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Author Topic: Here's what's "Under Development" in WoW  (Read 1943 times)
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« on: February 25, 2005, 03:15:27 PM »

Worth checking out.
http://www.worldofwarcraft.com/info/underdev/
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Chaz
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« Reply #1 on: February 25, 2005, 04:02:58 PM »

So, about those UI improvements.  They're basically adding stuff that Cosmos does now, right?
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Butterknife
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« Reply #2 on: February 25, 2005, 04:20:10 PM »

Quote from: "Chaz"
So, about those UI improvements.  They're basically adding stuff that Cosmos does now, right?


Yep.  Except for the warning before rolling on bind-on-pickup items, which is a mod that is not currently included in Cosmos I believe.
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Destructor
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« Reply #3 on: February 25, 2005, 05:09:49 PM »

Quote from: "Butterknife"
Quote from: "Chaz"
So, about those UI improvements.  They're basically adding stuff that Cosmos does now, right?

Yep.  Except for the warning before rolling on bind-on-pickup items, which is a mod that is not currently included in Cosmos I believe.

I think there's a mod out there that can do it though. I don't use Cosmos anymore (way too bloated for my tastes, but all of my mods act pretty much just like it), and during my scans for mods, I thought I saw this.

As long as I can turn off all of these features, I'll be happy. And as long as they don't interfere with my mods, too.

About time they put more UI buttons in the standard install though.
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greeneggsnham
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« Reply #4 on: February 25, 2005, 05:14:33 PM »

Wow. That mage spell might, single-handedly, make spirit useful for mages, again. I mean...wow.

Sadly, if they add it in, they'll have do something with the talent in the arcane tree that does the same thing... maybe boost it, so it's a worthwhile use of points.... or maybe have those talent points boost the spell.
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Ender
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« Reply #5 on: February 25, 2005, 05:24:39 PM »

Well if you consider for thought purposes that the mana regen buff does 15% combat regen then the talent would be on top of that.   So you could have 30% combat regen with it pumped up.  I just made up the 15% number but that seems like a reasonable one...  

If you read then what blizz said about it this seems to be very close to release like a week.  They split off the honor system and battlegrounds from this content patch because they didn't want to wait any longer for new content to be released.  

Interesting possibilities coming with this patch (warriors may have a resurgence in popularity).


-Jerkstore
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« Reply #6 on: February 25, 2005, 06:15:52 PM »

What exactly is the Quest Tracker supposed to do?  I looked at Blizzard's picture but I'm still not sure I'm getting it.
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scubabbl
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« Reply #7 on: February 25, 2005, 06:45:29 PM »

That way, for collection quests, or kill quests, etc, you know exactly how many objects you need to collect or enemies you need to kill without having to go look at the journal. There are some obscene quests where you have to collect 15 items+ or 10 of 4 items meaning 40 items and you tend to lose track of how many you have. This provides a quick visual cue on the main screen of how many items/creatures you have left to grab/kill.
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Calvin
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« Reply #8 on: February 25, 2005, 07:49:42 PM »

Quote from: "Ender"


Interesting possibilities coming with this patch (warriors may have a resurgence in popularity).
-Jerkstore


You base this off the "rage generated by dodge, block and parry" part? Because they havent said jack shit about any other changes to the game's most broken class, and of course this doesn't address (for the majority of people that will misread and think it does) the MISS rate, which for most people seems to fall at a base of around 10%-for most only 3-5% were dodge block and parry misses.

Anyways I have no hope for that. Fuck them for ruining warriors with three consecutive patches that nerfed them into oblivion at the end of CB and start of retail.

If I do start playing a lot again, it will probably be my mage. I like that new spell-now THAT is addressing the complaints of the players.
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EngineNo9
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« Reply #9 on: February 25, 2005, 07:59:32 PM »

Quote
Group loot - rolling on a "bind on pick-up" item now brings up a confirmation dialog


Thank goodness!
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Gedd
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« Reply #10 on: February 25, 2005, 10:10:04 PM »

Quote from: "Destructor"
I think there's a mod out there that can do it though. I don't use Cosmos anymore (way too bloated for my tastes, but all of my mods act pretty much just like it), and during my scans for mods, I thought I saw this.


There are actually two mods that do this, LootSafely and RollSafely.
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dangerballs
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« Reply #11 on: February 25, 2005, 10:42:51 PM »

Quote from: "Gedd"
Quote from: "Destructor"
I think there's a mod out there that can do it though. I don't use Cosmos anymore (way too bloated for my tastes, but all of my mods act pretty much just like it), and during my scans for mods, I thought I saw this.


There are actually two mods that do this, LootSafely and RollSafely.


And the latest version of Cosmos has them built in.  Cosmos also has the Quest Minion which is the exact same thing as the Quest Tracker.
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Butterknife
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« Reply #12 on: February 25, 2005, 10:58:27 PM »

It is pretty obvious that Blizzard is "copying" the best ideas from the mod community, and then rolling them out for the standard community.

Which, in my opinion, is a fantastic idea.
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EngineNo9
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« Reply #13 on: February 26, 2005, 11:34:39 AM »

Quote from: "Butterknife"
It is pretty obvious that Blizzard is "copying" the best ideas from the mod community, and then rolling them out for the standard community.

Which, in my opinion, is a fantastic idea.


Exactly.  There is no reason that the best and most useful ideas shouldn't become a part of the standard interface so everyone can enjoy them (especially the "common" people who aren't really mod/internet savvy and don't want to have to worry about that stuff).  I give props to Blizzard for having the nuts to make these changes standard instead of just relying on the mod community to improve the interface.
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