March 26, 2017, 05:32:31 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 263 264 [265] 266 267 ... 290
10561  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 18, 2008, 03:57:14 AM
Because we can never read enough crap about the Wind, a site called CrunchGear claims to have confirmed with MSI there'll be a $499.99 XP 6-cell version and a $479 3-cell. The 3-cell is noticeably lighter, so presumably they see sufficient interest in both types to justfy offering both even with such a measly price difference (and you can upgrade to the 6-cell later).
UPDATE: Just got this from MSI’s PR rep. The previously-equipped six-cell version will apparently be available in July for $499.99 – so if you can’t wait, you can pick up a three-cell version on June 27th for $479.99 or get the six-cell version next month.
Apparently they didn't feel like they could wait any longer, and wanted to have some form of XP version out by the end of this month (3-cell).

Actually we lost power at my office for hours yesterday late afternoon/evening, and then my area of our office lost power due to a construction accident nearby this morning. I was going crazy, and in the back of mind, I thought, "If only I had a Wind!"  crybaby Not that I would've been smart enough to bring it in both days.
10562  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 18, 2008, 03:42:23 AM
Sometimes you have to stop and smell the corpses... I mean the roses, and enjoy the Big Picture. If nothing else, the game renders mountains and sunsets like about nothing I've played, although you can only enjoy it for a few moments before you get restless.  icon_cool
10563  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Dungeon Runners (NCSoft's free MMO/$4.99 premium option) on: June 17, 2008, 11:33:44 PM
As a quest-fanatic, my fundamental problem with the game was eventually:

A) Grind through a "Kill 50 blobs" quest
B) Turn in quest
C) Get rewarded by an ensuing "Kill 75 blobs" quest
D) Repeat ad nauseam

However, I give it credit cause I was out of MMOs altogether at the time I was trying it. It sort of got me re-interested, but when I started to see "Kill 100 blobs" quests and got horrible flashbacks to Korean grindfest MMOs that I tried over the years, I just couldn't stay anymore.  icon_razz
10564  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch notes 16th of June (Stats working!) on: June 17, 2008, 01:14:20 PM
Conq-wise, they seem to have revamped the Batter Aside animation (at least for Batter Aside III). Not sure if that's good or bad (the "old" animation was quicker), but now you seem to do this exaggerated 2 or 3-step maneuver with your weapon and then you tuck it up under the target and knock them back. The old one was just grabbing your sword blade (or other weapon edge) in your hands and making a sweeping motion.
10565  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 17, 2008, 05:09:17 AM
Not sure if this is a new update "feature" or a resurrection bug.  saywhat I just call it "Statue Face." I'll grant that it looks cooler than Blackjackian's Regular Face.  icon_razz

Second one is called, "Why you shouldn't try to solo bosses in areas designated as Group Quests."  disgust I think it eventually spawned about 10 minions. And of course BJ died with the boss at about 1 hp.  crybaby
10566  Non-Gaming / Off-Topic / Re: Stan Winston RIP on: June 17, 2008, 01:20:18 AM
AP's article explains that he had worked with some senior effects supervisors to turn his studio into a full special effects studio. Hopefully that'll continue.

They interviewed Iron Man director Jon Favreau and apparently people recognized Winston was ailing but had no idea of the severity.

It was "multiple myeloma," which sound truly awful (an incurable cancer of the cells in your immune system)

Although I tend to associate him with robots and the like, he worked on Jurassic Park and some of its sequels, Batman Returns (I totally forgot), Edward Scissorhands, and got his earliest notices working on Emmy winning makeup for Roots, and the Autobiography of Miss Jane Pittman (if I recall, Cicely Tyson aged from a teen to about 100). So he was nothing if not versatile.
10567  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 17, 2008, 01:09:34 AM
Bad news -- the problem's actually that big fire at a battery factory (which has made it rare for any early reviewers to get a 6-cell battery Wind). According to some updated news bits, only a 3-cell Linux version will be available in late June, and the Windows XP version (and any 6-cell option) has been shoved back into July:
Citing battery shortages due to the fire at LG Chem's Ochang plant this past March, MSI says the Linux version of its mininotebook will now ship on June 27. It'll cost $399 and include a 3-cell battery. The Windows version, which was originally slated to ship before the Linux model, won't ship until sometime in July. It will be priced at $479 (down from the previously stated $499) and include a 6-cell battery.
10568  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC - Developers update on: June 16, 2008, 07:27:08 PM
The newsletter had some promising dev update info about new quests:
Soon we will be bringing in tons of new quests to Hyboria, spread out all across the three realms of Aquilonia, Cimmeria and Stygia. We will be putting in over a dozen new quests for Eiglophian Mountains, and we are also introducing several dozen new quests for levels thirty and up.
And about voice over additions:

*NOTE: If you consider quest titles themselves to be spoilers, ya might wanna skip this.*

More quests with voice over!

Finally playing with an alt again reminded me again how much I miss the voiceovers post-Tortage (aside from the Destiny quests, and a handful of other NPCs that retain the voices), so I'm glad they're at least sprinkling in voiceovers throughout the various level ranges.

10569  Non-Gaming / Off-Topic / Re: Stan Winston RIP on: June 16, 2008, 07:13:50 PM
Argh. The updated news items said he died of cancer (he certainly never let onto that in his interviews for Iron Man).   tear

Weird thing. I did a Google News search, and apparently he had just sold his Malibu Beach House for $11.95 million  icon_eek

This was the Web site for his house:

My 1980s-1990s memories are really wrapped up in memories of his (and his effects studio's) work on Terminator, Aliens, and Terminator 2.

And really his work on the actual, non-CGI part of Iron Man made the movie for me. He was always about teamwork (he was the "face" of Stan Winston Studios but it has lots of artists/designers etc.), and if he saw his own mortality coming, I'm sure he made arrangements for his studio to continue on with hopefully someone he approves of continuing to lead the company. He always came across as a sweet guy in interviews - I wondered sometimes how he came to work for someone like James Cameron (anything but sweet, for the most part) so much, but the two obviously had a lot of respect and affection for each other.
10570  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 16, 2008, 06:55:44 PM
Oh well, Endgadget mentions another delay, at least at MSI's main site, back to June 27:
The problem, besides the dancing girls distracting all the shipment employees  icon_razz, is that Intel's new Atom processor - which was already in a shortage situation - is going into pretty much all the new mini-notebooks (including Wind, and the Eee PC new models) so it's pretty much a Perfect Storm as far having something everyone wants that's not available yet in nearly enough numbers to meet demand. They might as well all be Wii's for that matter.  disgust

I talked myself out of an iPod Touch over the weekend (read too many mixed reviews on Wi-Fi reliability, and overall reliability), and a Sony Mylo a while back. The gadget freak in me feels old and left out.  crybaby
10571  Non-Gaming / Hardware / Software Hell / Re: New nVidia cards are out...GTX 260 & 280 on: June 16, 2008, 05:47:35 PM,147112-c,graphicschips/article.html
While our testing continues, we can tell you that EA's Crysis ran twice as fast at 1920 by 1200-pixel resolution with 4x Anti-Aliasing compared to Asus' EN8800GT Top (on average, 8800GT cards cost about $200. For those doing the math at home: you're getting 2x the performance for roughly 3x the price).
Well that's nice, if you have room for dual slot cards and a power supply that can handle cards requiring two power connectors. I think I'll wait for a $300 variant gives maybe 1.5x 8800 performance in a single slot. I can dream... icon_razz

Incorporating the AEIGA tech into the card is interesting, though I can't really see $400-$650 cards creating a huge market for that any time soon.
10572  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC - Wanderers Updates (DERKETO Server) on: June 16, 2008, 05:15:14 PM
I'm working on a guardian on Derketo (named Gorgonian). I guess it might be tough for me to get a sponsor for the Wanderers cause I've basically only played on Thog and nobody here seems to play there.  icon_confused I guess I'll worry about that stuff once I get him out of Tortage.

I guess if sponsorship is based on playing competently or not trying too hard to be funny in chat channels, then I don't have a prayer anyway.  icon_wink
10573  Gaming / Console / PC Gaming / Re: [Half-Life] Anyone think the game kinda sorta sucks? on: June 15, 2008, 04:58:47 PM
This thread title screams out, "Please pummel me about the heads and shoulders repeatedly!"  saywhat icon_lol

Future titles I'd recommend for that type of response would be:
* Doom was boring!
* X-COM is pixelicious tripe!
* Starcraft was derivative bunk!
* Sid Meier's Civilization is more boring than a high school history book!
Create those threads, and then watch out for people tossing salmonella-ridden tomatoes at you.  icon_razz

On Half-Life, this piece might be instructive:
The game was the first first-person shooter with a story told entirely in-game in real time, without the use of cutscenes. On its release, critics hailed its overall presentation and numerous scripted sequences, and it won over 50 Game of the Year awards in 1998-99. Its gameplay influenced first-person shooters for years to come, and has since been regarded as one of the greatest games of all time.
That said, I didn't like Half-Life 2. I found it frustrating, and confusing, and somewhere during the Railroad Car sequence I decided I wasn't having any fun, and didn't want to spend any more time on it (I should revisit it some time) even though I spent $60 plus on it and a Steam package for various stuff that I ended up never playing.

So, really, there's no crime in finding that a classic game doesn't impress you. Happens to all of us.  icon_smile
10574  Gaming / Console / PC Gaming / Re: OFP 2 on the cover of "PC Gamer" on: June 15, 2008, 04:34:14 PM
The "renders produced using 'in-game character models'" screen images last year were pretty cool.  icon_cool;title;2

Hopefully they got close to what the early "target images" suggested without excessively high system requirements.

I have a soft spot for the original Operation Flashpoint (which I actually ordered a UK import version of, I couldn't wait  icon_smile), even though I never really had a strong enough PC to run it properly. Mainly because it's the only shooter-ish game where I ever got a handle on using its mission creator, level editor and even basic scripting tools. I never did anything "good," but that I managed to create stuff that worked at all was a credit to the user-friendliness of the tools and their tutorials.

When I managed to script a real Blackhack helicopter zooming in, with cutscenes, and having troops rappel out of it via ropes, it was a great feeling.  icon_smile

When I was able to get friends to join me in levels I created, they never quite worked the way I wanted them to, but I still got such a kick out of it.

Although I like scripted military shooters, I really liked how huge the OFP maps were, and how much flexibility you had in tackling things from different directions and such.
10575  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 15, 2008, 04:18:24 PM
Here be some videos from my experiences in the mid 40s (Blackjackian's just about 48). Nothing I would consider terribly spoiler-ish, fwiw.

Click here to watch Age-of-Conan-duo-combat-gameplay

Click here to watch Age-of-Conan-instances-gameplay-video
This is some close-combat in a "mini instance" in the Nobles area north of Old Tarantia. If you go up there, don't forget to go visit Conan's castle. Some interesting political discourse in there, even if they won't let you see old Conan himself.  icon_cool

On this one you have a little AI help (the guy with the shield).

Click here to watch Age-of-Conan-Field-of-Dead-epic-quest
Had a blast this morning on a big team tackling a tough Epic quest in Field of the Dead. The respawn rates are a bit nasty but it does give you more flexibility in how to tackle it even if other groups are doing the same.

I was worried all the combo and combat would get tiresome or overly repetitive, but so far I've never really gotten tired of it.  icon_smile I'm not much of a tank though, need to work on the taunt/hate stuff, but I'll get there eventually. Got a couple different knockback attacks now (one group, one single), and a feat that reduces the cooldown timers on several combos. Some interesting optional goodies coming up including a "damage flag" buffing the whole team, a stun attack (throat slash) and others.

One of my teammates claimed I now have a "random resurrection skill" that triggers sometimes, but I don't see anything like that on the feats/abilities lists, at least not one I've put points in.  icon_confused
10576  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 15, 2008, 01:36:59 PM
Funcom hasn't said anything, but I assume they have some "game economy" reason for being so stingy with inventory space, charging an arm and a leg for most of the bags, and making most of the mounts cost outrageous amounts. I'd like to believe that rather than just think they're Stingy Misers.

Heck, maybe they just wanted to make sure pre-order players would feel special.  icon_razz It certainly beats the horrific "robotic ostrich pet" in the Tabula Rasa collector's edition.  saywhat Which has my vote as the worst perk for a pre-order or collector's edition in the history of mmorpgs.  disgust At least AoC offered truly useful things.

I wouldn't have a problem with it if there were a Diablo/Titan Quest style "zip to town, and zip back to where you were" ability (town portal, etc.). But since you can only portal one way to somewhere, there's not really an easy way to go somewhere, clear your inventory at a merchant, and get back to where you were playing. It's a little frustrating that I and others have to regularly resort to leaping to our demise and "death teleporting" (to jump to a far resurrection platform) on purpose to remove some of the travel tedium in the game. I'm glad they at least upped the speed of most of the mounts in the other day's update, but I won't be able to afford one any time soon.
10577  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 15, 2008, 05:41:40 AM
I got nowhere in-game asking how to get the expanded loot bag thingies ("General vendors! Somewhere!"). Googling pulled up this EU AoC forums post with the coordinates for the vendor and some explanation of it:

Bag price/vendor details + major whine slywink

The 4-slot is reasonable price, the 8 slot is pricey, the rest are "you obviously have money to burn."  icon_razz

There's a little icon in the lower right to drag'n'drap your bag to. Then you get a 2nd page with the X # of slots. You can drag a page 1 item onto the little strip at the bottom to move it to the 2nd page.

Some pics below to spare other's my confusion (I think pre-orders got the 8-slot bag free, so this is probably moot info them).  icon_smile Grumbling and some exasperating Nobles town instances aside, had a lotta fun today.
10578  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 15, 2008, 03:39:51 AM
Not that I can ever afford one (I do finally have just about enough to afford the riding skill but the fancy mounts will be outta my league unless my guild floats me a mega-loan), but here's a close-up of the armored horse.

I have finally found myself piling up money much faster in the mid 40s, so I am hopeful maybe around 50 or so that I can have the riding skill and the cheapest, lowliest horse.  icon_razz
10579  Non-Gaming / Hardware / Software Hell / Re: Dual booting XP/Vista questions on: June 14, 2008, 09:51:18 PM
If we can't talk you out of it  paranoid, I've seen a couple of tutorial Web site features that might be useful to you:

How do I... Install Windows Vista in a dual-boot configuration along with Windows XP?
In order to install Windows Vista in a dual-boot configuration along with Windows XP, you need to have either a second partition on your existing hard disk or a second hard disk in your system. To give yourself enough room to experiment, you should have at least 20 GB and preferably 40 GB of space available on either the second partition or on the second hard disk.

How to dual-boot Vista with XP (with XP installed first) - step-by-step guide with screenshots [this one doesn't speak to drive space suggestions though]

I've toyed with the dual booting idea due to some Vista 64-bit incompatibilities with Palm PDA desktop synch software and Rhapsody's music store software.

Honestly, if you're happy with XP, I don't really see any reason to risk messing up your PC to "play around with it." Vista doesn't do anything for games aside from the very spotty DX10 support, and it's certainly not going to make any games run faster (it'll just increase your RAM requirements, if anything). I have no doubt my fairly new system (Quad Core 6700, 4GB RAM) would run games faster in XP, but I just have been hesitant to mess with dual boot OSs or partitioning.

Other than spiffier menus, a Start Menu where it seems actually harder to find programs, and a little gaming folder that all your games' get tossed into, there really isn't much to see in Vista. I've been using it a couple of months, if you have any questions about it, I'm happy to answer.

You might run by a Best Buy or Circuit City and play with Vista a bit there (that's what I did here and there).  icon_smile That's my 2 cents anyway.

XP-wise, it seems kinda neat that it's finding a second life on all these endless Eee PC wannabes (mini-notebook computers), nearly all of which are coming with XP SP3 pre-installed now. So I dunno, maybe at some point Microsoft will market XP as a "mobile OS" due to its relatively modest system requirements.
10580  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 14, 2008, 05:00:04 PM
Occurred to me to just search around YouTube for some MSI Wind videos and video reviews. Here are some either fun or useful, I don't think these are ones we mentioned here before:

The Official MSI Wind TV Commercial (30 seconds)
Oh boy, now my niece and nephew can go outside and play... with a laptop!  saywhat

Italian video review (3:48)
If you want to get a really close up view of the innards, and the motherboard, you'll like this one even if you don't have a clue what he's saying.  icon_smile But for the love of God, why is he using a screwdriver as a pointer?  saywhat

Phillipines' (it's in English) video impressions (3:29)
Although the guy talks about "writing with the Wind," he never actually types anything on it, I'd still like to see someone with normal size hands typing on it.  icon_razz

CNET Taiwan video from a trade show (1:50)
This is the Linux version, with a simplified opening menu (a la the original Eee PCs).

MSI Wind, Eee PC 901, HP-Mini-Note visual comparisons (1:16)
From the Computex show in Taiwan, this is a painfully blurry comparison of the three systems. You at least get an idea of the noticeable size differences. It's a red Wind, and right now that's not planned for the U.S. market.

If you got this far then, I have to reward you with...

The MSI Girls *perform* at the Computex Show in Taiwan! (No "Wind" footage though...)

10581  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 14, 2008, 06:55:15 AM
Got a slightly different looking 44 sword. My goal was to get one that's taller than my character, even if that might make walking challenging.  icon_razz
10582  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 14, 2008, 02:39:28 AM
Thanks to some tips here I finally found the trainer (for respecing feats) in Tarantia, and it was (the first time anyway) a pretty reasonable number of coppers. Since I like playing in Defense stance, I maxxed that out and the basic physical defense against various melee things (see pic). Wow, my Conq's difference was like night and day. I'm not a worldbeater, but I'm definitely churning through situations that smacked me before. I also got a useful little buff that adds knockback to your next attack (whether swing or combo), and it's pretty useful.   icon_smile

I must say, connection reliability's not so good tonight. I've disconnected twice now, and just logged because everything stopped moving and I sensed probably another disconnect coming. Some folks in my guild kept popping in and out, and it seemed like they were getting dropped too. disgust
10583  Non-Gaming / Hardware / Software Hell / Anybody got an Acer Aspire One? (yet another mini-notebook) on: June 13, 2008, 07:48:23 PM
Yeah yeah, soon we'll have more "Anybody got..." threads than Age of Conan threads, but I couldn't resist.  icon_razz

Saw a lot of initial reviews popping out on this variation on the category Eee PC is credited with starting. The Aspire One will probably be battling more with the updated Eee PC 901 (both have 8.9" screens and roughly similar features). What the Aspire might really have going for it is price -- supposedly $379 for a Linux Lite version (8GB flash drive) or $399 for a Windows XP version (80GB traditional hard drive). Although this is with a 3-cell battery and they'll probably be hawking more expensive 6-cell versions of each.

The keyboard is described as "89% size," and is apparently a lot easier to touch type on than the Eee PCs though the Aspire is still pretty tiny and light (about 1.6 lbs.).

The flashy official site is not too terribly informative:

Sorry I'm such a Laptop Magazine hawker of late, but here's their in-depth look at it, just yesterday:

And this UK blog got some impressions in just today:

The MSI Wind still seems "the one to beat" in this category, though it still seems unclear if its $499 MSRP really includes the 6-cell battery or not (a lot of Winds seem to be going to reviewers with 3-cell batteries, though it might be that China factory fire I mentioned in another thread).

If price, size, weight and cosmetics are one's top concerns, this might shine pretty brightly for some, and it uses the same Atom processor all these new minis are using (including the Wind). If ASUS shifts its focus to $500-$600 machines, then it might really open the sub $400 slot to this or Dell's upcoming entry. Just my amateur analysis...  icon_razz

10584  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 13, 2008, 05:49:31 PM
Thanks. I just wish they'd be more obvious about the Wayfarers on the map (kinda like how they changed teammate icons from these imperceptible little grey peas, to big, obnoxious purple arrows). There have been times I've walked right by one repeatedly without knowing it.

Maybe they could wear a tin foil hat and a big picket sign that says "WAYFARER HERE!" nod
10585  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Mythos on: June 13, 2008, 05:45:37 PM
Ya know, at one point we had almost as many Mythos threads as we do now Age of Conan threads.  saywhat

Blue's mentioned this new interview with Max Schaefer on Mytho's current status. Apparently it's moving into a truly open beta probably in a month or so. The plan is still for something of a Dungeon Runners model (free to download and play, microtransactions for better stuff and other benefits, etc.), and so there technically is no publisher in N. America (so there's no pressure to rush the release as with Hellgate, fwiw).
Last, but not least, here’s a question that’s on EVERYONE’s mind: can you clue us in on when Open Beta will begin?

Not for at least a month. We’re doing some extra work on billing security and customer support tools and things like that, and we really want to get it right for our eventual launch, so we’ve pushed our OBT date out just a bit. This only means the game will be better when we start, however.
The beta didn't tickle my ElmoTM, so I didn't play it much, but I'm still keeping an eye out and might re-visit it when it goes into open beta mode.
10586  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 13, 2008, 05:34:12 PM
I don't know. The only respec'r NPC I had seen to this point was charging something like 25 silver I thought. Maybe I misread it.  icon_confused I have maybe 50 Silver at this point (mainly due to that efficient duo I was in last night, it really racked up the coins better than when I solo).

So I have actual questions now!:

* Is there a Respec NPC in Tarantia (or whatever it's called)? I can "totem" back there if so.

* Does anyone know of a Wayfarer in Field of the Dead somewhere? It's such a pain to reach that zone, I'd like to bind to it somewhere.
10587  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 13, 2008, 05:31:12 PM
Actually I'm just happy to see you! The Weghted Companion Cube will never threaten to stab you. unibrow

Probably dual-wielding is the way to go, but I've long complained about two-hand weapons getting the short end of the stick in hack'n'slashes and MMOs, generally speaking. So I just decided to embrace two hand swords (and I try to keep an eye out for 2-hand-edge-weapon buff characteristics on equipment). And maybe someday I can respec the feats to make the best use of them.
10588  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan (PVP related) on: June 13, 2008, 03:01:58 PM
Funcom's announcement about upcoming Updates work is pretty PVP-focused (and a bit guild-focused too) so I thought I'd put it here rather than start thread #27  icon_neutral
Without further ado, here are some of the cool things to expect in the months to come:

PvP evolved – To the Death
The great combat system in Age of Conan has taken MMO fighting to a new level of fun, and Player versus Player combat plays a major part in this. As a result, a massive new PvP update is planned for late June. Aptly called To the death, this update brings more consequence and rewards to PvP, and an important part of it is the Fugitive system. The more lower level players you kill, the easier it is for others to hunt you down. In addition, ten PvP levels with additional ranks will be introduced, as well as specific gear and weapons for PvP.

Guild Alliance Warfare
Preproduction has started on a MASSIVE free update which will come later this year. Currently titled “Kingship!”, large clusters of guilds will be able to form alliances, and rule and conquer on a massive scale. Everyone in a guild alliance will play a part in this system, and together they can even erect unique looking alliance Battlekeeps. The alliances can also fight over, and build, culture-specific “wonders of the world”, with a direct link to higher powers! As part of the system Funcom will also facilitate larger amounts of players in massive battles.

This fall, a unique reward and character evolution system called Powerpoints will be introduced. This rewards active in-game behavior, and allows for gathering points through numerous methods, including owning a Battlekeep, playing the end-game at level 80, winning PvP matches, or simply being an active guild member or subscribing to the game. There will be many ways to obtain Powerpoints, and numerous rewards, ranging from exclusive Powerfeats to weapons, armor and potions. Powerpoints may even allow you to level faster!
10589  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 13, 2008, 02:58:07 PM
I'm poorly spec'd as a conq (I use 2-handed weapons but wasted a few Feat points experimenting with dual wield stuff), but fwiw, I use the Defensive stance most of the time. There are some interesting Feat points that make it more effective, or make enemies take damage when they hit your Defensive stance shield.

I generally only use Frenzy when I'm teamed with a healer, or when I'm tackling substantially lower level mobs. At even or higher Frenzy just makes me collapse like a deck of cards.  icon_razz

It is tricky to know whether it's better to damage faster, or have more defensive durability (honestly, I should've gone with a Guardian, but I'm 43 now and would rather keep pushing my main character towards the level caps at this point).

My current Feat build probably isn't geared enough towards either  icon_redface (I'd respec, but it costs a fortune and I'm saving up for a mount/riding skill). Probably I should've just focused on one type of melee damage (dual, or single 2-hand) and worried less about the defensive feat modifiers.
10590  Non-Gaming / Hardware / Software Hell / Re: Anybody got an Eee Pc? on: June 13, 2008, 01:26:35 PM
Couple reviews of the slightly revamped Eee PC 901 are out. The MSI Wind, and upcoming Acer and Dell offerings (both cheaper), and others are making the pricing ($599 and up) seem questionable at this point though this does apparently come with a hardy 6-cell battery standard at that price. Engadget mentioned these reviews:

Laptop magazine

Stuff TV

The 901 uses the "everybody's putting one in their mini-notebook now) Atom processor, a 12GB SSD, new Dolby speakers, a larger trackpad with dual mouse-buttons (definitely one area it beats the MSI Wind and HP Mini-Note on, fwiw), a redesigned silver-ish hinge, and the 6-cell battery (though it appears to add some physical bulge-iness, so it's not quite as tidy a package).

It'll be interesting to see how all the various mini-notebook prices shake out when everything really hits the stores soon.
10591  Gaming / Console / PC Gaming / Re: (Hellgate: London) Who's in? on: June 13, 2008, 01:12:11 PM got a response from Flagship's David Brevik (who no doubt would rather be working on Diablo 3 at this point icon_razz):

Flagship has had less than 10% turnover, says Brevik
This seems more worth highlighting in it though...
Brevik admitted that Hellgate: London launched with some problems and could have benefited from delaying the ship date for a few additional months of development - something that the independent developer didn't have the luxury of doing.
Oops.  saywhat
10592  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch notes 12th of june (+ unannounced patch notes-UPDATED) on: June 13, 2008, 01:05:45 PM
>>>Mid Level (40) gameplay improvements
Field of the Dead: 100 additional mobs have found their way into the the playfield. In addition respawn times have been adjusted on both normal mobs and bosses to improve the playing experience. Also, a number of quests in the playfield have been improved upon.

I was playing there the day before the update, and then last night post-update so I can sort of speak to it.

There are definitely a lot more mobs, and they spawn faster. Almost too fast - I regularly had things respawning on top of my characters shortly after I had dispatched them. Try not to linger there.  saywhat I still feel like the area is glutted with hunt quests (I thought I'd returned to Dungeon Runners or something), but mostly of the 10-15-20 variety at least. There are some pretty solid quest rewards in the area, esp. in terms of armor.

I'm never really sure what "improved quest" means. I had fun duoing with a same-level guildmate last night (a healer type with a lot of AOE knockdown ability it seemed) and we tore through a lot of quests in a speedy fashion (got from 41 to 43 in maybe an hour or so).
10593  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 13, 2008, 01:00:32 PM
Got a slightly more interesting sword in the low 40s. It could be my imagination, but I swear it has slightly different sounds than other swords.  icon_razz

10594  Non-Gaming / Hardware / Software Hell / Re: Anybody got an Eee Pc? on: June 12, 2008, 10:02:39 PM
Although I think my heart and brain (however tiny the latter is icon_razz) have moved on to the MSI Wind, I did notice the 7" Eee PC (Windows XP) is finally trickling into some Best Buy stores (I've yet to ever see one on display I could try, but since it's available in some stores near me perhaps I can now):

BB's supposedly one of the possible MSI Wind retailers in the US (though nothing's listed). I get the impression maybe they are clearing out these older Eee PC models in prep for carrying the newer Eee PC models and (maybe) the Wind.
10595  Gaming / Console / PC Gaming / Re: Reasons you don't play certain genres on: June 12, 2008, 09:41:38 PM
I loved maybe the first 2/5 of Company of Heroes' original campaign, but somewhere around the Nerbelwerfer mission, I hit a brick wall. Many months later I returned to the game and finished that mission but when I realized how many units I'd need to build and how grueling the ensuing mission would be, I lost interest. I bought Opposing Fronts and once i realized the whole campaign was nothing but massive scale stuff (and not the smaller battles I enjoyed), I never got anywhere with the campaign.

I did break out Company again on my new PC a while back and I still love the game in general. I just wish I could play some sort of mission set that keeps things at a more modest, intimate scale.

I think my trouble with RTSs is that I prefer them at modest campaign levels where you're working with smaller squads and there's less focus on base building and tank rushes (I did certainly try World in Conflict but the swoopy camera gave me bizarre motion sickness problems). I also loved the first few missions in Act of War some years ago, but there again it quickly moved into a "massive tank and soldier rush" missions campaign, and it lost me. Even with Warcraft III, I enjoyed it quite a bit and then once it became about building bases everywhere and cranking out a hundred units, *poof* I stopped playing.

I love playing those kinds of game co-op but most of the time online you end up in adversarial stuff, and I'm not hyperactive, and I tend to just get blown to smithereens and decide it's not my cup of tea.

In my early days through maybe the late 1990s I played lots of sports games on PC. Tony La Russa baseball was an early favorite of mine, I loved the first couple incarnation's of Dynamix's Front Page Sports Football. I bought all sorts of golf games, including Jack Nicklaus Signature Edition (I loved downloading new player-created courses from dial-up BBSs) and the Links 386 and Links games. I don't think I've bought a sports game in the last 8 years other than one EA golf game back in 2004. I can't really say why, other than that sports computer games seemed to appeal to me more when I was younger.

I was a total military shooter junkie for several years, crazy about stuff like Operation Flashpoint, Medal of Honor: Allied Assault, Call of Duty I/II, lots of bargain military shooters, etc., etc. At some point I got tired of the endless sequelization and the lack of any fresh ideas (it's easier to do the 27th Rainbow Six riff than do something fresh, and usually the occasional fresh idea doesn't sell), the over-scriptedness of most enemy AI etc. I just don't play those much anymore aside from seeing how COD4 ran on my new system.

Beyond that, to be honest, I don't play anything regularly any more other than some mmorpgs. Depressing, huh?  icon_razz And bad timing, cause I got a new PC to play all this stuff, and now, I really just don't feel inclined to play a lot of the stuff that would run well on it. Oops.  saywhat
10596  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 12, 2008, 09:19:13 PM
Finally found another, more recent, review. APCmag is some sort of Australian site I believe.

MSI Wind: much better than the Eee PC
Our overall opinion of the Wind? It’s good work. Though its physical design may not appeal to everyone, the technology under the skin is as good as it gets at this kind of price point. Intel’s new Atom processor performs its job admirably, there’s plenty of storage, it’s slightly user upgradable and the battery life is excellent.

If you’re in the market for one of the second generation mini notebooks, then consider the Wind, I know for sure a few people around the APC offices have already made up their mind. Now just to choose black, white or pink?
I found it amusing that next to the oft-maligned trackpad "single clicky" button, their other complaint is that the Wind is "pretty ugly."  icon_lol Maybe they could use that in marketing... "The MSI Wind. It's downright ugly. Order yours now!"  saywhat
10597  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 12, 2008, 09:05:28 PM
If you want more pretty pictures, check out PC Perspective's gallery from a Taiwan trade show (MSI is a Taiwan company) called Computex 2008:

The first page of the article - - has pics of lots of ASUS notebooks/laptops too.

There seems to be a growing consensus - well, just on a handful of impressions/reviews etc. - the black MSI Wind looks better than the white in this particular case (maybe the types of plastics used).

I also saw a brief mention of MSI hoping to ship (depending on how Intel's shortage of the new Atom processor shakes out, perhaps) as many as a half million of these in 2008:
Micro-Star International (MSI) expects its Wind notebook (netbook) shipments to reach around 300,000-500,000 units in 2008, helping the company's total notebook shipments to reach up to two million units, according to Joseph Hsu, chairman of MSI.
10598  Non-Gaming / Hardware / Software Hell / Re: Anybody got an MSI Wind? on: June 12, 2008, 12:30:07 PM
Mobile Computing UK had a hands-on back around May 29. This was with the 6-cell battery option, and it indicated this wasn't the version that would go on sale later, at least not in the UK. (meaning the 2.5 hour life 3-cell would) icon_confused
All in all, we were extremely impressed by the MSI Wind and based on the short amount of time we spent with it, we reckon that it’s the first low-cost ultraportable to deliver on all counts – and again, that processor plays a significant part in this.

We’re hoping to see a final production model of the MSI Wind in a week or so, so we’ll run some benchmarks and provide a more detailed write-up then. In the meantime, if you’re eyeing up an Eee PC 900 or HP 2133 Mini-Note, we’d strongly advise you to hold on to you money until the Wind is launched – MSI looks like it have a monster hit on its hands.
10599  Gaming / Console / PC Gaming / King's Bounty: The Legend (turn-based tactical RPG) on: June 12, 2008, 03:54:15 AM
Gamespy's brief item on this today caught my eye:

Official site (Atari will be publishing the Russian-devved game in US):
Your character travels in real-time across lands and waters, into the underground and across the skies, searching for treasures, getting equipment, developing multiple skills and fulfilling orders of kings to promote career. When fighting enemies the game switches into Tactics mode. You can control the troops on the battle arena, use the spell book and summon powerful Spirits of Rage.
An old-schooler's just gotta love a year 2008 game brave enough to have hex-based, turn-based tactical battles.  icon_biggrin

Gamespy had some concerns about the current state of the English-localized version, but hopefully they'll work that out. It's apparently been a critics' darling and blockbuster hit in Russia, but don't know what that's worth here.

The official site has some previews, but most of the U.S. ones were from trade shows last year (it's been out in Russia for some time).

Mentioned in one of the interviews:
The target audience for King's Bounty: The Legend includes all fans of role-playing and tactical games. There are some similar games on consoles - for example, Fire Emblem and Final Fantasy - but unfortunately, such titles are very rare on PC. Therefore, we'll try to fill this gap.
The Heroes of Might & Magic games are also sometimes drawn into comparisons a bit.
10600  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan - All Your Questions Are Belong to Us! on: June 12, 2008, 03:31:49 AM
TenTon also had a post-launch interview today with Jason Stone:
Nothing earthshaking. He does seem to opine that the supposed character class nerfs are usually more a case of fixed-bugs attempting to rebalance things. But, basically, that's semantics if you ask me. One person's "bug fix" or "rolling back an unintended exploit" is another person's "NERF!"  icon_neutral
Pages: 1 ... 263 264 [265] 266 267 ... 290
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.203 seconds with 20 queries. (Pretty URLs adds 0.069s, 1q)