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Author Topic: iOS8 - Metal  (Read 280 times)
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rittchard
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« on: June 02, 2014, 10:10:45 PM »

With iOS8 is coming some sort of 3D graphics optimization that supposedly will give anywhere from 2-10X rendering improvement.  The demo that Epic Games showed (Zen Garden) was fantastic, pretty amazing to see this sort of detail on a tablet.  Will be interesting to see if it translates to better games/gaming over the long haul.

http://toucharcade.com/2014/06/02/ios-8s-new-metal-feature-may-greatly-boost-game-performance/
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Crawley
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« Reply #1 on: June 02, 2014, 11:10:58 PM »

Skeptical. Sounds like the same thing as the old Intel MMX and recent AMD Mantle promises of speed via software. The returns never lived up to the hype.
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Suitably Ironic Moniker
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« Reply #2 on: June 03, 2014, 01:27:48 PM »

Plus, it sounds like another way to gouge the devs/publishers by charging them for the privilege of using this system, and thus the games get more expensive.
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farley2k
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« Reply #3 on: June 03, 2014, 01:54:19 PM »

Let me guess, in order to take full advantage of this I will have to buy the newest device.  Yes it will "work" on the older devices but not with all the bells and whistles. 
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Lee
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« Reply #4 on: June 03, 2014, 02:21:34 PM »

Quote from: Suitably Ironic Moniker on June 03, 2014, 01:27:48 PM

Plus, it sounds like another way to gouge the devs/publishers by charging them for the privilege of using this system, and thus the games get more expensive.

Developers have to pay extra for it? I thought it was just part of the developer tools they get for signing up (paying) to be an Apple developer? Which is something like $100, I believe.

To be cynical (would anyone expect less from me?), the trend is to release time wasters and retro games now, not well polished games. The App Store is more about making a quick buck than well polished games. Not to say there aren't still great, well done games, just that it seems like the majority of developers won't care.

For example, TA is running a news story for a minimal graphic time water from a designer who published one mediocre game. That's noteworthy? Apparently it is. That sums the state of iOS gaming to me.
« Last Edit: June 03, 2014, 05:54:27 PM by Lee » Logged
rittchard
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« Reply #5 on: June 03, 2014, 04:42:08 PM »

Did you mean cynical or cyclical?  Cause you guys all sound pretty cynical lol.

Anyway... yes the App Store is crowded with all sorts of simple games, but that's because of the ease of entry for anyone to be able to submit.  That certainly doesn't preclude some AAA titles to have top notch graphics (i.e. Infinity Blade) and be standouts from the crowd.  IMHO, if even a single game release takes advantage of the processing gains, it's a win for iOS gamers.
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