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Author Topic: Guild Wars 2 (official review on pp 21)  (Read 44403 times)
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CeeKay
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« Reply #120 on: August 12, 2010, 02:21:37 PM »

so, anyone going to Gamescom 2010 to try the demo? icon_wink
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Jag
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« Reply #121 on: August 12, 2010, 06:56:57 PM »

Quote from: CeeKay on August 12, 2010, 02:21:37 PM

so, anyone going to Gamescom 2010 to try the demo? icon_wink

No, but if you can hide a USB key on your person, i'll pay for you to go and get a copy...just don't tell me where you hide it!
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Asharak
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« Reply #122 on: August 13, 2010, 05:55:20 PM »

Shamus Young steals a few pixels and nails it.

- Ash
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skystride
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« Reply #123 on: August 13, 2010, 07:32:58 PM »

Quote from: Asharak on August 13, 2010, 05:55:20 PM

Shamus Young steals a few pixels and nails it.

Whoa the art director looks like he's a Warlock.
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« Reply #124 on: August 14, 2010, 03:39:12 AM »

Quote from: Jag on August 12, 2010, 06:56:57 PM

Quote from: CeeKay on August 12, 2010, 02:21:37 PM

so, anyone going to Gamescom 2010 to try the demo? icon_wink

No, but if you can hide a USB key on your person, i'll pay for you to go and get a copy...just don't tell me where you hide it!

You don't want to end up like this guy!
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Hotfreak
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« Reply #125 on: August 17, 2010, 01:44:55 AM »

Quote from: skystride on August 13, 2010, 07:32:58 PM

Quote from: Asharak on August 13, 2010, 05:55:20 PM

Shamus Young steals a few pixels and nails it.

Whoa the art director looks like he's a Warlock.
All eastern europeans look like either a warlock or a vampire.
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This one is on the house...and this one is better than ever...
CeeKay
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« Reply #126 on: August 23, 2010, 03:03:25 PM »

new QA.  for a moment I thought 'wow, it's cool they're wearing Dragon Age t-shirts'  icon_lol
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skystride
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« Reply #127 on: August 23, 2010, 05:07:47 PM »

Quote from: CeeKay on August 23, 2010, 03:03:25 PM

new QA.  for a moment I thought 'wow, it's cool they're wearing Dragon Age t-shirts'  icon_lol

No polearms?  I'm out!

What the hell is World vs World?
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PR_GMR
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« Reply #128 on: August 24, 2010, 07:00:25 PM »

Impressions from someone who got his hands on the game at Gamescom this past weekend! Just gimme this game, dammit!  icon_smile
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PR_GMR
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« Reply #129 on: August 26, 2010, 03:34:11 AM »

Introducing the Necromancer.

Good.Lord!  eek
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CeeKay
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« Reply #130 on: August 31, 2010, 02:14:52 AM »

Quote from: PR_GMR on August 26, 2010, 03:34:11 AM


nice  thumbsup
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Blackjack
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« Reply #131 on: September 09, 2010, 07:44:20 PM »

TTH's Skills, Traits, and Builds - An Exclusive Guild Wars 2 Combat Interview
http://www.tentonhammer.com/gw2/features/interviews/pax-combat
Quote
Game Designer Isaiah “Izzy” Cartwright: We definitely have more crowd control than we did in Guild Wars 1. We have fear, stuns, knockdowns, chill, cripple… so there’s more of them this time. Because there’s less healing in the game, one of the ways that you support your allies is by doing some of those things.

That stuff is just going to have to be toned and balanced for PvP and we’re setting up an infrastructure for that. On the inverse, in order for our system to work we’re going to have to have abilities that allow you to break out of conditions as well.
...
Izzy: We put conditions all over. Weapon skills have lower recharges because you use them more often. But weapon skills almost feel more like your elite skill from Guild Wars 1 in that they define your role a lot more. If you’re a longbow-wielding warrior, you’re a ranged character that has a lot of AoE. It’s almost like a Searing Flames elementalist in that you’re this type of character and so you’re going to do a lot of burning damage. So that defines a lot of who you are.
...
Izzy: Another big system with skills is Traits, and traits have taken on that aspect. Every trait is given out in a very unique way. Like a sword mastery trait gives you plus bonus damage, you have to go defeat five sword masters around the world, and you’ll have to find rumors from different NPCs that tell you where they are. Killing a random sword master will give you an update to the progress to all of that.
...
Izzy: I think one of the cool things is just that Guild Wars 2 is just a very different game. There’s a lot of action, and the combat has a lot of different pacing to it. You’ve seen a lot of videos around, but there’s a lot more to it. In the demos here are really keyed down to allow people to get into the game, to play it and get used to it. But there is a lot to this game.

This demo has got a lot more to it than even what you were able to get around to see. And we’re working on PvP and all sorts of different aspects of the game. But I really want people to know that there are hard things in the game, there is PvP in the game, and that there are a lot of different aspects to it.
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« Reply #132 on: September 09, 2010, 11:36:57 PM »

This is a great article.

Thanks for the link, BJ.

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« Reply #133 on: September 21, 2010, 02:36:04 PM »

extend your pen-, er.. the extended experience!
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CeeKay
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« Reply #134 on: September 30, 2010, 01:24:41 AM »

a dev update to dye for.
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CeeKay
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« Reply #135 on: October 01, 2010, 05:34:19 PM »

on loot.
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rittchard
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« Reply #136 on: October 01, 2010, 06:03:42 PM »

Quote from: CeeKay on October 01, 2010, 05:34:19 PM


More drool....

OMG, what a concept:

Quote
In Guild Wars 2 we’re fully committed to the concept of rewarding players individually. This is more or less a quick way of saying that we don’t want to design a system where players argue over loot settings, turn to external “out of game” systems to decide who gets what upon downing a boss, or risk spending hours in a dungeon with nothing to show for it due to bad rolls or a ninja looter that hijacked all their treasure.

and

Quote
our overall goal is for players in your world to be seen as a boon to you to help you overcome bigger challenges and larger foes, and therefore earn greater spoils for your time spent in the game. We’d much rather that everyone in the same world felt a common bond in their shared land and saw each other as potential allies.


No!!!!  Are they trying to completely ruin the MMORPG tradition!?!?!  It's blasphemy I tell you!!!!!   What's next?  Cats sleeping with dogs?  Men sleeping with.... other men?!?!?
« Last Edit: October 01, 2010, 06:06:12 PM by rittchard » Logged
Razgon
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« Reply #137 on: October 01, 2010, 06:07:49 PM »

Okay, I have to admit..Guild wars 2 looks like it will set new standards..awesome awesome stuff.
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morlac
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« Reply #138 on: October 02, 2010, 08:00:57 PM »

Following Razgon's thoughts...


It's really the only MMORPG I am looking forward to.  Pretty burnt out on the genre and don't have the disposable time like i used to but the combination of genre busting design and no monthly fee sounds all sorts of awesome.
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« Reply #139 on: October 03, 2010, 01:12:37 AM »

I just hope they can live up to the expectations they've set.
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skystride
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« Reply #140 on: October 04, 2010, 04:28:28 PM »

Even if it lives up to 1/3 the expectations, it's going to be one awesome game!
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CeeKay
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« Reply #141 on: October 05, 2010, 03:48:45 PM »

creating cinematics.
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« Reply #142 on: October 05, 2010, 05:23:57 PM »

Quote from: Huw the Poo on May 13, 2010, 10:46:00 PM

Indeed.  When it's released and my copy arrives, I'm determined to find some way to have sex with it.

I was just re-skimming this thread, and came across this comment.  I don't know how I possibly could have missed it the first time around but it bears repeating!   thumbsup thumbsup thumbsup
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« Reply #143 on: October 05, 2010, 05:32:44 PM »

Just get a costume that looks like the game box and convince your significant other to wear it while having sex.

'no, keep it on.'
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« Reply #144 on: October 06, 2010, 11:23:08 AM »

Quote from: CeeKay on October 05, 2010, 05:32:44 PM

Just get a costume that looks like the game box and convince your significant other to wear it while having sex.

'no, keep it on.'

"So you want me to dress up as one of those scantily-clad sorceresses or something?"
"Haha, don't be silly, I don't want that! Now, can you try to look a bit like a dvd case please. Oh yeah."
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skystride
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« Reply #145 on: October 06, 2010, 04:04:38 PM »

It's Elementalist.  Noob!
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« Reply #146 on: October 06, 2010, 09:53:05 PM »

You guys crack me up.

I've been watching lots of youtube vids on this lately, and I am so psyched for it.
example
I think most of the videos I am watching are older, and somehow I've missed them... but MAN, this game looks like it's going to be fun.

Actually.... guild wars 2 helped me find this youtube video site thing, which I think has some cool stuff on it if anyone's interested...  PlayMassive TV

« Last Edit: October 06, 2010, 09:56:26 PM by Lockdown » Logged

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Elmo
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« Reply #147 on: October 06, 2010, 10:14:01 PM »

I admit to not following the game that closely so far.  In the video there were a lot of "waypoints".  Is GW2 going to be heavily instanced like GW?
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« Reply #148 on: October 06, 2010, 10:19:45 PM »

They mentioned it in that video.  The only instanced part was the area marked "Home".

Why do they hate people who like playing healers?
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Elmo
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« Reply #149 on: October 06, 2010, 10:48:30 PM »

OK, thanks.  I was watching the video without the sound and missed that.   retard

Watching it again and listening this time!
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« Reply #150 on: October 11, 2010, 03:08:17 AM »

Ok.... watching this and reading some of the dev diaries, this just went from 'Ok, I know I'm going to buy this eventually' to 'Holy cow, when does this come out so I can play this -now-'.

Any preorder bonuses been announced?
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« Reply #151 on: October 11, 2010, 02:57:43 PM »

Quote from: Lockdown on October 06, 2010, 09:53:05 PM

You guys crack me up.

Heh, yeah, I just caught up with the last few posts from Rittchard's onwards; hilarious!  icon_lol

As for pre-order bonuses...nothing announced that I'm aware of, but it could be a mouldy potato and I'd still preorder.  I wonder how easy it will be to play one-handed.
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Razgon
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« Reply #152 on: October 11, 2010, 02:59:47 PM »

Quote from: Huw the Poo on October 11, 2010, 02:57:43 PM

Quote from: Lockdown on October 06, 2010, 09:53:05 PM

You guys crack me up.

Heh, yeah, I just caught up with the last few posts from Rittchard's onwards; hilarious!  icon_lol

As for pre-order bonuses...nothing announced that I'm aware of, but it could be a mouldy potato and I'd still preorder.  I wonder how easy it will be to play one-handed.

what?? Did you loose your hand or something, Huw??  eek
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« Reply #153 on: October 11, 2010, 03:01:59 PM »

You on Skype, Raz?  I'll show you what I mean. icon_biggrin
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Razgon
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« Reply #154 on: October 11, 2010, 03:07:07 PM »

Quote from: Huw the Poo on October 11, 2010, 03:01:59 PM

You on Skype, Raz?  I'll show you what I mean. icon_biggrin

I now have an inkling about what you speak.... I will politely but firmly decline your..eh..offer biggrin
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« Reply #155 on: October 13, 2010, 03:11:42 PM »

Toxo posted this over in the Wanderers forum.  Check what rewards you already have for GW2:
http://hom.guildwars2.com/#page=welcome

I'm only at 5.
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« Reply #156 on: October 13, 2010, 03:34:08 PM »

3 in Honor.  However since my GW account was hacked and they are doing nothing to replace all the stuff I lost I'll probably pass on GW2 anyway.
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« Reply #157 on: October 13, 2010, 04:49:56 PM »

How long does it take to unlock stuff in the Hall of Monuments.  I'm really tempted to go back and try to at least get a cool pet or something for GW2.  Is there a good guide for it?
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« Reply #158 on: October 16, 2010, 04:45:34 AM »

You pretty much get 3 points for just having an account. Having a few minipets will get you 1-2 points (depends on rarity). Level a ranger pet up to 20 = another point. Rare pet (black moa, etc), one more. Have MOX? Another. I haven't done much for titles, etc and I've got 9 points. When I used the calculator, If I work at a few titles, hero and character armor and weapons, I could get it up to 30. (30 is the max needed for bonus items and not just titles). Not sure if it's really worth all the effort or if all that gear will be replaced very shortly.

Anyone see any videos where gear/weapon equipment management is shown?
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« Reply #159 on: October 19, 2010, 08:20:49 PM »

GW 2 is featured on the cover of PC Gamer.  I just picked it up but haven't had a chance to see if there's any significant new info in it.
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