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Author Topic: Two Worlds 2 - Now With More Pirates! Castle Defense Coming  (Read 14105 times)
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Jag
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« Reply #280 on: February 21, 2011, 05:00:04 PM »

Playing as a pure mage is going to be an issue at lower levels. I would pump up some stats in melee just to be able to survive. I'm at level 26 and I would say go either Mage/Warrior or Archer/Warrior. But have some melee to go with ranged unless you just want to kite everything in the game. I don't have a strong grasp of the magic system (even being able to summon 4+ level 12 scorpions at once), so it *may* be possible to go pure mage, but I'm not seeing it.

Has anyone been able to hotkey a shield or second weapon? I can hotkey the main hand, but have to manually assign a second weapon or shield.

Also haven't found a way to add more hotbar slots (other than getting a new row of them which doesn't help much)
« Last Edit: February 21, 2011, 05:01:51 PM by Jag » Logged
CeeKay
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« Reply #281 on: February 21, 2011, 05:07:38 PM »

Quote from: Jag on February 21, 2011, 05:00:04 PM

Has anyone been able to hotkey a shield or second weapon? I can hotkey the main hand, but have to manually assign a second weapon or shield.

I've just been using the 3 equipment slots you can set up and switch between using R & T.  at this point I've got two 2-handed weapons that get all the use, one with 2500+ blunt damage and the other 2100+ slashing damage.
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« Reply #282 on: February 22, 2011, 03:35:31 AM »

well... ummm... I just kinda finished the game.  I thought there were 5 chapters, but there are only 4, and 4 is shorter than 3.

Spoiler for generic spoiler about the final fight that only gives you an idea of what to expect:
if you didn't like the final fight in Risen you might not like the final one here either.

final save was about 26 hours, and you can run around after it's all over.  which is a good thing, because a lot of the map is still unexplored.
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EngineNo9
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« Reply #283 on: February 22, 2011, 04:04:40 AM »

Heh, I've spent over 26 hours already and I'm still on Chapter 2.  I guess I spent a lot more time wandering around doing side quests and discovering all of the land area.  smile
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« Reply #284 on: February 22, 2011, 04:36:53 AM »

Quote from: EngineNo9 on February 22, 2011, 04:04:40 AM

Heh, I've spent over 26 hours already and I'm still on Chapter 2.  I guess I spent a lot more time wandering around doing side quests and discovering all of the land area.  smile

did you do any sailing?  I'll spoiler it, but this map shows the areas I got to through regular questing (main and side) outlined in green:

Spoiler for Hiden:

there's probably at least 50% of the world that I never got any quests to go to.  I'm also looking at the gamepressure guide and not seeing much on the big island other than stuff I already went through.
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Razgon
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« Reply #285 on: February 22, 2011, 07:04:19 AM »

One of the big areas in the game, is the MP area, as far as I understand, so that would account for people thinking there is more to the game than there is.
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« Reply #286 on: February 22, 2011, 12:56:23 PM »

Well, after finding the mage guild and buying addiitional cords  Playing a Mage has gotten easier.  Question about summoning

So I found a Summoning Book and unlocked the skill.  Is there a summoning card I need to slot into a amulet?   
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« Reply #287 on: February 22, 2011, 01:14:19 PM »

Quote from: Razgon on February 22, 2011, 07:04:19 AM

One of the big areas in the game, is the MP area, as far as I understand, so that would account for people thinking there is more to the game than there is.

I think the size of the map leads people to think there's more to the single player game.  I'm wondering if I'm going to find the areas of the biggest island that I haven't explored yet are going to turn out to be the MP maps.
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« Reply #288 on: February 22, 2011, 05:25:51 PM »

Quote from: CeeKay on February 22, 2011, 01:14:19 PM

Quote from: Razgon on February 22, 2011, 07:04:19 AM

One of the big areas in the game, is the MP area, as far as I understand, so that would account for people thinking there is more to the game than there is.

I think the size of the map leads people to think there's more to the single player game.  I'm wondering if I'm going to find the areas of the biggest island that I haven't explored yet are going to turn out to be the MP maps.

That is indeed the case, the supposed biggest island in the game world is used to house the MP areas.

Lots of people bitch about it, but it's stupid, because it's just a design decision, they coulda just left it off and nobody woulda complained...might have been smarter of em to do so cause i guess they get people's hopes up with it sitting there.  Nevertheless, seems to be people's biggest complaint with the game cause they think they got shorted somehow...which is just a really idiotic complaint.

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« Reply #289 on: February 22, 2011, 05:45:16 PM »

Quote from: CeeKay on February 22, 2011, 04:36:53 AM

Quote from: EngineNo9 on February 22, 2011, 04:04:40 AM

Heh, I've spent over 26 hours already and I'm still on Chapter 2.  I guess I spent a lot more time wandering around doing side quests and discovering all of the land area.  smile

did you do any sailing?  I'll spoiler it, but this map shows the areas I got to through regular questing (main and side) outlined in green:

I have done a little sailing, but just to the smaller islands north and south of Eollas.  I don't recall the exact numbers, but I think I was near 20 hours on my save file before I even got off that first big island. 

I made a point of running and discovering all of the landmass on Erimos and going into any caves I could find and still ended up with two quests I couldn't seem to finish before just moving on.  I know there were still some doors I found that had the red locks on them and never figured out how to open them.
« Last Edit: February 22, 2011, 06:02:27 PM by EngineNo9 » Logged

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« Reply #290 on: February 24, 2011, 04:07:04 PM »

well, I popped my review cherry.  it's the first one I've ever done beyond a quick one for OO's front page so it's probably a bit rambling and rough.
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hepcat
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« Reply #291 on: February 24, 2011, 06:24:07 PM »

You spelled Klabunde wrong...
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« Reply #292 on: February 24, 2011, 07:03:49 PM »

Quote from: hepcat on February 24, 2011, 06:24:07 PM

You spelled Klabunde wrong...

what would you suggest?
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« Reply #293 on: February 24, 2011, 07:11:32 PM »

Quote from: Caine on February 24, 2011, 07:03:49 PM

Quote from: hepcat on February 24, 2011, 06:24:07 PM

You spelled Klabunde wrong...

what would you suggest?

when accpeting deliveries at work I usually spell it 'Smith' just to avoid the blank stare from the delivery guy as he tries to figure out how to spell it.
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« Reply #294 on: February 24, 2011, 07:18:58 PM »

Quote from: CeeKay on February 24, 2011, 07:11:32 PM

Quote from: Caine on February 24, 2011, 07:03:49 PM

Quote from: hepcat on February 24, 2011, 06:24:07 PM

You spelled Klabunde wrong...

what would you suggest?

when accpeting deliveries at work I usually spell it 'Smith' just to avoid the blank stare from the delivery guy as he tries to figure out how to spell it.

it also helps avoid the embarrassment of giving out your real last name when receiving packages from a store called "The Leather Cellar".
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« Reply #295 on: February 24, 2011, 07:22:47 PM »

Naw, they're quite discreet with their labeling. They call themselves Playtime Entrrprises on their labels.
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« Reply #296 on: February 24, 2011, 08:17:25 PM »

 thumbsup
Great Review!
I have similar feelings...
For no particular reason, I'm having more fun with this game than any other in a long time.  Even more than DA:O.
But I would be hard pressed to recommend it to anyone, as I can overlook the flaws but think there are a few that might cause frustration quits from others.

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« Reply #297 on: February 24, 2011, 10:07:57 PM »

Quote from: CeeKay on February 24, 2011, 07:11:32 PM

Quote from: Caine on February 24, 2011, 07:03:49 PM

Quote from: hepcat on February 24, 2011, 06:24:07 PM

You spelled Klabunde wrong...

what would you suggest?

when accpeting deliveries at work I usually spell it 'Smith' just to avoid the blank stare from the delivery guy as he tries to figure out how to spell it.

yeah, but that has its own rewards.  you get to see them do this:

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« Reply #298 on: February 25, 2011, 04:16:59 AM »

Quote from: CeeKay on February 24, 2011, 04:07:04 PM

well, I popped my review cherry.  it's the first one I've ever done beyond a quick one for OO's front page so it's probably a bit rambling and rough.

Nice review, CK! 
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« Reply #299 on: February 26, 2011, 04:25:51 AM »

episode 8 of Sordahon's Journey: http://www.youtube.com/watch?v=OJus27DkoHE
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Jag
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« Reply #300 on: March 07, 2011, 04:09:52 PM »

Funny Zero Punctuation review

http://www.escapistmagazine.com/videos/view/zero-punctuation/2819-Two-Worlds-II

Game was fun, but he nails the flaws as usual. His review of the magic system had me laughing.
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« Reply #301 on: April 15, 2011, 09:29:39 PM »

new expansion: Pirates of the Flying Fortress.

so, who wants to bet this will become Two Worlds 3? icon_wink
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« Reply #302 on: April 16, 2011, 06:49:51 PM »

from the Pirates website:  'impact oriented horse armor'... perhaps we'll see some mounted combat?
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« Reply #303 on: April 16, 2011, 07:00:22 PM »

Quote from: CeeKay on April 16, 2011, 06:49:51 PM

from the Pirates website:  'impact oriented horse armor'... perhaps we'll see some mounted combat?

Hmm, only interested if I have to pay $2.50 or more for that horse armor.  slywink
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« Reply #304 on: April 22, 2011, 02:54:37 AM »

Two Worlds 2 Castle Defense

Quote
- Comprehensive campaign mode provides long lasting game motivation
- Short-term fun in the Arena mode including five different adventures
- Content based on both "Two Worlds" role-playing games
- Different regions, such as ruins, forests or catacombs
- Two playable characters with special attacks such as Fire Damage or Ice Bomb
- Six different, upgradeable combat units such as Magicians or Rangers
- Dozens of different types of enemies in over 20 independent classes
- Advanced unit management with a variety of powers
- Huge game world with up to 50 units on the screen simultaneously
- Individual graphics and sound settings for PC and Mac possible
- Atmospherically dense soundtrack varies with each individual level
- Thrilling online high-score hunting in Campaign and Arena modes

there's a demo at the link above.
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« Reply #305 on: June 15, 2011, 05:13:21 PM »

Two Worlds 2 Castle Defense is now out on Steam: http://store.steampowered.com/app/7530/
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« Reply #306 on: August 15, 2011, 08:08:06 PM »

So anybody playing this? Longest tutorial ever! Looks nice though.
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« Reply #307 on: September 09, 2011, 08:46:41 PM »

Disappointed in this. Building a weapons and armor up is cool but then they limit you by having you need a certain level of skill and not letting level up the skill until your overall level was at a certain place. Also, you can explore but areas we don't want you to see yet we just put a red lock on. And the ending was major suck. It was worth the Steam sale price and kept me entertained for a bit, but it made me really want Skyrim to hurry up and get here.
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« Reply #308 on: September 20, 2011, 05:18:45 PM »

the expansion, Pirates of the Flying Fortress, is up on Steam now.  debating whether or not it'll be worth 27 bucks though.  hopefully there are some impressions for it floating around the web soon.
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