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Author Topic: Two Worlds 2 - Now With More Pirates! Castle Defense Coming  (Read 14399 times)
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CeeKay
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« on: April 28, 2008, 01:35:46 AM »

well, it was originally supposed to be an expansion pack, but now it's a full blown sequel.  I had a blast with the first game, so I can live with them tossing out the expansion pack idea and going full blown with it.
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« Reply #1 on: April 28, 2008, 11:53:42 PM »

In day one. I loved the original Two Worlds
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D.A.Lewis
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« Reply #2 on: May 03, 2008, 06:31:46 AM »

Count me in. I too loved the first game. Hard to imagine a logical sequel however.
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« Reply #3 on: May 03, 2008, 09:34:34 AM »

being too lazy to check again, I think it's supposed to be a prequel?  An interesting premise maybe, would be to play the role of a dwarf, or something, although I wouldn't want to go through a whole game being 3 feet shorter than everyone else.

Anyway, I'm also fired up for this.  I got on the boat late on this one, waiting to pick this up for $10 off of Steam.  I've been playing it ever since.
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« Reply #4 on: May 03, 2008, 02:45:28 PM »

Quote from: frost on May 03, 2008, 09:34:34 AM

being too lazy to check again, I think it's supposed to be a prequel?  An interesting premise maybe, would be to play the role of a dwarf, or something, although I wouldn't want to go through a whole game being 3 feet shorter than everyone else.

Anyway, I'm also fired up for this.  I got on the boat late on this one, waiting to pick this up for $10 off of Steam.  I've been playing it ever since.

from the article:

Quote
We want to advance the story bit by bit, "The Temptation" does continue with the 2W story - and the protagonist is the same. However, at the start of the game something very dramatic will happen - and that will explain, logically, why the hero has to start from the beginning. Players can't take over the character - the story of "The Temptation" will provide a beginning which will match both potential endings in 2W.

so your character gets hit with the nerf stick and have to start over again....  as long as they put in a bunch of interesting new skills I can live with that.
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« Reply #5 on: July 03, 2009, 03:22:47 PM »

The Temptaion is now officially Two Worlds 2.  there's some screenies on the official site.
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« Reply #6 on: July 03, 2009, 04:11:19 PM »

Quote from: CeeKay on July 03, 2009, 03:22:47 PM

The Temptaion is now officially Two Worlds 2. [/url].

And the creativity continues!

I did enjoy TW though. There was something about it that was just campy fun.
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Moliere
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« Reply #7 on: July 04, 2009, 01:52:51 PM »

Quote from: Jag on July 03, 2009, 04:11:19 PM

I did enjoy TW though. There was something about it that was just campy fun.

This was my attitude while playing. I liked the game and will try the sequel.
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« Reply #8 on: July 04, 2009, 02:32:56 PM »

2 Worlds 2 Furious
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CeeKay
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« Reply #9 on: July 04, 2009, 06:32:00 PM »

Quote from: kathode on July 04, 2009, 02:32:56 PM

2 Worlds 2 Furious

2 Worlds 2 Morrow
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« Reply #10 on: July 04, 2009, 07:04:21 PM »

Quote from: Moliere on July 04, 2009, 01:52:51 PM

Quote from: Jag on July 03, 2009, 04:11:19 PM

I did enjoy TW though. There was something about it that was just campy fun.

This was my attitude while playing. I liked the game and will try the sequel.

dear god I'm weak...now I want this game... I must have bought 12 games the past two months..sigh...
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Greg Wak
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« Reply #11 on: July 06, 2009, 12:23:58 AM »

I can just see this hitting in October with Risen and Dragon Age. From famish to feast again.
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« Reply #12 on: July 06, 2009, 12:50:46 AM »

These were the same folks who couldn't be bothered to support 64-bit Vista or 64-bit XP for the original?

No thanks.  Better people a plenty to give my money to.
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« Reply #13 on: July 06, 2009, 01:15:02 AM »

Quote from: Greg Wak on July 06, 2009, 12:23:58 AM

I can just see this hitting in October with Risen and Dragon Age. From famish to feast again.

I think Arcania is due around the same time too.  same with Alpha Protocol.
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« Reply #14 on: July 06, 2009, 05:07:47 PM »

Quote from: Darkstar One on July 06, 2009, 12:50:46 AM

These were the same folks who couldn't be bothered to support 64-bit Vista or 64-bit XP for the original?

No thanks.  Better people a plenty to give my money to.

HHMMMM. I'm on 64 Vista now. Thanks for the heads up. Have to make sure this will run on it before I get it.
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« Reply #15 on: July 06, 2009, 05:17:40 PM »

Quote from: Greg Wak on July 06, 2009, 05:07:47 PM

Quote from: Darkstar One on July 06, 2009, 12:50:46 AM

These were the same folks who couldn't be bothered to support 64-bit Vista or 64-bit XP for the original?

No thanks.  Better people a plenty to give my money to.

HHMMMM. I'm on 64 Vista now. Thanks for the heads up. Have to make sure this will run on it before I get it.

I wonder if the patched it to work under 64 bit.  I know there's a 1+ gig patch out for it so they must have done some work on it post release.  I will have to keep that in mind for the sequel though, as my next PC will have a 64 bit OS.
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Greg Wak
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« Reply #16 on: July 06, 2009, 09:59:44 PM »

And sometimes even though they say it doesn't support 64 bit, that just means they haven't extensivly tested it. It may still work. Rise of Flight is like that. 64 bit is not supported but it runs fine.
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morlac
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« Reply #17 on: July 06, 2009, 10:27:42 PM »

Quote from: Darkstar One on July 06, 2009, 12:50:46 AM

These were the same folks who couldn't be bothered to support 64-bit Vista or 64-bit XP for the original?

No thanks.  Better people a plenty to give my money to.

I've sen conflicting reports on it working or not in 64 bit mode. 

However 30 seconds of googling and Microsoft says....

http://www.microsoft.com/Windows/compatibility/Details.aspx?type=Software&p=Two%20Worlds&v=Southpeak%20Interactive&uid=&pf=0&pi=5&c=PC%20Gaming&sc=Role%20Playing&os=64-bit

It works.  But don't let that dissuade your boycott of their future products.

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« Reply #18 on: October 19, 2009, 04:31:50 PM »

some new screenies.
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« Reply #19 on: October 19, 2009, 06:08:02 PM »

Quote from: CeeKay on October 19, 2009, 04:31:50 PM


Subtitle from one of the screenshots:
"Those tree stumps around here are too short for this, but there's a crypt in the old drowned cemetary that'll work nicely"

Yeah, I really don't want to know what he's talking about. If there were a girl int he shot maybe.
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« Reply #20 on: November 09, 2009, 03:41:44 PM »

a new teaser video, and now they're saying Spring 2010 for the release period.
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« Reply #21 on: December 05, 2009, 03:13:25 AM »

Anyone ever play this with the patches? It's on super sale at gogamer now and I'm trying to decide if it is worth my time to play (the $2 is obviously not an issue).
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« Reply #22 on: December 05, 2009, 03:40:50 AM »

Quote from: Azhag on December 05, 2009, 03:13:25 AM

Anyone ever play this with the patches? It's on super sale at gogamer now and I'm trying to decide if it is worth my time to play (the $2 is obviously not an issue).

I played it through when it was released and loved it.  I think the US release was pretty well patched up since it shipped with version 1.5 or something like that, whereas the Europeans got to do the extended beta testing  icon_twisted
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« Reply #23 on: December 05, 2009, 01:51:01 PM »

Quote from: Azhag on December 05, 2009, 03:13:25 AM

Anyone ever play this with the patches? It's on super sale at gogamer now and I'm trying to decide if it is worth my time to play (the $2 is obviously not an issue).

There are also some fan made patches that you should grab and a mod installer thingie like the Oblivion Mod Manager.  Google should lead the way to them.  I likedthe first one more than Oblivion  eek
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« Reply #24 on: December 05, 2009, 02:59:51 PM »

I'll admit I was less than impressed with a few aspects of the game, but it wasn't a bad experience at all.  Certainly worth $2.

As an aside, it always bothered me that whenever my character's sister appeared, she was dressed in an over-the-top slutty manner.  It made me question whether or not the devs thought that particular detail through, lol.
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« Reply #25 on: December 18, 2009, 06:40:20 PM »

they just did a big update to the games main site.
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« Reply #26 on: December 19, 2009, 07:03:09 PM »

I'm a few hours into the first now and enjoying it so far. I like that horses/teleport make traveling less onerous than Oblivion and the way deaths are handled works well for me playing it more casually too.
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« Reply #27 on: December 30, 2009, 04:15:56 PM »

some new screenies and [url=http://www.twoworlds2.com/en/videos.html]3 short (far too short) clips.   

 I'm kinda hoping that the first one shows up as one of Steams daily deals before the sale ends.
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« Reply #28 on: December 30, 2009, 05:06:06 PM »

Quote from: CeeKay on December 30, 2009, 04:15:56 PM

some new screenies and [url=http://www.twoworlds2.com/en/videos.html]3 short (far too short) clips.  

 I'm kinda hoping that the first one shows up as one of Steams daily deals before the sale ends.

I paid $10 for it at Gamestop about a year ago.  So It's gotta be cheaper than that if they do it.
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« Reply #29 on: December 31, 2009, 05:25:21 PM »

Quote from: CeeKay on December 30, 2009, 04:15:56 PM

some new screenies and [url=http://www.twoworlds2.com/en/videos.html]3 short (far too short) clips.   

 I'm kinda hoping that the first one shows up as one of Steams daily deals before the sale ends.

I'm almost hoping it doesn't lol...I already picked up Gothic 3 and with the fan patch having a great time.

If I buy Two Worlds also, I don't think my marriage will survive...maybe I should have just stuck with MMO's icon_lol
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« Reply #30 on: December 31, 2009, 05:49:57 PM »

I just saw the first game for about £3 in shopto.net's winter sale.  Purchased!
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« Reply #31 on: December 31, 2009, 06:27:48 PM »

Quote from: Warfran on December 31, 2009, 05:25:21 PM



If I buy Two Worlds also, I don't think my marriage will survive...maybe I should have just stuck with MMO's icon_lol


You've got to prioritize.  What's more important?  If your answer is not gaming, than never talk to us again!  Women come and go, but games are forever!!
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« Reply #32 on: December 31, 2009, 07:30:15 PM »

i still have the copy i bought when it first came out but i haven't yet tried it on x64 win7.  got about a third of the way through the map before wandering off into some other game.  it did have a great atmosphere and fun combat, despite its idiosyncrasies. 

the sequel is on my short B list. 
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« Reply #33 on: April 01, 2010, 11:41:57 PM »

some new screenshots.
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« Reply #34 on: May 04, 2010, 02:39:27 PM »

w00t w00t!

Quote
SOUTHPEAK GAMES INVITES YOU TO TAKE UP ARMS AND RETURN TO THE WORLD OF ANTALOOR IN TWO WORLDS II™ ON SEPTEMBER 14

The Long Anticipated Second Chapter of the Epic Fantasy Series Dated for Consoles and Windows PC this Fall

Midlothian, VA – May 03, 2010 - SouthPeak Games and TopWare Interactive today confirmed that Two Worlds II™, the second installment in the hit fantasy role-playing game series, will ship to retail stores in the United States, Canada and South America on September 14, 2010. It will ship to stores in the United Kingdom on September 17, 2010.

“Topware and Reality Pump have spent a tremendous amount of time listening to feedback based on the original game,” said Richard Iggo, VP of Marketing at SouthPeak. “If the reaction we’ve seen so far from the press is indicative of what’s to come, we have a game that will be seen as a benchmark in the genre. ‘Epic’ is a word that’s overused and worn-out when it comes to games like this, so we’ve created a new word for Two Worlds II: Astronepic. Yeah, it’s that good.”

Building upon the storyline from the first installment, Two Worlds II offers the willing adventurer the thrilling experience of a perilous and daring journey throughout a vast magical land. While undoubtedly rich in story, detail and content, the game also offers an array of unique approaches to classic game elements that push the envelope for the fantasy RPG genre.

Featuring the all-new GRACE™ game engine, Two Worlds II seeks to offer an immersive blend of two of the most important role playing elements - strong atmosphere and dazzling visuals. Incorporating cutting-edge technology features such as Real Eye Adaptation, HD Dynamic Motion Capture, and Multi-Source Dynamic Lighting, the world of Antaloor comes alive like never before as a true role-player’s paradise.

Two Worlds II will be available at retailers on Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. More information can be found at www.twoworlds2.com or www.southpeakgames.com.
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« Reply #35 on: May 04, 2010, 08:19:30 PM »

it was a hit? it seemed most of the people here and at QT3 just yawned at best and many actively disliked it. I can't get enough rpg's and played the first one to finish. Can't remember a thing about it but I guess I liked it enough to finish.
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« Reply #36 on: May 28, 2010, 12:04:49 AM »

the debut trailer.

please let kicking and flips like they show in the trailer be available to the player.  KTHXBYE!
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« Reply #37 on: May 28, 2010, 01:21:23 AM »

After it got patched up it was a decent enough game.
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« Reply #38 on: May 28, 2010, 04:50:34 PM »

Quote from: Azhag on May 28, 2010, 01:21:23 AM

After it got patched up it was a decent enough game.

Even better after fan mods.  I liked it better than Oblivion! 
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« Reply #39 on: July 08, 2010, 09:50:30 AM »

Gametrailers has some gameplay videos from E3 (scroll down to E3 2010: Floor Walkthrough Part I and Part II).  I really like the looks of the magic system, in which you combine spell cards to produce effects.  In the demo, they combined wind and missile cards to produce a basic magic missile spell, then added a multiplier to shoot out 3 missiles at once.  They then added a summon card, which made each missile summon a creature once it had hit a target.  It's kind of hard to see because the video is shot from a screen and it's pretty dark, but the environments and spell effects look great.
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