September 23, 2014, 06:34:07 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 269 270 [271] 272
10801  Gaming / Console / PC Gaming / Re: DNF Goes Gold!!! on: October 27, 2007, 03:05:25 AM
I've seen the Duke Nukem followup. Yeah. I've even played it. Don't believe me? Here's the proof!

Makes ya wanna drool, huh?  drool nod Buying that $4,000 gaming PC without a floppy disk drive doesn't seem so smart now, huh?  crybaby

All the youngsters growing up with DVD-ROMs today. Wimps. icon_twisted
10802  Gaming / Console / PC Gaming / Re: Warhammer 40,000: Squad Command on: October 27, 2007, 02:13:36 AM
The demo gets a lot tougher later on. I had a lot of fun with it. I think beer-n-pretzel fans (me, I've been seeking something TBS that wasn't cumbersome to play) will find it more to their liking. smile It's very snappy, and it almost doesn't feel like a turn-based game. The animations and explosions are top notch.

btw, for those not liking the L-R to change units, you can center the cursor on a unit and tap X to control it. You can also move more than one unit together if you want (somewhat handy early on if they're far from the combat zones).

Some of the weapons in the demo seem way overpowered, lot of one-salvo kills both ways. I kicked arse most of the demo and then *poof* I lost half my units in 2 turns. Sometimes even parts of the environment that don't look like they're totally destructible are (some parts take a few more tries).

For me the demo has already proven 10 times more fun than SWAT: Target Liberty. Maybe I'll trade in the latter when it's time to pick this up.  icon_twisted
10803  Gaming / Console / PC Gaming / Re: EA buys Pandemic and Bioware..sad day on: October 26, 2007, 05:38:08 PM
I'm in northern Virginia (near Fairfax), so maybe I'll start running into Ultima Online dev team members. We'll do some LAN gaming.  icon_biggrin

I take all these "says a reliable anonymous source" news bytes with a grain of salt; if it's true though, we all get a glimpse of what Pandemic and Bioware have agreed to expose themselves to in terms of EA's often cutthroat environment on their future, post-Mass Effect titles.
10804  Gaming / Console / PC Gaming / Re: Puzzle Quest for PC - No One Interested? on: October 26, 2007, 01:14:07 PM
I got burned out on the excellent PSP version. It's too bad they didn't release it on PC simultaneously with the others. It really made no sense to have a demo on PC (!) initially and then wait this long to actually release a full version on it.
10805  Gaming / Console / PC Gaming / Re: Warhammer 40,000: Squad Command on: October 26, 2007, 12:46:26 PM
fwiw, the THQ official PSP demo linky page:

It seems to say you need at least system update 3.52.

Very cool what I played so far.  icon_cool Graphics remind me a bit of Killzone: Liberation in a good way, but much, much more colorful.

As far as I know, this is not a deep-RPG type game (action points are determined by equipped weapons, and by ammo types, not by an RPG-style character stat, according to previews) so you might be disappointed if you're expecting something like FF Tactics or X-COM from this. If that sounds "shallower," it might make it more appealing as a "pick up and play" game. You don't have to fiddle with it or sweat attribute points, you just start blowing stuff up. smile

There are about 20 different weapons, and 9 multiplayer-only missions -- the official site says "global" as well as "local" games are supported (probably the turn-based aspect makes Infrastructure play doable) for the latter, so I might have another reason to try to get my WiFi working again. smile I think I might've liked a "skirmish" mode with some sort of random map generator, as far as having some more long term play appeal.
10806  Gaming / Console / PC Gaming / Re: Jedi Knight II - How do you kick?! on: October 25, 2007, 02:48:26 PM
It doesn't use the Jedi Knight title per se, but The Force Unleashed (though, alas, no PC version thumbsdown is mentioned as of yet) is probably what you'll want to stay tuned for.  ninja2 This one's going for "over the top stuff," so your force powers will send enemies through walls for example (and apparently a lot of massive effects sequences), and there'll be a lot of Havok physics and destructability going on. I assume light sabers still come into play too.

The Force Unleashed (official site)
Right now it's XBox360/PS3/Wii w/ DS, PSP and even PS2 versions also planned. But no PC. Bah!

I'm trying to replay Jedi Outcast's campaign, but I SUCK!  retard Good grief. I don't remember it being this impossible to actually hit anyone. The blasters really do target as poorly as the ones in the movies. The fact all the stormtroopers dance and jig like marionette puppets isn't helping me, nor that health powerups seem next to impossible to find (I'm playing at Normal difficulty). I'm also remembering this particular game is far more puzzledy than I'm used to (the first time I pretty much had to print out a GameFAQs FAQ if I didn't want to get constantly stuck.
10807  Gaming / Console / PC Gaming / Re: Halo Prequel RPG by Bioware?! on: October 25, 2007, 01:03:43 PM
I looked around briefly. I can't help thinking this is another case of some blog posts something with not a shred of actual evidence and *poof* every news site and forum in the Cosmos picks it up (just Google this and you'll see the "viral spread" of the rumor). Bioware must be flattered at all the rumored games attributed to them at this point.

I'm going to go write about the new Halo X-COM, Halo Hockey and Halo Bejeweled games in my Google blog. Look for it on the news sites tomorrow!  nod
10808  Non-Gaming / Hardware / Software Hell / Re: Good headset for PC Gaming? on: October 24, 2007, 07:42:17 PM
I've been really happy with a Plantronics 350 headset (I went with the $30-$35 non-USB version, but there is a USB version available at a higher price):

The microphone neatly folds nearly flush with the headband so it's completely out of the way when you don't need it. The microphone works great for voice comm in games. I bought their little switch box to try to sort out my connectors a bit (it helped me finally get some voice problems worked out. It runs about $10 most places.

I regret to say I'm not really playing any PC multiplayer right now, so it's all a moot point for me -- but the headphones work great for games and have deep bass response.
10809  Gaming / Console / PC Gaming / Re: Front Mission DS Impressions (?) on: October 24, 2007, 07:26:01 PM
Although it's UK site, I highly recommend Pocket Gamer (which only covers handhelds and mobile phone games):

They had a hands-on back in July:

fwiw, this isn't a remake of the Playstation games (I loved Front Mission 3); this is a remake of the mid 1980s Super NES version. Like most Front Mission games, you customize Wanzers to a faretheewell.
10810  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 24, 2007, 05:20:20 PM
Reminds me a bit of Broderbund's box for the original Prince of Persia (I actually bought PoP2 first, and then backtracked to pick this up later, about 1993):

I just hated the little 2nd box end piece, because it always popped off and let the floppies and docs fall out if you moved the box.  icon_surprised

btw I apologize to any dial-ups trying to view this thread; guess I shoulda put a warning on it.  retard
10811  Gaming / Console / PC Gaming / Re: Battlefront Renegade Squadron (PSP) on: October 24, 2007, 03:16:12 PM
I would be wary of the WiFi MAX brand PSP/DS USB WiFi dongle (dunno if that's what you chose).

I received one as a gift, and it worked sporadically (once I checked forums/message boards for the gadget, I realized how problematic it was for many), and the strange proprietary software proved difficult to uninstall for some reason. I bought a Buffalo WiFi router instead (didn't cost much more), and it worked perfectly until I had to unplug it to replace my UPS, and the router settings didn't refresh properly (and I forgot my WEP password, which I had idiotically not written down). I'm hoping to re-set things up some day, but it was so problematic trying to uninstall the WiFi MAX software, and figuring out why my WiFi Router went awry, that I just threw it all in the closet for now.  crybaby

Until that time I had been playing Medal of Honor: Heroes (has some quick-text keys but doesn't support headset voicecomm) and Syphon Filter: Dark Mirror (which supports headset voicecomm) sporadically online.

I have this game on my Gamefly rental list, but it's usually not available right now. It doesn't sound like single player is worth much, but the multiplayer sounds fun, so it might entice me to try to get my router installed again.
10812  Gaming / Console / PC Gaming / Re: Jericho demo out on: October 24, 2007, 01:12:36 PM
Eurogamer has a review (albeit the XBox360 version, but most of the observations would apply to all platforms), 7/10:

I think I'll pass (esp. given the apparently quite ungenerous use of checkpoint saves, the "cinematic button pushing" sequence I couldn't solve in the demo, and my wooziness/motion sickness when playing), but it might be worth checking out for some.
10813  Gaming / Console / PC Gaming / Re: Panzer Tactics DS on: October 24, 2007, 01:00:43 PM
Latest official movie for this detailed Officers and Commandos. (You can only eliminate an enemy officer permamently by assassinating with a commando). Those sound fairly promising. Despite the hex map, it has often seemed more like Advance Wars than Panzer General, but it's definitely on My List (listed as Oct. 30 "shipping," so probably due in stores maybe Oct. 31./Nov. 1 in US).

Panzer Tactics DS Commandos & Officers video

If you're into turn-based stuff, Front Mission (which was a very fun mech-type TBS on PSX and SNES) just released as well:
It's a "remix" of the original SNES version, I think.
10814  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 24, 2007, 03:14:52 AM
Clearly the hunger for "pyramid" boxes (I'd tend to call them "trapezoidal", but that's splitting geometric hairs icon_biggrin) Must Be Fed!!!!

When you flipped the panel vertically, you got some pretty incredible stuff, like so...

Tomb Raider

Thief II: The Metal Age

10815  Gaming / Analog Gaming / Re: Finding a local gaming shop on: October 23, 2007, 10:03:28 PM
Wanted to chip in, uh, 13 months late, that Target's PC section seems much improved of late (at least in my area in Virginia). They don't do much in the way of sales but the PC game displays are "box front out" (rather than the increasingly common "spines out" like books), and I've been surprised how quickly they get in new releases now. I bought COH: Opposing Fronts there, rather surprised to see it available there so promptly. They had The Orange Box in quickly.
10816  Non-Gaming / Hardware / Software Hell / Re: PC Freezing when shutting down via power button. on: October 23, 2007, 05:24:00 PM
I'm new here, I assume Turtle's got his power button figured out OK.

If you go to (for Windows XP):
>Control Panel
>>Power Option (Click this)
>>>Advanced tab
>>>>Power Buttons (drop down menu): This lets you set what the power button does. One of the options is "do nothing," so if the power button causes problems, that might be worth using as a setting (esp. if friends or family share the computer and don't realize using the power button to shut down causes problems).

Just posting this for my own reminder, cause it was news to me. smile
10817  Non-Gaming / Hardware / Software Hell / Re: FRAPS? Worth it? Better capture program suggestion? on: October 23, 2007, 05:17:52 PM
I have used FRAPS unregistered for years (in that form, it limits your length and video size, but that keeps my file sizes from going totally out of control).

I ran a small military games forum for a while, and at one point I had to put the kibosh on someone who wanted to put his registered FRAPS up as a download link. "I paid for it, so I can give it away for free!" was his reasoning. Sometimes people just don't get it.  Roll Eyes

To share videos online, I use Microsoft's free Windows Media Encoder (there are plenty of others, but most video upload sites work fine with .wmv format stuff) to get them to a reasonable size (often it can get a 60MB Fraps movie down to maybe 5MB or so). It's surprisingly easy (fun even) to use, and you can adjust the .wmv video size, sound quality to get the size file/quality that you want. There's a newer version list there that's designed to work with Vista.

MS Windows media encoder

I was using a video hosting site called for a while that I really liked. Recently though they started yanking my gameplay videos taken from Company of Heroes, City of Heroes and other PC games due to "copyright violations." I didn't really get that - I was trying to help publicize some of my favorite games.  icon_confused
10818  Gaming / Console / PC Gaming / Re: Jedi Knight II - How do you kick?! on: October 23, 2007, 12:48:06 PM
Wow - I just re-installed this last night too. Talk about timing.  icon_cool I remember struggling for a decent frame rate in 2002, now it runs like glass at max settings.

I don't see any sort of kick or melee attack in the manual, or in the 1.03 and 1.04 patch notes so I'm stumped too:

Maybe they're just using the Force Push attack? icon_confused Or else maybe somebody created a "kicking" melee attack mod.

I remember having some fun with the multiplayer but ultimately (to me) it felt more like people re-enacting a battle scene from Monty Python and the Holy Grail (hop, skip, etc.).
10819  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gods & Heroes Rome Rising is dead on: October 23, 2007, 03:54:22 AM has an interesting Gods & Heroes "postmortem" by a former writer/content designer:
Quote from: Michael Fiegel
The game's sudden change in status came as something of a surprise, not just to those involved in the game's development (including many people who had worked on it for much longer than I had), but also to the game's many devoted community members and Beta testers. However, it was not altogether unusual. Cancelled games, it seems, are fairly common in the industry; Wikipedia has a list of over a thousand, and from my discussions with other writers and designers I daresay that anyone who's worked in the game industry has probably worked on at least one title that was held, cancelled, shelved, or otherwise never shipped.
I was in the beta for a bit (a friend -- actually, a falling out we had (not over G&H) drove me from his message board to here  ninja2 -- got me in). Honest, I was excited, and the beta made me lose interest in a week. What the Hellgate demo seems to have done to most people here (squash interest in a game they were keen on because it's not what they envisioned/dreamed of), the G&H beta did to me - but I felt like maybe it just too early in the beta and maybe it would be something special down the road. I love squad stuff in any genre. It seemed tailor made for me. The last interviews I read suggested they realized that a lot of work needed to be done -- that they'd improve the interface, they'd make the quests more interesting etc., but the game had been in development a long time.

It needed serious UI improvements and a whole lot of quest work if it was going to survive in the MMO market. It doesn't seem like an accident that a lot of mmorpgs are either going "totally free" (see RF Online recently), getting delayed many months (Conan and Warhammer Online), getting the plug pulled (Auto Assault) or dying before they get to see the light of day (G&H, or go back to Mythic's Imperator) or they axe the company CEO (See Turbine). My pet theory is maybe publishers are getting scared of just how much work and money a successful, profitable, long term MMO is to launch. Or else they're just so scared of WoW that they've gotten cold feet about the market.
10820  Gaming / Multiplayer Madness (MMO or otherwise) / Re: LOTRO - State of the game on: October 23, 2007, 02:19:22 AM
I'm still playing a bit, but while I took a sabbatical my relatively large Kinship apparently disbanded.  crybaby

I loved the game (was in late beta and since launch), it's just after taking two characters fairly high (35 and 44), I felt like I'd done most of the content. I didn't quite enjoy the skills and abilities as much as I did the combat and power goodies in City of Heroes (which kept me playing there for years, even when I felt like I'd run through all the content), so the magic sort of wore off me for at that point in LOTORO. I hate to lose the Founder's monthly pricing ($9.99) but there isn't much point if I lose interest.

I'm hoping something like Hellgate or maybe Tabula Rasa (both of which are sometimes compared  in a derogatory way to COH, but that's like music to my ears smile) might hook me, in which case I'll probably bid adieu to this.

I guess nobody here is playing, but if anyone still does on Elendilmir server, I might game for a group sometime.
10821  Gaming / Console / PC Gaming / Re: Hellgate: London Beta Keys on: October 23, 2007, 02:06:13 AM
I'm game. I have a history of enjoying games derided by others as dull and repetitive. Doesn't say much for my personality  icon_lol, but if there are any spare beta keys later I would be interested. Thanks for any consideration.  icon_smile
10822  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 23, 2007, 02:03:48 AM
Alone in the Dark's spartan packaging reminds me that sometimes the best games come in unassuming packaging. You can't really even tell from the outside what magic lies inside.

In fact, it might be the kind of magic the developer finds they can't ever recapture, even when it seems like they spent the rest of their career trying to. And not even all the dev houses in eastern Europe and Russia trying their darndest to copycat it can ever quite capture that lightning in a bottle again. What is it? What's one of those games that haunts the industry even 13 years after its release? *drum roll please*... It's...

If only reading the back of the box was all today's devs needed to do to copy it successfully. There's more to it than that.  Roll Eyes

10823  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 23, 2007, 01:35:11 AM
I'm afraid I couldn't even afford a PC 'til I bought a Vtech-made Laser brand PC in late 1992. Among my handful of 1992 era games I've held onto is Alone in the Dark:

But when I opened the box, I started laughing -- remember how creative (sometimes goofy) they'd get with copy protection schemes? Alone in the Dark provided this teeny, weeny book...

And then you'd open it up to the appropriate page numbers. I think you'd have to enter the items (they are items that really appear in the game) at the copy protection screen to complete installation.  icon_smile

10824  Gaming / Console / PC Gaming / Re: Is there any new PC game like Panzer General? on: October 22, 2007, 09:27:00 PM
*wipes some dust and cobwebs off thread*

If you like PG, you're probably looking for more of a "Beer and Pretzel" wargame (which was always the kind I liked, I wasn't quite up to the harder-core wargames).

The last big hex-based PC release I recall (that pretty much came and went quietly both on PC and XBox in 2005) was Shattered Union:

Reviews were mixed (to be kind  icon_confused), but if you're starved for this sort of thing, you might look for it in the bargain racks somewhere or on EBay.

Also, it's available on Steam and has been cut to $19.95 for now:
Shattered Union page at Steam Web site

Back in 2003, Korsun Pocket got quite a few "Best Wargame" awards, and might be worth checking out (I don't know if it's Beer 'n Pretzels but it was supposedly fairly user-friendly):

Korsun Pocket page

Also, while it's not PC, the upcoming Panzer Tactics on DS is hex-based and something of a melding of Panzer General and Advance Wars, from what I can tell.

Lastly, I took some photos of my old game boxes of Panzer General, Allied General and each game's sequel's game boxes. I'll try to post a couple later. smile I get a little weepy that there was a time (1994) when a hex-based wargame like Panzer General could get serious PC Game of the Year consideration in major magazines.
10825  Gaming / Console / PC Gaming / Re: EA buys Pandemic and Bioware..sad day on: October 22, 2007, 08:43:38 PM
I mentioned this in the game boxes thread:

This is from one of Bioware's first releases (Shattered Steel for PC in 1996, after Bioware was founded in 1995). What was cool back then was if you posted questions in certain places (I want to say Compuserve's gaming forums, and America Online's [then not nearly as maligned as it later would be] forums), Bioware's Ray Muzyka and Greg Zeshcuk (my memory is foggy but I want to say Zeschuk more often replied there) would reply and were helpful. I think they helped me once when I got stuck at a certain point in the game. I guess you can't go home again, but there's my little peek at Bioware's humble beginning.

And the image is again my cheap joke that the plot of Mass Effect is, it seems, not much different than Shattered Steel's. Well, OK, this time there are *multiple*planets to cleanse... icon_wink
10826  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 22, 2007, 08:25:36 PM
Since there is much grumbling that "Hellgate is no Diablo II," lets go back even further to the source material so we can say "Hellgate is not even a Diablo!"  paranoid

Money - don't even get me started. If I added up the money spent on PCs, upgrades, games (not to mention consoles and handhelds and their various games), then basically you would have enough money to buy an island somewhere.  retard
10827  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 22, 2007, 06:10:35 PM
Yeah we could probably start a whole thread on what game manuals used to be and what they are today. I think the first time I got a Windows 95 game with a flimsy little jewel box manual that told me to "open the PDF on the CD for full documentation," I knew the days of big, useful, sometimes spiral bound manuals were going to become extinct - I can understand it from a production cost standpoint, and a "tree-saving" standpoint, but I do miss some things like the big spiral bound manuals in Dynamix's Aces series, and the like.

Or the manuals that were written with a lot of imagination, like a character in the game world telling your character how to play, and what to be careful of (Crusader: No Remorse's manual was like that, but it was written from the standpoint of talking to you in your role as a "Cartel lackey" before you side with the Rebels smile).
10828  Gaming / Console / PC Gaming / Re: So, What are your most anticipated games for the rest of 2007? on: October 22, 2007, 12:48:30 PM
Nov. 6
-SOCOM: U.S. Navy SEALs Tactical Strike (the series veers in a more strategy-oriented, somewhat Full Spectrum Warrior direction)

Nov. 19
-Warhammer 40K: Squad Command (turn-based strategy with destructible environments)

God of War: Chains of Olympus was pushed back to March 2008 (or First Quarter 2008, depending on where ya check), though the playable demo UMD supposedly started going out to those who signed up for it at the official site a while back.

Pursuit Force: Extreme Justice's U.S. debut was pushed back to January 2008 (though UK sites are already reviewing it overseas).

Although I'm a big PSP junkie, beyond the above two, I haven't seen much that interests me on the preliminary 2008 PSP release lists (there's a useful PSP release list at IGN: (
10829  Gaming / Console / PC Gaming / Re: SCEA CEO Jack Tretton wants you to buy both a PS3 and a save money on: October 21, 2007, 08:39:41 PM
Dear Jack,
I think the PSP has a better games lineup and it's outselling both the PS2 and PS3 now (each, not combined  nod) apparently, so why don't you keep hawking PSP Slim/Lite instead? And after Guerilla finishes Killzone 2 and it turns out to be a good game that still isn't a "Halo Killer" (as if that's a label any game could ever live up to), can you ask them to dig their PSP development kits out of the closet and do a followup to Killzone: Liberation? That will help wash the bad taste of SWAT Target Liberty out of isometric action fans' mouths. ninja2

10830  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 21, 2007, 07:24:07 PM
The Ultima one's cool -- Origin always did the nicest "supplementary" stuff in their boxes, and it really helped immerse you in the game world even when you weren't playing. smile You could tell they were going nuts with desktop publishing software. Here's the "fold out" that came with Crusader: No Remorse in 1996. Oh that an isometric game could be "Action Game of the Year" in today's FPS-drowned world.  crybaby

10831  Gaming / Console / PC Gaming / Re: Classic PC game boxes/box artwork on: October 21, 2007, 05:25:57 PM
A few with links to the present might be Myth: The Fallen Lords (Bungie? PC developer? Outrageous!  saywhat), System Shock 2 (Irrational's learning grounds for Bioshock), and Shattered Steel (1996 mech game by the then fledgling Bioware).

Oh, and while viewing the back of the Shattered Steel box, I realized Mass Effect in the end isn't any different in plot than what Bioware was doing 11 years ago. icon_wink See below:
10832  Gaming / Console / PC Gaming / Classic PC game boxes/box artwork (image-heavy; dialups beware) on: October 21, 2007, 05:20:26 PM
I was going to throw out some folded up old PC boxes today. I had a bunch just folded up and taking space. But then I realized most were from the era when PC boxes got bigger and bigger, with huge artwork, unfolding panels, crazy amounts of detail, and sometimes origami like shapes. And lots are classic games that veteran PC gamers always refer to and that probably still inspire the industry today (so it's almost like a fun history lesson to view these now).

So I took some photos. Heck, maybe I'll do a little Web page some day.

I esp. miss the boxes with the large flip-out panels. Here are just a few memorable ones, for fun.

A couple of my faves were for Tribes and Freespace:

10833  Gaming / Console / PC Gaming / Re: H-Gate London Demo.....Can we talk? on: October 21, 2007, 02:51:40 PM
Thanks. I played City of Heroes for 3 1/2 years, so that part doesn't concern me so much. smile

I'm finding some info at official forums, but I haven't so far found an ideal FAQ type thread. I'll keep trying.

10834  Gaming / Console / PC Gaming / Re: H-Gate London Demo.....Can we talk? on: October 21, 2007, 02:26:06 PM
You can never be too young, too thin or have have too much hard drive space.  icon_biggrin The recently available 1 Terabyte  drives don't seem so crazy anymore.

I was examining my System Shock box the other day (which has 9 floppy disks), and I wanted to weep.  crybaby

Does anyone know how much space the full game will take? (Hellgate, not System Shock...)
10835  Gaming / Console / PC Gaming / Re: Halo Wars?! Why not... on: October 21, 2007, 01:24:31 PM
I'd sound a cautionary note that maybe Halo is a great FPS franchise and not a generic brand that should be tacked onto a half dozen games in different genres that water down the source material. You don't want to end up with X-COM: Interceptor and X-COM: Enforcer afterall, or maybe the probably permamently mothballed Starcraft: Ghost.  paranoid
10836  Gaming / Console / PC Gaming / Re: H-Gate London Demo.....Can we talk? on: October 21, 2007, 01:18:58 PM
3-D game engines are space hogs. smile The size was probably just because, well, every demo is 1+ gigs nowadays. Doesn't even give me a second thought anymore.

Well, sure, if the full game is nothing but brown, square storage rooms and the ruins of London, I probably won't sign up either (then I'll have flashbacks of F.E.A.R., which had unending warehouse rooms that never seemed to vary). I'm having some blind faith there's more to it than that. I enjoyed the combat, I'm certainly not lauding the demo environs.

fwiw, the Diablo demo was 2 brown, dark, dingy, repetitive (albeit randomizing) dungeons under Tristam. Diablo II's demo and beta were the underwhelming caves and and featureless grassy plains of Act I (and I remember being aghast that it was still basically a 640X480 game that actually seemed to look worse than Diablo I). So I really don't think the former Blizzard North has a reputation for demos that visually blow you away.  saywhat Maybe it *should* blow you away, maybe it's more important now that Flagship's whole future relies on this game.

I would've liked for it to at least be a little longer, or let you do some tinkering with weapons upgrades, so we would get more appreciation for that.

Oh, hey does anyone know what the "Shield Overload" stat means? Or "Shield Penetration" for that matter. Here's a screenshot:

I'm sure I could search around the official forums, but I figured I'd ask here for the sake of conversation. smile
10837  Gaming / Console / PC Gaming / Re: Sports games for the PSP on: October 20, 2007, 10:20:40 PM
Has anybody tried the NHL games on PSP yet? I guess I should try to rent one. I always loved hockey games on consoles (going back to NES and Sega Genesis), but I've not tried on a handheld. I'll see if there's any I can try on Gamefly and report back later in the week on it.
10838  Gaming / Console / PC Gaming / Re: H-Gate London Demo.....Can we talk? on: October 20, 2007, 10:06:16 PM
I thought I'd prefer the guns, but after a very fun playthrough as Blademaster just now (especially with zombie heads and limbs flying), I think maybe I won't go for guns afterall. smile It's a little harder on my Titan Quest-ruined right wrist though. It just killed me I couldn't wield the "Swirling Scatterscythe" that I found near demo's end (requires Level 9  drool).

And I can't pass up a game where I have a chance to develop a skill that turns me into a "spinning whirlwind of damnation."  ninja2 Maybe some day I'll be playing co-op and people will say "Hey look! There's Blackjack, the "spinning whirlwind of damnation."  icon_smile

I exited City of Heroes recently after 3 1/2 years (my broadsword scrapper "Silverknight" was my only level 50 character), and this could be a good replacement for me, depending on how the full game environs turn out. Here's hoping.  thumbsup

10839  Gaming / Console / PC Gaming / Re: Tim Cain shows up at Carbine Studios on: October 20, 2007, 08:24:27 PM
I remember that -- some of the team are from the original WoW development team, it seems, along with City of Heroes' executive producer. So obviously it'll be a mix of WoW, Fallout and City of Heroes. Ugh.  saywhat Hopefully it'll be something new altogether.  icon_biggrin It'll be interesting to see how people from fairly diverse backgrounds mesh.
10840  Gaming / Console / PC Gaming / Re: Talk me outta buying a 360.... on: October 20, 2007, 08:17:49 PM
It's too noisy, it's too unreliable, you hate Microsoft because of Windows Vista and their inability to make a $400 console that doesn't overheat and break, and you'll hate yourself when the new thinner, quieter-GPU chip versions become the norm. Those might suffice (even if you don't believe any of it is really true Tongue) if you want to merely delay the inevitable.  slywink The last reason tends to be the one I give for continuing to wait, fwiw.  icon_smile

I am just having fun, btw, so please don't shoot me. If you want a XBox360, I would just get one. I think the only place they would talk you out of it is at the official Playstation 3 forums.  nod
Pages: 1 ... 269 270 [271] 272
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.162 seconds with 20 queries. (Pretty URLs adds 0.048s, 1q)