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Author Topic: Rift goes Free to Play  (Read 138 times)
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CeeKay
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« on: May 14, 2013, 04:54:52 PM »

as of June 12th, with the usual monthly subscription still available.

Quote
Is there still a subscription? What does it offer?

Yes! Subscribers will be known as Patrons and receive a host of special benefits and abilities:

    +15% Currency (always on)
    +10% Mount Speed (always on)
    Daily Boost Set: Each day you can activate bonuses to the Experience, Notoriety, Favor, Prestige and Tokens you earn while playing.
    Daily Summons: Instant access to your banker, guild banker, and trainer. You'll receive access to these convenience features on a set cooldown.

Non-recurring Patron Passes are available in-game! Visit the RIFT Store for instant access to Patron benefits for 3, 15, or 30 days.
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Gratch
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« Reply #1 on: May 14, 2013, 05:45:43 PM »

I tried getting back into Rift a while back and just found it kinda...dull.  After the active combat systems in GW2, Tera, and Neverwinter, I'm not sure I could go back to just spamming an attack rotation over and over again.
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CeeKay
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« Reply #2 on: May 14, 2013, 06:24:55 PM »

Quote from: Gratch on May 14, 2013, 05:45:43 PM

I tried getting back into Rift a while back and just found it kinda...dull.  After the active combat systems in GW2, Tera, and Neverwinter, I'm not sure I could go back to just spamming an attack rotation over and over again.

had the same issue when I tried going back to Age of Conan last weekend; I used to love their combat system but it just feels clunky now.  still, I liked the world of Rift enough to at least give it another go with free to play.
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Blackjack
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« Reply #3 on: May 15, 2013, 08:02:25 PM »

Quote from: CeeKay on May 14, 2013, 06:24:55 PM

Quote from: Gratch on May 14, 2013, 05:45:43 PM

I tried getting back into Rift a while back and just found it kinda...dull.  After the active combat systems in GW2, Tera, and Neverwinter, I'm not sure I could go back to just spamming an attack rotation over and over again.

had the same issue when I tried going back to Age of Conan last weekend; I used to love their combat system but it just feels clunky now.  still, I liked the world of Rift enough to at least give it another go with free to play.
To be fair, AoC as originally released was more focused on key combos, almost like a fighting game. Some required 3 coordinated key presses to trigger an attack.

I liked that aspect (here I even suggested it would've made light saber usage in SWTOR more fun), but the major AoC updates years later seemed to prune back most of that combo-key stuff to the point that it removed the game's most unique combat feature and rendered it a routine key-basher, imho.

I mean, nudity will only get your mmorpg so far.  Fabulous

As for Rift, if the F2P switch at least brings in enough players for the massive combat events to be more massive as they were closer to launch, I might at least re-visit.
« Last Edit: May 15, 2013, 08:05:27 PM by Blackjack » Logged

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CeeKay
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« Reply #4 on: May 15, 2013, 08:33:02 PM »

Quote from: Blackjack on May 15, 2013, 08:02:25 PM

Quote from: CeeKay on May 14, 2013, 06:24:55 PM

Quote from: Gratch on May 14, 2013, 05:45:43 PM

I tried getting back into Rift a while back and just found it kinda...dull.  After the active combat systems in GW2, Tera, and Neverwinter, I'm not sure I could go back to just spamming an attack rotation over and over again.

had the same issue when I tried going back to Age of Conan last weekend; I used to love their combat system but it just feels clunky now.  still, I liked the world of Rift enough to at least give it another go with free to play.
To be fair, AoC as originally released was more focused on key combos, almost like a fighting game. Some required 3 coordinated key presses to trigger an attack.

I liked that aspect (here I even suggested it would've made light saber usage in SWTOR more fun), but the major AoC updates years later seemed to prune back most of that combo-key stuff to the point that it removed the game's most unique combat feature and rendered it a routine key-basher, imho.

I was wondering about that.  When I played I got into combat and was all prepared to start hitting keys, but then discovered that wasn't there any more.  then I looked at my character nude one last time and uninstalled.

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kronovan
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« Reply #5 on: May 16, 2013, 06:17:08 AM »

I never played Rift and might give this a go. I can enjoy a lot of different genres of MMO's, but if character building is simple, I rarely stick with them. So what's the complexity of character build like in it?
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« Reply #6 on: May 16, 2013, 04:26:50 PM »

Quote from: kronovan on May 16, 2013, 06:17:08 AM

I never played Rift and might give this a go. I can enjoy a lot of different genres of MMO's, but if character building is simple, I rarely stick with them. So what's the complexity of character build like in it?

The combinations of souls means there are near limitless character builds, and a given character can switch between builds out of combat (ranged, melee, tank, dps, etc.) However, just like any other MMO, if you plan on doing high level dungeon content, be prepared to be forced to use whatever cookie-cutter build has been deemed top dps or hps. But if you just want to do your own thing there's quite a few different ways to play. They also introduced templates so you can try some sample builds if you'd like.
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