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Author Topic: Question about Dixit  (Read 402 times)
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Jimmy the Fish
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« on: June 26, 2014, 06:55:02 PM »

I just read the review of the Dixit: Origins expansion on the GT front page and it's piqued my interest.

I was wondering though. It seems to be the kind of game that is more fun with a larger group of people. Anyone know how well the game plays with the minimum three people?
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kronovan
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« Reply #1 on: June 26, 2014, 11:01:07 PM »

I don't have any direct experience with Dixit Origins, but the base Dixit game IMO really needs 5 players to shine. Of course with 3 very creative thinking players it could play half decently. You can always check out what other players think the minimal required players are by checking out Dixit game page at Boardgamegeek. There's a section called "User Suggested # of players" where you can view what other players think are optimal numbers; just click the [Poll] then [Results] button.
« Last Edit: June 26, 2014, 11:02:42 PM by kronovan » Logged
Jimmy the Fish
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« Reply #2 on: June 27, 2014, 12:32:11 AM »

Thanks!

Unfortunately, an overwhelming percentage of people do not recommend the game for a group of three. That's a bummer. We rarely game with more than three people. Oh well...
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kronovan
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« Reply #3 on: June 27, 2014, 03:37:48 PM »

I'm sure you're aware of all the co-op boardgames available. I find 3 players to often be the sweet spot for gameplay with most of them.
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Jimmy the Fish
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« Reply #4 on: June 27, 2014, 05:57:29 PM »

Actually we don't have much in the way of co-op games. The only one I can think of off the top of my head is Forbidden Island. If you have any good recommendations, that would be most appreciated.

Dixit was appealing because the sessions seemed like they did not take too long to play. My family doesn't have a ton of time to spend playing board/card games, so reasonably quick games are what appeal to us.
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Graham
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« Reply #5 on: June 30, 2014, 08:15:14 PM »

Pandemic is a great co-op game with three.  Sentinels of the Multiverse is a fun co-op game as well if your group likes superheroes.  Pandemic plays quicker than Sentinels though.  I haven't played Galaxy Defenders, but that looks like a lot of fun, as well as the upcoming Alien Uprising, though I'm not sure of the length of these too.
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The Rocketman
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« Reply #6 on: July 02, 2014, 02:16:21 PM »

I occasionally play Dixit with 3 people. It's still fun I think. It becomes a bit harder for the Storyteller though, because in order for him to score he must have 1 person guess the right card and 1 player not. But scoring is never that important with Dixit, it's almost always a fun experience for everyone, regardless of scoring. I'd say go for it.

As for cooperative recommendations, Flash Point: Fire Rescue is a fun game: everyone's a firefighter, and you have to work together to save people inside a burning house. Or you could try Forgotten City, the sequel to Forbidden Island. While I don't have Forbidden Island, the reviews seem to point out that Forgotten City basically improves on most aspects of Forbidden Island.
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kronovan
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« Reply #7 on: July 08, 2014, 10:26:32 PM »

Sorry I did't reply back again earlier.

I'll 2nd the recommendation of Pandemic for a very good co-op game, although I'm of the opinion that in order for adults to get a decent challenge from it you need the On the Brink expansion. If you like Tolkien's Middle Earth, the Lord of the Rings boardgame can be fun for co-op.

For something with a bit of a Lovecraftian horror flavor Elder Sign can be a fun co-op experience, but it's fairly light on theme. Along the same lines Arkham Horror nails the Lovecraft theme in a much deeper way, but it's rules are crunchy and it takes a long time to play - well worth it though. There's also the newer Eldritch Horror that many seem to enjoy, but I personally haven't played it.

Another good co-op game with a Fantasy setting is Legends of Andor. Just be warned that it has a time-limit play mechanic that a number of players don't like. I've played it with my kids a number of times and they've always enjoyed it, despite often losing. And of course there's the 3 Dungeons & Dragons adventure games (Castle Ravenloft, Wrath of Ashardalon and Legend of Drizzt) that nail the feel of playing the RPG quite well.
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Jimmy the Fish
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« Reply #8 on: July 08, 2014, 11:16:51 PM »

Thanks for all the recommendations. There are some good looking games in there so we'll check them out.
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coopasonic
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« Reply #9 on: July 29, 2014, 04:07:48 PM »

Quote from: The Rocketman on July 02, 2014, 02:16:21 PM

Or you could try Forgotten City, the sequel to Forbidden Island. While I don't have Forbidden Island, the reviews seem to point out that Forgotten City basically improves on most aspects of Forbidden Island.

I haven't heard of Forgotten City. Are you sure you don't mean Forbidden Desert?

Quote from: Graham on June 30, 2014, 08:15:14 PM

I haven't played Galaxy Defenders, but that looks like a lot of fun, as well as the upcoming Alien Uprising, though I'm not sure of the length of these too.

Galaxy Defenders is a good tactical combat game. It's a lot like playing an XCOM board game and it has RPG elements. There is a (very mildly branching) campaign that your characters level up through. It's a not a fast playing game. Game length depends on the scenario, but 90-180 minutes covers most of them.

Quote from: kronovan on July 08, 2014, 10:26:32 PM

And of course there's the 3 Dungeons & Dragons adventure games (Castle Ravenloft, Wrath of Ashardalon and Legend of Drizzt) that nail the feel of playing the RPG quite well.

Galaxy Defenders replaces the D&D games for me. The main issue with the D&D games is that you can level up once and the change is trivial. Also, the move or die mechanic that keeps the game going can get tiresome. I did have fun with it with my older son (Cool.
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The Rocketman
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« Reply #10 on: July 30, 2014, 06:14:33 AM »

Quote from: coopasonic on July 29, 2014, 04:07:48 PM

Quote from: The Rocketman on July 02, 2014, 02:16:21 PM

Or you could try Forgotten City, the sequel to Forbidden Island. While I don't have Forbidden Island, the reviews seem to point out that Forgotten City basically improves on most aspects of Forbidden Island.

I haven't heard of Forgotten City. Are you sure you don't mean Forbidden Desert?


Yes, you're right. I have a copy in Dutch, and they translated it to forgotten city for some reason smile
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kronovan
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« Reply #11 on: August 08, 2014, 08:47:40 PM »

Quote from: coopasonic on July 29, 2014, 04:07:48 PM

The main issue with the D&D games is that you can level up once and the change is trivial. Also, the move or die mechanic that keeps the game going can get tiresome. I did have fun with it with my older son (Cool.

For sure the game has a few rough edges. I didn't have much problem with the movement or dice mechanic though, since the movement isn't much different than D&D or Pathfinder and the attack dice mechanic is just the standard d20 rolled against Armor Class like those RPG's too. Which is why I think the games do capture the feel of the tabletop RPG to a certain degree. I do like how the games forgo the DM and allows every player the chance to take ownership of an opposing monster - even if it results in them attacking their own PC. The levelling is trivial, but since I play it with my kids, I just house ruled that you get a healing surge -outside of those available to the party- when levelling. That certainly made it feel less trivial and made it possible for me to play the more challenging scenarios with them.

I haven't played Galaxy Defenders, so I really can't comment. I'm thinking it probably wouldn't replace the D&D boardgames for me though, as it's based on a completely different genre and setting.
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