Help me decide between Rune Keeper and Captain.
I played the RK to 16 and Captain to 9. I like the RK, but he's a bit squishy. The problem is my guild has 2 very experienced RK players, so I would be the third. I'll probably be soloing mostly, but want to be able to get into groups. I know the RK can fit a healing or DPS role, but the Captain is more of a support class.
Play the class you enjoy most, but keep in mind that you're not going to really see what the captain is all about until you get to the higher levels. More than most other classes, the captain starts out as a fairly generic (and sort of weak) character and suddenly becomes a really powerful and unique beast at levels 45+.
I don't really know how it is now, but before the expansion, the captain was the third most sought after class for groups, the first two being minstrel and guardian. I've never had even the slightest problem getting invited into fellowships.