I recently read a fantastic interview with Jake Solomon, (http://www.rockpapershotgun.com/2013/01/15/firaxis-jake-solomon-post-mortems-xcom-part-two/
), where he said this about flight simulators (and RTS games):
"Itís trite to point out things like flight simulators, but I think RTSs are the exact same way, they become so distilled because the people making them are so fucking hardcore that they become distilled, and distilled again/ Like I used to love Age of Kings, itís one of my favourite games of all time, but RTSs for me became harder and harder to playÖ"
This really resonated with me. In the beginning of this great hobby, I played all kinds of games, as long as it was good. This included flight sims, RTS'es and racing games. These are genres I no longer play, because they've become - just like Jake Solomon says - too hardcore.
Nowadays, it seems that you expect flight sims to either be arcadey, or completely realistic. I liked the middleground better actually. The same with a lot of other genres.
Have we forgotten the fact that games are played to have fun, and are we bashing games because of missing features? Diablo 3 is a fine example as well, a lot of you seem to be really disappointed with the game, because it doesn't live up to your expectations. But if you see it for what it is, you can see that it's just a very well-made game, but it does break with the previous Diablo-games.
Maybe we've become too critical? Maybe there are just too many good games nowadays... But I'm getting sidetracked here.
Most of you must feel the same, no? This place is full of 1st generation gamers, and we all like to look back to the 90's full of nostalgia...