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41  Non-Gaming / Hardware / Software Hell / Re: Need a new router. Help Please on: March 16, 2015, 09:58:07 PM
After trying to replace my malfunctioning Linksys (I'd have to constantly turn it off to reset the connection) with a newer model and failing repeatedly to get the darn thing configured late last year, I read up on brands. I bought a Netgear, it installed beautifully on the first try, works great, I'll never go back to Linksys.  icon_smile It also has a dedicated on/off switch so you can easily turn it off when you're away (rather than having to yank an AC cord).

I think part of what I liked was Netgear simply had a more helpful, illustrated install guide.

Of course I could find people kvetching online about every router brand out there. There just seemed to be a whole lot more anguish over Linksys than Netgear and some others. And people still complained about Netgear's combo cable modem/router; but the feedback was generally much more positive on their dedicated routers.
42  Non-Gaming / Off-Topic / Re: [movie] The Avengers 2: Age of Ultron on: March 16, 2015, 07:32:43 PM
So I don't think the 27-hour Marvel movie marathon is something my body, esp. bladder, can sit through.  icon_razz I'd do it if they had broken it up into reasonable showtimes over a couple days (as they've done with the Best Picture Oscar Nominee Showcase in recent years). But a continuous marathon is ludicrous imho.

https://www.amctheatres.com/avengers (Regal and others are doing as well)
Quote
Eleven Super HERO-Sized Movies in One Day Starts Wednesday, April 29 at 6pm

Do you have the power to watch all 11 AVENGERS movies in the Marvel Cinematic Universe back-to-back? Take the challenge and you’ll take home an exclusive Marvel’s AVENGERS: AGE OF ULTRON collector’s pin and a limited edition print!

Plus, AMC Stubs members will get $10 Bonus Bucks loaded onto their card tickets are purchased in advance. Use it for event day snacks during our mega-marathon of these incredible movies:

THURSDAY, APRIL 30
6:00pm IRON MAN

8:25pm THE INCREDIBLE HULK

10:35pm IRON MAN 2

FRIDAY, APRIL 31
1:00am THOR

3:10am CAPTAIN AMERICA: THE FIRST AVENGER

5:30am THE AVENGERS

8:48am IRON MAN 3

11:15am THOR: THE DARK WORLD

1:45pm CAPTAIN AMERICA: THE WINTER SOLDIER

4:20pm GUARDIANS OF THE GALAXY

7:00pm AVENGERS: AGE OF ULTRON

*Make it all the way through the marathon, and you'll receive a limited edition Marvel Medal for your achievement.
More likely I'll do the Avengers double feature even if I've seen the first too often to count (on various platforms at this point). Also, AMC's not using IMAX screens for the marathon and I'd like to see it in that format first. icon_cool

I'm probably going to use it as an excuse to take April 30-31 off from work.  Bring your own!
Quote
One Day with Two Movies in RealD® 3D or IMAX® 3D Starts Thursday, April 30 at 4pm

Revisit the first assembly of the super heroes as they fight to save humanity from Loki’s evil plans in Marvel’s THE AVENGERS. Then, be among the first to watch the heroes unite again to fight the villainous Ultron in Marvel’s AVENGERS: AGE OF ULTRON.

Plus, take home an exclusive, limited edition Marvel’s AVENGERS print!
I still haven't framed any of these movie posters I've piled up from movie marathons and double-features the last few years. It's on my to-do list for later this year.  icon_smile

Hmmm... now that I think about it, I COULD do the marathon if I took Thursday-Friday off and maybe took a mid-day nap on Thursday. Still not sure I could stay awake through everything or not just get fried brain syndrome. smoke Never mind, only four AMC theaters NATIONWIDE are participating in the marathon (Kansas City, NYC, Orlando and Anaheim).

Same with Regal Cinemas, if a different four (http://www.regmovies.com/promotions/MarvelMarathon).
43  Non-Gaming / Off-Topic / Re: Con Man - Alan Tudyk and Nathan Filiion on: March 16, 2015, 07:28:20 PM
I trust the whole series isn't set in a restroom? Although that'd certainly trim production costs!  smirk
44  Gaming / Portable Gaming & Apps / Re: PS Vita Impressions! Price drop! Casual Edition! Vita TV! on: March 16, 2015, 04:49:24 PM

Quote from: Blackjack on March 12, 2015, 04:37:41 AM

There any reasonably easy way to share Vita gameplay vids? I've jury rigged my iPad/hinged keyboard to do some but the results are far from ideal.  icon_razz
Talking to myself again  High five! I've read about some gizmo that requires mailing in your Vita to have it cracked open and a USB port installed (probably not something I'm willing to do until my Vita's past the warranty period), which apparently makes it easier to use a 3rd party video capture utility connected to a PC. [http://www.eurogamer.net/articles/digitalfoundry-ps-vita-video-output-mod-review]

Also about using an audio splitter to allow recording the audio on a PC via the audio-in connector (while the splitting allows a headphone jack so you can still hear while you play). This is to get smoother audio, and also not have the sounds of one's fingers clacking buttons etc. The idea being you can later use some sort of movie editing tools to synch the gameplay footage and separate audio recording of one's playthrough.

Other suggestion read was to pay a few bucks for one of the better quality iPhone video cam apps that allow manual focus and exposure and theoretically crisper footage that way (if not using direct video capture stuff).

None of this really qualifies as "easy" though. Too bad they didn't include a video out jack like on PSP. Not that I'd want to play my Vita on TV, just it would probably ease the video capture process for sharing footage. It just seems a shame that Sony made it so easy to share gameplay footage on PS4 ("share" button) and yet seemed to make it more difficult to pull off on Vita than it was on PSP.
=========
I think I might try the 3-month ($17.99) PlayStation Plus item and see how I feel about it in 3 months. I'm notoriously short attention spanned on handheld gaming devices -- though I can't see ever getting tired of Helldivers  icon_smile -- so it seems a little premature to commit to Plus for a year.
45  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 16, 2015, 01:19:08 PM
Just fyi, some Helldivers forum links:
 
Official forums at PSN:
http://community.us.playstation.com/t5/HELLDIVERS/bd-p/HellDivers

v1.03 Patch Notes:
http://community.us.playstation.com/t5/HELLDIVERS/Patch-notes-for-Patch-1-03/td-p/45027411

Helldivers Support - Post Your Issues (updated w/ fix info, workarounds, known issues etc.)
http://community.us.playstation.com/t5/HELLDIVERS/Helldivers-SUPPORT-Post-your-issues-here/td-p/45009209

I hope they can figure out why we generally can't actually join friends list games if cross-platform (as I understand it). I'm on Vita and most folks on my list so far seem PS4.
----------------------
I hosted some "Event" missions yesterday, which take place in Super Earth cities (so it's a nice break from all the non-urban settings). They get increasingly intense on the later difficulty missions.

Toughest is all the heavily armored enemy units and creatures you start running into, and of course that even more emphasizes the need to work together.  icon_smile

Many players either don't have a mic or don't talk and it's funny sometimes when a teammate tries some strategy but I don't quite understand it because of their non-communication. At one point a guy purposely parked his APC to block a narrow alley to try to reduce the routes available to the incoming hordes at the evac point, for example. We kept getting in the APC and wondering why he wasn't moving. I had to pull my view back a little to see what he was trying to do.  icon_smile
46  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 16, 2015, 01:12:19 PM
My new favorite moment with the jump jet pack while soloing. I set the Hellbomb to take out some bug nests. The fuse is rather short and the detonation radius is pretty large so regularly I find myself in incinerated. On one team, the detonation obliterated 3 of us.  icon_razz

I perhaps unwisely had equipped the heavy armor. The placement was in water so I couldn't run away anyway.

I jumped once, and then on the 2nd jump jet leap, the hell bomb detonated, and I just baaaaaaarely leaped beyond the detonation radius.  icon_cool Reminded me of that scene in Die Hard 2 when McClane usets a military transport airplane's ejector seat to escape a bunch of detonating grenades.  Bring your own!
*I have a fun iPhone vid of this, but really want to figure out a way to share a high rez version.

Yesterday I poked around lower difficulty planets (complete 2 missions to clear a planet and get a reward) to get some of the equipment rewards I'd missed, including the jump jet pack. You can't crawl or equip the personal protective shield while wearing the jump jet pack, so it has trade offs for sure. But it's so awesome to jump over structures, or if an evac point goes haywire, to just keep jetting to stay out of attack range.
47  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 15, 2015, 03:43:57 PM
Still crappy 240 rez I'm afraid, but here's some Vita Exosuit footage.  icon_smile

If I try to upload my full vids directly to YouTube, the conversion/upload fails. If I email it to myself Apple, in its wisdom (?) mushes everything down to lousy resolution. So I'm stumped at the moment on sharing better rez (720HD etc.) Vita footage atm.

Helldivers Exosuit Carnage (Vita)
https://youtu.be/gF4XVaAqLUY?list=PLE9tnAtqJCA-FnIDISuo4HovpSa_cBU5j
*My narration is wrong -- it's a delivery objective, not an escort.  icon_smile I had just noticed in some group missions, I'd seen people drop a turret along the route between the suitcase and the dropoff point.

*While the suit makes solo play more viable, you still need to get out of it to perform certain objectives and pick up certain items.
48  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 15, 2015, 02:20:57 PM
I keep asking if we have any sort of GTers PSN friends list. Maybe I should just ask if any GTers on PSN are playing this? Please add me (corporal-geo).  icon_smile

It does seem easier to find games to join after this 1.03 update. I agree with some suggestions at official forums that they ought to add more social-features like a history of who you've played with, a quick option to invite folks to your friends list after completing a mission (maybe an "opt out" in game options if you're not interested in that), and simply the option to directly invite someone off your PSN friends list into a Helldivers game.

I've gotten more addicted the further I get into it. Technically, seems to be about a dozen planet difficulty levels. Later ones have names like "Suicide Mission" and "Impossible."  icon_eek icon_smile

I keep learning stuff. I had no idea you could fire your pistol, toss grenades and use strategms when wounded and crawling around. I tend to panic.  icon_razz

Thought the jump jet pack would be a higher planet difficulty reward but it was on a Very Easy one that I missed. While it's fun, you can only drop it in once during a mission. Also, you can't equip both that and the personal shield generator.

Once you have the ExoSuit available, it's hard to justify not always using it (unless someone has the APC, tank etc. that everyone can fit in).  icon_cool I'm not very precise with ExoSuit though. I tend to aim like a drunk spinning uncle, even with the right thumbstick.  smirk
49  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: March 13, 2015, 04:36:13 PM
Considering Plus as a new Vita owner, though it'd seem to have more value if I was also a PS3/4 owner.

Is the free game only free for that one month that it's promoted as such?
50  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 13, 2015, 12:38:40 AM
V1.03 update is out!
51  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 12, 2015, 06:35:14 PM

Quote from: forgeforsaken on March 12, 2015, 01:35:45 PM

A funny moment with some GT folks the other day

https://www.youtube.com/watch?v=uECjNryL8dg&feature=youtu.be
Happens to all of us.  icon_smile Is that PS4 footage? Looks sharp.

I'd love to add some more GT folks to my PSN friends list. I don't really see an updated list aside from the PS3 GTers friends list here. I guess it may be a bit moot until the joining friends feature in Helldivers works better (I can see a couple people but can't seem to join).

And "duh" on my video -- I was using the crappy rez front-facing (mainly meant for Face Time video calling) camera on my iPad Air rather than the better quality one on the back. I'll try again tonight.
52  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 12, 2015, 04:45:16 AM
This is horribly low rez as I emailed myself an iPad .mov file (long story but I prefer to upload gaming vids to my "non real world" persona on YouTube rather than my "real" one  icon_razz but don't know how to do that via iPad -- it'll only let me upload to the "real" one).

Finale of a Helldivers mission solo:
https://youtu.be/UtQ2XgOeF3s
*Cover your ears at the end, some harsh language.  icon_razz And, some whining...  retard Didn't realize I had one last "auto reinforcement," so thought I got headshot like 3 steps from the evac VTOL aircraft.

I'm sure there's some better way, but I just attached my iPad to my hinged keyboard and tilted it down to get some footage as I played. Just can't seem to get it crisp enough though. At least it sounds good.  icon_smile
53  Gaming / Portable Gaming & Apps / Re: PS Vita Impressions! Price drop! Casual Edition! Vita TV! on: March 12, 2015, 04:37:41 AM
There any reasonably easy way to share Vita gameplay vids? I've jury rigged my iPad/hinged keyboard to do some but the results are far from ideal.  icon_razz
54  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 11, 2015, 10:03:14 PM
I'm progressing really slowly (L6 so far). I don't have much luck solo, and given how difficult it is to get connected in co-op matchmaking, I just haven't been able to nab the goodies I'd like to have access to (exosuit, jump jet pack, body armor etc.).

They're taking servers down for maintenance tomorrow:
https://twitter.com/HelldiversGame/status/575711265131266048
Quote
Helldivers server maintenance will be held tomorrow (12/03) at 08:00 - 09:00 UTC / 09:00 - 10:00 GMT+1 / 01:00 - 02:00 PST.
Can someone translate that time range?  icon_razz I guess that's like 4-5 a.m. Eastern Standard?

Maybe they're doing this patch 1.03 they've talked about which is supposed to fix/alleviate some of the technical and matchmaking issues to date.

I kinda wish they'd add a parallel single-player optimized (i.e., maybe smaller patrols, etc) game for offline play, even if it was separate saving from online play. For practice and also because long-term, there's no guarantee Sony will run servers for Helldiver forever.
55  Gaming / Portable Gaming & Apps / Re: PS Vita Impressions! Price drop! Casual Edition! Vita TV! on: March 11, 2015, 06:18:25 PM
Thanks, guys, will keep these in mind.  icon_smile While I'd like to try some sort of clip-on grips, the few I've read about so far seem to get decidedly mixed reviews (complaints about making triggers tougher to activate, or not clipping on securely etc.).

I'd like to get some sort of simple storage protection case. I don't think I need a screen protector, but would like a little case to put it in when not in use. So I'm examining some modest options for that. I guess I could see if it fits in my old PSP case.
56  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 11, 2015, 04:53:51 PM
So it seems like I have one great group session per evening, where most of the group sticks together for a few levels, and connections remain stable. Usually though it's already too late for me bedtime wise and I end up having to leave earlier than I'd like.

Beyond that, I spend a lot of time trying to connect and failing, or trying to see and join a PSN friend's game but so far that feature (maybe per some cross-platform issues mentioned when trying to "see" a friend's Helldivers game) isn't one I've been able to use. I wish I could just simply invite a friend to a game. I see an option for "private" games I think, but I don't seem to see a way to simply invite someone.

Last night one guy in particular was very crystal clear on headset. So far everyone seems good natured about the inadvertent friendly fire. A consistently stupid thing I do is calling for an ammo drop, mistaking the initial "landing pad" drop as the drop, and then the actual ammo drop kills me.  icon_smile

Everyone's been pretty good about using the X key to try to help each other up faster when wounded. I think the game does a better job than most co-ops I've tried in making you work together and help each other in fun ways.

Everyone loves the exosuit so much it can be challenging if you're the only one not in one, especially on the Vita's small screen. Sometimes just tough to find a space amongst all the exosuits.  icon_smile
57  Non-Gaming / Off-Topic / Re: Marvel + Netflix = Daredevil, Iron Fist, Luke Cage, Jessic Jones, Defenders on: March 10, 2015, 10:13:55 PM
I have lots of old DD comics and graphic novels, always loved the Miller-Mazuchelli stuff in particular.

This web page has a useful look at DD's costumes over the years:
http://www.manwithoutfear.com/daredevil-costumes-and-alternate-versions.shtml

I suspect the studio won't be comfortable with a direct costume translation from the comics. Just hope it beats the weird brown-ish (didn't quite look red to me) leather Bennifer wore in the DD movie.  icon_razz But hey we get to watch all the episodes on opening day, so it'll be tempting to fast forward. Bring your own!
58  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 10, 2015, 05:11:41 PM
Even as an iOS Fan Boy (iPhone 6 and iPad Air owner), I'm skeptical mainly from the standpoint that Apple has to move mountains of these watches for it to be profitable. And that's not something most watch owners do. I don't think they measure watch sales in the 10s of millions. And the ones that sell really pricey watches aren't trying to move those kinds of numbers.

That said, the buzzword/phrase these days is "a market ripe for 'destruction.'" I read this all the time with new fast casual restaurants, most following the Chipotle business model. The idea was "fast food" and "fast casual" were markets that were based on tired concepts and so were "ripe for destruction." Casper, a company selling foam mattresses by mail saw the mattress biz as "ripe for destruction," etc.

So you could say Apple sees the watch market as being "ripe for destruction" in the same way that cellphones were in 2007, or tablets in 2010. It doesn't mean that others weren't "there first," only that they feel they can be a game-changer in a market that seems based on tired old concepts (watches in general) or a smart-watch market that has yet to really take off. I still question if they can do that with a product that won't be available for less than $349 and that relies on having an iPhone for so much of its functionality -- and yet in most cases costs more than one's iPhone.

That said. My birthday's coming up. So maybe I'll eat my skeptical words?  icon_smile

For the record, I wear a battered, scratched, 1986 Timex LCD alarm watch, assembled in Korea (so the back says). The lithium battery lasts for years, no charging necessary. Water resistant, as I got it to replace a non-water resistant Seiko I stupidly drowned while wade-fishing a stream.  icon_razz While it's not very smart, it has gotten me from age 21 to age 49, with just a few battery replacements and I think one metal twist wristband replacement when the original got too gnarly.  icon_biggrin It'd take something really special to get me to part with it.
59  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 10, 2015, 01:24:43 PM
Had a fun group session last night. One guy invited me to use his spare mech drop, which was fun to use. I found it far easier to swipe to launch missiles while using that, than to toss grenades for some reason.

They seemed to hear me fine, just using Vita's built in mic. That was just my first experience conversing with it.  icon_smile

60  Gaming / Portable Gaming & Apps / Re: PS Vita Impressions! Price drop! Casual Edition! Vita TV! on: March 09, 2015, 08:35:07 PM
I forgot Resogun came out on Vita late last year. I need to look that up.  icon_smile

I have Helldivers of course  The Weghted Companion Cube will never threaten to stab you., and am trying the Unit 13 demo.

Any other suggestions? I realize my gaming tastes may be different but, a good game's a good game, right? Just remember that I have to abstain from FPS games due to worsening motion sickness issues in recent years.  icon_redface
61  Gaming / Portable Gaming & Apps / Re: PS Vita Impressions! Price drop! Casual Edition! Vita TV! on: March 09, 2015, 08:02:54 PM
So.... Helldivers finally lured me into the current-version (2.0 I assume?) Vita pool.  icon_smile Just got the basic black one and a 16GB memory card to start.

Woah. When did memory cards become the size of my pinky nail? Cripes, I was afraid I'd sneeze, blow the memory card away and never find it again, or my cat would eat it. So I shoved it inside the Vita asap.  icon_smile

Nice screen. Relatively responsive touchscreen. While it's obviously wonderful to finally have two thumbsticks, I can't say my aim with the right one is super precise. Though maybe not much different then when I used the mushroom thumbsticks on a PS2 controller. Certainly having the thumbstick and touchscreen and touchpad (well, not crazy about Helldivers' touchpad usage) makes Vita games less button-combo problematic. I just wish PSP games would get "retrofitted" to make usage of all that nice stuff.

It's pretty thin and light, and could actually even fit it in my pants pocket, at the risk of "Hey, is that a Vita in your pocket or are ya just happy to see me?" comments.  Fabulous

While the Vita feels good in the hands, I do have long, spindly fingers and may get one of these add-on grip/trigger things. A bit tricky for me to pull off the strategem combos and back-swiping stuff for Helldivers. I don't know if an add-on grip would help with those or not.
62  Gaming / Console / PC Gaming / Re: on: March 09, 2015, 06:52:39 PM

Quote from: forgeforsaken on March 09, 2015, 06:28:09 PM

Quote from: Blackjack on March 09, 2015, 05:41:45 PM

Quote from: Caine on March 08, 2015, 06:54:09 PM

BJ, pm me your address and I'll send you a copy of Unit 13.   I snagged it when it was a PS+ freebie last year.  It's a very under rated game imo, and I enjoyed it a lot.
Incoming PM. Hit the dirt!  icon_smile

So one Helldivers squadmate yesterday had the jumpjet powerpack. Helluva fun to watch, not sure how useful it is other than maybe emergency getaways.  icon_smile

It's great for the getaway and lets you jump over small obstacles.   It also proves very handy in the snow maps or swamps as a way of just generally getting around when your movement speed is otherwise impacted by the environment.
Cool. Can you "steer" while jump-jetting, or is more just picking a landing point? Just curious  icon_smile Hopefully I'll get to try it soon enough.

=========
Saw this rundown of various bugs/issues etc. While plenty are understandably upset, Arrowhead was pretty good with Gauntlet on PC/Steam about gradually ironing things out and in that case also adding key missing features (drop-in/out co-op for one) missing at release. I suspect some of this was stuff that surfaced in the real PSN world and maybe not during smaller scale internal testing.

Arrowhead Aware of Various Helldivers Issues, Working on Fixes
http://www.playstationlifestyle.net/2015/03/06/arrowhead-aware-various-helldivers-issues-working-fixes/

I would say the one advantage Arrowhead enjoys on Helldivers is not bearing the burden of a previous arcade game. Helldivers is just... Helldivers, so at least the complaints aren't "why doesn't this play exactly like the old arcade game?"  icon_smile It's a blast even if clearly they have a few issues to work out.

This reminds me at times a wee bit of my beloved Killzone: Liberation (I'll never stop beating the dead horse for Sony to reprogram that to use Vita's extra thumb stick, touch screen and touch pads), which was the system-seller on PSP for me. So I'm consistent, right?  icon_smile
63  Gaming / Console / PC Gaming / Re: on: March 09, 2015, 05:41:45 PM

Quote from: Caine on March 08, 2015, 06:54:09 PM

BJ, pm me your address and I'll send you a copy of Unit 13.   I snagged it when it was a PS+ freebie last year.  It's a very under rated game imo, and I enjoyed it a lot.
Incoming PM. Hit the dirt!  icon_smile

So one Helldivers squadmate yesterday had the jumpjet powerpack. Helluva fun to watch, not sure how useful it is other than maybe emergency getaways.  icon_smile
64  Gaming / Console / PC Gaming / Re: Helldivers: "Come on you apes! You wanna live forever?" on: March 09, 2015, 01:27:51 PM
Got a few MP games in yesterday. Very fun, and something different each time. Had no connectivity or discernible lag issues.

I of course died often but all were nice about calling in reinforcement pods. Which frequently landed directly on top of another player. Splurch  icon_lol

Getting more adept at the reloading touchpad swipe but man, I really wish we could use buttons for grenades.
65  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 09, 2015, 02:16:47 AM
Yeah, wish we could use the left side hardware directional buttons for grenades and reload. Then maybe back swiping for the quick communication stuff.

Do we have a updated PSN friends list? Be glad to play with some folks. However clumsy I may be :-)
66  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 09:24:58 PM
Fun, finally done with tutorial and training mission.  icon_smile I think I'll need to try one of those add-on grip things as my fingers are a bit too long to do all this cramped button bashing with any sense of coordination.  icon_razz

I'm:
blackjack-geo (blackjackGT and various iterations were already taken; which make me think maybe I had some set up from my PS2 days or SOE game days).
67  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 08:41:12 PM
OK, um. I'm already stuck on the tutorial on Vita. How do you reload a gun in Helldivers on Vita?

It's flashing some sort of up yellow downward facing arrow on the left side of the screen (via a small image in lower right). Is it a swipe? A button press? I've tried everything I can think of. Just can't load a gun to progress in tutorial.  icon_redface I've Googled this and can't seem to find an answer.

I picked up the ammo box OK but missed the audio instructions on how to load it.

Never mind. Rear swipe on back touch pad. Jesus.  icon_razz
68  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: March 08, 2015, 04:12:16 PM
I'll have to return to this at some point. My play through Arizona was fun as hell. My early time in California was Hell -- not so much bugs in my case, I just felt like my squaddies were over whelmed, under equipped and constantly pulverized in California and wasn't quite sure what to do to progress. Clearly what worked for me late in Arizona didn't cut the mustard against California level enemies and weaponry. Or else I was wandering off into the wrong areas, maybe the wrong order.

I was excited to hear that Unity's latest improvements might get Wasteland 2 better looking. Although I wonder if Epic had changed Unreal's dev pricing earlier, if the devs might've used that engine instead.
69  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 03:53:14 PM
I ordered a Vita and 16GB memory card for in-store pickup at BB. While I could get cheaper online, this is to my mind an impulse purchase, so I'm going with the flow.  icon_smile

Unit 13 from a couple years or so also seems like something I'd like so I might try to d/l that too.

I'm impatiently waiting for my "in store pickup" notification, like waiting for the birth of a baby. OK maybe that's a reach as metaphor...  smirk
70  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 02:44:50 PM

Quote from: RuperT on March 07, 2015, 07:14:39 AM

Yes, you get all 3 versions digitally when you buy it, and they intended cross play in multi IIRC.  Simultaneously, even.

Thanks, RuperT! I don't have anything else pressing today, maybe it's finally time to pick up a Vita.  icon_smile Glad the game sounds so fun.

While I know it's not happening, I wish Sony would go back and revamp some PSP games to use the Vita's 2nd thumbstick. Killzone Liberation in particular would've been so awesome with that.
71  Gaming / Console / PC Gaming / Re: [Arcade (yes, Arcade)] Star Wars Battle Pod on: March 06, 2015, 07:32:52 PM
Sounds awesome, Bullwinkle.  icon_smile

My local mall was torn down and re-built late last year. While I enjoy the nice restaurants and reclining movie theater chairs in the new theaters, I miss the old Time Out (a chain of once videogame arcades that eventually segued more into Skittle ball and carnival type games rather than videogames) there. Not to mention book stores and record stores though clearly those ships have sailed into the online beyond.  icon_neutral

A Dave & Buster's is supposed to open eventually, and I've got fingers crossed that Star Wars Battle Pod will be there. Even though D&B's web site mentions it, it's no guarantee all locations will have it I guess:

http://www.daveandbusters.com/games/new-games/

I read the Pod system weighs something like 2,000 pounds or more. Clearly I won't be moving one into my condo of the creaky floors.  icon_razz

72  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 06:44:07 PM

Quote from: forgeforsaken on March 06, 2015, 04:18:25 PM

Quote from: Blackjack on March 06, 2015, 03:54:35 PM

Is there voice-comm in the game, or "quick communication icons" or something? I won't ask about text chat, this not being a PC game  icon_razz

It supports voice chat and also a simple affirmative,negative, move, wait call outs being tied to the d-pad.
Thanks!

On Vita, is this something we can download and play? Or do you need to get it "boxed" per se? Doesn't matter to me (I got comfortable downloading titles on 3DS XL last year), just trying to be sure on that. I don't have a Vita yet (was a PSP nut), so I've been out of the loop.
73  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 03:54:35 PM
Is there voice-comm in the game, or "quick communication icons" or something? I won't ask about text chat, this not being a PC game  icon_razz
74  Gaming / Console / PC Gaming / Re: [PS4, PS3, Vita] Helldivers (Starship Troopers with friendly fire) on: March 04, 2015, 06:20:10 PM
IGN has a walkthrough video of an easy level mission played solo, mostly just goofing off to show how it works:

What Is Helldivers? - IGN Plays
http://www.ign.com/videos/2015/03/03/what-is-helldivers-ign-plays

I'm hoping someone tries it on Vita at some point (whether here or at a news site). Although I guess I could just get one and be the guinea pig instead.  icon_smile
75  Non-Gaming / Off-Topic / Re: New Robocop! on: March 02, 2015, 06:34:33 PM

Quote from: Isgrimnur on March 02, 2015, 06:32:22 PM

Quote from: Blackjack on March 02, 2015, 06:24:52 PM

-I found the opening military sequence of ED-209s on the rampage in Tehran while a CNN-type foreign correspondent tags along pretty thought provoking. It's interesting to posit, "well, if we can invade countries with no loss of life risk, how does that affect foreign policy?" But the film wants to return to Detroit, and doesn't really do much with this foreign policy idea.

An army marches on its stomach.  Translate that to a mechanized force, and you're still deploying personnel for logistical needs like fuel, ammunition, and maintenance, be it people in uniform or civilian contractors.
Well, I've visited enough plants in my trade media job to see how automation is taking over stuff like packaging, filling etc. Just a short step to robotic handling of fueling, ammo restocking and maintenance, right? But yeah, at some point, somewhere, a human probably still has to service the maintenance robots.  icon_smile
76  Non-Gaming / Off-Topic / Re: New Robocop! on: March 02, 2015, 06:24:52 PM
fwiw, I finally caught the Robocop reboot on Netflix over the weekend. I think as a sometimes thought-provoking action movie, it's OK. Hold a candle to Verhoeven's original? No way.

Pros:
-I found the opening military sequence of ED-209s on the rampage in Tehran while a CNN-type foreign correspondent tags along pretty thought provoking. It's interesting to posit, "well, if we can invade countries with no loss of life risk, how does that affect foreign policy?" But the film wants to return to Detroit, and doesn't really do much with this foreign policy idea.

In this iteration, the ED-209s use TSA-type scanning technology to scan every person encountered for concealed weapons, explosives etc. And then still the angle that they're not thoughful enough to know how to deal with a human threat other than eviscerating them  icon_razz

-I actually quite like the initial iteration of the Robocop armor -- It's like a leaner, slightly updated version of the original film's. Not really keen on the later black color variant but...
Spoiler for Hiden:
if you're patient, you eventually get to see him at the end in armor that's again more visually like the original movie's.
-I do like that the film tries to explore whether the Robocop variant of Kinnaman can still have any kind of meaningful relationship with his wife and son. Robocop 2 touched on that ever so briefly. Though I didn't find the kid actor playing his son all that convincing.

-A few entertaining action sequences though for better or worse, this Robocop is less of a bulldozer tank and more of a dodging parkour type for much of the movie (he's told his armor can withstand up to .50 caliber gun fire). You may find that all more of a "con."  icon_smile

Cons:
-As we discussed here earlier, the new film's setting up Murphy's murder as a strangely uninvolving bomb situation imho doesn't build sympathy for the character the way Murphy's brutal gunfire-slaying in the original movie. Also, that movie sets up the audience hate towards his killers right there. Here it's such an uninvolving event and it's not (to me at least) really clear who's in on it until later.

-I just don't find Joel Kinnaman (AMC's The Killing) all that magnetic a screen presence. I think he's OK when the script calls for him to be monotone or withdrawn. I don't think he's the right fit when the script calls for him to be anguished and in pain.

-Actually, I just found the whole generally overqualified cast (including Michael Keaton and Gary Oldma) isn't given enough exciting screen-chewing dialogue as in the original movie. To me, a Robocop film should be In Your Face (you can't really impersonate Paul Verhoeven's direction but I think you can adopt some of his "in your faceness" as director), and this one's just too subtle for the most part.

-Ironically, while they kept the gore-factor down to get a presumably more box-office friendly PG-13 rating, that obviously didn't help.
-The movie has no sense of humor whatsoever. It uses a few lines from Verhoeven's film -- "I'd buy that for a dollar" and "Dead or alive, you're coming with me" but no "Dick! You're FIRED!!!!" -- but imho they come across very flat in this new take.

-While the CGI effects seemed very sharp to me, I do think something about the stop motion in the original film (by Phil Tippett of Star Wars fame, I believe) gave the ED-209s some actual personality then. Here they are perfectly CGI animated, for better or worse.
=============

My brother and I caught Kingsman: The Secret Service, which is just completely unhinged and deranged at times. I think that's actually closer to a Paul Verhoeven action movie than the Robocop remake.  icon_smile Too bad Matthew Vaughn's probably got zero interest in Alex Murphy.
77  Non-Gaming / Off-Topic / Re: What skills will be obsolete in 50 years? on: February 26, 2015, 09:40:02 PM
I'm not confident I'll live to be 99, so it's possibly moot to me.  smirk

Typing seems as useful now as it presumably was in the 19th century. While I suspect that will remain so, regardless of Siri and the like, it still seems like a skill ripe for being pushed aside by something else.

I do think in terms of driving, it's more likely going to be more standard to have a lot of optional automation, and a lot of safety-features designed to remove driver error (i.e., not breaking fast enough to avoid some numbnut abruptly pulling in front of you w/o warning etc.). Most people enjoy driving, and I just can't see that market entirely reduced to the level of an automated airport tram. I can see it reaching the point where even the cheapest car has standard automation options and safety-features designed to assist you when crisis situations come up.

I've probably experienced more near-miss accidents here in Va. the last couple years due to - imho - deranged driving maneuvers in front of me. I've emerged unscathed but have wondered how a car with more of these newer safety-automation features would've reacted/helped me.

Some examples might be:

Tesla's Autopilot (albeit in a crazy expensive electric car):
http://www.theverge.com/2014/10/17/6982289/tesla-autopilot-is-a-non-revolution-for-self-driving-cars
http://www.teslamotors.com/models

Subaru's Eye-Sight:
http://www.subaru.com/engineering/eyesight.html

Volvo's IntelliSafe:
http://www.volvocars.com/us/about/our-innovations/intellisafe

To me, anything electronic is subject to possible failure, malfunction, maybe weather-related dysfunction so if you don't give a manual drive option it doesn't seem like a good idea.

Maybe in a hundred years, things will be different. But then I'm SURE I'll be dead, and I just won't care how people get around then.  icon_smile
78  Non-Gaming / Off-Topic / Re: (TV-ABC) Marvel's Agent Carter on: February 25, 2015, 08:16:53 PM
While I still love Hayley, I confess the show just didn't keep my interest. It also seemed in various episodes it reduced to watching various agency characters in 1940s attire shouting at each other -- like some sort of prequel to Mad Men -- with Agent Carter reduced to a supporting character in her own show.

No word yet on if it will get a 2nd season.

If it doesn't get a pickup, maybe BBC can concoct an imaginative show that makes good use of Atwell front and center, and doesn't have to worry about Marvel Cinematic Universe threads.  icon_smile
79  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 25, 2015, 05:03:21 PM
I LOL'd in empathy  icon_smile. This has also been my experience to varying degrees at Best Buy, when buying electronics at Target, etc. When I bought an iPod Touch and my 3DS XL at Target, they were desperate to convince me to get extended warranties, a Target Red credit card, etc. I was thinking, "I'm giving your store a bunch of money for this stuff, can't we just leave it at that???"

I'll give credit to Best Buy for seeming to soften on it - I'll just wave the cashier off before he/she can even get started, and they'll stop. It's like a Jedi mind trick.  icon_smile

I think if the remaining brick and mortar retailers realized that part of the appeal of online buying is simply getting what you need without any hassle/fuss, then maybe they would actually make the in-store experience like that and play it up: "Get what you want and get out - no hassle." This is part of the reason I stopped shopping for clothing at Kohl's, because they're hassling to get the store credit card got worse and worse. To the point I literally dreaded approaching the cash register.
80  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 20, 2015, 04:32:16 PM
So if the show kills off one cast member every episode for the remainder of this season, that should eliminate the current cast so they can start all over again!  saywhat

If I wrote a parody of The Walking Dead, I'd have some fun with that angle...
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