Easiest way to make that happen...
Edit => Campaign Properties
In the "Token Repositories" tab, click "New".
Put "GT Stats" in the "Name" field.
Paste the following into the big window:
-------------------|CORE|-------------------
Level
XP
ClassHP
MaxHP
*HP
*Bloodied
SurgeValue
SurgePerDay
*@#SurgeRemaining
*@#AP
TempAC
*@#AC
*@#Fortitude
*@#Reflex
*@#Will
*Speed
Elevation
*Notes
MiscSaveBonus
MiscAttBonus
MiscDamBonus
----------------|ATTRIBUTES|----------------
Strength (Str)
Constitution (Con)
Dexterity (Dex)
Intelligence (Int)
Wisdom (Wis)
Charisma (Cha)
----------------|EQUIPMENT|-----------------
ArmorCheckPenalty (ACP)
Weapon1Bonus (WB1)
Weapon2Bonus (WB2)
Weapon3Bonus (WB3)
Weapon1Damage (WD1)
Weapon2Damage (WD2)
Weapon3Damage (WD3)
Weapon1Crit
Weapon2Crit
Weapon3Crit
Implement1Bonus
Implement2Bonus
Implement1Crit
Implement2Crit
------------------|BONUS|-------------------
StrBonus
ConBonus
DexBonus
IntBonus
WisBonus
ChaBonus
LevelBonus
InitBonus
------------------|SKILLS|------------------
Acrobatics
Arcana
Athletics
Bluff
Diplomacy
Dungeoneering
Endurance
Heal
History
Insight
Intimidate
Nature
*#Perception
Religion
Stealth
Streetwise
Thievery
----------------|OPTIONAL|------------------ These are used by players that want each bonus to be clearly visible in the macro.
(Not to be used in macro's written for the public.)
Feat1Bonus
Feat2Bonus
Feat3Bonus
ShieldBonus
ArmorBonus
EnhancementBonus
Item1Bonus
Item2Bonus
PowerBonus
RacialBonus
UntypedBonus
Click "Update". This should add "GT Stats" to the list on the left. Click "OK".
Now, double-click your token. On the "Config" tab, choose "GT Stats" in the Properties drop-down.
Now your Properties tab should look a bit more familiar.

Actually, I'll give you stuff to put in for some of those values in another post in this thread... Hang on.