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41  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: November 14, 2013, 06:48:10 PM
I'm also in 'Shipping Now' from Amazon.  It will be delivered tomorrow.  BF4, Ghosts, and Skylanders will be delivered as well.

I get to open it in ~6 weeks, time which it will spend sitting on the shelf, disguised in an Amazon box, sealed and mocking me.   mad
42  Non-Gaming / Off-Topic / Re: My First Order From Amazon Was Over 13 Years Ago on: October 27, 2013, 04:59:04 PM
I was apparently a late bloomer.  Order placed September 2002.

Items Ordered   Price
1 of: Orphan Star [Mass Market Paperback] by Foster, Alan Dean
Sold by: (seller profile)
$3.99

1 of: Midworld [Mass Market Paperback] by Foster, Alan Dean
Sold by: (seller profile)
$1.16


My son, who was days past his first birthday when I ordered these, is now reading this series.
43  Gaming / Console / PC Gaming / Re: 30 days until launch. Which system are you getting? on: October 27, 2013, 02:44:42 PM
Quote
Microsoft’s (NASDAQ:MSFT) Xbox One had some bad publicity when it was first announced, and now a new theory on Reddit suggests the next-gen console could face some new PR challenges. According to the Reddit thread, game journalists are dropping plenty of hints that suggest the Xbox One may have a potential graphics resolution problem.

Theory of hints that suggest that there may be a potential.

Sounds definitive to me.
44  Gaming / Console / PC Gaming / Re: 30 days until launch. Which system are you getting? on: October 27, 2013, 02:42:02 PM
PS4 + Waiting Until Later.

I've got a PS4 on preorder at Amazon for the kids for Christmas.  It's going to be tough - I've been putting back for it since early summer, and it will represent nearly all of the Christmas shopping for the year.  I should be able to manage a second controller and one or two games, but that'll be it.  I felt the kids out a while back, and they definitely chose a single large, shared gift over a bunch of smaller ones.  I usually can't spend this much, but the family games together enough to make it worth the extra effort.

The '+Waiting Until Later' bit has to do with the fact that I'll be getting it in November, but won't be opening it until the end of December.  If it comes out and ends up being garbage, I'll still have time to return it, unopened, and make a different choice before the holidays.
45  Non-Gaming / Off-Topic / Re: RIP Cal Worthington on: September 10, 2013, 08:08:41 PM
Poor Spot.   icon_cry
46  Gaming / Console / PC Gaming / Re: [XB1/PS4/PS3/360/PC]Battlefield 4 on: September 10, 2013, 02:17:32 AM
They just posted PC requirements.

It pretty much kills it for me - I can't run it.
47  Non-Gaming / Off-Topic / Re: OO off line for a short time on: September 05, 2013, 06:58:12 PM
I'm always around.  I'm a little more lurky over here, but I'm around.
48  Gaming / Console / PC Gaming / Re: [PC] Total War: Rome 2 on: September 04, 2013, 02:22:30 PM
Some corner of me is relieved.  Rome: TW was my favorite and most played of the series, but my five year old system would be lucky to even launch this thing.  It sucking lets me sneer at a big pile of sour Roman grapes.
49  Non-Gaming / Political / Religious Nonsense / Re: how come we're not attacking syria? on: September 04, 2013, 02:15:21 PM

Quote from: Reemul on September 04, 2013, 07:52:10 AM

Well us Brits said no and that really is how the majority feel. We definitely want some form of punishment for the use of chemical weapons however the always us seems to have run its course.

There are many nations in the world and many who could step up and deal with it yet they don't. It seems the US feel they have to when they don't, where is the rest of the world in this.

It is about time other nations of the world got involved in these issues.

I agree.  The rest of the world knows we will, and they're happy to let us take the expense, the risk, and the heat, and then bitch at us for intervening if things go wrong.  It's their turn.  Then again, I'm not sure I want to bet the Geneva Convention on making that point.
50  Gaming / Console / PC Gaming / Re: World Of Tanks Lousy Customer service on: September 04, 2013, 02:32:54 AM
If you contacted them and they refused to award it (and even gave you a reason), then you complained 13 more times afterwards, you can't claim they are ignoring you. 
51  Non-Gaming / Off-Topic / Re: MSFT buys Nokia 7.2 bil - Win Phones here to stay on: September 03, 2013, 07:29:19 PM
I am always amazed at Microsoft's unique ability to never, ever learn from their mistakes.
52  Gaming / Console / PC Gaming / Re: Homeworld: Shipbreakers on: September 03, 2013, 06:43:07 PM
Unless it was a story continuation.  That crashed ship was very close in design the the Homeworld mothership.
53  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/02) on: September 02, 2013, 03:41:58 PM
Groceries.   disgust
54  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: September 02, 2013, 02:51:10 PM

Quote from: TiLT on September 02, 2013, 01:21:18 PM

Quote from: EddieA on September 02, 2013, 12:19:33 PM

Quote
It also looks like we'll once again get the Bioware conversation wheel that has gone from novel to a system to clearly identify the "alignment" of each option, turning dialogue into a numbers game instead of roleplaying.
I'm not sure if this is what you're referring to, but there's now an option to have each choice spell out specifically what will happen if you choose it.

That's part of the problem. Clear consequences make the choices feel like a spreadsheet instead of something more dynamic, such as the choices you make in The Witcher. In Mass Effect 3, almost every choice was either Paragon (in the upper right side of the wheel), Renegade (in the lower right side of the wheel), or more information (every other choice, which would eventually return you to the basic two choices). There were very, very few exceptions to this, apart from the occasional blue or red option. If you wanted to play a Renegade, all you had to do was click the lower right option, or the red option if it was available. That was more or less it for the entire game. The same for Paragon, only using the upper right and blue options. It was as shallow as it gets. Real choice should make you think. I've seen nothing about Dragon Age or Bioware's modern RPG design that indicates they have the faintest idea how to do this.

By the way, Mass Effect 1 managed to use the conversation wheel and make it at least slightly unpredictable. Mass Effect 2 standardized it but still kept some degree of unpredictability.


I absolutely agree.  The roleplaying aspect of games should include consideration of what you're saying and of the decisions you're making.  You should be deciding what makes the most sense for your character to say and what the consequences of each of the options are.  Recent Bioware games don't have that.  I just started ME3.  My Commander Shepard is a good guy, continuing saves all the way from the beginning.  Every dialogue option I make in ME3 will be upper right on the wheel.  It makes thinking through your choices irrelevant, as you know in advance which one is going to be the asshole response and which is going to be the good guy response.
55  Non-Gaming / Off-Topic / Re: [movie] Batman vs Superman (Man of Steel 2) on: September 02, 2013, 02:41:22 PM
I think 'Timothy Dalton', I think Bond, which was the last thing I really saw him in, but hell - the guy is 69 now. 
56  Gaming / Analog Gaming / Re: RPG for a 7 year old who loves Castle Ravenloft on: September 01, 2013, 03:28:37 AM
Suggestion:  Designate the little green dice as your wild dice.  Having a standard die that everyone knows is the wild can help stop a lot of arguments before they happen.
57  Non-Gaming / Political / Religious Nonsense / Re: Germany's War on Homeschooling on: August 31, 2013, 05:14:44 AM
The only way the schools can create 'automatons' is if the schools are the only source of information kids are exposed to.

I teach my kids, first and foremost, how to think.  Not what to think, but how to listen, how to question, how to doubt, how to decide.  I didn't wait and see if the schools would do so, but taught them before and throughout their time in school.  We discuss issues all the time, refreshing these concepts.

The schools is welcome to present any set of ideas that they like.  My kids know how to think.
58  Non-Gaming / Off-Topic / Re: Cool future technologies that have come true on: August 30, 2013, 10:02:43 PM
I'm a fan of retro-futurism.  I've read a lot of old pieces, and seen a lot of predictions from the turn of the century through the 70s, and the number one thing they get wrong is scale.  Nobody ever really conceived at how efficient miniaturization of technology would be.  Everyone predicted that we'd have computers in our homes.  Nobody predicted that we'd have them in our pocket.
59  Gaming / Console / PC Gaming / Re: [xbox 360]Games with Gold on: August 30, 2013, 09:09:36 PM
'Magic 2013' - is that the Planeswalker deal?
60  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 30, 2013, 05:46:12 AM

Quote from: CeeKay on August 30, 2013, 03:08:59 AM


except maybe the chocolate bath:

Spoiler for dare ya!:
Spoiler for are you sure?:
Spoiler for OK, your funeral!:

Is that the 'after' of Tubgirl?

Yes, I just ruined chocolate.
61  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: August 30, 2013, 03:57:06 AM

Quote from: CeeKay on August 30, 2013, 03:51:09 AM

by now you should realize you don't talk on your phone in front of it because the NSA will be watching and listening; the whole 'you can disKinect the Kinect' was just a ruse to hide the fact they put cameras and mics in the actual console.

Goddamit, Microsoft.  Kinect on the XBone was bad enough, now they're requiring it on the PS3?
62  Gaming / Analog Gaming / Re: Star Wars Returns as a Tabletop RPG - FFG's Star Wars Edge of the Empire on: August 30, 2013, 03:44:07 AM
Just finished my third session as a player.  It's an inexperienced GM, but he's catching on and we're having a good time.  I am very, very fond of this system.  It goes fast, the rules are relatively simple, the action is fast paced and cinematic, and the rules encourage narrative.   
63  Non-Gaming / Off-Topic / Re: Chelsea (Bradley) Manning - when does gender assignment change you on: August 29, 2013, 07:36:55 PM
The internet, where every conversation ends up on either Nazis or furries.  Or  Otherkin.
64  Non-Gaming / Off-Topic / Re: Re: OO off line for a short time on: August 29, 2013, 03:46:05 AM

Quote from: Octavious230 on August 29, 2013, 03:23:40 AM

I REALLY need my lawnmower thread back sigh. We had a murder in town today. Wooooooo!!!! Domestic dispute that could happen anywhere but when you add it to everything else it's quite depressing.

It didn't involve a lawnmower, did it? 
65  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: August 29, 2013, 02:28:31 AM
That's great.  It'll let me transition from the 360 (where I played Origins and have DA2) to the PS3 (or PS4, should that actually happen.)  That's assuming, of course, that EA doesn't charge $19.99 for it.
66  Gaming / Analog Gaming / Re: RPG for a 7 year old who loves Castle Ravenloft on: August 28, 2013, 10:58:16 PM

Quote from: kronovan on August 28, 2013, 10:05:34 PM

Quote from: coopasonic on August 28, 2013, 08:19:27 PM

It might be a bit dark for the kiddo, but it's simple enough to change a few things and make it the same adventure but with fewer murders and nooses... not that castle ravenloft is all rainbows and unicorns.

There's other free official adventures available too; PEG Inc refers to them as one-page adventures. I just don't know the exact URL, but if you post in or search the peginc.com forums you should get a link. As well, there are about 4 sample adventure in the back of the Savage Worlds Deluxe book. As Blackhawk said, the core rule book gives you a lot of bang for the buck. slywink


http://www.peginc.com/product-category/one-sheets/
67  Gaming / Analog Gaming / Re: RPG for a 7 year old who loves Castle Ravenloft on: August 28, 2013, 10:57:09 PM

Quote from: kronovan on August 28, 2013, 10:05:34 PM

Quote from: Blackhawk on August 28, 2013, 08:00:31 PM

The big difference between the hardback version (~$25) and the  Explorer's Edition (the $10 version) is that the hardback has all of the rules for world creation, setting tweaking and that sort of thing.  Other than that, they're identical.  Look at it as the larger book being intended for the game master, while the paperback version is intended for the players, or for experienced GMs who want to carry less around with them.

I think you might be confusing this with the previous Savage Worlds Explorers Edition. For Savage Worlds Deluxe, the content is identical between the standard and explorers edition with the only difference being the physical size, page count and a bit of formatting. Aside from the missing more GM specfic content, the previous explorers edition (commonly referred to as SWEX) also didn't have rules for advanced race creation, social interludes, dramatic tasks and social conflicts. It also had about 20 fewer powers.

Oops, yep - the content is the same.  I purchased copies of the SWD EE for my players, but never really took a close look.  So, it is a question between full sized hardback and smaller paperback.  Just make sure it says "Deluxe."
68  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 28, 2013, 10:45:02 PM

Quote from: Rip on August 28, 2013, 10:16:12 PM

Quote from: Blackhawk on August 28, 2013, 08:52:06 PM

Quote from: Zinfan on August 28, 2013, 08:12:03 PM

I always seem to have poor interwebs connections, must be living on the central coast of California that is doing it, I'm thinking of moving to Indy after the new consoles launch.

Don't do it!  Indiana is black hole.  Once it has you, it keeps sucking you back.  You can leave, but you always end up back amongst the corn and the mosquitos.

Not for everyone.    Cabbage Patch

Give it time. 
69  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 28, 2013, 08:52:06 PM

Quote from: Zinfan on August 28, 2013, 08:12:03 PM

I always seem to have poor interwebs connections, must be living on the central coast of California that is doing it, I'm thinking of moving to Indy after the new consoles launch.

Don't do it!  Indiana is black hole.  Once it has you, it keeps sucking you back.  You can leave, but you always end up back amongst the corn and the mosquitos.
70  Non-Gaming / Off-Topic / Re: What stupid things did you do as a teen? on: August 28, 2013, 08:25:07 PM
I'll give a few flavorful, but mild examples:

~Practicing archery inside the house, leading to many arrows flying out through the outside wall and siding.

~When I was 12, our apartment had a small hole in the bathroom wall where the doorknob had hit it.  I entertained myself for months by spraying hairspray in and holding up a lit match, causing a colorful gout of flame.  I got carried away with the hairspray one time and blew a ten foot section of wall off of the opposite side, landing it right on top of my father's bed.

~[REDACTED] - nah, I'll keep that one to myself. slywink

~Homemade napalm.  'nuff said.

~Mailbox baseball.  We had a bat we'd cut the handle off of, filled with concrete, then welded the handle back on.

~Mailbox bombs.  'Works' bombs in 2-liters, resulting in turning mailboxes inside out.

~My old truck had a concave hood where someone had jumped.  We used to go the mall, fill the hood up with rubbing alcohol (it held two bottles), then light it, driving around with flames shooting six feet over the top of the truck, all while cranking Gregorian chants.

~Homemade thermite.  'nuff said.

~Got into an autoduel down the main drag in Terre Haute.  I cut some guy off, he got pissed, swerved in front of me and hit his brakes.  He had a shiny new truck.  I had my old dent-covered '73 Ford - so I just rammed him.  He tried to sideswipe me.  I let him, then returned the favor.  This continued for probably a mile.  When we got done, my truck looked the same.  His, by that point, looked like mine.

~Used to take the passenger's side headlight out, find alleys and floor it, knocking every trash can we saw flying into the air, or crushing it under the wheels.

~Found a plumbing store that hadn't locked up their back storage.  Stole all the toilets and distributed them to phone booths around town.

~Military smoke grenades.  'nuff said. 

~As an aside, didja know that smoke grenades used to use the same fuse as the souvenir empty grenades?  Yeah.

~Me, my friend, and his girlfriend in my truck.  Road closed sign.  You can guess the rest.

Now keep in mind that these were my 'mild' examples.  I was a horribly screwed up, destructive little shit when I was a teenager.  My childhood had left me that way, and it wasn't until I was 19 and found myself with a son that I realized what I had become and turned things around.  A few folks around here know my story, and my greatest source of pride is the fact that, as an adult, I have ended up nothing like what I was raised to be by my father.  I am still absolutely amazed that I was never arrested.
71  Gaming / Analog Gaming / Re: RPG for a 7 year old who loves Castle Ravenloft on: August 28, 2013, 08:00:31 PM

Quote from: coopasonic on August 28, 2013, 03:52:22 PM

Unfortunately I can't refer back to the old thread where I think it might have been mentioned, but where do you start with Savage Worlds? With Pathfinder there is the start box, with Savage worlds there is an incredibly long list of books and PDFs. Note: I am not interested in PDFs really. I looked at one of the books at my FLGS and they are pretty massive and it's not clear what I need.

Without restating what has already been said, the big thing to note is that Savage Worlds is one book.  Each setting has an additional book you can buy if you choose to play that setting, but all of the rules are in that one book, so you can start and stop with that one purchase - no need for intro sets, basic rules, etc.  The big difference between the hardback version (~$25) and the  Explorer's Edition (the $10 version) is that the hardback has all of the rules for world creation, setting tweaking and that sort of thing.  Other than that, they're identical.  Look at it as the larger book being intended for the game master, while the paperback version is intended for the players, or for experienced GMs who want to carry less around with them.

Make sure you get Savage Worlds Deluxe.  "Deluxe" is their second edtion.

Also, a point I made in that other thread - if you do play it with a 7-year-old, consider making a rule that villain damage can only ace once.  It'll keep the spiky damage from accidentally killing players.
72  Non-Gaming / Off-Topic / Re: What stupid things did you do as a teen? on: August 28, 2013, 03:50:45 AM
I'm 40 now.  Let me check some statutes of limitations, do some math, and get back to you.

I did some nasty, nasty stuff when I was a teenager (no, I never killed anyone.)  I did stuff that made the front page of the paper and the 6:00 news.  I did stuff that, in the post-9/11 world, would get you visits from DHS.  All the really juicy stories are things I don't discuss.  Not out of some worry about prosecution, but because I am ashamed about what kind of person I was back then.

I was a major asshole as a teenager.  I am very, very happy I grew up and wised up before I landed in prison.
73  Non-Gaming / Off-Topic / Re: Squirrel wars on: August 28, 2013, 03:44:28 AM

Quote from: Ironrod on August 27, 2013, 10:48:55 PM


State law is a little opaque on the subject. The way I read it, squirrels are considered a game animal. One may only kill them in season (which starts in Sept). A pellet gun apparently isn't considered a firearm, although the law is hazy on that point. Certainly if a neighbor saw me leveling my BB pistol at a squirrel I'd have some 'splainin to do to Officer Friendly. Quite possibly from within a jail cell.

This is why God invented blowguns.
74  Non-Gaming / Off-Topic / Re: Chelsea (Bradley) Manning - when does gender assignment change you on: August 27, 2013, 11:42:53 PM
Language, she is a changin'.  Any word's primary definition is what people think of when they hear it.  That's what words are.
75  Non-Gaming / Off-Topic / Re: Squirrel wars on: August 27, 2013, 07:58:34 PM

Quote from: Ironrod on August 27, 2013, 07:35:53 PM

So, any tips or stories about getting rid of squirrels? Any gimmicks that really work? Firearms are not an option, unfortunately; discharging my shotgun would bring down a SWAT team in minutes.

Unfortunately, living in Indiana, that was my first, second, and third suggestion.  A .22 and a homemade suppressor would solve the problem fairly quickly, not that I would ever endorse such obviously illegal activity.   ninja
76  Non-Gaming / Off-Topic / Re: Chelsea (Bradley) Manning - when does gender assignment change you on: August 27, 2013, 07:44:20 PM

Quote from: ATB on August 27, 2013, 07:31:58 PM

This eschews the point and I'm going to choose to ignore it.  

There are people all over the world who see reality in a way that is contrary to reality. How is it that if someone says they feel like a woman even though they are a man suddenly validate the misconception? Rather than it being looked at as a mental issue like so many other mental disconnects?

They aren't denying reality.  They are stating that 'male' and 'female' applies to more than just the number of penises present.  It refers to that, it refers to how one sees ones's psyche, and it refers to how one fits in with society.  If someone is physically male, but associates more closely with female, and prefers to fit into society as a female, than why should we tell them that they can only choose based on one of the three criteria, and the one that actually has the least to do with how they live their lives from day to day?
77  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 27, 2013, 05:06:29 PM
Well, hell.  I'm in.
78  Non-Gaming / Off-Topic / Re: Chelsea (Bradley) Manning - when does gender assignment change you on: August 27, 2013, 05:03:48 PM

Quote from: ATB on August 27, 2013, 04:39:12 PM

Quote from: Fireball1244 on August 27, 2013, 04:09:55 PM

Gender is a mental state

I'm not trying to start a ruckus here, but chromosomes say hello.

It is a modern usage, and not a universal one.  It is one that is starting to catch on, however, and I can see it becoming standard in another generation.

The idea is that 'sex' refers to a physical status - chromosomes, plumbing.  Gender, on the other hand, is used to refer to a social role and/or construct.  It has been used in certain social sciences this way for decades.

Like I said, it isn't a universal usage, but it does provide a word for a concept that is becoming more relevant to society, and I have no problem watching the language get tweaked a little in this regard.
79  Non-Gaming / Political / Religious Nonsense / Re: Marijuana. Just watched a documentary. on: August 27, 2013, 04:52:27 PM
Gotta go... flashbacks...
80  Non-Gaming / Off-Topic / Re: So I wrote an urban fantasy on: August 27, 2013, 12:26:27 PM

Quote from: Soulchilde on August 27, 2013, 12:21:12 PM

Quote from: ATB on August 27, 2013, 11:57:24 AM

Congratulations!

Could you define urban fantasy? Is it exactly what it sounds like? And by that I mean...fantasy set in...an urban setting?

Buuut. What are the hallmarks of said genre.

If you have Netflix you can stream Dresden Files which will explain it nicely

Or Buffy the Vampire Slayer, or Supernatural.
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