First off, I'd like to thank
Knightshade Dragon, who approved this post.[/b]

Hello all, I'm Ethan at Mechanist Games, an indie games developer. We are now creating our debut title, a browser-based steampunk-featured MMO under the name City of Steam. Luckily enough, we snatched a chance to show off City of Steam at GDC 2012 back in March. After a great reception, we'd really like to get the word out and get some recognition. If you are interested in the development progress of this game, do keep an eye on our regularly updated
Dev Journals.
A Little about the GameAlready years in development, City of Steam evokes an industrial age fantasy set in a mechanical world during an industrial revolution where the boundaries between science and magic have begun to blur, where humanoid steamtoilers partrol the streets and levianthan airships float just above the rooftops.
City of Steam is set on the World Machine, a vast and ancient system of interlocking gears powered by unfathomable energies. Long ago, a race of ingenious conquerors called the Paragons sought to claim those energies for themselves, and destroyed themselves in the attempt. They left behind a shattered world and a complex legacy.
Even now, millennia after the Era of Myth, that legacy continues to affect the course of history on the World Machine. To the races that already inhabited the mechanism - humans, goblins, orcs, and hobbes - they added the charismatic riven, insular draug, and half-mechanical dwarves. Life on the Mechanism has been revolutionized by the study of the Praragons' lost technologies. Airships soar overhead, robotic steamtoilers patrol the streets, and great factories produce weapons wielded by heroes and villains alike.
Four great human nations have emerged since the fall of the Paragons: The confederated city-state of the Heartlands, the allied kingdoms of Ostenia, the patriarchal Republic of Avenoss, and the harsh Empire of Stoigmar. At the site of the Paragons' fall lay the City-State of Nexus, a once-great industrial center whose connection to the Era of Myth continues to attract attention from across the Mechanism.
Rumor has it that something deep within Nexus has awakened - A secret that will change the world forever.
Some Videos about City of Steamhttp://youtu.be/aRR6ENSr780http://youtu.be/3N2YDjsuu48http://youtu.be/uTzwqR-w1BYFirst Developer Vlog Livehttp://youtu.be/3-XdiMhAjFAIn-game ScreenshotsShowing you a few cool screenshots from in-game. Each of these scenes represents just a tiny once-off download for players because we've optimized our resources. The last one is a depiction of the mechanical world this game is based upon. Take a look at the
Unity Project about the world on our website and look into its origins.



Edit:
City of Steam - POWER Steam (new video up)This is what results form stressed-out City of Steam devs trying to get CoS Beta ready, more coffee? Probably....
http://youtu.be/MsEwxqDL7eYClosed Beta Testing Date RevealedFinally and officially, we're aiming for having the
Closed Beta Test in November. Back in July and August,2012, we had 4 alpha weekends for the game and received a positive response and tons of player feedback. In Beta, we'll bring you bunch of new features, content and designs (including a guild system, deeper storyline, etc). So if interested, do remember to stay tuned for more Beta updates lying ahead!
Alpha Collaborator Packs Came to a CloseRegrettably but gratefully, we decided that it’s time to bid a farewell to the limited Alpha Collaborator Packs; they officially came to a close on September 23rd. Yes, you can still help us out afterwards through the merchandise store, Paypal donation, etc.
We may be indie (and proud of it), but we’re very receptive to player feedback too, and strive to openly discuss the development process. Feel free to share your thoughts, and I’ll personally answer any questions you may have.