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121  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: May 19, 2016, 01:55:43 PM
Yeah, I wasn't even thinking about the paywall.  I imagine the first season will be fine.  Some may be hesitant, but the "lets see what this is all about" crowd, especially from the die-hards, will pay away.  Especially if that free preview is good enough.

But we live in a world of binge watching, and people wait until everything is available and reviewed.  I can't imagine that if you don't have continuing characters and an ongoing storyline that people aren't generally going to shift into a wait and see attitude before paying any money.

122  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: May 19, 2016, 03:37:14 AM

Quote from: EddieA on May 19, 2016, 02:44:47 AM

Here's a teaser trailer that reveals that (spoiler alert) the show is set in space slywink  It might not mean anything, but it's odd that the trailer says "new crews" instead of "new crew".

The most recent thing I read about this show (and I thought I'd posted it here, but I guess I neglected to do it) is that it's going to hop around eras.  Sometimes, it'll be next gen.  Other times TOS.  I even heard the Cochrane era might be involved.

This sounds monumentally stupid to me.


EDIT: Here's the first thing I saw:

http://www.aintitcool.com/node/74935

I mean, self-contained seasons like American Horror Story isn't as bad as, say, hopping around from timeline to timeline with no story throughline, but it still seems dumb to me.
123  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: May 18, 2016, 05:06:09 PM
Yeah, I was circling that one for a while, too.

It's not that I'm against the complex space sim.  As I said, I actually like the controls.  The docking procedure is long and fiddly, but it's so cool that it doesn't matter.  It might over time, of course...

But to make the subsystems so obtuse is beyond me.  It's already dry material and a complex economy, why make delving into that stuff such a headache?
124  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: May 18, 2016, 02:56:37 PM
I played through the tutorials of the demo (which I had downloaded and never even tried) and decided it was cool enough for sub $20.

I fired up the main game, picked one of the two missions (the one that didn't look like a spam email), flew to hyperspace or STD or whatever range and was told that I didn't have the fuel to get to where I wanted to go.

I had tried to make heads or tails of the map before that (even watched the tutorial video on it), but clearly I couldn't.

The sense of flying in space is just incredible.  The systems and menus for getting stuff done is just awful.

Anyway, I'll give it another try after watching yet more tutorial videos, but it's more frustrating than I wanted, for sure.
125  Gaming / Console / PC Gaming / Re: DOOM on: May 18, 2016, 01:00:51 AM

Quote from: whiteboyskim on May 18, 2016, 12:53:07 AM

Also, when you pick up a DOOM doll, you get a little cue from the original game. Found the secret original level in the first and third maps but hell if I can find them anywhere else. You can go back and choose whatever mission you want and then, yes, you do have to rekill everything, but you can take your time and explore without the need to get to the next map/mission. Going to try to get some more time in tonight as I haven't played since Friday.

For the second level secret original segment:

Spoiler for Hiden:
Early in the level, after you take the platform down, there's a door on the left that you can't open (right before the door to the next section).  There's a way to get above that door to find the switch.
126  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: May 17, 2016, 04:11:30 PM

Quote from: Gratch on May 17, 2016, 03:02:17 PM

Quote from: TiLT on May 17, 2016, 06:33:43 AM

I never felt like Elite Dangerous is complicated. Sure, there can be a lot of controls to master, but you don't need to grasp them all right away, especially with a HOTAS. Just do two or three basic tutorials, and you'll be ready to head out there and do whatever you like. I suspect anyone who claims the game is complicated is talking about trying to grasp every single concept in the game, which isn't at all necessary. I've played the game for many, many hours and have barely even touched combat or exploration, being more of a trader.

^ this

Just be sure to watch a few tutorials (especially around docking and warp speed traveling), and you'll probably be able to pick up the rest pretty quickly.

Well, problem one is that I don't have a HOTAS for the Xbone (which sounds like a medical ailment).

I know that Elite is going to be a better experience on PC, but I don't really have much interest playing it there.  Has anyone tried this on console?
127  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Homefront: Revolution on: May 17, 2016, 02:46:29 PM
The press seems to be handing out a collective "Meh" with most ranging in the 5 or 6 out of 10 range.
128  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: May 17, 2016, 05:37:14 AM
Is anyone still playing this?  It's on sale for Gold members for $18.75, and I'm wondering if it's worth it.

I backed away from it because I heard it was complicated and took a lot of hours before you could start settling into it (with little help from the tutorials).  Honestly, I don't know that I'll be able to hunker down for an extended period, but I am still curious about the game.

How do/did people like it?
129  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 17, 2016, 03:44:58 AM

Quote from: Teggy on May 16, 2016, 06:16:59 PM

Quote from: Bullwinkle on May 16, 2016, 06:13:35 PM

Quote from: Teggy on May 16, 2016, 06:02:15 PM

I think they put an extra dose of Nathan Fillion in the new model. They should just let him do a movie already. It would have to be an older Drake, but it would still be good.

And now that Castle is over, he's available again.

Unfortunately, I don't know if Hollywood sees him as a bankable star.



It's a video game movie, when do they ever worry about them being good or successful slywink

I think Nathan Fillion would be great, but here's my prediction for Hollywood casting: Bradley Cooper.
130  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 16, 2016, 06:13:35 PM

Quote from: Teggy on May 16, 2016, 06:02:15 PM

I think they put an extra dose of Nathan Fillion in the new model. They should just let him do a movie already. It would have to be an older Drake, but it would still be good.

And now that Castle is over, he's available again.

Unfortunately, I don't know if Hollywood sees him as a bankable star.

131  Non-Gaming / Off-Topic / Re: [Movie]Captain America 3 on: May 16, 2016, 06:11:13 PM

Quote from: Teggy on May 16, 2016, 06:09:22 PM

Saw it yesterday and thought it was great. I am really curious though

Spoiler for Hiden:
what sequence of events will allow them to get off the hook for breaking out of the raft. I guess saving the universe from Thanos might rate a pardon.

That's how I figure it'll go down, too.
132  Non-Gaming / Off-Topic / Re: [movie] Batman vs Superman (Man of Steel 2) on: May 16, 2016, 06:07:58 PM

Quote from: rittchard on May 10, 2016, 05:36:29 PM

Quote from: rittchard on March 29, 2016, 05:34:26 PM

Quote from: Bullwinkle on March 29, 2016, 05:25:59 AM

Don't kid yourself, the suits don't give a shit how these movies do here.  They're dumbing these things down on purpose.  Less dialogue=less to get lost in translation.

I don't think that was the problem with this movie.  It wasn't dumbed down so much as bloated up.  As Punisher said it was more like they tried to mesh 3 movies into one.      Introduction to Justice League.  Death of Superman.  Batman vs. Superman.  Any one of these would have made a strong movie on its own, but they clearly wanted to jumpstart the franchise to compete with Marvel.  Should be interesting to see if the strategy pays off for them over the long haul.  Personally I'm enjoying the DC TV series universe(s) more than these endlessly "dark" movies.

It's interesting that I tried to make excuses for this movie doing too much, but then along comes Civil War which essentially does very similar things, and MORE, but just does them successfully.  Establishment of the conflict, tie ins to the whole suite of Marvel movies' lore, individual character "origin" issues, plus introduction of not one but TWO major new characters in the universe.  

Speaking of which why is there no Civil War thread?  

I just mentioned the same thing about the themes Civil War pulled off that BvS failed to achieve in the Cap thread.

The problem with these recent DC movies vs the Marvel ones boils down to respect for the source material, IMO.

Even with changes from the comic for Civil War, they are usually made with a nod to what came before and at least capture the spirit of the story.

Man of Steel threw out everything that worked about Superman.  I've gone on about this before, of course, how he's not a beacon of hope any more, etc.  It would be one thing if that was done to draw parallels to our increasingly xenophobic world view, so that Superman was the same good guy as always, but society didn't trust him, but Superman himself wasn't sure he should be out there saving the world.  It seems Supes doesn't even like himself, which is a crime.

And with the latest travesty, it again strays away without a reason to do so.  Specifics aside (like Lex goddamned Luthor), Batman is not the character who gets bent out of shape when someone takes the law into his own hands.  

Traditionally, when Bats and Supes have a throwdown, it's because Bats has gone a little too far and Superman comes for him.  Now, being who he is, Superman doesn't come to kick his ass.  That would be ridiculous and result in a splotch of Batgoo on the pavement.  But being who he is, Batman knows what's coming and gets ready for him.  Spectacular fight ensues where the incredibly underpowered underdog actually has a chance of winning.  Because Batman.

In the midst of all that, you could weave incredible subtext about power and vigilantism and corruption.  And it would work.  It has worked.  So, if it worked, why the hell did they throw it away to make something different?!  

Argh.  This movie makes me angrier and angrier the more I think about it.  Gotta keep thinking of Wonder Woman...
133  Non-Gaming / Off-Topic / Re: [Movie]Captain America 3 on: May 16, 2016, 05:55:15 PM
I would say Cap had the weakest 1st outing, overall (it got especially messy by the end, IMO).  Not bad, but not really on par with the other guys.  But his movies have gotten steadily more incredible over time.

The last one was like a modern 70s political thriller (like 3 Days of the Condor or The Parallax View).  Something we haven't seen a good example of in a long time.

This one I had heard was as good as, if not better than, the first Avengers movie.  I honestly cannot peg it on either side of that.  I was giddy quite a few times in there.  The set pieces are just incredible.  The effortlessness with which they pull of iconic fighting styles of the various characters (Cap uses his shield especially well a number of times) is just incredible.  Surprises abound, too, like little presents left on your geek doorstep.

But the story and character stuff is just as strong.

It's really like a masterclass on how to make this kind of story, and it's done so well, that you often don't even notice the effort that went into pulling some of it off.  There are two shot choices right at the end (during the same sequence, even) that stick out in my mind, but this is only the tip of the iceberg.  I'm not just talking about framing.
Spoiler for Hiden:
During the fight between Cap and Iron Man, when they have their clash between shield and beam (something right out of the comic), it is framed between two sides of the window, almost like a comic panel.  It clearly highlights a significant moment in a splash page manner.

Similarly, at the end of the fight, Cap slams his shield into the suit's arc reactor.  Then he takes a moment and leans back, catching his breath.  At that point, the camera cuts to a wide shot, which is almost a still of Stark on the floor with the shield sticking out of him while Cap hangs his head (and Bucky watches).  It's a quiet, still moment at the end of an intense fight.  Great for pacing, of course, but the framing in particular calls out the importance of what just happened, and looks incredibly cool to boot!

Well, I'm gushing now, but really, this was both a fun and serious movie.  Fun we expect from a superhero flick, of course, but serious is tough, and they pulled it off even better than they did in Winter Soldier.  And they tackled the serious question of "How would the world (and governments) react if superheroes were real?" in a way that Bats V Supes fumbled so spectacularly.
134  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 16, 2016, 04:36:28 PM

Quote from: forgeforsaken on May 16, 2016, 01:14:18 PM

Quote from: TiLT on May 16, 2016, 12:23:05 PM

Man, I'm getting a bit annoyed with the combat in this game. It's just bloody hard compared to the other games in the series, and each combat encounter is incredibly unfair if you can't stealth it. Enemies pop up from all around you, making cover worthless. Grenades are thrown in your direction so often that by the time you've evaded one, another is already on its way. Enemies have the height advantage and cover, and they don't all spawn at the start of an encounter, instead spawning as specific enemies are taken down, or as you reach specific places in the combat arena. I just got through a section that made me want to scream in frustration, where you're stuck on an "island" with no cover while enemies are all around you with all kinds of weapons (including rocket launchers). If you've already played the section (and died multiple times, most likely), you can rush through a bunch of jumping puzzles to reach an area where there is cover, only there are enemies all around you even there, and your cover will be demolished in seconds while enemies rush your position. You can try to take out some enemies while hanging from ledges, only the game doesn't give you enough ammo (or the opportunity to pick up any without being shot to death) to do it. No grenades either. It took me about 10 tries to get through this part, and I didn't enjoy it in the slightest.

It goes for combat in general here. Most times when an encounter can be stealthed and I'm caught, I get shot to pieces before I even have a chance to get my bearings and fight back. If it wasn't for the stealth, I'd have a really hard time getting through this game, and this is on the normal difficulty level! The earlier games were a cakewalk compared to this.

The only fight that struck me as a bit unbalanced was near the end of the game in the
Spoiler for Hiden:
ship graveyard.
The game this time around encourages more movement to reestablish stealth or find better cover. Still I feel U3 was far worse in regards to getting killed by flanking enemies from nowhere.

Also remember you can use swimming to break LOS and lose the enemies, this helps in a couple of the encounters which take place around water.

What I would say is the problem of the game design is that they space out the big combat scenarios more than I think in the past games which can lead to not really becoming familiar with flow of the combat loop. I think the game might have been better served by more frequent but smaller combat sections. The same final enemy total, just spread out more across the game.

I haven't gotten to any of the fights you guys talk about, but I have found the combat in U4 to be at least comparable to U2 if not better.   The combat in U1 and U3 are great games, as far as story and world immersion go, but the combat in both really work against them.

I did just get to one really tough fight:

Spoiler for Hiden:
The Armored Car in Madagascar, especially in the beginning, when it's unclear that you're just meant to get the hell away from that thing.

But the fight's impossibility is on purpose there.
135  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/17/16) on: May 16, 2016, 06:40:15 AM
I suspect I won't be getting Homefront, but we'll see.

I'd like to support Frozenbyte with Shadwen, but nothing I've seen has grabbed me.

I may get Valkyria Chronicles Remastered, but the problem with the last release was that it came out at a time when I had too many other things to play.  Which is again the case.

There's a game called Life Goes On: Done to Death which looks pretty cool.  It's a platformer where you literally have to run over your previous corpses.  I saw a great review, and I'm interested for sure.  I think it hits PS4 this week.

Finally, Far Harbor will come my way, but I don't know when I'm going to get to that, either.
136  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 16, 2016, 02:23:32 AM

Quote from: gellar on May 16, 2016, 01:52:03 AM

Quote from: Bullwinkle on May 16, 2016, 12:45:10 AM

Spoiler for Hiden:
Guybrush Threepwood
may be my favorite easter egg cameo of all time.

Wait what? I missed this.

Spoiler for Hiden:
When Nate's doing the puzzle with the pirate sigils and the portraits, there's one portrait he doesn't recognize. He's younger than the rest, is all they say of him. But he's gangly and has his hair pulled back in a ponytail, is wearing clothes of a similar color and style (if more realistic) and is in a Guybrushy pose.

His sigil is a monkey.
137  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 16, 2016, 12:45:10 AM
Spoiler for Hiden:
Guybrush Threepwood
may be my favorite easter egg cameo of all time.
138  Gaming / Console / PC Gaming / Re: DOOM on: May 15, 2016, 06:43:30 PM
Yeah, the first level and a good chunk of the second are kind of a tease.  I remember thinking, "Oh, I'm not so bad at this...I haven't even died yet" right before the shield guy showed up.  He killed me half a dozen times.
139  Gaming / Console / PC Gaming / Re: Pinball FX2 on Steam on: May 15, 2016, 06:07:36 AM

Quote from: Hrothgar on May 15, 2016, 05:20:25 AM

Anyone still playing?  Apparently, Zen reset all the leaderboards late last year after an exploit was discovered.  I started playing again to try out the Force Awakens tables and get my scores back up on the boards.  I've noticed that there are only a smattering of former players from my friends list who've posted any scores at all since the reset.  I haven't bought the new Aliens Vs. tables yet.  I'm not sure if I will if no one is playing any more.

Anybody?  What about that deaf, dumb and blind kid?

He sure plays a mean pinball.

I'm playing on Xbox One.  It's one of my go-tos when I have a bit of free time.  There's one guy I know who I keep playing tag with, though I don't even know I'm using him as my score chaser.
140  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Homefront: Revolution on: May 14, 2016, 02:33:24 PM

Quote from: Harkonis on May 14, 2016, 11:56:52 AM

Beta was pretty awful.  I still played a ton of it though because I definitely saw the potential in the design, it just felt horribly rushed and not well thought out.  Hoping they did a 180 on it.  Still between Battleborn and Overwatch and still having BO3, not sure I got room for this even if I could afford it.

I've heard this from others, too, some of whom swear they will never buy the game after the mess they saw.  It sounded like they'd played it surprisingly recently, too, but who knows what build it was. 

I'm definitely waiting for reviews.
141  Gaming / Console / PC Gaming / Re: DOOM on: May 14, 2016, 06:15:19 AM

Quote from: Knightshade Dragon on May 13, 2016, 10:54:36 PM

Quote from: farley2k on May 10, 2016, 03:01:13 PM

Rarely, very rarely has a game been great but they just didn't want reviewers to put out reviews early.

 Where's Polygon's Doom review?

Quote
Publisher Bethesda informed Polygon and other outlets in the middle of last week that they would not be providing advance copies of the game for review. Their explanation appears below.

DOOM is comprised of a single-player campaign, online multiplayer, and SnapMap. After discussing, we believe all three elements are important parts of the complete DOOM experience, and are meant to be experienced as part of a complete package. As DOOM’s SnapMap and multiplayer modes both require access to a server that won’t be live prior to launch, review copies will arrive on launch day.

And then Polygon apparently sent a guy who clearly doesn't play shooters to play Doom.  It's embarrassing, what they've shown so far.  The guy can't hit the broadside of a barn from the inside, shoots at health pickups, and generally sucks at his job of playing videogames.   saywhat

So far as embargoes rarely equaling a great game goes, Destructoid seems to sum it up with: "If what I've played so far is indicative of the rest of the campaign, the late embargo is absolutely nothing to be worried about."

It really isn't so rare any more.
142  Gaming / Console / PC Gaming / Re: DOOM on: May 13, 2016, 03:27:27 PM
I played E1M1 (which is what the achievement trophy is called when you finish it), and really enjoyed it.  Plus, it's amazing how gorgeous they can make a barren landscape look.

It's a lot of fun.  I was worried that the pacing would just be relentless, but the relentlessness comes in waves.  Basically, if you find yourself in a big, open room, you're going to be fighting for a while.  Otherwise, you can expect to run into things around corners and entering new areas, of course, but once you clear them out, they're gone.  So far, nothing has popped in behind me.  It really feels like classic Doom made all modern and purty.

Of course, when the area is cleared, you're meant to scour the place for secrets.  I only found 1 of 3 in the first mission, and I looked pretty hard.   The old me would have had to replay until I found them, but I can move on.

The biggest surprise people seem to be talking about is the upgrade system.  There's a bit of RPG in there, and it's not a gun.  You can make your weapons and your armor better as you go.  In fact, this may be a reason to go back and find those other secrets, since it seems your suit upgrades are on tucked-away corpses.

There's more story than you might have been expecting, too.  So far, it seems to come in short bursts (and the marine has gotten irritated by a couple of them and cut them off short), unless you're reading all of the background stuff that gets added to your journal when you get or see something new.  So far, I've actually been reading this stuff, and it's kind of cool.  One twist I wasn't expecting:

Spoiler for Hiden:
It appears you may be playing the space marine from the original games, resurrected (which may have been a bad idea).

I tried MP for a bit, too, but the lag was just godawful.  Even so, it's entertaining in the way I remember from the beta.  And I was even a little better at it last night, as I didn't come in last once (second to last, sure, and I'm pretty sure the other guy joined late in the game, but I'll take it).

I'm hoping the other players skating around the room were just a launch issue, and my next attempt will go better.

Overall, I'm pretty confident that this game will be enjoyable as hell.
143  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 11, 2016, 09:55:53 PM

Quote from: naednek on May 11, 2016, 06:28:41 PM

Quote from: Bullwinkle on May 11, 2016, 05:44:09 PM

Quote from: Jimmy the Fish on May 11, 2016, 05:32:42 PM

Man, this game is flat out the best looking game I've ever seen. The graphics are incredible, and it truly is like playing a movie. The dialog is incredibly well written and believable and I can totally picture someone like Jeremy Renner or Nathan Fillion playing Drake in an actual Uncharted movie.

I loved the quiet scene at Drake's house and his conversation with Elena. There is an awesome game within a game moment there that just blew me away.

I am tired as hell this morning but I want to get right back into it tonight.

The game within a game was really great, but what made it so perfect was the seemless dialogue while playing.  Incredible.


Also, I didn't get very far.  How long can you play it?

you get 3 lives...

So is the whole thing in there?


Quote from: TiLT on May 11, 2016, 08:30:58 PM

I'm roughly 10 minutes away from the famous marketplace scene that they showed off in early demos. I suspect I'm roughly halfway through the game, though it's impossible to tell the way the story is developing. Enjoying it a whole lot, but then again, I've been a fan of the Uncharted series since I played the first game. The entire thing feels very, very polished, and despite the change in lead designers, is still very much an Uncharted game. The first few hours have more location changes than any of the previous games had for their entire runtime, so it stays fresh too. Even as I'm playing it for the first time, I'm already looking forward to my second playthrough. smile

I was really nervous about what we'd see after Amy left, but it's really like nothing has changed, so far as quality storytelling goes.
144  Gaming / Console / PC Gaming / Re: Disney Infinity 3.0 Star Wars on: May 11, 2016, 05:45:43 PM
I'm personally happy that we're moving away from the toy integrated gaming because it's a pain in the ass to get all that crap out every time (especially the Lego game), but I'm sad for the kids.
145  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 11, 2016, 05:44:09 PM

Quote from: Jimmy the Fish on May 11, 2016, 05:32:42 PM

Man, this game is flat out the best looking game I've ever seen. The graphics are incredible, and it truly is like playing a movie. The dialog is incredibly well written and believable and I can totally picture someone like Jeremy Renner or Nathan Fillion playing Drake in an actual Uncharted movie.

I loved the quiet scene at Drake's house and his conversation with Elena. There is an awesome game within a game moment there that just blew me away.

I am tired as hell this morning but I want to get right back into it tonight.

The game within a game was really great, but what made it so perfect was the seemless dialogue while playing.  Incredible.

Also, I didn't get very far.  How long can you play it?
146  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: May 11, 2016, 05:42:00 PM

Quote from: Soulchilde on May 11, 2016, 04:52:14 PM

Voltron: Legendary Defender  Netflix series all episodes available June 10th

WHAT?!?!  Wow, I didn't even know about this.

I hope they think to use the sword before the last possible moment this time.

Also, so they're going up against Thanos?
147  Non-Gaming / Steals and Deals / Uncharted Collection $19.99 ($15.99 GCU) on: May 11, 2016, 05:12:03 AM
BestBuy has the Uncharted Collection for $19.99 (which makes it $15.99 if you have Gamers Club Unlocked).
148  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 11, 2016, 05:10:03 AM
BTW, BestBuy has the Uncharted Collection for $19.99 (which makes it $15.99 if you have Gamers Club Unlocked).

Linkiepoo
149  Gaming / Console / PC Gaming / Re: DOOM on: May 10, 2016, 03:29:36 PM

Quote from: farley2k on May 10, 2016, 03:01:13 PM

Rarely, very rarely has a game been great but they just didn't want reviewers to put out reviews early.

 Where's Polygon's Doom review?

Quote
Publisher Bethesda informed Polygon and other outlets in the middle of last week that they would not be providing advance copies of the game for review. Their explanation appears below.

DOOM is comprised of a single-player campaign, online multiplayer, and SnapMap. After discussing, we believe all three elements are important parts of the complete DOOM experience, and are meant to be experienced as part of a complete package. As DOOM’s SnapMap and multiplayer modes both require access to a server that won’t be live prior to launch, review copies will arrive on launch day.

It's happened more and more often lately, though.  I no longer see it as a flashing warning sign.

Doesn't mean I'm not hoping to see a review before the PS+ pre-order discount goes away, though.

Still, I played the MP beta, sucked at it, but could see that it was very well put together and fun to play.
150  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/10/16) on: May 09, 2016, 05:20:26 AM
Just like TiLT, Uncharted 4 and likely Doom (though bad reviews will change that).

Any idea when the review embargo lifts for Doom?
151  Non-Gaming / Off-Topic / Re: Fork in the road? on: May 08, 2016, 02:36:39 PM
For me, these feelings come in waves.  There will be times where I think I may be done with gaming and then a week or two later, you cannot pull me away from a game.  Of course, I'm not as giddy as I used to be, even at the prospect of a game coming out, so the waves are definitely on the ebb for me in the big picture, but I can't imagine a time where I won't want to game in some capacity.

The shift lately has been to smaller, bite sized but addictive games.  It started with just apps, of course, but that market has been so blazingly successful that the ideas started there have carried over to the big boy market, too.  Of course, the problem with a steady diet of sugar is that you're going to crash eventually.  And at some point, this'll happen on a big enough scale that the market will have to shift again.

Maybe it'll be VR, I don't know.  Maybe that's the future.

However, I have been seeing an increasing number of people returning to the past: board gaming has been on the rise for the last decade or so.  It's nowhere near video gaming's numbers, but the increase has been pretty dramatic.  I've gone that way myself, but recently I've been finding it harder and harder to get games to the table.  My wife doesn't love the hobby, and my daughter is much too busy with middle school.  So I've got to go to outside sources.  I have a friend who lives really close by who likes to game, but we both have families and generally spend time with them on the weekends.  There's a group he introduced me to, but they're almost 45 minutes away (and are into heavier euros than I enjoy - I don't get enough time to play games as it is, I don't need to scramble my brain min maxing my point salad for three hours, thank you).  So, solo gaming is ever more a thing.  But reading the rules (ah, the manuals, as you said), setting up, and playing take a very long time, and so I often find myself saying, "Screw it.  I'll just play a video game."

And we're back to square one.
152  Gaming / Console / PC Gaming / Re: So VR on: May 06, 2016, 04:41:44 PM


What I think every time I see this thread.
153  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: May 03, 2016, 10:38:46 PM

Quote from: farley2k on May 03, 2016, 08:17:52 PM


Hooray for "diseased maniac"!
154  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/3/16) on: May 02, 2016, 04:44:34 AM
I didn't love the early build of Battleborn I played, and I missed the beta, which I guess worked.   I'm going to look at reviews, but I'll probably get it.
155  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 30, 2016, 05:59:01 AM

Quote from: Gratch on April 29, 2016, 10:42:59 PM

Quote from: Bullwinkle on April 28, 2016, 04:00:46 PM

Quote from: Dante Rising on April 28, 2016, 02:00:01 PM

Pathfinder Adventures by Obsidian released today. Its a card-based strategy game. You can download it for free, or pay $24.99 to unlock just about everything. Otherwise, you can accrue gold to unlock character, chests, etc. The game looks very robust, and although I am still confused on a couple rules, I'm really enjoying it so far. I may just drop the $25 to support Obsidian.

https://pathfinder.obsidian.net/

The physical game is pretty great. I've been looking forward to this.  I wish my iPad wasn't so out of date (or that it ran on my phone).

I played through the tutorial this afternoon.  It looks neat, but probably a little too complex for my blood.  I was completely lost by the time the tutorial was finished.

The video game tutorial seems to rush through the steps to me, like it's leaving too much in the background that shouldn't be, without explaining what the purpose is.

The physical game feels nowhere near as complex. 

Hopefully, once you get going, the rhythm of the game takes over (it certainly does in the physical one).
156  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: April 29, 2016, 09:53:20 PM

Quote from: Punisher on April 29, 2016, 08:44:53 PM

Quote from: farley2k on April 29, 2016, 03:08:16 PM

Things I would buy



Anyone know what this is and where to get?

My wife wanted it at one point.  It ain't cheap.  I'll see if I can dig it up.

EDIT:

Almost $4K.  

Richard Clarkson Shop

They do have a smaller, less impressive one for $600.
157  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 29, 2016, 05:34:24 AM

Quote from: rittchard on April 28, 2016, 11:19:33 PM

Quote from: rittchard on April 27, 2016, 10:09:41 PM

http://toucharcade.com/games/war-tortoise

War Tortoise is similar in the sense that it just seems to have that extra sauce.  The premise sounded stupid to me so I almost passed it up, but I decided to give it a try.  It's from Foursaken Media whose games have all been good to excellent.  This one has you playing a giant turtle and shooting bugs and stuff.  It sounds kind of inane but it plays really well; you are constantly upgrading your weapons and support functions, and it feels fresh and unique.

Little more detail of this addictive gem.  The game is actually a mash-up of constant clicker-ish games with an action shooter and something like Missile Command using the Heroes and Castle 3D engine.  Just trying to describe it is a game in itself.  The core gameplay has you sitting on a tank/tortoise shooting at stuff through a cross-hair.  You keep making money which you can use to buy upgrades both to your tortoise and its weaponry as well as buying and upgrading support.  You'll have to switch between weapons occasionally to snipe things with extra health, and you will constantly be upgrading your arsenal and support, kind of similar to many clicker games.  Also like those games, you are encouraged to do full resets and start over with a bonus, and doing these resets also helps to unlock and grant access to more weapons and support things to unlock during the core game.  You will also continue to accrue money while out of game, similar to other clickers.  So essentially you are pretty much constantly going through the cycle of upgrading, saving, fighting and upgrading some more.

It's a fantastic system and the game is free to play.  You can spend real money on additional bonuses but similar to other Forsaken games you really don't need to and in some ways the game might be more fun/challenging if you avoid spending money.  This is one of the few companies I feel like I absolutely have to support, I just love their work, so I'll eventually buy something as long as it doesn't unbalance the gameplay.

I'm enjoying this, too. 

Plus it looks beautiful.  Thanks for finding it, rittchard.
158  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 28, 2016, 04:00:46 PM

Quote from: Dante Rising on April 28, 2016, 02:00:01 PM

Pathfinder Adventures by Obsidian released today. Its a card-based strategy game. You can download it for free, or pay $24.99 to unlock just about everything. Otherwise, you can accrue gold to unlock character, chests, etc. The game looks very robust, and although I am still confused on a couple rules, I'm really enjoying it so far. I may just drop the $25 to support Obsidian.

https://pathfinder.obsidian.net/

The physical game is pretty great. I've been looking forward to this.  I wish my iPad wasn't so out of date (or that it ran on my phone).
159  Gaming / Console / PC Gaming / Re: The Nintendo NX Console - aka Super Nintendo 2 on: April 27, 2016, 11:45:51 PM

Quote from: JCC on April 27, 2016, 11:29:22 PM

I'm also in the camp that hopes the NX is backwards compatible. The only thing I really want the Wii U for is the HD Zelda remakes. I really wish they would give the Metroid Prime trilogy an HD rerelease.

Metroid Prime Trilogy $19.99 Wii U

Quote
...bundles all three landmark Metroid Prime games onto one disc and revamps the first two installments with intuitive Wii Remote controls, wide-screen presentation and other enhancements.

Granted, the trilogy could look even better, but the first two games are greatly improved, IMO.
160  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/26/16) on: April 25, 2016, 01:58:42 PM

Quote from: YellowKing on April 25, 2016, 12:31:40 PM

Alienation (PS4), pending reviews.

Me, too (the embargo ends in an hour).  

And Aliens vs Pinball, because I get all of the Zen pinball tables.
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