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Author Topic: Xbox 360 or the Real Thing?  (Read 1000 times)
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Knightshade Dragon
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« on: January 13, 2006, 08:31:18 AM »

http://www.evilgamerz.com/index.php?action=fullnews&showcomments=1&id=3525

Holy crap!  Some of these shots have to be seen to be believed...
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« Reply #1 on: January 13, 2006, 09:44:16 AM »

That is impressive!  You can't really tell the difference unless you look closely.
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whiteboyskim
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« Reply #2 on: January 13, 2006, 02:47:09 PM »

Right now U2's "Even Better Than the Real Thing" is running through my head.
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« Reply #3 on: January 13, 2006, 03:39:11 PM »

Wow. Those are amazing. You can barely tell them apart.
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« Reply #4 on: January 13, 2006, 04:43:47 PM »

Not bad.  The real question is how they look in motion, though.  Computers have been able to recreate stills for years.  It's in motion where digitally created "reality" succeeds or fails.
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« Reply #5 on: January 13, 2006, 06:28:46 PM »

Quote from: "CrayolaSmoker"
Not bad.  The real question is how they look in motion, though.


Buildings and roads aren't supposed to move.
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« Reply #6 on: January 13, 2006, 07:23:05 PM »

Quote from: "Booner"
Quote from: "CrayolaSmoker"
Not bad.  The real question is how they look in motion, though.


Buildings and roads aren't supposed to move.


 :shock:  :lol: You made me laugh out loud. People are looking at me. Fool.
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disarm
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« Reply #7 on: January 13, 2006, 08:46:35 PM »

Quote from: "CrayolaSmoker"
Not bad.  The real question is how they look in motion, though.  Computers have been able to recreate stills for years.  It's in motion where digitally created "reality" succeeds or fails.

the game looks every bit as good in motion.  in fact, i'd guess those shots were taken using the in-game 'Photo' function...you can pause any time during a race and take pictures, and that's how good they look.  i was really amazed the first time i went into photo mode and looked at just how detailed everything is...it's hard to tell when you're rushing past at 200mph, but all that detail is there all the time.  i've never seen a game like it before.
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« Reply #8 on: January 13, 2006, 09:50:39 PM »

You know, I don't want to argue with a Doctor like Disarm, but I disagree. I owned PGR3 for about aweek, and have played the demo several times, and I am struck that everything from the backgrounds to the cars simply look better in NFS:MW. Maybe I am playing form the wrong views or something, but I just don't think PGR3 looks that good!!
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CrayolaSmoker
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« Reply #9 on: January 13, 2006, 09:54:34 PM »

Quote from: "Booner"
Quote from: "CrayolaSmoker"
Not bad.  The real question is how they look in motion, though.


Buildings and roads aren't supposed to move.

Shit... really?!  Next you're gonna tell me I'm not supposed to be driving drunk, either!

 :wink:

I know buildings and roads aren't supposed to move, but in a racing game there will be occassion to move them on and off the screen, and to varying depths of field within.  And nothing will scream "fake" faster than if the shadows and reflections don't move in tune with the perspective shifts.
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« Reply #10 on: January 14, 2006, 12:37:21 AM »

Those pictures are all taken in Shinjuku.  I've actually eaten in a restaurant across from that big Jumbo sign.  Really amazing seafood curry.
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