Brothers: A Tale of Two Sons if the reviews are favorable
It's pretty great, but it's mostly for atmosphere and story. The puzzles are mild. The control, while unique, can be frustrating (though that's inherent to the gameplay). If you're someone who can take in an easy going game to experience it, instead of needing a challenging gameplay experience, it's worth it.
For me this week, I have two debates. I'd like both Rayman
, but I'm not sure for which consoles.
Originally, I wanted Rayman for the Wii U, but controlling the little dude is annoying on the pad. The button presses are much simpler, however, in my time with the demo, there were times where I couldn't get him to go where I wanted.
Diablo III sounds like it might be more appealing to me on a console. This took so long that I imagine we won't be seeing it on the next gen ones. Do I get it for the 360, which is my preferred control scheme or the PS3 (maybe even digitally on the outside hope that a BC version might someday be available)? The 360 will be around longer than the PS3, since I have only pre-ordered the PS4 at this point.
I'm hoping a Digital Foundry comparison will make the decision for me*.
Of course, this debate will continue for every single game that comes out through the end of the year that isn't already on a next gen system.
*EDIT: Well, I was talking about Diablo III, but DF has made my Rayman
Overall, it's clear that the Wii U offers up the definitive version of the game as imagined by its creators, and does so by introducing GamePad-exclusive mechanics that are well thought out and that never feel like cheap gimmicks. But at the same time Rayman Legends is an outstanding release on all platforms, and an essential purchase regardless of which format you happen to own. The modified Wii U gameplay mechanics mostly come off as a complete success on the 360, PS3 and PC, and the increased focus on more traditional Rayman gameplay in these sections makes for an equally compelling alternative, if not the preferred choice for the more traditionalist gamer not that keen on touchscreen or motion-based gameplay features.