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161  Gaming / Console / PC Gaming / Re: It's Almost Thanksgiving (USA! USA!), What's your GOTY? on: December 01, 2014, 10:43:00 PM

Quote from: Kvothe on November 29, 2014, 07:58:09 PM

Quote from: siege on November 29, 2014, 05:34:32 PM

I've put away Far Cry 4 in favor of Dragon Age inquisition and haven't looked back. Around 18 hours in I'm ready to give it the nod for the best I've played this year, if not in a few years.

I'm having a hard time resisting the forum effect for this one.  GTA V is getting all my playing time right now, maybe I'll hold out and trade GTA V for it once I beat it...

It is just a download away though...

I passed the 40-hour mark in Inquisition this weekend, and I think it's a strong contender for the Bioware's best game.  That's not to say it's the best game they *could* make -- there's some occasional "open world jank" and I think the combat pacing could use a good balance pass -- but the sheer scope of their ambition makes it feel like the culmination of everything they've learned about making great games.

This may have been posted elsewhere, but Amazon has a Cyber Monday sale on the digital editions for 25% off.  Looks like it applies to the PC, XB1, 360, and PS3 versions -- the PS4 may have sold out its allotment because it's currently $59.99.

-Autistic Angel
162  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 28, 2014, 11:23:30 AM

Quote from: Crawley on November 28, 2014, 05:17:16 AM

Played a bit on the PC with patch 3. Performance does seem a bit better but nothing earth shattering. I did have a funny moment during a cut sequence where I was talking with Napoleon in a cut sequence when all of a sudden a random npc from the street appeared in the room. He was gesturing and making some comments towards me. But we didn't pay him any heed.

Yeah, I've seen that one.  It's one of my favorite glitches of all time. icon_biggrin
-Autistic Angel
163  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: November 27, 2014, 02:18:30 PM
If you just purchase Brave New World, you will still get all of the gameplay mechanics that were introduced in Gods & Kings.  The only missing elements would be the self-contained scenarios, and approximately eight civilizations from G&K.

The expanded version of Civ V is hugely improved over the patched vanilla release.  Religion, trade routes, social ideologies, a greatly expanded role for the World Congress, a complete redesign for the cultural victory -- I've had a great time with it!

-Autistic Angel
164  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 27, 2014, 01:31:59 PM

Quote from: naednek on November 27, 2014, 06:07:17 AM

ok, you have to right click on him.

For what it's worth, I always jump into Tactical Cam mode and survey enemy levels that way.  It's a simple matter of moving the cursor over them, and because time is stopped, there's no risk of them getting agitated by your presence.

Quote from: Turtle on November 27, 2014, 09:46:41 AM

Alright guys, it's confirmed. Party banter, and player cued random banter, is bugged for a large number of people.

Apparently, if you're like me and have wandered about a lot, only to have it silent most of the time, the reality is that party members should be talking quite a bit.

And as I mentioned above, there should be moments where, as part of some banter, a prompt comes up that lets you respond to question. I think this happens once if you're exploring in the prologue. It has not happened for me again since then.

Interesting.  My party members chat among themselves pretty frequently, but I've seen exactly one "Speak Up" prompt for my own character and it was in response to a solved side quest.  Never saw it once during the prologue, and believe me: I went through it enough times to know.

If you hadn't mentioned it, I'd have never known it was missing.  I hope the regular party banter doesn't glitch out too -- I've really enjoyed some of their exchanges.

-Autistic Angel
165  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 27, 2014, 01:18:02 PM

Quote from: YellowKing on November 27, 2014, 12:34:50 PM

I wound up getting this as a birthday present. Not sure if I want to keep it and give it a whirl once the patches hit, or just go ahead and trade it in for GTA V or something that I know is really good.

Trade it.  I believe Unity will eventually be patched into an acceptable state, but it's only going to get less expensive between now and then.

GTA V on the PS4, however, is a phenomenal game right now.  And frankly, the people who made it deserve your gaming dollars more than the people who shoved Unity out the door in such a deplorable condition.

-Autistic Angel
166  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 26, 2014, 09:06:53 PM
Well, I hope TiLT is happy: Ubisoft is cancelling the Season Pass for Unity:

Quote from: Ubisoft CEO Yannis Mallat
To show our appreciation for your continued support, we’re making the upcoming Assassin’s Creed Unity Dead Kings DLC free for everyone. For Season Pass holders, we will also offer the choice of one additional game from a selection of Ubisoft titles for free. More details on the offer for Season Pass holders can be found here: AC Unity FAQ

Specifically, I hope TiLT is one of the Season Pass holders and is therefore happy because he will now receive a free game.  That would be neat!  EDIT: And here's the list of games he could choose from:

Quote from: AC Unity FAQ
If you purchased the Season Pass or Assassin’s Creed Unity Gold Edition (which includes the Season Pass), you are eligible to choose one free game from among a select list of Ubisoft titles.* These are:

- The Crew
- Far Cry 4
- Watch Dogs
- Assassin’s Creed Black Flag
- Rayman Legends
- Just Dance 2015

We are currently setting up the system to process this offer. We will provide an update on how to claim your free game soon.

In other news, "Patch 3" is due out any time now:

Quote from: Ubisoft
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.

The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).

-Autistic Angel
167  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 25, 2014, 11:50:20 AM
Not directly Assassin's Creed related, but Ubisoft is warning fans not to trust any day one reviews for their new driving game, The Crew:

Quote from: Game Informer
In its statement, Ubisoft goes so far to warn against early reviews of The Crew. “While we fully anticipate that you might see some reviews immediately at launch – largely built around the preview sessions we facilitated during the past months or the limited content of the closed and open betas – they won’t be based on optimal conditions or reflect the finished game,” the company writes.

"We've had game critics out to try our new game.  Ignore anything they might say about it; just buy it and experience the finished product for yourself!"

No further updates on those Unity patches, though.

-Autistic Angel
168  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/25) on: November 25, 2014, 11:36:43 AM
I've been looking forward to Tales from the Borderlands, but my policy of waiting to play episodic games until they're completely released has worked out pretty well so far.  Bugs get patched, prices drop, and waiting a week between chapters works out a lot better for me than trying to remember what happened a couple months back.

Persona Q is a different story.  Game Informer gave it a glowing review, saying that it combines the best features of the Persona and Etrian Odyssey games, and Atlus games have notoriously limited production runs.  I'll probably pick it up sometime this week, even if it'll wait in the backlog until I break from Pokemon Alpha Sapphire.

-Autistic Angel
169  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 24, 2014, 11:25:22 PM

Quote from: Zinfan on November 24, 2014, 03:00:55 PM

Ok ok I'll head out of the Hinterlands but if the refugees freeze or starve be it on your heads!

Not me!  I'm a firm believer in the Brandon Cackowski-Schnell doctrine of completionism.  If there are trees that need to be painted, I need to go paint those trees.

I finished all the quests in The Hinterlands and the Ancient Swamp of No Homers, and tonight I expect to finish up the last of the tasks on the Sword Coast.  Only then can I journey to Val Royeux to continue the story. Truthiness!

-Autistic Angel
170  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 23, 2014, 06:21:50 PM

Quote from: MonkeyFinger on November 23, 2014, 02:42:38 PM

Stumbled across this Public Service Announcement: If You're Playing Dragon Age, Leave The Hinterlands.  icon_biggrin


Actually, I did leave The Hinterlands to rescue some lost soldiers in, Swamp of No Homers?  I'm pretty sure that was it.

What a stunning game this is!  Part of me is a bummed there's no day / night cycle or dynamic weather so far, but the benefit to locking those things in for each zone is that the developers absolutely nailed the atmospherics.  And the effects are gorgeous: when my rogue does her Twin Blades strike, there's a snap of violet light that refracts off the water and flickers through the sheets of rain.

I know graphics don't make the game, but exploring these worlds is pretty enjoyable when you're constantly impressed by what you're seeing.

-Autistic Angel
171  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 23, 2014, 01:30:41 PM
By the way, I can't imagine this will be surprising to anyone here, but Gratch is absolutely right about how great this game is.  My savegame clock is already at 12-hours, and the majority of that time has been spent mapping out The Hinterlands, exploring dungeons and ancient ruins, and swaying people to support the Inquisition.

This game constantly rewards your curiosity.  The closest comparison point would be Fallout 3, where every time something on the horizon looked like it could be interesting, it was.  Landmarks, resource nodes, arcane devices, puzzles, ambushes, story vignettes -- all of these elements come together to create a highly detailed sense of place, shaped by generations of events leading right up to your arrival. 

I started by prioritizing the most urgent requests for food, blankets, and medicine, and have just been spiraling my search pattern out since then.  It helps a lot that there's more environmental variety in the first three hours of Inquisition than in all of Dragon Age II.  That game was built entirely out of right angles and flat surfaces.  This first area in Inquisition is practically a complete biome, with big sections of plains, foothills, canyons, caves, and rivers that define different areas of the map.  I particularly like that it's all seamless -- I've only encountered one dungeon that loaded into a new area, while every other structure is just part of the map.

Exploration and quest completion is not only rewarded with RPG standards like XP and gold for your party; you're also gaining Power and Influence that level up the Inquisition faction itself.  It feels a lot like preparing the galaxy for war in Mass Effect 3 except with customizable benefits that unlock as you go.  XP boosts, inventory upgrades, shop improvements, all presented as the perks of expanding your faction's operations in the world.

Dialogue and combat are designed more like Dragon Age II than Origins, but *much* better implemented.  Rather than winning fights by mashing one palm down on the hot keys and doing a crossword puzzle with your other hand, you'll really want to watch your foe's movements to anticipate their attacks.  Properly timed interrupts, dodges, and ripostes are really useful in taking down the tougher bruisers.  It's also nice that when I select a dialogue option like "Sorry for your loss," my character isn't a dipshit like Hawke who snarks, "Gosh, sounds rough.  Bet you wish you'd spent more time together HAR HAR HAR thanks for the gold!"

There are some niggling interface elements I'd like to see changed.  Toggling between characters in the Tactical View is needlessly cumbersome, so I'm looking forward to the upgrades that Scoop20906 mentioned above.  Unresearched enemy items should have a different inventory slot than "Valuables," and "Valuables" would be better named "Trinkets" to make it clear that it's all your useless, saleable junk.  I'd rather not have to return to Haven once an hour to queue up new missions or unlock perks at the War Table.

Those, however, are minor quibbles.  My early impression is that Inquisition is the most ambitious and carefully crafted game that Bioware has done in a long time, and I am absolutely hooked!

-Autistic Angel
172  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 23, 2014, 11:50:22 AM

Quote from: Travis on November 19, 2014, 05:09:14 PM

Quote from: Autistic Angel on November 19, 2014, 04:45:20 PM

all the gameplay and exploration sections run at a solid 60 fps on Ultra-everything

What hardware do you have?  I have a i5 2400 with a GTX 770 card and 8 GB of ram.  I am not seeing 60 FPS on Ultra everything at all.  I have to knock shadows to Medium and turn off the MM something antialiasing while setting the other AA to low to get around 60 FPS in non open areas.  In the Hinterlands I get about 30-40 while battles are going.  I honestly thought my hardware would do better with the game.

Yeah, I need to amend my earlier statement.  It turns out that my computer can run a steady 60 fps with Ultra-everything in areas which are not The Hinterlands.  All the dense vegetation over such an enormous draw distance brings the framerate down to a steady 45 *after* the MSAA anti-aliasing is turned off, and Vegetation is ticked down to High.

I also got a bump in smoothness by disabling the camera motion blur.  Previously, panning the camera at sub-60 framerates seemed jerky and, no matter how I set the Post-Processing setting, I could not perceive any motion blurring.  The effect doesn't appear to be rendering at all.  I finally followed these steps to disable motion blurring in the engine:

So, step by step to create a user.cgf file

1. Open Notepad
2. Copy Paste this:

WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
PerfOverlay.DrawFps 1

3. save file as user.cfg and put it into the DA: Inquisition main install directory (the one with the executable)

This has not done much to boost the FPS, but it has made a noticeable improvement to how smoothly the camera rotates.

To answer your question, my current system has
a Intel Core i7 2600k processor
16-gigs DDR RAM
GeForce 790 with the latest nVidia drivers
Two SSD hard drives in a RAID-0 array

-Autistic Angel
173  Gaming / Console / PC Gaming / Re: [WiiU] Super Smash Bros. on: November 22, 2014, 10:06:47 PM
I am.  Is there going to be a GamingTrend tournament?

-Autistic Angel
174  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 21, 2014, 11:46:40 PM
Looking around for information on the patch schedule:

1) One of the most serious crashing problems has been traced to the "Game Contacts" menu -- basically the in-game friends list.  Ubisoft recommends not adding anyone to this list, and deleting anyone who you might have already added.

2) Ubisoft found bugs in several types of city objects, causing them to trip characters up and interfere with free-running.  They're fixing those, as well as optimizing the code to produce better framerates in a number of "edge cases."

3) A big fix was rolled out for the "Intitiates" companion app yesterday.  I have no idea how successful it was, but the service is supposedly back up now.

-Autistic Angel
175  Gaming / Console / PC Gaming / Re: [WiiU] Super Smash Bros. on: November 21, 2014, 10:33:57 AM

Quote from: Glycerine on November 21, 2014, 05:54:33 AM

Graphics are gorgeous full 1080p, silky smooth gameplay with four players....

*Four* players?  Sounds like you need a second GameCube adapter and four more controllers for the full 8-playerpocalypse!

Also Part 2, Part 3, and Part 4 because this looks like the most fun thing.  Really looking forward to picking up my copy later today!

-Autistic Angel
176  Gaming / Console / PC Gaming / Re: It's Almost Thanksgiving (USA! USA!), What's your GOTY? on: November 20, 2014, 11:18:27 AM

Quote from: TiLT on November 19, 2014, 09:13:46 PM

This thread is the very definition of impatience, and is way too early for it to have any significance whatsoever. If you guys can just control yourself until the beginning of January (at which point even the latest releases should have at least one or two weeks of distance), maybe our "GOTY" vote will mean something too. As it is, this is just ridiculous, and will detract from any other GOTY votes we may come up with for this year later.

But hey, suit yourselves. I'm not going to vote in this thread.

My sense is that this thread is much like the July 4th version that ATB posts every year...or that someone starts on his behalf.  It isn't about locking in final votes yet -- it's about having people think back on what they've played over the last several months, while things are still fresh, and consider all their choices before the end of the year.

For example, Bravely Default came out back in February.  It would be easy to forget now, in a season packed with blockbusters like GTA V and Dragon Age: Inquisition, that it was one of the best JRPGs I've ever played.  It's certainly my sleeper hit of the year, a strong contender for my personal GOTY, and bi-annual threads like this help keep it in mind.

I hope you do decide to participate in this thread: I think reading about the experiences that have stuck with other people is a great way to get some perspective on the whole year, and maybe even pick up on some games that slipped under your radar at release.

-Autistic Angel
177  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 19, 2014, 04:45:20 PM

Quote from: Lockdown on November 19, 2014, 03:24:56 PM

Quote from: Gratch on November 19, 2014, 02:44:37 PM

Quote from: Lockdown on November 19, 2014, 01:38:33 PM

I decided to get it for the ps4. It took me over two hours to play through the "introduction" and get to the title screen. Hysterical. If I continue on at this pace, from what I'm hearing relating to overall content, I may not finish this game until Easter 2015.  

Two hours?  Wow.

I doubt it took me 30 minutes to get to that point.

I know, right?  I laugh at myself, as I would imagine the average gamer gets through it in like 20 minutes.  Although that includes character creation, which probably accounted for a lot of that time.

Same here.  The trouble is that the character creation takes place under different lighting conditions than the actual game, so I'll make a character that looks just right, walk outside into the snowy sunlight, and recoil in horror at the monstrosity I've introduced into the world of Thedas.  I've gone through that little prologue section at least five or six times now just trying to craft a character I won't hate looking at for the next four dozen hours. :p

I had the same problem with Dragon Age: Origins, too.  That's why I had to manually recreate so much of my story for the Keep -- Origin apparently remembers a dozen marginally different versions of my character, and I couldn't figure out which one I used to complete the game.

Incidentally, I did try the command line fix to address the hitchy cutscenes, but couldn't really discern a difference.  It's so odd: all the gameplay and exploration sections run at a solid 60 fps on Ultra-everything but the cutscenes look more like low-20s.  My memory is that Dragon Age 2 has similar issues when it first came out, and things were eventually patched up to perfection.

-Autistic Angel
178  Gaming / Console / PC Gaming / Re: Far Cry 4 on: November 18, 2014, 11:14:35 PM

Quote from: jztemple2 on November 17, 2014, 09:10:51 PM

About how early does Green Man Gaming release pre-order keys, or does it vary from game to game? I've got Far Cry 4 pre-ordered and I'm trying to figure out when I should be checking for a key to start the pre-loading.

I know this answer is coming a little late, but keys from Green Man Gaming are *usually* delivered at the same time that you'd get them directly from the publisher.  My keys for Civilization: Beyond Earth and Dragon Age: Inquisition were both available several days prior to release so I had ample time to get them completely preloaded.

There have been rare exceptions where publishers simply didn't provide GMG enough keys to fulfill all of their presales.  It's usually been resolved within a day or two, early enough to complete the preload anyway.

Finally, it isn't uncommon for your key to be available quite a bit before you get the e-mail notification.  If you see reports of other people preloading, log into your GMG account and check the "Games" section of your profile -- you may find your key is there and ready for registration even if you've haven't been e-mailed.

I hope that helps for next time!

-Autistic Angel
179  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 18, 2014, 11:03:01 PM

Quote from: Greg Wak on November 18, 2014, 07:37:09 PM

interesting crawley what res are you at? I play 1680x1050 on ultra with an i7 and a 770 with 2gbram, 8 system ram and it all runs smooth at about 35.

I'm seeing the same thing as Crawley: the gameplay runs flawlessly on my GeForce 780 with the newest drivers, but for some reason the in-engine cutscenes that start the game off are significantly more hitchy.

A quick Google search suggests that the symptom is caused by a framerate cap that's built into the game.  This Reddit user uncovered a command line fix that seems to fix the problem, and at least one Bioware employee has retweeted it as a temporary solution.

Quote from: CommandBen
Origin Method:

Step 1: Boot up Origin

Step 2: Right Click on Dragon Age: Inquisition and select Game Properties

Step 3: Paste

-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

Step 4: Click Ok then Click Play and Enjoy!

The downside is that this desynchronizes the multiplayer component, but I'll just remember to remove the command line when I'm ready to play that.  I'll give this a shot to see how it runs and report back....

-Autistic Angel
180  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/18) on: November 18, 2014, 10:42:09 PM
Good call.  Ubisoft games always seem primed for immediate price drops, sometimes within just a couple weeks of release.  Far Cry 4 will probably be available for half price between now and whenever you're ready to play.

I'm doing the same thing.  Between Dragon Age: Inquisition, GTA V, and Assassin's Creed Unity waiting in the wings, I wouldn't have time to try out Far Cry 4 before Christmas anyhow.

-Autistic Angel
181  Gaming / Console / PC Gaming / Re: [PS3,360,PS4,XB1,PC] Grand Theft Auto V on: November 18, 2014, 10:35:41 PM
This weekend, I replayed the first 3 missions of the PS3 version because I wanted to have a good perspective on how the new version compared.  I also remember feeling overwhelmed by how sophisticated the controls were, especially when so much of the tutorial tips are popping up while you're dodging bullets.

I popped in the PS4 version this afternoon to try playing the same sequence, but within just a few minutes, the picture turned all blurry and wavery.  It was impossible to see what was happening.  I went to check the cables and realized that the display was fine -- the trouble was that I was crying.

What was wrong with me that I'd willingly subjected myself to that PS3 version for more than a few seconds?  Was my time so worthless that I could actually spend an hour squinting at a 720p screen and trying to figure out if that jaggy blur was an oncoming vehicle or a park bench?  And what was I going to do when I eventually finished the game and had to go back to looking at things that weren't GTA V HD?

Even this forum...God, I can't stand to look at these pixelated letters any more!  Everything sucks so hard now THE REAL WORLD IS RUINED FOREVER

-Autistic Angel
182  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 14, 2014, 11:08:30 PM
Oh, cool.

By the way, in the latest Jumping the Shark podcast, Todd Brakke remarked that Dragon Age Keep will not automatically import any of your plot-related decisions.  It will pull in some of your Achievements and stuff depending on what you've synced with your Bioware / Origin accounts, but you'll always need to go through the "tapestry" mode to recreate your world state.

I'd made a comment earlier about importing some of my decisions from an old save, but since I haven't actually tried it for myself, I wanted to mention that I probably can't do that. Tongue

Have you decided what sort of character you're going to play?  Is there a canonical Gratch in the world of Thedas?

-Autistic Angel
183  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 14, 2014, 10:46:05 PM
Origin should accept the same password you were using to log into Star Wars: The Old Republic.  Is it possible you added an authenticator to your account and it's waiting for a response code?

-Autistic Angel
184  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 11/14/14 on: November 14, 2014, 05:40:04 PM
I've actually been having a great time with the PC version of Watch Dogs.  It seemed neat on the PS4, but installing the PC mod to restore the original E3 2012 post-processing effects elevates the experience to a whole new level.

-Autistic Angel
185  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 10:54:16 PM
Game Informer has some early details about the upcoming patch:

Quote from: Game Informer
The publisher says that the problem with players falling through the ground, crashes related to co-op, delays in the main menu loading, and Arno getting stuck inside hay carts are slated to be addressed first. The development team is also investigating frame rate problems, graphics issues (like the disappearing faces), matchmaking issues, and problems related to the game's in-app, real money transactions.

No ETA, but the article also links to Ubisoft's liveblog where they're collecting information and posting updates on known and addressed issues.

-Autistic Angel
186  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 13, 2014, 09:59:37 PM
I'm not surprised the PC version is a bit dodgy.  Like I was saying earlier in the thread, Ubisoft's ports are always about 85% of the way towards being great before they toss it out the door and start aggregating bug reports to figure out the remainder.  I still went with the PC version because eventually they patch it into the definitive version.

I am *very* surprised the PS4 and XB1 versions are such a mess.  Unity is new-gen only, meaning they could focus all their resources on two closed platforms with similar architectures, and I think the plummeting stock price shows just how important their yearly Assassin's Creed is to Ubisoft's bottom line.  They combine the work of hundreds of people from multiple studios, coordinating on cycle they've worked out over the course of several years, so this sort of slapdash outcome is kind of amazing.

-Autistic Angel
187  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 13, 2014, 02:37:47 AM
I have never had a problem with any game running in Origin.  My one encounter with their technical support occurred when I was trying to register my copy of The Sims 2 to unlock the Sims 2 Ultimate Edition, and they had the issue solved in minutes.

Like Steam, Origin also allows you to back up an installed game to an external hard drive, so you won't need to re-download the whole thing again in the future.  This is a big plus for me, and the primary reason why I avoid purchasing games through Ubisoft's Uplay store.

I've pre-ordered Inquisition through Origin thanks to GreenManGaming's 20% discount, and I'd feel very comfortable recommending the same course of action to any other PC players.

In other news, Game Informer has posted two separate Test Chambers for Inquisition.  The first one appears to be a straight run through the first 45-minutes of the game, while the second looks like a more general overview of different areas and game play systems.

-Autistic Angel
188  Gaming / Console / PC Gaming / Re: The next LEGO game is... on: November 12, 2014, 05:28:03 PM
Boooo where's my Lego Sons of Anarchy?!  icon_mad

-Autistic Angel
189  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 12, 2014, 11:34:06 AM
Yeah, Gratch, Dragon Age: Keep is kind of a "reenactment" tool to let people setup their worldstate for Inquisition.  It can apparently import many of your decisions if you can show it a save game through the old Bioware Social site, but it's mostly a Choose Your Own Adventure way to recreate your exploits for the new generation.

Check out the site that forgeforsaken linked and you have everything in place for Tuesday!

-Autistic Angel
190  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 11, 2014, 09:58:33 PM

Quote from: Teggy on November 11, 2014, 06:09:03 PM

Man, I'm going to have to get with it and finally play through DAO.

Origins was such a great game!  It can be quite challenging, even at the 'Normal' difficulty, but once you understand that it's one of the rare RPGs that expects you to actively spend your gold on armor sets and items, it's incredibly satisfying.

The expansion pack is less evenly balanced, with your characters gaining access to equipment and skills that effectively make them invulnerable death gods.  It's still a good time though, and the "Stone Prisoner" DLC pack for the base game should be considered an essential part of the package.

-Autistic Angel
191  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 06:31:47 PM
From Game Informer's review:

Quote from: Matt Miller
The missions have little hand-holding, and you’re often expected to think creatively and solve problems on the fly. It makes this the most challenging Assassin’s Creed title by a wide margin, and it’s easy to get frustrated. The higher difficulty is pervasive, including in the newly revamped approach to stealth. Guards are far more aware than in previous games, and even new stealth options are rarely enough to keep anyone fooled for long. The combat system values punishment over communicating a sense of power; I like the increased need for observation in fights, and the expectation that I use all the tools at my disposal. However, the absence of reliable counters to devastating ranged shots is infuriating, and sometimes there are just too many enemies to understand what’s happening on screen.

I will be very interested to try this out for myself.  Based solely on this description, it sounds like exactly what I've wanted from the Assassin's Creed franchise for a long time: a sense of danger to the combat.  Even Brotherhood, which did combat flow better than any entry before or since, was more about slaying with style than fighting for your life.

On a side note, Miller scored Assassin's Creed: Rogue (8.25) a notch higher than Unity (8.0) and wrote:

Quote from: Matt Miller
For players trying to figure out which game to tackle first when two Assassin’s Creed games release on the same day this year, the answer is to start here. Shay’s story closes a number of story loops left behind on the American front of the Templar/Assassin conflict, and offers a crucial first step into the new European theater of war. Rogue proves why it’s time for the franchise to chart some new territory, but leaves no doubt about why we fell in love in the first place.

I was considering waiting for the PC version in January, but with that Target B2G1 free sale still going on....

-Autistic Angel
192  Gaming / Console / PC Gaming / Re: Call of Duty: Advanced Warfare on: November 11, 2014, 02:18:58 PM
What don't you like about the weapons?  Do they feel too weak or inaccurate?

I have very little experience in any of the CoD games, so I have no reference for how they change from one version to the next.

-Autistic Angel
193  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: November 11, 2014, 02:16:08 PM
So, what's the story with this 15-gig Day 1 patch for the Master Chief Collection?  Is it possible to interrupt this for the sake of playing the campaigns, or is it basically locked down until finished?

-Autistic Angel
194  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 02:11:21 PM

Quote from: Covenant on November 11, 2014, 01:47:29 PM

So why is it that you can go out and buy/download a copy of this right now and play, and yet reviews can't be posted until noon EST?  Why on earth would a review site agree to this?

The alternative is that Ubisoft does not provide your outlet with a review build, you go out and buy/download a copy of this today to play, and your review shows up several days later than the review sites that agreed to the embargo.

It's ultimately a pretty small issue.  People who were inclined to wait for reviews will still do so, while those of us who have been conditioned to thirst for throat-stabbing parkour every November will be rolling the dice with our preloaded copies.

-Autistic Angel
195  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: November 11, 2014, 11:35:31 AM
Yeah, even under embargo, Polygon's Phil Kollar was hinting pretty openly that Inquisition is the real deal.  Lots of "I can't say what I think of the new Dragon Age yet, but if you could only afford one of the big releases this fall..."

I guess I'm going to have to get things rolling in Dragon Age: Keep this week.  I still have my post-expansion save from Origins so hopefully I can get it to import some of my decisions from that.

Then I'll find out how the decision making for the Dragon Age 2 timeline goes.  I never finished that game, preferring instead to put the disc in my microwave for several seconds.  Does anyone know if there's a series of choices you can make that result in all of Hawke's friends suddenly realizing that she's an irredeemable scumbag, taking back all the things she stole from them during the main plot of the game, and leaving her penniless and alone on the incredibly ugly streets of Kirkwall?

-Autistic Angel
196  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Assassin's Creed Unity on: November 11, 2014, 01:55:51 AM

Quote from: Caine on November 10, 2014, 06:45:01 PM

ok, I just timed a load between two cutscenes and it was 45 seconds.  Ouch, that's going to get annoying.  

I keep forgetting to factor load times into my PC-vs-console version deliberations.  Ubisoft's ports can be a little uneven, at least pre-patch, but at least they load nice and quick on my SSD array.

-Autistic Angel
197  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/11) on: November 10, 2014, 03:30:48 PM
FYI: Target is advertising a $30 credit towards GTA V on PS4 / XB1 with the trade-in of the PS3 / 360 version.  I know a lot of people are double-dipping on that one, so it's a great deal if you still have that last-gen version kicking around.

-Autistic Angel
198  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/11) on: November 10, 2014, 10:53:49 AM
I'm planning to pick up Assassin's Creed: Unity, though I'm still torn on whether to go with the PC or PS4 edition.  I suspect the PC version would look noticeably better, but Ubisoft's ports always have some weird optimization quirk where they run like crap unless you click the icon with your left foot.

Also Lego Batman 3 because the second game was one of my favorite entries in the whole franchise.

Is Assassin's Creed: Rogue supposed to be any good, or did Ubisoft pawn that off on the D-team that made Liberation?

-Autistic Angel
199  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: November 09, 2014, 09:19:58 PM

Quote from: Gratch on November 09, 2014, 08:02:43 PM

So I gave this another shot this weekend, and it has finally started to click.  While I still find myself frustrated as hell at times, I'm having far more fun than I was expecting.  A couple stupid questions:

1.  How do I tell my what my Power level is?  The Captains I'm fighting are anywhere from Power level 5 to Power level 20, but I have no idea how that compares with my level. 

Talion doesn't really have a Power Level of his own.  The closest equivalent would probably be the number of skill points you've put into his trees, except that doesn't take into account the upgrades you've purchased for his weapons or the runes you've equipped.

It's also important to remember that an enemy with a high Power Level isn't necessarily harder to beat.  A captain with a weakness for stealth attacks can be slain in one hit whether he's rated as a 5 or a 15, but the higher his level is, the more carefully you'll need to plan your approach.

Quote from: Gratch on November 09, 2014, 08:02:43 PM

2.  There's one Boss that has killed me multiple times, and has gotten promoted through a number of other events.  I've run across him a couple times in the field now, and he's to the point where he can kill me with one shot (and did so twice in the last hour).  Am I just better off running like hell every time I see him until I get stronger?  Or have I created an unstoppable monster because he's killed me so many times?

An uruk named Brogg the Skinless must have killed Talion seven or eight times in my game, catapulting him from a rank-and-file grunt to an elite body guard for one of the warchiefs.  He had the most unnerving habit of showing up at all the worst times.  I turned tail and elf-sped my way to safety on more than one occasion -- a cowardice Brogg just *loved* to taunt me about -- and believe me: it made it all the more satisfying when I finally took him down.

No one is unkillable.  If you can't take your nemesis now, keep your distance and train for a while until you're ready.  Then pick the fight on your own terms, when you can leverage his fears and weaknesses against him.

Quote from: Gratch on November 09, 2014, 08:02:43 PM

3.  I may have asked this before (apologies if so), but what are the "must have" skills?  I have 5-6 skill points saved up because wanted to get some of the skills at the next level, but I can't decide which is the best route to go.

You'll almost certainly have every skill unlocked by the end of the game, so I highly recommend spending your skill points and Mirian on attribute upgrades as soon as possible.  Don't forget to "sell" lower-level runes for extra Mirian as you unlock higher level versions, too -- there's no value to keeping a Level 7 "Rain of Arrows" rune if you also have a Level 14 version.

I thought all of the skills were useful throughout the game.  A few that stood out to me were:

- the dodge-stun, allowing Talion to automatically daze an enemy when he rolls over them.  This removes them from combat for a few seconds, can easily be chained across multiple enemies in a row, and sets them up for a flurry attack that adds several hits to your combo meter.

- combo multiplier skills, including the ones that double / triple the benefit of critical hits, and the one that lowers the threshold for special attacks from x8 to x5.  All of these allow you to perform executions, group stuns, and fire arrow attacks more frequently.

- the fire arrow, which turns out to be an invaluable ability for incinerating large crowds of enemies with exploding camp fires.  It's also super useful when facing captains with a fear of fire.

- shadow step and shadow kill, which teleport Talion to any enemy he can see.  You'll be amazed at how much faster stealthy infiltrations are when you can blip from one tower to the next before the guard's corpses hit the floor.

- finally, any abilities that increase your store of elf shot, lengthen your focus timer, or give you new ways to regenerate those resources are worth checking out.  I feel like a lot of people underestimate the potency of Mordor's ranged combat in the middle of a brawl, but stopping time and instantly slaying eight guys turns out to be a great way to win a fight. thumbsup

-Autistic Angel
200  Non-Gaming / Steals and Deals / Re: Target Ad 11/9-11/15 [B2G1 Free on All Video Games] on: November 09, 2014, 12:43:40 PM
Bumping because this starts today.  What a great week for Assassin's Creed, Lego Batman 3 and Halo: Master Chief Collection to come out!  thumbsup

-Autistic Angel
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