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1  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/24/2016) on: Today at 02:08:36 PM

Quote from: EddieA on Today at 02:01:31 PM

Reviews for Headlander look pretty good.

Yeah, the outlier seems to be Destructoid.  They often line up with my own opinions, so I usually give them a little more weight, but reading the review, it looks like he was looking for something the game was never going to deliver (he goes on and on about lack of depth in the story for example...in a game about a detached, flying head in a 70s sci fi world).
2  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/24/2016) on: Today at 04:52:38 AM
I didn't know anything about Headlander, but saw that it was part of the Playstation Play deal (preorder 2 of the 4 games and get a 20% coupon).

I was surprised to find out it's a Double Fine game.  I may pick that up.  I hope some reviews hit before it releases Tuesday.

I would have been interested in Marvel Ultimate Alliance, but that price is just a rip off.
3  Non-Gaming / Off-Topic / The Blair Witch (2016) on: July 24, 2016, 01:01:13 PM
http://www.aintitcool.com/node/75777

This is incredibly cool to me.

The guys who made You're Next and The Guest have been making a movie they called The Woods.  they talked about it and promoted it with posters and a trailer and everything.   

Then at Comicon, they showed a new trailer. 

One character talks about his sister going into the woods.  They enter a town called Burkittsville.  They set up camp in the woods and then creepily find these figures made out of sticks surrounding the camp.  Someone asks if about believing in the Blair Witch.

Holy shit!  Turns they were making a Blair Witch sequel the whole time.  There were even rumors back whe. they started, and they through people off the scent.  Awesome!

I like the movies these guys have made, and I think this could be very cool (though the trailer looks a little over the top to me).  Count me as excited and impressed.
4  Gaming / Console / PC Gaming / Re: Nintendo Classic Mini NES on: July 14, 2016, 05:23:43 PM
This thing has been on every site I visit today, so either people are excited or they're marketing it really heavily.  I suspect the latter because, apart from it being cute, I don't really see the point.
5  Gaming / Console / PC Gaming / Re: Pony Island on: July 14, 2016, 02:49:55 PM
Just finished.  Holy shit, fantastic.  Short (I played it over 3 days), but worth it.

The very end was a little too fuzzy, IMO.  And the post credits bit freaked me out.

Spoiler for Hiden:
It exited out of the game so cleanly and quickly after asking me to delete it that I'm still not sure if I'm typing this while the game is still secretly playing.

Loved this bit:

Spoiler for Hiden:
During the last core file guardian "fight" when he asks you to type something bad (I actually wrote Buhl, thinking it would trigger something, so the following bit didn't completely work), and then the game went all Psychomantis.  I had Engine 9 pop up asking if I'd been hacked.  Awesome.  Luckily, I didn't take my eyes off of Asmodeus.  The bit where the text under him changed did slip by me, though, even if I was staring at him the whole time.

Anyway, this game is something special and is definitely worth checking out if you have a chance.
6  Gaming / Portable Gaming & Apps / Re: Pokemon Go on: July 14, 2016, 02:43:35 PM

Quote from: farley2k on July 14, 2016, 01:21:49 PM



Thanks, Farley, this was the perfect response to a guy who posted this:

7  Non-Gaming / Steals and Deals / Re: Ubisoft anniversary free games on: July 14, 2016, 05:39:48 AM
Awesome, Engine.  Please keep doing this, or I'll forget.
8  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/12/16) on: July 13, 2016, 01:11:54 AM

Quote from: EngineNo9 on July 12, 2016, 09:42:59 PM

Anarcute also came out this week.  It seems to be a combination of Animal Crossing type characters with the riot simulator gameplay of State of Emergency. 

Yeah, I mentioned that in my list.  I picked it up.  It's actually pretty fun.  But it's at best superficially related to State of Emergency.  It's not a riot simulator.  More cute protesters beating up thought police and throwing stuff at them while avoiding hazards.  It's arcadey and cute with a great soundtrack.
9  Gaming / Console / PC Gaming / Re: Dragon Quest Heroes [PS4] on: July 12, 2016, 10:32:10 PM

Quote from: EngineNo9 on July 12, 2016, 09:44:45 PM

I guess that's my main hangup, I have zero history with the Dragon Quest games (maybe a bit on the NES, but not enough to care).  I think the game and monsters all look pretty fun, but I don't know if I'd miss a bunch by not knowing the characters or caring about them.  I kind of figure since it's an action RPG it might not matter all that much anyway.

My knowledge is pretty cursory.  I know what a slime is, I guess.  I have familiarity with the world from some gameplay, but certainly not specific characters at all.

They do seem to pop in at a regular pace, and I can imagine that is fun in a fan-service way, but I don't find the game less enjoyable without knowing who the characters are.
10  Non-Gaming / Off-Topic / Re: Lost a friend on: July 12, 2016, 08:31:33 PM

Quote from: EngineNo9 on July 12, 2016, 08:16:28 PM

Quote from: Purge on July 12, 2016, 07:39:39 PM

As to your friend, ENo9, my condolences.

Thanks, Purge.  It really hit home again during E3 when he and I would normally be watching the press conferences together and sharing videos and everything.  Made me real sad. 

Quote
Metallicorphan died? frown

Yeah, I don't think we ever got confirmation about it but we know he was sick and he completely disappeared from everything online.  Very sad to see forum-goers like he and DamageInc gone.

Yeah, no confirmation.  I contacted as many people as I could to get some closure, but I never heard from anyone.
11  Gaming / Console / PC Gaming / Re: Dragon Quest Heroes [PS4] on: July 12, 2016, 08:29:56 PM
I enjoyed it quite a bit.  I think it has even more personality than the Zelda Dynasty Warriors game, even though I've only played a bit of DQ (and a ton of Zelda).

Basically, as Gratch hinted, if you like the format and groove on DQ, it's definitely worth a go.
12  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: July 12, 2016, 02:43:34 PM
I like that guy.
13  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: July 12, 2016, 01:59:11 PM
Hey, check this out.  Andrea's still whining.

'I Had An 8-Year Deal!!’

Quote
Soon after showrunner Frank Darabont was fired from "The Walking Dead," so were two of his actor friends. Jeff DeMunn and Laurie Holden, who both had roles in Darabont’s “The Mist” before joining the season-one cast, both had their characters – Dale and Andrea – written out of the series by replacement showrunner Glenn Mazzara.

“I had an 8-year deal,” Holden told fans gathered this weekend at New Jersey’s Walker Stalker convention. “I was supposed to be there until the end. I was supposed to end up with Rick.

“I was supposed to save Woodbury on a horse, and I was buying a house in Atlanta. I got the call at 10 o’ clock the night before, while I was shooting, from the showrunner, who is no longer a part of The Walking Dead, saying that they couldn’t write the episode and that he was killing my character.

“So we all got the script everybody on the set was sobbing. I felt like I got shot. None of it was supposed to happen the way it did.”

In the series Andrea’s ex Phil “The Governor” Blake bound Andrea to a chair and left her in a locked room with Milton Mamet, whom Blake had mortally stabbed. Milton died and Zombie Milton fed on Andrea.

In the comics Andrea, introduced in issue two, outlived Glen and is boning the bejesus out of her boyfriend Rick Grimes.

She really doesn't get how annoying she was on the show.  The showrunner (who maybe she thinks got fired for getting rid of her, or at the least, got what he deserved) made absolutely the right choice in killing her off.

I was trying to think if there was anyone in the current lineup that I couldn't stand.  Once they killed off Mayor People-Think-of-Me-as-the-Jewish-Meryl-Streep, I don't think I hated anybody.  Even Fistbump NotCop grew on me.  There are some weaker characters, sure, but no one I actively despise.  Nice going on killing the irritants, Walking Dead!

I'm sure there's someone I've forgotten...


EDIT: Oh, yeah, it might have been that JSS girl.  If they make her a villain, though, that'll be okay.
14  Gaming / Portable Gaming & Apps / Re: Pokemon Go on: July 12, 2016, 01:27:16 PM

Quote from: Gratch on July 12, 2016, 11:06:36 AM

Radio Shack is still around?  Huh, who knew?


Plus, there are, like, 5 in my immediate area!  This one has been there since I moved here, and this is the first time I've been inside.  I assumed it was long gone.



Quote from: Gratch on July 12, 2016, 11:06:36 AM


I don't personally play, but find the phenomenon fascinating.

I am blown away by the fact that Nintendo just entered the mobile gaming market and dropped the fucking mic.
15  Gaming / Portable Gaming & Apps / Re: Pokemon Go on: July 12, 2016, 01:08:17 AM
This game helped me confirm that my iPhone's GPS is, in fact, dead.

My kid wants to play it, but my wife is already paranoid that she's going to get kidnapped when walking home from school with dozens of other kids in the middle of the day.  I can't imagine what the paranoia of wandering around, blindly staring at your phone is going to bring.  Plus the thing has to stay on (doesn't work running in the background) and so, has been draining batteries dry quickly.  And then there are the kids who've been getting robbed because robbers lay traps for players.

OTOH, I just had a lovely 15 minute conversation with the lady at RadioShack about the game and how it's bringing people together.  Which it did, and we weren't even playing it.
16  Non-Gaming / Off-Topic / Re: Is Gamingtrend dying, or we are all just on a break? on: July 11, 2016, 03:14:46 PM

Quote from: Scraper on July 11, 2016, 03:07:44 PM

I feel like Ceekay's self imposed exile has really hurt the forums. I remember people bitching about him and the frequency of his posts too, but his absence has certainly hurt the activity on our forums.

I had that same thought, actually.
17  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/12/16) on: July 11, 2016, 01:30:36 PM

Quote from: MonkeyFinger on July 11, 2016, 12:47:10 PM

Quote from: Caine on July 11, 2016, 04:30:49 AM

we have a remake of one of my favorite Genesis titles of all time

For the Sega Impaired in the home audience, which one would that be?

Pretty sure it's Assault Suit Leynos (though I hadn't heard of it either).  It sounds fun, but like any remake, I'll have to keep an eye on reviews.

Song of the Deep is the new property from Insomniac.  The reviews have been so-so, but I'm going to give it a shot, since I'm in the mood for an underwater Metroidvania, and there are plans for a sequel, supposedly.

I may finally get Kerbal Space Program, but only on sale.  I suspect this is a game I'll be interested in for too short a time.

The new round of Free with Gold games comes this week (Friday or Saturday), including Tumblestone (which I wouldn't have picked up otherwise) and Tron Evolution for the 360, which is backwards compatible.

Also, there's a game coming for XB1 called Anarcute that got a great review from Brash Games (not a site I trust yet, but the review has me looking).
18  Non-Gaming / Off-Topic / Re: Is Gamingtrend dying, or we are all just on a break? on: July 11, 2016, 01:25:25 PM
Truth.  I don't even know how to answer the question of what I'm doing, honestly.  Shifting my acting career into voiceovers, I guess.  Something I should have started years ago, but hindsight, etc.

As for the site, I still come almost every day as one of the first stops, and then periodically throughout the day, but it does seem to be more of a blip than an extended visit anymore.  Glad it's still here, though.
19  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: July 11, 2016, 05:44:56 AM

Quote from: Canuck on July 11, 2016, 03:40:51 AM

Quote from: Bullwinkle on July 10, 2016, 07:26:46 PM

Well, reviews are hitting (currently 73% on Rotten Tomatoes...still Fresh).  The consensus so far seems to be about what I expected: Not terrible, but not as good as it should be with the people involved (or compared to the original).

I hear that there is a review embargo. Is it possible that all the negative reviews are being held back until the opening day? I see its 76% on Rotten Tomatoes which certainly seems higher than I would have expected. I don't really have any horse in this race as I possibly saw parts of Ghostbusters when I was a kid but I don't think I've ever watched a whole movie and don't really remember it if I did.

Seems doubtful.  There are some decent review sources in there.  New York Times, Empire, Entertainment Weekly...
20  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: July 11, 2016, 01:51:14 AM
Now the question is: Will it make any money?

There's internet stink all over this, and it probably needed much better reviews to overcome the negativity.

I'm sure it won't bomb, but will it earn enough?
21  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: July 10, 2016, 07:26:46 PM
Well, reviews are hitting (currently 73% on Rotten Tomatoes...still Fresh).  The consensus so far seems to be about what I expected: Not terrible, but not as good as it should be with the people involved (or compared to the original).
22  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: July 08, 2016, 02:45:03 PM

Quote from: kitsnow on July 08, 2016, 09:57:27 AM

Does anyone else think this will be the worst thing in the world? Only judging by the trailer...

It's kind of been the whole discussion here.

I, personally, don't think it'll be the worst thing in the world (I still don't think it'll be Pixels level bad), but as each new trailer has come out, my enthusiasm has steadily dropped.  

I like everyone involved.  I love the property.  I think the idea of female ghostbusters is a good one (though why it had to wipe clean what came before is beyond me...I'm hoping it'll get explained, but doubt it).  Part of me still holds out hope that the movie just isn't trailering well and will come together in the end, but that's a really small part of me.
23  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/03/16) on: July 08, 2016, 02:40:18 PM

Quote from: kitsnow on July 08, 2016, 11:27:54 AM

It's a bit old, but I wanna pick up Brothers: Tale of two sons. Just looks like a really fun and engaging little game!

https://play.google.com/store/apps/details?id=com.and.games505.brothers&hl=en

It is a fun one, and has some nice emotional moments.  It also has a love-it-or-hate-it control scheme (that's kind of the core of the game), a few glitches and hit or miss graphics (though those last two may have been improved).

Overall, it's worth it, though, assuming you enjoy the controls.
24  Gaming / Console / PC Gaming / Re: "Is a man not entitled to the sweat of his brow?" on: July 07, 2016, 04:07:17 PM

Quote from: Gratch on July 07, 2016, 03:57:11 PM

Quote from: EngineNo9 on July 07, 2016, 05:56:56 AM

It always feels weird when you just "don't get" a big game that everybody loves, but I guess that's life, haha.

Welcome to my gaming world.  smile

I really liked the Bioshock games, but don't have much interest in revisiting them.  Playing through the experience once was plenty.

It does seem like it would be a bit of a haul to go through them again.

I'm sure I'll be extremely tempted when this comes out, though.

You never know what's going to click, so far as replaying goes.  I found the Uncharted Collection super cheap at one point, finished U4, then immediately played through the first two games again.  I'm getting ready to start the third.
25  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Battleborn - Gearbox new IP on: July 05, 2016, 04:58:11 PM
And a deeper cut has appeared thanks to the Summer Sale, but no one seems to be playing.

Anyone enjoying it?
26  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: July 04, 2016, 08:50:43 PM

Quote from: farley2k on June 09, 2016, 06:40:39 PM

Quote from: Bullwinkle on June 09, 2016, 03:05:47 PM

I'm excited for this port, but I suspect this question will go unanswered, and I'll have to fish it out right before release (it rarely even gets mentioned in reviews...I usually have to call the company directly to find out).  Am I the only person who care about this?

I had hoped that with cloud saves this would stop being an issue.  It would be great if they programed it so if your save was in the cloud it would work with any version but that never seems to happen.



Well, on the plus side, we have the answer.  On the negative side, I'm out.

Skyrim Special Edition Will Not Support Save Transfers On Xbox One and Playstation 4
27  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: July 04, 2016, 03:38:21 PM

Quote from: kitsnow on July 04, 2016, 09:10:14 AM

Lego games...hmm wish I could see the interest for these. But i loved the Lego Movie! looking forward to the Batman Lego flick

At this point, it's a little like slipping on a comfortable pair of old shoes.

Where it really turned a corner for me back in the day, though, was when I discovered that the key to the game is the red bricks.  At first, since they refer to what they do as "cheats," I avoided using them.  However, they are completely required to get the most out of the game. 

I'm also a completionist (debilitatingly so, back in the day), and I hated the idea of not finding everything the first time through a level.  But it's impossible with these games.  Combined with the red bricks, it means you blow through the story first, still wandering off to collect studs, since you'll need 'em to unlock those first multiplier red bricks, but then the bricks just start pouring in, once you get those turned on.  Then you play though the levels a second time, with all the red bricks turned on (well, most...I don't use the silly ones for more than a what-does-this-do moment), and that's your hunt-and-peck session.  But even that goes faster, since you're no longer worried about finding studs, and there are red-brick-given indicators for where the stuff you're hunting might be (and the battles go lightning quick).

There's a rhythm to it that's very satisfying once you get into the groove.  Along the way, the good ones also have amusing video antics going on (the Force Awakens clips have been especially funny, for some reason).
28  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/03/16) on: July 04, 2016, 03:20:36 PM
I'm in the same boat with Furi (I'm excited it's free).

I think you're right about getting the Carmageddon game free.  I might want it on the console, though, if it's good.

I didn't know about Energy Hook.  I'll keep my eye on that.

In Case of Emergency, Release Raptor is a game I just recently saw someone talking up.  It looks pretty crazy and fun, if they can pull it off.

I picked up Banner Saga free on Xbone, and it got me playing the first one again, which is nice.

I tried out Hawken on the Xbone, too.  It's just as fun as I remember it, but the menus are completely different (there's even a new cutscene with actors going "Wooo!").  There's some sort of mech tree now, and I think you have to unlock one before you can get to others.  In the old game, I tried a bunch of them, but eventually settled into one or two.  I already unlocked one of them, and I may just stick with it.  The biggest issue with the control scheme is that the "Found a bad guy" button is the left stick click, which I invariably trigger when I respawn, thinking it'll make me run.
29  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/26/16) on: July 04, 2016, 03:14:43 PM

Quote from: kitsnow on July 04, 2016, 09:08:35 AM

Think I might pick up Mirror's Edge: Catalyst. Really loved the first one, and I've heard this is an improvement, so that's good enough for me!

I'm enjoying it.  It won't set the world on fire, but it's a solid B title.  It somehow doesn't feel as exciting or innovative as the last one, but is still entertaining.
30  Non-Gaming / Steals and Deals / Re: Xbox Ultimate Game Sale 2016 on: July 04, 2016, 05:37:35 AM
Trackmania: Turbo for $20 is a buy for me.

If Bully is BC, I'd get that for $3.75.  I may go with Fallout 3 for $7.50.

Battleborn is still on the fence, but tempting.
31  Non-Gaming / Steals and Deals / Re: Xbox Ultimate Game Sale 2016 on: July 02, 2016, 12:51:21 AM

Quote from: EngineNo9 on July 01, 2016, 11:25:15 PM

Quote from: Bullwinkle on July 01, 2016, 06:48:27 PM

I'll be interested to see Battleborn, but that's about it.

The full list of 250+ games should be available on July 3rd apparently.  Hopefully something else good on sale.

Sorry, I should have said that's the only one that I'm slightly interested in that I don't already have.  There are some good games on there, certainly.

But, yeah, I'm hoping to see more titles geared to my specific needs and interests.
32  Non-Gaming / Steals and Deals / Re: Xbox Ultimate Game Sale 2016 on: July 01, 2016, 06:48:27 PM
I'll be interested to see Battleborn, but that's about it.
33  Gaming / Console / PC Gaming / Re: Inside - from the makers of Limbo [PC/XB1] on: July 01, 2016, 02:58:20 PM
Finished this last night (all the sites say it's only 3-4 hours, but I played at least that long just last night and nearly as long the night before).  I stayed up at least an hour later than I should have, too.

Really fantastic game.  Everything is emergent.  There's a story, but it's not laid out explicitly (not cutscenes, no dialogue, no text).  There are controls, but you are not told which buttons or controls might be useful (you can look it up in the menu, of course, and there really aren't a lot, but I remember the first time I used X after looking around for a bit and realizing that I just needed to do something with this one thing and so I tried X, and I was able to do something with that thing).  There are evolving ways to use those controls, but you stumble on them at the right time out of necessity.

Everything just builds on itself in one of the most graceful curves I've ever seen.  Really, it's so well done, I imagine many will finish the game and wonder what all the fuss was about.

If I'm looking for negatives, there are times when the controls let you down.  I know there were a couple of moments where I should have been going down a ladder and instead fell to my death.  But you usually restart close to where you failed, and it usually works the second time.  Really, it's a minor hiccup at best.

Also, the challenge isn't necessarily high. There was one moment where I had to look up what to do.  I'd spent way too long on what I thought was a fishing expedition, but was really only a distraction (and it was all about my brain not letting go of an idea I'd placed there).  In general, though, I was never stuck for too long.  HOWEVER, in my opinion, the game is exactly as challenging as it needs to be.  Any more, and it would mess with that graceful curve.

And that's not to say I was never stuck at all (apart from that one bit).  Quite the contrary.  Often, I had to run around the room, letting my mind put the pieces together before finally saying (usually out loud, in satisfaction), "Oh, I get it."  The game is filled with these moments.  I constantly felt like a genius scientist having one eureka moment after another.

And the story.  I saw one review say that you won't know where it's going.  That's pretty spot on.  In fact, now that I'm done, I'm not quite sure where it went.  But it sure was satisfying throughout.  And it never felt like the story wasn't being true to itself.

Overall, this game deserves the praise it is getting.  It's a beautiful piece that reveals itself perfectly over time, in every way.  Fantastic gaming.

Oh, and one other thing:

Spoiler for Hiden:
Fuck that mermaid.
34  Gaming / Console / PC Gaming / Re: Alienation - Space Diablo? on: June 29, 2016, 01:29:27 PM
I should get back into this.  Played a couple of levels, enjoyed it, then abandoned it.
35  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/26/16) on: June 29, 2016, 01:28:16 PM

Quote from: MonkeyFinger on June 29, 2016, 01:22:24 PM

Quote from: EngineNo9 on June 28, 2016, 03:51:32 PM

Everything I'm hearing about Inside is that it seems like it is amazing and even way better than Limbo.  

Any links to share? The official site has no text descriptions, just a trailer and some gifs so not quite sure what it is all about.

Apparently, there's a lot to spoil, so everyone is being very dodgy about what to say.

Once I saw my third 9/10 yesterday morning, I pre-ordered (it's actually out today).
36  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:26:00 PM

Quote from: naednek on June 28, 2016, 11:19:10 PM

I didn't get that option, it even warned me if I quit I lose progress and checkpoints.

Huh.  I did it at the beginning of a level, so maybe it's more limited than I thought.
37  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:25:00 PM
I've played the (surprise!) prologue and the first chapter (with much dithering about on the base).  I'm enjoying this quite a bit, I have to say.

First off, the comedy is really hitting with me this time.  They've had a couple of in-jokes and the usual silliness, but it's made me guffaw several times already.  Usually, the LEGO antics get a bemused chuckle from me, so it's been a step up, for sure.

I also like some of the changes they've made, for the most part.  There's a cover system!  Of course, it's only in very specific spots, and it's kind of impossible to fail, but it adds a really nice bit of variety to the levels.  It can be a little frustrating if you're not in the spot they want you to be to fire at specific targets, but not awfully so.  

You now have multiple build spots when there are LEGO bits to put together, and they do different things.  Sometimes they're just different paths to the same place, sometimes they lead to secrets, and sometimes they're just for fun (BB-8 got to ride on a swing...aw!), but other times, you'll have to build in a specific order, to accomplish steps needed for a task.  This is the kind of change you didn't know these games needed, but once you see it, you wonder why it hasn't been there all along.

They've also streamlined some stuff.  The flying levels seem to have indicators all over the place, making it much clearer what you need to shoot or where you might want to fly.  The selection window for characters seems much smoother now, which is nice (I noticed this change in the Avengers game, but it's still nice to see).  And in the selection screen, there's a red brick.  You can buy red bricks any time, just by going here.  Fantastic.  Of course, you have to finish a level to unlock them, but it's much more convenient.

Granted, it's still early stages, but I'm into this one in a way I haven't been since the first LEGO Harry Potter.  I hope it holds up.
38  Gaming / Console / PC Gaming / Re: [All] Lego Star Wars The Force Awakens on: June 28, 2016, 11:11:38 PM

Quote from: naednek on June 28, 2016, 09:17:31 PM

So we picked this up for Ethan has he recovers from Tonsil Surgery.  He paid half from his remaining Xmas and Bday money.  How the heck do you save?  I know it uses checkpoints, but in the Lego Movie game there was a save station.  I have yet to see this after playing two levels.  Don't want to quit without saving.

If you quit to the menu, you'll get the option to exit and save.  They've always had this, and I don't know why they had the redundant system, honestly (I guess because kids). 

Also, I'm not sure where it saves, exactly, though I expect it'll be at the beginning of the level (or segment of level).
39  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/26/16) on: June 27, 2016, 06:26:48 PM
I'm probably overLEGO'd, but given that it's really the only Force Awakens game we're getting, I'll be picking up LSW:TFA.

If the reviews for Technomancer are great, I'll get it this week.  If they're just decent, I'll pick it up on sale down the road, otherwise, I don't need it.

Heart and Slash is supposed to be good, so maybe that.  Also, I loved BoxBoy, so BoxBoxBoy seems likely.

I'm eyeing 7 Days to Die, too, but I don't remember why.
40  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: June 26, 2016, 06:45:20 PM

Quote from: Rumpy on June 26, 2016, 06:13:07 PM

Yeah, good point about the sets. That's an angle I hadn't thought about. Sci-fi sets are already among the most expensive, and making new ones all the time would be cost-prohibitive. Hell, even in Trek you had a lot of set re-use between the show and movies with set pieces rejigged for new ships, and most of the time anything wasn't entirely new, just variations. Sometimes they'd even be used for other shows outside Trek.

When I think of Anthology show, I immediately think of The Twilight Zone and The Outer Limits. But there's no reason that the anthology couldn't be per season, if done right, with a lot of set re-use.  But yeah, all Fuller really says is that the show will have a story-arc, which frankly isn't much of a surprise since so many shows do this now. I think a good middle ground would be setting the series in the same era. Have a 13-episode arc amongst a larger story. Each season could still follow a new crew in the same era dealing with their own story aligning itself with the larger story.

But it sounds like Fuller is saying it will only follow a new crew, with others being met along the way, which is a bit more traditional. I think where people were getting confused is with what he'd originally said he'd love to do with a Trek series.

Well, he did also say the "crews" line is not a typo.

But maybe we're going to see what some have mentioned: an armada or convoy traveling to some destination.  Seems a little too BSG, but who knows.

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