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Author Topic: Xenoblade coming to Europe, presumably US  (Read 4503 times)
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Bullwinkle
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« Reply #40 on: December 05, 2011, 08:20:27 PM »

Quote from: Scraper on December 05, 2011, 06:44:07 PM

Quote from: Bullwinkle on December 05, 2011, 05:11:09 PM

Quote from: Scraper on December 05, 2011, 02:37:52 PM

So sweat. I was debating modding my Wii just for this game. Glad I held off.

Modding might have made you perspire.

Lol, SWEET! It took me a second to get the joke.

Those are the best ones!
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« Reply #41 on: March 28, 2012, 06:45:01 PM »

Since it is out soon I thought we should resurect the thread.

To start you can watch the www.gametrailers.com review.  They love it.

I can't wait until my copy arrives!  Of course finding 70+ hours to play a game is going to be a challenge.
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« Reply #42 on: March 28, 2012, 07:43:13 PM »

Tom Chick's over on QT3 raving about it, which is pretty shocking to me.  Amazon's spoiled me.  I hate the idea that I either have to pay for shipping, or go to an actual store to get this.

Then there's the knowledge that I definitely won't play this soon, but it's likely going to be in short supply, and so it's probably one of those "buy now, or you'll never get it" kinda things.  Boo.
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« Reply #43 on: March 28, 2012, 07:46:49 PM »

Tom Chick says:

Quote from: Tom Chick
What I can tell you from experience is that Xenoblade Chronicles is one of the best RPGs I have ever played, right up there with games as diverse and superlative as Planescape: Torment, Lord of the Rings Online, The Witcher 2, and especially Dark Cloud 2. I am head-over-heels in love.


It isn't his final review yet, more of the first installment of a game diary as he crosses the 40-hour mark.  Sounds pretty promising so far, though!

-Autistic Angel
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« Reply #44 on: March 29, 2012, 09:12:05 PM »

IGN review.  From Britain if the accent of the reviewer is any indication.

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« Reply #45 on: April 03, 2012, 08:01:02 AM »

Siliconera has an article on "All The Little Things That Made Me Love Xenoblade Chronicles" here  drool
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« Reply #46 on: April 03, 2012, 12:59:56 PM »

Does this actually come out today, or on the 6th like Gamestop's website has it listed?
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« Reply #47 on: April 03, 2012, 01:24:22 PM »

I'm trying not to get my expectations way too high for Xenoblade, but all these stellar reviews are making it difficult.
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« Reply #48 on: April 03, 2012, 02:13:05 PM »

Quote from: Scraper on April 03, 2012, 12:59:56 PM

Does this actually come out today, or on the 6th like Gamestop's website has it listed?


Friday.


That's what the girl said when I picked up my DMC HD Collection.
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« Reply #49 on: April 03, 2012, 03:05:24 PM »

I wonder how many JRPG fans are in the same boat as me, and will be buying a Wii this week just for Xenoblade.  Just checked all the local GS/EB stores, and all but one lists used Wii units as "low stock".  That struck me as rather odd, considering we're near the end of the Wii's lifecycle.
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« Reply #50 on: April 03, 2012, 05:52:49 PM »

Quote from: Gratch on April 03, 2012, 03:05:24 PM

I wonder how many JRPG fans are in the same boat as me, and will be buying a Wii this week just for Xenoblade.  Just checked all the local GS/EB stores, and all but one lists used Wii units as "low stock".  That struck me as rather odd, considering we're near the end of the Wii's lifecycle.

maybe they're clearing the stock for the Wii U.
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« Reply #51 on: April 03, 2012, 08:35:21 PM »

Quote from: Gratch on April 03, 2012, 01:24:22 PM

I'm trying not to get my expectations way too high for Xenoblade, but all these stellar reviews are making it difficult.

It's amazing but don't expect the story density of Xenogears or Xenosaga. It is much more straightforward than most of Takahashi's previous games. 
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« Reply #52 on: April 03, 2012, 08:46:18 PM »

Finally remembered to preorder this today. Said they had it in back now but couldn't sell it until Friday. Simultaneous release elsewhere or something else for the delay?
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« Reply #53 on: April 03, 2012, 09:37:47 PM »

Quote from: Kagath on April 03, 2012, 08:46:18 PM

Finally remembered to preorder this today. Said they had it in back now but couldn't sell it until Friday. Simultaneous release elsewhere or something else for the delay?

It's not a delay.  That's the release date.
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« Reply #54 on: April 03, 2012, 09:38:59 PM »

Yeah, but why a Friday as opposed to most every other release day?
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« Reply #55 on: April 03, 2012, 09:46:52 PM »

Quote from: Kagath on April 03, 2012, 09:38:59 PM

Yeah, but why a Friday as opposed to most every other release day?

No competition?  Nintendo likes to do weird release dates like Fridays and Sundays.  Kid Icarus just recently came out on a Friday as well.
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« Reply #56 on: April 03, 2012, 10:00:10 PM »

Tom Chick says:

Quote from: Tom Chick
There’s plenty of cheesecake in Xenoblade Chronicles. When you put a heavy chestplate on a male character, it looks like he’s wearing an iron lung. When you put the same heavy chestplate on a female character, it looks like a Sports Illustrated photo shoot. But one of the sexiest things I’ve seen so far was a naked man with the word “miss” appearing repeatedly over his head. I love it when a plan comes together.


I can't wait until Gratch plays this game! nod

-Autistic Angel
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« Reply #57 on: April 03, 2012, 10:46:41 PM »

Quote from: Autistic Angel on April 03, 2012, 10:00:10 PM

Tom Chick says:

Quote from: Tom Chick
There’s plenty of cheesecake in Xenoblade Chronicles. When you put a heavy chestplate on a male character, it looks like he’s wearing an iron lung. When you put the same heavy chestplate on a female character, it looks like a Sports Illustrated photo shoot. But one of the sexiest things I’ve seen so far was a naked man with the word “miss” appearing repeatedly over his head. I love it when a plan comes together.


I can't wait until Gratch plays this game! nod

-Autistic Angel

Must contain excitement.  Must contain excitement.  Must contain excitement.
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« Reply #58 on: April 04, 2012, 12:41:40 AM »

Quote from: Gratch on April 03, 2012, 10:46:41 PM

Quote from: Autistic Angel on April 03, 2012, 10:00:10 PM

Tom Chick says:

Quote from: Tom Chick
There’s plenty of cheesecake in Xenoblade Chronicles. When you put a heavy chestplate on a male character, it looks like he’s wearing an iron lung. When you put the same heavy chestplate on a female character, it looks like a Sports Illustrated photo shoot. But one of the sexiest things I’ve seen so far was a naked man with the word “miss” appearing repeatedly over his head. I love it when a plan comes together.


I can't wait until Gratch plays this game! nod

-Autistic Angel

Must contain excitement.  Must contain excitement.  Must contain excitement.

About the prospect of having naked guys in the game or the game itself?  icon_twisted
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« Reply #59 on: April 06, 2012, 04:25:51 AM »

Tom Chick says:

Quote from: Tom Chick
2) You will need a classic controller. The Wiimote and nunchuk won’t cut it. This is not a game to play with only one analog stick. You’ll often need to simultaneously move your character and the camera, often in real time and often when timing is important.


Gratch hasn't mentioned getting a classic controller with his new Wii yet.  Let's try to convince him to pick one up with his copy tomorrow so he won't have a sour first impression.

-Autistic Angel
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« Reply #60 on: April 06, 2012, 04:48:27 AM »

Quote from: Autistic Angel on April 06, 2012, 04:25:51 AM

Tom Chick says:

Quote from: Tom Chick
2) You will need a classic controller. The Wiimote and nunchuk won’t cut it. This is not a game to play with only one analog stick. You’ll often need to simultaneously move your character and the camera, often in real time and often when timing is important.


Gratch hasn't mentioned getting a classic controller with his new Wii yet.  Let's try to convince him to pick one up with his copy tomorrow so he won't have a sour first impression.

-Autistic Angel

I've heard, though, that the downside of going with classic controller is it is harder to switch artes on the fly due to the d-pad being right by the analog stick.  In other words, it makes it hard to move and change artes at the same time and the wiimote/nunchuck combo doesn't have this issue.
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« Reply #61 on: April 06, 2012, 10:41:38 AM »

Quote from: Autistic Angel on April 06, 2012, 04:25:51 AM

Tom Chick says:

Quote from: Tom Chick
2) You will need a classic controller. The Wiimote and nunchuk won’t cut it. This is not a game to play with only one analog stick. You’ll often need to simultaneously move your character and the camera, often in real time and often when timing is important.


Gratch hasn't mentioned getting a classic controller with his new Wii yet.  Let's try to convince him to pick one up with his copy tomorrow so he won't have a sour first impression.

-Autistic Angel

Already got one.  If I was going to have a Wii, there's no way I was playing games with that stupid nunchuck thing.

Since I have to fly cross country on Sunday, I'm taking 1/2-day off to play this today.  Mrs. Gratch is already planning on taking Little B on her errands, so I'll have the house all to myself for a few hours so I can dig in.   Looking forward to it...will report back later.  thumbsup
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« Reply #62 on: April 06, 2012, 12:40:42 PM »

Really love to give this game a try but I can't see myself buying a Wii now at this point in its life.  Maybe if it gets a significant price drop and then I can tell myself that I'm buying it for the wife.  Of course, by that time the game will probably no longer be around.  I think this game more than anything reveals just how crap things have been for RPGs this generation.  Hopefully there'll be a revival next generation.
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« Reply #63 on: April 06, 2012, 02:40:40 PM »

Quote from: Gratch on April 06, 2012, 10:41:38 AM

Since I have to fly cross country on Sunday, I'm taking 1/2-day off to play this today.  Mrs. Gratch is already planning on taking Little B on her errands, so I'll have the house all to myself for a few hours so I can dig in.   Looking forward to it...will report back later.  thumbsup


Man, today is going to be the longest day ever.  All we can do now is wait for Gratch's Report After The Chosen Hour, or as I like to call it, G.R.A.T.C.H.

-Autistic Angel
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« Reply #64 on: April 06, 2012, 02:46:38 PM »

Yeah, I'm planning on picking it up on the way home, unfortunately doing some additional shopping while I'm at that shopping center, making a quick salad, and then settling in with a beer.  Thank goodness I got a classic controller with Monster Hunter.  smile
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« Reply #65 on: April 06, 2012, 02:49:35 PM »

Anyone know if this game plays ok with the original classic controller instead of the classic controller pro? I don't have a pro, but I have the OG version.
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« Reply #66 on: April 06, 2012, 02:51:41 PM »

hmmm... according to their website the local Gamestop has it in stock, and I have a 50 buck off coupon from their PowerUp Rewards program.....
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« Reply #67 on: April 06, 2012, 03:14:26 PM »

Quote from: Scraper on April 06, 2012, 02:49:35 PM

Anyone know if this game plays ok with the original classic controller instead of the classic controller pro? I don't have a pro, but I have the OG version.

Isn't the only difference between the two that the pro has handles and the shoulder buttons are laid out a bit differently? I'd assume it works fine with either.
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« Reply #68 on: April 06, 2012, 07:22:37 PM »

Quote from: Autistic Angel on April 06, 2012, 02:40:40 PM

Quote from: Gratch on April 06, 2012, 10:41:38 AM

Since I have to fly cross country on Sunday, I'm taking 1/2-day off to play this today.  Mrs. Gratch is already planning on taking Little B on her errands, so I'll have the house all to myself for a few hours so I can dig in.   Looking forward to it...will report back later.  thumbsup


Man, today is going to be the longest day ever.  All we can do now is wait for Gratch's Report After The Chosen Hour, or as I like to call it, G.R.A.T.C.H.

-Autistic Angel

 icon_lol icon_lol

Got a chance to play through the first couple hours.  Much more to come later, but I'll just say this for now (old-school JRPG fans might be able to relate).  Remember the sense of excitement, anticipation, and just plain fun we used to get when first starting up a Squaresoft RPG back in the PS1 days?  Xenoblade brings exactly that.  They've done so many of the little things right that it might be hard to go back to other RPG's after this one.

More impressions later tonight...
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« Reply #69 on: April 06, 2012, 07:30:34 PM »

My only complaint so far is that the music is a tad bit too loud. Wish there were some volume sliders.
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« Reply #70 on: April 06, 2012, 08:31:31 PM »

I have my copy!!!!  /end_impressions
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« Reply #71 on: April 07, 2012, 01:21:38 AM »

Tom Chick put together a very good "Things I wish I would have known about Xenoblade when I started" article here.  Some very good advice for those of us just starting out.
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« Reply #72 on: April 07, 2012, 02:12:17 AM »

Quote from: Gratch on April 07, 2012, 01:21:38 AM

Tom Chick put together a very good "Things I wish I would have known about Xenoblade when I started" article here.  Some very good advice for those of us just starting out.

thanks, I was wondering about a couple of things addressed there. 

------------

random thoughts:

Shulk has the dumbest looking outfit.

I'm really liking the MMO feel the game has, plus the fact that dying doesn't mean a big GAME OVER screen (at least so far) but instead transports you back to the last landmark you visited. 

Jumping feels wonky, hopefully it won't be required for any serious platforming.

like the graphics better than I thought I would, but that may be due to me starting to play another classic series recently.
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« Reply #73 on: April 07, 2012, 02:46:40 AM »

The battle system reminds me of White Knight Chronicles, but so much better. 
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« Reply #74 on: April 07, 2012, 08:18:37 AM »

I only got to play a little over an hour, but liking it so far. Liking how position in combat really matters. Not liking how seeing shinies kicks in my OCD and then I am off chasing a trail of shinies and being generally distracted. slywink
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« Reply #75 on: April 07, 2012, 08:30:13 AM »

Quote from: The Grue on April 07, 2012, 08:18:37 AM

Not liking how seeing shinies kicks in my OCD and then I am off chasing a trail of shinies and being generally distracted. slywink

plus they respawn, and I've had them suddenly pop up around me too when it changed from day to night.  they're frickin' everywhere!
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« Reply #76 on: April 07, 2012, 03:23:15 PM »

About 4-5 hours in, and the story just keeps on getting better (great music too)
Also the battle system is pretty deep and complex, but once everything starts to click its flows really well (like the Grandia series)

My main complaint is an unfair one, is that I keep on thinking about how more awesome this game would be on the xbox or ps3. But whatever, the gameplay transcends the dated graphics that the Wii puts out.

So far I give this a 8/10  thumbsup
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« Reply #77 on: April 07, 2012, 04:09:07 PM »

Quote from: USMC Kato on April 07, 2012, 03:23:15 PM

About 4-5 hours in, and the story just keeps on getting better (great music too)
Also the battle system is pretty deep and complex, but once everything starts to click its flows really well (like the Grandia series)

My main complaint is an unfair one, is that I keep on thinking about how more awesome this game would be on the xbox or ps3. But whatever, the gameplay transcends the dated graphics that the Wii puts out.


I put in just over 7 hours yesterday, and fully agree on both counts.  The combat really is fantastic, and I keep picking up little nuances the more I play.  The closest comparison would be FF XII, but Xenoblade feels much more visceral and "hands on".  Haven't used anyone other than Shulk at this point, but I really like the way the characters actually feel like they're working together rather than doing random actions on a script.  The story is quite good, but I've spent most of my time simply running around exploring the world, collecting stuff, etc.  While the lo-res graphics are off-putting, the overall art direction is truly fantastic.  Very impressed with the music and VO work as well.  Mostly, I'm just so amazed at how player-friendly this game is.  Feel free to save anywhere.  Dying simply kicks you back to the last waypoint you visited, so you're free to explore and try new things.  Adjust time on the fly in order to go up against daytime or nighttime monsters.  Complete "collect X" or "kill X" quests immediately when they're done in the field instead of requiring a trek back to the quest-giver.  Use the "lure" command to kite 1-2 enemies, rather than playing the annoying "slowly creep up into aggro range" game.  Basically, this game does all the little things right which makes for a remarkably enjoyable experience.

My very minor gripes:

1.  It's really difficult to tell the difference between a quest exclamation point and a waypoint marker on the mini-map.
2.  Quest NPC's can be sometimes be very tough to track down, and the game is often vague about where they're located.
3.  There have been a number of times I have been incapacitated in battle (i.e. all my actions are X'ed out) but I have no idea why.  I assume it's some sort of status effect, but can't see any indicator of what it is.  I've also seen my character simply stand there during battle when he's supposed to be auto-attacking. 
4.  The camera can get really crazy in interior environments.  Had a couple deaths last night because I was getting swarmed by 5 enemies and the camera swung into a position that didn't let me see anything.

Having as much fun with this one so far than any other RPG this generation.  I was worried that I would be let down due to sky-high expectations, but it really does live up to all the hype.  Don't regret buying a Wii for this one game at all.
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« Reply #78 on: April 07, 2012, 05:02:36 PM »

Quote from: Gratch on April 07, 2012, 04:09:07 PM

Quote from: USMC Kato on April 07, 2012, 03:23:15 PM

About 4-5 hours in, and the story just keeps on getting better (great music too)
Also the battle system is pretty deep and complex, but once everything starts to click its flows really well (like the Grandia series)

My main complaint is an unfair one, is that I keep on thinking about how more awesome this game would be on the xbox or ps3. But whatever, the gameplay transcends the dated graphics that the Wii puts out.


I put in just over 7 hours yesterday, and fully agree on both counts.  The combat really is fantastic, and I keep picking up little nuances the more I play.  The closest comparison would be FF XII, but Xenoblade feels much more visceral and "hands on".  Haven't used anyone other than Shulk at this point, but I really like the way the characters actually feel like they're working together rather than doing random actions on a script.  The story is quite good, but I've spent most of my time simply running around exploring the world, collecting stuff, etc.  While the lo-res graphics are off-putting, the overall art direction is truly fantastic.  Very impressed with the music and VO work as well.  Mostly, I'm just so amazed at how player-friendly this game is.  Feel free to save anywhere.  Dying simply kicks you back to the last waypoint you visited, so you're free to explore and try new things.  Adjust time on the fly in order to go up against daytime or nighttime monsters.  Complete "collect X" or "kill X" quests immediately when they're done in the field instead of requiring a trek back to the quest-giver.  Use the "lure" command to kite 1-2 enemies, rather than playing the annoying "slowly creep up into aggro range" game.  Basically, this game does all the little things right which makes for a remarkably enjoyable experience.

My very minor gripes:

1.  It's really difficult to tell the difference between a quest exclamation point and a waypoint marker on the mini-map.
2.  Quest NPC's can be sometimes be very tough to track down, and the game is often vague about where they're located.
3.  There have been a number of times I have been incapacitated in battle (i.e. all my actions are X'ed out) but I have no idea why.  I assume it's some sort of status effect, but can't see any indicator of what it is.  I've also seen my character simply stand there during battle when he's supposed to be auto-attacking. 
4.  The camera can get really crazy in interior environments.  Had a couple deaths last night because I was getting swarmed by 5 enemies and the camera swung into a position that didn't let me see anything.

Having as much fun with this one so far than any other RPG this generation.  I was worried that I would be let down due to sky-high expectations, but it really does live up to all the hype.  Don't regret buying a Wii for this one game at all.

Good impressions Gratch. +1 to everything you said. Also in combat, position is key....there are attacks that you need to execute from the front, side, and rear.
The party character "Reys" or something is a tank and has all the moves skills of a high level MMO Tank archetype. If you can master how Reys plays, I guarantee you can play a tank in any MMO confidently.
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Semper Fidelis

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Turtle
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« Reply #79 on: April 07, 2012, 07:23:55 PM »

Looks like the Wii is going to go out with a bang.

I'll pick this up next week. I play a limited amount of JRPGs, but enjoy hanging out with my housemates that play them a lot. After burning out on the final fantasy shenanigans, they'll probably want to try this.
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