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3081  Non-Gaming / Off-Topic / Re: My blog has been locked by Blogger (SOLVED) on: June 05, 2007, 09:34:43 PM

I don't have a blog myself, but I can imagine the specter of having all of your hard work wiped away by some bot's mindless and arbitrary judgement.  It's great to hear everything was worked out!

-Autistic Angel
3082  Non-Gaming / Off-Topic / Re: General Sanchez: U.S. can't win in Iraq on: June 05, 2007, 09:29:19 PM
Quote from: ATB
It would also be completely different if Clinton had done something about Al Queda instead of leaving it for future admins.

Quote from: Eduardo X
I think that's BS. What kind of fight would it have been? Who would have invested in it with the US? Just because almost 3000 people from the US died doesn't mean the world was unified. Even when 200,000 died after the tsunami, the corruption and stupidity of the world was on the ground to stop help within days. 9/11 was no different.

Following the 9/11 attacks, NATO invoked Article 5 which resolved that this unprovoked attack against the United States would be treated as an attack against every member nation.  This is the primary reason that American troops to this day are serving alongside soldiers from nations like France, Germany, Canada, Norway, the Netherlands, Romania, and Portugal -- all nations which have steered clear of the situtation in Iraq.

The decision to go to war in Afghanistan enjoyed *tremendous* global support in 2001 and 2002 because that nation was inextricably linked to the 9/11 attacks.  However, that support rapidly started to wane once the United States tried to divert that enthusiasm towards invading Iraq.  If the U.S. had devoted itself 100% towards securing Afghanistan rather than redirecting such a huge percentage of its military towards the Iraq War, it seems very likely to me that the situation there would be vastly improved over its current state.

If your house burns down on Christmas Eve and the entire neighborhood bands together to offer you financial and material support, their goodwill is likely to fade fast once you go out and use their cash to purchase yourself a fully loaded Hummer.  Choosing to exploit other people's kindness until it's withdrawn hardly proves that their kindness never existed.

-Autistic Angel
3083  Gaming / Console / PC Gaming / Re: [Wii] 4.7 Million Wii VC titles sold on: June 01, 2007, 06:40:29 PM
Quote from: metallicorphan
zelda 2,we have had that for a while on euro VC....its okay,but its the black sheep of the Zelda series... least until we start getting VC titles from the Phillips CD-i.  Skwadalah, I am off!  ninja2

-Autistic Angel

3084  Non-Gaming / Off-Topic / Re: Battlestar Galactica ends next season on: June 01, 2007, 06:33:56 PM
Quote from: Ceekay
I wonder if we'll see any spin offs....

If so, I demand that it include flying motorcycles, big hair, and children who have super strength.

-Autistic Angel
3085  Gaming / Console / PC Gaming / Re: Company of Heroes DX10 Patch is here on: June 01, 2007, 06:24:41 PM
The first temptation I'll have to switch over to Vista will be Bioshock, and even then I'll be holding out as long as pos-


-Autistic Angel
3086  Gaming / Console / PC Gaming / Re: [360] Mass Effect -- WHEN?!?!?!?!?! on: May 31, 2007, 01:34:56 PM
Quote from: Ridah
I'm worried about the frame rate during combat though, it looked a bit choppy. I really hope they do not ruin the game with a poor frame rate...

I had exactly the same reaction when I first saw combat footage from Knights of the Old Republic and Jade Empire, but those game ran fine upon release.  I agree that a choppy framerate can ruin an otherwise great game, even a turn-based one, so hopefully Bioware will continue the trend and get all their technical issues ironed out before the game ships.

-Autistic Angel
3087  Non-Gaming / Off-Topic / Re: WH is pro-mad cow on: May 31, 2007, 01:25:54 PM
How would a false positive be any more harmful than the confirmed cases of mad cow disease we've already found in this country?  Personally, I'd be *far* more comfortable with an occasionally false positive than with the ongoing risk of actual infection.

-Autistic Angel
3088  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 30, 2007, 12:18:14 AM
I believe I downloaded that pack yesterday, so hopefully I'm all set.  I'm on GPGNet right now if you're up for a game!

-Autistic Angel
3089  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 29, 2007, 11:52:28 PM
I don't have X-Fire  icon_cry

-Autistic Angel
3090  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 29, 2007, 11:44:14 PM
ROTC1983, I intend to be on GPGNet between now and about 8:30pm Eastern if you're up for a game.  thumbsup

-Autistic Angel
3091  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 29, 2007, 08:20:46 PM
Yes, I should be available after about 7:30pm Eastern.  What time are you thinking of?

-Autistic Angel
3092  Non-Gaming / Off-Topic / Re: South Park Niggers??? on: May 29, 2007, 02:54:53 AM
That episode is from earlier this season.

-Autistic Angel
3093  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/28) on: May 28, 2007, 07:26:31 PM
Quote from: Moatman
I have the original Longest Journey, but I hear it doesn't work well with XP.

I think it depends on the exact version of the game.  I played the 2-disc edition of The Longest Journey from start to finish on my XP machine, and it never gave me a whisper of technical difficulty.

-Autistic Angel
3094  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 28, 2007, 07:22:32 PM
I'm on GPGNet right now, and I'll stay on until at *least* 4:30.  Let me know if anyone's up for a game!

-Autistic Angel
3095  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 28, 2007, 01:57:50 PM
I think I've resolved the problems with logging into GPGNet which kept me from playing with everybody on Saturday.  Is anyone going to be around for a game today?  Name a time (Eastern) and I be on GPGNet!  icon_smile

-Autistic Angel
3096  Gaming / Multiplayer Madness (MMO or otherwise) / Re: SupCom Carnage on Saturday on: May 26, 2007, 10:22:12 PM
I'm here, but I still can't log into GPGNet.  It worked fine earlier in the week when I downloaded the newest patch, but now it keeps telling me to "check my internet connection".  icon_confused

-Autistic Angel
3097  Gaming / Multiplayer Madness (MMO or otherwise) / Re: SupCom Carnage on Saturday on: May 26, 2007, 05:58:32 PM
I should be available after about 6:00pm Eastern tonight.  Pick a time and I'll be on GPGNet to play!

[EDIT] ...unless I'm unable to sign in.  Is anyone else having trouble getting onto GPGNet today?

-Autistic Angel
3098  Gaming / Multiplayer Madness (MMO or otherwise) / Re: EVE devs cheat again..close forums on: May 26, 2007, 05:53:57 PM
It's worse than that.  The last time a developer was caught cheating, he gave his corporation so much stuff that their closest competitors were wiped out.  And, since Eve Online does not have multiple servers the way that World of WarCraft does, things like this affect *everybody* who plays.

-Autistic Angel
3099  Gaming / Console / PC Gaming / Re: [POLL]guides for games on: May 25, 2007, 09:02:25 PM
I've purchased guides for games when they provide important information that clarifies some of the gameplay features...otherwise known as "stuff that should have been in the manual."  For example, I've never looked at the walk-throughs for Disgaea 2 or the Pokemon games, but I've used them extensively for learning the mechanics of the gameplay so I won't gimp my characters and have to resort to blind trial-and-error.

I try to avoid walk-through guides as much as possible.  However, if I get so completely stuck that the only other option would be to quit playing, then I'll check a guide.  There are several games where I only needed help to pass one or two specific puzzles and was able to solve the rest of the game by myself: ICO, The Longest Journey, and Zelda: Wind Waker are three recent examples.

-Autistic Angel
3100  Gaming / Console / PC Gaming / Re: PS3 Firmware 1.8 comes out tomorrow......ITS OUT!!!! on: May 25, 2007, 08:37:19 PM
Quote from: ras752000
Quote from: semiconscious
& a gentle reminder to those of you still waiting it out - if you like oldies, remember that the original model (with the ps2 chip) is no longer being manufactured, & act accordingly...

Is there a different # on the box that lets you know which mfg. run the PS3 inside came from?

I am also very interested in the answer to this question.  Or, put more simply, if I purchase a PS3 now, will it still have the PS2 chip in it?

-Autistic Angel
3101  Non-Gaming / Off-Topic / Re: Do you think the Democrats are cowards? on: May 25, 2007, 07:47:34 PM
If the democrats somehow forced President Bush to end the war at this stage, the republicans would jump all over them for choosing to lose the war when their newest strategy was *finally* going to turn things around in Iraq.

Now, obviously this is not going to happen: Iraq in September is going to be worse off than it is today, and worse still in May of next year.  The only way a person could believe otherwise is to completely dismiss everything that's happened in the last five years.  I know there's a certain segment of the population that would like to pin the blame for this half-decade of failure on the way democrats *talk* about the conflict, but underneath the partisan denial, we all understand that this catastrophe was pitched, planned, and executed by the same people who are promising that *now* they've finally got it right.

The mistake the democrats are making here is believing that allowing Bush to run the war a little longer will somehow make our dire predicament more clear to that segment of people.  As if the blind loyalists who have been chanting, "Just give us six more months and you'll see real progress!" for the last three years are suddenly going to accept reality.  It doesn't matter if the war ended today or in another eighteen months: that same group of people will still be wrapping themselves in the flag and ignoring the chronic shortage of body armor so they can scream some more about John Kerry's botched joke.

Cowardice?  Not really.  Foolishness?  Perhaps.  But the republican stance on issues like body armor, armored vehicles, combat pay, extended tours of duty, and recruitment standards demonstrate a cold, bitter distain for American soldiers, and I see little reason to believe that defunding the war would convince President Bush to bring them home.  Seriously, if this administration cared at *all* for their well-being, wouldn't they have run this invasion in a *totally* different way?

I see this was realism: acceptance that the best we can hope for is to keep the troops as well equipped and well-supported as possible until we get a new administration that places more confidence in stark reality than in blind faith.

-Autistic Angel
3102  Non-Gaming / Off-Topic / Re: 'Lost' 5/23/07 -- H-O-L-Y C-R-A-P!!! (Spoilers) on: May 25, 2007, 06:39:37 PM
Quote from: naednek
I think it's pretty obvious it was Juliet.

If true, that would officially be the least realistic thing that has ever happened on Lost.

What could this woman *possibly* do in her life that would cause her death to go completely unmourned?

Oh, right.  Well, she might not be a consistent friend to all of the 815 survivors, but I would have a very hard time believing that *nobody* would grieve at her loss.  I mean:

-Autistic Angel
3103  Non-Gaming / Off-Topic / Re: 'Lost' 5/23/07 -- H-O-L-Y C-R-A-P!!! (Spoilers) on: May 24, 2007, 03:30:27 PM
Quote from: mikeg
Oh, and Charlie dying was lame lame lame.  Hell, Hurley could have swam out of that whole the water was coming in once the room filled.

If Charlie could get his shoulders through that porthole the rest of him would have slipped out pretty easily...but I have my doubts about whether or not he could have rotated his shoulders enough to squeeze them through.  Also, Mikhail would have killed him the moment he tried to get out -- that guy has had his brain dribble out through his ears and taken a harpoon to the heart, so I doubt a close range hand grenade depth charge is going to phase him much.  ninja2

I also see it as the final piece of Charlie's story arc.  After an entire lifetime of stamping his feet and whining about the fact that he wasn't getting enough recognition, his repeated brushes with death made him realize that his life had all been profoundly meaningless.  It's like It's A Wonderful Life except in reverse: when he finally accepts that his death can be more worthwhile than the entire sum of his life, he goes out like a champ.

It might have been a good idea to make that porthole a little smaller, though, just to make his predicament more clear.

Quote from: JLu
"Walt's return" -- neat but when are they going to explain how what I assume was an image on the island has aged normal time?

Walt has projected himself to the island in the past.  Remember when he kept appearing to Shannon in the jungle, soaked in running water and speaking backwards while urging her to Shhhhhhhhh?   If Walt has gained more control over that power, he would be projecting an image of his current appearance.

Or are you referring to the fact that about three months have passed for the characters on the island, but the actor who plays Walt has clearly aged three years?  I'm prepared to accept that a reasonable limitation of working with real people within a reasonable budget.  Remember when Boone appeared to Locke in the sweat lodge and looked *completely* different than he ever did while he was alive on the island?  People just change over time, and there's not much you can do to stop a kid from growing up.  icon_wink

It's like the question of how the "universal translator" on Star Trek magically alters everybody's lip movements so they appear to be speaking English.  Sure, they could probably have all the aliens mouth different languages and dub in English voices, but that's a huge amount of effort for very little payoff.

Quote from: JLu
It refers in particular to Hurley and Libby at the asylum (though there being that guy who Hurley also saw on the island, that blows that thought away) -- but it's an interesting thought that is making me think back for other episodes where I thought "Hey - they didn't have that in 2004".

All of the previous flashbacks I can think of seem to fit into the past during a fairly specific period of their lives.  There's a lot of cross-over between those stories, too, with characters on the island having a lot of long-running connections to the others.  For example, we know that Sawyer's daughter Clementine was born in the past because Kate met Clementine's mother before the baby was born, and at that time, the U.S. marshall was still alive and hot on her trail.

It will be interesting to see if anyone can identify "flashbacks" which might have taken place in the future!

I haven't read the article yet, but if it implies that Hurley and Libby's time in the asylum happens at some point in the future, I have to point out that Libby has been buried underground for several weeks.  If she's still alive, then so is Ana Lucia, Mr. Eko, Ethan...and all of those women who died during their pregnancies.  If it was physically impossible for anyone to die on the island, I'd think that would have come up at some point during the last several decades of human habitation there.

Until we see hard evidence to the contrary, I'm voting that dead still equals dead on the island  nod

-Autistic Angel
3104  Non-Gaming / Off-Topic / Re: 'Lost' 5/23/07 -- H-O-L-Y C-R-A-P!!! (Spoilers) on: May 24, 2007, 03:54:38 AM
Quote from: JLu
Nevermind the fact that Jack's father gets rescued too!  I'm still absorbing that.  Fantastic finale!!

I took Jack's line about his father to be a product of his drug- and booze-addled mind.  His father is still dead; Jack just burst out with that because he's so strung out that he's talking out of blind habit.

Jack did see his father standing in the surf on The Island during one of the early Season 1 episodes, but I think that was just another manifestation of the smoke monster.  The Island may have healing powers, but Jack's father was dead and embalmed prior to the crash -- I just can't see how they'd bring him back from that.

-Autistic Angel
3105  Non-Gaming / Off-Topic / Re: 'Lost' 5/23/07 -- H-O-L-Y C-R-A-P!!! (Spoilers) on: May 24, 2007, 03:28:14 AM
Oh, I forgot to do the highlights:

- Walt's revenge

- underwater lesbian coven

- "Hurley to Others.  Come in, Others.  We, like, blew up all your guys."

- Mikhail.  That dude's died three times, and I doubt he's finished yet.

- NOT Penny's Boat

- Sawyer's slide into madness  wasted

- "We have to go back!"

And of course, the biggest spoiler of all:

Spoiler for Hiden:

Overall grade: A+

-Autistic Angel
3106  Non-Gaming / Off-Topic / 'Lost' 5/23/07 -- H-O-L-Y C-R-A-P!!! (Spoilers) on: May 24, 2007, 03:07:48 AM

I don't even know where to start.  Freaking *awesome!*  The best finale I've seen this season: beautiful and tragic, poignant and exciting, and the best twist ending since the original Locke episode.  I loved it!

Man, this is going to be a loooooong wait until the next season....  crybaby

-Autistic Angel
3107  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 23, 2007, 03:33:05 PM
I can't speak to the stability of 4 vs. 4 games, but Supreme Commander is *extremely* dependent on the processor speed of the host computer during multiplayer games.  I recently upgraded from a 3.4 ghz Pentium D system to a 2.4 ghz Core 2 Quad system, and the performance improvement in SupCom is *incredible.*

-Autistic Angel
3108  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: May 22, 2007, 04:39:19 PM
I'm *totally* in!  When are you guys available?

-Autistic Angel
3109  Non-Gaming / Off-Topic / Re: [HEROES] - Season Finale on: May 22, 2007, 03:32:28 AM
Quote from: Lockdown
I also missed the beginning of part two.  What happened after Hiro crashed to the grasslands?

Spoiler for Hiden:
Hiro stood up and saw that he was being approached by group of samurai garbed in ancient Japanese armor.  They stopped a distance from him, loaded arrows into their bows, and raised them in his direction.

Then, over the hill on the opposite side of Hiro, a lone samurai rides over the hill.  His face is covered, but it's clearly Hiro's father.  Hiro is too far away to realize this, but swears softly to himself over his predicament.

To Be Continued....

-Autistic Angel
3110  Non-Gaming / Off-Topic / Re: [HEROES] - Season Finale on: May 22, 2007, 02:59:18 AM
Well, if I'd written that final scene....

Spoiler for Hiden:
...Hiro would have teleported in and announced himself.  Sylar would have turned to attack him and Hiro would have blinked out, only to reappear an instant later...with another version of Sylar from the past.  Several months in the past, in fact: the same sad, pathetic watchmaker that the current Sylar has been so desperate to leave behind forever.

Face to face with his miserable, disoriented self, Current Sylar would have let his guard down, and when as he turned away, a *second* Hiro would have stabbed him through the chest.  The first Hiro would vanish (returning Past Sylar to his own time) and return a few moments before he left (as the one doing the stabbing).  *Then* he would have been flung into the distant past by the dying Sylar.

Not only is this a *much* cooler use of Hiro's powers, but they could even have worked in a scene establishing that this momentary encounter with himself -- a much stronger, more confident version of himself -- is one of the things that started Sylar down his dark path to begin with.  The causal loop that accidentally started everything....

-Autistic Angel
3111  Non-Gaming / Off-Topic / Re: [HEROES] - Season Finale on: May 22, 2007, 02:06:00 AM
So let me get this straight about Sylar:

(severe finale spoiler)

Spoiler for Hiden:
If he hears a sudden gunshot from behind he can turn and stop the bullets in mid-air before they hit him, but when Hiro teleports in and announces himself, Sylar just stands there like a big dope and gets stabbed?  Despite the fact that he saw the comic book and knew Hiro was going to try to stab him?

Yikes, that was *lame!*  thumbsdown

-Autistic Angel
3112  Gaming / Console / PC Gaming / Re: Best/Worst Voice Acting on: May 21, 2007, 05:16:48 PM
The best voice acting I've heard in a game is in The Longest Journey and its sequel Dreamfall.  Games like these succeed or fail based on the quality of their storytelling, and with the entire narrative driven forward through dialogue, there's a tremendous reliance on the ability of the voice actors to bring their characters to life.  The inhabitants of TLJ consist of a handful of polygons and lack facial expressions or even lip movements, but they're as interesting and as deep as the characters in a Pixar film.

I also really enjoyed the voice acting in Indigo Prophecy (known by its original title Fahrenheit in Europe).  Like Dreamfall, it was less of a game than a movie with some interactive elements, and it overall quality hinges much more on the strength of its cast than it would in a more traditional game.  I think the storyline of Indigo Prophecy really comes off the rails in the final act, but its actors are excellent from start to finish.

-Autistic Angel
3113  Gaming / Console / PC Gaming / Re: Starcraft 2 confirmed! on: May 20, 2007, 03:09:20 AM
Quote from: Ralph-Wiggum
Quote from: EngineNo9
Quote from: Autistic Angel
There's a moment during the second YouTube video where the presenter makes a big deal about how the Colossus' ability to step up and down a steep cliff makes StarCraft II "look more dynamic." (2:40) It's a nice effect, but compared to a game like Company of Heroes where things actually *are* dynamic -- artillery strikes leave craters where infantry can take cover, crumpled bodies are sent flying by grenade explosions, and destroyed tanks become roadway obstacles -- it's hard to get very excited about Blizzards "Eye Kay" technology.

The "eye kay" technology he spoke of is an inverse kinematics system they use to dynamically animate the colossus on uneven terrain.  It has nothing to do with gameplay dynamics like you are talking about.

I think that's his point.

Yes, it is.  Allegedly working since 2003, Blizzard has successfully created a game engine where units dynamically animate over uneven terrain, and instead of disappearing instantaneously, bits of wreckage will roll downhill for a couple seconds and then disappear.  And it looks good.

When a flak cannon smacks a bomber out of the air in Supreme Commander it spirals down on a dynamic trajectory consistent with its speed and altitude until it hits the ground, its wreckage becoming a permanent fixture on the battlefield until its reclaimed for its valuable resources or destroyed.  The crash also inflicts radial splash damage on nearby objects, diminishing by a square root for every unit of distance from the point of impact.  It's extremely processor intensive, but it looks good *and* impacts game play...and anyone who says otherwise has never faced an opponent who steers their burning Aeon Flying Fortress down into your fusion power plants.

When a satchel charge goes off in Company of Heroes, it has a heavy concussive impact on everything around it: bodies, wreckage, random bits of terrain, *everything* gets knocked around.  This can obliterate enemy cover by destroying several gravestones and a low cement wall they were hiding behind, or it can blow the treads off a tank and create an all new smoldering hulk to block incoming fire.  Again, it looks good *and* affects your strategy.

Now, many people may not like Supreme Commander or Company of Heroes.  Even if they do, that says nothing for how much they'll enjoy StarCraft II.  There's no value to me in trying to change someone else's mind or question their personal preferences.  I'm simply pointing out that while Blizzard has been spending the last 3+ years creating something that *looks* dynamic, other companies have been creating things that *are* dynamic: complex physics-based engines that generate actual emergent game play moments with real affects on the course of the match.

I like the fact that the Protoss Colossus will step up and down cliffs.  It's a nice touch that StarCraft II will be better for having included.  However, if there was a choice between that and Zerg Chunnellers who could deform the terrain in real time, or vehicles that blow up and spray deadly, but salvageable shrapnel over a dynamic radius, you know where my vote would be  nod

-Autistic Angel
3114  Gaming / Console / PC Gaming / Re: Starcraft 2 confirmed (finally)? on: May 19, 2007, 07:11:30 PM
There's a moment during the second YouTube video where the presenter makes a big deal about how the Colossus' ability to step up and down a steep cliff makes StarCraft II "look more dynamic." (2:40) It's a nice effect, but compared to a game like Company of Heroes where things actually *are* dynamic -- artillery strikes leave craters where infantry can take cover, crumpled bodies are sent flying by grenade explosions, and destroyed tanks become roadway obstacles -- it's hard to get very excited about Blizzards "Eye Kay" technology.

I imagine StarCraft II will be very much like its predecessor: a polished set of perfectly balanced gameplay conventions that bore me to tears, complete with a fantastic storyline, a sharp presentation, and a transparently scripted and omniscient AI which is absolutely no fun to play against.

It's easy for me to see why so many people enjoy games like StarCraft and Command & Conquer, but I feel like other, more innovative RTS games have evolved in much more interesting ways.  I'll probably give SC2 a go (unlike C&C3), but I have a feeling that Supreme Commander and Company of Heroes will continue to hold my interest long after that game is completed and uninstalled.

-Autistic Angel
3115  Non-Gaming / Off-Topic / Re: The New Fall TV Season on: May 19, 2007, 02:45:07 AM
Yes: Lost has been renewed for three (and only three) additional seasons, each of which will consist of sixteen episodes (instead of the standard twenty-two), and will run without any repeats.

Quote from: Variety
Now that the end has been announced, Lindelof promised there would be no attempts to extend or continue the "Lost" mythology on air in some other way.

"There will be no extensions or enhancements. That number (48) is absolute," he said. And "once you begin to see where we're going, I think the idea of sequels and spinoffs will completely go away."

-Autistic Angel
3116  Non-Gaming / Off-Topic / Re: The New Fall TV Season on: May 18, 2007, 08:22:01 PM
Quote from: Mattc0m
I'm pissed. [Jericho] was like Lost meets 24 in the post-apocalyptic setting. What else could you ask for?

Enough wisdom not to place a brand-new series on an unnecessary three month hiatus, for starters.  Lost is an established and popular series, and even that suffered significantly from its lengthy mid-season break.  Taking a show off the air for three months during its first season would be a death sentence for practically anything....

-Autistic Angel
3117  Non-Gaming / Off-Topic / Re: The New Fall TV Season on: May 18, 2007, 08:05:33 PM
I have some serious misgivings about the Grey's Anatomy spinoff, Private Practice.  You might logically assume that anything which would put Kate Walsh on television more frequently would be a good thing, but experience has taught me that spinoffs typically turn out in one of two ways:

1) They fail to transfer over enough talent from their parent show and fail outright, or

2) They transfer over a lot of talent from their parent show, diluting the quality of both productions until one or both fail.

The very best example of spinoff from an existing series that I know of is when Buffy begat Angel, and even then I think most people would agree that for every season where Angel got better, Buffy's quality slumped a little further.

That said, with Amy Brenneman, Taye Diggs, Merrin Dungey, and Tim Daly on board, it sure as hell won't fail for lack of on-screen talent.  If only they could have found room for Alexa Davalos and Nathan Fillion, they could have called the series Refugees From Better Shows.

-Autistic Angel
3118  Non-Gaming / Off-Topic / Re: The New Fall TV Season on: May 18, 2007, 07:39:38 PM
Quote from: unbreakable
Hmm... I just say season one of "Prison Break" used over at GameStop.  I should probably grab that before it becomes another series I want to watch but need to watch three or more seasons in order to catch up.

If you decide to watch Prison Break, be prepared to give it at least half a season before you pass judgment.  When I first saw the first couple episodes, I was ready to dismiss it as a rip-off of The Shawshank Redemption that had been stretched out to fill an entire season.

By the mid-point, I realized that it was actually a rip-off of every single prison / conspiracy / Perils of Pauline thing ever produced in any medium.  And, that I really like it.   icon_cool

-Autistic Angel
3119  Non-Gaming / Off-Topic / Re: The New Fall TV Season on: May 18, 2007, 06:53:02 PM
Quote from: Laner
Nothing really interests me other than the handful of shows I watch now - Smallville, The Biggest Loser, and, uh... that's about it.

Aren't you sick of Smallville yet?  I thought the first season was *hilarious* and the second season was genuinely very good, but from there the series has slipped into such a rote and formulaic routine, it's hard to believe that they've filled four more *seasons* with the same old stuff.

When Clark Kent was 15, the angst he experienced over being different from everyone else made a lot of sense.  Every teenager feels like an outsider and a freak, so it's easy to imagine that literally arriving from another planet -- as part of a devastating meteor shower, no less - would greatly amplify his awkwardness and uncertainty.

But now Clark's in his early 20's, and those same powers have been used to save hundreds of lives.  Perhaps more tellingly, he's been stripped of his powers on a number of occasions and always found himself worse off for the experience.  So why, after six years, is he still moping around in his parent's barn and whining about the terrible burden of being different?  Why is he still pining away for the same unpleasant, self-involved girl from high school?  Why is he still passively stitting back, struggling against the destiny that others want to force upon him, but never taking responsibility to forge one for himself?

There was a real breaking point this season when Green Arrow suddenly revealed that he'd assembled a team of other superheroes to travel around the world fighting evil.  When a recurring guest star starts talking about things that are way more interesting than anything that's actually happened on the show in a few years, there's a big problem.

By comparison, I think Supernatural is an excellent "Monster of the Week" series with tons of remaining potential.  If they can find a way to embrace the sort of evolving mythos and deep story arcs that made shows like Angel so fantastic, I could envision this series continuing for years to come.

-Autistic Angel
3120  Gaming / Console / PC Gaming / Re: Marvel Ultimate Alliance character pack on: May 14, 2007, 12:06:04 AM
No, that's his cousin: Dr. Deuce.

-Autistic Angel
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