router and communicating directly with the Vita. You can change between the two methods at will. Using the router is supposed to be more effective though (which is kind of strange).

Yeah it supports both and neither seems to work.  Alas for another thread!  I was just venting.
I'd read that the direct connection doesn't support remote play out of the house, but tbh, I haven't tested it.  I'll remote and check what settings I have it on now when I get a moment.  

The PS4 E3 app was a huge failure, but I think they tried to make it happen without testing it as the ustream url suggests it should have been playing in the app instead of the browser.  The other tabs are useless until the populate content.  I have to question why they would bother having the app at all when the other tabs all say to come back on 6/10 when their conference was yesterday.  

This crap-ass app made me miss 15 minutes of the presser last night.
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