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1  Non-Gaming / Off-Topic / Re: on: Today at 06:33:25 AM

Quote from: disarm on Today at 05:00:07 AM

I agree Maggie is at pretty high risk now. Would they really have another pregnancy on the show and introduce another baby? They've been down that road already.

Maybe, but I don't think they'd introduce a pregnancy just to kill the character a couple of episodes later.  That seems cheap.  We haven't had time for the pregnancy to sink in, so it's just an idle fact.
2  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 24, 2015, 06:02:36 PM

Quote from: Scraper on November 24, 2015, 03:53:05 PM

They need to kill off at least 3 of the characters that came with them to Alexandria because they are mostly just dead weight. Rosita, the lesbian chick whose name I can never remember who serves no purpose on the show other than to be there and also the fake scientist dude with the Mullet, he has been asking for it for a long time now.

You're not wrong.

I mentioned that Rosita seems to be a problem for the writers (and I just don't find her compelling other than that her completely-inappropriate-for-the-apocalypse wardrobe makes her nice to observe).

The fake scientist was a great new addition for a while, but they need to find something interesting to do with him now that he's been outed.  I still like his off-kilter character, though, so I hope they find that something stat.

Fistbump Notcop was my least favorite new character from the tail end of the prison.  She has grown on me recently.  In part because she is good support/love interest for the least trained doctor in the world (someone described her medical training as knowing there's a show called ER, but she's never seen an episode).  Mostly, though, it was giving Rick the finger last week. 
3  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 24, 2015, 05:35:57 AM

Quote from: rittchard on November 24, 2015, 12:53:17 AM

Quote from: rittchard on November 17, 2015, 01:08:19 AM

In the premiere, they show things leading up to the "plan" and then how/why they have to execute it early.  It all goes well up to the point where Alexandria gets attacked and the horn sounds and screws everything up (that's Ep 2 which occurs in "real time" 45 minutes of attack as shown by the oven timer).  From there you have the clean up and aftermath from the townspeople point of view, which I thought was only a night or two.  In the mean time, you have last night's episode, which essentially covers those same nights. 

So basically this entire season's forward plotline has really only gone maybe 2-3 days in my guess-timation.

On Talking Dead they actually say the entire season thus far has been over the course of one day since the events of the premiere, which is pretty much what I surmised above.  I thought it might be a little longer but I suspect if you watch each ep closely you'll realize only one nights passes in each location.  The Alexandria based ep seemed to have more time passage but I'd have to pay closer attention.  Especially the way Maggie was acting, it seemed like more time had passed.

I love the way they altered the angle on the first scene.  Not too cheeseball, as mentioned you see what you want to see.  Ultimately I think the Enid chick gave it away on TD, she says something like if we see her character again, we will be pleasantly surprised.  Which I immediately took to mean she would be returning for sure and somehow involved with Glenn.  The funny thing was I still kept expecting him to die anyway before the end of the episode, but I guess that would have been too cruel. 

I still think we will lose someone big either next episode or the very beginning of the next block (mid-season or whatever).  There's a payment due, basically, with Glenn ducking the reaper.

They may get away with Morgan because he has technically been around since the beginning. 

I was thinking Carl, but that setup with the other dopey kid over the dopey girl just seemed too obvious.  I imagine that kid is going to force Carl to deal with some zombies (because he thinks he's all that in the apocalypse, yo), and then Carl will handle it just fine (well, it'll be close).

I'm leaning toward Sasha.

It could be Hot Lips Wassername (had to look it up...Rosita), because she was getting kinda know-it-all in the training sequence, but I think that's more because they don't know what to do with her (which is also why we're getting this weird love-triangle thing with Abe and Sasha, not to mention that sorta proposal set up that went nowhere).  I don't think Hot Lips is big enough to care about though.  If she's not wearing her hat, it usually takes me half a scene to remember who she is.

All said, though, it could be someone even bigger, including Glenn*  We need a status quo rocking.

*and if it's that stupid Enid's fault, she'll be the most hated character in Walking Dead history. And this is a show that had Andrea and Lori.
4  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 23, 2015, 06:20:24 PM
So, there you go.
5  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/24) on: November 23, 2015, 05:02:34 AM
I never picked up Beyond Two Souls, but I'm waiting for it to be cheap.
6  Gaming / Console / PC Gaming / Re: Battlefront 3 finally announced! on: November 21, 2015, 02:14:20 AM
Yeah, I'm having a lot of fun, too.

Sure, the theme is a big part of elevating it, but I think we actually need an MP shooter that is more accessible.  We're a little too far down the rabbit hole so far as all the other ones go for new players (or those of us who only play lightly) to really get into them.

I still like the others, but I'm really happy to have this.
7  Gaming / Console / PC Gaming / Re: PS2 emulation on the PS4 is an exciting prospect on: November 20, 2015, 05:53:57 PM
Are these PS2 Star Wars games available only to folks who got the bundle with the PS4 hardware, or are they also coming for those of us who bought the Ultimate Edition?

Also, I thought this collection was already out, but I don't see it anywhere!
8  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: November 18, 2015, 03:25:12 PM

Quote from: YellowKing on November 18, 2015, 12:57:58 PM

Now that the official release is out, I was very pleasantly surprised. So far, all the issues I had with the beta are no longer occurring.

- Voice response seems better - I've never been able to use "Xbox On" before - it worked maybe 5% of the time, and that's being generous. Now it works fairly reliably.
- The Bluray player used to require me to put the disc in 5 or 6 times before it would read it. So far it's read the disc first time every time.

So I'm pretty happy. I thought it was going to be a trainwreck, but they turned it around.

I'm still having the blu ray issue, though I think it's hardware related.
9  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 18, 2015, 06:35:31 AM
Shooting seemed fine on the PS4.
10  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 17, 2015, 04:23:38 AM
Yeah, I stopped playing when I read that.  Glad I hadn't really built up any momentum in the game yet. 

Lara Croft saves the day again!
11  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 17, 2015, 04:21:20 AM
I'll tell you one thing I learned in this game:

Lara Croft can't hold her breath for shit.
12  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 16, 2015, 10:04:49 PM

Quote from: TiLT on November 16, 2015, 09:41:27 PM

Quote from: Bullwinkle on November 16, 2015, 09:21:39 PM

OTOH, I saw a report that the Xbone sales were up, so it may have been a short-term smart move for MS

The Xbox One had a strong sales period last month, even beating the PS4. This has been attributed to the new Halo though, not Tomb Raider.

Ah, yes.  I forgot about Halo.  Not sure how that was possible.  Lack of sleep, I guess.
13  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 16, 2015, 09:25:08 PM

Quote from: Blackjack on November 16, 2015, 08:49:04 PM

I think the show's timelines are so screwed up now, that I need a flow chart diagram to understand the context of each episode. I just feel like I have no idea what timeline one episode is taking place in, in regard to the one before it or the one after it.

Norman Reedus denies that...
Spoiler for Hiden:
the voice on the walkie-talkie is Glenn, he says the voice is someone else.

Walking Dead poll results favored it being Glenn but it really doesn't remind me of him at all.

The shout at the gate at the end of the Morgan episode was Rick, but I couldn't make that out for sure.  The Closed Captioning revealed it to be him, too.

To me, the voice on the walkie was unquestionably the survivor in question, though.  It sounded like no one else.  I was surprised that it was even up for debate.
14  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 16, 2015, 09:21:39 PM
I suspect the game's not being on PS4 is a bigger factor in those numbers than the Fallout 4 release.

I mean, statistically, there are fewer people who have the right console for it and there are also many who have the Xbone who are waiting for the PS4 release anyway.

OTOH, I saw a report that the Xbone sales were up, so it may have been a short-term smart move for MS (even though I still think the exclusivity deal was badly chosen, handled and timed for long-term customer loyalty).

But whenever the sales come and people start playing it, they will enjoy it.  It's a great game.
15  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/17) on: November 16, 2015, 09:16:58 PM
Battlefront is already sitting on my PS4. 

I may do Super Star Wars, too.

I'm thinking about Mario Tennis, but those never hold my interest for long.

I'm also contemplating a double dip on Deadpool.
16  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 16, 2015, 12:59:15 PM
Spoiler for Hiden:
I couldn't believe they were going to make us wait a whole extra week without any Glenn information, but then we got the walkie at the end (which was the equivalent of a flare in the night).

So Darryl got majorly sidetracked and Sasha and Abraham had to hole up somewhere and none of them could communicate with Rick and Co.  And yet, last week the only person anyone talked about was Glenn.  I'd be pretty pissed if I were those other three.
17  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 13, 2015, 11:27:20 PM

Quote from: Caine on November 13, 2015, 08:14:51 PM

Due to my PC being the main source of Fallout, I have been playing this after the wife goes to bed and I lose access.  After the initial stage setting and the flashback tomb (which was quite nice and a great way to address one of the few complaints about the first), you get dropped off into an area which sadly comes off as not much more than a high res redo of the equivalent level in the first game.  Thankfully, once you progress a bit beyond it, the game gets into the meat of the next area, it gets much better.  The game is an improvement over the first in every way so far.  It will be a good game to balance out from the huge expanse of Fallout. 

I actually think I know exactly the area you're talking about, because I remember thinking, "Oh, they repurposed this from the last game."
18  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: November 13, 2015, 11:25:54 PM
I have to say, I was hoping this game would click better with me.

The characters and story are fine, but the little mechanics are off and sometimes annoying.

I used to be able to free run the city in these games without a second thought.  The movement system flowed like water.  They keep doing things to it to make it "interesting," but it just becomes cumbersome and breaks the flow.  First, it was having a ton of guards just wandering around the rooftops.  That wasn't so bad, it was just an adjustment to the first game where I spent very little time on the ground.  Then they added the stupid claw system, which added an unnecessary extra step to movement.  Then they added the free run down button, which I think was trying to help with the wall-sticking complaints, but added another hiccup to the flow.  Mostly, it's not consistent.  Same with the button to get in the window.  And then there's the bat grapple they've added now.  That thing is never showing you where it's going to attach.  Sure, it looks like the L1 highlight is over that building just ahead of you, but go ahead and press it!  Surprise!  Welcome to the top of this church in the exact opposite direction from where you were going!  That thing is only useful if you're carefully lining up your shot, but even that isn't so great.  It's so damned fiddly when you have to line up to grab a data fragment!

It used to be that you could hold a button down and run over knocked down bodies and pick up stuff as you went.  Now you have to stop in the right spot and only then can you hold down the button.  It's a similar thing for chests.  They never open when I get to them, I have to squirrel around until the button prompt appears, often walking on top of the damned thing when I do.

I'm also finding the background characters irritating as hell.  If I'm heading around town in a carriage, I have to listen to a constant barrage of "Slow down" which gets tiresome after one time.  And then what's the deal with these hair trigger red shirts?!  Jesus, a lady can't walk on a street town without fourteen different thugs getting all alerted and screaming about their need to teach me a lesson?  Wow, that's annoying as hell.

I know this sounds like I hate the game, but I don't.  It's just that every time I sit down to play, I keep waiting for that moment where it just all comes together, and it never happens.

Big fan of Evie, though.  Her brother, not so much.
19  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 13, 2015, 02:17:57 AM
As I'm loading the game to get back into it, I thought I'd toss in a prediction about another not too subtle but of storytelling.

Spoiler for Hiden:
If that dude in the cell next to Lara doesn't turn out to be the Prophet (and possibly the Source as well), I'll eat my controller.

At least I can see why Lara didn't put that one together.

And maybe I'm wrong. At the very least, it's not as bad as the one I was talking about before.
20  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: November 12, 2015, 04:18:18 PM
I wasn't sure if I was liking this game as much as the first one, but I find that even with Fallout and BlOps and AssCreed, I'm putting all of my time into this.  I keep playing, and that's a great sign.

I do like how Lara has evolved.  She's certainly tougher than in the previous game, but not quite where she was in the other series.

I've made it through the logging camp and into the prison.  The story is decent, with one (spoilerific) caveat.

Spoiler for Hiden:
When the stranger lady who married her dad appeared before Lara, loosely tied up and wearing impeccably clean villain clothes, I could not believe we were meant to buy into that (Lara, either, for that matter).

When she was introduced, there was a pretty good chance that she was going to be involved in the plot somehow, and it seemed likely that she wasn't going to be good, but her reveal was so obviously a trap that my respect for the game makers went down a couple of notches. 

That's a pretty big caveat.

Fortunately, it's not a game-spoiling one, I don't think.  The mechanics are still as check-listingly, jumpingly awesome as ever.
21  Gaming / Console / PC Gaming / Re: Call of Duty: BlOps 3 on: November 12, 2015, 12:02:21 AM
Is it just me or is the campaign even dumber than usual this time?  I usually enjoy the campaign for being over-the-top cinematic action fests.  The BLOPS stories are usually even more interesting (although that's often because of the historical settings, an element lost with the futurization).

These things aren't usually about the forgettable characters, but this time I'm actively bored by all of them.

The gizmos are all pretty stupid, IMO, but I just got through the section with the anchor rods (or whatever they call them).   Roll Eyes  The gravity spikes seem to be pretty useful in multiplayer, but in the SP, this is just repeatedly hitting square (or X) not to die.  Wind picks up on cue and very cumbersomely and you hit the button to anchor.  Repeat until instead of wind, it's waves.  Pee-Yew.

OTOH, thanks to some recos in here, I switched weapons and am finally relevant in MP.  Sure that Gorgon will get nerfed eventually, but by then I can hopefully be advanced enough for the Pharo.  Regardless, my skill is already improving.

But, yeah, that Gorgon may be a little overpowered.  Granted I played better than usual on a Demolition map, but I was 2 kills away from a 3:1 K/D!  
22  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 11, 2015, 01:02:18 PM

Quote from: TiLT on November 11, 2015, 10:56:29 AM

Quote from: Turtle on November 11, 2015, 10:44:18 AM

So, anyone find their companions again after dismissing them? I can't find any of them even though I always tell them to head back to Sanctuary.

I can still find that robot in Sanctuary, but Dogmeat is completely gone. I can't find him.

Apparently, you can construct a bell that will bring everybody to you.
23  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: November 09, 2015, 01:39:09 PM

Quote from: TiLT on November 09, 2015, 06:43:51 AM

I don't think anyone has said anything about Xbox One performance yet (correct me if I'm wrong).

Too sweet a moment to pass up!

Digital Foundry Fallout 4 Analysis

Actually, this article probably wasn't out when you wrote that.   icon_wink

I'm still going through it, but apparently there are moments where the Xbone drops to 0 FPS!

EDIT: It looks like both consoles have trouble staying at 30fps, but the Xbone has more of an issue in general, as you'd expect.  The PS4 has more trouble when a lot of effects (like transparency) are in play during a battle, but the stutter that brings the fps to a halt on Xbone is more noticeable (though it really only happens during transitions to particular new areas, I guess).

I guess the Xbone was the lead console, initially, which may explain the effects issue on PS4.  The Xbone is also running at 1080p, which seems an odd choice to me for a big open world game like this.  We've gotten used to the lower res on Xbone versions of games, haven't we?

So overall, as usual, PC>PS4>Xbone for this.

24  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/10) on: November 09, 2015, 01:23:31 PM
Fallout 4 and Tomb Raider.
25  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: November 09, 2015, 01:22:21 PM
Wow, not even a hint of a return yet!  They're really milking it.

If I really wanted to twist my own words to make myself right, I could say that
Spoiler for Hiden:
we got both the breakdown and that shocking lack of response from Maggie
but what happened in the episode wasn't really what I was expecting.

While the response was in character, the motivation for it didn't quite add up.  There are a lot of people still stuck out there and a giant horde in the way of getting back.  I'm not sure what makes it seem that he in particular has to be in trouble.  But I also don't know how else you'd pull it off other than too much time passing, so I guess we'll just have to take it as story convention.
26  Gaming / Console / PC Gaming / Re: Call of Duty: BlOps 3 on: November 08, 2015, 02:31:59 PM
Man, do I suck at this.  It may be that I've been too into Destiny the last few weeks, but I'm getting hammered.  I did okay with the last CoD, actually, and it kind of renewed my enjoyment of it, but this has been brutal.

On a separate note, I'm pretty sure that the guy who does the timing countdowns and announcements in some of the map modes is also the guy who says "Previously on AMC's the Walking Dead..."  I can't find that guy's name online, and they list someone else as a multiplayer announcer, but I think they use different ones for different modes, and it really sounds like him.
27  Gaming / Console / PC Gaming / Re: Call of Duty: BlOps 3 on: November 06, 2015, 06:39:03 PM
I'm literally right at the beginning of the campaign where a missile control system (with what seems to be a Russian accent) brings down a plane in Egypt.  Er, oops.
28  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: November 06, 2015, 01:39:31 PM
I also wonder if Sony hasn't gotten a little complacent with their significant lead to the point where they're not putting as much of their finances into exclusives because it seems they don't need them.

And that's probably true on paper, their lead makes the other guys need exclusives even more, and it won't be too long before one of them clicks.  Then Sony might be scrambling a little bit.
29  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: November 05, 2015, 06:01:38 PM

Quote from: Punisher on November 05, 2015, 05:49:38 PM

Quote from: TiLT on November 05, 2015, 04:38:51 PM

Quote from: farley2k on November 05, 2015, 04:31:02 PM

LIES! I've seen almost all of those scenes before, some many, many years ago. I want my money back!

There were actually quite a few that I hadn't scene before...

I hadn't seen a lot of the stuff from the new movies.
30  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 05, 2015, 05:57:42 PM
31  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: November 04, 2015, 07:36:25 PM

Quote from: Rumpy on November 04, 2015, 06:12:38 PM

I think they're kind of overestimating Trek's popularity at this point. Trek as a series hasn't been on the air since Enterprise, and I think at this point, they'd need all the viewers they can get, rather than constraining it behind a paywall and limiting its viewers. If they're expecting it to drive their subscription service, they might want to rethink that. The fanbase is already divided enough as it is. Is it really healthy for the franchise to divide itself between those who will/can pay for a service and those that can't? It's the kind of thing that would limit watercooler talk, which is a healthy sign for a series as it shows trending and gets people to check it out. I mean, look at the Walking Dead. I hear so much talk about that, and I don't even watch it myself, but there are times that I think to myself that maybe I should at least check it out. With a show behind a paywall, it's much less likely to happen.

No, my opinion at this point is that a series would need all the viewership it can. It needs a shot in the arm. Otherwise it might just linger.

I don't think they're overestimating the Trek popularity in the sense that they can definitely make money off of the fans out there, but I still agree that it's stupid to do so for all the reasons you said. 

And Trek needs to grow beyond the people rabid enough to shell out.
32  Gaming / Console / PC Gaming / Re: Playing through the Uncharted series for the first time on: November 02, 2015, 11:11:41 PM

Quote from: Gratch on November 02, 2015, 09:35:21 PM

Quote from: Turtle on November 02, 2015, 09:07:33 PM

As for the sneaky AI issue in TLoU, it's important to note that without Ellie being able to move and sneak freely, the game would easily turn into either the worst stealth escort mission ever, or a different game where you constantly have to drag her around to safe spots, or just hide her in a dumpster until you kill everyone like in RE4.

Agreed that it completely made sense, designwise.  Problem was that it was SO distracting that I couldn't get past it.  Absolutely drove me nuts.

It was poorly implemented, too.  The AI's stomping about was extremely distracting and unnecessarily worrying, and when they'd run out directly in front of an enemy only to have nothing happen, it pulled you right out of the game world that had otherwise been impeccably created.  It was clear why it was happening, but letting it go required you to say, "it's just a game."  In a world so well-crafted, that's a problem that should have been addressed.

If the AI had produced less noise, it would have helped a lot.  And if they had not run around like headless chickens when you were completely still, that would have been a plus, too.  Maybe have them stay well behind them, since they're not really contributing anything to the stealth or combat sections.
33  Gaming / Console / PC Gaming / Re: Playing through the Uncharted series for the first time on: November 02, 2015, 06:35:39 PM
I loved Tomb Raider, as well (played through it twice in a very short time, in fact).  I would say that overall it's a better game than Uncharted 2 (which I played first, BTW).  Pacing, combat, collectibles are all pulled together in perfect balance in Tomb Raider.  Character and story are probably a notch better in Uncharted 2, but not by a lot.  However, taken as a whole, Tomb Raider pulls ahead.

However, you cannot ignore the fact that Tomb Raider would not exist without Uncharted.  Of course, Uncharted wouldn't exist without the original Tomb Raider, either, so it's a nice little ouroboros doing some tail munching there.  Still, Uncharted (and #2 is the pinnacle of that series so far, without question) changed the game significantly for this type of, er, game, and it gets a ton of bonus points for that.
34  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/3) on: November 02, 2015, 02:39:05 PM
Waiting for reviews on NFS, and they need to be really good.

CoD has already pre-loaded, I think (the PS4 downloaded something, anyway).

I bought Divinity last week, but stupid BestBuy still hasn't gotten any copies in.  Hopefully this week.
35  Gaming / Console / PC Gaming / Re: Call of Duty: BlOps 3 on: October 30, 2015, 10:30:18 PM
Tell yourself I said hi.
36  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: October 29, 2015, 02:30:52 PM
Luke Spotted in the Trailer

This was better than I figured it would be.
37  Non-Gaming / Off-Topic / Re: [movie poll] See "Halloween" or "Psycho" re-release in theaters on Oct. 29th? on: October 28, 2015, 11:14:43 PM

Quote from: hepcat on October 28, 2015, 08:48:15 PM

I love both, don't get me wrong.  But Halloween is so quintessentially Halloween that I can't imagine doing anything else.

I agree with what hep said.

I have to point out a bit of history here, though.  If you have not seen Black Christmas, which came out four years before (and was directed by the guy who did both Porky's and A Chritmas Story), you're in for a shock.  It's kind of incredible how much Halloween essentially ripped off Black Christmas (not to mention so many other 70s/80s horror films).  It kind of knocked Halloween off its pedestal for me (though I still like it).

Oh, also it has John Saxon, Margot Kidder and, of all people, Andrea Martin! 

Of course, your local theater isn't showing Black Christmas, Blackjack, so I still voted for Halloween.
38  Gaming / Console / PC Gaming / Re: [XB1] Halo 5 on: October 28, 2015, 06:23:58 PM

Quote from: Teggy on October 27, 2015, 10:10:30 PM

I really need to stop looking for data pads. Kills the game (just like in every other fps, when will I learn?)

This is me, too.

In most games, I find I miss all the spectacular set-pieces.  I am looking behind a rock when I hear a music change or a loud noise or someone saying, "Wow, did you ever think you'd see such a thing?"  By the time I turn around, it's over.
39  Non-Gaming / Off-Topic / Best place to get an iPad Air (not 2)? on: October 27, 2015, 11:11:48 PM
Hey, gang, I'm looking to get an iPad Air to upgrade our second gen one.  We don't really need the latest and greatest for this particular device, and I might even go refurb.

I'm wondering if anyone knows of a good place to get one at a more reasonable price.

40  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: October 26, 2015, 09:30:13 PM

Quote from: Jimmy the Fish on October 26, 2015, 09:08:02 PM

I watched last week's and last night's episode back to back. Man, that was a brutal grind as a viewer to endure.

It's interesting to read all the rumor scuttle about is he or isn't he dead but I have mixed feelings about that because it seems like such a cheap and gimmicky thing to do to make it look like he died and then surprise! A magic escape.

My theory is that he'll return as a hallucination to his significant other, who will descend into madness now that the only important thing to her is gone. Sort of like when Rick hallucinated Lori after she died.

I think it's the kind of gimmick they can get away with once on this show.  But as I say, I think there will be a balance due for pulling it off.  Someone else big is going to have to go.  It may be him anyway, as I mentioned, and we'll only get a reprieve before he succumbs to the bite.

Spoiler for Hiden:
Or it could be that Maggie just can't take it any more and ends it for herself, though it'll most likely be through reckless behavior.  She has been sitting idle for a little too long as a character.
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