Just curious, does the co-op play now work for this game?
Co-op works -- Mirage and I played it quite a bit before Marvel Heroes came out. Does it work "well"? Well... *shrugs*
We had fun when one or the other person's connection wasn't dropping, and the game on occasion kicked our asses in co-op, but the patch notes still keep saying multiplayer isn't fixed yet per se.
I'm not crazy about the way the game handles your view when another player is talking to a quest NPC. I think it sort of jerks around your camera view at times, and I find it annoying. Like a player would be chatting with an NPC on the far side of a town map, and it would jerk my view over there so I couldn't interact properly with the vendor on the far side of town.
I think the main thing hindering the game is they didn't pay attention to how Diablo, Torchlight et al handle subsequent difficulty levels. After finishing the single player game at Easy, you should
be able to take your developed character (L25, L30, whatever) into the next character level and go from there. That's generally how Action RPGs work.
In Van Helsing, you have to start from scratch again
to tackle the next difficulty level, and I didn't particularly feel like starting my character all over again. The game's a blast to run through once, but I don't feel it's properly designed to encourage going through the single player game a 2nd or 3rd time. I don't think being a cheap game excuses that -- they just didn't pay attention to how other popular games in this genre handle difficulty modes and going back through quests.