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161  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 08:41:12 PM
OK, um. I'm already stuck on the tutorial on Vita. How do you reload a gun in Helldivers on Vita?

It's flashing some sort of up yellow downward facing arrow on the left side of the screen (via a small image in lower right). Is it a swipe? A button press? I've tried everything I can think of. Just can't load a gun to progress in tutorial.  icon_redface I've Googled this and can't seem to find an answer.

I picked up the ammo box OK but missed the audio instructions on how to load it.

Never mind. Rear swipe on back touch pad. Jesus.  icon_razz
162  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: March 08, 2015, 04:12:16 PM
I'll have to return to this at some point. My play through Arizona was fun as hell. My early time in California was Hell -- not so much bugs in my case, I just felt like my squaddies were over whelmed, under equipped and constantly pulverized in California and wasn't quite sure what to do to progress. Clearly what worked for me late in Arizona didn't cut the mustard against California level enemies and weaponry. Or else I was wandering off into the wrong areas, maybe the wrong order.

I was excited to hear that Unity's latest improvements might get Wasteland 2 better looking. Although I wonder if Epic had changed Unreal's dev pricing earlier, if the devs might've used that engine instead.
163  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 03:53:14 PM
I ordered a Vita and 16GB memory card for in-store pickup at BB. While I could get cheaper online, this is to my mind an impulse purchase, so I'm going with the flow.  icon_smile

Unit 13 from a couple years or so also seems like something I'd like so I might try to d/l that too.

I'm impatiently waiting for my "in store pickup" notification, like waiting for the birth of a baby. OK maybe that's a reach as metaphor...  smirk
164  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 08, 2015, 02:44:50 PM

Quote from: RuperT on March 07, 2015, 07:14:39 AM

Yes, you get all 3 versions digitally when you buy it, and they intended cross play in multi IIRC.  Simultaneously, even.

Thanks, RuperT! I don't have anything else pressing today, maybe it's finally time to pick up a Vita.  icon_smile Glad the game sounds so fun.

While I know it's not happening, I wish Sony would go back and revamp some PSP games to use the Vita's 2nd thumbstick. Killzone Liberation in particular would've been so awesome with that.
165  Gaming / Console / PC Gaming / Re: [Arcade (yes, Arcade)] Star Wars Battle Pod on: March 06, 2015, 07:32:52 PM
Sounds awesome, Bullwinkle.  icon_smile

My local mall was torn down and re-built late last year. While I enjoy the nice restaurants and reclining movie theater chairs in the new theaters, I miss the old Time Out (a chain of once videogame arcades that eventually segued more into Skittle ball and carnival type games rather than videogames) there. Not to mention book stores and record stores though clearly those ships have sailed into the online beyond.  icon_neutral

A Dave & Buster's is supposed to open eventually, and I've got fingers crossed that Star Wars Battle Pod will be there. Even though D&B's web site mentions it, it's no guarantee all locations will have it I guess:

I read the Pod system weighs something like 2,000 pounds or more. Clearly I won't be moving one into my condo of the creaky floors.  icon_razz

166  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 06:44:07 PM

Quote from: forgeforsaken on March 06, 2015, 04:18:25 PM

Quote from: Blackjack on March 06, 2015, 03:54:35 PM

Is there voice-comm in the game, or "quick communication icons" or something? I won't ask about text chat, this not being a PC game  icon_razz

It supports voice chat and also a simple affirmative,negative, move, wait call outs being tied to the d-pad.

On Vita, is this something we can download and play? Or do you need to get it "boxed" per se? Doesn't matter to me (I got comfortable downloading titles on 3DS XL last year), just trying to be sure on that. I don't have a Vita yet (was a PSP nut), so I've been out of the loop.
167  Gaming / Console / PC Gaming / Re: Helldivers: "You're it until you're dead or I find someone better" on: March 06, 2015, 03:54:35 PM
Is there voice-comm in the game, or "quick communication icons" or something? I won't ask about text chat, this not being a PC game  icon_razz
168  Gaming / Console / PC Gaming / Re: [PS4, PS3, Vita] Helldivers (Starship Troopers with friendly fire) on: March 04, 2015, 06:20:10 PM
IGN has a walkthrough video of an easy level mission played solo, mostly just goofing off to show how it works:

What Is Helldivers? - IGN Plays

I'm hoping someone tries it on Vita at some point (whether here or at a news site). Although I guess I could just get one and be the guinea pig instead.  icon_smile
169  Non-Gaming / Off-Topic / Re: New Robocop! on: March 02, 2015, 06:34:33 PM

Quote from: Isgrimnur on March 02, 2015, 06:32:22 PM

Quote from: Blackjack on March 02, 2015, 06:24:52 PM

-I found the opening military sequence of ED-209s on the rampage in Tehran while a CNN-type foreign correspondent tags along pretty thought provoking. It's interesting to posit, "well, if we can invade countries with no loss of life risk, how does that affect foreign policy?" But the film wants to return to Detroit, and doesn't really do much with this foreign policy idea.

An army marches on its stomach.  Translate that to a mechanized force, and you're still deploying personnel for logistical needs like fuel, ammunition, and maintenance, be it people in uniform or civilian contractors.
Well, I've visited enough plants in my trade media job to see how automation is taking over stuff like packaging, filling etc. Just a short step to robotic handling of fueling, ammo restocking and maintenance, right? But yeah, at some point, somewhere, a human probably still has to service the maintenance robots.  icon_smile
170  Non-Gaming / Off-Topic / Re: New Robocop! on: March 02, 2015, 06:24:52 PM
fwiw, I finally caught the Robocop reboot on Netflix over the weekend. I think as a sometimes thought-provoking action movie, it's OK. Hold a candle to Verhoeven's original? No way.

-I found the opening military sequence of ED-209s on the rampage in Tehran while a CNN-type foreign correspondent tags along pretty thought provoking. It's interesting to posit, "well, if we can invade countries with no loss of life risk, how does that affect foreign policy?" But the film wants to return to Detroit, and doesn't really do much with this foreign policy idea.

In this iteration, the ED-209s use TSA-type scanning technology to scan every person encountered for concealed weapons, explosives etc. And then still the angle that they're not thoughful enough to know how to deal with a human threat other than eviscerating them  icon_razz

-I actually quite like the initial iteration of the Robocop armor -- It's like a leaner, slightly updated version of the original film's. Not really keen on the later black color variant but...
Spoiler for Hiden:
if you're patient, you eventually get to see him at the end in armor that's again more visually like the original movie's.
-I do like that the film tries to explore whether the Robocop variant of Kinnaman can still have any kind of meaningful relationship with his wife and son. Robocop 2 touched on that ever so briefly. Though I didn't find the kid actor playing his son all that convincing.

-A few entertaining action sequences though for better or worse, this Robocop is less of a bulldozer tank and more of a dodging parkour type for much of the movie (he's told his armor can withstand up to .50 caliber gun fire). You may find that all more of a "con."  icon_smile

-As we discussed here earlier, the new film's setting up Murphy's murder as a strangely uninvolving bomb situation imho doesn't build sympathy for the character the way Murphy's brutal gunfire-slaying in the original movie. Also, that movie sets up the audience hate towards his killers right there. Here it's such an uninvolving event and it's not (to me at least) really clear who's in on it until later.

-I just don't find Joel Kinnaman (AMC's The Killing) all that magnetic a screen presence. I think he's OK when the script calls for him to be monotone or withdrawn. I don't think he's the right fit when the script calls for him to be anguished and in pain.

-Actually, I just found the whole generally overqualified cast (including Michael Keaton and Gary Oldma) isn't given enough exciting screen-chewing dialogue as in the original movie. To me, a Robocop film should be In Your Face (you can't really impersonate Paul Verhoeven's direction but I think you can adopt some of his "in your faceness" as director), and this one's just too subtle for the most part.

-Ironically, while they kept the gore-factor down to get a presumably more box-office friendly PG-13 rating, that obviously didn't help.
-The movie has no sense of humor whatsoever. It uses a few lines from Verhoeven's film -- "I'd buy that for a dollar" and "Dead or alive, you're coming with me" but no "Dick! You're FIRED!!!!" -- but imho they come across very flat in this new take.

-While the CGI effects seemed very sharp to me, I do think something about the stop motion in the original film (by Phil Tippett of Star Wars fame, I believe) gave the ED-209s some actual personality then. Here they are perfectly CGI animated, for better or worse.

My brother and I caught Kingsman: The Secret Service, which is just completely unhinged and deranged at times. I think that's actually closer to a Paul Verhoeven action movie than the Robocop remake.  icon_smile Too bad Matthew Vaughn's probably got zero interest in Alex Murphy.
171  Non-Gaming / Off-Topic / Re: What skills will be obsolete in 50 years? on: February 26, 2015, 09:40:02 PM
I'm not confident I'll live to be 99, so it's possibly moot to me.  smirk

Typing seems as useful now as it presumably was in the 19th century. While I suspect that will remain so, regardless of Siri and the like, it still seems like a skill ripe for being pushed aside by something else.

I do think in terms of driving, it's more likely going to be more standard to have a lot of optional automation, and a lot of safety-features designed to remove driver error (i.e., not breaking fast enough to avoid some numbnut abruptly pulling in front of you w/o warning etc.). Most people enjoy driving, and I just can't see that market entirely reduced to the level of an automated airport tram. I can see it reaching the point where even the cheapest car has standard automation options and safety-features designed to assist you when crisis situations come up.

I've probably experienced more near-miss accidents here in Va. the last couple years due to - imho - deranged driving maneuvers in front of me. I've emerged unscathed but have wondered how a car with more of these newer safety-automation features would've reacted/helped me.

Some examples might be:

Tesla's Autopilot (albeit in a crazy expensive electric car):

Subaru's Eye-Sight:

Volvo's IntelliSafe:

To me, anything electronic is subject to possible failure, malfunction, maybe weather-related dysfunction so if you don't give a manual drive option it doesn't seem like a good idea.

Maybe in a hundred years, things will be different. But then I'm SURE I'll be dead, and I just won't care how people get around then.  icon_smile
172  Non-Gaming / Off-Topic / Re: (TV-ABC) Marvel's Agent Carter on: February 25, 2015, 08:16:53 PM
While I still love Hayley, I confess the show just didn't keep my interest. It also seemed in various episodes it reduced to watching various agency characters in 1940s attire shouting at each other -- like some sort of prequel to Mad Men -- with Agent Carter reduced to a supporting character in her own show.

No word yet on if it will get a 2nd season.

If it doesn't get a pickup, maybe BBC can concoct an imaginative show that makes good use of Atwell front and center, and doesn't have to worry about Marvel Cinematic Universe threads.  icon_smile
173  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 25, 2015, 05:03:21 PM
I LOL'd in empathy  icon_smile. This has also been my experience to varying degrees at Best Buy, when buying electronics at Target, etc. When I bought an iPod Touch and my 3DS XL at Target, they were desperate to convince me to get extended warranties, a Target Red credit card, etc. I was thinking, "I'm giving your store a bunch of money for this stuff, can't we just leave it at that???"

I'll give credit to Best Buy for seeming to soften on it - I'll just wave the cashier off before he/she can even get started, and they'll stop. It's like a Jedi mind trick.  icon_smile

I think if the remaining brick and mortar retailers realized that part of the appeal of online buying is simply getting what you need without any hassle/fuss, then maybe they would actually make the in-store experience like that and play it up: "Get what you want and get out - no hassle." This is part of the reason I stopped shopping for clothing at Kohl's, because they're hassling to get the store credit card got worse and worse. To the point I literally dreaded approaching the cash register.
174  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: February 20, 2015, 04:32:16 PM
So if the show kills off one cast member every episode for the remainder of this season, that should eliminate the current cast so they can start all over again!  saywhat

If I wrote a parody of The Walking Dead, I'd have some fun with that angle...
175  Gaming / Console / PC Gaming / Re: [PS4, PS3, Vita] Helldivers (Starship Troopers with friendly fire) on: February 19, 2015, 06:42:35 PM
Hell freezes over. March 3 release date announced, and launch trailer posted
With immediate effect from March 3rd, 2015, Helldivers are to be dispatched to the front lines of PS4, PS3 and PS Vita systems.

Arrowhead also posted a Q&A that they say they'll update:

Helldivers Q&A
Release date:
March 3 – US, March 4 – EU, March 5 – Asia.


PS3, PS4 and VITA systems.

Dev team size:
Around 10-12 people.

Why was it delayed?
As you’ve all noticed, the first tentative plans of a summer release were replaced with ‘it’ll be done when it’s done’. As the game grew in quality and complexity, so did Sony’s eagerness to support our quest for the Best Game Ever™. Helldivers needed cooler stratagems, more weapons, better enemies, richer worlds, more choices! But with more complexity comes also a higher barrier to understanding the game. The testers all reported the same thing: Helldivers now needed a seriously improved tutorial and user interface.

Then there was the issue of getting the game to run smoothly on the VITA. Quite a challenge with a small team that hasn’t touched the platform before and with many small things to optimize.

We’re happy to say the game is massively improved from what it would have been during summer. Now we’re excited to the point of bursting to finally release Helldivers to all of you!

How much will it cost? Will there be a pre-order?
This is still to be announced. We will update as soon as we can.

Will Helldivers offer Cross-Play?
Yes, between PS4, PS3 and VITA, with full Cross-Save and Cross-Chat.

Will it have local multiplayer or only online play?
Helldivers offers 4-player local and online co-op multiplayer, and any combination in between (except for the Vita which doesn’t really support local co-op since it only has one controller). You can have two on the PS4, one on the PS3 and one on the PS VITA for example.

Can you drop in and out?
Yes, at any time another player can join the action. Just don’t stand under their drop pods.

Will it have friendly fire?
In true Arrowhead spirit, Helldivers features full “friendly” fire, allowing you to “accidentally” kill your friends, again.

Is Vita ad hoc mode supported?
No but PS4 remote play and PS4 sharing is.

Will it support Playstation TV?
Not from release but further details are not decided.

Will it have a Platinum trophy?

Will there be a Beta before release?
No. But we’ll be happy to deliver you a full experience from the start instead, playing a polished game with everyone else. No risk of growing tired of the game before it’s even done. Much better than a beta! slywink

Will Helldivers be released on PC or Xbox?
There are no plans for other platforms right now, but we will keep you updated if there are any news.

What enemies will you face?
There are of course the space Bugs, a crustacean-like race of varying sizes and types. Then we have the Cyborg nation, a race of bionically augmented separatists with heavy armor and weapons. But we want to keep some of the surprise until you play the game! smile

Is there any character customization? Are there female characters?
You will unlock new equipment and gear as you rise in ranks. There are not only female Helldivers, there are male too!

How do you plan to support Helldivers after launch? Will there be Downloadable Content or micro transactions?

The after-launch support has not yet been decided, but as with Magicka we do want to support the game with various updates in the coming year. It all depends on what happens after release, if people want more different enemies to fight – that may be what we’re aiming for. Helldivers is not a game of micro transactions.
They've been pretty good about post-launch support for Gauntlet on Steam even if the additions are for many players not what they hoped for. And adding in things like drop-in co-op after launch; glad Helldivers will have that right away.

I don't have any of the Sony platforms. I'm willing to get a Vita just for this maybe (I essentially got a 3DS XL last year for Tom Clancy's Shadow Wars), but hope maybe I can read some feedback from Vita players of this before I make any decision on that.  icon_smile
176  Non-Gaming / Off-Topic / Re: New ‘Alien’ Movie Confirmed with Director Neill Blomkamp on: February 19, 2015, 03:56:48 AM
While I'm guardedly excited, I have to be a realist -- I'm one of those people who thought Prometheus was largely a rolling turd with one great performance (Fassbender) and a complete waste of Charlize Theron as a one-note screeching character (she's capable of great work) and pretty much all characters acting stupidly at all times in annoying fashion. And I thought Elysium was basically too polished a "big studio production" and a step down from District 9. Sometimes the more money you throw at sci-fi movies, the less movie you get. You could ask my older brother though as he likes both films.

So I'm not necessarily sure that an Aliens sequel with Blomkamp directing and Ridley Scott producing is a slam dunk home run.

If 20th Century Fox gets the heck out of the way and (and Ridley Scott for that matter) lets Blomkamp do what he wants to do; if Weaver and Michael Biehn see enough promise in a screenplay to sign up for it; if they just pretend the movies after Aliens didn't happen and let Blomkamp pick up that story thread. Then I'll be truly excited.  icon_smile

I'll admit I have no clue what story he'll concoct to explain Weaver's (65) and Biehn's (58) aging given the whole space sleep thing. Yes they're doing wonders with CGI-izing older actors to look like their young selves but I don't think they've reached the point of pulling that off for a whole movie smoothly (i.e., Young Jeff Bridges looking creepy in Tron Legacy for example).
177  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: February 02, 2015, 06:44:09 PM

Quote from: Lee on February 02, 2015, 06:42:36 AM

It cracks me up (but don't stop) that you are posting screenshots of a game that pretty much all of us, at least those with even the slightest interest, played a couple of years ago.
True, but the expansion only launched on PC in March 2014; and on consoles in August 2014 (from what I can tell online).

Many GTers on my friends list haven't been on bnet in 1-2 years, so they probably don't even know about the changes, much less the expansion. I was too irked about my authenticator issues to be bothered to pay much attention to the expansion or overhaul of the initial release.

So hopefully my screenies/impressions are maybe useful to the various folks who like me had abandoned the game by, say, late 2013. I'm not sure it'll convince anyone to return. I think a lot of folks simply wanted Diablo II re-made with pretty graphics and no other changes (similar to many folks' feelings about Firaxis take on XCOM). Or at the least for the skills system to work identically. Loot 2.0, Rifts, Seasons, Crusader class, expansions -- and of course (to most people) removing the Auction House -- all good stuff but not really going to change the minds of anyone who simply wanted "Diablo II 2.0."

I guess it's interesting that now some companies are attempting to do just that (i.e., put a fresh coat of point on classic releases and re-release them rather than "reboot" them or sequelize them) -- see upcoming Grim Fandango and Homeworld HD releases for example. I wonder how a "Diablo II HD" might've gone over.  icon_smile And of course one can always wonder if David Brevik (Marvel Heroes) and co. had stuck around instead of leaving to do Hellgate, how their D3 take might've differed from Jay Wilson and Co.'s.

To me the D3 skills system is good if you don't like rolling alt characters, and if you like to be able on the fly (at least, when not in combat mode) switch up all your skills without having to jump through some sort of respec hoops.

I did on D2 have multiple builds of each class (a bow Amazon, a spear amazon; a dual wield barbarian, a two-handed weapon barbarian; etc. etc.). But I also simply invested a lot more hours in gaming in 2000-2001 than in recent years. Despite my job then being way more of a time sink. So I don't know if I played all those builds so much because of D2's skills system encouraging that, or because I simply was more willing to sink hours into a game playing multiple builds then.  icon_smile
178  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: February 01, 2015, 05:26:59 PM
Finally Rifted...

This Guardian boss finally made me break a sweat, as I was unable to get her to move out of this narrow corridor. She kept dropping the stone wall stuff around me. I eventually retreated, and found that Steed phalanx useful (since it lets you break through anything briefly).
179  Gaming / Console / PC Gaming / Re: [XB1 & PC] Ryse on: February 01, 2015, 01:39:14 AM
Dear Self. Try reading all the Steam forum threads last few months complaining about constant crashing on all types PCs, CPUs and video cards, before getting suckered by a 50%-off Steam sale. Maybe there's a REASON it's getting fire-saled?  Roll Eyes

Your mileage may vary. Obviously some people can get it to actually run. I don't think it looks better than Mordor, and that runs well and relatively stable-like on my mediocre PC/card.

Managed to play a few seconds of Ryse. Runs like a sloth, even on low settings. Crashes constantly, every single time I try to reload a check point save or just restart the campaign.

Another $19.99 down the toilet.  I never, ever ... learn. disgust
180  Gaming / Console / PC Gaming / Re: [XB1 & PC] Ryse on: January 31, 2015, 07:53:42 PM

Quote from: EngineNo9 on August 09, 2014, 02:14:15 AM

Quote from: Ridah on August 08, 2014, 05:59:48 PM

I love me a good PC tech demo but for such I would not pay more than $20. Hopefully that's where it's priced at.

Well, at least it's being published by Deep Silver and not Microsoft, so there's a better chance of that.  At least maybe during a Steam sale or something.
fwiw, Steam knocked the sale off 50% through Feb. 2 [atm, says about 46 hours left in sale] (to $19.99). I might get it -- I even cleared a bunch of old games to ensure I could stomach the 26GB install.  icon_smile

I mean, for all its flaws, I can't pass up a game that sometimes has Decapitation Moves as a specific goal.  icon_twisted icon_razz

While I'm skeptical it'll run smooth on my 2008 era PC, I thought that about Mordor -- but once I upped to 8GB RAM, Mordor ran surprisingly well.

While the co-op arena mode for Ryse sounds/looks fun, I expect few or nobody is playing the PC version these days in that mode.
181  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 30, 2015, 03:13:14 PM

Stick a fork in me.  icon_razz

Not quite what I was using at the end, the last skill listed I was using in Adventure Mode, trying that briefly last night.

I'm sort of coming to terms with the idea that I'm approaching age 50 now, and my D1/2 memories were when I was about 32 and 35. Virtually all the pals I played those games with then no longer game regularly due to family commitments. So to some extent when I lament the change of the gamer base, I've simply outlasted my peers in PC gaming and am whistling in a graveyard. I sound like Debbie Downer. icon_smile

So I guess I'm at peace with just enjoying D3 like a fun single player ARPG, and enjoying the "AI groupness" of the Followers and the temporary avatar skills and such. I'm enjoying it, and glad I finally made it back to Blizzard-ville.  icon_smile
182  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 29, 2015, 08:19:37 PM

Quote from: Covenant on January 29, 2015, 06:47:10 PM

What platform you on Blackjack?

I was going to lament the demise of the whole multiplatform multiplayer gaming dream. Given that Diablo 3 on console was designed differently to make best use of the platform and controls and essentially is a different game... re:

Console Differences (Updated List)

It would obviously be impossible to do multi-platform in this case, so I can't hardly use the game as a basis for that lament.  icon_smile

Yes about everyone apparently only playing their level cap characters. imho the expansion focusing on end game is sort of a zero sum thing because it gives no carrot to replay the story line stuff so essentially it makes the game servers appear empty until you reach the cap. It gives an entertaining end game treadmill (rifts, rifts, and then I see everyone at forums complaining there's nothing else to do) apparently for a certain amount of fun time.

I can't really wail about gamer preferences changing. Except I guess in my days of Diablo I and II, maybe even in terms of City of Heroes for the few months before WoW launched and stole its thunder, is people seemed to play more in those days because the act of playing was fun, act of splurching monsters and doing so through fun, mostly randomized environments (D1, D2, I mean; not COH) was fun. And it wasn't necessarily only to reach the cap and then just keep expecting the game to spit out end game loot repeatedly like a Pez dispenser.

It just doesn't seem like gamers actually enjoy playing games anymore. They don't enjoy the journey, that is. They want to reach the end and get all the best stuff, and then complain about it not really being the best stuff, and nothing new to do, why should I continue playing? This seemed similar to how people reacted to Arrowhead's Gauntlet reboot. Race through the levels, complain there's "nothing new to do" and then stop playing.

At least that's what I glean from the official forums. Perhaps they don't necessarily represent a broad enough view, and I'm oversimplifying the gaming world today.  icon_smile

But I hope to reach L70 and then maybe I'll eat my words.  icon_razz
183  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 29, 2015, 06:01:22 PM
Thanks, guys. Sorry -- I get into Whiny Baby mode sometimes as you veterans know.  crybaby icon_razz

While Soulchilde kindly offered to help last night, I spent the evening playing my Barbarian-ess (now L40, and in Act V). Forgot how much fun that class is too.

Although I know better than to play PC games in the morning, I logged in, took the coward's way out -- turned difficulty to Normal -- and tried spamming her with "Phalanx Stampede" skill:
Summon warhorses that deal 490% weapon damage and have a 30% chance to Stun enemies for 2 seconds.
I don't know if it would've helped on the Legendary/Expert difficulties, but on Normal that let me keep her at bay enough to wear her down steadily. Spat up a really nice legendary 2 hand sword.

Maybe at some I'll try another run at the boss witch at higher difficulty -- her lair is just adjacent to a waypoint so it's really easy to do repeated runs without having to crawl through an entire dungeon area to reach it.

As much as I like the Archers, I find the Stampede is really helpful for knocking bosses off track and helping stay out of trouble in the later story game. And you can spam-click it repeatedly as long as you have wrath built up.

I'd still love to play with others. Just the whole Bnet in general doesn't seem to be doing MP anymore. I tried matchmaking repeatedly and never get connected to anything. Throw up an open one, no one joins. I remain unconvinced that D3's switch away from the first couple games of simply throwing up a game with a simple name on it (still the way that Grim Dawn, Torchlight II et al handle it as well) is an improvement from a socializing aspect. I don't know if that's any different with Adventure Mode games or the L70 play.
184  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 28, 2015, 05:55:18 AM
I seem to have met my match in Act V with Adria: The Witch (aka Spider-Woman). Any ideas? I've tried everything in my L54 Crusader toolbox, and seem wholly unable to bring her health meter below maybe 70%. Then the stupid heart slugs (or whatever) fill up the screen. If she has a weakness, I can't find it.

Nobody on bnet seems to join open multiplayer games anymore (presumably the only people left playing are L70 players now) so it doesn't seem like I can get any help on this that way.

I guess I'll Google it but thought I'd ask in case anyone here even remembers playing through Acts anymore.  icon_smile

I guess I knew sooner or later D3 would go back to pissing me off and frustrating me. Nothing like a love-hate relationship.  icon_neutral
185  Non-Gaming / Off-Topic / Re: [movie] Jupiter Ascending on: January 27, 2015, 07:31:08 PM

Quote from: farley2k on June 05, 2014, 01:51:45 PM

Quote from: Caine on June 04, 2014, 08:41:13 PM

Delayed until February 2015

good sign or bad?  This was supposed to be out in 6 weeks

Considering the movies that get released in February I think we all know it is a bad sign.  In fact it is probably more than bad.  It is pretty much a guarantee that the movie is terrible. 

Here are the lineups for Feb. 2013, 2012, 2011, and 2010.

Studios don't move a movie to February unless it sucks. 
While I fully agree, some initial reviews of "Kingsman: The Secret Service" are pretty positive despite it's North American release date of Feb. 13 screaming "I'm terrible! That's why I'm out on this date!" I suspect the studio wasn't confident that "Colin Firth as Action Star" was gonna fly with US audiences. I'd love for something to break the "everything released in February is awful" tradition.

As for Jupiter, I agree it seems a Zero Confidence release date vote by the studio.
186  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 27, 2015, 05:44:27 PM
OK. Portions of Act V are, in fact, making my low 50s Crusader sweat a bit on Expert difficulty.  Bring your own! I even died once.  We put the fun in funeral
187  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 26, 2015, 07:06:11 PM
While every Crusader skill is fun and viable imho, my Set du Jour most often (L49):

-Smite [primary=LMB]

-Blessed Hammer [secondary=RMB]

[NOTE: Keys are configurable, this is the default and I've been OK with it, fwiw]
-Shield Glare [defensive=1 key]
*I like the "Zealous Glare" variant, which gains 9 wrath [resource used for active attacks] for each target blinded

-Laws of Valor [law=2 key]

-Heaven's Fury [conviction=3 key]
*I love Falling Sword too (, but found Heaven's Fury more useful as I tackled larger hordes into Act V.

-Phalanx [utility=4 key]
*Usually favoring Bowmen but it's fun/useful to try all the rune modifiers.

*I'm sure all my preferences on these may change as I move up in levels and try tougher difficulties beyond Expert. Some of the skills I'm not favoring right now are more about buffing up defense, resistances, etc. I suspect my guy will need those eventually.  icon_smile
188  Non-Gaming / Hardware / Software Hell / Re: Recommendations for PC Gameplay Recording Software on: January 26, 2015, 06:32:21 PM
I used OBS (Open Broadcasting Software) for Twitch and loved it but I think when Amazon acquired Twitch TV, some change occurred and I'm no longer able to do direct capture from games via OBS. I can only do a "Windows capture," which doesn't sound like a big change but simply doesn't seem to work as fast or conveniently, and I'd rather not accidentally share views of my desktop, as happens when you're alt-tabbing out of a game back to Steam or your desktop (if you're direct capturing the game, you're just seeing the view inside your game period).

I searched for a solution but to date haven't found any. icon_frown I don't really understand what happened, and am unsure if Amazon changed something in how Twitch interacts with OBS, or what.

Before that -- and maybe now too -- I used unregistered FRAPS. This limits you to 30 seconds I believe. While that seems short it does help prevent accidentally devouring all of one's hard drive space with one video. And it tended to sort of inspire me to edit together 30 second snippets via Windows Movie Maker to share as "compilation" videos on YouTube.

The time limit kind of forced me to look for opportunities to record something concise and special (say, a Soul Jar event in Diablo III), rather than "hey let's record on Twitch for 3 hours and then let's go back and trawl through it for interesting snippets." Actually I enjoyed both things but whatever happened to OBS in my situation has made it less of my go-to now.
189  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 26, 2015, 04:49:13 PM
I really enjoy Act V so far. My Crusader's still not breaking a sweat much on Expert mode, aside from a boss or two; still addictive fun, still staying up too late  icon_smile.

I'm still not saying they should bring back "Immune to All/Reflect All Damage" bosses.  icon_razz

Storytelling-wise, I dig the one "Follower's Event" I've experienced, which helped flesh out that Follower's story:
Spoiler for Hiden:
I enjoy all the Events in the game so much, I kind of wonder if there's a Mode there.

Just stitch together endless, randomizing events areas, with a "break room" in between.  icon_smile Maybe Adventure Mode feels like that?
190  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 26, 2015, 03:30:20 AM
It's not cross-platform compatible, is it? That would be cool.  icon_smile

Thanks for inviting me into da Wanderers, I was out of touch on that, good to see familiar names even if I'm the only one babbling. I hope I'm not bothering people with my talking to myself like usual (on the clan channel I mean).  icon_smile

So Diablo missed me...

And Tyrael questioned my strutting and preening over the Prime Evils' corpse but c'mon, I've been away about 2 1/2 years!  icon_biggrin

So for a change, defeating Diablo (my Crusader offed him at L46) spat up Exactly The Type of Weapon I Wanted! Long Live Loot 2.0! icon_cool

"THAT's not a sword... THIS is a sword1!" icon_biggrin I'm using the passive that lets Crusader wield a 2-hand sword w/ a 20% dmg debuff. I've experimented with 1-hand weapons just don't really have something good enough, and I like the look anyway.  icon_smile

*I thought for sure I would love the shield-focused skills, but I find myself very happy with the medium range Smite attack, various rune variants; that and spamming Hammers on RMB has been the cat's meow for me so far, knock on wood.

*I'm not certainly how I feel about the whole "monster level scaling" thing.
-I DO appreciate the absence of bipolar, manic depressive difficulty scaling with champion mobs where I'd be mowing a level down and suddenly a champs group would wipe me out before I could get their number. Those encounters seem more fair to me now.
-It's just even on Expert difficulty late in Act IV, I never felt I was breaking a sweat. Though it was fun. And I think it's often very delicate in ARPGs to get difficulty to where it's challenging but not exasperating.
-Obviously I'm having a good time, and when trying my L25 monk I've had a much harder time with some types of enemies. Though maybe that'll come to me with practice.  icon_smile
191  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 25, 2015, 05:08:57 PM

Quote from: Dante Rising on January 24, 2015, 08:44:59 PM

I tend to only play through games once. Can a few of you recommend the the class of character that you found to be the most entertaining, or have the best loot?
Class preferences in ARPGs tend to be a really personal preference, Dante.  icon_smile Some of it is about if you like to wade in and take on everybody, or sort of stand back from afar. If you like mashing keys and mouse buttons as much as possible, or if you'd rather "fire and forget" and not mash so much. If you prefer flashy spells or you prefer mashing things with weapons, etc.

fwiw, I'm having an awesome time with Crusader (but dunno if I'd recommend $39.99-$59.99 for just the one class unless you're into all the sounds-like very cool end stuff game it adds). Very Swiss Army knife like class with all sorts of different influences, and I think anyone can have fun with it no matter your play style. I'm constantly changing skills on it because I enjoy so many of them. Which you can say for all the classes probably, but I just haven't to this point gotten comfortable with the Witch Doctor or Wizard (which I tried in late beta only).

That the Crusader fits me better  was drummed into my when I tried to get back into my mid 20s Monk and repeatedly died against that hellish Beliale boss regardless of difficulty -- I might need some advice for that class against that boss. My Crusader just kept spamming his spinning hammer secondary and also has a death-cheating passive of sorts, didn't even break a sweat on Hard.  icon_smile
I was skeptical of the whole Loot 2.0 hype but I am actually consistently seeing cool, usable loot specific to the class I'm using (or at worst useful to the class but not class specific). Sprinkling of cool legendaries.


it's maybe a moot point now but I went ahead and created a GamingTrend Forums D3 "community" in the game. Unlike Clans, you can be in multiple communities. Most of the GT folks on my friends list either don't actively play or appear to ignore me (which is OK  icon_razz) when i try to invite them to it. If anyone interested, let me know.
192  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 24, 2015, 02:48:34 PM
Some Crusader skill-specific screenie love -- I have to say, every Crusader skill is fun and useful.  icon_smile So many showstoppers. Actually you can probably say that about all the classes, so maybe I've just been away so long these jump out at me.

One's Phalanx (unlocked at L27), which lets you...
Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.
The basic version is awesome enough and spammable (up to the amount of wrath you've generated, you can keep mashing the key), while the rune modifiers provide cool variants for different situations (eventually warhorses, and more massive Bodyguard variants in smaller group).

Another skill, Falling Sword, has a rune variant (Rise Brothers) that pulls in 3 of these avatars for a few seconds after you land.

Basic Phalanx

Spammed Phalanx

Bowmen (no need to spam really but I guess if you really need a bunch more archer buddies  icon_smile)

*I did get back into playing my Demon Hunter in Act V last night (L55 now) and hope to reach that magic L70 level at some point.
193  Gaming / Console / PC Gaming / Re: What to look forward to in 2015 on: January 23, 2015, 06:57:27 PM
I'm still keen on Helldivers (even though I have none of the platforms it's planned for) if Arrowhead ever finishes it, and Sony ever OKs its release. I've heard Sony has had bigger things on its mind of late.  smirk Bring your own!

IGN's "Upcoming PC Games" list might at least be of general information interest. You can filter by genre there. Lot of stuff is "TBA" for 2015 though so who knows how many will actually make it out this year.

IGN: Upcoming PC Games
194  Gaming / Console / PC Gaming / Re: Hearthstone on: January 23, 2015, 06:42:24 PM
I finally played the tutorial adventure set after logging out of D3 last night. Lot of fun. icon_smile I wisely logged out before getting lost in creating my first custom card set.

The last tutorial opponent made an amazing comeback to wipe me out (I was up 20-4, and somehow blew it). I followed the hint better (clearing his minion cards asap) on the re-match and won OK.

Creating a custom deck had me a bit baffled, just wasn't quite sure what kind of mix to shoot for.
195  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 23, 2015, 06:37:37 PM

Quote from: Soulchilde on January 23, 2015, 05:06:07 PM

I think I have you on my friends list Blackjack, so if I see you in game I'll probably join you. 
Sure, that'd be great.  icon_smile I never started a Witch Doctor or Wizard post-launch (dabbled with them during late public beta, they just didn't quite suit my play preferences) and would be glad to start one and just reserve it for co-op play, or something like that if anyone wanted to start from scratch as a group of sorts.

We could even start a GT clan channel like I used to try to do in various online games.

Think I had a Demon Hunter at L54, Barbarian at L38 and Monk in the mid 20s. My Crusader's at L22 after a couple nights playing far too late.
196  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: January 22, 2015, 06:17:46 PM
I've started to figure out that the marketing trend du jour is to say your game is "the winnner of X number awards," usually all of them given at gaming trade shows or PAX for something that looked really cool at an exhibition booth. Sometimes people have really played it and then awarded it "Game of Show!" but it seems so often those awards go to something with a jazzy trailer that got a lot of buzz. Which doesn't mean it's necessarily fun to play or holds up well under repeated plays.
197  Gaming / Console / PC Gaming / Re: Hearthstone on: January 22, 2015, 02:02:46 PM
If you play both the iOS and Windows version does it sort of synch progress between the two? I'm trying to track down some info on that. I'd assume so since you're just using the same login. Just thought I'd check. Maybe it's not even an issue.

I'm getting back into Diablo 3 and I might need a break from the computer room chair.  icon_smile
198  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 22, 2015, 05:48:44 AM
Introducing... Blakfender.... like Defender, not a car fender  icon_razz Crusader's awesome for me with all the skills seeming to be fun and effective to use. Seems as inspired by God of War as by D2's Paladin and maybe Captain America.  icon_cool Very versatile.

I kinda wish they'd let us save a few configurations of various skill combinations so we could quickly choose them on the fly. If we can, I haven't figured that out.  icon_smile Game seems sharper looking than I remember (bit jaggy, don't think I have AA on). A little screenshot blast...

It seems much sharper looking than I remember it from 2012. Wasn't the resolution locked or something back then, or weren't we complaining it didn't have high rez textures or something?
199  Gaming / Console / PC Gaming / Re: GoG: X-Wing vs TIE Fighter on: January 21, 2015, 10:39:18 PM
I've only gotten a couple of games on so far. I can vouch that if it's a DOS title, then I think what they essentially do is modify the install so that DOS Box is used to get the game running OK in Windows OS. That was my experience on Crusader: No Remorse.

When they talk about modifying the programming, I think they do some basic code tweaks to ensure that, say, a Windows 95/98 game can run properly on XP, Vista, 7, 8, etc. Or that a title that ran fine on XP but not on Vista or later (I have had several frustrating experiences installing games of that ilk from my CD-ROM archives, so to speak) does in the GoG version.

I wish they could get their hands on some early Big Time Software air wargames I liked (Flight Commander, Achtung Spitfire, Over the Reich) so that I could play those again. They just won't run on anything later than maybe Windows ME, is my recollection. I don't think they'd even run on XP.

My only caution on nostalgia is sometimes VGA type resolutions that were OK to me in the early 1990s are simply not visually acceptable. They hurt my eyes.  icon_razz I tried an early Jagged Alliance title, and I just couldn't do it.

More recent era stuff like Silent Storm (2003) hold up pretty well.

My only concern with the older X-Wing and Tie Fighter stuff is whether the joystick support will work. I still have one last Logitech joystick in my closet, gathering dust and moss.  icon_smile

While I faithfully bought virtually every X-Wing and Tie Fighter and both games in the 1990s, I feel like only the initial X-Wing release on floppy disks (even lacking the digitized sounds of the later collector's CD-ROM) really, truly addicted me. I spent too many Saturdays playing into the wee hours, and it was my introduction to playing user-created content (custom missions) that I downloaded via BBS (!). The later titles were technically and campaign-y superior, but just never hooked me as much.
200  Gaming / Console / PC Gaming / Re: Hearthstone on: January 21, 2015, 10:25:49 PM
fwiw, since I'm back in the Blizzard-fold I promise to finally try this.  icon_smile
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