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Author Topic: Underwold: Ascension (Ultima Underworld spiritual successor)  (Read 207 times)
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Caine
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« on: July 01, 2014, 02:43:14 PM »

Saw this today on Polygon

Quote
OtherSide Entertainment is resurrecting the Underworld series of dungeon crawling role-playing games with Underworld Ascension, the newly formed studio revealed today.

Paul Neurath, a veteran of games like Ultima Underworld and the former co-founder of System Shock and Thief developer Looking Glass Studios, founded the independent development studio, which acquired the Underworld brand and is looking to hire developers.

Now all we need is a revival of Ultima without all that mp house building stuff they've added and it will be just like the early 90's again. 
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Crawley
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« Reply #1 on: July 01, 2014, 06:31:38 PM »

Sounds good. Ultima Underworld was pretty amazing when it came out. Particularly technology wise. Basically had a fully 3D textured levels with, ramps, platforms, and multi-levels. Doom was still almost a year away.

I never did finish the original but the sequel was excellent. I'm kinda surprised they never made a 3rd game. I had thought they both did well. So am certainly open for a dungeon crawler in this vein.
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YellowKing
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« Reply #2 on: July 01, 2014, 07:57:12 PM »

OMG. I will hit this like the fist of an angry god.

I remember being the only person I knew with a PC that could run Ultima Underworld. I never did finish it (or the sequel), but I sank many an hour into this series.
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Crawley
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« Reply #3 on: July 02, 2014, 12:22:46 AM »

Quote from: YellowKing on July 01, 2014, 07:57:12 PM

I remember being the only person I knew with a PC that could run Ultima Underworld.

Yeah, Origin had crazy hardware requirements. Most people that had computers didn't have the higher end computers needed. And even with the higher end computers it seemed like most of their games barely ran well. I still have the box with the requirements for this one:

IBM or 100% compatible 386SX, 386 or 486 PC system
REQUIRED: 2 megs RAM and expanded memory manager, hard drive, 256-color VGA graphics
RECOMMENDED: Mouse, sound card
MUSIC/SOUND EFFECTS (optional): Roland, Ad Lib, Sound Blaster or 100% compatible sound board (Sound Blaster or 100% compatible sound board required for digitized speech)

Would be surprised if it could run well on a 386SX. I was on a 486 33mhz (later 486 DX2 66mhz Overdrive!) and the game barely ran. There was nothing listed as "Minimum Requirements" then. So basically had to do some guesswork. But with the Origin games basically knew if you didn't have the highest listed requirement it wouldn't run all that great.
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