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121  Gaming / Console / PC Gaming / Re: Question about Netflix on Xbox 360... on: February 15, 2011, 05:49:06 AM
I've got a two DVD plan and three active devices (Wii, 360, Blu-ray player.)

/edit - 6.  From Netflix:

You may watch instantly on up to 6 unique devices:
Including personal computers and Netflix ready devices. You may also use this page to manually de-register devices you no longer wish to use for watching instantly. A deactivated device can be reactivated later if you wish to resume using it.

Oddly, it doesn't list my PC as a device despite my occasionally streaming through it.
122  Gaming / Console / PC Gaming / Re: The "easy achievement" conspiracy on: February 15, 2011, 05:45:43 AM

Quote from: CeeKay on February 14, 2011, 06:24:38 PM

Quote from: Teggy on February 14, 2011, 06:11:42 PM

I'd like them to do a reset, but I imagine it won't happen.

OMG, can you imagine the shitstorm that would cause?  I'd love to see it happen just to watch the internet drown in tears of rage  icon_lol

They'll likely do something that will keep the old scores but quickly make them irrelevant.  I've seen specific games do the same sort of thing (think WoW gear resets with an expansion.)  Perhaps keep current gamerscores, but have 720 games have like 10k points per as a standard, averaging a couple hundred per achievement.  People would be so happy that they kept their old gamerscores that most wouldn't realize that they'd be made irrelevant after two or three new games.
123  Gaming / Console / PC Gaming / Re: What are you buying this week? (01/24) on: January 27, 2011, 03:46:02 AM
I'm spending big:  Gears of War 1 for the 360, $4.99.
124  Gaming / Console / PC Gaming / Re: Crysis 2 on: January 27, 2011, 03:45:01 AM
I tried to play the demo, but nobody could get past the lobby.  There was a full group of people there and all any of us saw were 'retrieving level information', or something along those lines for 5-10 minutes.  I tried twice, same results both times.  I'll likely try again tomorrow.
125  Non-Gaming / Steals and Deals / Re: [Amazon] 12 Month Xbox Live Card $39.99 on: January 13, 2011, 03:44:12 PM
Note that if you're planning on getting the Family Gold Plan (four accounts for $99/year) and you grab this, you can apply it first and have it count for the full $60 pro-rated against upgrading to the family plan, giving you the family plan for only $80.

IE, get the 12 month gold for for $40 then upgrade to the family plan.  It prorates you at $5/month of your current subscription, or $60.
126  Gaming / Multiplayer Madness (MMO or otherwise) / Re: GT Xbox Live Gamertag List on: January 12, 2011, 11:33:40 PM
127  Gaming / Console / PC Gaming / Re: Visually imaginative 360 games? on: January 11, 2011, 09:26:20 PM

Quote from: metallicorphan on January 11, 2011, 09:18:08 PM

most titles have already been said,like Borderlands and Red Dead redemption

I would agree with Caine and the Bioshock games,both have some amazing visuals,but i am sure you have played them..right?...RIGHT????

i have said this many a time,but when you first step out of the vault in Fallout 3,pan round and see the Wasteland across the horizon is a favourite gaming moment for me

I played the first Bioshock on Steam, but haven't hit the second yet.  Borderlands was Steam, and I pre-ordered the Fallout 3 collector's edition, so I played that right off the bat (taps his Vault-Boy bobblehead.)

the visuals of Gears of War are still impressive,even though it was first released some 4 years ago oh and i am sure you have played it but over two years later GTA4 still has the greatest looking living breathing city i have ever seen in a video game  the good news is,that if you HAVE missed any of these games,they all should be dirt cheap now

Gears of War is on my wishlist, and while I missed it initially, I've already been playing GTA IV.  It was actually one of the games that made me want something with color.  After the previous GTA offerings, 4 seems bland and visually uninteresting (although I'm still enjoying the gameplay.)
128  Gaming / Console / PC Gaming / Re: Visually imaginative 360 games? on: January 11, 2011, 08:59:23 PM
I'm starting with Mass Effect and Final Fantasy XIII.  FFXIII I already had here, and I've been wanting to play Mass Effect for a long time.

My wish list now has Just Cause II, Enslaved, Darksiders, Fable II, Tales of Vesperia, NIER, Crackdown, and Kameo (along with the Gears of War, Arkham Asylum, Red Dead and so forth that were already on there. See?  Dark doesn't scare me. slywink)

I've still got a half a dozen demos to work through, so I'm sure it will grow more.
129  Gaming / Console / PC Gaming / Re: JoWood goes tits up on: January 11, 2011, 03:52:42 PM
To be fair, they did publish Gothic II.  Of course, they published it alongside a pile of nightmarish catastrophes, but hey. 
130  Non-Gaming / Off-Topic / Re: Home audio advice needed on: January 11, 2011, 04:43:15 AM
Thanks for all the advice.  I hate feeling like the village idiot, but I don't have enough to stay up to date on most tech.   I have pretty much had to pick one thing to spend on (my PC), and skip the rest.  Hell, I still don't own a mobile phone.  When you can't own tech, you tend to not keep track of the latest trends.  The TV came as a last minute surprise, and I find myself way, way out of the loop on how current home theater tech works.
131  Non-Gaming / Off-Topic / Re: Home audio advice needed on: January 11, 2011, 03:31:18 AM
Thanks for the advice so far.  I apologize for being a pain on this - I just really don't know what questions to ask.  Let me give an example I mentioned at OO:

I was browsing this and this, and a few others in the sound bar section.  I see listed as features, in various listings:

~ 3D Pass Through
~ Clear Mode Dialog Soundfield
~Dolby Digital
~Dolby Pro Logic II Decoder
~Magnetic Shielding
~S-FORCE Pro Front Surround Sound
~HDMI Repeater
~Audio Return Channel

I don't have the slightest clue what any of that means (or, like 120W, whether the number is good, bad, or irrelevant.)
132  Non-Gaming / Off-Topic / Re: Home audio advice needed on: January 11, 2011, 02:58:01 AM
Let me rephrase the question, then:

When I look at the options for sale, I get a page full of technical terms, numerical values, and acronyms.  Since I have never shopped for or followed audio tech, I don't know what's relevant. I know full well that some of them are standard features, some of them are vital, and some of them are useless features to attract the gullible.  I want to get sound from my TV, my Blu-Ray player, and my 360 through whatever I end up with. 

Are there any particular features I want to make sure I get and are there any to ignore (or actively avoid?)
133  Non-Gaming / Off-Topic / Re: Home audio advice needed on: January 11, 2011, 02:42:55 AM

Quote from: rshetts2 on January 11, 2011, 02:24:08 AM

Ok you say youre NOT willing to spend $200 to improve your TV sound?

It's more that I can't justify it.  I'm a single parent with two kids and an insignificant income, along with all of the usual life issues that $200 really should go toward.  Saving up for a few months for something to make the family happy is one thing.  Spending a significant wad on it is another.

I already figured that surround was out of the picture.  I just want to get something better than the typical built in speakers.  Sound bars seem like an option, as does some sort of 2.1 deal.  I was looking on Amazon and I saw both for anywhere from $49 up to more than the TV cost.  Any advice on how what to look for to distinguish the useful from the useless, the low price quality from the sucker deals?  Like I said, I know nothing about this tech.  The last time I actually bought speakers for something other than my PC was probably in '91.
134  Non-Gaming / Off-Topic / Re: Home audio advice needed on: January 11, 2011, 01:48:05 AM
Headphones wouldn't cut it.  The kids and I watch movies together all the time.  I was just hoping to do something to create a generally larger, fuller sound than you generally get from built in TV speakers without spending audiophile amounts of money.

The TV is a Panasonic TC-L42U25 42-Inch 1080p 120 Hz LCD HDTV
135  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: January 11, 2011, 01:31:07 AM

Quote from: hepcat on January 11, 2011, 12:57:00 AM

good lord kaylee...could that dress be any...

Funny, that was my first thought.  Then I was in my bunk.
136  Non-Gaming / Off-Topic / Home audio advice needed on: January 11, 2011, 12:54:30 AM
Fair warning:  I know next to nothing about home theater equipment, and even less about audio technology.  Start tossing watts at me as meaningful and I may go screaming into the night.

With some heavy planning and luck, I was able to get the kids their Xbox 360 for Christmas.  A generous relative then arranged for me to get a really nice 42" 1080p LCD HDTV which should be arriving in a couple of days along with a Blu-Ray player.  This is replacing a 27" CRT television, so the upgrade is significant.

A month ago I didn't figure that I'd be out of the SDTV/DVD age for quite some time.  Now I'm going to have an awesome setup except for the audio.  I was thinking about saving up for a few months and trying to get some sort of an upgrade in that department.  Since I'm clueless about audio, I thought I'd check in here.

Some details:

~The TV is used for gaming, for movies, and for TV streamed from Netflix.  Music comes from the computers in the same room.

~We watch from the couch in the living room.  The couch and TV are both against walls, with the screen about 9 feet from the couch.

~The only thing I know about the built in audio I'll be getting is from the description: 

"Speakers: 2 full range, 20W total power; surround sound capabilities",


    * HDMI: 3 (1 side)
    * Component (Y, PB, PR): 1 with audio input
    * Composite A/V: 2 (1 side); each with audio input
    * PC input (15-pin, D-Sub): 1
    * Digital audio output: 1

~I've got two kids running around, so wires on the floor would be a disaster, and the walls here are a nightmare to hang things from.  I rent, so permanent installation or yanking up carpet isn't an option.  Given that, I'm not sure that actual surround is a viable option, and may just be better off with a way to improve the sound coming from in front of us.

I'm not looking to spend much money.  Despite a really good holiday season, I'm still poor.  The kids' gifts represented my spending money for the decade, and if it weren't for the aforementioned relative, I'd still watching my SDTV for the foreseeable future.  Spending $200 just so my TV will sound 'better' is out of the question. 

So, given this, what sort of audio options might I start looking into?
137  Gaming / Console / PC Gaming / Re: Visually imaginative 360 games? on: January 11, 2011, 12:36:08 AM
Another thanks.  Between a couple of hours at Gametrailers and a few more playing demos, I've added a half a dozen games to my Amazon wishlist, and have a couple on the way.
138  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: January 10, 2011, 05:04:52 PM
The Elder Scrolls series is known for games built around the modding community.  Morrowind, Oblivion, even Fallout 3 and NV thrived on it.  Is it possible they'll abandon that?  Sure, anything's possible, but it would kill the thing that makes their games so unique, the thing that makes them stand out from all the others out there.  It could happen, and if it does I'll shed a tear, pour out a Cyrodilic brandy on the curb, and move on to something else.
139  Gaming / Console / PC Gaming / Re: Bioshock Prequel novel on: January 10, 2011, 04:01:10 AM
(after a request from 2K) feature appearances from some of the characters and locations of BioShock 2, a decision that Shirley (or at least a forum post attributed to him) describes as adding an additional 30,000 words to the novel's length,

I've got to say that this makes me a little hesitant.  30,000 words added by the license owner to a finished novel just for marketing cameos? 
140  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: January 10, 2011, 03:57:41 AM
I've been known to have some minor interest in the Elder Scrolls games, so I'm sure I'll get it.  I won't be disappointed, either, because I have certain expectations from their games:  They will give us an engine and an outline for a game which the community will turn into dozens of distinct masterpieces.
141  Gaming / Console / PC Gaming / Re: Visually imaginative 360 games? on: January 09, 2011, 04:59:41 PM
Thanks for the input so far.  Enslaved is now on my wishlist, and I'm considering PoP.  Final Fantasy XIII is on my shelf already, as is Assassin's Creed 2 (I'm currently playing 1), so I seem to be going in the right direction.  Mass Effect 2 has been on my list, but I'm saving it until I've played the first one, which I have been holding off on until after the TV upgrade.  I'm downloading a demo for Artha Darksiders now.  It may not fit what I'm looking for in this thread, but it does look like a fun game (see?  I'm not anti-dark. slywink )
142  Gaming / Console / PC Gaming / Re: Visually imaginative 360 games? on: January 09, 2011, 04:26:15 PM
Oh, no - I'm absolutely not ruling out gritty or dark games.  I love those, too.  What I like is variety - sometimes I'm in the mood for colorful and impressive, sometimes I'm in the mood for dark and angry.  Since 'dark and gritty' seems to be the default look, they're easy to find.  The decent non-gritty ones are the ones that are hard to find, especially when I'm looking at library five years in the making.
143  Gaming / Console / PC Gaming / Visually imaginative 360 games? on: January 09, 2011, 03:45:42 PM
I'm brand new to the 360 market, so I don't have a thorough knowledge of existing games yet.  A kind relative has post-holiday gifted me a new TV, and it is a big upgrade (from a 27" CRT to a 42" 1080p), and I want a game that will wow me.  On the other hand, I need a break from the current aesthetic craze that seems to be sweeping the gaming industry: Games that can't be described without using words like 'dark', 'gritty', or 'drab'. RPGs, shooters, action games, strategy games, all seem to be drawn to this look now. Gray is the new black.

Guys in dark armor who spend their spare time staring in the mirror thinking about past hurts fight amongst gray and brown ruins filled with rubble, rusty pipes, and a permanent gray haze.

Modern cities that look like the Bronx during a depression with a constantly overcast sky.

Industrial complexes run by billionaire scientists who haven't painted since the 30s and can only afford three light bulbs per floor, two of which flicker.

I don't mind dark and gritty. I enjoy it. I just need some variety from time to time. I know where to look for color on the PC, but I don't know my way around the 360 world yet. So, give me some thoughts on some games that actually have you know, colors. Where you load a level and get excited wondering what cool things you'll see this time. I've seen a few games that looked a little less bland, but most seem to be either moving cartoons or games designed for children.
144  Gaming / Analog Gaming / Re: Dungeons and Dragons Novels on: January 08, 2011, 04:35:13 PM

Quote from: YellowKing on December 31, 2010, 10:38:09 PM

I LOVED the DragonLance books in high school. However I tried to re-read them a couple of years ago and they were so amateurishly written and juvenile I couldn't even get through the first book. I still love D&D but after that debacle I decided to keep DragonLance in my memory where it's still awesome. smile

I had pretty much the same experience.  They were my favorite novels when I was 16.  Two or three years ago I sat down to read them again and could barely choke down the horrible, cheesy dialog.  I think I got a third of the way through Autumn Twilight before I decided that it was just a lost cause.

Most of the D&D novels are pieces that were commissioned out to inexperienced short story writers with a short deadline in order to support other products TSR/WotC was planning on putting on the market.  Most of them are cheesy pulp quality, and many are just unreadable.  There are a few exceptions.  Some of Salvatore's stuff isn't too bad, but I find that more than a trilogy at once tends to burn you out.  His stuff is very formulaic.  I found the Icewind Dale trilogy to be decent, but the Dark Elf trilogy (the 'chronologically first' series) to be tedious and dry.  I liked Azure Bonds, but the rest of the trilogy they grew out of it was pretty poor.  Some of the Dragonlance Tales books had some decent stories in them. 

Of course, keep in mind that I haven't read any of these books in more than ten years, and haven't actively followed the various series since before that.
145  Gaming / Console / PC Gaming / Re: XBOX360 - Razor is bringing professional controllers out on: January 08, 2011, 12:39:56 AM
I can't afford another controller right now, but I'll admit it is tempting.  I'm fond of Razer.  I've got a Razer Imperator mouse and one of their mouse surfaces right now, and like it better than any other mouse I've ever owned.  If they bring the same quality to their controllers it will be a great product.
146  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 1/07/11 on: January 08, 2011, 12:35:18 AM
Assassin's Creed (1)

The nice thing about getting a new console later in its lifespan is that you have years of games to work through, all available for a fraction of the release price.
147  Gaming / Console / PC Gaming / Re: Name your first Achievement and/or Trophy for 2011! on: January 03, 2011, 12:46:15 AM
Zombie Repeller, Halo 3.  Yes, I know I'm behind the times.  The kids just got a 360 for Christmas, so I have some catching up to do.
148  Gaming / Console / PC Gaming / Re: Steam Holiday Haul 2010 on: January 02, 2011, 06:29:03 PM
My gaming budget is small.  I manage by by loading up on Steam sales and working my way through it for the other 50 weeks of the year.

I'm not fool enough to add it all up and see a grand total. 
149  Non-Gaming / Off-Topic / Re: 2011 Resolutions? on: December 31, 2010, 08:43:44 PM
No problem.  I have Netflix.  If they cancel that, I'll just put on a nice screensaver and prentend.
150  Non-Gaming / Off-Topic / Re: 2011 Resolutions? on: December 31, 2010, 07:50:32 PM
1.)  Gain weight
2.)  Make my carpal tunnel worse
3.)  Buy more games I don't have time to play
4.)  Watch too much TV
5.)  Stay single
6.)  Absorb chair with my ass

Thus I shall, for once, be able to keep all my resolutions.
151  Non-Gaming / Steals and Deals / Re: Steam Give & get Sale 2010 is ON! Fill you wishlist up! on: November 28, 2010, 09:55:56 PM
Game received, money (plus a couple of bucks for the hassle) sent.  Great deal.
152  Non-Gaming / Steals and Deals / Re: Steam Give & get Sale 2010 is ON! Fill you wishlist up! on: November 28, 2010, 08:32:55 PM
Just to clarify, my Steam account is here.
153  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 31, 2008, 02:46:03 AM

Quote from: Zaxxon on May 31, 2008, 02:34:00 AM

It's been my experience after years of managing a similar site that very nearly everyone interested in contributing will fail at answering these questions adequately.

Which puts an insane amount of stress on the 10% that do make the effort.
154  Non-Gaming / Off-Topic / Re: OO off line for a short time on: April 17, 2008, 03:38:11 AM

Quote from: Arnir on April 17, 2008, 03:09:40 AM

I think it is a bit premature to eulogize OO just yet, but the lack of updates does seem to warrant some concern. 

I would agree.  We may need to discuss other alternatives once it either comes back or is confirmed dead, but it would be a mistake to do so already.  For one thing, Gedd has said that the most recent backup is at least a year old.  It is worth holding off just for the chance to reclaim all of that post history. 
155  Non-Gaming / Off-Topic / Re: OO off line for a short time on: April 16, 2008, 04:45:15 PM

Quote from: Austin on April 16, 2008, 01:54:09 PM

Quote from: YellowKing on April 16, 2008, 01:34:29 PM

Blackhawk's not a mod? .................................. Oh well, let's get him anyway! YAHAHAARGHGHGHGHGHGH!

No he is.  It was I who stepped down a few months back.  Go to OO for proof of what I speak.   ninja

Year and a half.  It was a year and a half ago. After the last of the Drama Bannings I was completely burned out.  Sweet, sweet peace.
156  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 16, 2008, 02:46:30 PM

Quote from: Skylark on April 16, 2008, 04:19:29 AM

Sure, they say you can customize OOO, but to what level? I know for a fact that Francesco's has lots of options for each thing it changes. (geez, I sound like a Francesco fanboy... The devil you know, I guess...)

As I recall, OOO has two versions - full and light.  Fran's has (effectively) dozens of versions, as you can turn many features on, off, or adjust their magnitude (default bosses/harder bosses/much harder bosses, etc.)  I do want to make one thing clear:  I'm not an expert on OOO.  I've read the readme a couple of times, but I've never played OOO.  It has plenty of good points of its own.  If I come across as a Franboy (I made a word!), then it is mainly because that is the one that suits me better and with which I have the most experience.  It isn't a knock on OOO.
157  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 16, 2008, 04:07:33 AM

Quote from: Skylark on April 16, 2008, 12:55:43 AM

I hope I got that right Blackhawk? smile

That's pretty much my view.  OOO is fine if you want to play Oscuro's ideal version of Oblivion (which isn't a negative, I just don't share his taste.)  Fran's is better if you like to customize the game to suit yourself, as everything is customizable.  You can turn a dozen different things on or off, and adjust how much they affect the game if they're on.

Anyway, it should be pointed out that neither of them stop the world from leveling with you.  They make it smoother and less severe, and may add in specific things to improve the balance.  For example (and this is just an example, I'm inventing numbers completely here), vanilla Oblivion might be like:

Level - Available Heavy Armor
1 - Iron only
5 - Steel only
10 - Dwarven only
15 - Orcish only

You walk into a cave at level 9 and fight bandits. Every one is in steel.  You hit level 10 and walk into a different zone in that cave.  Now every one is in Dwarven.

Fran's would be more like:
1 - Iron with a few steel items
3 - Iron and steel
5 - More steel, maybe an odd Dwarven item, lots of iron
8 - More Dwarven, mostly steel, still some iron
15 - Orcish, some Dwarven, steel, and iron, more of the lower class stuff on bandits.

You'll see a more gradual change from one to the other, and lower items don't get removed from the tables, so when you hit level 25, you don't walk through a wilderness with every bandit decked out in full Daedric.

It does the same things with creatures, smoothing out the transitions.  At level 1 you'll still be facing rats and goblins.  At level 14 you'll still be facing minotaurs.  The difference is that (depending on your install options) you may randomly get a higher level creature thrown into the mix here and there, or a larger group of them, or the 'boss' creatures of a dungeon may be more powerful and so on.  You will also continue to find lower level creatures after you've passed their original level 'zone'.  The net effect is that at level 1 there will still be areas that aren't safe to go, but with suitable rewards if you manage to pull off a tough fight, and at level 14 you'll still be running into those lower level goblins that gave you trouble and bashing them across the room.  In other words, they don't remove the leveling, they rebalance it to put the challenge back in.
158  Non-Gaming / Off-Topic / Re: OO off line for a short time on: April 15, 2008, 11:38:44 PM
I hope everyone understands that I wasn't trying to dredge up the past over at Popehat.  Had I known that was how people would react, I wouldn't have posted.  People were discussing the whys, and I wanted to indicate that throughout the (long-past) issues it was nothing more than a very, very small number of people (you could probably count the combined total without taking off your shoes) on both sites who kept the momentum behind the drama, and none of them staff or 'official representatives'.  They were generally the same people who pushed the drama on every other issue, too.  Many never noticed it, and almost all are 'over it'.

I don't see any animosity whatsoever between the forums.  There are  a few individuals who still hold grudges against OO for past battles, but that is just that - a few individuals who don't feel like growing up.
159  Gaming / Console / PC Gaming / Re: Oblivion questions, starting a new game on: April 15, 2008, 01:57:21 AM

Quote from: Destructor on April 15, 2008, 01:32:30 AM

Can you suggest some? What do you mean by 'world dungeons'? I honestly didn't wander much in my first run through Oblivion (unmodded), and I started the Oblivion Gates right away, which I don't really want to do this time around, which is why I ask these questions... :-)

Unless I'm wrong, he means 'world dungeons' as in the random dungeons/caves/towers that scatter the landscape. Ones you can just wander in, kill the locals, and grab the randomly generated loot.

Yep.  Caves, ruins, forts, all that stuff.  Bandits, undead, conjurers, vampires, bandits, marauders pack these things full of fights and loot.  Wander the wilderness.  There are dozens of them (like the one straight ahead when you come out of the sewers.)

Second, I was wondering about combining two mods. Open Cities Complete and Illumination Within Revived. I imagine, since OC moves the cities into the global world space (is that the term?), that IWR will just not show up on those cities and will instead affect the original cities (which we can't get to anymore). Is that right? I'm really wondering which one of those I should use, as I find they both add a lot to the immersion factor (though I think I prefer strolling straight into cities to the rather cosmetic appeal of having windows lit at night).

That's pretty much the nature of the problem.  If you're going to use Open Cities, you'd probably be better off with Texian's Window Lighting System, which applies the effect to the textures rather than the world.

First of all, I've seen on the OO thread that you recommended the Unique Landscapes series of mods, except for a few of them, saying they caused loads of conflicts. I've seen a few mod sites where they recommend them all, and also they seem to have released some new versions. Do you think they've cleaned up their act? Have you looked at them lately? Are you sure that assessment still holds? (sure, I could just try, but I'm a bit skittish, don't want to bork my install :-) )

I'm not sure.  I pretty much crossed the bad ones off of my list and haven't looked back at them for a while.

Makes a lot of sense, but then again it seems to contradict your following point of not min-maxing...

My point was meant as "if you're going to focus on leveling, do it this way, but don't put to much effort into character building."

P.S. Did you get to play the questlines of Kvatch Rebuilt yet? You mentioned in the OO thread that you'd post impressions, I was looking forward to that from you!

Not past the first quest.  I'm playing two characters - one is a smuggler, a psychotic murderer and daedra worshiper type I made for the Shivering Isles quests, the other a "Knight Errant", something of a paladin like yours.  He's the one who is doing Kvatch.  The way it is set up, the quests come to you over time.  You might do a quest, then not have any more on that line until a week later when a messenger appears to tell you that you're needed.  Since I've been wanting to see the Isles, I haven't been playing my knight much lately, so I haven't gotten too far in Kvatch.
160  Gaming / Console / PC Gaming / Re: Oblivion questions, starting a new game on: April 14, 2008, 05:19:50 PM
Levelling a melee character is done by fighting (assuming you put your melee skills as primaries.)  Generally, guilds get you storylines, and eventually good unique magic items.  They don't net a melee character much experience, as you're doing more talking than fighting.  You might go to point A, talk to a person who tells you to kill someone at point B, kill them, be told to go and kill Bob the Bandit and his men at point C, then go report the whole thing finished.  When you're finished, you'll have fought a handful of opponents. 

In that same time, you could have run through two or three 'world dungeons' and fought dozens. 

A tip:  experience is by the act, not by the kill.  Killing an enemy in two blows with your UltraMagicEltonJohn Sword of Enemy Whomping gets you two 'boosts' to blade.  Killing him in twenty blows with a rusty iron sword gets you twenty boosts to blade.

Another tip:  Don't try to min-max too much.  Oblivion isn't too forgiving of it.  It isn't hard to become a god in Oblivion, even with something like Fran's.

YAT:  Fran's does level storyline quests, including guilds, arena, and main quest lines.  You'll generally be able to do the first four or five quests of any line right out of the gate.  After that, the levels of the quests will start to ramp up.  He also retains leveling in the world, just makes it much less severe and noticeable .  Depending on how you installed it, there will be a few areas where you'll get your rump thumped, but you'll still be able to go almost anywhere.  There's nothing wrong with gaining a few levels right off the bat, but you don't need to do too terribly much focused 'grinding' unless you're trying to push one single quest line straight through to the end.  You're better off just playing and not worrying too much about it.  If one line starts to get too hard, play one of the other lines or hit a dungeon.

OLT:  Have fun killing the rats! slywink
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