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1  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: Today at 03:21:54 AM

Quote from: leo8877 on August 22, 2014, 11:38:34 PM

Quote from: Bullwinkle on August 22, 2014, 11:15:55 PM

Quote from: leo8877 on August 22, 2014, 10:35:57 PM

Quote from: EngineNo9 on August 22, 2014, 10:14:07 PM

Quote from: rittchard on August 22, 2014, 08:40:24 PM

Thanks Rogue - I think I've already got 3 gifts from you lol!

As far as Act lengths, it could just be me but I always felt like Act 1 was the longest.  Act 5 blew by for me so quickly, but it could have been because of the anticipation.  You can certainly extend the length by exploring every open door and increasing the difficulty, but in terms of generic "size" I still think Act 1 is the biggest.

I haven't played Act V, but isn't part of this game exploring all of the dark corners of each area?  Or is that just me?

I play like that normally, I try and open up the whole map when I am playing in an area.

Yeah, this seems like the way to play to me, too.

Bull winkle I think I had a legendary drop for you last night

Ooo!  I haven't been able to play!   Cabbage Patch

Dunk a shin.
2  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: August 22, 2014, 11:15:55 PM

Quote from: leo8877 on August 22, 2014, 10:35:57 PM

Quote from: EngineNo9 on August 22, 2014, 10:14:07 PM

Quote from: rittchard on August 22, 2014, 08:40:24 PM

Thanks Rogue - I think I've already got 3 gifts from you lol!

As far as Act lengths, it could just be me but I always felt like Act 1 was the longest.  Act 5 blew by for me so quickly, but it could have been because of the anticipation.  You can certainly extend the length by exploring every open door and increasing the difficulty, but in terms of generic "size" I still think Act 1 is the biggest.

I haven't played Act V, but isn't part of this game exploring all of the dark corners of each area?  Or is that just me?

I play like that normally, I try and open up the whole map when I am playing in an area.

Yeah, this seems like the way to play to me, too.
3  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: August 21, 2014, 02:17:21 PM
Disney Ramping up Marketing

This line was a little disconcerting:

Quote
"This is one of those franchises you just can't overexpose," said Peter Sealey, former head of marketing at Columbia Pictures. "You just put the metal to the floor and enjoy the ride."

But they've got a free game app coming soon called Star Wars: Commander*.  And Rebels is going to do what Clone Wars did and start with a movie, but they're not releasing into theaters.  


*Make that out now: https://itunes.apple.com/au/app/star-wars-commander/id847985808?mt=8
4  Gaming / Console / PC Gaming / Re: What are you buying this week? (08/18) on: August 18, 2014, 10:10:28 PM
Counterspy pre-ordered.

Triple Diablo Dip (somehow not bothering me much).

Is Hotline Miami crossbuy?  If so, I'll get it for PS4.

Last Tinker is supposed to be good.

Waiting to see Golf Club on PS4.


I'll probably pick up Sirlin's Chess 2.0 as well.
5  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 17, 2014, 08:42:51 PM

Quote from: th'FOOL on August 17, 2014, 07:44:33 PM

I've been going to the Alamo Draft House for so long now it's hard for me to imagine people just now getting introduced to it. Welcome to the club smile

Thanks.  Living in Connecticut, it's still a fantastic oddity.  Can't wait until they take over the world.
6  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: August 14, 2014, 10:02:15 PM
Just wanted to point out that after several ridiculous approval hiccups, the fantastic deckbuilding game Star Realms has finally hit the app store (it's been out on Android for a few weeks).

I have been playing the beta on PC for a while now, and it's really a lot of fun.  In my mind, it could surpass Ascension for ease of play deckbuilders on mobile.

Of course, Ascension is a game I don't really care for in real life, whereas. I find it way more playable on my tablet.  Star Realms, on the other hand, I find to be fantastic IRL.  It borrows some mechanics from Ascension, but stands on its own with speedy play and well-balanced cards.

It's free, essentially, but costs $4.99 to unlock things like multiple AI challengers and such, but you can give it a try for nothing, so why not?
7  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 06:25:28 PM

Quote from: YellowKing on August 14, 2014, 02:31:59 PM

You weren't being literal but you used the word "literally?"

You know, after I posted that I had to go to a meeting, and on the way, I had that "wait a minute..." moment.

Even being a bit of a grammar nazi, I don't have a problem with people using the word "literally" for hyperbolic effect.  People exaggerate all the time.  All The Time, literally.

But I'll still give you that point.  I should have been more carefull.
8  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 02:09:20 PM

Quote from: YellowKing on August 14, 2014, 01:58:19 PM

Quote
There is no comparison to be made to the situation where MS has literally taken a game from gamers' hands, held it up, wagged a finger and said, "Ah, ah, ah!  Not without an Xbox one!"

Game's not out yet. They didn't take it from anybody's hands.

Nor are they on release day going to be going from store to store physically taking it from gamers' hands.

See, I wasn't being literal. That's how metaphors work.
9  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 01:45:16 PM

Quote from: YellowKing on August 14, 2014, 01:28:52 PM

In the end, your choice is better than the choice for someone who wants to play Mario Kart and doesn't own a Wii U. I will never get to play that game unless I purchase a Wii U. It's not blackmail, or extortion. Nintendo's choice to make Mario Kart just for their console negatively affects me. And I will NEVER GET TO PLAY IT. EVER. WITHOUT PAYING $350.  crybaby

No.

This is not the same thing at all.  Not even close.  Similar comparisons have been stated here already.  Nintendo is financing that game themselves.  The game is made for the Wii U from the get go.

There is no comparison to be made to the situation where MS has literally taken a game from gamers' hands, held it up, wagged a finger and said, "Ah, ah, ah!  Not without an Xbox one!"

Keep in mind, too, that the timed exclusivity of this is still just a rumor at this point.  It may be a rumor that is very likely to be true, but it's still just a rumor.


I would also like to point out that some of this anger should be going Squeenix's way, too.  It appears they may have done this without even consulting the folks who made the game.  They've been turning into a bunch of money-grubbing A-holes of late, and at least some of the fan-spewed shit should be splatting on them as well.
10  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 14, 2014, 12:49:23 AM
Saw this tonight (GotG, not TMNT, which is somehow getting just as much talk), and it was my first experience at an Alamo Draft House, so a big thumbs up evening for me!
11  Non-Gaming / Off-Topic / Re: Breaking bad as good/bad as usual! on: August 13, 2014, 08:09:37 PM
I agree that the first two seasons are a little clunky and formulaic.  I would say that it's the one-two punch of Gus and Saul that not only turned the show around but also opened things up, giving them new avenues to explore.

I'm glad to see these comments here, too, because I made this same statement the other day with three people in various states of watching the series (one was almost done, one about half way through, and the last was thinking about starting).  I mentioned the awkward first couple of seasons as a way of warning the guy not to give up on it (I would have, if people hadn't been raving so hard), but the other two guys looked at me like I'd said something blasphemous.
12  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 08:03:42 PM

Quote from: YellowKing on August 13, 2014, 06:03:02 PM

Quote from: Bullwinkle
Yellow, you're going on about MS needing to make their shareholders money and not owing the consumers anything, but the consumers are who keep them in business and who make the shareholders money in the end.  If MS continues to dick them over or show continually that they don't care about making them happy, they will start the whole wallet-voting process, and that will make the investors very unhappy indeed.

I agree, which is why it's a gamble on their part. They're counting on increased sales to outweigh the possibility of consumer revolt, but that's their call to make. I don't begrudge them their right to make that gamble.

As far as MS loyalty, I'm neither happy nor upset about the decision. I don't really care either way. Whether it hurts console sales in the long run is speculation at this point. Microsoft certainly doesn't see it that way.

That's fine if you (as in general forum population) are upset about it. By all means, vote with your wallet. That's your right as a consumer. I'm just stating why I personally don't have a problem with it. I see it as a business agreement that both MS and Square Enix felt was beneficial, and I feel that as corporations they have the right to enter into business agreements that they feel are mutually beneficial regardless of what I think of the whole thing. Keep in mind, though, that I'm an old school fiscal conservative and I tend to be pretty cold-hearted when it comes to business. You guys might be looking at the spirit of gaming and passion for the hobby and this and that. All I'm seeing is logic and dollar signs.  icon_biggrin

Well, of course businesses have the right to enter into deals, but what we've been discussing is the specifics of should they have done so in this instance, which is a separate discussion.  To say that they should have done it because they have the right to do so is not only a bit of a circular argument, it can lead to serious economic problems.
13  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 05:53:41 PM
Where MS should have spent their money was in locking down Titanfall 2 as an exclusive.   I keep hearing that it's going to be fair game.  Titanfall did pretty well for them, and they'd be wise to keep it locked to their brand, IMO.

Imagine if Sony swept in and got exclusive or limited-exclusive rights to that now!  It's almost like they could get away with it.  However, I think they're savvy enough this go-round to not pull that move.



Yellow, you're going on about MS needing to make their shareholders money and not owing the consumers anything, but the consumers are who keep them in business and who make the shareholders money in the end.  If MS continues to dick them over or show continually that they don't care about making them happy, they will start the whole wallet-voting process, and that will make the investors very unhappy indeed.

A bad image in the marketplace is never a good thing.

As an MS loyalist, you also should be unhappy with these moves, since in the long run, it's going to hurt the console sales and directly affect what games are coming for it.
14  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 02:26:31 PM

Quote from: Turtle on August 13, 2014, 10:53:18 AM

Ehh... I've kind of soured on the Pathfinder card game. It just didn't have enough mechanics for my group and especially not enough player interaction. It's not a game like Hearthstone, I don't see automating the die roll helping.

Pathfinder Adventure Card Game really shines solo, to the point where I don't think it should be played with more.
15  Gaming / Console / PC Gaming / Re: Why all the hate toward Activision? on: August 13, 2014, 02:21:04 PM

Quote from: Alefroth on August 13, 2014, 04:47:18 AM

Quote from: Eco-Logic on August 12, 2014, 06:29:12 PM

Thanks for all the insight.  All good points made.  I still think the stock is an absolute steal set under $20. 

Should I buy a lot?

This is about Activision.  If you want to talk real estate properties, I think you should go to Off Topic.
16  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 12, 2014, 02:55:03 PM
I'm in a low wifi area. Any screenshots or gameplay indicators of KQ yet?

That PB Winterbottom game the Odd Gentlemen did was okay.

This still seems to me to be one of the better paths to getting decent revamps of classic Sierra titles. Time will tell, of course.

17  Non-Gaming / Off-Topic / Re: [movie] Batman vs Superman (Man of Steel 2) on: August 12, 2014, 02:45:13 PM
Classic Bruce Wayne in Nikes.
18  Gaming / Console / PC Gaming / Re: Why all the hate toward Activision? on: August 11, 2014, 09:51:25 PM

Quote from: TiLT on August 11, 2014, 08:26:22 PM

Quote from: EngineNo9 on August 11, 2014, 07:32:04 PM

The hate has mostly died down to a mild simmer since they shut up Bobby Kotick.  He had a real penchant for making statements that made him (and Activision) come across like a greedy prick with no respect for gamers as consumers.

Yeah, that's a good point too.

For me, "hate" may be a little too strong a word (I do still buy their products), but the ridiculous milking of peripheral gaming (TH, GH, DJ Hero culminating in Skylanders, which is at least a decent series), the series over-saturation, and that damned bastard Kotick (who repeatedly insulted the people he should have been kowtowing to and who has said that not only isn't he a gamer but that he has no interest in the hobby) have given me a decidedly negative bias toward the company, which I still have to this day.
19  Gaming / Analog Gaming / Re: Star Wars X-Wing Miniatures on: August 11, 2014, 04:13:38 PM

Quote from: Turtle on August 10, 2014, 08:49:44 PM

To be frank, all the TIEs would need are splotches of black on the solar panels and cockpit.

Likewise, splotches of red, or whatever color on the X-Wings. They're super small fighters that are unpainted, really just 3D tokens at this point.

Yeah, that's not a deal breaker for me at all.

Ooh, something just occurred to me. The systems are different (Armada uses a double turn move plotting mechanic and a weird snake-like movement plotter), but maybe it'll be more possible to play this with Star Trek Attack Wing, somehow.  Probably not, but it would be neat.
20  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 09:09:19 PM

Quote from: TiLT on August 09, 2014, 08:56:07 PM

Quote from: Destructor on August 09, 2014, 08:34:14 PM

and why there's no hope whatsoever for anything good out of what we're discussing.

Oh, I wouldn't quite say that. After all, it looks like this is going to open the doors for new games in beloved Sierra series of old. I'm only arguing that we won't be seeing Sierra as a developer, so this will only last as long as other, smaller developers are willing to pay the licensing fees and take all the risks involved, while giving Activision, under the guise of Sierra, a bunch of credit. At least one company seems to be doing so already, while Telltale apparently let their own license expire last year, for reasons unknown. I suspect it was too expensive compared to the other licenses they had available to them at the time.

This is actually better than my impression was at the beginning of the thread, where I thought Sierra was somehow going to be some kind of development house. It's good news for gamers, just not in the way a lot of people seem to think.

I appreciate the change in tactic in the previous post, but Pug kind of nailed it for the earlier comments.

What kills me is that what's in the quoted post here is what I've been trying to say (ineffectively, for sure) all along, more or less.
21  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 03:25:29 PM

Quote from: TiLT on August 09, 2014, 03:10:47 PM

Quote from: Bullwinkle on August 09, 2014, 02:36:46 PM

Why not be positive about it?

I've made it pretty clear why I don't think there's anything to be positive about. I can't stop you from being enthusiastic, but that's your choice. Believing that this is going to amount to anything means you think Activision behaves like other companies.

Activision doesn't. Take. Risks.

It's as simple as that.

But it's not a risk.  This isn't some roll of the dice, big change to the industry.  This is a situation where others have done it and done it well, and it can be monetized with some accuracy.

And what you say seems to imply they are not doing anything at all, when that is clearly not the case.  Something is happening.  They have a new site.  A new teaser.  And an announcement of some sort at Gamescom this week.

And folks here seem to be right about Telltale not being a part of it.

So it could be that the schlub I mentioned previously was Telltale themselves.  They might have showed Activision exactly how they would expect this business to return profit, however marginal, and someone over there said, "We can do this ourselves even cheaper," which I'll grant you is not positive news.

Anyway, you can keep a lock on your positive thoughts, if you'd like, and even discuss them, but don't dictate them to others, please.  I will continue to expect this to be a likely disappointment with Activision's involvement, but discuss possible positive things and what I'd like to see from a real Sierra revival.
22  Non-Gaming / Off-Topic / Re: Hypochondriac on: August 09, 2014, 02:57:11 PM
I can tell you to never look up symptoms online for anything, ever.

I have hypertrophic cardiomyopathy, which means that one of the walls of my heart is just a little thick and that someday a valve can get caught on the thick wall and boom, instant death.

Now, when my doctor informed me that I had this, one of the very first things he said to me was: "Do not look this up on WebMD because it will scare the pants off of you" and he followed that by saying that my version was very mild and was likely something that would never affect me.

I took his advice, but even knowing it's not an intense case, the knowledge of this has really messed me up in a lot of ways.  I was once rushed to the hospital in an ambulance for what turned out to be heartburn.

Additionally, I also have sympathetic hypochondria, meaning if I know someone has a cold, for example, I will start developing cold symptoms.  My wife teases me all the time for this, but it doesn't change.  And the knowledge that I'm doing it doesn't really change it.

But it sounds like your fixating on diabetes, and the mind is a powerful machine.  If it starts believing stuff, it can make it happen, sometimes.  Or at least make other things happen to your body.  Before you head down that road too far, you may want to see someone, as Laner said.  Even knowing that your doing it doesn't always help.
23  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 02:36:46 PM

Quote from: TiLT on August 08, 2014, 08:39:43 PM

Quote from: Bullwinkle on August 08, 2014, 08:08:52 PM

We don't know for sure that this is connected to Telltale, though, so keep that in mind.

Whatever it is, forgive me for getting (cautiously) excited about it and trying to share that.  But if it's important to toss a big, old soggy blanket over any hope of someone doing something decent with these titles, then keep at it, TiLT.  I hate Kotick and what Activision represents as much as the next guy, but I don't let that override talking about what should or even might be done with these classic franchises, so I guess I don't see how being a wet blanket is important.

Oh, don't get me wrong. I don't hate either Kotick or Activision, but I do know how they run their business, and I've read a long interview with the man himself about his career and his visions. A revival of adventure games through Sierra doesn't align at all with the company and image he has built up, and it's not the kind of thing he personally believes in, nor would he get much support from the company shareholders if he experimented with it.

These companies treasure their old trademarks, for they know that the time may one day be right to earn themselves quick goodwill by bringing them back. Nobody should allow themselves to believe that a revived trademark equals a revived company, however. How many times has that happened in the history of videogames? When did ever any big company pull an old brand name out of their archives (apart from game names themselves, that is) and actually revive what players remember about that brand? I don't know about you guys, but I'm drawing a blank here.

This isn't a wet blanket thrown onto enthusiasm. I'm trying to prevent the enthusiasm from ever happening, because I hate to see good people let themselves get carried away over things that clearly don't mean what they let themselves imagine in their minds. I'm wetting the grass to stop it from burning in the first place, because enthusiasm for this kind of thing will only end in disappointment, especially when it comes to the most risk-averse publisher in the business right now. I'm sorry if that upsets you, but it's better for it to happen now than to let you build up impossible expectations over time, for that would only be worse.

Edit to add: I'd love to be wrong about all this, I really would. Few things would be better than seeing Activision suddenly invest good money into a revival of Sierra's classics, not least because it would signal a change in how Activision does its business, to the betterment of the industry itself. I don't see that as anywhere near remotely realistic, however.

But the enthusiasm was already there, TiLT, so wet blanket you are. 

As I've said, I understand there's reason to be skeptical, but for every Wing Commander garbage action shooter, we get a good revival of the original Monkey Island games.  Or the soon to come Grim Fandango, which received such a tremendous response at E3, you have to wonder if Activision took notice.

All it takes for this to be something of interest is for some well-meaning schlub at the company who has a love for games of old to bring things like the GF response to someone's attention with a proposal attached to get a low-budget green light.  Someone who wants to can do a lot with a low budget.

OTOH, it could just be someone at Activision wanting to keep the trademark active.  Of course it could.  It's probably even likely.  But why neuter all other discussion?  That's a "you kids get off my lawn" type behavior, if I'm being generous.

And if it is just a trademark re-up, why leak it in a way to see what kind of interest it garners?  And if we do have an interest in these titles, why not show that?  Why not discuss it and what we might hope to happen?  Why not be positive about it?
24  Gaming / Analog Gaming / Re: Star Wars X-Wing Miniatures on: August 09, 2014, 02:20:31 PM
I was wondering how they were going to incorporate the Star Destroyers and such.   It seemed impossible.

Just change the scale.  Very clever.
25  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 08:08:52 PM
We don't know for sure that this is connected to Telltale, though, so keep that in mind.

Whatever it is, forgive me for getting (cautiously) excited about it and trying to share that.  But if it's important to toss a big, old soggy blanket over any hope of someone doing something decent with these titles, then keep at it, TiLT.  I hate Kotick and what Activision represents as much as the next guy, but I don't let that override talking about what should or even might be done with these classic franchises, so I guess I don't see how being a wet blanket is important.
26  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 04:26:05 PM

Quote from: TiLT on August 08, 2014, 03:57:23 PM

Quote from: Bullwinkle on August 08, 2014, 03:29:07 PM

It wouldn't surprise me to find that Activision made it a requirement that their branding be more forward than Telltale's.

You know, this whole thing confused me (see my "I'm surprised they're even bothering" comment above), but I think I'm starting to see what's going on now. Here's what I think happened:

Telltale approached Activision on their own initiative and asked for a license to create a King's Quest game. Activision shrugged and said, "sure, I guess that'll help keep our trademarks alive, but it'll cost you, and we won't pay you a dime for your effort". In an effort to have the collaboration bring Activision something meaningful beyond the pocket money it might provide them, they decided to resurrect the Sierra brand and put that front and center in the Telltale effort, hoping that it might regain some of its former value to the consumers. Activision has very few licenses worth a damn, so this might be their way of trying to strengthen one of the few they have left without having to spend any real money having to do so.

This is the only explanation that makes any sense to me right now.

Well, yes, I thought that was clear.

And assuming this is part of Telltale's Sierra Initiative (TM), there is every reason to hope that this will be, in fact, the Sierra I'm looking for.  No reason to be dismissive or cynical.

But even if not, you give an example yourself of a title under Activision's own heading that gives a reason to hope (if only a small one).  The Transformers title, while an anomaly, is an example of what a team who gives a shit about what they're doing can scramble a decent title together even under the money-grubbing eyes of Activision. 

Even if Telltale wasn't involved, there's still an ounce of hope that some team who gives a shit about the Sierra of old is pulling things together to make it work.  The video on the linked page is kind of nice and respectful of the old branding and also meant to be inspiring.  It gives hope that the team behind it and whatever is coming feels the same way.

And if that team is, in fact, Telltale (which signs seem to be pointing towards), then that ounce of hope has increased to a more sizable measure.
27  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 03:29:07 PM
While I agree that we should be careful, because it's Activision, it's a little too dismissive and cynical to just say it means nothing.  

Clearly some effort has been put together (and money spent) on doing something with the name.  They've been doing "things," but here and there and not with any unified direction.

No this won't have Roberta or Ken Williams or Jane Jensen or the Coles or Al Lowe, but, frankly, those folks are a little long in the tooth, and I've played more recent offerings from some of them and meh.  If some effort is actually put into doing something with these older titles and they get the right mix of people behind them, it could be a good thing.

And if you need to see it through Activision's money-grubbing eyes, then think about them looking at the success that Telltale has been having.  It wouldn't take much for them to realize that they've got this whole catalogue waiting.  So, yeah, dicky Bobby Kotick sees dollar signs, but that doesn't mean the right people won't do the right thing with the name.


EDIT: And, speaking of the right people...

Telltale

Quote
Telltale has entered into an agreement with Activision, current owner of the rights to the classic Sierra On-Line adventure franchises, to create new episodic games based on these series. The first will be King’s Quest.

It wouldn't surprise me to find that Activision made it a requirement that their branding be more forward than Telltale's.
28  Gaming / Console / PC Gaming / Sierra Returns! on: August 08, 2014, 02:46:29 PM
http://www.sierra.com/

Not sure what this means, exactly, but it would be exciting to see some classic Sierra adventure games given serious treatment, for once (none of the Leisure Suit Larry crap that we've been handed of late).
29  Non-Gaming / Off-Topic / Re: Random Youtube Links Part 1: This time it's random Youtube Links (NSFW) on: August 07, 2014, 09:00:34 PM

Quote from: farley2k on August 07, 2014, 03:15:45 PM

Replace sounds in the Matrix with 8-bit video games sounds.

http://youtu.be/NMpZrta2Cwc

Fun to watch.

That was repetitive and ridiculous, yet I watched the entire thing and enjoyed the hell out of it.
30  Gaming / Console / PC Gaming / Re: What are you buying this week? (08/04) on: August 04, 2014, 03:02:05 PM
The Road Not Taken is free, so why not.

And I really enjoyed what little I played of the Swapper, so probably that.
31  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: July 31, 2014, 08:55:16 PM

Quote from: Crawley on July 31, 2014, 05:51:58 PM

Quote from: farley2k on July 31, 2014, 04:45:36 PM

PlayStation Now subscription option 'definitely in the works'

Quote
To recap, PlayStation Now lets players stream PS3 games from Sony's cloud servers to PS4, and other systems in the future. Currently the beta only offers rental options, with players able to access games for either 4 hours, 7 days, 30 days or 90 days. As displayed in a new video, there are different prices for different games - Vigil Games' Darksiders, for example, is $3 for 4 hours, $6 for a week, $8 for 30 days and $15 for 90.

The pricing structure has been the major point of contention for potential customers, reflected by Buser noting there'll be "reduced pricing" on some of the four-hour rentals in the coming weeks, bringing them down to $2. He also noted some of the games come with DLC included. However, it's likely most scrutiny will be reserved for how Sony approaches a subscription model, which the company plans to reveal more about "later."

If they want this to work the prices need to be adjusted - particularly if they're doing those prices on an older game like Darksiders which you can get for $5 during any Steam sale.

Nix the 4hr rental and replace it with a $1.50 24hr rental to beat Redbox's $2-a-day game rental price. Then have a $2.50 48hr rental. I would nix the 30/90 day rentals too.  I don't see too many people doing the 30-day rental. And no one doing the 90 day. People can just refill at the 24/48hr prices as needed.

Games that are pretty stale now, like Darksiders, should just have a $1 48hr rental price.

But they won't do that so this will be gone in a year.

That's not what I want at all.  I want to pay a flat fee and have access to all the games.
32  Non-Gaming / Off-Topic / Re: Ebola outbreak on: July 31, 2014, 05:45:35 PM

Quote from: Roman on July 31, 2014, 05:14:22 PM

wow! Talk about doomsday here guys.

The 'experts' are all saying that should it migrate to NA we have tried and true quarantine procedures that would serve to greatly lessen the impact.

Nothing to see here - move along (or keep watching Fox News..... ninja)

Exactly.  Nothing can possibli go wrong.
33  Gaming / Console / PC Gaming / Re: Wii U on: July 31, 2014, 05:10:17 PM

Quote from: Roguetad on July 22, 2014, 04:05:13 AM

I keep my gamepad in the charging cradle when I'm not using it.  That helps keep it ready for play.  I do use the pro controllers more though.  You heard right, they last a long time on one charge.

The gamepad is really nice for off-tv play.  The other day one of my kids was playing DK Tropical Freeze on the gamepad, the other was playing DK Country on the 3DS, and I was watching recorded dvr shows on the tv.  Pretty cool. 

You can also buy a new battery (from Nintendo, at least.  I don't remember if it's available elsewhere) that extends playtime on a charge for the gamepad.  This has made a big difference in longer play sessions for me.
34  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: July 31, 2014, 03:26:59 PM
Pinball FX2 was supposed to come out on Xbone this week.  It got delayed at the last second for a very good reason.

Originally, Microsoft wasn't going to allow Zen Studios any sort of table transfer for previous owners of the game.  Zen apologized, but said there was nothing they could do about it, and it wasn't going to change.

I was ready to buy everything again for PS4, but decided to wait and see the Xbone release happen first.  I'm glad I did.

Obviously, I wasn't the only one upset with the MS decision.

Quote
First of all, we’d like to thank you all for your feedback on our announcement of the Xbox One version of Pinball FX2. We cannot underestimate the importance of your support, insight, and yes, even criticism regarding our projects.
 
We have a few announcements to make affecting Pinball FX2 fans and particularly the Xbox One version of the game.
 
Microsoft and Zen Studios have taken your feedback to heart, and seeing that many of you were very upset with the news that table transfers between Xbox 360 and Xbox One would not be happening, we have some good news for you! We will be able to implement table transfers on Xbox One starting from Pinball FX2’s launch. Any available table on Xbox One that was previously purchased for Xbox 360 can be imported to the new version free of charge.
 
However, as this process will take a bit more development time for the game, Pinball FX2 version of Xbox One will see a slight delay from its original release date this week to sometime in August. We apologize to any fans affected by this delay, but we pledge to make it up to you by incorporating this highly desired feature.
 
Once again, we cannot thank you enough for your support through this process, as well as Microsoft’s, who took your feedback very seriously and worked with us to implement this feature. And again, we do apologize for the delay while we create the Pinball FX2 experience that our fans both want and deserve. We’re excited to bring Pinball FX2 to Xbox One owners, to have their previous purchases honored and transferred, and we can’t wait to share with you what we’ve got coming in the future.
 
We thank you for your continued support!

I can wait a couple of weeks for all my tables to work.  WOOT!
35  Gaming / Console / PC Gaming / Re: What are you buying this week? (07/28) on: July 30, 2014, 11:12:09 PM

Quote from: Isgrimnur on July 30, 2014, 07:44:53 PM

But that's not the question posed by the thread. smile

Yes, nor was that said in my reply, just that it lead to the confusion.
36  Non-Gaming / Off-Topic / Re: X-Men Origins: Deadpool on: July 30, 2014, 07:12:00 PM

Quote from: SkyLander on July 30, 2014, 04:45:30 PM

Quote from: McNutt on July 30, 2014, 04:29:01 PM

Quote from: Bullwinkle on July 30, 2014, 04:22:52 PM

I don't know how you can see any action movies, ever.

Most action movies don't have things that don't make sense, like a motorcycle rider getting off his motorcycle to stand in front of a flipping vehicle which looks like it would crush him, just to shoot blindly into it.  This is not typical of action movies. 

Typical of bollywood action movies, which make it amazing.

Or John Woo or many, many others.
37  Gaming / Console / PC Gaming / Re: What are you buying this week? (07/28) on: July 30, 2014, 07:10:23 PM

Quote from: Isgrimnur on July 30, 2014, 05:29:46 PM

Nope, I mean Pool Nation from Cherry Pop GamesPure Pool is from VooFoo Studios.

Ah, that's not a new release (unlike Pure Pool which came out this week), thus my confusion.
38  Non-Gaming / Off-Topic / Re: X-Men Origins: Deadpool on: July 30, 2014, 04:22:52 PM
He's fucking Deadpool.  He is aware that he's in a comic (and movie) and can do all kinds of reality-bending things.

Additionally, I don't know how you can see any action movies, ever.


Every time I watch this I love it more.  For some reason, I'm especially taken with his non sequitur "Hi, Tom!" at the end.

I'm no fan of Ryan Reynolds, but this character is custom-built for his brand of hyper-fast smart-aleckiness.
39  Gaming / Console / PC Gaming / Re: What are you buying this week? (07/28) on: July 30, 2014, 04:07:29 PM

Quote from: Isgrimnur on July 29, 2014, 09:24:02 PM

I bought Pool Nation from the Steam Weekly Deals.

I think you mean Pure Pool (Pool Nation is a different game coming at some point to PS4).  I also picked it up, a little worried because of the lackluster response Pure Chess got, but apart from the amount of time the AI takes figuring out its shot, I've really been enjoying it. 
40  Non-Gaming / Off-Topic / Re: X-Men Origins: Deadpool on: July 29, 2014, 12:45:26 AM

Quote from: EngineNo9 on July 28, 2014, 09:09:41 PM

Quote from: Teggy on July 28, 2014, 05:50:57 PM

That was weird looking, was Deadpool all CG?

I think everything was all CG.

No, but I do think Deadpool's face is CG-enhanced, which let's them pull off some interesting expressions for him.  Which fits the character well.
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