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Author Topic: Thought Ubisoft's 'always connected' activation was bad? It gets worse.  (Read 1340 times)
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Destructor
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« on: January 17, 2012, 11:39:05 PM »

http://www.guru3d.com/news/why-guru3d-probably-never-will-review-ubisoft-titles-anymore/

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So yesterday I started working on a performance review. We know (well at least we figured we knew), that the game key can be used on three systems. That's fair, the first activation is used on my personal game rig. The second we installed on the AMD Radeon graphics test PC and the 3rd on our NVIDIA graphics test PC.

On the AMD Radeon PC we initially test the Radeon HD 7970, then to match the timedemo sequence we install the NVIDIA system, which has  a GeForce GTX 580. So far it's all good, we have created a timedemo sequence, defined our image quality settings, took screenshots and the numbers for the first two cards.

For the NVIDIA setup I take out the GTX 580, and insert a GTX 590. When I now startup the game 'BAM', again an activation is required. Once again I fill out the key and now Ubisoft is thanking me with the message that I ran out of activations.

Here's what Ubisofts DRM is doing these days, they don't just verify the number of PCs you work on, nope .. they monitor hardware changes. So once we inserted that GeForce GTX 590 the hardware id # hash changed rendering our activation invalid.

What a bunch of rubbish ....

I'm thinking back to how many different 'systems' that I've played such greats like Oblivion on over the years via Ubisoft's 'standards'. I know for sure it's more than 3.

Hell - I think Windows is more lenient to 'hardware changes' than Ubisoft is. I think it'll complain if you swap motherboards, but beyond that, it doesn't care.

And Ubisoft wonders why their PC division is dying - it's because you treat 100% of your customer base like a fucking pirate, that's why! And gee, I can't imagine at all why anyone would ever want to pirate a game of yours! Maybe to get around this bullshit restriction, perhaps?

Fucking goddamned retards. I'm shocked that they haven't figured out a way to lock down your console purchases down to a single system so you can't let a friend borrow it when you're done playing it.
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« Reply #1 on: January 18, 2012, 04:35:48 PM »

That is pretty harsh.  I understand that DRM is a fact of life until someone comes up with a better way to combat software piracy, but that's too far over the line, IMHO.  Changing out video cards is a frequent event in many gamers' lives.  I don't believe any other publisher is being that ridiculous, so hopefully people will show their disdain for this path by not buying Ubisoft products.  Eventually they might get the message and dial it back a bit.
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« Reply #2 on: January 18, 2012, 04:53:35 PM »

Quote from: hepcat on January 18, 2012, 04:35:48 PM

That is pretty harsh.  I understand that DRM is a fact of life until someone comes up with a better way to combat software piracy, but that's too far over the line, IMHO.  Changing out video cards is a frequent event in many gamers' lives.  I don't believe any other publisher is being that ridiculous, so hopefully people will show their disdain for this path by not buying Ubisoft products.  Eventually they might get the message and dial it back a bit.

Fat chance.
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« Reply #3 on: January 18, 2012, 05:05:52 PM »

so an activation now includes video card swaps?  what the hell, ubisoft?  why would you tie your ID to a changing guid when there are more suitable ones available? 

stupid move, even for you guys.
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« Reply #4 on: January 19, 2012, 04:26:14 AM »

When their PC version of Chaos Theory supposedly supported LAN, but then didn't provide anyway to type in a host name or IP address and was so poorly programmed that it couldn't dynamically scan for a host, I gave up on their PC games. IMO their coding practices have made them exclusively a console developer for some time now. I still enjoy their games on the 360 that feature split-screen co-op, so I guess that's cool. If ever they drop that feature though, I'll never buy any of their games.
« Last Edit: January 19, 2012, 04:29:08 AM by kronovan » Logged
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« Reply #5 on: January 19, 2012, 06:32:49 PM »

I have a special place in my heart for some Ubi titles, but this is one of the reasons I root for other Pubs to move forward (like THQ) and give these guys some real competition.

It means that publishers, while exploring methods of preventing piracy and ensuring their product generates fair revenue, have market competition that doesn`t pull dumb crap like this-

If I had a choice between two games, like Prototype vs. inFamous, and one had retardo-billing or DRM that sapped the fun out of gaming, they`d effectively make my buying decision easier.
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« Reply #6 on: January 20, 2012, 04:14:28 AM »

I haven't purchased an Ubisoft title at all since they started this DRM policy. There were a couple of games that tempted me, but they are so over the top on punishing the legitimate consumer that I cannot support them.
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« Reply #7 on: January 20, 2012, 07:33:59 PM »

OMG, Ubisots listened?

http://www.guru3d.com/news/ubisoft-changes-anno-2070-drm-after-guru3d-critique/
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« Reply #8 on: January 20, 2012, 07:56:30 PM »

Quote from: CeeKay on January 20, 2012, 07:33:59 PM

OMG, Ubisots listened?

No, they just accommodated that particular site, making a change that doesn't make much different for everyone else. Only graphics cards are now exempt from the hash check. According to Ubisoft, the DRM is working as intended. Assholes, all of them. They can keep dreaming about seeing any of my money, on consoles or PC.
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« Reply #9 on: January 21, 2012, 02:33:16 AM »

at least that's something though.  I upgraded my video card before my main system and would still be using it had it not died last November.
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« Reply #10 on: January 21, 2012, 08:54:11 AM »

Quote from: Caine on January 21, 2012, 02:33:16 AM

at least that's something though. 

Not really. Ubisoft can even turn this around to make it appear that "we" won, when in reality they've fucking us over. It works every single time: Come up with a really controversial scheme. Wait for the public to complain. Remove one or two points from your scheme that make no difference to you. Get hailed as a hero for being less controversial, when not being controversial at all from the very beginning would have made people less happy. If I had any hair on my head I'd tear it out in frustration.
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« Reply #11 on: February 02, 2012, 04:06:00 PM »

it gets even better when they decide to change facilities:

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Starting February 7, Ubisoft will be transitioning the hosting of many of its online services from a third-party data center to a new facility. During the transition, some Ubisoft services and online games will not be available. We apologize to our customers for the inconvenience. This move ultimately will help us improve the maintenance of our infrastructure and deliver better uptime and greatly improved services for our customers.

Please find below more details on impact on our games and services :

The following games will NOT be impacted during the transition and will remain fully playable:
Anno 2070™    PC
Assassin’s Creed® Revelations    ONLIVE
Assassin’s Creed® Revelations    PC
Assassin’s Creed® Revelations    PS3
Assassin’s Creed® Revelations    X360
Driver® San Francisco    PC
Driver® San Francisco    ONLIVE
Driver® San Francisco    PS3
Driver® San Francisco    X360
Just Dance ® 3    X360
The Settlers ® Online    PC web-based

The following games will not be playable during the transition:
ASSASSIN'S CREED ®    MAC
Tom Clancy’s H.A.W.X.® 2    PC
Might & Magic : Heroes VI    PC
Splinter Cell Conviction®    MAC
The Settlers 7: Paths to a Kingdom™    PC
The Settlers ®    MAC

The Online features of all games that are not mentioned above will be impacted during the transition, Offline modes will not be impacted.

they don't say how long it will take.
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« Reply #12 on: February 03, 2012, 12:55:09 AM »

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Offline modes will not be impacted.

Misleading because to enable Offline modes for most games that are protected by the sucky DRM, you need to be able to connect to Ubisoft's server at least once.
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« Reply #13 on: September 05, 2012, 05:52:39 PM »

And it looks like Ubisoft may have come to their senses and will stop treating their paying PC customers entirely like shit.

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We have listened to feedback, and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline.
...
Whenever you want to reach any online service, multiplayer, you will have to be connected, and obviously for online games you will also need to be online to play. But if you want to enjoy Assassin’s Creed III single player, you will be able to do that without being connected. And you will be able to activate the game on as many machines as you want.

RPS also has a full interview with Ubisoft now online, from which those earlier quotes were taken.
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« Reply #14 on: September 05, 2012, 06:06:03 PM »

good for them

i wish more pubs / devs would figure out that 9 times out of 10 hackers are going to hack and pirates are going to pirate regardless of their drm and all stuff like this does is turn off people like me who WOULD have bought the game, but now take a pass on it
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« Reply #15 on: September 05, 2012, 06:46:48 PM »

now if only they'll stop delaying their PC games so they release almost a month or so after the console version.
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« Reply #16 on: September 05, 2012, 06:55:50 PM »

Quote from: CeeKay on September 05, 2012, 06:46:48 PM

now if only they'll stop delaying their PC games so they release almost a month or so after the console version.

Don't buy into their whole "delay" crap. Their PC versions are never delayed. They fully intend for them to be released later from the very beginning. Ubisoft just tries to pretend it's due to unforeseen delays so that people won't get upset. They not only take us for thieves, they take us for fools as well. Between Ubisoft, EA and Activision, it's a wonder there's any love left for AAA-gaming these days.
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« Reply #17 on: September 05, 2012, 06:59:13 PM »

Quote from: TiLT on September 05, 2012, 06:55:50 PM

Quote from: CeeKay on September 05, 2012, 06:46:48 PM

now if only they'll stop delaying their PC games so they release almost a month or so after the console version.

Don't buy into their whole "delay" crap. Their PC versions are never delayed. They fully intend for them to be released later from the very beginning. Ubisoft just tries to pretend it's due to unforeseen delays so that people won't get upset. They not only take us for thieves, they take us for fools as well. Between Ubisoft, EA and Activision, it's a wonder there's any love left for AAA-gaming these days.

that's what I meant- of course I realize anything they say that causes the delay is BS, and that's what I wish they'd stop.
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« Reply #18 on: September 05, 2012, 08:58:03 PM »

Well if you read the article, hopefully they will be addressing that as well:

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RPS: It’s been pretty routine over the last few years for Ubisoft to announce the PC release to be the same as the console release dates, and then with as little as a week before release to announce a significant delay. Can you explain why that’s happened, and will that continue to happen?

Perotti: We need to improve our communication, and make sure we provide better visibility to the PC community on our release dates for PC. We are really working hard to make sure that each game is really tailored for each platform, and sometimes unfortunately we need more time for some platforms. And that has been the case on PC – we’re committed to continue to improve on that front and continue to release PC games as close as possible to console releases. We know we haven’t always been clear and consistent on that front. This year you will be able to enjoy Far Cry 3 at the same time as the console version. Assassin’s Creed III, which is a huge game, is coming just a few weeks after the console version, while in the past it was – what – months after. So we’re really focusing on making sure that at the same time we provide a really good PC experience, and really as close as possible to the other versions.
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« Reply #19 on: September 06, 2012, 08:18:15 AM »

Eh, it sounds like the exact same thing I was talking about. They're pretending that the PC versions are released later because of quality control.
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« Reply #20 on: September 06, 2012, 02:43:52 PM »

I'm not sure what they're talking about when they say that the only online requirement they've had since last June has been during the initial game activation.  When I picked up Driver from Steam during the summer sale, it was definitely attempting to talk to the Ubi servers while I was playing the single player game, every time I played.  Their servers were getting slammed at the time because of all the Ubisoft games sold during the summer sale, which actually caused my single player experience in Driver to be mostly uplayable...until I figured out I could unplug my ethernet cable after the initial ubiplay login, and then play offline.  I still had to login through their game portal though.   
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