While I agree with everything said, this also applies:
Look, gun to my head, if Big Trouble in Little China needed to be remade, I’d probably put the Rock at the top of the list to play Jack Burton. He’s an action star with great comedic timing, But still, the opportunities for this to go horribly, horribly wrong are immense. First of all, does the Rock realize Jack Burton is the bumbling sidekick in this movie? Can the remake somehow perfectly straddle the line between action and comedy like the original? Will it accidentally cross over into racial insensitivity? Won’t a huge summer blockbuster budget intrinsically change the movie’s identity, no matter how faithfully they try to recreate it?
I agree that this will likely fail, but I kind of like the idea of someone of the Rock's stature being the inept action hero who doesn't actually get to participate in the action much.
I focus my love of BTILC on the moment at the start of the final big battle where Burton points his gun at the ceiling and screams in inspirational rage only to be knocked unconscious by the debris falling from the ceiling.
If they can keep that kind of magic happening with someone like the Rock posturing throughout, it could be great.
OTOH, if Dwayne tries to do a John Wayne impression, I think they're sunk.
The more distance I have from the spectacle, the less I remember this movie fondly.
Here's what I thought:
Spoiler for Hiden:
Plotline: Run away from the big badguy and head to the green land. Discover it is gone, run back.
Hardy showed up, wore a cut-down mask, and struggled between being a passenger and trying to NOT seem like Cane (and at moments failing miserably). Frankly, if Tom (Max) wasn't in the movie, how much of the movie would be lost? He didn't seem crazy, or mad, just that he had these visions that only plagued him at the most inconvenient times (with one exception).
Nux (Hoult) and Furiosa (Theron) were the heroes of the story. Heck, I liked the wives far better than anything "Max" had to offer.
The special effects were refreshingly good, but the vehicles (after seeing three or so) lost their inventiveness and put me in a position where I, like the people subjugated to what seems to be a tribute to Lynch's portrayal of Vladimir Harkonnen, was starving for something of substance.
I look forward to seeing what possibilities Miller can carve out of the modern version of this world - and much like the history of The Hulk with Bana and Norton, I hope George is brave enough to ditch the dead weight and find someone who can actually bring the role of Max to life.
Well, the Bana Hulk was not a success, and Norton was a pain in the ass to work with. I think Hardy will be around for the next one.
I do agree, though, that he was almost inconsequential to the story.
But mad? Yes. Infinitely more than in any of the earlier films. They showed it to us repeatedly.
Here's a question for you: Max said he was in it to survive, and yet, he kept trying to head out on his own in a landscape that doesn't lend itself well to that. And where the hell was he going at the end?! His best possible chance at survival is staying in that balanced, water-filled, soon to be well-ruled city, but he headed out with a grumbly nod. He's mad, all right.
Quote from: EngineNo9 on May 30, 2015, 08:51:58 PM
Quote from: Destructor on May 30, 2015, 07:56:35 PM
Don't forget about the DLC locked into hard to find $12.99 (or whatever to costs to get them) Amiibos.
Limited availability DLC. Now there's a term I thought I'd never ever use.
I wasn't really aware of any DLC locked to the Amiibos...is it anything more than some skins for customization? In general I've just assumed all Amiibos are crap because they don't add anything useful to the game.
This one actually has some sort of Challenge Level that unlocks. IIRC, it's like a series of time trials for levels in single player or some such.
Quote from: EngineNo9 on May 29, 2015, 10:29:22 PM
Quote from: Lordnine on May 29, 2015, 08:19:51 PM
I am interested in hearing more about the single player.
Me too! I'll try to give that a try tonight when I get home or tomorrow morning, but I'm definitely interested in hearing what other people have to say about it.
I gave it a run up to the first boss. Very Nintendo and a decent amount of fun. Not too challenging before the boss, and the big bad was definitely a step up, but also not grueling. I'm sure the challenge will build, though. Seems like a nice learning curve. These first three were borderline tutorials, but there are thirty in all, so they've got time to build.
For me, the most interesting part was trying to find the hidden scrolls on each level. I missed the second one and, being a completionist, had to go back. That one took me a while, too, though it should have been more obvious, once I found it.
When I found myself back in the weapons store after more multiplayer, I was surprised to hear the salesman ask about a blueprint I'd found (it was a nearly unmissable scroll from the boss). Turns out I'd unlocked a new weapon. Sadly, it was just a variation of the lame starting weapon, but it made me curious what else might be hidden in the single player section.
I have to say, I don't understand the decision to limit the game to only two possible levels each day. That seems daft and limiting to me. I just rolled with it in the demo, because I figured it was a demo, but that's just the kind of decision that makes you scratch your head.
Almost as baffling is not having any sort of voting system for which level you're going to play. I played one level ten times and the other one twice. Crazy.
The biggest problem is the matchmaking, though. Frequently, I found after a good ass-wiping that the opposing team had multiple level 15+ players while mine only had newbies. This seemed to happen constantly. Maybe it's a team situation. I honestly don't know how playing with a buddy works for this. Even if the two highest level players were friends, it still didn't explain some of the teams the game put together. They were often woefully unbalanced.
It's frustrating to be playing against players who are so much higher ranked, especially because they get better equipment (you are gimped until level 4). I can't imagine how frustrating this'll be for players just trying it for the first time. When the other team covers nearly 90% of the playfield, and you find yourself dying before you can even get your bearings, something's off.
However, when the game worked, it really worked for me. I really enjoy the concept of this, and the play is smooth and fun. Load times between such short rounds is still a bit of an issue (I think it would have been better if teams were locked into a best of 3 scenario, where it would average about 10 minutes instead of the 3 minute bouts we get), but it's fun once you're in.
I've been hearing really great things about the single player, and I haven't even started that yet.
Finally got around to this today. As with most here, I really enjoyed it. There were a ton of "Whoa" moments.
However, as it sat with me afterwards, it felt a little inconsequential. Like I couldn't remember much of it after it was done, but I enjoyed it while it was happening. Also like it would be something everyone found really cool for a moment, but in a year or two, people would say, "Oh, yeah, I remember that movie."
It may have been my state of mind or something, though.
None the less, I did enjoy it while it was happening.
If you enjoy endless runners at all, they just released a Tomb Raider flavored version that is really pretty awesome. It adds a ton of additional elements, such as vehicles, shooting enemies, parkour, wall runs, vine swinging, tightroping, etc., etc. It's far more difficult than your standard Temple Run, and the production values are off the charts. The core gameplay isn't anything new, but there are enough new things to do and see that make it really quite fun.
Sigh, I feel like an ingrate for saying this, but it's getting to the point where I feel like I should just avoid buying new games at release and just wait on the enhanced editions that will inevitable come out a year later.
If you had watched the video you would have learned that if you have the original version they will be giving you the enhanced version for free. https://youtu.be/cugQ4pS_zOQ?t=2m50s
But you have to start over since saves won't transfer, so you still would have been better off waiting.
Well, I finished this today, and it was a pleasure throughout.
As I suspected, the controls danced up to overwhelming a couple of times playing solo. Having one person navigate while the other handled systems would have made it a lot easier. However, it never went past a point of manageability. It is certainly playable and enjoyable in single player.
Most of the puzzles were just the right level of challenge, too. There's only one I remember looking up online and thinking that I wasn't sure I'd ever have come up with the answer otherwise (it involved not having enough crates to do what was needed, if you're wondering).
Spoiler for Hiden:
You can dislodge the platform that is hovering back and forth and use that. It's not clear that this is possible.
I did hit the internet a couple of times, mostly when returning to the game and not remembering everything the ship was capable of doing. Finding any sort of hints or guides to this game is a challenge in and of itself. There's not a lot out there. That's frustrating because this game should really be getting a hell of a lot of attention.
Not only is it clever and fun, it's also a uniquely Wii U-specific game. It's an important release for the Wii U. The import will likely be lost as it seems too late for the Wii U to be gaining any traction in the marketplace.
Sad that this game will be lost to video game history. It's really great.
Quote from: EngineNo9 on May 12, 2015, 04:40:07 AM
Quote from: Ironrod on May 12, 2015, 01:56:35 AM
A trailer for the new movie motivated me to look up the originals, which I never saw. They look like protracted car chases and explosions and gunplay and whatnot. Is that accurate?
From what I remember, the first Mad Max is largely a 70's style revenge flick. Road Warrior is what most people probably think of when they think "Mad Max". And then in my opinion Beyond Thunderdome kind of went off the rails despite some good elements at the start and end.
I don't remember how much it's established in the movies, but Road Warrior is supposed to be 15 years after Mad Max, and Beyond Thunderdome 5 years after that.
This new movie seems a bit like taking the most from The Road Warrior even though it's sort of it's own take on things.
That seems accurate.
The original Mad Max was a great independent film that advertised it's "shocking" level of violent revenge.
Road Warrior is like a different movie entirely. It's the same character 'cause his name is Max, and he's played by Mel Gibson. IIRC, there's no real reference to the events or people of the first film at all.
In the first movie, the world is still civilized. Max is a cop, even. There's no real indication that the world is going to turn into the chaotic hell that follows.
Then something happens.
Then people wear leather in the desert and drive cars with spikes all over them and kill each other for gas for those cars. IIRC, doesn't a gas station blow up in the first one?
Anyway, the first film is often a disappointment to people who are expecting something along the lines of the following movies, but it's pretty great if you can watch it for what it is.
As impressed as I was by this during last year's E3, I haven't really been following it. I was surprised to find out it comes out at the end of the month!
Meanwhile, Nintendo is running a kind of super-limited demo thing this weekend, calling it a Global Testfire . I was only able to play last night for an hour last night, but I had a lot of fun.
It plays pretty smoothly. There's something really satisfying about covering segments of the floor in paint. It has a texture, too, which I wasn't expecting. There seems to be a difference between covering a blank bit of floor and one already covered. It's thicker. I don't know that it affects gameplay at all, and maybe I'm imagining it, but it's a nice detail.
Another nice detail is that Nintendo has including a kind of Doodle Jump mini-game to play on the pad between rounds. It's incredibly simplistic, but it's neat anyway. Plus it saves your progress between bouts.
Unfortunately, this leads to one of the issues. The matches themselves are three minutes long. That in itself isn't a problem. It actually seems to be just the right amount of time to madly try and cover as much territory as you can ("killing" enemies as you go by trapping them in your color). However, it seems to take just as long to get into the next session. It's probably less, but it's longer than it should be a lot shorter. That little mini-game can only hold your interest for so long. It's not a big enough problem to spoil the fun, but over time it'll make the game less appealing, I think.
Another issue is the weaponry. I tried all of them, but the paint roller was the clear winner. By the end of the hour, almost everyone was using it. The roller covered ground a lot better and made taking out an opponent easier, too. There are benefits to the other weapons, of course. For example, there are walls that can be covered, and the roller only works on the ground (with a mild splash effect when you first use it). Covering the walls allow for better squid travel (players can easily drop into squid-mode to swim in their color paint, even up walls). Each weapon comes with it's own power-up weapon, too (gained after covering a certain amount of ground, it seems). Some of these might be more useful than the blast cannon that comes with the roller. But in the end, none of these benefits outweigh the power of that roller.
If this game weren't coming out so soon, I'd figure they'd have time to balance the weapons. And maybe they will in a patch or something, but as it stands, it's problematic.
There was only one game mode in the demo, and I only got to try 2 maps. Maybe that'll help, too.
Still, there is something so original and fun here while still being accessible, but also allowing for skilled play. I am definitely picking it up.
I'm sad to say I think this looks terrible. I mean, my main problem is that I remember the previous movies - don't they remember the dinosaur running around San Diego and all the other failures? Yet they do it AGAIN?!
Yeah, I can't imagine a world where the possibility of making a lot of money would outweigh common sense.
I admit I was a little nervous about what the shift to Yahoo and in cast members might bring (even though I love both Paget Brewster and Keith David), but I think there's been maybe one episode this season that I didn't think was pretty close to perfect.
And this week's episode is not only a parody of The Sting, but it also has Matt Berry in it?! Are you kidding me?!
Saw it today and agree with most everyone's assessments here.
Really a lot of fun. Not better than the first, on whole, but in no way a disappointment.
I liked that this was
Spoiler for Hiden:
Hawkeye's movie. No matter the title, he got the most love, and it all worked really well. This kept him from being the team's Aquaman.
While I enjoyed the comedy, I think the first one was stronger in that regard. But there are some really good moments.
Spoiler for Hiden:
Steelers, you left out "Please be a secret door, please be a secret door...hooray."
I also really loved the Banner/Romanov "Fella done me wrong" sequence.
If I have a gripe about the film, it's that I felt like characters abandoned their motivations or convictions a little too quickly (or conveniently).
Spoiler for Hiden:
Banner caved pretty quickly to making the Vision, IMO. Hell, he caved pretty quickly for the first one, too. I'm not saying he would never have done that, just that he agreed with only minor objections.
This also felt true for the twins. And the team's acceptance of said twins. And even for Ultron at the end.
The only other issue I had was with the new characters. I can't put my finger on why, but none of them really excited me. Scarlet Witch came closest, but Vision kind of bored me and Quicksilver was easily the character I found least interesting.
Spoiler for Hiden:
I didn't actively hate him or anything. He was just meh. Until he died. Then I felt exactly like Hawkeye because I suddenly felt bad for my lack of interest.
And, I agree with Blackjack about the finale. Didn't feel clever enough.
None of those things are movie-ruining, though. They don't even bring the movie down much. Still quite a blast was had, and I look forward to seeing it again.
The news comes from Amazon UK, or rather, The Telegraph, who got it from a release issued to customers by Amazon UK. Given that director Joss Whedon’s original cut of the movie was like three and a half hours long — and has had an hour-plus of footage trimmed off — this really isn’t the most surprising of news. But it does feel weird to know that there’ll be a different ending coming later, before we’ve even see the first one.
Probably going to be a much better than the shorter version.
The time just keeps on flying by, doesn't it? already 4 months down, so I suppose we should be expecting AnoTher 'Best of the year' thread, right? I look, but do not see it yet. We have a few games out this week, but no heavy hitters just yet.
PS4 Broken Age: The Complete Adventure Omega Quintet Project Root Tropico 5 The Golf Club
XB1 The Golf Club
PS3 Paranormal Pursuit: The Gifted One Risk State of Decay: Year One Survival Edition nevermind the man behind the curtain with the eraser. credit to Bullwinkle for the catch
Vita Broken Age: The Complete Adventure Project Root Sketchcross
PC Broken Age Part Two State of Decay: Year One Survival Edition WWE 2K15
State of Decay should be Xbox One and PC, not PS3. I'm going to give that one a go again.
I also just finished downloading Broken Age.
And what's up with The Golf Club? That came out months ago, but I've seen it on other new release lists, too.
EDIT: Turns out the Golf Club is having a retail release this week. The disc version has tropical settings and a season mode, which will apparently be added as DLC for the download version (though it's still in the future, for some reason).