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5961  Gaming / Multiplayer Madness (MMO or otherwise) / (WoW) - Cosmos... on: December 22, 2004, 11:17:01 PM
I would love to try this UI out.. however for the past week I have been unable to actually connect to the site.  Is the program available anywhere else?
5962  Gaming / Multiplayer Madness (MMO or otherwise) / (WoW) New patch today, 12/21 on: December 21, 2004, 08:52:25 PM
Ok, what the hell is up with this... 7 hours now Earthen Ring has been down for a 4 hour maintenance/patch....The message is even gone about downtime that pops up on the left side, yet earthen ring isn't there... bleh this really sucks.  I have basically lost all of my playtime today because of this.
5963  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 21, 2004, 08:06:43 PM
found this video clip after following a livejournal link... quite funny...

http://www.kroq.com/kevinandbean/BjorkFight.mpg

http://www.y2khai.com/images/khaiepisode.swf
5964  Gaming / Multiplayer Madness (MMO or otherwise) / (WoW) New patch today, 12/21 on: December 21, 2004, 08:01:43 PM
Anyone else play on Earthen Ring?  Sigh.... 6 hours and counting... it is still not up, seems to be on of the only ones not back up yet.
5965  Gaming / Multiplayer Madness (MMO or otherwise) / (WoW) New patch today, 12/21 on: December 21, 2004, 07:13:55 PM
Would love to get in and try out the patch, but sigh no go as my server still isn't back up.  Been down 5 hours and counting now.
5966  Gaming / Multiplayer Madness (MMO or otherwise) / WoW - The Hunter Class on: December 17, 2004, 06:19:40 PM
lol... sorry bout that... was supposed to say 2 hunters... petting the dog and typing with my offhand doesn't work too well.
5967  Gaming / Multiplayer Madness (MMO or otherwise) / WoW - The Hunter Class on: December 17, 2004, 06:14:45 PM
Actually with a hunter, there should be no such thing as a fleeing mob between wing clip and concussive shot.  The pet is only as good as the person controlling it tho when it comes to a pet bringing adds.  We have a sting shot that greatly reduces strength and agility which can make a big difference to melee damage taken.

In the end, sure if you absolutely must have the most efficient group, then by all means pass up inviting the hunter... as far as I am concerned I wouldn't want to be invited to such an elitist attitude group.  If the group can succeed who cares on the classes.  Heck I had a group at lvl 24 do deadmines to kill vancleef... guess what the group was 2 hunters, one warlock, a priest and a druid, and we did just fine.  By no means an optimal group... but we did it, not a single death and were done before some people who were lfg when we formed (insisting on this ideal group make up) ever even got a group.
5968  Gaming / Multiplayer Madness (MMO or otherwise) / WoW - The Hunter Class on: December 17, 2004, 04:01:38 PM
From my experience I can tame up to my level - 1.  So lvl 31 to tame a lvl 30.  That said when taming a lvl 25 bear today, I died twice simply because I failed my taming attempt and was at about 20% health when it failed with no chance of running far enough to get away (was out of potions unfortunately).  I know there are lvl 25ish turtles in Blackfathom which are elites, so even tougher to tame and live heh.  But I can never find a group to go in there.

Guess I will just have to wait a few more levels to try a turtle.

Is also frustrating that for example owls... not all to common, but highest lvl owl I know of is lvl 9, until almost lvl 50.
5969  Gaming / Multiplayer Madness (MMO or otherwise) / [WoW] PvP just not for me? on: December 17, 2004, 03:54:22 PM
I am on an RP server and it is not open PvP.  You have to set your flag to kill another player who also must be flagged.
5970  Gaming / Multiplayer Madness (MMO or otherwise) / WoW - The Hunter Class on: December 17, 2004, 03:49:32 PM
Well I am up to lvl 26 now.  Loving the class and have done a good bit of grouping.  What I bring to the group is a secondary tank in my pet (great for holding an add at bay), and very good damage.  Other than that, no hunters add very little to a group.  Of course all of my groups have been pickup groups that were no where near optimal, so we did what we had to do to get by.

To the hunters out there...what pets are you using?  I have read all the faqs etc on the main forums, but am looking to hear from expierience what everyone likes.  My favorite pet so far is a bear... have tried many others and just don't feel like they are as effective.  However I would love to be different from the million and one hunters out there.  I tried a turtle, however at 26 the only turtles I could find to tame were lvl 15 in The Barrens.  I know there are supposed to be some in Blackfathom but would need a group to get in there and tame one.  I just couldn't handle trying to level up the turtle from so low when it couldn't do jack squat against anything that gave me xp.  I looked into a wind serpent, but it seemed to be overall a poor pet... is considered DPS High, but with a delay of 2.0 is very slow attacking, and was much less effective than an equal level cat.  I see a ton of cats, bears, raptors and crocs so would like to avoid them.  Has anyone tried out a wolf?  Was thinking of snagging one out in Ashenvale to try out.  Sometimes I wish I had about 6 stable slots.
5971  Gaming / Multiplayer Madness (MMO or otherwise) / Best WoW solo class on: December 14, 2004, 11:04:05 PM
Well I am up to lvl 22 now.  As far as aggro, my pet quite often losses aggro to my range attack.  90% of the time I am finishing the last 15% or so of mob health in melee.  My pets have growl 3, bite 2, claw 3.  So far I can only do mobs above my lvl if they are one at a time.  If I get two (+3 lvl) mobs my healing of my pet ends up with both mobs on me and I drop fast.
5972  Gaming / Multiplayer Madness (MMO or otherwise) / Best WoW solo class on: December 13, 2004, 07:16:37 PM
Well, I got frustrated with some CS issues and major bugs with EQ2 and have caved into the darkside.  I have a hunter who is now lvl 19.  My best solo moment so far was taking on a lvl 21 elite mob and winning to finish off a quest.  I am very impressed with the hunter so far... I am going heavily into beast mastery talents, so far I have increased my pets HP by 10% and thier focus by 20%.  Next I intend on upping thier damage.  It may not be the most effective build but I am loving it.
5973  Non-Gaming / Off-Topic / I miss Hockey!!! on: December 10, 2004, 07:04:36 PM
Luxury Taxes will not work when you have one or two owners who are willing to say F' the tax and carry a payroll of 60 mill.  They will gladly pay the tax to monopolize the best players.  To me, if the NHLPA is willing to set the tax to begin at say 45 million, then that means they recognize there is a level at which salaries are too high... so why not make the cap at 45 million... the only reason they won't is because they know the tax system does nothing to truly curb salaries.
5974  Gaming / Console / PC Gaming / Spiderweb Software announces... on: December 10, 2004, 03:50:34 PM
http://www.spiderwebsoftware.com/geneforge3/index.html

First half of 2005 Geneforge 3 will be out... I can't wait, loved the first and second one.
5975  Non-Gaming / Off-Topic / LOST - 12/8/04 on: December 09, 2004, 03:00:21 AM
Very very good episode I thought... when sawyer left sayid, what was his comment about the tide?  There seems to be some odd twist in that sawyer made special note of the fact he kept that signal fire going.  Hurley was some sort of warrior... umm in what heh...My wife started crying when she saw charlie hanging there...I had faith he would be revived by jack, although I think Jack is more concerned with saving claire after seeing the flashback where he finds out the woman who died was pregnant.
5976  Gaming / Console / PC Gaming / Vampire the Masquerade Bloodlines Impressions on: December 08, 2004, 04:32:22 AM
Ok, I guess I am a wuss lol... the hotel is freaking me out.  So far I am loving this game.  Answering the questions gave me gangrel... man I wish I could change how I look, at least let me go bald or something, the dreadlocks just ain't me heh.
5977  Gaming / Multiplayer Madness (MMO or otherwise) / Looking for comparison - EQ2 and WOW on: December 03, 2004, 03:27:20 PM
The interfaces in EQ2 can be rewritten just like WoWs.  Personally it is the style of graphics in WoW that annoy me, not the quality.  They are very high quality graphics, they just don't appeal to me.
5978  Gaming / Console / PC Gaming / What's your GOAT of the Year so far? (PC edition) on: December 01, 2004, 12:33:49 PM
WoW, absolutely abhor it.  Doom 3 - pretty graphics that you never get to see and scripted all to hell to induce scariness.  HL2 just had no chance of living up to the hype, and even without the hype I was dissapointed.
5979  Gaming / Multiplayer Madness (MMO or otherwise) / Everquest 2...Freeport or Qeynos.. on: November 24, 2004, 06:51:20 PM
To those playing, are you on the freeport or qeynos side of things?  I am in freeport as a troll assassin, and loving every moment of it, however just recently I took a trip to the hippy fest we all know as qeynos.  My goodness every other wood elf was jumping around looking for a tree to hug, and boy where NPC's overly nice... nice to the point of make me gag.  To those from qeynos, how can you possibly stand living there?  I felt like I was going to die being surrounded by such bright colors and effevesing bubbly joy.
5980  Non-Gaming / Off-Topic / This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: November 24, 2004, 04:41:04 PM
5981  Gaming / Multiplayer Madness (MMO or otherwise) / EQ2. i hate it. on: November 22, 2004, 11:51:41 PM
While it can be frustrating to some, for me I prefer to not have my hand held and told every step of the way where to go for a quest.  Personally if you are having a problem, then go to a spoiler site if you want it spoon fed.  That is why spoiler sites exist.  I think there is a good balance to the quests.
5982  Gaming / Multiplayer Madness (MMO or otherwise) / EQ2 hints and tips on: November 19, 2004, 01:05:40 PM
I am in freeport, but it should hold true... Antonica should take you from lvl 10 to lvl 20.  As far as quests go, not able to say since I am Evil!  Just talk to anyone and everyone you come across... also as you get out into antonica and so on, more and more quests come from dropped items or examining items in the world.
5983  Gaming / Multiplayer Madness (MMO or otherwise) / For those EQ1 Vets Playing WoW on: November 18, 2004, 11:25:08 PM
Rage, while you may think WoW is fun, I do not.  Does that make me wrong, or you wrong... no it means we have different tastes.  We need to accept both have thier audience, and for that audience each is a great game that is fun to play.
5984  Gaming / Multiplayer Madness (MMO or otherwise) / For those EQ1 Vets Playing WoW on: November 18, 2004, 03:39:03 AM
Ender, while I understand your point, what you define as FUN and what I define as FUN are invariably two different things.  I played WoW for about a month, and by the end of the month I just was not having FUN at all.  I found combat to be very shallow just as L.E. did.  After getting into EQ2 in some depth I am having a lot of FUN.  I find the classes to be very enjoyable, I am almost lvl 20 and am really getting into some awesome abilities.  Groups are really starting to learn tactics and strategy.

Ultimately we will most likely never agree due to our difference in how we define what is FUN.
5985  Gaming / Multiplayer Madness (MMO or otherwise) / For those EQ1 Vets Playing WoW on: November 18, 2004, 01:21:10 AM
Part of the problem I hear people say that classes are too generic.  Sure lvl 1-10 very generic, lvl 11-19 less generic, lvl 20+ much less generic.  They are letting people learn the game and abilities at a much more manageable pace instead of throwing very specialized roles at you from the get go.  I personally love the way the class system works.  At lvl 20 as an assassin I am very different from the other scouts.  I have many different utilities that I am bringing to a party over a brigand or a dirge etc... While from the begining you have all your main skills in WoW it leaves little room to grow other than a new version of the same spell.  EQ 2, the spells you gain 11-19 will be quite different from 1-10 and 20+ again very different from before lvl 20.

I like the sense of community that has been fostered by only having 2 main cities/hubs.  You are interacting with a much larger population from day one and you get to know a lot of people.

I am curious Cici how long you played EQ2, what level did you get up to?

Edit to add:  Crafting, yes it can be a full time job, but this is what many many crafters were asking for.  Many crafters want to be able to do nothing but craft and be very successful at it.  Personally I have been keeping my crafting lvl and adventure lvl close to each other and am always able to make items that are of use to me.
5986  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 17, 2004, 10:11:27 PM
That language is all subjective.. I have seen equally as many sites that use 13.1-13.9 to represent the number of bubbles in.  Saying 13.5 means you are 50% of the way through 13.
5987  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 17, 2004, 10:03:22 PM
Antonia Bayle is hurting for healers at least on the freeport side.  I don't know distribution but I would say there are a ton of summoners and crusaders, quite a few scouts and then the poor healers heh.
5988  Gaming / Multiplayer Madness (MMO or otherwise) / EQ2 Quests on: November 17, 2004, 08:08:12 PM
answered your question in other thread, but will answer here as well... you do not get all abilities for a lvl the moment you ding that lvl.  So you may get one at dinging 13, another at a mini ding at say 13.4 and another one at say 13.7.
5989  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 17, 2004, 08:07:01 PM
Not all spells/abilities are given right at level up.  A lvl 13 ability/spell could be gained actually at 13.5 and so on.  Once you hit 14 however you will have all your lvl 13 spells.

 biggrin
5990  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 17, 2004, 04:17:56 PM
Aye I will be able to craft, just have to make sure I have my fuels and so on.  The bulletin Board is used to put stuff up for sale, as long as you remain in your home.  You can browse the market (useful for determining what to price your goods at) but not buy from your home.  Sometime jump on to Antonia Bayle and get a char to freeport, I can offer lots of help and to the mature folks I am in a great guild full of adults.

http://guildpestilence.com/index.htm
5991  Gaming / Multiplayer Madness (MMO or otherwise) / EQ2 hints and tips on: November 17, 2004, 04:15:11 PM
Changes your general facial expression, kind of fun actually.
5992  Gaming / Multiplayer Madness (MMO or otherwise) / For those EQ1 Vets Playing WoW on: November 17, 2004, 04:12:57 PM
Quote
EQ2 Dislikes:

1) the whole idea of grouped mobs ( 2+ at once ), i really dislike how everything is so labeled and defined... There is no mystery. I liked the ability to learn a zone and be able to figure out strategies to pull singles rather all these mobs are coming at you regardless.
2) Cities are HUGE... Qeynos is enormous it takes awhile to find your quest NPC's even if you have a waypoint to tell you where they are.
3) Game is heavily quest oriented, as opposed to the original
4) Inventory menus are really really sluggish, i mean transfering items to the bank is a pain and money... Not quite sure why its so slow in comparision.
5) Not a fan of the questing for my class option. I like the ability to alter my stats upon character creation and choose my class.
6) Battles are extremely chaotic, very fast paced... I mean.. I am chain healing the tank at lvl 11... sheesh... Cant nuke, otherwise warrior goes down.
7) Locked encounters = GARBAGE... yes this addresses the KS issue, but also nerfs anyform of friendly PL...
 no buffs for non grp members? pfft.. thats just sad. No more KEI for donations


Ok...

1. I agree to an extent, but it honestly hasn't ruined my fun.

2. I see this as a good thing...I like the fact that I feel like I am in a huge town.  WoW most towns are small, a few are pretty big.

3. WoW is very very quest oriented as well.

4. This depends on your system, and using shortcuts like shift dragging so you drag whole stack and so on.  I don't have any sort of lag like this, but may vary per machine, no problems with it in WoW either.

5. The quests are all very easy and fun in my opinion, altering stats while fun is useless when a difference of 5 points is meaningless, can't alter starting stats in WoW either.

6. Group with an Enchanter, or a more knowledgable tank.  My usual group consists of 1 crusader, 1 warrior, 1 druid, 1 cleric, 1 enchanter and me.  We often take on groups of 5 to 6 mobs with ease, one at a time, no chain healing needed.  Any game including WoW can have chaotic battles if you go into ill prepared to handle it.

7. Locked encounters, the good outweighs the bad... being able to have encounters tailored in difficulty due to no outside interference makes for better encounters.  Personally I am glad there is no buffing outside of the group.  I am also glad that powerlevelling has been severly limited.Encounters are locked in WoW but in a slightly different way, you can powerlevel in WoW.
5993  Gaming / Multiplayer Madness (MMO or otherwise) / For those EQ1 Vets Playing WoW on: November 17, 2004, 03:02:41 PM
I enjoy WoW, and em enjoying EQ2, and enjoyed EQ1 a lot.  WoW is very different from EQ1 and I don't think it will have what you are looking for.  But that is tough to say without knowing what particular things were that you thought you hated but have found you loved.
5994  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 17, 2004, 02:52:38 PM
Houses are available all over the city, very expensive tho... a friend has a 5 room apartment currently, cost alot of gold just to buy.  You can not get a broker in your apartment, the bulletin board is designed for selling from your house.  In freeport there is a furniture vendor that sells some really nice stuff... and soon I will be the proud owner of my own chemistry table and work bench.
5995  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 16, 2004, 04:04:59 PM
Be prepared... at lvl 10 there are many recipes that will require collaborating with crafters of other class.  For example as a scholar, to make tier 2 app 3 scout runes I need iron spikes, however scholars can not make these.  Try to make friends with crafters of different types so you can supply them and they you.

The broker has worked fine for me, have yet to see that happen at all.

Until crafting lvl 20 you will find you are using a lot of the abilities on many different apperatus, so it was just easiest to set up 2 hotbars.
5996  Gaming / Multiplayer Madness (MMO or otherwise) / EQ2 Servers and Characters on: November 15, 2004, 10:27:13 PM
use tracert <servername>.everquest2.com

look at where it goes to and you will see if it is east coast or west coast.
5997  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 15, 2004, 10:26:03 PM
Ok, LD if it is in your book then you know it.  What I suggest is get a few hotbars open, and put them on 5 and 6 or something to that effect and put the abilities on your hotbars.  Each apperatus/item you make will use a set of 3 different icons.  For example, seweing at low levels, there are three icons, one is stitching, one is knotting and one is nimble hands or something to that affect.  So when sewing you will need those 3.  However that said there are some items in seweing that use a different set of 3 icons, but it is always a set of three, learn em and put the three together on hot bar.  Chemistry uses the open book, vial of yellow liquid and the question mark as another example.  Once you hit lvl 10 in crafting you will need to see an NPC in town, depending on which city you go to, and choose a crafting class.  Once you do this you will get more advanced skills/spells for certain apperattus that are much more efficient/powerful.

You can also right click on your xp bar and turn off xp gain if you so choose, not sure why one would do that other than to not outlevel an area before getting all needed drops.
5998  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 15, 2004, 06:11:56 PM
What exactly is broken with the brokers?  I use it all the time.

Crafting... let me see if I can explain this properly..

In addition to what has been said...there are predetermined outcomes which include... -10,50 (default outcome), -50,0 (bad failure), -100,0 (critical failure very rare), 0, 50 (good success), 0,100 critical success.  Now the first number is durability, second number is progress.  Each round can come up one of these results.  Your hotkeys modify these results.  While you can play the wait and respond game you can also use your "spells" to affect the progress.  What you should do is start to craft.  Use one of your skills even if there is no icon being shown.  Make note of what the skill does.  For example I have a skill for alchemy that gives me a bonus of +10, -20.  What this does is on a default round give me 0, 30.  So I gain progress with no loss in durability.  If you look at your skill in your "k"nowledge book it will give  you a description of what it does.  Basically each round of crafting I am using at least one skill.  I will often use more than one.. they do stack.  So if I get a bit low on durability I will use a combination of skills that give me +10, 0 and +25, +15 to give me a round result of +25, +45.  Experiment with your abilities but use them all the time, not just to react.  Also  Your durability can go over 100% so lets say my first three rounds I gain 75 total durability, but the next round I lose 50 I would see no change as I am over 100%.

I will try to pop in and answer more questions when I can.  Or look me up as Graul on Antonia Bayle.
5999  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 15, 2004, 06:13:06 AM
Getting a group...

One thing that really annoys me with this... people whine because it is so tough to find a group... so when I see someone whining, I look in hte lfg screen... guess what you have 15 people all whining they are looking for a group and can't find one... yet none of them think to start a group.  Quite often if you ooc lfg and can't find one, just start one it is very easy.  Even a Duo will gain xp much faster than solo.  

Soloing can be fast, if you are smart with what you hunt.  For example find green con mobs that you can mow through, especially if they are grouped but no arrows.  The group xp bonus adds up real fast.
6000  Gaming / Console / PC Gaming / Everquest 2 - first impressions on: November 12, 2004, 10:38:55 PM
It all depends on the quests and I can only speak for quests in freeport.  But that said at lvl 16 I have yet to encounter a quest I could not solo, however that does not mean I was able to d the quest solo at the level I got it.  If you can't solo a quest, go out and do something else for a level or two and come back.  Also sometimes you have to look around as for example take Orc Pawns in commonlands... 90% of them or grouped up but there are solo wandering pawns that can be found in another area of the zone that are the same level.  Also if stuff is grouped, you can often find groups where the mobs all have down arrows which make them very easy to kill.
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