And Eternal Darkness: oh, yeah, that's a keeper without a doubt. I wonder if maybe it didn't sell well or something, because everyone who has played it seems to love it.
I think by Nintendo first party standards it did sell poorly (even by gamecube standards) at least when it was released. But, I think the lifetime sales, added with the obvious cult following make it a viable option for a sequel. Of course with Silicon Knights no longer being a Nintendo second party developer, it may make the rights to the franchise somewhat murky. In fact, does anyone even know what SK is even doing nowadays? Hopefully they aren't going to continue with Too Human. Wasn't that a bomb?
yup,it was a bomb,it sold(according to GamrReview)732,842 copies worldwide to date compared to how much dev time and cost the game needed(it was first announced in 1999 and then there was all that dispute about the Unreal Engine 3 if you remember),even some games that are bombs,get a cult following because the game could still be good,but i thought the game was terrible
Silicon Knights are now doing the X-Men Destiny game,and apparently have a few untitled games in production,one of them listed as an Untitled Too Human sequel which is surprising if true,and one game that is called Siren in the Maelstrom
this is all from their Wiki page by the way,so not sure how true it is(not sure if Wiki have cracked down on people posting bullshit on there)