I put some time in with a necromancer. Kinda fun but you can't wear more than tissue strength armor and go down quickly if they get through the pets. You get summon two of the "red inside-out things" early on. And it seemed like randomly, my spell attacks (not summoner skills) would occasionally spawn a big icy blue pet.
Right clicking the pet health window (the random summonee doesn't get one afik) pops up a simple pet control checkmark menu.
Couple close-ups of the boys (red is a "Mutilator," blue is a "Frozen Hatred"):
There's a pet buff spell that ups a pet's damage and physical size but removes your ability to heal them, while buff's active.
Pssttt, there's some talk The Incredible Hulk later this summer has yet another Easter Egg after the credits (though I read differing things about whether the footage filmed will go in like that or not).
I've had a hard time tracking down Stan Winston interviews specifically about his effects studio's work on the Iron Man armors, but I finally found some fun comments from him in this IESB interview last year about the vampire move Skin Walkers (maybe the last 1/4 or so of this video interview is about working on Iron Man -- he loved working on it, and pretty much everyone he worked with on it so I'm sure he's up to doing more on it if they do sequels; he also recently signed up to work on Terminator 4, the one with Christian Bale as Sarah Connor's grown son).
The Iron Man portion starts at about the 4 min. 25 sec. mark, if you're impatient.
Much of the interview is lamenting an over-reliance on 100% digital effects rather than a mixture of effects that let a human actor still come to the fore. When asked about Iron Man though he's all smiles, and it's like his face lights up.
3) The endless load time may be releated to the windows indexing and search. (I have both turned off on my Vista machine and do not experience long load times).
I still sometimes get frantic hard disk churning on Vista Ultimate even after having turned off Windows Indexing and the "Superfetch" feature (it's not defragmenting and seems to go on too long to be a paging file issue). Just now I fixed it by simply turning the PC off and no more churning when I returned.
It's true though -- even though that churning for those features is supposed to turn off when you're in a program or doing something else, it doesn't seem to stop and has killed my performance if I don't do something to stop the churning before I play a game. I can see in the "Performance and Reliability Monitor" it's some weird subfolder in the main hard drive volume (I guess that's an entire Vista thread topic in itself though ).
My load times have been fine, fwiw. I'm a bit disappointed you get a level load screen (briefly) just walking through a doorway to go into a building in town, or just walking through a town's main gate. (it doesn't help the immersion aspect to have loading screens for such routine movements).
Now Kotobukiya can make not only the goods from all Marvel Studios produced films but also all goods from vast library of Marvel Comic Book characters. This IRON MAN FINE ART STATUE is the first character to be released from Marvel series. It stands about 12 4/5" tall and a serial number will be given in each item. This is the must item to buy if you are Marvel fan!
I saw it again, just got back from a 3:15 p.m. show. It was the same multiplex but a much smaller screen -- however, the theater was packed and really enthusiastic and into it; and the digital sound was great, so it worked out.
I took my retired 73 year old mom to see it, and she... LOVED it. She finds it harder and harder to follow stories with multiple plot lines so in a way this was perfect. It was interesting, without being hard to follow (aside from maybe the one flashback sequence early on), and she loved the performances and got caught up in the story and characters. Sometimes I take her to action films and she all but falls asleep, but I could hear quietly saying "oh no!" and "ah, so that's who's behind it" etc.
We often don't find much to talk about, but over burgers afterwards she and I talked about the movie and the director (Favreau) and all sorts of other things about it. Iron Man, bring generations together. Who would've thunk it?
One thing she said to me stuck out. It was something like "Oh I thought from the poster there wouldn't be anyone human in it, but it was full of great characters and all my favorite actors were so good in it." I know the 70+ set is not something the marketers seek out, but it must be a good sign of its very broad appeal.
There was much applause and cheers (unlike the half filled Thursday 8 p.m. show I saw), and I think I enjoyed it even more the second time because of that. I also got some neat things I missed the first time around. And a decent number of us stuck around for the "easter egg" after the credits. It's cool, though I don't think non comic book fans will understand the "reference" in it.
BB for me was for me in a different way satisfying because of what it was trying to undo (years of horrific Batman Movies). I do think Iron Man has a bit more potential to appeal to a wider spectrum just because it's a little funnier and snappier though still gritty at times.
For those who obsess about box office figures (they don't reflect whether a film's good or not, but I certainly want to see IM recoup its fairly high production costs (I've read estimates ranging from $150 million to $190 million, and the scary thing is that's not even considered all that huge in today's world), the Friday estimates were about $35 million and the Thursday advance screenings (what I attended) pulled in about $5.2 million. http://news.fantasymoguls.com/originalcontent/2008/05/iron-man-with-3.html
Here's hoping for a $100m opening weekend. In fact, I'll try to see it again this afternoon and do my part. This time for less than $11.50.
PVP's Kurtz loved it too, fwiw:
Quote from: PVP's Scott Kurtz
Find a way to go see Iron Man today. We saw it last night at Midnight. It is without a doubt the best Super-Hero movie I have seen to date. It’s better than Spidey 2. It’s just…the perfect comic book nerd movie.
Like I said though, I don't think you *need* to be a comic book nerd to enjoy it. It seems to have more widespread appeal beyond, but certainly including, that.
I ate some slimy packaged ham a few months ago (it was "preservative free", and I think I'll stick with preserved deli meats, thank you) and survived, so I think you'll be OK.
It won't hurt you, from what I've read (who knows? Maybe your peanut butter went bad). I don't think bread mold's going to give you salmonella (which is more from meats). But if you have any lingering problems then for crying out loud see a doctor about it.
Actually, of late I've started scribbling "sell by" or "eat this by" dates on certain things on my fridge with a Sharpie. Most packaged deli meats (the preserved kind) warn you to eat it within a week of opening no matter how air tight you store it, for example. I hurriedly made a sandwich for work yesterday so some opened meats would "beat the deadline."
I'd recommend The Sharpie Calendar Dating Method if like me you pay no attention to how old the stuff is you have in there (or a Post-It Note on your breadbox).
Lastly, my mom is a big fan of throwing bread - as soon as she bought it - in the freezer, where it'll last virtually forever. You can either pop slices in the microwave or in the fridge overnight to thaw, and generally it still tastes fine and chances are will be mold-free.
NPCs you can communicate with will lip synch if they have actual speech (many do). Creepy.
Finally got to the point where you run into other players. I'm not sure if the Green Giant is a pet of some sort, or what.
Note the little "padlock" on the panther they're fighting. This seems like an "anti kill steal" mechanism where once you "tag" an enemy, no one outside of your party can damage it. Not sure though, I'm just guessing. I saw it pop up a few times.
Just the requisite "gosh it looks so nice" screenshot everyone has been doing since the first Everquest. Well, so be it. It does look nice, even on modest settings.
Got my "re-invite" to come back and play free May 8-12. Natch, I'm out of town May 8-9 on business, and at a baseball game on the 10th, Mother's Day on the 11th. Cripes. So, I don't have much of a window to play then.
Quote from: Welcome Back to LOTORO e-mail
The Lord of the Rings Online™ launched a year ago and we want you to help us celebrate! That's why we're giving you free LOTRO access from May 8-12, 2008!
Play your old characters, check out the LOTRO Anniversary celebration events, explore new areas, and tackle new quests. Just log into your LOTRO account from May 8-12, 2008 and we'll take care of the fun and adventure.
It definitely is common, though not necessarily required. I think LOTORO and to some extent City of Heroes didn't quite have the same din of "DOMMM!!!!"' 3 weeks from launch. They might've had different expectations though.
Tabula Rasa, otoh, from what I read, did -- and they ended up releasing a massive patch right at launch to totally revamp some things.
Anyway, when it does stay connected AoC looked great, performed well (on my new but not high end quad core with modest 8600GT card) and the combat basics (the three directional attack keys, and the visual "shield" system of the enemies) felt good to me. Here's hoping they deliver a home run and not a double.
Couple questions for you more knowledgeable: -I'm used to being able to drag and drop skills from a panel into the hotkey tray but it didn't seem to do anything. If I left clicked in the skills panel it activated it. What am I missing? -In most mmorpgs I like to switch the "run/walk toggle" from the typical "Num Lock" to my wheel mouse button. When I go into key config, it won't let me assign to that. Urk? -The various UI panels seem to be fixed in place. I would think there'd be some option to "un bind" them but I haven't found one so far in the options. Can you clue me in if you find a way?
Oh, I forgot to mention: -I arrived early for my 8 p.m. show last night (maybe 6:40). There was nobody there, and one ticket cashier. I sheepishly asked to pickup an online order, she swiped my card, got my ticket. Definitely online ordering was a little pointless last night.
-I sat in the fourth row from the screen (at this AMC stadium theater they set the first rows reasonably far back). It was about perfect -- filled up my eyeglasses, but I never had to turn my head to enjoy the view. Nobody sat in front of me. Other than a couple who cackled like hyenas at every moment of humor (it has some funny moments, but sheesh), nobody was annoying. It was like having my own huge private screening room.
But, as I mentioned, I might want to catch it at least once with a big, noisy summer movie crowd this weekend.
If they eventually get all those servers at right running (or even most of them), hopefully it'll improve connection reliability. I know it's "just open beta" and all, but this close to release, people start passing judgement on the product whether the developer likes that or not. The official forums are kind of ugly about it, sometimes alleging Funcom learned nothing from AO's launch debacle.
This close (3 weeks) was about when I decided while in the LOTORO open beta that the game was coming together, was really special and generally reliable, and I went ahead and pre-ordered. Funcom certainly still has time, and I doubt the "gold master" means much -- no doubt this'll be another MMO with a huge update opening day update/patch. But really, you'd like it to be really coming together at this point (just basing that on my 2-3 other experiences with MMOs in this window before launch).
Another reason to see it is that (I assume in most places) you get to see newly updated Indiana Jones and the Kingdom of the Crystal Skull, The Hulk and The Dark Knight trailers. You may also hoot at the trailer for the latest M. Night Shyamalan trailer. I like the guy, loved The Sixth Sense, but for the Love Of God, come up with a new schtick for your movies! (he doesn't ) When the trailer ended, I heard people in the audience cackling at the title. Doesn't bode well for his continued career...
TQ: Immortal Throne is an awesome expansion (and I guess a good-but-sad epitaph to its defunct developer); however, I played it so much last spring that I got wrist tendinitis. Was wearing braces, gulping Alleve like Pez. A bit too much sacrifice to make for a game.
As pointed out here and elsewhere (http://www.mmorpg.com/discussion2.cfm?THREAD=176828&bhcp=1, for example), Funcom dropped the NDA for the Fileplanet open beta, but not for the continuing closed and "general open betas" (just to confuse people I guess ). So tis ok to share videos/screenies from the FP open beta *only*.
So here be a couple screenshots of mine after a bit of playing tonight (meant to take more, guess I was hitting the wrong hotkey):
Character creation. Right panel has all the various class choices.
A day at the beach. This doesn't have all the eye candy turned on, but it is pretty swell still. I mentioned in the main thread that I really enjoyed the combat system. It won't blow you away, but it felt intuitive right away and different enough to feel fresh. You eventually get a recall power of sorts that you can bind to one location. I haven't quite figured out how to assign hotkeys just yet, I'm missing something.
I like the combat more than I expected, though since you're stuck with 1-3 as melee directions I don't quite know how I'll handle all the hotkeys later on. It ran OK for me (1280X1024), but it basically got stuck somewhere in the jungle and I had to alt/tab to the desktop to exit (it won't let you exit while in combat). I was playing on server #4. It seemed like the only first one was really busy right now.
The options menus give you zillions of options; I think they're going to have to put some sub categories within them - it's just awfully intimiding to try to find a setting in there.
*So far I can play maybe 10-15 minutes and then *DOINK*, the server freezes up; or in the last case I clicked on dialogue with an NPC enemy and *doink* it froze up. When it's not doing that, it's pretty fun, fwiw.
Too late, I didn't have the patience to sit through credits that go on that long.
I really liked and enjoyed the movie. Even the prolonged origin sequence, and the metal vs. metal finale. The suits are awesome, and the special effects pretty seamless. Aside from a couple moments towards the end, I never really got that sort of sloppy CGI feeling that sometimes takes you out of the fun (think about some of the clumsy CGI in the first Spider-Man movie for example).
Downey is really the best thing about the movie (as most say), and I found Paltrow quite charming in her role. Terence Howard is pretty much wasted, but hopefully a followup will give him a little more to do.
You could maybe knock Bridges for not being a villainous scenery chewer (we'll look to Heath Ledger's Joker in The Dark Knight for that ), but I think he always disappears into his characters pretty well.
My only disappointment was how sparse my theater was. They really didn't do much of a job (AMC) promoting the earlier 8-9:30 showtimes I'm thinking. When I left, there was a huge que lining up for presumably the midnight show so I guess a lot of people "didn't get the memo" about the earlier shows tonight. But a modest audience was good for enjoying the movie undisturbed. I'll need to see it at least one more time with a jazzed weekend crowd.
I'm narfing down a frozen dinner, debating where to sit tonight (it's a nice AMC stadium seating theater): -Very front. Endless legroom, nobody in front of you, and it's not obnoxiously close to the screen. Still, Robert Downey's nostrils will look like these gigantic, gaping, endless black holes...
-Middle of the front section. If it gets crowded, and you have to use the restroom, it's tough (even with fairly roomy seating). Also, usually in something expected to sell out like this I get surrounded by obnoxious kids, some kicking my seat, and I have to resist the temptation to be an old grouch and holler "Hey you punks! Shut up! Try watching the movie and getting your *oddamn $10.50's worth!!!" Some day, I'll do it...
-Middle of the back row. That's about where I was for Batman Begins. Don't have to worry about people kicking the back of your seat. And in a pinch, you can climb over the back to get to the restroom. I'm favoring this, or the very front. Just depends on if I want closeups of Robert Downey's nose hair or not.
I'm heading out soon. If I was high-tech, I'd give you guys special blog-reports but you'll have to settle for a post-movie report. For those hitting the Age of Conan beta servers tonight - have fun!
Quote from: Destructor on May 01, 2008, 03:10:16 PM
Big giant metal things whipped back and forth and somehow beat themselves up in an orgy of CGI effects.
The consistent complaint about Iron Man so far is the ending (pretty much given away in the trailers) is like "Transformers-lite." But hey, it's Iron Man. Waddya going to do? Have the good guy and bad guy plant perennials at the park?
I finally saw Transformers on a tiny drop-down screen on a plane on my way back from a business trip to Alabama. I was able to get mono sound by jamming my headphones jack into the armrest connector. I found it OK as far as deafening Michael Bay spectacles go.
Quote from: Kevin Grey on May 01, 2008, 01:26:48 PM
At the AMC theaters around here, if you buy your tickets online you just go up to an automated kiosk and insert your credit card and it automatically prints the tickets. There's almost never a line for the kiosks like there is for the box office.
Thanks, man. I will try to do that. The site didn't explain that possibility, and I forgot about those kiosks.
Sigh, I probably didn't need to advance buy at all. Oh well. At least I feel committed. Our visiting IT guy was apparently geek-impressed that I was seeing a show tonight.
I've done some weird things for opening nights some times. My brother and I back in 1984 (I was 19) were visiting our aunt in New York, so we got up at about 8 a.m. to see a 9:30 a.m. showing of Indiana Jones and Temple of Doom on opening day. And then we got down on the floor briefly (the ushers didn't really check the theater thoroughly ), and stayed for another show.
In 2005, I got my newspaper work done a little early Tuesday to go see a midnight show of Batman Begins. I didn't know how to waste 4 hours though so I saw "Mr. and Mrs. Smith" first (enjoyed it), went out the exit, came back in the theater, and saw BB. I swear it had like 25 minutes of trailers. And BB was pretty long (almost 2 1/2 hours), so I came stumbling out of the theater at almost 3 a.m. I felt like it was worth it though.
I'm an old man now (43, same age as Robert Downey), and I have to pick my spots now when it comes to seeing opening day stuff at weird hours.
Actually, NCSoft *should* care about my opinion cause I spent about $700 on CoX, and $120 on Tabula Rasa (in buying the games, and monthly fees). They've blown the chance to bleed me of monthly fees *twice* a month.
Here's a simpler way of how I see it.... (not that anyone at NCSoft should care how I see it, I know )
TR is starving and desperately needs "food."
Instead, they are putting in new plaid-color vinyl seat covers and yelling "Come back and see us!"
I think also, as much as they want to believe official forums "don't matter" or "aren't worth the money and staff energy," they don't have a good way to seek out specific player feedback. I mean, WoW and CoX seem to base much of their updates on what they get from player feedback on their forums. Funcom is actually deciding Age of Conan's server names based on players' responses to polls at their official forums.
afik, Destination Studios is fluttering around blindly and I don't venture they have much clue what players wanted/want. They've got the test server, but what they're throwing on test didn't seem much based on any specific player feedback. If they had, they would've known players wouldn't consider hybrids (humanoids with ugly face skins and meaningless stats differences) to qualify as a "new race."
Anyway, I haven't received any sort of re-invite (I canceled almost a month ago). I do want to try it again at some point, I'm sure on the new PC it'll look and animate a lot more smoothly, if nothing else.
Hey, lots of theaters are showing advance screenings at reasonable hours tonight (8, 8:30, 9, etc.). I just reserved an advance ticket for an 8 p.m. show tonight, big digital theater. Just don't ask me if it'll be worth $5.75 an hour ($11.50 ticket with the online purchase fee ).
The sucky thing -- at least with AMC's online tickets -- is you used to be able to print your ticket and bring it in (they were supposed to use a scanning wind, but most just tore the page in half like a stub). I guess people were abusing it, cause now all it does is reserve you a regular ticket that you have to pick up at the box office and show your credit card as proof/ID. Kind of defeats the point (though it at least guards against a sellout of a given showtime).
Quote from: Owen Gleiberman of Entertainment Weekly
The fun of Iron Man, a Marvel adaptation in which a routine arc has been burnished with great elegance and skill, is the way that it heals the split, soldering the two halves of its hero into a single organically driven figure.
Too often, superhero films feel like a different species of entertainment from the smudged comic books that spawned them. Iron Man takes you back to the days when you sprawled out in front of those books, flipping through the adventures of a dude who was too vital, and vulnerable, to ever be a mere F/X object.
fwiw, he wasn't much of a Spider-Man movie fan, so his fawning isn't coming from a direction of liking these kinds of things. Sort of a good sign perhaps.
I decided I really wanted to see it today before the deluge of reviews (good, bad, indifferent) hit tomorrow. And my Thursdays are quite boring.
Actually, I kind of have fun leafing through reviews, because so often you see people lauding something in a movie that someone else saw as a weakness (or vice versa). I've seen that a lot with the early IM reviews so far.
I reviewed films for my college newspaper, but in the end (like game reviewing too), it's a thankless job, and now thanks to the Internet (it wasn't around in 1987, but sometimes fellow staffers would tell me they liked something I made fun of in my review) everyone can tell you what a chump you are for liking or not liking something. The Internet: bringing hatred and intolerance of reviewer criticism to the masses!
I imagine there's some advantage to letting it work, but I've not the patience to wait hours for it to stop indexing. I don't even have much on my 1 terabyte of hard drive space. God knows how long it takes if you filled that up.
Quote from: Hamlet3145 on April 30, 2008, 06:29:30 PM
Anyone hear any word on server names? Most times they will release this info early so that guilds can get organized and agree on something. Hmmm.
Saw a forum poll, and it looked like players were voting heavily in favor of "God names" for the server names. Apparently they plan a second poll with some suggested names in the winning category (God names).
Here's the thread at official forums (started by community manager):
Contacts can now know specific things about your character or the state of the mission you’re on and give you appropriate dialog to match it. I think almost every new story arc uses it in one way or another.
For example, in the Origin of Power arcs you talk to a representative of each of the five origins. When you get to the contact who is the same origin as you, he or she will have more in depth information for you regarding your specific origin.
This new tech also allows for us to make NPCs in instanced maps feel more like actual contacts in the zone. We’re now able to change their dialog depending on events going on in the mission. A great example of this is the Sybil you speak with at the beginning of Imperious’ first mission in Cimerora. She has three different dialog states depending on where you are in the mission.
This tech actually has the potential to replace our current system for handling missions.
>>>Although, I got a kick on 'The Rescue' at seeing Saturn in the background as the helicopters zipped.
No, that's on me. The problem was, even if you built every set available (and the blue screen and green screen sets that Stunts and Effects added), you couldn't necessarily find just the right background. I had to use that "planet scape" background for my helicopter miniatures scenes because I couldn't find a "plain jane mountains" type background. I was hoping the viewers would just think the sun was looking kind of ring-y.
It still galls me Lionhead never made any effort to make user-created mods easy to install. There are entire Web sites devoted to them, but you need to be Stephen Hawking to understand how to install them, and most ones for the original game weren't updated to Stunts and Effects expansion compatibility.
If you really get into making the movies, and the frustrations don't send you over the edge of madness (I highly recommend digging up Stunts & Effects somewhere because it fixes so many frustrations in the original game, movie-making wise; and adds a "manual camera direction" feature that I never got comfortable with) you really can have an endless amount of fun with it. But it's true -- after five hours, you may want to turn the game disc into a FrisbeeTM.
A couple of times I have actually clipped out newspaper obituary stories that sounded like good fodder for a "The Movies" project. A couple I would really like to tackle some day was a Native American who served with special forces in Vietnam; and a Belgian women who worked in the French Resistance underground during WWII helping downed Allied service men get back to Allied lines safely. You can find probably 25,000 war-time flicks at the site, but the number that try to do anything more than have everyone shooting aimlessly and stuff blowing up -- something with at least a little heart, or some sort of real story to tell -- is pretty meager.
It's just, when I was really into making movies and editing them in it, I could start at 10 a.m. Saturday, and find myself still editing my work at midnight. I'm not sure I can commit myself like that anymore. It just veered into obsession for me, and some of the fun factor would get lost in exhaustion.
I do miss the kick I got sharing my work with non-gamer friends. It was sort of a rare opportunity in that regard.
I do wanna get back into it someday, and I'm sure the program would run a lot faster on my new PC. If I get anywhere, maybe I'll even recruit some voice actors here. Stay tuned.
Blue's pointed out an interview with Crytek's prez that touches on piracy, and the "is it moving to consoles?" question (his opinion is they can't do Crysis on any current console but they don't plan to do any more PC-exclusive titles):
We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy. To the degree PC Gamers that pirate games inherently destroy the platform.
Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.
It's interesting to juxtapose this sort of knee-jerk, "hair on fire" reaction [piracy was a problem 15 years ago, and Crytek just realized it now? ] to Ironclad Games, whose copy protection-less Sins of a Solar Empire is selling briskly, and their publisher Stardock who plans to release Gas Powered Games' Demigod with no copy protection either (in both cases with the idea that even if you are a scalawag initially, you'll still buy to get updates and enhancements to the original game and perhaps just to support the idea of non-copy-protected games).
I don't know that that publishing model could've worked for Crysis, unless they found some way to make pirated versions unplayable online or perhaps incapable of playing mods or something.
Supposedly Crysis has sold a million copies, but that's presumably "worldwide." If he asked me, I'd tell him not to do any more shooters that the vast majority of the PC gaming populace can't get a decent frame rate on. Video card companies may love the idea of a system-crushing game, but gamers aren't going to wet their pants and buy a new system to play one game, when the world's economy is in the doldrums and gas prices are insane.
Sorry -- it's me being creepy and digging up musty old threads again.