http://gamingtrend.com
October 22, 2014, 08:04:37 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: APB closes  (Read 1312 times)
0 Members and 1 Guest are viewing this topic.
vizionblind
Gaming Trend Senior Member

Offline Offline

Posts: 585



View Profile
« on: September 16, 2010, 04:20:53 PM »

http://www.massively.com/2010/09/16/realtime-worlds-announces-the-closure-of-apb/
Logged
Caine
Gaming Trend Senior Member

Offline Offline

Posts: 10248


My cocaine


View Profile WWW
« Reply #1 on: September 16, 2010, 04:27:58 PM »

Sadly not surprised. RTW should have stuck with making crackdown 2 instead. 
Logged

Blackadar
Gaming Trend Senior Member

Offline Offline

Posts: 3458



View Profile
« Reply #2 on: September 16, 2010, 04:30:23 PM »

No real surprise there.  Well, except that they shut down that quickly.  Even Motor City Online made it two years...APB didn't make it 6 months. 
Logged

Raise the bridge! I have an erection!
Aganazer
Gaming Trend Senior Member

Offline Offline

Posts: 502



View Profile
« Reply #3 on: September 16, 2010, 04:34:47 PM »

Wow! I'm sure I wasn't the only person who dreamed about how cool it would be to have a GTA-style MMOG. Its sad that the first attempt at it was so short lived.

I never played. What was so terrible about it?
Logged
ericb
Gaming Trend Senior Member

Offline Offline

Posts: 1652



View Profile
« Reply #4 on: September 16, 2010, 05:04:39 PM »

One of the big things I heard was that people who played early got so powerful so quickly that you couldn't compete (or even level) if you started later.  Especially bad in any type of PvP game.
Logged
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #5 on: September 16, 2010, 05:07:09 PM »

Quote from: Aganazer on September 16, 2010, 04:34:47 PM

Wow! I'm sure I wasn't the only person who dreamed about how cool it would be to have a GTA-style MMOG. Its sad that the first attempt at it was so short lived.

I never played. What was so terrible about it?

From my time in the beta it wasn't so much terrible as overwhelmingly mediocre.  As was said many times, for a game about shooting and driving, the shooting and driving parts weren't very good.

The combat didn't ever feel very good, the vehicles were slow to respond, the missions were all boringly repetitive, the match-making didn't work very well, the world felt very sterile and generic, etc.  It all just added up to a game that wasn't much fun for most people.  

This really is too bad, though, as I had been waiting on the sidelines for the patches that made the game better so I could give it another try.
Logged

Sandwiches do fix everything.
Destructor
Special Project Group
Gaming Trend Senior Member

Offline Offline

Posts: 15962


▲▲▼▼◄►◄►B A Start


View Profile WWW
« Reply #6 on: September 16, 2010, 05:38:16 PM »

Quote from: Blackadar on September 16, 2010, 04:30:23 PM

No real surprise there.  Well, except that they shut down that quickly.  Even Motor City Online made it two years...APB didn't make it 6 months. 

APB didn't even make it 3 months. That's utterly sad.
Logged

"All opinions posted are my own, and not those of my employers, who are appalled."
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #7 on: September 16, 2010, 06:08:27 PM »

It sounded like the company was so financially screwed up the game had no chance even if it was a fine pearl.

Then again, I don't know if the company was screwed up because it wasted too much money developing an MMO that was never going to find a massive enough audience to remotely recover its production costs much less stay afloat (there's 129 driving shooting games out there, MMO or not, I think it's always going to be a struggle to get people to buy into vehicular-focused MMOs), if the game was just plain lousy, or if the company was just always screwed up financially to begin with.  confused
Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
morlac
Gaming Trend Senior Member

Offline Offline

Posts: 2779



View Profile
« Reply #8 on: September 17, 2010, 12:25:53 AM »

To be fair the vehicular part was only part of the game and certainly not the main focus.  It was basically a cops and robber MMO.  I liked what I played but the aforementioned being out leveled part was 100% true.  It killed the fun after the novelty wore off which was somewhat quickly because it certainly lacked depth.  That being said the idea was good and was fun chasing robbers on foot and in car but not being able to actually catch the robbers got old  icon_biggrin 
Logged

morlac00 on PSN
Daehawk
Gaming Trend Senior Member

Offline Offline

Posts: 11755



View Profile
« Reply #9 on: September 17, 2010, 12:51:24 AM »

That was fast.
Logged

---------------------------------------------------
I am Dyslexic of Borg, prepare to have your ass laminated.

Check my trader rating. Im 22+ and zero negs. Trade with me! smile
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #10 on: September 17, 2010, 12:52:35 AM »

Quote from: Blackjack on September 16, 2010, 06:08:27 PM

It sounded like the company was so financially screwed up the game had no chance even if it was a fine pearl.

Then again, I don't know if the company was screwed up because it wasted too much money developing an MMO that was never going to find a massive enough audience to remotely recover its production costs much less stay afloat (there's 129 driving shooting games out there, MMO or not, I think it's always going to be a struggle to get people to buy into vehicular-focused MMOs), if the game was just plain lousy, or if the company was just always screwed up financially to begin with.  confused

wait, did you buy a lifetime sub this time around?  icon_twisted
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #11 on: September 18, 2010, 01:34:32 AM »

Luke Halliwell, who was apparently a Technical Lead at RTW, has some informative blog posts up addressing where they went wrong.  part 1, part 2, part 3

Some parts of it sound depressingly familiar  icon_neutral
Logged

Sandwiches do fix everything.
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #12 on: September 21, 2010, 07:48:26 PM »

Quote from: CeeKay on September 17, 2010, 12:52:35 AM

Quote from: Blackjack on September 16, 2010, 06:08:27 PM

It sounded like the company was so financially screwed up the game had no chance even if it was a fine pearl.

Then again, I don't know if the company was screwed up because it wasted too much money developing an MMO that was never going to find a massive enough audience to remotely recover its production costs much less stay afloat (there's 129 driving shooting games out there, MMO or not, I think it's always going to be a struggle to get people to buy into vehicular-focused MMOs), if the game was just plain lousy, or if the company was just always screwed up financially to begin with.  confused

wait, did you buy a lifetime sub this time around?  icon_twisted
No, but I heard you could apply a Hellgate: London lifetime subscription to APB. Ron missed out!  biggrin

I'm kidding. No. I stayed away from APB so no worries.
Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
notrich
Gaming Trend Reader

Offline Offline

Posts: 158


View Profile
« Reply #13 on: September 22, 2010, 09:09:33 PM »

Quote from: EngineNo9 on September 18, 2010, 01:34:32 AM

Luke Halliwell, who was apparently a Technical Lead at RTW, has some informative blog posts up addressing where they went wrong.  part 1, part 2, part 3

Some parts of it sound depressingly familiar  icon_neutral


Quote
Press interest was built by incredibly elaborately-constructed demos, choreographed with clockwork precision.  Our team of QA ninjas trained night and day so as to be able to act out the same scripted combat scenario on demand (they were actually pretty impressive to watch doing this!).  At first, the press would just watch these sessions as examples of “live” gameplay.  Later, they’d be allowed to join in, but would be so outnumbered by our staff that they would be forced to stay on the rails of our script.

w o w - why do companies think fraud is a great demo?  (i have seen this personally as well)
Logged
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #14 on: October 11, 2010, 03:52:17 AM »

Here is a lengthy interview (44 minutes) with the former Executive Producer from APB.  Not a lot of shattering news or anything much more in-depth than standard "producer talk", but a decent listen. 
Logged

Sandwiches do fix everything.
Blackjack
Gaming Trend Senior Member

Offline Offline

Posts: 10883



View Profile
« Reply #15 on: November 11, 2010, 06:21:42 PM »

Just a rumor, but like a V-8 cockroach, APB just won't die...

Rumor: GamersFirst Acquires APB
http://www.tentonhammer.com/node/91855
Quote
Sources have told GamesIndustry.biz that the publisher of War Rock and 9 Dragons paid in the region of £1.5 million for the game, with a possibility that the shooter may be up and running again before the end of the year.
The GamesIndustry.biz article requires registration to read the full version, so I thought TTH's link would be more useful.
Logged

Playing
PC
-Wasteland 2 (post-apoc, turn-based squad strategy/RPG )
-Grim Dawn
-Gauntlet (4 player co-op dungeon arcade brawling)
CeeKay
Gaming Trend Staff
Gaming Trend Senior Member

Offline Offline

Posts: 71766


La-bibbida-bibba-dum! La-bibbida-bibba-do!


View Profile
« Reply #16 on: November 16, 2010, 03:40:01 PM »

APB Reloaded
Logged

Because I can,
also because I don't care what you want.
XBL: OriginalCeeKay
Wii U: CeeKay
EngineNo9
Gaming Trend Senior Member

Offline Offline

Posts: 11169


I said good day, sir!


View Profile WWW
« Reply #17 on: November 16, 2010, 05:39:41 PM »

Gamasutra has a bit of an interview with GamersFirst that will be running this.
Logged

Sandwiches do fix everything.
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.587 seconds with 59 queries. (Pretty URLs adds 0.145s, 2q)