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Author Topic: WHERE R TEH PIRAETD COPEIS OF HALF-LIEF 2?????!? OMG WTF  (Read 4138 times)
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« on: November 15, 2004, 02:56:21 PM »

I WANT 2 PLAY THIS GME BUT I DONT WANT 2 BUY IT1!!!!!! LOL IVE TREID FINDNG IT ON BT BUT ITS NOWH3RE 2 B FOUND11!!1 WTF LOL WHAR3 R TEH PIRAETD COPEIS OF HALF-LIEF 2???!??? LOL I HAET TAHT ST3M CRAP!!11!1!!

:twisted:

(with thanks to the AOLer Translator)

Seriously, of the Big Three (Halo 2, GTA: SA and Half-Life 2), Half-Life 2 is the only one not cracked by pirates so far.

I would have thought a cracked version of at least one of those Best Buy copies would have wound up on the BT sites.
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Rob_Merritt
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« Reply #1 on: November 15, 2004, 03:01:18 PM »

I believe the problem is that the EXE hasn't been released. Even the CDs you buy at stores don't have it. However once steam is turned on, and someone is blessed with it working, it will be pirated in about 30 seconds.
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Punisher
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« Reply #2 on: November 15, 2004, 03:44:37 PM »

Quote from: "Rob_Merritt"
I believe the problem is that the EXE hasn't been released. Even the CDs you buy at stores don't have it. However once steam is turned on, and someone is blessed with it working, it will be pirated in about 30 seconds.

Really? I wasn't aware that the retail version didn't have an exe, I thought it was just a locked exe or something, since the game can actually be installed.....
I just wish they would unlock the backup option for HL2 so I can copy that and move it to my new PC at work....
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mb737
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« Reply #3 on: November 15, 2004, 04:03:31 PM »

How are you supposed to keep a working copy of the thing after you activate it?  (you know, after Valve goes out of business and you want to reload it 10 years from now in your WinXP emulator)
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Rob_Merritt
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« Reply #4 on: November 15, 2004, 04:16:41 PM »

You don't! After all, you are just renting the right to play HL/2, you aren't actually buying it.
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« Reply #5 on: November 15, 2004, 04:17:27 PM »

Quote from: "mb737"
How are you supposed to keep a working copy of the thing after you activate it?  (you know, after Valve goes out of business and you want to reload it 10 years from now in your WinXP emulator)


As Rob mentioned, there will most likely be a crack available within the day.  And I would be surprised if in a couple of years Valve doesn't release some kind of no-activation patch.
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« Reply #6 on: November 15, 2004, 05:02:22 PM »

Quote from: "Punisher"
Really? I wasn't aware that the retail version didn't have an exe, I thought it was just a locked exe or something, since the game can actually be installed...

i have the retail version and installed it last night to check out CS:S and the stress test.  as far as i can tell, once the installation is finished, what you have on your HD is exactly like the people that got it from Steam.  when you try to run the game, this is what you get...a message that you can't play yet, but there's no unlock date mentioned.
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« Reply #7 on: November 15, 2004, 05:11:36 PM »

I believe CS:S had to be Steam activated as well, and it's been warezed. I suspect HL2 will be as well, and quick.
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mb737
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« Reply #8 on: November 15, 2004, 05:16:29 PM »

Quote from: "Rob_Merritt"
You don't! After all, you are just renting the right to play HL/2, you aren't actually buying it.


  I REALLY hope you forgot the wiky smiley!  What if the rental period is three hours?  Are you going to pay $50 every three hours to play?
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Gryndyl
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« Reply #9 on: November 15, 2004, 05:37:26 PM »

Quote from: "Rob_Merritt"
You don't! After all, you are just renting the right to play HL/2, you aren't actually buying it.


Which, if you've ever read a EULA, is true of every piece of software on your computer. Whether or not it gets instantly hacked after release, Steam has certainly been effective in preventing any early hacked versions from getting out.

I'm not sure yet I quite understand the hostility over the use of Steam activation for the single player game. It says on the box that internet is required. It only needs to check once. All it grabs is the authentication-it's not downloading your porn collection, it's not scanning you for credit card info to send to Malaysia. Considering how much trouble I've had with disc based copy protection, necessitating a no CD crack for virtually every game I've purchased in the last year or two, this seems like a breath of fresh air and I hope that it works as well to prevent piracy as Valve wants it to. If anyone has a legit gripe it's the handful of schmoes with no internet connetcion-in which case they can activate it from a computer that does. Since it seems likely that anyone posting here has an internet connection  and isn't somehow using their mind powers to make posts it leaves me somewhat mystified.

Your computer is transmitting data to outside sources with pretty much every web page you visit. So a game requires a quick nod to the internet. Big deal.  :roll:
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Big Jake
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« Reply #10 on: November 15, 2004, 08:03:41 PM »

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Steam has certainly been effective in preventing any early hacked versions from getting out.  


You mean other than the incident from last year?  You might have heard something about it.  :wink:
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« Reply #11 on: November 15, 2004, 08:27:24 PM »

Yes, my understanding is that the code theft wasn't stolen through steam, however.  Yes, it's possible for any program that connects to the internet to have security holes. Windows, Explorer, Outlook...

Don't hear of too many people getting hacked through their EQ account though.
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« Reply #12 on: November 15, 2004, 08:38:46 PM »

If it makes you feel any better, warning, Bloodlines--the "other" Source meat--has already been pirated and released on warez channels.
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Jumangi
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« Reply #13 on: November 16, 2004, 01:32:13 AM »

I personally would rather have online one-time authentication if it was used instead of stuff like Starforce and SafeDisc.
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« Reply #14 on: November 16, 2004, 01:56:09 AM »

Quote from: "-Lord Ebonstone-"
If it makes you feel any better, warning, Bloodlines, the "other" Source meat--has already been pirated and released on warez channels.

And it doesn't use Steam right?
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AgtFox
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« Reply #15 on: November 16, 2004, 02:02:58 AM »

Quote from: "warning"
Quote from: "-Lord Ebonstone-"
If it makes you feel any better, warning, Bloodlines, the "other" Source meat--has already been pirated and released on warez channels.

And it doesn't use Steam right?

Would be a tad bit hard considering it isn't being done by Valve.  Troika just used the Source engine to create Bloodlines for Activision.
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« Reply #16 on: November 16, 2004, 03:03:37 AM »

Quote from: "warning"
Quote from: "-Lord Ebonstone-"
If it makes you feel any better, warning, Bloodlines, the "other" Source meat--has already been pirated and released on warez channels.

And it doesn't use Steam right?
Right.  Steam has nothing to do with Bloodlines.  Indeed, Steam and the Source engine are totally separate entities.
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olaf
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« Reply #17 on: November 16, 2004, 08:00:03 AM »

Based on the stuff I have been reading about Bloodlines, the version that was warezed was 1) beta or a botched release or 2) a typical Troika launch, ie. buggy as hell.

olaf
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SpaceLord
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« Reply #18 on: November 16, 2004, 03:46:40 PM »

Does it seem to everyone else that since Valve can pretty much change the game around any way they want, at any time, that hacked versions would quick working as fast as Valve decided?

(I'm not a coder, I am a "network guy") biggrin
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farley2k
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« Reply #19 on: November 16, 2004, 06:32:16 PM »

Quote from: "SpaceLord"
Does it seem to everyone else that since Valve can pretty much change the game around any way they want, at any time, that hacked versions would quick working as fast as Valve decided?

(I'm not a coder, I am a "network guy") biggrin


No.  Remember HL2 has no MP it is single player only so pirates can have the hacked working version of HL2 and not worry about what Valve does.  

I will say that if my SP version of HL2 requires that I connect all the time because Valve decided to make some tweak I will be very, very pissed.
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SpaceLord
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« Reply #20 on: November 16, 2004, 06:48:30 PM »

Quote from: "farley2k"
Quote from: "SpaceLord"
Does it seem to everyone else that since Valve can pretty much change the game around any way they want, at any time, that hacked versions would quick working as fast as Valve decided?

(I'm not a coder, I am a "network guy") biggrin


No.  Remember HL2 has no MP it is single player only so pirates can have the hacked working version of HL2 and not worry about what Valve does.  

I will say that if my SP version of HL2 requires that I connect all the time because Valve decided to make some tweak I will be very, very pissed.


Ah, right. What I *meant* was, the upcoming-hopefully-cool-mods-played-online-like-Team-Fortress-2-types-or-Day-of-Defeat will be hard to warez/hack.
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farley2k
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« Reply #21 on: November 16, 2004, 10:46:43 PM »

Quote from: "SpaceLord"


Ah, right. What I *meant* was, the upcoming-hopefully-cool-mods-played-online-like-Team-Fortress-2-types-or-Day-of-Defeat will be hard to warez/hack.


Yes that is very true.  

I think most hard core pirates though know that on-line play is something they have to live without (much like dating smile )
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SpaceLord
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« Reply #22 on: November 17, 2004, 05:37:30 PM »

Quote from: "farley2k"
Quote from: "SpaceLord"


Ah, right. What I *meant* was, the upcoming-hopefully-cool-mods-played-online-like-Team-Fortress-2-types-or-Day-of-Defeat will be hard to warez/hack.


Yes that is very true.  

I think most hard core pirates though know that on-line play is something they have to live without (much like dating smile )




Arrr! It be worryin' me not at all!!!


/pirate
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« Reply #23 on: November 18, 2004, 05:16:56 PM »

Half Life 2 has be released as well...  

So this whole topic is moot smile
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« Reply #24 on: November 18, 2004, 07:54:58 PM »

Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game?  Its strange to see people have such a unhealthy fixation with something you hate so much.
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« Reply #25 on: November 19, 2004, 02:21:31 AM »

Quote from: "SpaceLord"
Does it seem to everyone else that since Valve can pretty much change the game around any way they want, at any time, that hacked versions would quick working as fast as Valve decided?

(I'm not a coder, I am a "network guy") biggrin

I would imagine that, much like hacking XBox games works in relation to Live!, a HL2 crack would not require a connection to Steam.  In fact, circumventing a connection to live would likely be the linchpin in making it work.

The key in warez, as in network security, is that if someone can create it, someone can circumvent it.
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« Reply #26 on: November 19, 2004, 08:48:28 PM »

Quote from: "AttAdude"
Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game?  Its strange to see people have such a unhealthy fixation with something you hate so much.

"unhealthy fixation"? "circle jerk"?

Someone's overreacting in this thread, that's for sure.
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jonsauce
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« Reply #27 on: November 19, 2004, 09:03:40 PM »

Quote
Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game? Its strange to see people have such a unhealthy fixation with something you hate so much.


Yes you are, so go back to searching for your warez copy of HL2 that doesn't exist yet.
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AttAdude
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« Reply #28 on: November 19, 2004, 09:11:28 PM »

Quote from: "jonsauce"
Quote
Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game? Its strange to see people have such a unhealthy fixation with something you hate so much.


Yes you are, so go back to searching for your warez copy of HL2 that doesn't exist yet.


Lol im not the one claiming any knowlege at all about HL2 or if its been crackecd... humm that seems to be you people.... yeah the ones that hate it so much.  Dont worry about me tho, i get quite a kick out of this thread so pls do continue.   I think its ironic but, then again i get my kicks wathcing people do silly things so go figure.
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« Reply #29 on: November 19, 2004, 10:32:35 PM »

Quote from: "AttAdude"
Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game?  Its strange to see people have such a unhealthy fixation with something you hate so much.


ummm... I'm anti-piracy - you are correct.

I'm happy that Half-Life 2 wasn't cracked and warezed prior its release date unlike Halo 2.  You got me on that one.

And... and.... what was your point again?



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« Reply #30 on: November 20, 2004, 10:29:51 PM »

Quote
Am i the only person here that finds it vaugly amusing that all you anti piracy people get in here and circle jerk over a day or 2 with out a warez version of X game? Its strange to see people have such a unhealthy fixation with something you hate so much.


Agreed.
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« Reply #31 on: December 21, 2004, 08:31:09 AM »

Quote
Anyway just thought I'd post and say STEAM isn't all its cracked up to be and really hasn't stopped pirates as people think it has. You can still play it online, you just need a cracked copy playing on cracked servers, again for the amount of money you paid for the game (Free download or $5 from local flea market) I don't think they are complaining to much.


Sounds like way too much work for me, I think a lot of pirates, save the ones with nothing better to do than waste their time cracking games, will give up on it. I think the pirates who are lucky enough to come upon a valid cd-key will keep it for themselves.

What i'm really curious to know is if Steam has been keeping hackers out of the online games. Just today I got back into CS because of Source, and I have yet to come across any hackers.
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« Reply #32 on: December 21, 2004, 09:35:04 AM »

There's already a Steam-Emulator out there specifically for faking the authorization, so people can play the pirated HL2 offline.  *shrug*

You knew it'd happen.  

And it still sells like hotcakes.
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« Reply #33 on: December 21, 2004, 12:43:32 PM »

Quote from: "warning"
Seriously, of the Big Three (Halo 2, GTA: SA and Half-Life 2), Half-Life 2 is the only one not cracked by pirates so far.

I would have thought a cracked version of at least one of those Best Buy copies would have wound up on the BT sites.

Did anyone really think it wouldn't be pirated eventually?  I was originally amused that it didn't show up as pirated prior to release like two other high-profile games.

That and I wanted to try out the AOLer Translator.
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