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Author Topic: Wii Sensor Troubles  (Read 1645 times)
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Calvin
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« on: October 10, 2006, 07:53:36 AM »

Yet another bad impression about the sensor strip that powers the Wii's controller. This time Engadget (and several other sources) are reporting that the sensor strip fails when hit directly by sunlight. http://www.engadget.com/2006/10/09/sunlight-disables-wii-sensor-bar/

Big deal you say? We don't play in sunlight you say? Plenty of people outside of us hardcore folk surely do, and this (if true and not just a random beta-kit Wii malfunction) is a rather serious problem.
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Misguided
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« Reply #1 on: October 10, 2006, 10:57:36 AM »

Saw the same thing last night, but that was the first report I've seen...you said "yet another", so where else did you see something?

Also, I thought the bar was optional...
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« Reply #2 on: October 10, 2006, 11:50:38 AM »

i think there will be a few pissed off about this,but most will just resign to playing indoors...as for me,hopefully it wont have that much of an effect..but it is worrying to see the wii have a fault,i thought that was just sonys department
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« Reply #3 on: October 10, 2006, 12:18:07 PM »

I would just say that the chances of it being in direct sunlight during game play are scant.  Sure, indirect sunlight may be a factor, but my guess is that most players- even including the non-'hardcore'- don't play with the curtains/shades all the way open....cause even non-'hardcore' eyes can't see the screen with all that glare.
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wonderpug
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hmm...


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« Reply #4 on: October 10, 2006, 12:23:14 PM »

Quote from: Misguided on October 10, 2006, 10:57:36 AM

Also, I thought the bar was optional...
For games that don't use the motion detectors, I guess.  I'd imagine the bar is used to determine your distance to the screen.
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« Reply #5 on: October 10, 2006, 01:17:27 PM »

Quote from: wonderpug on October 10, 2006, 12:23:14 PM

Quote from: Misguided on October 10, 2006, 10:57:36 AM

Also, I thought the bar was optional...
For games that don't use the motion detectors, I guess.  I'd imagine the bar is used to determine your distance to the screen.

Actually I was under the impression that the bar increased the precision of the controller but could be used without it.
I could be wrong, but I thought that's what our local ninty rep said, and she generally knows her stuff.
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wonderpug
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hmm...


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« Reply #6 on: October 10, 2006, 01:48:02 PM »

Quote from: Misguided on October 10, 2006, 01:17:27 PM

Quote from: wonderpug on October 10, 2006, 12:23:14 PM

Quote from: Misguided on October 10, 2006, 10:57:36 AM

Also, I thought the bar was optional...
For games that don't use the motion detectors, I guess.  I'd imagine the bar is used to determine your distance to the screen.

Actually I was under the impression that the bar increased the precision of the controller but could be used without it.
I could be wrong, but I thought that's what our local ninty rep said, and she generally knows her stuff.
Interesting, looking at good old wikipedia it looks like the remote has a camera inside that uses the lights on the sensor bar as reference points to determine the remote's orientation.  If you point away from the sensor bar then the in-remote motion sensors use dead reckoning to determine the orientation.

When are they going to start having demo units in stores?  I'm ready to give one of these things a try!
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« Reply #7 on: October 10, 2006, 01:59:59 PM »

Still a non-issue, as already stated. Who's gonna play any game system with their TV in direct sunlight? What's the point in playing in all that glare?
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CeeKay
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« Reply #8 on: October 10, 2006, 02:14:28 PM »

sunlight?  it burns, it burns!!!!!  besides, how they hell doesn't the glare on the screen from the sunlight bother you?
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Devil
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« Reply #9 on: October 10, 2006, 02:17:31 PM »

This is Nintendo. You are reading this on GT.

There are no problems with the Wii. There are no problems with the Wii. There are no problems with the Wii. There are no problems with the Wii. Nintendo is making money. Nintendo is making money. Nintendo is making money.

 icon_wink
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« Reply #10 on: October 10, 2006, 02:58:31 PM »

You know, it just occurs to me that there are no problems with the Wii. Nintendo is making money.  icon_biggrin
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« Reply #11 on: October 10, 2006, 03:23:36 PM »

Quote from: EngineNo9 on October 10, 2006, 02:58:31 PM

You know, it just occurs to me that there are no problems with the Wii. Nintendo is making money.  icon_biggrin

You know, it occurs to me that you are checking out Devils Wii  saywhat
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« Reply #12 on: October 10, 2006, 03:42:11 PM »

Oh Devil. Come on.
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Dafones
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« Reply #13 on: October 10, 2006, 06:49:00 PM »

Well I don't like the sounds of that. Seems like an odd flaw, if it wasn't known of from the get go.
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« Reply #14 on: October 10, 2006, 07:13:17 PM »


Those of us who were thinking of this as the kid's game console and setting it up in the fairly well lit play room might have 2nd thoughts.

- shaggy
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« Reply #15 on: October 10, 2006, 07:57:11 PM »

I heard it can't play under water either, there goes my Wii swimming pool add on.  icon_twisted
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Scott
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« Reply #16 on: October 10, 2006, 08:16:52 PM »

Does this mean that you can't put the Wii in an entertainment cabinet when playing, and that it needs to be next to or under the TV?  That would be pretty limiting...
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« Reply #17 on: October 10, 2006, 08:21:27 PM »

I believe the sensor bar needs to sit out, like in front of the tv, on top of the tv etc. I was just watching the Red Steel video and they backed out and showed the tv etc. they were playing on and I couldn't even see the sensor bar. The Wii can go the entertainment center, but I think you have to have somewhere to set the bar in front of it.

http://wii.nintendo.com/controllers.html

that has a good picture of it on top of a tv




Quote
This is Nintendo. You are reading this on GT.
Devil, I think in this thread it's not the information but how it was presented.


and lastly, I can't tell what the hell the bar really does. The controller has motion sensors built in, so the bar must be for when you use it purely as a pointer? I don't know but I'd love to be able to find out.
« Last Edit: October 10, 2006, 08:27:35 PM by Tebunker » Logged

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Devil
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« Reply #18 on: October 10, 2006, 08:27:18 PM »

I know, I know - Just jokes!!  icon_biggrin

That cord on the sensor better be 50 feet so I can string it around furniture and get it in front of my screen!!
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« Reply #19 on: October 10, 2006, 08:42:50 PM »

Quote from: Tebunker on October 10, 2006, 08:21:27 PM

and lastly, I can't tell what the hell the bar really does. The controller has motion sensors built in, so the bar must be for when you use it purely as a pointer? I don't know but I'd love to be able to find out.

Motion sensors aren't going to give you a good read on actual position without something non-moving to measure against.  From wikipedia (as pointed out above):

Quote
It is not necessary to point directly at the sensor bar, but pointing away from the screen itself will disrupt position-sensing ability.[citation needed] The use of the sensor bar allows the Wii Remote to be used as an accurate pointing device up to 5 meters (approx. 15ft) away from the bar.[1] The sensor bar is about 20cm in length[25] and features eight IR LEDs, with four LEDs being arranged at each end of the bar.[28] The Wii Remote contains a one-megapixel[25] image sensor[29] which is used to locate the sensor bar's eight points of light in the Wii Remote's field of view.[citation needed] The known real-world dimensions of the spacing between the LEDs on the bar allows the Wii Remote to calculate its position and orientation in space relative to the bar.[citation needed] This information is in addition to, and supplemented by, the 3-axis acceleration and tilt sensors in the Wii Remote.[citation needed]
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« Reply #20 on: October 10, 2006, 08:47:17 PM »

Quote from: kathode on October 10, 2006, 08:42:50 PM

Quote from: Tebunker on October 10, 2006, 08:21:27 PM

and lastly, I can't tell what the hell the bar really does. The controller has motion sensors built in, so the bar must be for when you use it purely as a pointer? I don't know but I'd love to be able to find out.

Motion sensors aren't going to give you a good read on actual position without something non-moving to measure against.  From wikipedia (as pointed out above):

Quote
It is not necessary to point directly at the sensor bar, but pointing away from the screen itself will disrupt position-sensing ability.[citation needed] The use of the sensor bar allows the Wii Remote to be used as an accurate pointing device up to 5 meters (approx. 15ft) away from the bar.[1] The sensor bar is about 20cm in length[25] and features eight IR LEDs, with four LEDs being arranged at each end of the bar.[28] The Wii Remote contains a one-megapixel[25] image sensor[29] which is used to locate the sensor bar's eight points of light in the Wii Remote's field of view.[citation needed] The known real-world dimensions of the spacing between the LEDs on the bar allows the Wii Remote to calculate its position and orientation in space relative to the bar.[citation needed] This information is in addition to, and supplemented by, the 3-axis acceleration and tilt sensors in the Wii Remote.[citation needed]


Thanks! I thought it had something to do with Accurracy etc.

So Kathode, when are we gonna get Elder Scrolls Wii!  Roll Eyes
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« Reply #21 on: October 10, 2006, 09:44:47 PM »

Quote from: Devil on October 10, 2006, 08:27:18 PM

That cord on the sensor better be 50 feet so I can string it around furniture and get it in front of my screen!!

It's 10 feet long. I am sure they will sell extension cables though, so you can enjoy helping Nintendo MAKE MORE MONEY.
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« Reply #22 on: October 10, 2006, 10:40:09 PM »

Quote
Still a non-issue, as already stated. Who's gonna play any game system with their TV in direct sunlight? What's the point in playing in all that glare?

Come on now destructor, lets be fair. Just because it's not an issue for you doesn't mean it might not be an issue for someone else.
This topic wouldn't have even been started if it wasn't an issue for someone.

Personally my room sits to the west and for some reason the sun loves blasting my side of the apartment complex. I have blinds but the sun goes right through, even threw a sheet over it but not much luck there either.
Thus, during daylight hours I usually get a glare on my LCD but I've grown so used to it that it doesn't bother me anymore.

Whether or not that kind of sunlight (which is obviously not the same as being outdoors) would affect a Wii here or not, I don't know.
But to say it's a "non-issue" for those that it obviously is is pretty close minded.
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« Reply #23 on: October 11, 2006, 12:35:18 AM »

You gotta love IGN's article on the issue.   thumbsup
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« Reply #24 on: October 11, 2006, 12:40:00 AM »

Great article, I love it. There was some funny stuff in there.

But to quote for truth and to put this down.

Quote from: IGN
we contacted Nintendo of America for some clarification, and the subsidiary downplayed any interference problems.

"Our testing thus far shows no great risk of light interference when playing a game that relies on the pointer and sensor bar."

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« Reply #25 on: October 11, 2006, 12:57:38 AM »

I noticed they didn't outright deny the report, which indicates that there may be some problems, but I am guessing it must be under extremely bright conditions. My living room gets a good amount of sunlight in it, so I guess I'll find out when I get one.
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« Reply #26 on: October 11, 2006, 01:43:13 AM »

Quote from: Tebunker on October 10, 2006, 08:47:17 PM

So Kathode, when are we gonna get Elder Scrolls Wii!  Roll Eyes

Ask somebody who works on Elder Scrolls icon_cool
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« Reply #27 on: October 11, 2006, 02:34:42 AM »

I may be mistaken, but wasn't it also brought up months ago that the sensor system had some problems with bright flourescent lighting?  I seem to remember this being bandied around E3 and the potential problems it would cause in stores such as Target that have brighter overhead lighting. 
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« Reply #28 on: October 11, 2006, 04:04:09 AM »

Stupid vampire console.
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« Reply #29 on: October 11, 2006, 01:12:01 PM »

Quote
I believe the sensor bar needs to sit out, like in front of the tv, on top of the tv etc. I was just watching the Red Steel video and they backed out and showed the tv etc. they were playing on and I couldn't even see the sensor bar. The Wii can go the entertainment center, but I think you have to have somewhere to set the bar in front of it.
Thanks Tebunker.  I already have a center speaker on the TV, so that'd need to go somewhere.  Hmm, that'll be a tough sell to my wife, to add more stuff in the area.  Interesting though.


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