A few other side items to think about...
1.Death Penalty - if you don't like them, then WoW is superior in this regard. While having basically no penalty in WoW is nice, I don't fear dying at all. In EQ2 unless I get on a bad roll, the penalty stings but doesn't hurt. Corpse runs aren't as bad as EQ1 since you have all of your gear. Most dungeons allow you to recover your corpse at the door instead of trying to fight back in for it. For the most part death is very easy to avoid in EQ2 while outdoors, but not so much indoors.
2.Crafting - Both games have good crafting systems, however the importance of crafting is different. In EQ2, crafted items will always be superior to dropped. The best items in the game will be crafted from incredibly rare drops from raid mobs. Crafting in WoW is nice, but most drops are better. WoW crafting is much easier to do, less time consuming.
3.Guilds - EQ2 has some very nice guild features that come with levelling up the guild. Reduced cost of mounts, guild raids, access to better housing etc... in WoW a guild is really just a big chat channel and easy way to get groups.
4.Cash Flow - in EQ2 money is a pain in the ass to come across until mid to high levels. WoW, you feel rich very early on. Requires very different style of play as you have to be very tight fisted with spending in EQ2.
5.Quests - I think it is pretty much a wash here, both games have a metric ton of quests of all different kinds. WoW quests tend to hold your hand and show you every step so not frustrating, EQ2 tends to want you to find more out on your own and quest clues can sometimes be quite cryptic. Really depends on preference as to which you will like better in this regard.
1. Totally agree except I had frequent "bad" rolls in EQ2 and died a lot more than I should. Nothing like missing 8 times in a row because their RNG sucks.
2. Crafting needs a serious boost in WoW. I will say I never died crafting in WoW but I did die in EQ2 crafting. While the crafting system was very nice in EQ2 it was expensive and a little complicated for new players. I much prefer the gathering and crafting in WoW...anyone else in the early part of EQ2 where there were no nodes to harvest and it took a week to get the skill to 40.
3. Guilds in WoW are giant semi-permanent groups. And that's all. It may change but I doubt it anything in the near future. I loved the guilds in EQ2 but they were (and still are to some degree) buggy.
4. Rich early on? In WoW? News to me. At level 23 I'm regularly spending 1.2 to 1.6 gold just to train. That doesn't include buying anything else like weapons, potions, goodies, etc. I think the impression in WoW is you have a lot of money, including gold, but you are really spending it as fast as you get it.
5. I like the quests better in WoW. I want to do the quests not figure out some cryptic message before I can even start. Not to mention the typos in EQ2 quests where you would go south when you were supposed to go west.
6. Load times. I love the lack of load times in WoW. This is a deciding factor between the two for me...especially with the *large* number of zone switching you have to do in EQ2. The only real loading in WoW is when you start and when you enter an instance or switch to the other land mass.
7. I really liked EQ2. I love WoW. EQ2 looks better (I have a 6800GT), has more depth and a much better guild system and the crafting even makes a difference but I have fun playing WoW. Every time. I wouldn't switch back right now.