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Author Topic: [3DS] Castlevania: Lords of Shadow - Mirror of Fate  (Read 720 times)
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CeeKay
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« on: May 22, 2012, 06:33:04 AM »

the next entry for the Castlevania series will supposedly be revealed at E3, this time for the 3DS.  seems kinda odd, after the reception that Lords of Shadow got you'd think they'd focus on making a follow up to that right away instead of going back to the handheld arena.
« Last Edit: May 29, 2012, 07:05:37 PM by CeeKay » Logged

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« Reply #1 on: May 22, 2012, 08:36:55 AM »

Quote from: CeeKay on May 22, 2012, 06:33:04 AM

the next entry for the Castlevania series will supposedly be revealed at E3, this time for the 3DS.  seems kinda odd, after the reception that Lords of Shadow got you'd think they'd focus on making a follow up to that right away instead of going back to the handheld arena.

If this continues in the tradition of the DS games, they're dirt cheap to develop. They keep reusing art assets and gameplay mechanics with only a slight evolution for every game.
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« Reply #2 on: May 29, 2012, 07:05:04 PM »

confirmed:

Quote
- deep combat mechanics
- involves Trevor Belmont
- Fight with Trevor's version of the Combat Cross
- strong attacks with X
- wider-reaching attacks with Y
- secondary weapons like the boomerang-like glaive and electric bomb
- use these with A
- grab enemies with R
- block and dodge with L
- involves light and shadow magic returns
- earn experience points to unlock new combos
- these include launching foes into the air, smashing enemies down to the ground and more
- includes skeletons, axe-wielding undead and more
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« Reply #3 on: May 29, 2012, 07:57:40 PM »

There are some more details here.  It looks like it will be a mix of LoS combat and previous games' emphasis on exploration.
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« Reply #4 on: February 28, 2013, 07:32:44 PM »

Just played the demo on the 3DS. It's definitely promising. It feels like a mix between all three kinds of Castlevanias: The first, linear ones, the Metroidvanias, and Lords of Shadow. It's mostly the latter, and the combat is very recognizable from that. The demo is somewhat short, but contains two different boss battles anyway. The graphics are good, with deep 3D and a castle design that definitely resembles Lords of Shadow's. It's a bit strange fighting as in LoS when on a 2D plane, since the enemies can take a lot more damage than what you'd expect from a 2D Castlevania, which requires a slower pace and more thought. There's leveling involved, but it doesn't seem to offer you any choice in what abilities you unlock, at least not in the demo. Looking forward to reviews for this.
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« Reply #5 on: March 01, 2013, 03:05:12 PM »

Quote from: TiLT on February 28, 2013, 07:32:44 PM

Just played the demo on the 3DS. It's definitely promising. It feels like a mix between all three kinds of Castlevanias: The first, linear ones, the Metroidvanias, and Lords of Shadow. It's mostly the latter, and the combat is very recognizable from that. The demo is somewhat short, but contains two different boss battles anyway. The graphics are good, with deep 3D and a castle design that definitely resembles Lords of Shadow's. It's a bit strange fighting as in LoS when on a 2D plane, since the enemies can take a lot more damage than what you'd expect from a 2D Castlevania, which requires a slower pace and more thought. There's leveling involved, but it doesn't seem to offer you any choice in what abilities you unlock, at least not in the demo. Looking forward to reviews for this.

I wish this was on the Vita instead. But I will still probably play it on the 3DS. The Vita just seems like it can handle this type of game better.
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« Reply #6 on: March 01, 2013, 04:04:56 PM »

Quote from: Scraper on March 01, 2013, 03:05:12 PM

Quote from: TiLT on February 28, 2013, 07:32:44 PM

Just played the demo on the 3DS. It's definitely promising. It feels like a mix between all three kinds of Castlevanias: The first, linear ones, the Metroidvanias, and Lords of Shadow. It's mostly the latter, and the combat is very recognizable from that. The demo is somewhat short, but contains two different boss battles anyway. The graphics are good, with deep 3D and a castle design that definitely resembles Lords of Shadow's. It's a bit strange fighting as in LoS when on a 2D plane, since the enemies can take a lot more damage than what you'd expect from a 2D Castlevania, which requires a slower pace and more thought. There's leveling involved, but it doesn't seem to offer you any choice in what abilities you unlock, at least not in the demo. Looking forward to reviews for this.

I wish this was on the Vita instead. But I will still probably play it on the 3DS. The Vita just seems like it can handle this type of game better.

Agreed. On the other hand, the 3D is used to great effect here, with real depth and some clever uses of foreground vs background. Some of the mood would be lost on the Vita, such as in one situation in the demo where an enemy creature is slowly shuffling past in the background.
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« Reply #7 on: March 01, 2013, 05:26:15 PM »

Is the demo up on the eShop?
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« Reply #8 on: March 01, 2013, 05:32:06 PM »

Quote from: Misguided on March 01, 2013, 05:26:15 PM

Is the demo up on the eShop?

Yes, of course! smile
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« Reply #9 on: March 01, 2013, 06:36:38 PM »

Tried the demo.  While I would have preferred a pure 2D Castlevania I thought it was really good!
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« Reply #10 on: March 05, 2013, 07:52:55 PM »

The Metacritic score for this is all over the place right now. 17 reviews are in so far, with a Metascore of 74. The reviews range from 92 (Official Nintendo Magazine UK, duh) to 25 (GamesBeat). 10 of the reviews are positive, 5 are mixed, and 2 are negative. I watched the IGN review that awarded it 47, and it gave the impression that the reviewer was mostly just upset that this wasn't a classic Castlevania game. The much more positive Game Informer review of 85 starts out by saying "Set aside all your preconceptions about handheld Castlevania games before diving into Mirror of Fate. This is not a successor to Symphony of the Night or the subsequent titles in the same vein," which I think is good advice.

A general theme seems to be that character changes in the story happen too soon. Just when you're starting to get used to one of them, he's written out of the story and you start controlling someone else with different abilities.
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« Reply #11 on: March 05, 2013, 08:02:58 PM »

I saw the IGN review first thing this morning and decided I wouldn't get it today, but then over the course of the day, more reviews came out and, while I'm not as excited as I was, I will probably still pick it up.
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« Reply #12 on: March 05, 2013, 08:07:39 PM »

In typical European fashion, the game isn't out here until Friday, not even on the 3DS store. I guess I'll just have to wait, but I'd like to hear impressions. Every video I've watched of the game looked fun, and the boss fight they showed in the Game Informer video review was great.
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« Reply #13 on: March 06, 2013, 07:23:16 AM »

As more reviews pour in, I get the impression that the game is slightly flawed, but still fun to play and a worthwhile purchase, particularly to those who liked Lords of Shadow.

I also noticed that Richard Madden (Robb Stark from Game of Thrones) plays not just one, but two main characters in this game. Recognized his voice immediately. smile
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« Reply #14 on: March 07, 2013, 06:49:52 PM »

Quote from: TiLT on March 06, 2013, 07:23:16 AM

As more reviews pour in, I get the impression that the game is slightly flawed, but still fun to play and a worthwhile purchase, particularly to those who liked Lords of Shadow.

I also noticed that Richard Madden (Robb Stark from Game of Thrones) plays not just one, but two main characters in this game. Recognized his voice immediately. smile

I've been playing it and I really like it.  It feels like Castlevania without it quite being a traditional Castlevania game, kind of like Lords of Shadow did.  I am digging it.
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« Reply #15 on: March 08, 2013, 06:11:13 PM »

Yeah, the more I play it, the more I love it.  Probably not the level of the DS games, but it's pretty fun in its own right...just different.  It also made me realize I never beat Lords of Shadow, so started playing that on the PS3 again last night.  Love me some Castlevania.
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« Reply #16 on: March 08, 2013, 08:33:42 PM »

Quote from: The Grue on March 08, 2013, 06:11:13 PM

Yeah, the more I play it, the more I love it.  Probably not the level of the DS games, but it's pretty fun in its own right...just different.  It also made me realize I never beat Lords of Shadow, so started playing that on the PS3 again last night.  Love me some Castlevania.

I also never finished (though I'm getting there).  I wish I hadn't started the 3DS game as there's a fairly gigantic spoiler right at the beginning.
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