April 27, 2017, 10:51:22 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
   Home   Help Search Calendar Login Register  
Pages: 1 ... 9 10 [11]   Go Down
Author Topic: Neverwinter  (Read 37258 times)
0 Members and 1 Guest are viewing this topic.
Special Project Group
Gaming Trend Senior Member

Offline Offline

Posts: 16099

▲▲▼▼◄►◄►B A Start

View Profile WWW
« Reply #400 on: January 01, 2014, 03:04:52 AM »

Quote from: TiLT on December 30, 2013, 08:22:10 AM

Neverwinter seems like it was designed with this eventuality in mind, so this should be pretty painless. I don't see how they plan to do this on last-gen consoles though. They aren't powerful enough to handle this kind of game. The Wii U maybe, but the others simply have too little RAM.


That said, while porting to the PS4/XB1 would be a LOT easier (as they're basically PCs), Champions Online was originally designed as a MMO for the PC/360 (and was supposed to use the Marvel license instead of the Hero Games/Champions one). There's even full support for the 360 controller built right in.

Also, the PR doesn't mention what titles they're planning on porting, so who knows what exactly we'll end up seeing.

"All opinions posted are my own, and not those of my employers, who are appalled."
Gaming Trend Reader

Offline Offline

Posts: 240

View Profile
« Reply #401 on: February 09, 2014, 06:00:39 PM »

anyone still playing this? I just started, and 9 hours later, I am really enjoying it.

Is there an active guild open?

PSN: MythicalMino
Pages: 1 ... 9 10 [11]   Go Up
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.101 seconds with 27 queries. (Pretty URLs adds 0.023s, 2q)