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161  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: March 31, 2014, 01:09:02 AM

Quote from: dangerballs on March 31, 2014, 12:09:35 AM

Quote from: Gratch on March 30, 2014, 10:43:02 PM


Also, are Blood Shards only an Act V thing?  I started over from the beginning with a Crusader, and haven't seen anything about Blood Shards yet.


You get them in Adventure Mode when you collect bounties.


And spend them at a special Adventure Mode merchant who exchanges them for mystery gear.  Blizzard recently tweaked the payout to "significantly increase" the odds of getting a Legendary piece of gear, but I don't know what the numbers behind that are.  I picked up 5 - 6 bracers and every one was worse than the yellow ones I already have.

-Autistic Angel
162  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 29, 2014, 11:49:30 PM
Lego games have traditionally been pretty easy to get all the Achievements / Trophies in.  I have the full 1000 points in Lego Batman 2, Lego Indiana Jones, and Lego Harry Potter Years 1-4, for example.

Is there something about Lego Marvel that makes it tougher than its predecessors?

-Autistic Angel
163  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 29, 2014, 11:21:48 PM

Quote from: leo8877 on March 29, 2014, 10:18:20 PM

Considering remote play from my PS4 to my Vita is pretty awful within my own house, I can't see how PSNow would be playable at all.  Is anyone able to actually play games with remote play?  Is there some trick to get it work correctly?  My Vita gets awful download speeds, mostly less than 5 MB/s, but my computer and iOS devices get 20 MB/s on average.


On the Jumping the Shark podcast, Brandon noted that the Vita defaults to connecting directly to the PS4 even if its signal to your home WiFi router is much better.  He solved the same connectivity problems you're describing by going into the Options and setting his Vita to always connect to his home router instead.

-Autistic Angel
164  Gaming / Console / PC Gaming / Re: Weekend Playlist - 3/28/14 - Hope Spring has Sprung edition on: March 28, 2014, 04:16:10 PM

Quote from: PR_GMR on March 28, 2014, 03:56:05 PM

More Guild Wars 2 for me. Got my Guardian to level 30 last night. And I think I want to start an alt.


How do you feel about their plans to completely replace the perk tree with an all-new system a part of the big April update?

-Autistic Angel
165  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: March 27, 2014, 04:19:54 PM
The game limits your ability to change difficulties while playing, telling you that you must "Start a new game" to change things further.  It actually means you need to start a new session by exitng out to the main menu and using the options there -- you will not lose any story progress, character stuff, or unlocked waypoints by doing this.

It's important to know because, as your character gets stronger, you really want to bump up the difficulty for more challenge and greater rewards.  Sometimes you may find you've set it too high, though, so rest assured there's no risk of losing progress if you need to turn it back down.

-Autistic Angel
166  Non-Gaming / Off-Topic / Re: [TV] The 100 on: March 26, 2014, 09:44:54 PM

Quote from: Soulchilde on March 24, 2014, 06:10:32 PM

This show will die a quick death..  See TWD for how to make characters look believable in a end of world setting.   


In fairness, The Witcher Diaries has its own set of problems.  I'm as big a fan of Jeffrey Coombs as anyone, but he's a *terrible* choice to play Geralt.

-Autistic Angel
167  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: March 25, 2014, 05:44:42 PM

Quote from: Gratch on March 25, 2014, 02:47:38 PM

The pull of this was too much to resist.  Grabbed it this morning and will be jumping in a new game with the Crusader this afternoon. 


What time are you going to be playing?

-Autistic Angel
168  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 24, 2014, 10:13:12 AM

Quote from: EngineNo9 on March 22, 2014, 04:59:02 AM

So far I'm not really a fan of the combat in this game.  It seems like the melee isn't nearly powerful enough to be useful most of the time, and I don't really like all of the "shooting" and now I'm constantly getting shot from a long way away. 


Man, if you're in the market for stronger melee, the Neon power set is made to order.  Flicker-speed light tackles are one-hit kills on the regular grunts, plus a sweet Force Push ability for bowling over groups or blasting aside destructible cover.  And that 80's light blade is the MC Skat Kat of the upgrade tree.

This game is tits.

-Autistic Angel
169  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 23, 2014, 05:58:30 PM

Quote from: wonderpug on March 23, 2014, 05:33:46 PM

Quote from: Autistic Angel on March 23, 2014, 05:00:09 PM

This is fairly tempting.  Is it still true that you can use the XBox One without ever connecting the Kinect?

-Autistic Angel

I don't know for sure if you can omit the Kinect for the entire setup process, but I've played my XB1 without the Kinect attached a bunch of times and it works just fine.  You lose out on the facial recognition automatic profile login, and you get a constant reminder in the corner of the screen that the Kinect is disconnected, but I was able to game without issue.


I didn't know the console pesters you about it.  Is this article correct that the unplugged Kinect reminder only appears on the dashboard -- not while you're playing a game?

-Autistic Angel
170  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 23, 2014, 05:00:09 PM
This is fairly tempting.  Is it still true that you can use the XBox One without ever connecting the Kinect?

-Autistic Angel
171  Non-Gaming / Off-Topic / Re: [TV] The 100 on: March 23, 2014, 11:51:19 AM

Quote from: Crawley on March 23, 2014, 12:27:24 AM

Of the 100 kids that were prisoners some of them have been living in those cells for years. But apparently everyone gets to visit with the best hair stylist in the galaxy. While the clothes looked completely used the hair on everyone was perfect. The mystery kid who was in prison for like 10 years or something, her hair was fantastic - and her body was in great shape. The main "do-gooder" girl had this complex braid thing going on with her hair that there was no way she could do her self. Even those not in the cells had nice and well maintained haircuts.

That just kinda ruined the believability of the whole thing.


I'm going to wager that you haven't yet seen the CW's Starcrossed.  It's basically a television version of District 9, except the aliens crash land in Louisiana instead of Africa.  Oh, and instead of being giant disgusting bugs addicted to cat food, all the aliens are Abercrombe & Fitch models.



-Autistic Angel
172  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 23, 2014, 01:20:05 AM

Quote from: TiLT on March 22, 2014, 10:08:58 PM

Quote from: Bullwinkle on March 22, 2014, 10:05:24 PM

The tutorial said to hold it sideways the whole time.  I tried to do it the regular way, and it doesn't work as well.  And I still have to turn it sideways to start.


Turn it sideways, shake, then immediately turn it back the normal way. It works perfectly for me. I've done this for all but the first of the graffiti tasks in the game, and I've done almost all of them by this point.


I must have missed a part of the tutorial -- I knew to hold my controller sideways while shaking up the can, but it never occurred to me to leave it that way while filling in the stencils.  Now I kind of want to give that a try. icon_redface

-Autistic Angel
173  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 22, 2014, 03:40:32 PM

Quote from: EngineNo9 on March 22, 2014, 04:59:02 AM

So far I'm not really a fan of the combat in this game.  It seems like the melee isn't nearly powerful enough to be useful most of the time, and I don't really like all of the "shooting" and now I'm constantly getting shot from a long way away. 


Approach it like a Nightcrawler game.  You can't hit hard enough to put anyone down with one punch, but you've got the tools to scatter enemy formations and the speed to take down isolated targets before they can react.

I'm playing with the Good karma powers so far, so I approach enemy squads with a spread of sulfur grenades to disrupt their aim, blink takedowns on anyone unlucky enough to get blinded, and some Arkham City-style acrobatic melee strikes to keep the stragglers from drawing a bead on me.  It's *much* easier to close distance on a target in Second Son than the previous games, and it turns out tactical armor does little to mitigate the accuracy loss of being whipped in the head by a smoulder chain.

Also, trampolining off a car or ejecting through a vent for an immediate ground-pound makes you feel like a boss every single time.

Obvious exceptions include APC turrets and those minigun-toting brutes who act like you're tickling them with a length of yarn.  Those guys you really do need to keep your distance from; I recommend lateral teleports and liberal expenditure of your cinder rockets.


Quote from: YellowKing on March 22, 2014, 02:37:45 PM

I've only had the chance to play about an hour, but I'm really loving it so far. The graphics are amazing for a console title, the combat is just challenging enough, and the powers are a ton of fun. I have never played any of the games in the series, so I didn't really know that powers were limited by energy, and that has made all the difference for me. I really like the idea of having to be a little conservative so that I don't run out mid-battle.


This is a subtle change from the earlier games.  Cole also had to charge his powers up, but sources of electricity were so plentiful that you were never more than a couple steps from a street light, circuit breaker, or air conditioner you could use to juice up.  By contrast, Seattle has a real scarcity of billowing black smoke holes.

I try to keep one rocket in the chamber for igniting an abandoned car anytime Delsin needs a quick fix.  This may stretch the boundaries of "Good karma," but with all the bullet holes and concrete shard damage to the body, I figure the owner would have been shopping for a new ride anyhow.

-Autistic Angel
174  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 21, 2014, 11:06:02 PM
I have never been to real Seattle, so my early impression of Second Son is that short-range teleportation is pretty much the best thing.  Need to escape enemy fire?  Wisp yourself through that security fence.  Drug dealer on the run?  Jet in behind him for a takedown.  Crossing rooftops?  That double-air smoke already lets you blip across significant distances without touching down, and I can only hope there's room for a third in the upgrade tree.

It's not just for you, either.  In addition to the leaping enemies from inFamous 2, new enemy types can blink around the battlefield just like you do.  It's like playing tag with Nightcrawler, as Nightcrawler, except instead of becoming It you get a flechette blast of concrete to the face.  It's such an awesome F-U, I'm really hoping Delsin's gets some takedowns that are just as kinetic.

I've seen a lot of talk about the facial animations and particle effects, both of which are very nice, but I'm surprised there hasn't been more talk about the voice acting and dialogue.  The chemistry between Delsin, his brother, and Betty is on par with what I'd expect from an Uncharted game -- the environmental mixing is pitch-perfect, and it sounds like the actors are actually talking to each other rather than just recording lines in a booth.  Then there's the main antagonist.  I *loved* her introductory scene!  Anyone can write a villain who's ruthless and cruel, but when she outplayed Delsin and turned his rebellious pride against him, she instantly established herself as a much more capable and dangerous opponent.

I'm just about seven missions in, but that's because I wandered off to start collecting shards, breaking up drug deals, and spray painting walls as soon as I could.  That last part is way more engaging than I would have expected, partly because I'm curious to see what the final tag looks like, and partly because it actually takes some skill to avoid drips.  I'd compare it to a simplified version of Marc Ecko's Getting Up, but I may be the only person on earth who played that.

inFamous 2 turned out to be one of my favorite games on the PlayStation 3.  I've mentioned in the past that it's one of the very few games that I enjoyed so much that as soon as I finished it, I actually replayed the first game and then went all the way through the sequel *again* so I could see the alternate karma changes.  I probably would have been satisfied if Second Son was just like that except prettier -- instead, my early impressions are that this game boasts substantially better combat, traversal, acting, and storytelling than its predecessors.  Very, very happy so far! nod

-Autistic Angel
175  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 21, 2014, 12:43:36 AM

Quote from: EngineNo9 on March 21, 2014, 12:28:33 AM

I never played the first two Infamous games for various reasons, but from watching more of the videos of this it seems like in this one everybody once again uses ranged attacks a lot rather than melee.  Is that just how the majority of gameplay in Infamous goes?  

I much prefer melee-focused combat in a superhero game like Prototype and if I'm just going to be doing third person shooting it seems l'd be better off with something focused on that.

Either way, I already have the preorder on it's way from Amazon, I'm just kind of surprised I'm not seeing much melee gameplay based on earlier talk of more focus on that.


The original inFamous was plagued by enemies who could plug you in the head with a shotgun blast from a rooftop two blocks away.  This made melee particularly challenging as it was often better to fight from behind solid cover.

inFamous 2 improved things by greatly increasing the enemy variety and adding a melee weapon in the form of a big electrified tuning fork.  Longer reach, new combos.  Cole's powers still centered around projecting various forms of electricity, but I frequently used them to soften up or scatter enemy units as I closed in for the kill.

I've deliberately tried to stay in the dark about Second Son's powerset, but I've still seen enough to know that there are definitely some melee-centric abilities in the mix.  Think "lightsaber." ninja

-Autistic Angel
176  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 19, 2014, 10:38:06 AM
The first two games had a story-based explanation for the shards and why Cole would care about collecting them.  I'll be interested to see if Second Son maintains that tradition, of if they've already reached that level of GTA IV pigeon-collecting where those things just exist because gamers like me are addicted to completing checklists.

-Autistic Angel
177  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 19, 2014, 10:33:16 AM

Quote from: forgeforsaken on March 19, 2014, 03:35:01 AM

Killzone does this too though a bit different from Section 8, where in Section 8 they were sort of bonus objectives, while in Killzone they change between gametypes, so it would go from Domination to TDM to CTF in random order.   I like that a lot in both those games MP wish more would start doing that.


Yeah, every Killzone multiplayer match is structured differently from the next, making them great fun to play even against bots.  I'm surprised that system hasn't joined regenerating health and XP-based perks as a standard of the genre.

-Autistic Angel
178  Gaming / Console / PC Gaming / Re: [PS3/Vita]Final Fantasy X HD/FFX-2 HD on: March 19, 2014, 10:23:57 AM
Are you playing with the unlocked sphere grids so you can experiment more with your character builds, or do you fall into the camp of people who believe that just removes the safeguards preventing you from hobbling your party?

-Autistic Angel
179  Gaming / Console / PC Gaming / Re: Re: Re: [Ps4] inFAMOUS: Second Son on: March 18, 2014, 10:32:16 PM

Quote from: Canuck on March 18, 2014, 10:17:49 PM

Quote from: YellowKing on March 18, 2014, 07:20:31 PM

Early reports are that the game should take 10-12 hours per playthrough (assuming you want to play through once as good and once as evil). Full platinum ~30 hours.

I wish it was a little longer but I think it will still be worth the money seeing as it's the only thing I have to play on the PS4. smile

Dead Nation is fun in short bursts but honestly I'm a full AAA game kind of guy. These little indies just don't do anything for me.
Ten hours to play through the game twice? That is short. I'm starting with the first two so I hope they're both as short so that I can get though them.

When YellowKing says the game is 10-12 hours per playthrough, I believe he means it takes that long to play through once on the Good path, followed by another 10-12 hours to complete the Evil path.  That sounds about on par with how long an average person would take to complete each of the two previous games.

I suspect it'll be more like 15-hours per playthrough for me.  I invariably spend a chunk of time exploring, seeking out collectables, and fighting random groups of enemies that won't advance any of the missions.

-Autistic Angel
180  Gaming / Console / PC Gaming / Re: What are you buying this week? (03/17) on: March 18, 2014, 02:30:52 PM
I'll be interested to see what sort of reviews that Ground Zeroes game gets.  Everything I've read suggests it's effectively a great big proof-of-concept demo, with a 90-minute long critical path and a handful of side objectives, that Konami has elected to sell for $30.  (Or $20 digitally.)

I remember thinking the paid demo for Dead Rising 2 was sort of weird, but that was just $5 and unlocked things that carried into the full game.  This...just seems like a ploy to exploit fans who're looking for some stealth action on their shiny new consoles.

-Autistic Angel
181  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 3/14/14 on: March 17, 2014, 01:51:04 PM
I finished Diablo 3 Act I with my wizard and then loaded up my monk who was ripped apart the moment she set foot in Old Tristram.  Apparently the gear used for killing Diablo on a second playthrough at Monster Power 6 is insufficient to put down shambling zombies on a third playthrough set to Hard post-patch.  I turned things back to Normal long enough to gear up and now I'm about halfway through Act I with things back on Hard.

I also played through Acts II and III in Gears of War 3.  ATB was right: the story gets a lot more engaging the further I go, and the game's willingness to mix up the game play with new twists every level is really keeping the experience fresh.

Then I watched last night's episode of The Walking Dead and realized I don't ever want to play, smile, or eat anything ever again.  I'm just going to curl into a tight little ball and weep away my dreams in a room without doors.

-Autistic Angel
182  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 16, 2014, 11:49:21 AM

Quote from: Gratch on March 16, 2014, 12:18:00 AM

I'm going to try and play to at least the 8 hour mark (it's the same time commitment I give to RPG's), but I can't really see myself warming up to it a whole lot.  Hopefully I'm wrong.


Have you tried playing with Hetz yet?  I've always found multiplayer games are a lot more fun with friends on your side.

-Autistic Angel
183  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 16, 2014, 10:54:30 AM
I know at least YellowKing was waiting for this: Tomb Raider: Definitive Edition is on sale for $44.99 at Best Buy this week.

-Autistic Angel
184  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 16, 2014, 02:11:31 AM
If you haven't played Assassin's Creed IV: Black Flag yet, I would consider the PS4 version to be the definitive experience.  The vanishingly small graphical downgrade from the PC version is offset by not needing to jump through any weird hoops to fix Ubisoft's V-Sync issues, and I thought it was the best AC game since Brotherhood.

And don't forget: if you have a Vita or PS3, there's a bunch of free games you can nab off PSN for those platforms too!

-Autistic Angel
185  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 3/14/14 on: March 15, 2014, 11:40:06 PM
You played the console version which implemented many of the same ideas.  You already owned and had completed the PC version, indicating that you felt strongly enough about the adjustments to shell out more money to get them early, and the fact that you completed a full playthough means even more given the fact that you never waste time on games that aren't fully engaging.

That's a better recommendation than most. nod

-Autistic Angel
186  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: March 15, 2014, 05:33:51 PM
Assuming the price points in that article are in Canadian dollars, $449 CND works out to about $405.47 USD at the current exchange rate.  The price increase surely sucks and non-US gamers are routinely gouged by publishers charging insane markups, but I can at least see why Sony would move towards parity in its North American pricing.

I feel bad for anyone who was looking to pull a YellowKing and pick up a PS4 just in time for Second Son.  Does anyone remember if Purge already got his console?

-Autistic Angel
187  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 15, 2014, 04:58:54 PM
YEAH!

Don't forget to update it and set your "Real Name" preferences before you go online.  Oh, and make sure you redeem your free month of PSN so you can get Dead Nation, Bioshock Infinite and Borderlands 2 on your PS3!

(Tomb Raider is also available, but you should either play your PC version or continue waiting for the Definitive Edition to drop in price.)

Does anyone know if Resogun and Contrast are still free for PS4 purchasers?  If so, make sure you get those, too!

-Autistic Angel
188  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 3/14/14 on: March 15, 2014, 02:29:48 PM
I finished Halo 4 early in the week, so I've moved on to Gears of War 3 based on ATB's recommendation.  So far it hasn't grabbed me in the same way that the second game did, but I only just finished the first act.  One way or another, my hope it to have it completed before inFamous: Second Son comes out this Friday.

Gratch also sold me on trying the new Diablo III patch and he was right: it makes the game *much* more fun.  A lot of attention has been paid to the new loot system, but there are also new power-ups, new challenges, and new monsters with new abilities that really spice up the combat encounters.  Many of the character abilities have also been rebalanced and shuffled around, so it's been a lot of fun experimenting with all my old Wizard runes.

Prior to this reinvention patch, I'd finished two complete playthroughs with a monk and one with the Wizard.  I'll probably play some more with both those characters on their new difficulty levels, then maybe start up a new class from the beginning.

-Autistic Angel
189  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 15, 2014, 02:17:29 PM
Unfortunately, because the campaign is where nearly all new players go to learn the ropes and unlock their titans, it's already turned into a hunting pen where high level players go to farm newbies for stats and XP.  Your best option now is to lie back and think of England until your profile has accrued enough trickle-down points to mount a credible resistance. 

-Autistic Angel
190  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 15, 2014, 01:13:58 AM

Quote from: YellowKing on March 15, 2014, 12:56:15 AM

I just hope the gameplay matches the visuals. Pretty particle effects are all well and good, but if the gameplay sucks, who cares.


One of the game's producers did a live play demonstration with some Game Informer editors for one of their Test Chamber videos.  I have not watched it since I'm already sold on the game, but it might give you a better idea of how it plays.

-Autistic Angel
191  Non-Gaming / Political / Religious Nonsense / Re: Kids say the darndest things... on: March 14, 2014, 11:16:58 PM

Quote from: hepcat on March 14, 2014, 07:06:12 PM

I realize now that he's a bigot at heart, but as an adult he's been able to act appropriately in public.  But kids don't have that level of maturity by dint of being kids.  I guess I just can't wrap my mind around someone being confronted with this and not realizing that they need to change their ways for the sake of their kids. 


Based on what you've described, I'm willing to bet your coworker views these confrontations with teachers and minorities as evidence that he's raising his kid in exactly the right way.  His son is going to grow up knowing that he'll never need to take any crap from them ivory tower intellectuals or semi-American welfare recipients.

This does not mean his son his a lost cause, however.  He might continue running down this path of prideful ignorance and racial hatreds, or the reactions from his school and his community might gradually inspire him to change his ways.  It could be a teacher or a football coach or the parent of a friend, but if the right people get through to him, he may well grow up to be a completely different man than his father.

-Autistic Angel
192  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 11, 2014, 09:21:36 PM

Quote from: ATB on March 11, 2014, 12:02:56 PM

Did not hop out of bed and start the download before leaving for work as I'm still unconvinced that I want it.


If you don't play, everyone on the internet will think your username is short for Anti-Titanfall Baby.  Everyone.

Has all the campaigning I've done to convince them it's actually Awesome Titanfall Buyer really been for naught?

-Autistic Angel
193  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: March 11, 2014, 08:39:20 PM

Quote from: jztemple2 on March 11, 2014, 08:08:36 PM

According to FRAPS I'm getting a solid 60 fps at most times, even in storms. Oddly, at times it drops to a solid 30 fps when I'm ashore in a tropical setting, maybe it's that PhysX stuff.


The precipitous drop from 60 fps all the way to 30 is the result of a well-documented but completely unacknowledged flaw in the game's renderer, causing it to ignore your video card's Triple Buffering setting.  This means any scene that would normally make your frame rate drop from 60 down to 57 will instead cause it to plummet all the way to 30.

Fortunately, there's a fairly simple workaround that worked quite well for me:

Quote from: Autistic Angel on December 05, 2013, 12:33:28 PM

1. Start Black Flag and enter the game.

2. Ctrl-Alt-Del and open Task Manager.  (Alt-Tab is not sufficient.)

3. Close Task Manager and use Alt-Tab to un-minimize Black Flag.

For the rest of that game session, I can have V-Sync enabled, with no screen tearing and no apparent frame rate drops.  Why does this work?  I have no idea, but pending an official fix from Ubisoft, I definitely recommend it!



Quote from: jztemple2 on March 11, 2014, 08:08:36 PM

So, is AC4BF better than AC3? I haven't played an AC game since AC2 and I'm thinking of getting some of the others in the series.


Assassin's Creed III is kind of like Black Flag except with less refined graphics, much worse combat mechanics, a tutorial section that lasts for several hours before you're let off the leash, missions designed so poorly that you will question the moral compass of the people who designed them, and a main character with the charisma of a wooden block so boring that all the other wooden blocks kicked him out of the wooden block box.

You do not want to play Assassin's Creed III.

-Autistic Angel
194  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 11, 2014, 08:20:49 PM

Quote from: Harkonis on March 11, 2014, 11:36:21 AM

I'm muted at the moment, that's why no mic sounds.  I had to keep turning down the quality despite having plenty of bandwidth.  Does it look ok?


Looked fine to me -- all the text was readable, in-game sound was good, and I had no trouble following the action.

-Autistic Angel
195  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 11, 2014, 11:14:49 AM

Quote from: Harkonis on March 11, 2014, 09:18:42 AM

Streaming Titanfall now, no camera yet slywink

www.twitch.tv/harkonis


I'm watching right now.  I just saw the part where you mounted an enemy Titan, shot its core a few times with your shotgun, and hit Level 11.

There's no microphone feed, though.  Is your headset not working properly, or is that something you need the camera for?

EDIT: Yeah!  You got the Stryder! thumbsup

EDIT 2: Oh my god...IHaTeDavis is already Level 20?  Assuming you've both been playing since the game unlocked, how could have have doubled your XP gain in this amount of time?

-Autistic Angel
196  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 10, 2014, 01:27:27 AM

Quote from: Andrew Wonser on March 10, 2014, 01:01:45 AM

I would disagree with the opinion that users wouldn't see any change. Anything that makes it easier on developers means there is the potential that they can focus on other things like a backburned feature or bugs or just getting it out on time.


The gist of TiLT's post, as I understood it, is that DirectX 12 adds programming features to PCs that both consoles already have.  Nothing becomes easier for developers because they have the freedom to bypass the driver layer whether DX12 is present or not.

-Autistic Angel
197  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: March 10, 2014, 12:04:03 AM

Quote from: YellowKing on March 09, 2014, 10:12:31 PM

I imagine Titanfall will be occupying me for some time, but if Thief or Tomb Raider hit $40 I'll pick up either of those.


If you haven't played it yet, Tomb Raider was excellent.  Cool story, tight shooting mechanics, and some of the most intricately designed environments this side of The Witcher 2.

There's no harm in waiting for a discount if you're having fun with the stuff you're playing now, but I'd be surprised if you ever feel you paid too much for it.

-Autistic Angel
198  Gaming / Console / PC Gaming / Re: Weekend Playlist - 3/07/14 - Daylight Savings Weekend* on: March 09, 2014, 01:53:40 PM
Played more Halo 4.  I really should write something about how great the gunplay feels and how well designed all the combat scenarios are.  I just played a long segment that showed off the variety of long-range scoped weapons in the game, and I don't think I've ever felt more comfortable maneuvering a sniper rifle with an analog stick.  It's just perfect.

But then that fun game play sequence ended with a big story dump.  Maybe it's my cold medication talking, but the backstory in this game borders on incomprehensible.

Spoiler for Hiden:
According to the last batch of cinematics, the Prometheans are actually humans who arrived in the galaxy thousands of years ago while fleeing the Flood.  They were transformed into digital entities by a device called The Composer on the logic that the Flood only consume organic material, but the process drove them insane and it was discovered they had no way to be restored to organic bodies again.

This information is delivered by the Librarian, a Forerunner who was digitized herself -- not driven insane, apparently -- and who now wants to accelerate Master Chief's biological evolution so that he can stop the Didact.

The Didact is...well, a bad guy, for sure.  He beats up Master Chief.  Beyond that is anyone's guess.  The Librarian credits the Didact for rising up against the conquesting ancient humans, which you would think was a good thing, except then he was locked up in a big metal sphere.  I guess he was trying to use the Composer to digitize all of humanity?  This part gets super opaque, though, as I have no idea who imprisoned him, how they succeeded in the face of his godlike superpowers, or how the humans reverted into cavemen living on a single planet with no technology and no Flood zombies to eat them.


I was pretty confused during parts of Halo, Halo 2, and ODST too.  They all wound up making sense by the end.  The different here is that none of the characters seem to acknowledge that the multifaceted chaos erupting all around them is even slightly surprising, contributing to the feeling that all of these wild revelations make perfect sense to them so far.

Finally, when this game is over, I'm going to do some searching to see if there's a reason Jen Taylor tanked her Cortana performance so hard.  She has the most lines in the game by a factor of four, so it gets super distracting when half of them sound like she didn't even realize the microphone was on.

-Autistic Angel
199  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 09, 2014, 12:48:51 PM
I hope people will consider posting their live streaming events in advance.  Or better yet, maintain a set schedule for when they'll be broadcasting Titanfall.

So far, I have an unbroken streak of tuning in just in time to hear, "-antastic time everyone!  Thanks for watching and I'll see you all again next time!"

-Autistic Angel
200  Gaming / Console / PC Gaming / Re: Re: Xbox One Discussion on: March 08, 2014, 12:39:03 PM

Quote from: Canuck on March 08, 2014, 04:36:45 AM

I wonder what games Republicans play vs Democrats.


I'd be very interested in this too.  It's easy to imagine how descriptive television viewing habits would be -- CBN vs. Logo TV, for example. 

I don't know how you'd discern political ideologies from mainstream gaming habits, though.  Beyond Good & Evil and the original Mass Effect were unapologetic allegories about September 11th, 2001 and the resulting military conflicts, but although they came from opposite ends of the political spectrum, I wouldn't be able to identify any ideological divides among the players who loved them.

-Autistic Angel
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