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1  Gaming / Console / PC Gaming / Re: Alienation - Space Diablo? on: June 29, 2016, 01:29:27 PM
I should get back into this.  Played a couple of levels, enjoyed it, then abandoned it.
2  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/26/16) on: June 29, 2016, 01:28:16 PM

Quote from: MonkeyFinger on June 29, 2016, 01:22:24 PM

Quote from: EngineNo9 on June 28, 2016, 03:51:32 PM

Everything I'm hearing about Inside is that it seems like it is amazing and even way better than Limbo.  

Any links to share? The official site has no text descriptions, just a trailer and some gifs so not quite sure what it is all about.

Apparently, there's a lot to spoil, so everyone is being very dodgy about what to say.

Once I saw my third 9/10 yesterday morning, I pre-ordered (it's actually out today).
3  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:26:00 PM

Quote from: naednek on June 28, 2016, 11:19:10 PM

I didn't get that option, it even warned me if I quit I lose progress and checkpoints.

Huh.  I did it at the beginning of a level, so maybe it's more limited than I thought.
4  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:25:00 PM
I've played the (surprise!) prologue and the first chapter (with much dithering about on the base).  I'm enjoying this quite a bit, I have to say.

First off, the comedy is really hitting with me this time.  They've had a couple of in-jokes and the usual silliness, but it's made me guffaw several times already.  Usually, the LEGO antics get a bemused chuckle from me, so it's been a step up, for sure.

I also like some of the changes they've made, for the most part.  There's a cover system!  Of course, it's only in very specific spots, and it's kind of impossible to fail, but it adds a really nice bit of variety to the levels.  It can be a little frustrating if you're not in the spot they want you to be to fire at specific targets, but not awfully so.  

You now have multiple build spots when there are LEGO bits to put together, and they do different things.  Sometimes they're just different paths to the same place, sometimes they lead to secrets, and sometimes they're just for fun (BB-8 got to ride on a swing...aw!), but other times, you'll have to build in a specific order, to accomplish steps needed for a task.  This is the kind of change you didn't know these games needed, but once you see it, you wonder why it hasn't been there all along.

They've also streamlined some stuff.  The flying levels seem to have indicators all over the place, making it much clearer what you need to shoot or where you might want to fly.  The selection window for characters seems much smoother now, which is nice (I noticed this change in the Avengers game, but it's still nice to see).  And in the selection screen, there's a red brick.  You can buy red bricks any time, just by going here.  Fantastic.  Of course, you have to finish a level to unlock them, but it's much more convenient.

Granted, it's still early stages, but I'm into this one in a way I haven't been since the first LEGO Harry Potter.  I hope it holds up.
5  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:11:38 PM

Quote from: naednek on June 28, 2016, 09:17:31 PM

So we picked this up for Ethan has he recovers from Tonsil Surgery.  He paid half from his remaining Xmas and Bday money.  How the heck do you save?  I know it uses checkpoints, but in the Lego Movie game there was a save station.  I have yet to see this after playing two levels.  Don't want to quit without saving.

If you quit to the menu, you'll get the option to exit and save.  They've always had this, and I don't know why they had the redundant system, honestly (I guess because kids). 

Also, I'm not sure where it saves, exactly, though I expect it'll be at the beginning of the level (or segment of level).
6  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/26/16) on: June 27, 2016, 06:26:48 PM
I'm probably overLEGO'd, but given that it's really the only Force Awakens game we're getting, I'll be picking up LSW:TFA.

If the reviews for Technomancer are great, I'll get it this week.  If they're just decent, I'll pick it up on sale down the road, otherwise, I don't need it.

Heart and Slash is supposed to be good, so maybe that.  Also, I loved BoxBoy, so BoxBoxBoy seems likely.

I'm eyeing 7 Days to Die, too, but I don't remember why.
7  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: June 26, 2016, 06:45:20 PM

Quote from: Rumpy on June 26, 2016, 06:13:07 PM

Yeah, good point about the sets. That's an angle I hadn't thought about. Sci-fi sets are already among the most expensive, and making new ones all the time would be cost-prohibitive. Hell, even in Trek you had a lot of set re-use between the show and movies with set pieces rejigged for new ships, and most of the time anything wasn't entirely new, just variations. Sometimes they'd even be used for other shows outside Trek.

When I think of Anthology show, I immediately think of The Twilight Zone and The Outer Limits. But there's no reason that the anthology couldn't be per season, if done right, with a lot of set re-use.  But yeah, all Fuller really says is that the show will have a story-arc, which frankly isn't much of a surprise since so many shows do this now. I think a good middle ground would be setting the series in the same era. Have a 13-episode arc amongst a larger story. Each season could still follow a new crew in the same era dealing with their own story aligning itself with the larger story.

But it sounds like Fuller is saying it will only follow a new crew, with others being met along the way, which is a bit more traditional. I think where people were getting confused is with what he'd originally said he'd love to do with a Trek series.

Well, he did also say the "crews" line is not a typo.

But maybe we're going to see what some have mentioned: an armada or convoy traveling to some destination.  Seems a little too BSG, but who knows.

8  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: June 26, 2016, 04:03:09 PM
Fuller had some clarifications which tell us that what we've heard is wrong, at least according to AICN.  Personally, I'm not sure this changes much for certain.  This is along the lines of what I was picturing. 

It's still not entirely clear that these 13 episode story arcs won't be self-contained and that the next season won't be different.  "Anthology show" usually means different stories from episode to episode.  The American Horror Story format is its own thing.

That said, in thinking about it realistically, it doesn't make any sense at all for this series to hop around to different ships and eras and casts.  That concept is the antithesis of hollywood television production.  See, that would require different sets and props and costumes, especially if they're bopping around time.  In television production, they like to keep the locations to a minimum (even on shows where they don't have to build those locations).  It helps cut down on creation costs, but also filming time (which is a big source of cost for production because of the crew required).  For each location that exists in an episode, they have to lock it down and light it, which takes a lot of time and slows down the filming.  For an ongoing series, the more time that can be spent in a single location, the better, as they can either leave the equipment in place or get familiar enough with lighting set ups that it becomes second nature and much faster.

Well, I'm rambling, but the bottom line is that it makes much more sense for the show to focus on the same people and places ep to ep and season to season.  Plus, I'm glad to hear it, because that other idea was stupid.

Quote
At this week’s Saturn Awards, CBS All Access’ Star Trek showrunner Bryan Fuller debunked two rumors about the Starfleet hourlong launching in January:

1) The first season will NOT take place between “Star Trek VI: The Undiscovered Country” and the first season of “Star Trek: The Next Generation.”

2) The new series will not be an anthology show.

Fuller also described some things we CAN expect:

* The series will tell a “13-chapter” story, suggesting there will be considerable episode-to-episode continuity. (This is of course not a huge innovation; the third season of “Star Trek: Enterprise” was famous for telling one long story across 24 episodes.)

* This “13-chapter” business suggests also that CBS All Access has so far ordered 13 hours of the new series for 2017. (Does this mean we’re only getting 13 hours in 2017? The first season of “Star Trek: Enterprise” comprised 26 hours. Most seasons of “Star Trek: The Next Generation,” “Star Trek: Deep Space Nine” and “Star Trek: Voyager” were 26 hours long as well.)

* The “New Crews” text in the promo was not a typo. “I think we will be seeing lots of crews in the story,” said Fuller.

* “Eventually. Eventually,” Fuller answered when asked if characters we’ve already met could return.
9  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: June 23, 2016, 05:59:00 PM
Servers are being hammered.

Is this sticking to their new structure of no change in pricing for the length of the sale?
10  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: June 23, 2016, 05:52:21 AM

Quote from: EngineNo9 on June 22, 2016, 08:04:26 PM

Quote from: farley2k on June 22, 2016, 06:55:52 PM

A fresh take on zombies?  Yes please!

The Girl With All The Gifts

The book that is based on was quite good.  But one of the better parts of that was the fact that you unless somebody told you, you don't know that it's really a zombie book for quite a while.

Well, someone told me.
11  Gaming / Console / PC Gaming / Re: Mighty No. 9 - from the creators of Megaman! [ALL] on: June 20, 2016, 07:55:54 PM
The graphics complaints I've seen seem to be about the surprisingly bland style and surprising frame-rate issues, given the bland style.

However, I've seen just as many complaints about gameplay.  And more than one article mentioned a lack of charm and missing the point of Megaman entirely.
12  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/21/16) on: June 20, 2016, 02:08:49 PM

Quote from: Bullwinkle on June 20, 2016, 06:03:16 AM

I'm curious about Mighty No. 9, but I don't know if I'm curious enough to buy it.  If the reviews are stellar, that could change.


And stellar they are not.  Sheesh.  Reviews are hovering in the 50% range.
13  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/21/16) on: June 20, 2016, 01:59:15 PM
Pac-Man 256 is great on a phone.  I'm not sure it'll be nearly as interesting on a console.
14  Non-Gaming / Off-Topic / Re: [movie] Star Trek - Beyond on: June 20, 2016, 01:55:39 PM

Quote from: Harkonis on June 20, 2016, 11:31:16 AM

It was an accident involving his car, at his home.  Left it in neutral and it rolled into him

It was both!  Crazy.  Sad and frustrating, too.
15  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/21/16) on: June 20, 2016, 06:03:16 AM
I'm curious about Mighty No. 9, but I don't know if I'm curious enough to buy it.  If the reviews are stellar, that could change.

Same with Umbrella Corps, but I'm even less confident about that.

16  Non-Gaming / Off-Topic / Re: [movie] Star Trek - Beyond on: June 20, 2016, 05:59:56 AM

Quote from: EddieA on June 19, 2016, 11:13:36 PM

Some sad news - Anton Yelchin, the actor who played Chekov in the recent movies, died Sunday in an accident at his home.

What? I'd read a car accident.

Terrible news.  He was starting to pop up in a lot of things.
17  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: June 18, 2016, 04:58:18 AM
18  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 15, 2016, 01:43:36 PM
And there's a similar downplay of Scorpio coming from Phil Spencer.

Don't have a 4K TV? Xbox head suggests not upgrading to Scorpio

Here's the relevant quote:

Quote
You should buy [an Xbox One S], because Scorpio is not going to do anything for you. Scorpio is designed as a 4K console, and if you don't have a 4K TV, the benefit we've designed for, you're not going to see.

Clearly, you can buy Scorpio, and if and when you decide you want to buy a 4K television to take advantage of the increased performance, obviously the console will be ready for you. For us in the industry, it's easy to think that most power is always the thing that wins. If you look at last gen, what won? The Wii won. The Wii sold more than we did on Xbox 360 and the PS3, and it wasn't the most powerful console out there. Price is critically important. Wii was a good price and it had a great experience.

Scorpio is for the person who's got a 4K television, who's really focused on 4K gaming. It's going to be a premium price over what we're selling this one for, and both of them will exist in the market at the same time. Scorpio is for your 4K gamer. And that's what we designed it for.
19  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 15, 2016, 05:37:27 AM

Quote from: EngineNo9 on June 14, 2016, 05:48:12 PM

From what Giant Bomb was saying, even the S console is going to be a slight upgrade from the standard Xbox One so it will play games like Gears 4 a bit more smoothly and at higher resolution most of the time (since they use adaptive resolution to fix framerate like the newer Halo games).  It will be interesting to see how much of a difference that ends up being.


Xbox One S won't give games a performance boost, Microsoft insists

Extra CPU, GPU power "will have no impact at all"

Quote
Xbox One games will look "identical" on Xbox One S, Microsoft has said, despite the newer console's slight boost in processing power.

1
Speaking with Eurogamer today at E3, Xbox planning lead Albert Penello stated that the additional CPU and GPU access granted to developers for Xbox One S in order to enable HDR will have "literally no impact" on the performance of games.

"When we made changes to the box for 4K we unlocked a little bit more processing power to enable HDR. That's it. It's exactly the same architecture as the existing one," Penello told me during a presentation on the new console.

"To support HDR, we give people access to a little more CPU and GPU. That's it. It is so insignificant it is mind boggling it is being picked up."

Yesterday, a Polygon report claimed Gears of War 4 would perform better on Xbox One S, and that the newer console's raw processing power could be used to improve its frame-rate and resolution.

Some have speculated Xbox One would overclock its GPU and CPU, but Penello denied this.

When asked whether there would be any performance difference, Penello was clear:

"I promise, it won't even show up. It will have no impact on games at all. Literally no impact. They will be identical. It's nothing, it is literally nothing."

Eurogamer was told the same thing today by Xbox boss Phil Spencer, speaking with Wes.

"It was designed to play Xbox One games exactly the same way your existing Xbox One does," Spencer said. "The one definitive feature that's different is HDR. So, with the increased HDMI capability, it has the ability to support high dynamic range.

"I will say - and I've been asked about this - and I'm not trying to dodge the question, you should expect it to play your games the same way an Xbox One does. We did not design this to play Xbox One games better than the original Xbox One console."

Spencer did not count out some minor differences, which happen when things change with console innards.

"We've gone through - even on the existing hardware - multiple hardware iterations on the inside. There will be certain decisions that are made either for cost reasons or other supply chain reasons that can result in slightly different performance, whether it's disc drive throughput... everything's not always pegged at exactly the same number.

"But honestly, do not buy this box if you think you're buying it to play your Xbox One games better, because it was not designed to go do that. It was designed to play your Xbox One games exactly the way your Xbox One does.

"I don't want anybody to think this is somehow a performance boost for Xbox One games. That's why we said HDR on-screen, and that's what we want to be explicit about. Outside of that, you should expect your Xbox One games to run exactly the same."

While Xbox One S won't give games a significant performance boost, it can be used to improve visuals - specifically regarding High Dynamic Range. Gears of War 4, Scalebound and Forza Horizon 3 are all confirmed to benefit in some way.

The small bit of extra power is just there for the HDR.
20  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 15, 2016, 05:31:44 AM

Quote from: USMC Kato on June 15, 2016, 12:39:29 AM

I preordered the XB1 S (2 terabytes)
Mostly because my XB1 is having a hard time reading blu ray movies and games.

Here's the trick I use:

Let the drive start pulling the disc in, but hold onto it (I put my finger in the center).  Soon, the drive will whir faster, and you can let it go.  It loads every time when I do this.

The whole process only takes a second or two, but, yeah, it would be better if it just worked.
21  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Nintendo @ 12pm ET on: June 14, 2016, 04:58:24 PM
I had to go.  Did they talk about anything else?
22  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Nintendo @ 12pm ET on: June 14, 2016, 04:18:53 PM
Zelda looked a little underwhelming, graphically, but neat gameplay-wise.

But, man, they are spending waaay too long on Pokemon.
23  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Nintendo @ 12pm ET on: June 14, 2016, 03:41:28 PM
I missed the MS conference (and don't feel the need to go back and watch at this point), but having worked venues similar to the ones usually used for this stuff and the one Sony used, I can tell you that the size of that space was the issue for Sony's pacing issues.

It looked impressive on camera (and certainly cooler than the typical flat space), and it made the orchestra work, but it created a weird dynamic for the presenters.  The orchestra was a barrier to the audience (which is why they kept referencing it).  The acoustics in a theater like that are usually great, but you need to know how to use it.  It's not at all the same as the flat, easier to control experience of a meeting hall.  And that lack of control affects the stage, too.  The gimmicky stuff they tried to pull off (like the bit with Crash's shadow) just didn't work.  And a stage like that gives a much different feel to the presenter.  In a meeting space, you can give them areas to roam into.  You can make it comfortable for them.  A proscenium just makes them feel like they're on display.

Of course, that doesn't explain giant buildups to nothing like Kojima and Crash Bandicoot is back!...appearing in a dying franchise.
24  Gaming / Console / PC Gaming / Re: E3 2016 Full games list/Live coverage thread - Sony @ 9pm ET on: June 14, 2016, 03:41:12 AM
So I guess you can get Stick of Truth right now if you pre-order The Fractured But Whole.

As usual, I'm midway through the game on the PS3, but I'd love to be able to continue on the PS4 and absolutely no information is available about that.  Ubi support chat was useless.

I don't suppose anyone has any information on this, do they?
25  Gaming / Console / PC Gaming / Re: Volition - Agents of Mayhem on: June 11, 2016, 05:19:53 PM
I'm in the same boat.  I loved SR1.  SR2 was the best in the series, IMO.  SR3 was goofy fun, but I thought SR4 was just too far in the wrong directions (and the hell expansion even more so).  Still enjoyed them, but I felt like it had peaked and was in a slow decline.

But if they announced a new SR game, I'd be in.  I'm certainly eyeing this one with interest.
26  Gaming / Console / PC Gaming / Re: PS4 upgrade - Neo on: June 11, 2016, 05:15:46 PM

Quote from: MonkeyFinger on June 11, 2016, 04:35:58 PM

Quote from: Caine on June 11, 2016, 04:33:49 PM

Quote from: forgeforsaken on June 11, 2016, 03:02:01 PM

Quote from: Bullwinkle on June 11, 2016, 02:38:41 PM

Quote from: EngineNo9 on June 10, 2016, 08:28:51 PM

Quote from: dback99 on June 10, 2016, 06:46:16 PM

It seems to me that unless you are going the VR route, or really really really want upgraded resolution (4K rumored), staying with the current PS4 is fine.   Im still on the fence for VR, as I haven't seen games/apps that make it a must yet.   Still, looks like the consoles are embracing it.   

We'll have to see what the reality of the games is for different platforms. 

Even without a 4K TV, if you can get full 1080p resolution at 60fps with higher resolution textures and better post processing on the NEO I would be happy with that over a regular PS4 being slightly downscaled from event the current PC build.

I'm still finding this whole situation offensive.

Meanwhile, the PS4 is still facing a storage issue that needs to be fixed last year.

While they should upgrade the base store model, the PS4 storage is easily upgradeable at a low cost.

Up to 2tb internally, no limit externally.  I see a 4tb 2.5" drive, and at the same $/GB price as the 2tb drives but it's too thick (15mm vs the 9.5mm HD bay)

That was one of the first things I did with mine, swap in a 2TB drive and it was entirely painless.

Painless until full.  Yes, I also upgraded my HDD.  Twice, actually.  Once to a faster 1TB, but that filled up in less than a year, and again earlier this year to 2TB, and I'm already having to delete things I didn't want to delete.

There is a big limit externally, and it is none.  Unless you want to buy the bulky, cheap plastic extension that accommodates 3.5" drives (or just have wires all over the place, connecting an exposed one).  Playstation only allows external drives for music or videos or backups, which makes it useless.

If you haven't already run out of space, you will.
27  Gaming / Console / PC Gaming / Re: PS4 upgrade - Neo on: June 11, 2016, 02:38:41 PM

Quote from: EngineNo9 on June 10, 2016, 08:28:51 PM

Quote from: dback99 on June 10, 2016, 06:46:16 PM

It seems to me that unless you are going the VR route, or really really really want upgraded resolution (4K rumored), staying with the current PS4 is fine.   Im still on the fence for VR, as I haven't seen games/apps that make it a must yet.   Still, looks like the consoles are embracing it.   

We'll have to see what the reality of the games is for different platforms. 

Even without a 4K TV, if you can get full 1080p resolution at 60fps with higher resolution textures and better post processing on the NEO I would be happy with that over a regular PS4 being slightly downscaled from event the current PC build.

I'm still finding this whole situation offensive.

Meanwhile, the PS4 is still facing a storage issue that needs to be fixed last year.
28  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: June 10, 2016, 06:44:42 PM


Spoiler for Hiden:
Wait, I'm not Farley... slywink
29  Non-Gaming / Off-Topic / [Netflix] Stranger Things on: June 10, 2016, 01:45:49 PM
Stranger Things trailer

This looks like a TV show from the 80s written by Stephen King and directed by Steven Spielberg!
30  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: June 09, 2016, 03:05:47 PM
ARISE!!

So, there have been so many rumors, at this point I'd be surprised if we don't see a PS4/Xbone port of Skyrim at E3.

My prediction is that the biggest question I have, the one that will make or break a double dip more than anything, will not be answered at all (because it never is in these scenarios):

Will I be able to continue my save where I left off?

I am too far into this damned game to start over.  However, I am also nowhere near the end.  So I will likely never finish it unless this port lets me keep going.

For some reason, no one seems to care about this in these ports, and most times you're expected to just start over (as though the dozens of hours you'd already put in are worthless).  I've tried starting over with games like GTA V.  But it just kills my momentum.

I don't mind replaying a game I've already finished in HD, if it's one I loved.  I played straight through Tomb Raider again less than a year after playing it the first time.  I'm cranking through the Uncharted Collection at a startling pace after finishing U4.

And if a game does let me continue, it breathes new life into it, and I'm back to having even more fun.  I've been playing Borderlands 2 a hell of a lot since the HD port came out that let me keep going.  I would not have picked it up if it didn't.

Holy shit, I really ranted.  Sorry.

I'm excited for this port, but I suspect this question will go unanswered, and I'll have to fish it out right before release (it rarely even gets mentioned in reviews...I usually have to call the company directly to find out).  Am I the only person who care about this?
31  Gaming / Console / PC Gaming / Re: LEGO Dimensions - LEGOs...Skylanders-style on: June 09, 2016, 02:42:33 PM
I've got to be honest, I'm surprised they're continuing.  The toy videogame market seems to be imploding.  Certainly, the number of sales the Dimensions line has had would imply it's not selling at hotcake level.

Maybe it's a case of having bought the licenses and needing to do something with them.

As for me, this game is more frustrating than fun.  Part of it is that it just feels like a typical LEGO game with an extra gimmick added to it. I enjoy the LEGO games, and I play them enough that this gimmick feels like it's slowing the game down for me.

There's also the fact that I kept feeling like I was missing something in the side worlds.  Lord of the Rings, for example, is this big sandbox, but there just isn't much to do.  You fart around The Shire zapping things, but with no real goal in mind.  IIRC, there are some very small fetch quests, but those dried up pretty quickly.  Maybe I missed something, but it essentially made it seem like I didn't really need to go explore these worlds at all.

And the other frustration was seeing closed doors to those worlds.  My completionist itch made me want those doors to be opened (even the Ninjago or whatever, and I have zero interest in that).  And LEGO games have trained me to want that.  Usually, all it takes is gold bricks, but now you need cash money and real world objects.

And this is the biggest problem for this game, IMO.  More than any other toy VGs, this feels like a cash grab.  Mostly it's perception, but that's damaging enough.  Because the structure of this game is essentially just another LEGO game, it feels ridiculous that I have to pay money to put a physical character down when in any other LEGO game, I just have to unlock that character or ability somewhere.

It's too bad, too, because the main game's story seems decent.
32  Gaming / Console / PC Gaming / Re: [PC/Mac] Duelyst on: June 09, 2016, 05:57:28 AM

Quote from: rittchard on June 09, 2016, 12:16:18 AM

Has any one heard of or tried this?

www.duelyst.com

Looks like a mash of TBS + CCG that would be right up my alley, but I never heard of it, just happened to hit a random ad that took me to this review:

http://www.pcgamer.com/duelyst-is-my-favorite-new-card-game-since-hearthstone/?DUELYSTPCGAMER


I've definitely heard of it, and it's been getting pretty great reviews, but I'm not sure it's for me, exactly.  Still, for free, I should probably try it out, right?
33  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 06:31:31 PM

Quote from: jztemple2 on June 08, 2016, 05:54:40 PM

I don't avoid Career mode, I actually played it quite a bit. It just requires a lot of time commitment to win enough to buy every car in the game. Custom mode allows you to access all those cars right away.

Ah, okay. I was worried you were saying it wouldn't be good for me because it didn't allow difficulty tweaks or made you tune your car.
34  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 05:40:33 PM

Quote from: jztemple2 on June 08, 2016, 03:57:59 PM

Quote from: Bullwinkle on June 08, 2016, 03:33:22 PM

How challenging is this game, really?  Are there difficulty settings at least?

There are difficulty settings and also driving assists. I believe the difficulty setting just affect the speed of the competition. I can't speak to the Rallycross portion (which I don't bother with, since I'm not interested) but I'm not a great race driver yet I enjoy the game because it's a good way to challenge yourself. And you need not bother with the career mode, all cars and all racing locations are available in custom mode. Rally driving is very different than track racing, it's not about being inch perfect, it's about driving as fast as you dare.

Regarding driving assists, there are the usual ones you expect in a racing game. But you can go without them just fine. I use an X360 controller and drive without any kind of traction control or ABS, I think it makes the game more fun. I probably could go faster with them, but I really like the fun of sliding the car, spinning the wheels and going hell for leather.

Quote from: Bullwinkle on June 08, 2016, 03:33:22 PM

And, how gearhead-oriented is it?  I'm not someone who enjoys spending time in the garage tweaking or fine tuning.  I don't even like picking tires, which I know can be key to a rally game.  Can you hit the road with a suggested set up?  I know I won't be squeezing out the best time possible with one, but that's not what I'm looking for in a game like this.

I've never bothered with using setups and I've got 45 hours in the game. The default setups are just fine.

This is all good news.  Thank you.

The Career mode definitely of interest, though (it giving me some vague sense of story).  Can I ask why you'd avoid it?
35  Gaming / Console / PC Gaming / Re: [PC, PS4, Xbox One] DiRT Rally - new Codemasters racing game on: June 08, 2016, 03:33:22 PM
I've just recently started playing the board game Rallyman (which is fantastic, BTW), and my itch for Rally racing has returned.  It's always been my favorite racing style.  I have no interest in watching any race on television (or live), really, but if I flip by a Rally race, I'll usually stop for a while.

I avoided this game when it came out because I kept hearing that it was ubersimmy and very challenging.  Not usually something I look for in racing games.  Of course, I've also heard that it's one of the finest racing games to come out, and that itch is there...

So, the questions are:

How challenging is this game, really?  Are there difficulty settings at least?

And, how gearhead-oriented is it?  I'm not someone who enjoys spending time in the garage tweaking or fine tuning.  I don't even like picking tires, which I know can be key to a rally game.  Can you hit the road with a suggested set up?  I know I won't be squeezing out the best time possible with one, but that's not what I'm looking for in a game like this.
36  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: June 08, 2016, 03:02:50 PM
I was hoping the Manage my Collection stuff would include more pins.

Maybe the new organization stuff will make that need less of an issue, though.
37  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/7/16) on: June 07, 2016, 06:32:17 PM

Quote from: Punisher on June 07, 2016, 06:04:37 PM

I wonder if this is the next VHS/BetaMax thing where there will be one "winner" and whoever picked a loser is SOL.. I'd like to think that if so, I picked the winner with the Vive and Valves backing, but would like to see 100% cross compatibility though.

This is the main reason I'm waiting.

Well, this and the cost.
38  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: June 07, 2016, 03:53:17 PM
New International Trailer made me laugh out loud at one point.

Spoiler for Hiden:
I will, from now on, be thinking of this movie as "Ghost-a-bustahs"- Hilarious!
39  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Battleborn - Gearbox new IP on: June 07, 2016, 03:24:56 PM
Is anyone still playing this?

It went on sale on XB1, but I suspect I'll wait for a deeper cut down the road.  However, by then there'll probably be little reason to bother.
40  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: June 07, 2016, 03:23:15 PM

Quote from: Gratch on June 05, 2016, 06:52:06 PM

I had no interest in this until reading this article which talks about how even washed-up gamers (like me) can have some fun with it.

Have to admit, I'm pretty intrigued now.

I just got around to reading that article.  It's nice and everything, but my takeaway was the video of the 6th grade girl dominating CoD while soliloquizing quite intelligently about Feminism and Buzzfeed amidst belches and curses.  Holy hell!
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