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121  Gaming / Console / PC Gaming / Re: Call of Duty: Advanced Warfare on: December 27, 2014, 02:25:31 PM

Quote from: Harpua3 on December 26, 2014, 10:38:06 PM

I on the here hand like this more than any other cod in the last 5 years. A ton more. I only experienced lag, minimally, early on near launch... I actually, really enjoy a cod again. Never thought I'd say that!

This is me, too. And it extends to single player.
122  Gaming / Console / PC Gaming / Re: Far Cry 3 vs Far Cry 4 on: December 26, 2014, 07:29:17 PM

Quote from: Dante Rising on December 26, 2014, 03:35:10 AM

I just recently dipped into my backlog, and was in the mood for a great FPS. I decided upon Far Cry 3 after hearing so many good things about it. The graphics and controls were superlative, the environments were gorgeous, but I absolutely detested the premise of the story, along with the horrible character cast. The drugged out doctor, your "whoa, dude! thanks for saving me!" friends, and the Cheesy, slightly psychotic CIA covert agent that just happens to be on the same island as you.

I get that suspension of disbelief is necessary to get past a sky diving college kid suddenly becoming the badass stone cold killer, but the pathetic supporting cast of characters was simply too much to digest.

If not for this, I would have loved the game. Especially the lush outdoor environments. Everyone keeps saying that Far Cry 4 is basically just a slightly refined Far Cry 3. By any chance, does Far Cry 4 have a more tolerable storyline and cast of characters?

Was anyone else turned off by the FC3 cast?



According to the lead writer of FC3, you just didn't get it.
123  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/23) on: December 22, 2014, 03:13:17 PM
Wow, I'm actually buying things!  Darkest of nights, indeed.

For some random reason, just last week I decided to finally finish Trine 2 on PS4.  I had purchased this on some other console previously and never finished it there, either.  I've been really enjoying it, and as I neared the end, I actually wondered, out loud, why the first one never came to PS4.  Never finished that one, either.  Looking forward to it!

I have to say, BTW, that Trine 2 is one of the most gorgeous games I have ever seen, and I wonder why there aren't more games that use its incredibly rich color palette.

So, anyway, Trine, Switch Galaxy and Shantae for Wii U.
124  Gaming / Console / PC Gaming / [Xboxes, Playstations] Lara Croft & the Temple of Osiris on: December 19, 2014, 12:50:33 PM
Well, this doesn't seem to be taking the world by storm, but I still have a hankering to play it.  I've been putting it off, however, hoping for one of those Digital Foundry comparisons between the XB1 and the PS4.  My PS4 is running low on space (and I fear there may be benefits to having it on XB1 when the next LC game comes out); however, I've heard rumblings of framerate issues on XB1.

Anyway, I'm hoping folks here have played enough on one console or the other to make a comparison.
125  Gaming / Console / PC Gaming / Re: [360,XB1] Forza Horizon 2 on: December 19, 2014, 12:45:58 PM
You didn't mention the storm part of storm island.  Holy shit!  This isn't just some rain falling, this is tree-bending wind and sheets of rain so thick you can barely see the corner just ahead.  It's intense stuff.  And, to me, at least, it makes this a totally different environment.  I've been very impressed so far.
126  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: December 18, 2014, 05:04:46 PM
Unity Season Pass owners can get their free game now by going here: https://acu.ubi.com/Default/Welcome
127  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/16) on: December 15, 2014, 09:25:05 PM
Loadout was a hell of a lot of fun on the PC (and it's free), so definitely that.

Not much else, though.
128  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 15, 2014, 02:28:54 PM

Quote from: farley2k on December 15, 2014, 02:08:30 PM

Quote from: Kvothe on December 12, 2014, 08:46:29 PM

Always intrigued about papers please, glad it's coming to ios.  Maybe we will get Gone Home next?

That would be great.  As long as we are wishfully thinking I would love to see To the Moon appear on ios

 thumbsup

To The Moon should be seen by as many people as possible.
129  Gaming / Console / PC Gaming / Re: Squenix, the ultimate troll on: December 12, 2014, 08:30:35 PM

Quote from: Andrew Wonser on December 12, 2014, 05:21:32 PM

Quote from: Bullwinkle on December 12, 2014, 04:34:10 PM

Comparing this to Dark Souls is not even apples and oranges; it's apples and Boz Scaggs.
Is it though? Couldn't this also be a case of your options are nothing or bare bones?

Yes, it is.  In much the same way that comparing this FF VII port to the "port" of the improved FF X/X-2 is.
 

Quote from: Andrew Wonser on December 12, 2014, 05:21:32 PM

Quote from: Bullwinkle on December 12, 2014, 04:34:10 PM

Squeenix has upgraded past FF games that have been well received.  There's even a remaster of X/X-2 that came out just this year that's coming to PS4.
You are right they have upgraded past games. They also cancelled one that was in the planning stages (FF4 I believe), for no apparent reason. Again though this was done in the past when they had the money to do more than just pretty it up. Which is what they did with FFX/-2. Which for the PS4 is just going to be a port. Though they say it will take advantage of the console. But until it's cleared up what that means the PS4 version is nothing more than a port of a remaster. Which is probably still difficult having to go from PS2 to cell to x86.

See above answer.  FF X/X-2 was already improved, and just this year.  It's not the same thing.  It's basically just being made available on another platform a little later.  This is not the same thing as a game being made available again 18 years later as is.  That in itself isn't a big deal for most games.  Nintendo does it all the time.  Sony was doing it quite a bit themselves until recently.  But each of them labeled these specially (Virtual Console and PS1 Classics, respectively) and gave them very little fanfare.  They were just sent out into the wild to make fans happy.

This is a different animal entirely.  As mentioned, Squeenix has been releasing updated ports for a while now.  And, as far as the FF VII remake goes,  they've been so coy (almost coquettish) that it's evolved into a bigger thing.  Even if the mania was self-created by fans, somehow, it's still out there.  This not only didn't address it, it pulled the rug out from under those fans.  It felt like a slap in the face to many, as evidenced by the reaction online.

Quote from: Andrew Wonser on December 12, 2014, 05:21:32 PM

Quote from: Bullwinkle on December 12, 2014, 04:34:10 PM

It shouldn't be hard to know that a major FF VII announcement should not be a port.  It also shouldn't be hard to know how to upgrade this appropriately.
Again though how far do you want them to go and depending on the changes do you think it's possible to recoup those expenses when price is already being disapproved of.

It seems fans want them to go all the way, delivering on perceived promises that came about from previous releases and implications in the press.  If they are unable to do that, they should leave the property alone.  They would have been better off not releasing anything for all the ill will it got them.  I'm aware they don't owe the fans anything. As mentioned, I'm also aware that the expectations may have been created by the fans themselves and that nothing was technically promised.  Again, this doesn't change what the fanbase was feeling.  That Squeenix was so far off the mark in responding to that, shows they have completely lost touch with the people who might be buying their games in the future, and they're going to have a hard time regaining trust from them.  So, yeah, this was a mistake of big proportions.  


Quote from: Andrew Wonser on December 12, 2014, 05:21:32 PM

Quote from: Bullwinkle on December 12, 2014, 04:34:10 PM

Also are they really porting the PC version? Is this because PC is more similar than the PS2 version. Hopefully they use the re-release and not the original PC version.


IIRC, there were improvements in the PC release, though that may have just been anti-aliasing or something.
130  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: December 12, 2014, 08:04:49 PM

Quote from: skystride on December 12, 2014, 04:43:50 PM

Quote from: Bullwinkle on December 12, 2014, 12:41:06 AM

Hours later, I got back to Haven and realized I'd have to talk to everyone again.  It was too much.  Honestly, I can appreciate all the backstory they put into these games, but I rarely have the patience for it.  I stopped doing more than skimming books in DA:O pretty quickly, and even now I find my attention drifting when someone is telling me their life story.  It's not even that it's not interesting.  It is, but there's just soooo much of it.

I'm feeling the same way.  I wouldn't have minded back in the day when I spent 5 hrs gaming every night but when you have limited time and Dorian is yapping on and on through deeper and deeper dialog trees, it gets tiring.  And I know it's partly my fault since I don't really have to exhaust every talk option but I have to be a completionist.

Yeah, there's nothing like clicking on the last little subject in a lengthy discussion only to find a new option pop up after that chat with {Investigate} and behind that, five more options.

I don't mean to criticize this, by the way, as I know some people love this, but all the dialogue just gets overwhelming sometimes.
131  Gaming / Console / PC Gaming / Re: Squenix, the ultimate troll on: December 12, 2014, 04:34:10 PM
You're making this more complicated than it is.

Comparing this to Dark Souls is not even apples and oranges; it's apples and Boz Scaggs.

Squeenix has upgraded past FF games that have been well received.  There's even a remaster of X/X-2 that came out just this year that's coming to PS4. 

It shouldn't be hard to know that a major FF VII announcement should not be a port.  It also shouldn't be hard to know how to upgrade this appropriately.
132  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: December 12, 2014, 01:59:42 PM

Quote from: Asharak on December 12, 2014, 12:57:29 PM

Quote from: Bullwinkle on December 12, 2014, 12:41:06 AM

Now I just stopped because the stupid inventory system led me into a trap.  I've been good about clearing out my common items I'm not using and equipping everybody when I come back to Haven (and heading to Haven when I discover it's getting full), but I've been warned not to get rid of "valuables" because a lot of them get used for side quests.

If it helps, the only "valuables" that have actual value, that I'm aware of, are the ones with a black-and-gold icon that are marked as "Creature Research Items". Those ones you can turn in to one the NPCs in town for extra info on / damage against particular enemy types. So as long as you do that before going to a vendor, you can auto-sell the remainder of your valuables each time you're at home.

- Ash

I hit the research station first, every time, but from what I've read, there are a few valuables that are needed for quests later in the game, with no real indicator that they might be useful.
133  Gaming / Console / PC Gaming / Re: [PS3,360,PS4,XB1,PC] Grand Theft Auto V on: December 12, 2014, 01:04:23 PM
The more I hear "Too Late for Goodbyes" the more I realize it's actually kind of a terrible song.  So clumsily written, lyrically and musically limp.  It's so clear that we gave Julian Lennon a pass in the 80s because we'd hear his voice, and it sounded so eerily like his father.

The first time I heard it on a GTA V radio, I got excited, because I really hadn't heard it in a long time.  But I'm realizing now why I haven't heard it in a long time.
134  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: December 12, 2014, 12:49:09 PM

Quote from: TiLT on December 12, 2014, 05:29:48 AM

There are real cards like this from the first trilogy, right? What were on the cards with these numbers? If there's any significance to them, I would think it lies there.

Yeah, I've been trying to remember if they were linear then when originally published.  I had a bunch of them.

I do remember that there was art on the back and when you laid them out in order and turned them over it made a giant picture.  That doesn't seem to apply here, though.
135  Gaming / Console / PC Gaming / Re: Squenix, the ultimate troll on: December 12, 2014, 12:47:02 PM
I'm pretty sure there was a consensus about not wanting a straight port of FF VII.  It just wasn't vocalized because it was so blazingly obvious that no one felt the need to say it out loud.
136  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: December 12, 2014, 12:44:07 AM

Quote from: leo8877 on December 11, 2014, 09:21:20 PM

http://insidemovies.ew.com/2014/12/11/star-wars-the-force-awakens-character-names/

Here’s a rundown of the reveal, listed in order of their collectible card number. (Asked if there was significance to the numbering, Abrams replied: “YES.”) Time to get on that, Bothan spies.

• #11 — BB-8 on the move

• #53 — Poe Dameron in his X-Wing

• #67 — Kylo Ren ignites his Lightsaber

• #74 — Rey on her Speeder

• #76 — Finn on the run

• #81 — Stormtroopers prepare for battle

• #88 — X-Wings in formation

• #96 — The Millennium Falcon

Maybe it's just linearity.  In other words the cards are numbered in order of when they happen in the movie.
137  Gaming / Console / PC Gaming / Re: Squenix, the ultimate troll on: December 12, 2014, 12:42:30 AM
Doesn't make it right.

Squeenix's pricing has been out of control for a while now.
138  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: December 12, 2014, 12:41:06 AM
I have to say this game didn't click for me at first.  I'm not sure why.  I gave it a couple of hours and then figured I'd get back to it someday.

Then I had some time free, and I sighed and figured I'd try again.  Jesus, the thing has stayed in my disc drive since then until just recently. 

I really feel they studied the Ubi Open World system and added their usual deep history and RPG stuff.  But, really, you get to a new territory, claim it, whittle away at the side quests, stumble on a skull that reveals a bunch of collectibles, repeat.  It works.

Now I just stopped because the stupid inventory system led me into a trap.  I've been good about clearing out my common items I'm not using and equipping everybody when I come back to Haven (and heading to Haven when I discover it's getting full), but I've been warned not to get rid of "valuables" because a lot of them get used for side quests.  Also, I haven't increased my inventory because I've been so focused on getting that lockpick upgrade that everyone recommends.  Sure enough, I went into the Templar castle mission and then realized I was too close to filling my inventory.  And of course that thing went on f-o-r-e-v-e-r.  And there was loot galore and no way to get back home (or sell there).  So frustrating.  I hate destroying items.

Hours later, I got back to Haven and realized I'd have to talk to everyone again.  It was too much.  Honestly, I can appreciate all the backstory they put into these games, but I rarely have the patience for it.  I stopped doing more than skimming books in DA:O pretty quickly, and even now I find my attention drifting when someone is telling me their life story.  It's not even that it's not interesting.  It is, but there's just soooo much of it.

Anyway, apart from that, I think this game is just great.
139  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 12, 2014, 12:19:07 AM
Count me as someone who found Papers, Please to be fantastic.
140  Gaming / Console / PC Gaming / Re: [PS4] Driveclub on: December 10, 2014, 03:04:14 PM
Ooh, I'll hop on and try it out in my free PS+ version.
141  Gaming / Console / PC Gaming / Re: Far Cry 4 on: December 10, 2014, 12:45:56 PM

Quote from: EngineNo9 on December 10, 2014, 01:40:50 AM

Yeah, I'm only like 40% complete but my wallet is constantly full with 2 million monies.  I still collect the dumb box caches just to get them off my map (and because I'm compulsive I guess...) but most of the time I just have too much money and too many items already.

Time to start buying gun paint jobs.

I was hoping that aspect was a little better balanced this go 'round.  Ah, well.
142  Non-Gaming / Off-Topic / Re: [Movie] Doctor Strange on: December 08, 2014, 10:42:02 PM

Quote from: hepcat on December 08, 2014, 05:30:06 PM

Quote from: Bullwinkle on December 06, 2014, 02:59:25 PM

But they feel strange.  Should I see a doctor?

Here ya go.  The only doctor one should see in cases where magic is a factor.



Is that the inimitable Doctor Bombay?
143  Gaming / Console / PC Gaming / Re: What are you buying this week? (12/8) on: December 08, 2014, 10:39:08 PM
Lara Croft and the Destiny DLC (by default, though I may be done playing it).
144  Gaming / Console / PC Gaming / Re: [Xbox One] Plants vs. Zombies: Garden Warfare on: December 07, 2014, 04:50:23 PM

Quote from: TiLT on December 06, 2014, 09:38:19 PM

Quote from: Bullwinkle on December 06, 2014, 09:35:42 PM

It's really a lot of fun, actually.

I believe you. I just don't like tower defense or multiplayer. slywink

Well, it's not really tower defense so much as a straight up third person shooter, but it is definitely multiplayer.
145  Gaming / Console / PC Gaming / Re: [Xbox One] Plants vs. Zombies: Garden Warfare on: December 06, 2014, 09:35:42 PM
It's really a lot of fun, actually.
146  Gaming / Console / PC Gaming / Re: [Xbox One] Plants vs. Zombies: Garden Warfare on: December 06, 2014, 09:27:30 PM
Already have this on Xbone, but free is good.
147  Gaming / Console / PC Gaming / Re: Day of the Tentacle Special Edition on: December 06, 2014, 09:02:52 PM
Hooray!
148  Gaming / Console / PC Gaming / Re: Squenix, the ultimate troll on: December 06, 2014, 08:58:59 PM
Sigh.  I'm sure they only change they've made is to add IAP, somehow.
149  Non-Gaming / Off-Topic / Re: [Movie] Doctor Strange on: December 06, 2014, 02:59:25 PM
But they feel strange.  Should I see a doctor?
150  Non-Gaming / Off-Topic / Re: James Bond #24: SPECTRE on: December 05, 2014, 07:57:47 PM

Quote from: hepcat on December 05, 2014, 05:48:11 PM

Why not use KAOS?  That's an organization that needs to be brought back!

Waltz could play Dr. Craw.

Spoiler for Hiden:
Not "craw" - CRAW!

Oh, 60s racial insensitivity, we miss you.
151  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: December 05, 2014, 07:56:18 PM
Maybe it'll turn out she was smuggling diamonds and the main, likable cast will bury her on the beach.
152  Non-Gaming / Off-Topic / Re: [Movie] Doctor Strange on: December 05, 2014, 07:53:35 PM
I don't know.  I think he's great, and I'm starting to feel it.
153  Non-Gaming / Off-Topic / Re: [Movie] Doctor Strange on: December 05, 2014, 01:39:36 PM
Cumberbatch is Officially Announced
154  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: December 04, 2014, 03:11:00 PM

Quote from: forgeforsaken on December 04, 2014, 02:49:38 PM

The reality is that the market for enthusiast gaming sites is now personality driven.  They are directly competing with the big youtube channels.  Gamespot needs to establish their internet personalities.

Yeah, I get why it's happening (frankly, it's transparent), but I don't believe the end goal is to nurture a desire to punch said personalities in the face before even listening to what they might have to say.
155  Non-Gaming / Off-Topic / Re: [TV] Preacher coming to AMC? on: December 04, 2014, 12:45:39 PM
Well, that took a while.

AMC Orders Seth Rogen’s TV Version Of PREACHER To Pilot!!

Quote
AMC ORDERS PILOT FOR FAMED COMIC BOOK FRANCHISE “PREACHER”
NEW YORK, NY – December 3, 2014 – AMC today announced that it has ordered a pilot for a series based on the popular comic book franchise “Preacher.” The Sony Pictures Television and AMC Studios co-production was developed for TV by Sam Catlin (“Breaking Bad”) and Seth Rogen & Evan Goldberg (“This Is The End,” “Superbad,” “Neighbors”). Rogen & Goldberg will produce through their Point Grey banner, along with Neal Moritz’s Original Film. The pilot was written by Sam Catlin. Rogen & Goldberg are attached to direct.

“Every once in a while you find a project where all the elements line up beautifully. With ‘Preacher,’ it starts with a bold, compelling, and thought-provoking comic book series from Garth Ennis and Steve Dillon and a whole lot of fans who already know Jesse Custer, Cassidy, and Tulip,” said Joel Stillerman, AMC’s executive vice president of original programming, production and digital content. “Add to that the passionate and talented Seth Rogen, Evan Goldberg, and Sam Catlin, an incredible producing team in Neal Moritz, the Original Film team and our good friends at Sony Pictures Television, and we have everything we need to be VERY excited to move forward on ‘Preacher.’”

“Preacher has been our favorite comic since it first came out,” Rogen & Goldberg said. “Garth Ennis is one of our idols and it’s an incredible honor to be working on this. We promise we won’t make too many dick jokes and ruin it.”

“Thanks to AMC for completely losing their minds and letting us do this,” Catlin said. “I’m so excited to bring Garth Ennis’ bloody, amazing and bloody amazing universe to TV.”

Garth Ennis said: “Steve Dillon and I are extremely pleased to know AMC has taken ‘Preacher’ to pilot. We have had an ongoing voice in the efforts of the writers whom Sony TV and Original Film entrusted with this project, Seth Rogen, Evan Goldberg, and Sam Catlin, and have been most gratified that they continue to include us, and that they have tackled the project with the type of unwavering commitment and courage needed to present the material as Steve and I intended. This has been a long time coming, but that it continues apace, and with the chance to be delivered episodically, gives ‘Preacher’ an opportunity to be seen in its best possible medium, not previously possible. And many thanks indeed to Ken Levin and Neal Moritz for their never flagging commitment to ‘Preacher,’ and for never giving up well past the point when I myself grew skeptical -- we have principally gotten to where we are today because of Neal and Ken.”

Based on Garth Ennis and Steve Dillon’s twisted ‘90s comic book series, “Preacher” is about Jesse Custer, a conflicted Preacher in a small Texas town who merges with a creature that has escaped from heaven and develops the ability to make anyone do anything he says. Along with his ex-girlfriend, Tulip, and an Irish vampire named Cassidy, the three embark on a journey to literally find God.

The pilot will be produced in the summer of 2015 for series consideration in 2016.

And it won't even make it to series until 2016!
156  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: December 04, 2014, 12:32:41 PM
Depending on who's hosting they could call it Joysticks.
157  Gaming / Console / PC Gaming / Re: Alien: Isolation announced - kinda looks good? on: December 04, 2014, 12:31:21 PM

Quote from: Clanwolfer on December 04, 2014, 04:03:49 AM

I've been too much of a scaredy-cat to go back and keep playing this after getting a decent amount done in the Rift (I got past the Alien intro/train, hid in a locker, promptly saved and quit).

I just got one of those fitness tracker watches with heart rate monitoring though... I mean, just out of morbid curiosity, I may get back to it just to graph the levels. For science!

I'll mention this again, though it may wreak havoc with science:

GamesRadar's How to Play Horror Games If You're a Total Wimp
158  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: December 03, 2014, 11:43:09 PM

Quote from: pr0ner on December 03, 2014, 10:49:23 PM

Quote from: hepcat on December 03, 2014, 03:52:43 PM

Sorry...catholic priest.

You know that's not why I was rolling my eyes at Bullwinkle, right?

 Roll Eyes
159  Gaming / Console / PC Gaming / Re: Far Cry 4 on: December 03, 2014, 11:37:34 PM

Quote from: TiLT on December 03, 2014, 01:48:04 PM

Quote from: Bullwinkle on December 03, 2014, 01:12:44 PM

Also, in addition to the focus being on fixing Unity, they also made a point that this next game is one they've been working on for years, for what that's worth.

They said the exact same thing about Unity. Don't let yourself get pulled into the "sorry, we'll get it right next time" messaging that Ubisoft now seems to be taking from EA. EA has been notorious for this, saying "sorry about that last game, but this new one is going to make it all right" for almost every single game they've published over the last few years. But people keep thinking that this time it's going to be true, and it buys EA temporary goodwill. Apologies only mean something once they've proven that they can actually make it right, not as a way to market their next game in a series.


The point of saying they were working on it for years was not to say "don't worry, this next one will be great" because, as was mentioned, we weren't supposed to know about it (reportedly, and that bit I do believe).  Instead, it was to say "we didn't start working on this, thus abandoning Unity" with the implication being that it has been put on the backburner while Unity gets treatment (however, not saying this outright is a little suspect).
160  Non-Gaming / Off-Topic / Re: [Movie] Sinister Six on: December 03, 2014, 01:31:00 PM

Quote from: Soulchilde on December 03, 2014, 01:24:38 PM

Quote from: Bullwinkle on December 03, 2014, 01:20:51 PM

You're crossing the comics streams!!!

Lord help us all now.


This is all apart of Warner Bros.  shared universe world trying to capitalize on the Marvel-verse.  So not really crossing streams per se

It is when the upcoming Suicide Squad movie is being called Sinister Six.
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