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Author Topic: [3DS] Final Fantasy Explorers  (Read 239 times)
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rittchard
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« on: January 29, 2016, 06:53:42 PM »

Unfortunately Crashlands keeps competing for my time, so I've only scratched the surface on FFE.  Seems like a Monster Hunter type game, not too much "depth" in terms of story or anything from what I can tell.  The second tutorial quest almost made me quit the game, but hopefully it will be better now that I can change jobs and get some new skills.  I'm hoping it's a simple game I can play co-op with my 10 year old nephew but we'll see. 
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Gratch
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« Reply #1 on: January 29, 2016, 08:40:18 PM »

I've put about 6 hours into FFE this week, and have come away very pleasantly surprised.  I'll state up front that I'm not really a fan of the Monster Hunter games.  I figured if anything could make them tolerable for me, it would be a Final Fantasy coat of paint.  And so far, that's been mostly correct.

FFE is basically a simplified version of Monster Hunter.  I think simplified is good...I was always very interested in the MH games, but could never really wrap my brain (or reflexes) around its layers and layers of complexity.  Having a game where I can just go explore, have fun, and battle some large beasties without wanting to throw my DS across the room is exactly what I needed to get me into this subgenre.  There really is no story to speak of, and the bulk of the game revolves around taking missions from the main town, killing monsters, gathering their skin/bones, and using the skin/bone to create better materials.  You have a huge variety of tools as your disposal to do this.  All the standard FF jobs are here:  Knight, Ranger, White Mage, Black Mage, Monk, Dark Knight, Onion Knight, Geomancer, etc., and each has a unique set of weapons and skills to play with.  As you progress, you can combine skill sets to create a customized whirling dervish of death who can slice, dice, throw spells, drop healing, buff, debuff, and/or all of the above.

In addition to the huge variety of classes, skills can also be "mutated" to create more powerful versions or add additional effects.  Want to add an Ice element to your Fire spell?  Go for it.  Add a Regen to your Cure 1?  Sure.  It's a cool system, with one big caveat...the game doesn't explain shit.  There's a very brief explanation about Crystal Surge, Resonance, and Mutation, but I had to spend a decent amount of time reading Gamefaqs to figure out what the hell was going on.  I've started to get a handle on it, but I still only feel like I'm about halfway there in terms of understanding the system.  Which is OK...the gameplay is compelling enough to dig in and try and understand it.

Overall, I give FFE a tentative thumbs up.  It's not nearly as difficult or as complex as MH (a good thing, IMO), but is still very fun to play.  Exploring the world is neat and I can't see messing around with different class and skill combinations getting old anytime soon.  I'll be interested to see how it sells, as it may be a little too basic for MH vets and a little too non-RPG (i.e. no story) for FF fans.

The only issues I've seen are the camera sometimes doing crazy things in the middle of battle (especially if you're up against a wall) and the bizarre lack of any 3D.  The latter is really strange, I would think they would have built in at least some basic 3D functionality, but there's literally nothing.
« Last Edit: January 29, 2016, 08:41:56 PM by Gratch » Logged

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Gratch
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« Reply #2 on: February 01, 2016, 07:19:35 PM »

After playing a bit more over the weekend, I've started to cool on FFE a bit.  I'm really struggling to figure out the rhyme or reason behind the skill and "mutation" system.  It seems like I'm getting a bunch of random abilities...but am not making the connection on how to use those in a practical way during combat.  Mike Fahey over at Kotaku did a great piece today: Even Final Fantasy Can't Make Me Enjoy the Monster Hunter Formula", which sums up my feelings pretty well.  I really want to like FFE, but it's just not clicking for me.

Not ready to give up on it entirely though.  I have a couple cross-country flights and a cruise coming up in the next week, and will be taking my 3DS along with me.  It's been hit and miss so far, but maybe it'll click with more practice.
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rittchard
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« Reply #3 on: February 02, 2016, 07:12:24 PM »

I want to give it some more time but thanks to Gratch I've been only playing Crashlands.  Hopefully I get back to it before Fire Emblems comes out.
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